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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unvanquishable Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Skeletons (5)
Treasure: As per monster type.
2There is a broken pole here.

3

 
4A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

5There is a broken pole here.

Encounter: Wolves (7)
Treasure: None.
6This area is covered in rubble and dirt.

 
7There are cracks in the floor here.

8The air here is very hot.

Encounter: Orcs (5)
Treasure: None.
9

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
10The air here is very hot. There is dried blood here.

Trap: Poison gas: Save vs. Poison or die.
11There are rotting wood pieces here.

Treasure: 300sp, 50gp.
Trap: Illusion of monsters: Sprites (8)
12The air here smells of smoke. There is a rusted spike here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
13A strong wind blows through this area.

14The air here smells of smoke.

Encounter: Orcs (6)
Treasure: As per monster type.
15

 
16The smell of ozone assails your nostrils.

Encounter: Wolves (8)
Treasure: None.
17A slight breeze blows through this area. This area has a stale, fetid smell.

Encounter: Spiders, Crab (4)
Treasure: None.
18This area has a stale, fetid smell. There is a pile of rags here.

Encounter: Halflings (7)
Treasure: None.
 
19A cold air current blows through this area.

20The air here is very hot. There is dried blood here.

Treasure: 500sp.
21The air here is very hot. A metallic smell assails your nostrils.

 
22The air here is very hot.

23This area smells of rotting vegetation. This area is covered in cobwebs.

24Fog gathers and swirls on the floor, concealing it.

 
25A strong, moaning wind blows through this area. There are fungi growing here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
26A cold air current blows through this area.

Encounter: Kobolds (14)
Treasure: As per monster type.
27A haze of smoke hangs in the air. There is a broken pole here.

 
28There is a bent and rusted iron bar here.

Encounter: Dwarves (6)
Treasure: As per monster type.
29Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

Trap: Poison gas: Save vs. Poison or die.
30It is foggy here, making it difficult to see.

Encounter: Dwarves (5)
Treasure: None.
 
31The air here smells of smoke.

32This area is covered in cobwebs.

Encounter: Skeletons (7)
Treasure: As per monster type.
33This area is covered in cobwebs.

Encounter: Shrews, Giant (6)
Treasure: None.
 
34This area has a pleasant, earthy smell.

35This area has a pleasant, earthy smell. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
36

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
37This area smells faintly of manure.

Encounter: Orcs (2)
Treasure: As per monster type.
38Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here.

39There are cracks in the ceiling here.

Treasure: 400sp, 20gp.
Trap: Illusion of monsters: Snakes, Cobra (3)
 
40

41The smell of ozone assails your nostrils. It is misty here. Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

Treasure: 500sp.
 
43

44A strong wind blows through this area. There is water dripping here.

Encounter: Stirges (7)
Treasure: As per monster type.
45There is a putrid smell coming from something nearby.

Encounter: Traders (8)
Treasure: None.
 
46A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Treasure: 600sp, 20gp.
Trap: Poison snake: 1 hit dice.
47There is a bent copper coin lying here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48It is foggy here, making it difficult to see.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
49This area has a pleasant, earthy smell. Guano covers this area.

50

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
51This area is covered in cobwebs.

 
52

Treasure: 300sp.
53This area is very dusty.

Encounter: Halflings (8)
Treasure: None.
54It is foggy here, making it difficult to see.

 
55This area smells faintly of urine.

56Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (5)
Treasure: None.
57This area smells of rotting vegetation. A haze of dust hangs in the air.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
58

59There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
60

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
61This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: None.
62There are bones scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63A cold air current blows through this area. An acrid smell assails your nostrils.

Encounter: Sprites (9)
Treasure: As per monster type.
 
64A slight downdraft blows through this area. This area smells faintly of urine.

Encounter: Shrews, Giant (6)
Treasure: None.
65A cold air current blows through this area.

Encounter: Stirges (2)
Treasure: As per monster type.
66This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here.

Encounter: Halflings (7)
Treasure: None.
 
67

Encounter: Lizards, Gecko (2)
Treasure: None.
68This area is covered in rubble and dirt.

Encounter: Kobolds (12)
Treasure: None.
69This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pile of ashes here.

 
70

Encounter: Acolytes (7)
Treasure: None.
71There is a cracked flask here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
72

 
73Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

74This area has a pleasant, earthy smell.

75A strong, gusting wind blows through this area. There is a pile of ashes here.

 
76This area is covered in cobwebs.

77A slight, damp breeze blows through this area. Teeth and fangs are scattered here.

Encounter: Stirges (5)
Treasure: As per monster type.
78A haze of smoke hangs in the air.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
79A slight breeze blows through this area. This area smells faintly of manure.

Encounter: Killer Bees (10)
Treasure: As per monster type.
80

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
81

Encounter: Bandits (5)
Treasure: As per monster type.
 
82The air here smells of smoke.

Encounter: Dwarves (3)
Treasure: As per monster type.
83Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 500sp.
84This area smells of rotting vegetation.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
85There is a pile of rags here.

86The air here is very cold.

Encounter: Dwarves (5)
Treasure: As per monster type.
87A cold air current blows through this area. This area is covered in cobwebs.

Treasure: 400sp.
 
88It is foggy here, making it difficult to see.

89Fog gathers and swirls on the floor, concealing it.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf