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1 | There is a putrid smell coming from something nearby. | 2 | Encounter: Sprites (14) Treasure: None. | 3 | The air here is very hot. There is a small puddle of water here. |
4 | A slight, damp breeze blows through this area. Treasure: 200sp. | 5 | The air here is very hot. The wall here is damp. Treasure: 600sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 6 | This area has a pleasant, earthy smell. Treasure: 100sp, 30gp. |
7 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 8 | A slight, damp breeze blows through this area. | 9 | There are cracks in the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
10 | 11 | A chlorine-like smell assails your nostrils. There are cracks in the wall here. | 12 | This area has a stale, fetid smell. There is a mold growing here. Treasure: 500sp. Trap: Illusion of monsters: Gnomes (3) | |
13 | A strong wind blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Traders (4) Treasure: None. | 14 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. Treasure: 200sp. | 15 | |
16 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Goblins (7) Treasure: As per monster type. | 17 | A chlorine-like smell assails your nostrils. There is a pile of straw here. Encounter: Orcs (6) Treasure: As per monster type. | 18 | The air here is very hot. This area smells faintly of urine. |
19 | This area has a pleasant, earthy smell. | 20 | 21 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Skeletons (5) Treasure: None. | |
22 | There is a splintered club here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 23 | Fog gathers and swirls on the floor, concealing it. | 24 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. |
25 | Encounter: Traders (1) Treasure: As per monster type. | 26 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Treasure: 300sp, 1 gems. Trap: Illusion of monsters: Beetles, Fire (5) | 27 | The air here is very hot. This area is very dusty. |
28 | This area has a pleasant, earthy smell. | 29 | A strong wind blows through this area. This area has a stale, fetid smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | This area is covered in cobwebs. |
31 | Encounter: Goblins (6) Treasure: None. | 32 | 33 | This area has a pleasant, earthy smell. | |
34 | A slight downdraft blows through this area. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 35 | A strong, moaning wind blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 36 | There are cracks in the floor here. Encounter: Wolves (6) Treasure: None. |
37 | A haze of smoke hangs in the air. | 38 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. Encounter: Dwarves (3) Treasure: None. | 39 | Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here. |
40 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. | 41 | The air here is very hot. It is misty here. There is water dripping here. | 42 | |
43 | 44 | There is a mold growing here. | 45 | There are cracks in the floor here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
46 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 47 | 48 | A strong wind blows through this area. | |
49 | 50 | This area has a stale, fetid smell. Encounter: Goblins (4) Treasure: As per monster type. | 51 | There are cracks in the wall here. | |
52 | There is a pile of straw here. Encounter: Acolytes (5) Treasure: None. | 53 | Your nostrils are overwhelmed by a sulphurous smell. | 54 | There is a slimy coating on the floor here. Encounter: Halflings (7) Treasure: None. |
55 | This area smells of rotting vegetation. Treasure: 500sp. | 56 | Encounter: Bandits (1) Treasure: As per monster type. | 57 | A haze of smoke hangs in the air. Guano covers this area. |
58 | Encounter: Dwarves (4) Treasure: As per monster type. | 59 | 60 | A strong wind blows through this area. Encounter: Killer Bees (9) Treasure: None. | |
61 | 62 | 63 | This area smells of rotting vegetation. | ||
64 | The air here is very hot. | 65 | A cold air current blows through this area. The hilt of a broken dagger is lying here. | 66 | The air here is very cold. A metallic smell assails your nostrils. There is a candle stub here. |
67 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Treasure: 400sp. | 68 | There are bits of fur and hair scattered around here. Encounter: Killer Bees (10) Treasure: None. | 69 | The air here is very hot. There is a small puddle of water here. Treasure: 300sp, 60gp. Trap: Poison snake: 1 hit dice. |
70 | Encounter: Lizards, Gecko (3) Treasure: None. | 71 | Encounter: Lizards, Gecko (3) Treasure: None. | 72 | The air here smells of smoke. The wall here is damp. |
73 | It is foggy here, making it difficult to see. Encounter: Orcs (4) Treasure: None. | 74 | 75 | The air here is very hot. There is a broken arrow here. Encounter: Green Slimes (4) Treasure: None. | |
76 | The air here smells of smoke. | 77 | This area has a pleasant, earthy smell. Treasure: 400sp. | 78 | There is a putrid smell coming from something nearby. Encounter: Skeletons (6) Treasure: As per monster type. |
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