Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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1 | A strong, moaning wind blows through this area. | 2 | This area is covered in cobwebs. | 3 | A strong updraft blows through this area. There is a candle stub here. |
4 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 5 | The air here is very cold. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 6 | Trap: Fog: Looks like poison gas, but harmless. |
7 | A strong wind blows through this area. A haze of smoke hangs in the air. There is a broken sword blade here. | 8 | A slight breeze blows through this area. | 9 | There is a candle stub here. |
10 | The air here is very cold. | 11 | The wall here is damp. Encounter: Bandits (3) Treasure: None. | 12 | There are rotting wood pieces here. |
13 | This area smells faintly of manure. | 14 | A metallic smell assails your nostrils. Encounter: Kobolds (10) Treasure: As per monster type. | 15 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There are sticks scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
16 | A slight breeze blows through this area. | 17 | The air here is very hot. Encounter: Acolytes (5) Treasure: None. | 18 | Guano covers this area. Treasure: 200sp, 40gp. |
19 | Encounter: Green Slimes (2) Treasure: None. | 20 | Your nostrils are overwhelmed by a sulphurous smell. | 21 | The air here is very cold. There is a torn sack here. Encounter: Green Slimes (1) Treasure: As per monster type. |
22 | The air here is very cold. Treasure: 100sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 23 | Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (16) Treasure: None. | 24 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Treasure: 300sp, 30gp. |
25 | It is foggy here, making it difficult to see. | 26 | There is a torn sack here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 27 | Encounter: Bandits (8) Treasure: As per monster type. |
28 | There are rotting wood pieces here. Encounter: Sprites (8) Treasure: None. | 29 | The air here is very cold. This area smells faintly of urine. | 30 | Your nostrils are overwhelmed by a sulphurous smell. |
31 | The air here is very cold. Teeth and fangs are scattered here. Encounter: Bandits (5) Treasure: None. | 32 | A haze of smoke hangs in the air. Treasure: 600sp, 1 gems. | 33 | A strong wind blows through this area. It is foggy here, making it difficult to see. This area is very dusty. |
34 | There are sticks scattered here. | 35 | A strong wind blows through this area. There are rotting wood pieces here. Encounter: Kobolds (12) Treasure: None. | 36 | A strong, moaning wind blows through this area. There is a mold growing here. |
37 | There is a pile of ashes here. Encounter: Acolytes (6) Treasure: As per monster type. | 38 | Encounter: Stirges (3) Treasure: None. | 39 | A strong, moaning wind blows through this area. |
40 | There is a trickle of water here. | 41 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Acolytes (5) Treasure: None. | 42 | The air here smells of smoke. It is misty here. There is a slimy coating on the ceiling here. |
43 | Encounter: Acolytes (2) Treasure: As per monster type. | 44 | The smell of ozone assails your nostrils. Guano covers this area. Encounter: Goblins (3) Treasure: As per monster type. | 45 | This area smells faintly of manure. |
46 | There is a pile of rags here. | 47 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 48 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. |
49 | This area is covered in rubble and dirt. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 50 | An acrid smell assails your nostrils. There is a pile of ashes here. | 51 | A cold air current blows through this area. The air here smells of smoke. There is a pile of ashes here. |
52 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Encounter: Killer Bees (4) Treasure: As per monster type. | 53 | A strong updraft blows through this area. A metallic smell assails your nostrils. | 54 | Treasure: 100sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
55 | Fog gathers and swirls on the floor, concealing it. | 56 | The air here is very hot. Encounter: Green Slimes (1) Treasure: As per monster type. | 57 | There is a putrid smell coming from something nearby. Encounter: Sprites (10) Treasure: As per monster type. |
58 | This area smells faintly of manure. Encounter: Stirges (5) Treasure: None. | 59 | The air here is very hot. The smell of ozone assails your nostrils. There is a torn sack here. | 60 | |
61 | This area has a stale, fetid smell. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 62 | The air here is very cold. This area smells faintly of urine. This area is covered in rubble and dirt. | 63 | A metallic smell assails your nostrils. There are scratches on the wall here. Encounter: Traders (5) Treasure: As per monster type. |
64 | The smell of ozone assails your nostrils. | 65 | A slight breeze blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. Pottery shards are scattered here. Encounter: Goblins (5) Treasure: As per monster type. | 66 | Encounter: Lizards, Gecko (3) Treasure: None. |
67 | Fog gathers and swirls on the floor, concealing it. | 68 | This area smells faintly of manure. It is foggy here, making it difficult to see. | 69 | A cold air current blows through this area. This area has a pleasant, earthy smell. |
70 | 71 | A cold air current blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 72 | This area smells faintly of manure. There are dry leaves and twigs scattered here. | |
73 | There is a pick handle here. Encounter: Bandits (5) Treasure: None. | 74 | A slight downdraft blows through this area. There is a trickle of water here. Encounter: Halflings (15) Treasure: As per monster type. | 75 | Trap: Poison gas: Save vs. Poison or die. |
76 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (5) Treasure: As per monster type. | 77 | 78 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
79 | It is foggy here, making it difficult to see. There is water dripping here. | 80 | Encounter: Killer Bees (3) Treasure: As per monster type. | 81 | The air here is very hot. This area has a pleasant, earthy smell. Encounter: Traders (4) Treasure: None. |
82 | This area has a pleasant, earthy smell. There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. | 83 | This area smells faintly of manure. | 84 | A slight, damp breeze blows through this area. |
85 | There is a putrid smell coming from something nearby. |