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The Tenebrous Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2An acrid smell assails your nostrils.

3It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
4It is foggy here, making it difficult to see. There is a small puddle of water here.

Encounter: Sprites (9)
Treasure: None.
5Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp, 60gp.
6The air here is very cold.

Treasure: 500sp.
 
7A strong updraft blows through this area.

Trap: Poison gas: Save vs. Poison or die.
8A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
9It is foggy here, making it difficult to see. There is a splintered club here.

Encounter: Bandits (2)
Treasure: As per monster type.
 
10Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

11The air here is very cold. It is foggy here, making it difficult to see. The remnants of a rope are here, rotten.

12A slight, damp breeze blows through this area. The ceiling here is damp.

 
13There is a pile of ashes here.

14A strong wind blows through this area. This area has a pleasant, earthy smell. There is a pile of rags here.

15

 
16

17A slight downdraft blows through this area.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
18This area is very dusty.

 
19A slight downdraft blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
20The air here is very cold. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
21There is a corroded chain here.

Encounter: Dwarves (4)
Treasure: None.
 
22A strong, gusting wind blows through this area.

23

24A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
25This area smells faintly of urine. It is foggy here, making it difficult to see.

Encounter: Wolves (8)
Treasure: None.
26A slight breeze blows through this area. Teeth and fangs are scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
27A strong wind blows through this area. This area has a stale, fetid smell.

Encounter: Gnomes (6)
Treasure: None.
 
28This area has a stale, fetid smell. There is a small puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
29A strong, moaning wind blows through this area.

Encounter: Green Slimes (2)
Treasure: As per monster type.
30

Encounter: Gnomes (1)
Treasure: As per monster type.
 
31A haze of smoke hangs in the air. There is dried blood here.

Treasure: 200sp.
32

33This area smells faintly of urine.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
34There is a slimy coating on the floor here.

35The air here is very hot.

36This area has a stale, fetid smell. There is a torch stub here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
37This area has a pleasant, earthy smell.

Encounter: Wolves (9)
Treasure: None.
38A haze of smoke hangs in the air. There is a small puddle of water here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
39It is misty here.

Trap: Fog: Looks like poison gas, but harmless.
 
40

41There is a large puddle of water here.

Treasure: 300sp.
42A chlorine-like smell assails your nostrils. There is water dripping here.

Encounter: Bandits (3)
Treasure: None.
 
43

44A strong downdraft blows through this area.

Trap: Poison gas: Save vs. Poison or die.
45There is a pile of dung here.

Treasure: 500sp, 30gp.
 
46A strong, gusting wind blows through this area. The smell of ozone assails your nostrils.

Treasure: 200sp.
47There is a trickle of water here.

48A slight downdraft blows through this area. The remnants of a rope are here, rotten.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
49The air here is very hot.

Encounter: Goblins (8)
Treasure: As per monster type.
50

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51

Encounter: Gnomes (3)
Treasure: As per monster type.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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