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| 1 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 2 | 3 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | |
| 4 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 5 | A gusting breeze blows through this area. Encounter: Kobolds (10) Treasure: As per monster type. | 6 | The air here smells of smoke. |
| 7 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 8 | This area is covered in cobwebs. | 9 | The smell of ozone assails your nostrils. There are bones scattered here. Encounter: Killer Bees (5) Treasure: None. |
| 10 | The smell of ozone assails your nostrils. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 11 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. | 12 | The air here is very hot. There is a pile of dung here. |
| 13 | There are cracks in the wall here. Encounter: Wolves (11) Treasure: As per monster type. | 14 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Treasure: 100sp, 60gp, 4 gems. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 15 | |
| 16 | This area has a stale, fetid smell. It is misty here. Encounter: Kobolds (9) Treasure: As per monster type. | 17 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 18 | There is a pile of straw here. |
| 19 | A metallic smell assails your nostrils. Encounter: Sprites (9) Treasure: As per monster type. | 20 | A slight breeze blows through this area. There are wax drippings here. Encounter: Green Slimes (4) Treasure: As per monster type. | 21 | |
| 22 | 23 | 24 | |||
| 25 | 26 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 27 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 28 | There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 29 | A slight updraft blows through this area. Trap: Poison gas: Save vs. Poison or die. | 30 | A slight breeze blows through this area. There are wax drippings here. Encounter: Orcs (3) Treasure: None. |
| 31 | The smell of ozone assails your nostrils. There is a large puddle of water here. | 32 | 33 | There are rotting wood pieces here. | |
| 34 | The air here is very hot. There is a candle stub here. | 35 | A slight breeze blows through this area. | 36 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a torn sack here. Trap: Fog: Looks like poison gas, but harmless. |
| 37 | There is a torn sack here. Encounter: Wolves (9) Treasure: As per monster type. | 38 | A cold air current blows through this area. Treasure: 300sp. | 39 | There is a slimy coating on the wall here. |
| 40 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. This area is covered in cobwebs. | 41 | Treasure: 300sp, 10gp. | 42 | There is dried blood here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | This area smells of rotting vegetation. | 44 | The air here smells of smoke. | 45 | |
| 46 | This area is covered in cobwebs. Encounter: Spiders, Crab (3) Treasure: None. | 47 | Encounter: Spiders, Crab (4) Treasure: As per monster type. | 48 | Encounter: Traders (3) Treasure: None. |
| 49 | This area smells faintly of manure. | 50 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a slimy coating on the ceiling here. Treasure: 300sp, 10gp, 5 gems. Trap: Poison snake: 1 hit dice. | 51 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. |
| 52 | This area smells faintly of urine. Trap: Poison gas: Save vs. Poison or die. | 53 | There is a putrid smell coming from something nearby. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | The air here smells of smoke. This area is covered in cobwebs. Encounter: Snakes, Cobra (3) Treasure: None. |
| 55 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 56 | A cold air current blows through this area. Treasure: 500sp. | 57 | It is foggy here, making it difficult to see. Encounter: Bandits (6) Treasure: As per monster type. |