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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Diabolical Maze of the Axolotl

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight downdraft blows through this area.

Encounter: Shrews, Giant (1)
Treasure: None.
2This area is very dusty.

Encounter: Orcs (6)
Treasure: As per monster type.
3The air here is very cold.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
4It is misty here. There is a large puddle of water here.

5There are scratches on the wall here.

6There is a mold growing here.

 
7The air here is very hot. This area smells of rotting vegetation. There is a bent and rusted iron bar here.

8There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

9This area smells faintly of manure.

 
10A strong wind blows through this area.

Treasure: 300sp.
11This area is very dusty.

Encounter: Dwarves (4)
Treasure: As per monster type.
12There is a badly dented helmet here.

 
13This area is very dusty.

Encounter: Orcs (2)
Treasure: None.
14The air here smells of smoke.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
15This area has a stale, fetid smell.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
16The smell of ozone assails your nostrils. It is misty here. There is a large puddle of water here.

17There is a salty, wet smell to this area. There is a pick handle here.

Encounter: Killer Bees (2)
Treasure: As per monster type.
18There is a pile of rags here.

 
19A gusting breeze blows through this area. The smell of ozone assails your nostrils.

20The air here is very hot.

21The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
22A slight breeze blows through this area.

23There is water dripping here.

24

 
25There are cracks in the floor here.

26

27The air here is very cold. There is a slimy coating on the ceiling here.

 
28There is a pile of rags here.

29This area is covered in cobwebs.

Encounter: Stirges (7)
Treasure: As per monster type.
30

 
31There is a badly dented helmet here.

Encounter: Goblins (2)
Treasure: None.
32There is a broken pole here.

Encounter: Bandits (1)
Treasure: As per monster type.
33A cold air current blows through this area. There is dried blood here.

 
34

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
35A strong wind blows through this area. A chlorine-like smell assails your nostrils. A haze of dust hangs in the air.

Encounter: Kobolds (7)
Treasure: None.
36A strong updraft blows through this area. This area is covered in cobwebs.

 
37

Encounter: Wolves (9)
Treasure: None.
38A metallic smell assails your nostrils.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39The air here is very cold.

 
40There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Encounter: Lizards, Gecko (3)
Treasure: None.
41A strong, moaning wind blows through this area. Guano covers this area.

Encounter: Skeletons (8)
Treasure: As per monster type.
42

 
43There is a putrid smell coming from something nearby.

44A chlorine-like smell assails your nostrils. There is a mold growing here.

Treasure: 100sp.
45There is a putrid smell coming from something nearby. There are rotting wood pieces here.

 
46This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47A haze of smoke hangs in the air. The wall here is damp.

Encounter: Stirges (9)
Treasure: None.
48The air here smells of smoke.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
49The remnants of a rope are here, rotten.

Encounter: Stirges (3)
Treasure: None.
50The air here is very cold. This area has a pleasant, earthy smell. There is a cracked flask here.

Encounter: Wolves (8)
Treasure: As per monster type.
51There is a mold growing here.

 
52

Encounter: Wolves (4)
Treasure: None.
53

54

 
55

56

57

 
58There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
59Teeth and fangs are scattered here.

60Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61There is a broken arrow here.

62

63This area is covered in cobwebs.

Treasure: 100sp, 60gp.
Trap: Illusion of monsters: Sprites (9)
 
64There are several small stones here.

65A slight breeze blows through this area. This area smells faintly of urine. This area is covered in cobwebs.

66

 
67A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

68A strong, gusting wind blows through this area.

Encounter: Sprites (9)
Treasure: As per monster type.
69A slight, damp breeze blows through this area. The air here smells of smoke. There are rotting wood pieces here.

 
70A gusting breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
71

Trap: Fog: Looks like poison gas, but harmless.
72A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Stirges (10)
Treasure: None.
 
73A slight breeze blows through this area. This area is covered in rubble and dirt.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
74This area has a stale, fetid smell. There is dried blood here.

Treasure: 600sp, 40gp.
Trap: Illusion of monsters: Orcs (2)
75

Encounter: Sprites (10)
Treasure: None.
 
76The air here is very hot.

77A slight breeze blows through this area. This area smells of rotting vegetation.

78The air here is very cold.

 
79The air here smells of smoke.

80

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
81A cold air current blows through this area. The smell of ozone assails your nostrils. There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
82There is a large puddle of water here.

Treasure: 300sp, 1 gems.
Trap: Poison snake: 1 hit dice.
83This area has a stale, fetid smell. There is a pile of rags here.

84

 
85There is a corroded chain here.

Encounter: Lizards, Gecko (2)
Treasure: None.
86A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Treasure: 200sp.
87

 
88There is a torch stub here.

89A strong, moaning wind blows through this area. There is a corroded chain here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
90There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
91A strong wind blows through this area. This area is very dusty.

92This area smells faintly of urine.

93There is a badly dented helmet here.

 
94This area smells faintly of manure.

Encounter: Traders (7)
Treasure: As per monster type.
95The air here is very hot. Guano covers this area.

Encounter: Killer Bees (10)
Treasure: As per monster type.
96

 
97

Encounter: Snakes, Cobra (6)
Treasure: None.
98The air here is very cold. This area has a stale, fetid smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
99This area has a stale, fetid smell.

Encounter: Skeletons (9)
Treasure: None.
 
100A strong downdraft blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
101There is a salty, wet smell to this area. There is a pile of rags here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
102The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Shrews, Giant (5)
Treasure: None.
 
103Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp, 20gp.
Trap: Poison snake: 1 hit dice.
104Fog gathers and swirls on the floor, concealing it.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf