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The Tenebrous Panopticon of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine. There is a pile of rags here.

2

Treasure: 300sp, 50gp.
3

 
4

Trap: Fog: Looks like poison gas, but harmless.
5A slight updraft blows through this area. There is a pile of dung here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
6The air here smells of smoke. Guano covers this area.

Encounter: Spiders, Crab (3)
Treasure: None.
 
7A strong, moaning wind blows through this area.

8It is misty here. This area is covered in cobwebs.

9

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
 
10

11A haze of smoke hangs in the air.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Skeletons (9)
12

 
13

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
14This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is dried blood here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
16A strong downdraft blows through this area. There is a putrid smell coming from something nearby.

17The air here is very hot. This area has a stale, fetid smell.

18

 
19

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
20

Encounter: Snakes, Cobra (1)
Treasure: None.
21

 
22Fog gathers and swirls on the floor, concealing it. This area is very dusty.

23A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a slimy coating on the ceiling here.

Encounter: Gnomes (2)
Treasure: None.
24There is a slimy coating on the floor here.

Treasure: 400sp, 40gp.
 
25

26This area smells faintly of urine.

Encounter: Beetles, Fire (2)
Treasure: None.
27Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

Encounter: Spiders, Crab (2)
Treasure: None.
 
28This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 100sp.
29A haze of smoke hangs in the air.

Encounter: Bandits (3)
Treasure: As per monster type.
30There are dry leaves and twigs scattered here.

Treasure: 300sp, 30gp.
 
31A haze of smoke hangs in the air. There is water dripping here.

Treasure: 300sp, 30gp.
32Guano covers this area.

Encounter: Spiders, Crab (1)
Treasure: None.
33A slight breeze blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Goblins (6)
Treasure: As per monster type.
 
34There is a torch stub here.

Treasure: 400sp, 30gp.
35

Trap: Pendulum blade from ceiling: 1d8 points of damage.
36The wall here is damp.

Treasure: 300sp.
 
37A strong, gusting wind blows through this area.

38This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
39Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 200sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
40A slight downdraft blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here.

Treasure: 100sp.
Trap: Illusion of monsters: Traders (6)
41A slight, damp breeze blows through this area. This area has a stale, fetid smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42There is water dripping here.

 
43A cold air current blows through this area. There is a pile of rags here.

44A strong updraft blows through this area. There is a putrid smell coming from something nearby.

45Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

Encounter: Shrews, Giant (2)
Treasure: None.
 
46

47A strong, gusting wind blows through this area. This area smells faintly of manure. It is misty here.

Treasure: 500sp.
48There is a putrid smell coming from something nearby. There is a pile of ashes here.

 
49Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.

Treasure: 400sp.
50A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

51A strong, moaning wind blows through this area.

 
52A slight, damp breeze blows through this area. There is a bent and rusted iron bar here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53A strong, moaning wind blows through this area.

54Your nostrils are overwhelmed by a sulphurous smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55A haze of smoke hangs in the air. There is a pile of ashes here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
56A strong downdraft blows through this area. This area smells faintly of urine. The wall here is damp.

Encounter: Wolves (5)
Treasure: None.
57This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
58There is a slimy coating on the ceiling here.

59The wall here is damp.

60The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

 
61The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Gnomes (4)
Treasure: None.
62The air here is very cold.

Encounter: Stirges (10)
Treasure: None.
63A slight, damp breeze blows through this area. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
64

65A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is water dripping here.

66

Encounter: Killer Bees (9)
Treasure: As per monster type.
 
67A strong, moaning wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Killer Bees (6)
Treasure: None.
68This area has a pleasant, earthy smell.

69Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

Encounter: Orcs (3)
Treasure: None.
 
70

Trap: 10' Pit: 1d6 points of damage if you fall in.
71The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here.

72This area is very dusty.

 
73

Trap: Fog: Looks like poison gas, but harmless.
74A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.

75An acrid smell assails your nostrils. There are sticks scattered here.

Treasure: 400sp, 60gp.
 
76This area has a pleasant, earthy smell.

Treasure: 200sp, 60gp, 3 gems.
Trap: Illusion of monsters: Shrews, Giant (1)
77The air here is very cold. There is a slimy coating on the wall here.

78There are food scraps scattered here.

Encounter: Skeletons (11)
Treasure: None.
 
79A gusting breeze blows through this area. An acrid smell assails your nostrils. This area is very dusty.

Encounter: Kobolds (7)
Treasure: As per monster type.
80This area has a pleasant, earthy smell. There are cracks in the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
81A slight updraft blows through this area.

 
82

83A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is very dusty.

84Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (5)
Treasure: As per monster type.
 
85A metallic smell assails your nostrils. It is misty here. There is a bent copper coin lying here.

Encounter: Spiders, Crab (2)
Treasure: None.
86

87This area is covered in cobwebs.

Treasure: 200sp, 10gp, 1 magic item.
 
88This area smells faintly of manure.

89

90There is water dripping here.

 

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee