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The Black Fane of Frost

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here smells of smoke. It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
2There is a slimy coating on the wall here.

3A cold air current blows through this area. This area smells of rotting vegetation.

Encounter: Kobolds (10)
Treasure: As per monster type.
 
4

Trap: Fog: Looks like poison gas, but harmless.
5The air here is very hot. This area has a stale, fetid smell. The ceiling here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6A haze of dust hangs in the air.

 
7

Encounter: Halflings (5)
Treasure: None.
8There is a pile of ashes here.

Trap: Fog: Looks like poison gas, but harmless.
9It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: None.
 
10The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Skeletons (5)
Treasure: As per monster type.
11This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Treasure: 400sp.
12

Treasure: 300sp, 5 gems.
 
13Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
14A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Goblins (3)
Treasure: As per monster type.
15There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
16The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
17

Encounter: Beetles, Fire (7)
Treasure: None.
18The air here is very cold. The smell of ozone assails your nostrils.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
19A metallic smell assails your nostrils. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

20A cold air current blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Treasure: 600sp.
21The air here is very hot. Guano covers this area.

 
22This area has a pleasant, earthy smell.

23A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

24A haze of smoke hangs in the air.

Encounter: Acolytes (6)
Treasure: None.
 
25It is misty here.

26A slight breeze blows through this area. This area is covered in cobwebs.

27

 
28The air here is very hot.

29

30

Encounter: Beetles, Fire (4)
Treasure: None.
 
31There is water dripping here.

Treasure: 600sp, 30gp.
32There is water dripping here.

33

 
34

Encounter: Sprites (9)
Treasure: As per monster type.
35This area has a stale, fetid smell.

36The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
37The air here is very cold.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
38This area has a stale, fetid smell.

39This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Bandits (3)
Treasure: None.
 
40There is a splintered club here.

41Your nostrils are overwhelmed by a sulphurous smell.

42

Encounter: Killer Bees (4)
Treasure: None.
 
43A haze of dust hangs in the air. This area is covered in cobwebs.

44There is a pick handle here.

Encounter: Lizards, Gecko (3)
Treasure: None.
45A chlorine-like smell assails your nostrils.

 
46

47A gusting breeze blows through this area.

Encounter: Wolves (4)
Treasure: As per monster type.
48There is water dripping here.

 
49It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Kobolds (8)
Treasure: None.
50The wall here is damp.

51A strong, moaning wind blows through this area. This area has a stale, fetid smell. It is misty here.

 
52A strong, moaning wind blows through this area. A haze of smoke hangs in the air. The hilt of a broken dagger is lying here.

Treasure: 500sp, 30gp.
53A strong wind blows through this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
54There is a pile of dung here.

 
55There is a putrid smell coming from something nearby.

Treasure: 300sp, 60gp.
56There is a slimy coating on the floor here.

57

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58There is a salty, wet smell to this area. There is a pick handle here.

59A cold air current blows through this area.

Encounter: Stirges (7)
Treasure: As per monster type.
60There is a slimy coating on the wall here.

 
61There is a putrid smell coming from something nearby.

Encounter: Skeletons (7)
Treasure: As per monster type.
62A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

63There is a mold growing here.

Encounter: Bandits (5)
Treasure: None.
 
64It is foggy here, making it difficult to see. There is a trickle of water here.

65A strong wind blows through this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
66A slight breeze blows through this area. There is a broken bottle here.

Encounter: Acolytes (6)
Treasure: None.
 
67This area smells of rotting vegetation.

Encounter: Skeletons (9)
Treasure: None.
68

Treasure: 200sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
69The smell of ozone assails your nostrils. There is a pile of ashes here.

 
70

Encounter: Snakes, Cobra (1)
Treasure: None.
71Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (10)
Treasure: As per monster type.
72There is a candle stub here.

Trap: Fog: Looks like poison gas, but harmless.
 
73A gusting breeze blows through this area.

74

Encounter: Sprites (11)
Treasure: None.
75A strong, moaning wind blows through this area.

 
76The ceiling here is damp.

Treasure: 600sp, 10gp.
77A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Goblins (8)
Treasure: None.
78There is a pile of ashes here.

Encounter: Goblins (8)
Treasure: As per monster type.
 
79

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
80

adventuregenerator/gen.txt · Last modified: 2023/12/09 11:04 by lee