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| 1 | There is water dripping here. | 2 | The air here is very hot. There is a putrid smell coming from something nearby. Treasure: 300sp, 10gp. | 3 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 4 | The wall here is damp. Treasure: 200sp. | 5 | The air here is very hot. There is a pile of dung here. | 6 | There are cracks in the wall here. Encounter: Snakes, Cobra (6) Treasure: None. |
| 7 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a splintered club here. | 8 | A cold air current blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 9 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 10 | Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 11 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. There is a broken sword blade here. Trap: Poison gas: Save vs. Poison or die. | 12 | There is a mold growing here. |
| 13 | There is a candle stub here. Treasure: 600sp, 10gp. | 14 | This area smells faintly of manure. Encounter: Acolytes (2) Treasure: As per monster type. | 15 | There is a trickle of water here. |
| 16 | 17 | This area has a stale, fetid smell. This area is covered in rubble and dirt. Treasure: 200sp, 40gp. | 18 | There is water dripping here. | |
| 19 | There are food scraps scattered here. | 20 | This area smells faintly of manure. A haze of smoke hangs in the air. Encounter: Orcs (8) Treasure: None. | 21 | A haze of dust hangs in the air. There is water dripping here. Treasure: 600sp, 50gp. |
| 22 | A strong wind blows through this area. There is a mold growing here. Encounter: Green Slimes (2) Treasure: As per monster type. | 23 | This area smells of rotting vegetation. | 24 | This area smells of rotting vegetation. Encounter: Shrews, Giant (7) Treasure: None. |
| 25 | The air here is very cold. There is a putrid smell coming from something nearby. There are cracks in the floor here. | 26 | There is a rusted spike here. | 27 | Encounter: Lizards, Gecko (2) Treasure: None. |
| 28 | The smell of ozone assails your nostrils. There is a mold growing here. | 29 | It is foggy here, making it difficult to see. There is a cracked hammer head here. Encounter: Beetles, Fire (8) Treasure: None. | 30 | There are dry leaves and twigs scattered here. |
| 31 | A strong wind blows through this area. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 32 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | Encounter: Orcs (4) Treasure: None. |
| 34 | Encounter: Shrews, Giant (5) Treasure: As per monster type. | 35 | Guano covers this area. | 36 | A haze of smoke hangs in the air. |
| 37 | There is a trickle of water here. | 38 | The air here is very hot. | 39 | A slight updraft blows through this area. Encounter: Snakes, Cobra (2) Treasure: As per monster type. |
| 40 | It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 42 | This area is covered in cobwebs. Treasure: 500sp, 30gp. |
| 43 | A haze of smoke hangs in the air. | 44 | The air here is very hot. Encounter: Halflings (9) Treasure: None. | 45 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. Treasure: 600sp. |
| 46 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (10) Treasure: None. | 47 | Treasure: 100sp, 10gp. | 48 | This area smells faintly of manure. A haze of smoke hangs in the air. |
| 49 | A slight, damp breeze blows through this area. There is a large puddle of water here. Trap: Fog: Looks like poison gas, but harmless. | 50 | This area smells faintly of manure. | 51 | A strong, moaning wind blows through this area. There is a pile of ashes here. |
| 52 | The air here smells of smoke. There is a badly dented helmet here. Encounter: Snakes, Cobra (3) Treasure: None. | 53 | A strong downdraft blows through this area. The air here smells of smoke. This area is covered in cobwebs. | 54 | A metallic smell assails your nostrils. Guano covers this area. |
| 55 | Encounter: Beetles, Fire (2) Treasure: As per monster type. | 56 | This area has a pleasant, earthy smell. Encounter: Sprites (7) Treasure: As per monster type. | 57 | The air here is very hot. It is foggy here, making it difficult to see. |
| 58 | This area smells faintly of manure. There is water dripping here. Encounter: Acolytes (4) Treasure: As per monster type. | 59 | Encounter: Wolves (7) Treasure: As per monster type. | 60 | The air here is very cold. This area smells faintly of manure. There is a torn sack here. |
| 61 | 62 | A strong, gusting wind blows through this area. | 63 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. | |
| 64 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Dwarves (6) Treasure: As per monster type. | 65 | The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here. | 66 | The air here is very hot. There are wax drippings here. |
| 67 | A strong wind blows through this area. There are bits of fur and hair scattered around here. Treasure: 400sp. | 68 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. Encounter: Wolves (10) Treasure: As per monster type. | 69 | Your nostrils are overwhelmed by a sulphurous smell. |
| 70 | The air here is very cold. Encounter: Goblins (3) Treasure: As per monster type. | 71 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here. |