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| 1 | A cold air current blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a cracked flask here. Encounter: Goblins (3) Treasure: None. | 2 | 3 | This area smells faintly of urine. | |
| 4 | A slight breeze blows through this area. It is foggy here, making it difficult to see. | 5 | This area smells faintly of manure. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | The air here is very hot. This area smells faintly of urine. There are dry leaves and twigs scattered here. |
| 7 | A slight updraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a large puddle of water here. | 8 | A slight, damp breeze blows through this area. Treasure: 300sp, 10gp. Trap: Poison snake: 1 hit dice. | 9 | This area smells of rotting vegetation. Treasure: 600sp, 40gp. |
| 10 | 11 | 12 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | ||
| 13 | Trap: Poison gas: Save vs. Poison or die. | 14 | Fog gathers and swirls on the floor, concealing it. | 15 | A cold air current blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here. |
| 16 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 500sp. | 17 | There is a mold growing here. Encounter: Dwarves (2) Treasure: None. | 18 | Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. |
| 19 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 20 | Encounter: Sprites (12) Treasure: None. | 21 | Encounter: Goblins (5) Treasure: None. |
| 22 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 23 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Treasure: 600sp. | 24 | There is a torn leather boot here. Encounter: Wolves (5) Treasure: As per monster type. |
| 25 | A haze of smoke hangs in the air. There is a pile of straw here. Treasure: 200sp. | 26 | There are scratches on the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 27 | There is a slimy coating on the wall here. Encounter: Gnomes (6) Treasure: None. |
| 28 | The ceiling here is damp. Encounter: Kobolds (7) Treasure: None. | 29 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (7) Treasure: None. | 30 | |
| 31 | This area smells of rotting vegetation. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 32 | A metallic smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 33 | Guano covers this area. Encounter: Shrews, Giant (7) Treasure: None. |
| 34 | Fog gathers and swirls on the floor, concealing it. Encounter: Shrews, Giant (7) Treasure: None. | 35 | A chlorine-like smell assails your nostrils. | 36 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 37 | The air here is very hot. This area smells of rotting vegetation. | 38 | A slight, damp breeze blows through this area. | 39 | There are rotting wood pieces here. |
| 40 | This area is covered in rubble and dirt. | 41 | Your nostrils are overwhelmed by a sulphurous smell. | 42 | |
| 43 | This area smells faintly of urine. There is a mold growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 44 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 45 | The air here is very hot. There is a pile of dung here. Treasure: 500sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 46 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | There is water dripping here. Encounter: Stirges (4) Treasure: None. | 48 | A chlorine-like smell assails your nostrils. |
| 49 | There is a broken pole here. Encounter: Dwarves (4) Treasure: As per monster type. | 50 | A slight breeze blows through this area. This area has a stale, fetid smell. Treasure: 400sp, 20gp. | 51 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. |
| 52 | A strong updraft blows through this area. This area has a stale, fetid smell. Treasure: 100sp. | 53 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 54 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. Encounter: Orcs (7) Treasure: None. |
| 55 | A strong wind blows through this area. | 56 | There is a small puddle of water here. Encounter: Wolves (8) Treasure: As per monster type. | 57 | The air here smells of smoke. Encounter: Gnomes (5) Treasure: None. |
| 58 | There are cracks in the floor here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | This area smells faintly of urine. There is a slimy coating on the floor here. | 60 | A cold air current blows through this area. Treasure: 100sp. |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. | 62 | A strong wind blows through this area. An acrid smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 63 | There are food scraps scattered here. Encounter: Spiders, Crab (1) Treasure: None. |
| 64 | This area smells faintly of manure. A haze of smoke hangs in the air. There are cracks in the wall here. Treasure: 200sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 65 | Encounter: Sprites (13) Treasure: None. | 66 | It is foggy here, making it difficult to see. This area is very dusty. Encounter: Wolves (8) Treasure: None. |
| 67 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Treasure: 400sp. | 68 | There are dry leaves and twigs scattered here. |