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| 1 | This area smells faintly of manure. | 2 | This area has a stale, fetid smell. Treasure: 200sp. | 3 | Encounter: Snakes, Cobra (4) Treasure: None. |
| 4 | 5 | This area has a stale, fetid smell. This area is covered in cobwebs. | 6 | This area smells faintly of manure. There are wax drippings here. | |
| 7 | 8 | This area smells faintly of manure. | 9 | A chlorine-like smell assails your nostrils. | |
| 10 | 11 | There is a mold growing here. Treasure: 200sp. Trap: Illusion of monsters: Green Slimes (4) | 12 | Guano covers this area. Encounter: Dwarves (4) Treasure: None. | |
| 13 | This area smells faintly of urine. There are several small stones here. | 14 | Encounter: Stirges (10) Treasure: As per monster type. | 15 | There is water dripping here. |
| 16 | This area smells faintly of urine. | 17 | Pottery shards are scattered here. Encounter: Acolytes (8) Treasure: As per monster type. | 18 | A chlorine-like smell assails your nostrils. Encounter: Wolves (7) Treasure: As per monster type. |
| 19 | There is water dripping here. Encounter: Wolves (4) Treasure: None. | 20 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. Treasure: 600sp. | 21 | A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. Encounter: Orcs (5) Treasure: None. |
| 22 | The wall here is damp. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | A strong, moaning wind blows through this area. This area smells faintly of manure. There are sticks scattered here. | 24 | There are bones scattered here. Treasure: 200sp. |
| 25 | This area has a pleasant, earthy smell. There is a pile of dung here. Encounter: Kobolds (9) Treasure: None. | 26 | This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 27 | This area has a stale, fetid smell. There is a small puddle of water here. |
| 28 | Encounter: Orcs (6) Treasure: None. | 29 | A haze of smoke hangs in the air. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | There are bones scattered here. Encounter: Bandits (4) Treasure: As per monster type. |
| 31 | Encounter: Acolytes (6) Treasure: As per monster type. | 32 | Treasure: 100sp, 50gp. | 33 | There is water dripping here. |
| 34 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. Trap: Poison gas: Save vs. Poison or die. | 35 | Encounter: Kobolds (12) Treasure: As per monster type. | 36 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 37 | There is a slimy coating on the floor here. Encounter: Spiders, Crab (1) Treasure: None. | 38 | A slight downdraft blows through this area. A haze of smoke hangs in the air. | 39 | The ceiling here is damp. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 40 | A strong, moaning wind blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 41 | This area has a stale, fetid smell. | 42 | A slight, damp breeze blows through this area. There are rotting wood pieces here. |
| 43 | There are sticks scattered here. | 44 | The air here smells of smoke. There is a pile of rags here. | 45 | There are rotting wood pieces here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 46 | The air here is very hot. This area has a stale, fetid smell. The hilt of a broken dagger is lying here. Treasure: 400sp, 5 gems. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 47 | 48 | ||
| 49 | A strong, moaning wind blows through this area. There is a blunt javelin head here. Treasure: 400sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 50 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here. | 51 | This area is very dusty. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 52 | 53 | There is a corroded chain here. Encounter: Shrews, Giant (6) Treasure: None. | 54 | The wall here is damp. | |
| 55 | The air here is very hot. There is a salty, wet smell to this area. Trap: Poison gas: Save vs. Poison or die. | 56 | A strong wind blows through this area. | 57 | There is a pile of dung here. |
| 58 | Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 59 | A metallic smell assails your nostrils. | 60 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 61 | 62 | It is foggy here, making it difficult to see. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 63 | A cold air current blows through this area. This area has a pleasant, earthy smell. | |
| 64 | Encounter: Snakes, Cobra (4) Treasure: None. | 65 | The wall here is damp. | 66 | A gusting breeze blows through this area. |
| 67 | There are dry leaves and twigs scattered here. Encounter: Sprites (8) Treasure: None. | 68 | The smell of ozone assails your nostrils. This area is covered in rubble and dirt. Treasure: 500sp, 40gp. | 69 | A slight breeze blows through this area. There is a pile of rags here. |
| 70 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 71 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Orcs (8) Treasure: None. | 72 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is a torn sack here. |
| 73 | A slight, damp breeze blows through this area. There is a slimy coating on the floor here. | 74 | Encounter: Acolytes (6) Treasure: As per monster type. | 75 | There is a large puddle of water here. Encounter: Goblins (2) Treasure: None. |
| 76 | A strong wind blows through this area. A metallic smell assails your nostrils. There are bones scattered here. | 77 | There is a trickle of water here. |