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1 | This area is covered in rubble and dirt. | 2 | This area has a stale, fetid smell. Encounter: Sprites (8) Treasure: None. | 3 | A cold air current blows through this area. |
4 | It is foggy here, making it difficult to see. This area is very dusty. Treasure: 300sp. | 5 | 6 | Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
7 | Encounter: Halflings (11) Treasure: As per monster type. | 8 | The air here smells of smoke. Treasure: 400sp, 2 jewelry. | 9 | The air here is very hot. This area is covered in cobwebs. Encounter: Goblins (4) Treasure: None. |
10 | A strong, moaning wind blows through this area. There is a trickle of water here. Encounter: Skeletons (4) Treasure: None. | 11 | 12 | There is a slimy coating on the floor here. | |
13 | The smell of ozone assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 14 | A cold air current blows through this area. Treasure: 400sp. Trap: Illusion of monsters: Traders (8) | 15 | Treasure: 400sp, 30gp. |
16 | An acrid smell assails your nostrils. Encounter: Dwarves (6) Treasure: None. | 17 | This area has a stale, fetid smell. There is a bent and rusted iron bar here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 18 | It is foggy here, making it difficult to see. There is a splintered club here. |
19 | The air here is very hot. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 20 | Encounter: Halflings (14) Treasure: None. | 21 | |
22 | The wall here is damp. | 23 | A chlorine-like smell assails your nostrils. There are bones scattered here. Encounter: Halflings (14) Treasure: As per monster type. | 24 | There is a pile of straw here. |
25 | There are bones scattered here. | 26 | Fog gathers and swirls on the floor, concealing it. There is a trickle of water here. | 27 | Encounter: Snakes, Cobra (3) Treasure: None. |
28 | It is foggy here, making it difficult to see. There is a trickle of water here. Encounter: Stirges (3) Treasure: As per monster type. | 29 | There are cracks in the floor here. | 30 | A metallic smell assails your nostrils. There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. |
31 | This area has a pleasant, earthy smell. | 32 | A cold air current blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 | This area has a stale, fetid smell. |
34 | A haze of smoke hangs in the air. There is a slimy coating on the wall here. Encounter: Traders (8) Treasure: None. | 35 | A cold air current blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | A haze of smoke hangs in the air. Encounter: Wolves (5) Treasure: As per monster type. |
37 | This area has a pleasant, earthy smell. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 38 | Encounter: Orcs (4) Treasure: None. | 39 | A strong, gusting wind blows through this area. Encounter: Dwarves (3) Treasure: None. |
40 | Encounter: Bandits (1) Treasure: As per monster type. | 41 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. | 42 | Encounter: Wolves (9) Treasure: As per monster type. |
43 | There are bones scattered here. Encounter: Kobolds (10) Treasure: As per monster type. | 44 | Fog gathers and swirls on the floor, concealing it. | 45 | |
46 | There is dried blood here. | 47 | There is a trickle of water here. Treasure: 200sp. Trap: Illusion of monsters: Orcs (5) | 48 | A slight updraft blows through this area. There is a torch stub here. Encounter: Traders (1) Treasure: None. |
49 | There is a pile of ashes here. | 50 | It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here. | 51 | |
52 | There is a broken sword blade here. Encounter: Green Slimes (3) Treasure: As per monster type. | 53 | A slight downdraft blows through this area. This area smells faintly of urine. A haze of smoke hangs in the air. | 54 | There is a candle stub here. |
55 | Treasure: 600sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | It is foggy here, making it difficult to see. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 57 | |
58 | The air here is very hot. | 59 | There are bones scattered here. | 60 | This area is very dusty. Encounter: Bandits (8) Treasure: As per monster type. |
61 | Trap: 10' Pit: 1d6 points of damage if you fall in. |