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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Diabolical Keep of Deviltry

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: Poison gas: Save vs. Poison or die.
2A strong wind blows through this area. The air here smells of smoke. There is a pile of ashes here.

3There are cracks in the ceiling here.

 
4

5The air here is very hot. This area smells faintly of urine.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
6An acrid smell assails your nostrils.

 
7This area smells faintly of manure. There is a slimy coating on the ceiling here.

Encounter: Kobolds (12)
Treasure: As per monster type.
8A gusting breeze blows through this area. It is foggy here, making it difficult to see.

Treasure: 500sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
9A metallic smell assails your nostrils.

 
10The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
11There is a torch stub here.

12

 
13The smell of ozone assails your nostrils. This area is very dusty.

14The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15This area smells faintly of urine. A haze of smoke hangs in the air. There is a slimy coating on the floor here.

 
16

17Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here.

18A haze of smoke hangs in the air. This area is covered in cobwebs.

 
19A chlorine-like smell assails your nostrils.

20The air here smells of smoke. There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
21

Encounter: Gnomes (2)
Treasure: As per monster type.
 
22There are sticks scattered here.

Treasure: 300sp, 10gp.
Trap: Illusion of monsters: Kobolds (10)
23A slight downdraft blows through this area. This area is covered in cobwebs.

24A haze of dust hangs in the air. There is a torn leather boot here.

 
25A metallic smell assails your nostrils.

Treasure: 500sp, 50gp.
Trap: Illusion of monsters: Orcs (4)
26There is water dripping here.

27There is water dripping here.

 
28There is a candle stub here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
29There are sticks scattered here.

Trap: Poison gas: Save vs. Poison or die.
30There is a putrid smell coming from something nearby.

 
31This area smells of rotting vegetation. There is a corroded chain here.

Encounter: Beetles, Fire (3)
Treasure: None.
32This area is covered in cobwebs.

Treasure: 100sp, 30gp.
33

Encounter: Gnomes (6)
Treasure: As per monster type.
 
34There are bones scattered here.

Encounter: Wolves (5)
Treasure: As per monster type.
35There are rotting wood pieces here.

Treasure: 600sp.
Trap: Illusion of monsters: Gnomes (6)
36

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
37It is misty here.

Encounter: Traders (4)
Treasure: As per monster type.
38There is a putrid smell coming from something nearby. It is misty here.

Treasure: 200sp, 40gp.
39There is a corroded chain here.

Encounter: Wolves (10)
Treasure: As per monster type.
 
40It is foggy here, making it difficult to see.

41A metallic smell assails your nostrils.

42A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

 
43

Encounter: Orcs (5)
Treasure: None.
44This area is very dusty.

45Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 200sp.
 
46There are cracks in the ceiling here.

Encounter: Orcs (7)
Treasure: None.
47It is misty here. There is water dripping here.

48The air here is very hot. This area smells faintly of manure. There are several small stones here.

 
49The air here is very hot. There is a candle stub here.

Encounter: Acolytes (5)
Treasure: As per monster type.
50A slight, damp breeze blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51A slight updraft blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

 
52A strong, moaning wind blows through this area.

Encounter: Acolytes (8)
Treasure: As per monster type.
53There is a pile of rags here.

54This area has a pleasant, earthy smell. There are rotting wood pieces here.

 
55There are sticks scattered here.

56

Encounter: Beetles, Fire (4)
Treasure: None.
57This area smells of rotting vegetation. There is a slimy coating on the floor here.

Trap: Poison gas: Save vs. Poison or die.
 
58The smell of ozone assails your nostrils.

59

Encounter: Green Slimes (3)
Treasure: As per monster type.
60The air here is very hot. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Killer Bees (5)
Treasure: None.
 
61A haze of smoke hangs in the air.

Treasure: 600sp.
62

Encounter: Kobolds (13)
Treasure: None.
63A cold air current blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
64The wall here is damp.

65

66There is water dripping here.

Treasure: 500sp, 6 jewelry.
 
67

68There is a trickle of water here.

Encounter: Green Slimes (4)
Treasure: None.
69There are bones scattered here.

 
70This area has a pleasant, earthy smell. There is a pile of ashes here.

71The air here is very hot. There is a slimy coating on the wall here.

72There is a salty, wet smell to this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

 
73Guano covers this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
74A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (6)
Treasure: As per monster type.
75There is a small puddle of water here.

Treasure: 600sp.
 
76The air here is very hot. This area has a stale, fetid smell. There is a torn leather boot here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf