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The Hidden Mines

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. The hilt of a broken dagger is lying here.

2

3A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Treasure: 300sp, 20gp.
 
4The air here is very hot.

5A strong, moaning wind blows through this area. There are scratches on the wall here.

Encounter: Goblins (8)
Treasure: As per monster type.
6This area is very dusty.

Encounter: Beetles, Fire (3)
Treasure: None.
 
7A slight updraft blows through this area.

8A strong, moaning wind blows through this area. The wall here is damp.

Encounter: Skeletons (10)
Treasure: None.
9This area has a stale, fetid smell. There is a mold growing here.

Encounter: Sprites (9)
Treasure: As per monster type.
 
10

Encounter: Kobolds (14)
Treasure: None.
11A strong downdraft blows through this area. An acrid smell assails your nostrils. This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.
12This area smells faintly of urine. There is a slimy coating on the ceiling here.

Treasure: 200sp, 60gp.
 
13

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
14There is a pile of dung here.

15

 
16This area is covered in rubble and dirt.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
17A chlorine-like smell assails your nostrils. There is a rusted spike here.

18

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
19An acrid smell assails your nostrils.

Treasure: 100sp, 10gp.
20

Encounter: Goblins (5)
Treasure: As per monster type.
21This area smells of rotting vegetation. There is a bent and rusted iron bar here.

Treasure: 400sp, 50gp.
 
22A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
23The air here smells of smoke. It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Lizards, Gecko (2)
Treasure: None.
24Guano covers this area.

Treasure: 200sp.
 
25A slight downdraft blows through this area. This area smells faintly of manure. There is a rusted spike here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
26There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
27Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
 
28

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
29This area smells faintly of manure.

30A slight breeze blows through this area.

 
31A strong updraft blows through this area.

32A strong updraft blows through this area. A haze of smoke hangs in the air.

Treasure: 400sp, 10gp.
33There is a torn leather boot here.

 
34A cold air current blows through this area. There is a putrid smell coming from something nearby.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
35A haze of smoke hangs in the air. There is a pile of rags here.

36Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Stirges (5)
Treasure: None.
 
37This area has a pleasant, earthy smell.

38Your nostrils are overwhelmed by a sulphurous smell.

39This area has a pleasant, earthy smell. There is a cracked hammer head here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
40A slight breeze blows through this area.

41Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

Encounter: Orcs (2)
Treasure: None.
42There is a splintered club here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
43There are fungi growing here.

44

45An acrid smell assails your nostrils. The ceiling here is damp.

 
46The air here is very cold. There is a pile of dung here.

47There is a trickle of water here.

Encounter: Bandits (7)
Treasure: As per monster type.
48There is a splintered club here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49A strong, moaning wind blows through this area. This area smells faintly of urine.

Trap: Poison gas: Save vs. Poison or die.
50The air here is very cold. There is a large puddle of water here.

Encounter: Bandits (1)
Treasure: None.
51It is foggy here, making it difficult to see. There is a large puddle of water here.

Encounter: Bandits (3)
Treasure: As per monster type.
 
52This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
53An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a cracked flask here.

Encounter: Traders (2)
Treasure: None.
54The air here is very cold. Guano covers this area.

 
55The air here is very cold. There is a putrid smell coming from something nearby.

56There are rotting wood pieces here.

57This area is covered in cobwebs.

Encounter: Kobolds (12)
Treasure: None.
 
58This area smells faintly of urine.

Encounter: Wolves (5)
Treasure: As per monster type.
59This area has a stale, fetid smell. There are bones scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
60A chlorine-like smell assails your nostrils. There is a slimy coating on the floor here.

 
61A haze of smoke hangs in the air. There is a pile of straw here.

Encounter: Skeletons (9)
Treasure: None.

adventuregenerator/gen.1702148651.txt.gz · Last modified: by lee