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| 1 | Treasure: 200sp, 40gp. | 2 | 3 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 4 | Encounter: Lizards, Gecko (2) Treasure: None. | 5 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are cracks in the ceiling here. Encounter: Acolytes (3) Treasure: As per monster type. | 6 | It is foggy here, making it difficult to see. There are cracks in the wall here. |
| 7 | Treasure: 500sp. | 8 | An acrid smell assails your nostrils. Teeth and fangs are scattered here. | 9 | A slight breeze blows through this area. The smell of ozone assails your nostrils. Treasure: 500sp. |
| 10 | Encounter: Kobolds (11) Treasure: None. | 11 | This area is covered in cobwebs. | 12 | There are cracks in the floor here. Encounter: Dwarves (1) Treasure: As per monster type. |
| 13 | It is foggy here, making it difficult to see. | 14 | The air here is very hot. | 15 | |
| 16 | 17 | Treasure: 100sp, 40gp. | 18 | A strong updraft blows through this area. A metallic smell assails your nostrils. Treasure: 100sp, 40gp. Trap: Poison snake: 1 hit dice. | |
| 19 | It is misty here. This area is covered in cobwebs. Encounter: Acolytes (5) Treasure: None. | 20 | It is foggy here, making it difficult to see. | 21 | This area has a pleasant, earthy smell. There are cracks in the wall here. Trap: Poison gas: Save vs. Poison or die. |
| 22 | Treasure: 300sp, 40gp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 23 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 400sp. Trap: Illusion of monsters: Wolves (8) | 24 | Encounter: Traders (8) Treasure: None. |
| 25 | A metallic smell assails your nostrils. | 26 | A haze of smoke hangs in the air. Encounter: Spiders, Crab (1) Treasure: None. | 27 | Treasure: 600sp. |
| 28 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (1) Treasure: None. | 29 | There are cracks in the floor here. Encounter: Acolytes (3) Treasure: As per monster type. | 30 | This area is covered in cobwebs. Encounter: Traders (4) Treasure: None. |
| 31 | Fog gathers and swirls on the floor, concealing it. | 32 | The wall here is damp. | 33 | A strong downdraft blows through this area. A haze of smoke hangs in the air. This area is very dusty. Encounter: Gnomes (3) Treasure: None. |
| 34 | This area has a stale, fetid smell. There is a cracked flask here. Trap: Fog: Looks like poison gas, but harmless. | 35 | A slight, damp breeze blows through this area. This area smells faintly of manure. | 36 | |
| 37 | Encounter: Bandits (1) Treasure: None. | 38 | The air here smells of smoke. Encounter: Gnomes (3) Treasure: None. | 39 | There is a blunt javelin head here. Treasure: 300sp, 10gp. |
| 40 | Fog gathers and swirls on the floor, concealing it. | 41 | A slight breeze blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. | 42 | Guano covers this area. Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 43 | The air here is very hot. There are dry leaves and twigs scattered here. | 44 | 45 | This area smells faintly of manure. There is a large puddle of water here. Treasure: 300sp, 50gp. | |
| 46 | It is foggy here, making it difficult to see. | 47 | Encounter: Dwarves (6) Treasure: As per monster type. | 48 | There are cracks in the wall here. |
| 49 | It is foggy here, making it difficult to see. This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | Trap: Poison gas: Save vs. Poison or die. | 51 | There is a blunt javelin head here. |
| 52 | A haze of dust hangs in the air. | 53 | Your nostrils are overwhelmed by a sulphurous smell. | 54 | There are cracks in the ceiling here. |
| 55 | There is a pile of dung here. | 56 | There is a pile of rags here. | 57 | There is a torch stub here. |
| 58 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here. | 59 | Treasure: 200sp. | 60 | A haze of dust hangs in the air. Encounter: Dwarves (5) Treasure: None. |
| 61 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Encounter: Kobolds (12) Treasure: None. | 62 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 63 | This area is covered in rubble and dirt. Encounter: Skeletons (8) Treasure: None. |
| 64 | This area has a stale, fetid smell. | 65 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. Encounter: Stirges (10) Treasure: As per monster type. | 66 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Orcs (6) Treasure: As per monster type. |
| 67 | There is a putrid smell coming from something nearby. | 68 | 69 | Treasure: 500sp. | |
| 70 | 71 | There is a slimy coating on the ceiling here. | 72 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Goblins (5) Treasure: As per monster type. | |
| 73 | The air here is very hot. | 74 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. | 75 | Your nostrils are overwhelmed by a sulphurous smell. |
| 76 | Encounter: Spiders, Crab (4) Treasure: None. | 77 | Treasure: 500sp. | 78 | This area is very dusty. Encounter: Goblins (5) Treasure: None. |
| 79 | There is a mold growing here. | 80 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here. Treasure: 200sp. | 81 | |
| 82 | Encounter: Goblins (5) Treasure: None. | 83 | Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 84 | Encounter: Lizards, Gecko (3) Treasure: None. |