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        <title>(Advanced) ActionStrings! - removed - external edit (Unknown date)</title>
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        <description>(Advanced) ActionStrings!





In a role-playing game, there are many actors, and many different points of view!  When the game prints messages to the player, it must be able to deal with all of these different actors and points of view. 

For example, if a generic Orc takes a swipe at the player, the combat system must print:</description>
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        <title>A Simple Combat Loop - removed - external edit (Unknown date)</title>
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Design

It&#039;s finally time!  Let&#039;s get some fightin&#039; on!!! 

We&#039;ll implement a Combat utility class, which is really just a quick hack to make it do something neat.  We&#039;ll replace it with something better much later on, when we have an event-driven dungeon simulator designed and built.  But it will do for now!</description>
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        <title>Let&#039;s Build an RPG! - removed - external edit (Unknown date)</title>
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        <description>Let&#039;s Build an RPG!

A WikiBook (and Work-In-Progress) Detailing the Design and Construction of a Silly Retro-Style Computerized RPG. 


	* Introduction
	* Getting Started
	* Rolling Dice
	* Generating Stats
	* Gender and Alignment
	* (Advanced) Random Names
	* Classes, Objects, and the Object Graph
	* Expanded Enumerations and Gender Specific Pronouns
	* (Advanced) ActionStrings!
	* A Simple Combat Loop



Note for Chrome users with Linux: Some of these pages contain java applets.  At the time …</description>
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        <description>TUTORIAL: Using Subclipse

Downloading/Checking Out Projects

First, we open the “SVN Repository Exploring” Perspective. 

Select Window-&gt;Open Perspective-&gt;Other. 



Highlight “SVN Repository Exploring” and press OK. 



The screen will change to something like this:</description>
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        <description>(Advanced) Random Names





Role-Playing Games are a world of the imagination, and words are the thread from which their reality is woven. 

So in order to have an immersive and fun experience, we have to have a fairly decent way to generate random but reasonably logical text.</description>
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        <description>Back to the dungeon!

On the way, we discover a Vista in the mountains.  From it, we can see some ruins to the northeast (one hex away).  Also a giant sandworm thing playing in the next hex north.

We decide to check out the ruins instead of going back to the dungeon.</description>
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        <title></title>
        <link>https://www.dizzydragon.net/opulon_adventures/calendar/2026/01/20</link>
        <description>New 1:1 ACKS2e campaign started today.  All new level 1 fresh meat.  Only 6 players this time; we lost 2 or 3 when the DM decided to reboot the campaign.  This one is set in the near east pre-islam.

We each rolled up 3 dudes to swap in and out as 1:1 time requires.  I rolled a Dwarven Fury (basically a barbarian who can&#039;t wear armor but has damage reduction), a Dwarven Craftpriest (casts divine spells but like a M-U), and a Dwarven Tombsealer (fighter combat progression and equipment, ability t…</description>
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My characters in this game: 

Main page for this game: Opulon Adventures

----------</description>
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        <title>Opulon Adventures - created</title>
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Josh&#039;s ACKS Discord game.  Both VTT play and abstract delving.

campaign_background

maps



Campaign Journal</description>
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        <title>Current Campaign Logs</title>
        <link>https://www.dizzydragon.net/campaign_logs</link>
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 - My solitaire ACKS 2e game, set in the Wilderlands of High Fantasy, using some characters from old campaigns that ended before their time.

Opulon Adventures - An ACKS 2e game set in a pre-muslim greco-roman setting.  Hosted by Josh.

Old Campaign Logs</description>
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        <title>Welcome!</title>
        <link>https://www.dizzydragon.net/start</link>
        <description>Welcome!

You&#039;ve had the dubious misfortune of falling down a pit trap and finding yourself lost in a dark and twisty labyrinth.

If you have any suggestions, criticisms, death-threats, or whatever, then please contact me.

Although this site is largely inactive for the moment, I am still somewhat active in obsolete computer enthusiast circles, and all of my contact info and various media sites are listed here:</description>
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Adventure Generator - A geomorphic dungeon generator and the beginnings of a 1e wilderness generator.  I&#039;ll never finish this, at least not in PHP.

B/X D&amp;D Character Generator - A hack of LLCharGen to produce B/X characters.  I play BtW/TSL and ACKS now, so</description>
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If you miss it, rot grubs will crawl up your butt.  So don&#039;t miss it!</description>
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        <title> - [Upcoming Session!] </title>
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	&quot;Be me, just a simple demon horse, hanging out in the Wilderlands island grasslands, minding my own business.
Chuds in a big stupid boat crash into some rocks near my hunting ground.  Ha ha ha, losers.
They go off in the direction of the trolls.  Lul.  Dumbasses.  This is gon be good.</description>
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