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| 1 | This area smells faintly of urine. There is a pile of rags here. | 2 | Treasure: 300sp, 50gp. | 3 | |
| 4 | Trap: Fog: Looks like poison gas, but harmless. | 5 | A slight updraft blows through this area. There is a pile of dung here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 6 | The air here smells of smoke. Guano covers this area. Encounter: Spiders, Crab (3) Treasure: None. |
| 7 | A strong, moaning wind blows through this area. | 8 | It is misty here. This area is covered in cobwebs. | 9 | Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. |
| 10 | 11 | A haze of smoke hangs in the air. Treasure: 500sp, 20gp. Trap: Illusion of monsters: Skeletons (9) | 12 | ||
| 13 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 14 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is dried blood here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | A strong downdraft blows through this area. There is a putrid smell coming from something nearby. | 17 | The air here is very hot. This area has a stale, fetid smell. | 18 | |
| 19 | Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 20 | Encounter: Snakes, Cobra (1) Treasure: None. | 21 | |
| 22 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 23 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a slimy coating on the ceiling here. Encounter: Gnomes (2) Treasure: None. | 24 | There is a slimy coating on the floor here. Treasure: 400sp, 40gp. |
| 25 | 26 | This area smells faintly of urine. Encounter: Beetles, Fire (2) Treasure: None. | 27 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. Encounter: Spiders, Crab (2) Treasure: None. | |
| 28 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Treasure: 100sp. | 29 | A haze of smoke hangs in the air. Encounter: Bandits (3) Treasure: As per monster type. | 30 | There are dry leaves and twigs scattered here. Treasure: 300sp, 30gp. |
| 31 | A haze of smoke hangs in the air. There is water dripping here. Treasure: 300sp, 30gp. | 32 | Guano covers this area. Encounter: Spiders, Crab (1) Treasure: None. | 33 | A slight breeze blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Goblins (6) Treasure: As per monster type. |
| 34 | There is a torch stub here. Treasure: 400sp, 30gp. | 35 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | The wall here is damp. Treasure: 300sp. |
| 37 | A strong, gusting wind blows through this area. | 38 | This area has a pleasant, earthy smell. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 39 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 40 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here. Treasure: 100sp. Trap: Illusion of monsters: Traders (6) | 41 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | There is water dripping here. |
| 43 | A cold air current blows through this area. There is a pile of rags here. | 44 | A strong updraft blows through this area. There is a putrid smell coming from something nearby. | 45 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Encounter: Shrews, Giant (2) Treasure: None. |
| 46 | 47 | A strong, gusting wind blows through this area. This area smells faintly of manure. It is misty here. Treasure: 500sp. | 48 | There is a putrid smell coming from something nearby. There is a pile of ashes here. | |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here. Treasure: 400sp. | 50 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. | 51 | A strong, moaning wind blows through this area. |
| 52 | A slight, damp breeze blows through this area. There is a bent and rusted iron bar here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 53 | A strong, moaning wind blows through this area. | 54 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 55 | A haze of smoke hangs in the air. There is a pile of ashes here. Encounter: Green Slimes (3) Treasure: As per monster type. | 56 | A strong downdraft blows through this area. This area smells faintly of urine. The wall here is damp. Encounter: Wolves (5) Treasure: None. | 57 | This area is covered in cobwebs. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 58 | There is a slimy coating on the ceiling here. | 59 | The wall here is damp. | 60 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. |
| 61 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Encounter: Gnomes (4) Treasure: None. | 62 | The air here is very cold. Encounter: Stirges (10) Treasure: None. | 63 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. |
| 64 | 65 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is water dripping here. | 66 | Encounter: Killer Bees (9) Treasure: As per monster type. | |
| 67 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (6) Treasure: None. | 68 | This area has a pleasant, earthy smell. | 69 | Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. Encounter: Orcs (3) Treasure: None. |
| 70 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 71 | The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here. | 72 | This area is very dusty. |
| 73 | Trap: Fog: Looks like poison gas, but harmless. | 74 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. | 75 | An acrid smell assails your nostrils. There are sticks scattered here. Treasure: 400sp, 60gp. |
| 76 | This area has a pleasant, earthy smell. Treasure: 200sp, 60gp, 3 gems. Trap: Illusion of monsters: Shrews, Giant (1) | 77 | The air here is very cold. There is a slimy coating on the wall here. | 78 | There are food scraps scattered here. Encounter: Skeletons (11) Treasure: None. |
| 79 | A gusting breeze blows through this area. An acrid smell assails your nostrils. This area is very dusty. Encounter: Kobolds (7) Treasure: As per monster type. | 80 | This area has a pleasant, earthy smell. There are cracks in the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 81 | A slight updraft blows through this area. |
| 82 | 83 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is very dusty. | 84 | Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (5) Treasure: As per monster type. | |
| 85 | A metallic smell assails your nostrils. It is misty here. There is a bent copper coin lying here. Encounter: Spiders, Crab (2) Treasure: None. | 86 | 87 | This area is covered in cobwebs. Treasure: 200sp, 10gp, 1 magic item. | |
| 88 | This area smells faintly of manure. | 89 | 90 | There is water dripping here. | |