1 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 2 | The air here smells of smoke. Pottery shards are scattered here.
Encounter: Shrews, Giant (4)
Treasure: None. | 3 | It is foggy here, making it difficult to see. The wall here is damp.
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4 | Fog gathers and swirls on the floor, concealing it.
| 5 | A strong wind blows through this area.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 6 | This area is very dusty.
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7 | This area smells faintly of urine. Pottery shards are scattered here.
| 8 | There is water dripping here.
Treasure: 300sp, 30gp, 3 jewelry. | 9 | This area is covered in cobwebs.
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| 11 | The wall here is damp.
Treasure: 100sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 12 |
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13 | There are scratches on the wall here.
Encounter: Dwarves (5)
Treasure: As per monster type. | 14 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.
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16 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils.
| 17 | A strong downdraft blows through this area.
Treasure: 200sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 18 | This area has a pleasant, earthy smell. There is a slimy coating on the wall here.
Trap: Fog: Looks like poison gas, but harmless. |
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19 | This area has a stale, fetid smell. The wall here is damp.
Treasure: 300sp, 60gp. | 20 | There is a bent copper coin lying here.
Encounter: Dwarves (5)
Treasure: None. | 21 | A slight breeze blows through this area. There are bones scattered here.
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22 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Orcs (6)
Treasure: As per monster type. | 23 | A chlorine-like smell assails your nostrils.
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25 | There is a slimy coating on the floor here.
| 26 | This area smells faintly of urine. There is a slimy coating on the wall here.
| 27 | This area smells faintly of urine. There is a broken bottle here.
Treasure: 500sp, 20gp. |
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28 | There is a broken pole here.
Encounter: Beetles, Fire (8)
Treasure: None. | 29 | There is water dripping here.
Encounter: Dwarves (3)
Treasure: As per monster type. | 30 | This area has a pleasant, earthy smell. There are cracks in the floor here.
Encounter: Orcs (4)
Treasure: As per monster type. |
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31 | The air here is very hot.
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Encounter: Dwarves (4)
Treasure: None. | 33 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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34 | The air here is very cold. This area smells faintly of urine.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 35 | There are rotting wood pieces here.
| 36 | There are scratches on the wall here.
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37 | This area is covered in cobwebs.
| 38 | This area smells faintly of urine.
Treasure: 100sp. | 39 | A strong wind blows through this area. This area has a pleasant, earthy smell.
Treasure: 200sp.
Trap: Poison snake: 1 hit dice. |
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40 | There is a small puddle of water here.
Trap: Fog: Looks like poison gas, but harmless. | 41 | The air here is very cold. This area is very dusty.
| 42 | A slight updraft blows through this area. There is a salty, wet smell to this area.
Encounter: Wolves (5)
Treasure: None. |
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| 44 | This area smells of rotting vegetation. There is a pile of ashes here.
Trap: Poison gas: Save vs. Poison or die. | 45 | It is foggy here, making it difficult to see.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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46 | This area smells faintly of urine. There are cracks in the floor here.
Encounter: Traders (8)
Treasure: None. | 47 | A cold air current blows through this area.
| 48 | A slight breeze blows through this area. This area has a stale, fetid smell. There are cracks in the ceiling here.
Encounter: Skeletons (6)
Treasure: As per monster type. |
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49 | This area has a pleasant, earthy smell.
| 50 | The air here is very hot. This area smells faintly of urine. There is a small puddle of water here.
| 51 | There is a corroded chain here.
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52 | This area smells faintly of urine.
| 53 | There are cracks in the wall here.
Treasure: 500sp. | 54 | A haze of smoke hangs in the air. There is a slimy coating on the floor here.
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55 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a torch stub here.
Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 56 | There are cracks in the wall here.
Treasure: 600sp, 60gp. | 57 | A haze of smoke hangs in the air.
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58 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a candle stub here.
Encounter: Skeletons (7)
Treasure: As per monster type. | 59 | There is a pile of dung here.
| 60 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty.
Encounter: Goblins (7)
Treasure: As per monster type. |
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61 | There are bits of fur and hair scattered around here.
| 62 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here.
Encounter: Shrews, Giant (6)
Treasure: None. | 63 |
Encounter: Kobolds (8)
Treasure: None. |
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64 | It is foggy here, making it difficult to see. There is water dripping here.
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