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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Batrachian Maze of the Tenebrous Idol

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are cracks in the ceiling here.

2

Trap: Fog: Looks like poison gas, but harmless.
3

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
4

Encounter: Green Slimes (2)
Treasure: As per monster type.
5The air here is very hot. This area smells faintly of manure. There is a slimy coating on the wall here.

6There is a large puddle of water here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
7Pottery shards are scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8

9There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
10

11This area smells faintly of manure.

12A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
13

14

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
15The air here is very hot. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pick handle here.

 
16There is a putrid smell coming from something nearby. There is a torn leather boot here.

Encounter: Green Slimes (2)
Treasure: None.
17This area is covered in cobwebs.

18

Encounter: Wolves (9)
Treasure: As per monster type.
 
19

20Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Treasure: 100sp.
21This area smells faintly of manure.

 
22Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

23This area is covered in cobwebs.

24It is foggy here, making it difficult to see.

Treasure: 500sp.
 
25There is a putrid smell coming from something nearby. Guano covers this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
26Fog gathers and swirls on the floor, concealing it.

27This area has a pleasant, earthy smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
28

29A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (8)
Treasure: None.
30A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
31A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.

Treasure: 600sp, 30gp.
32An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Skeletons (5)
Treasure: As per monster type.
33Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
34This area smells faintly of manure. There is a pile of ashes here.

Trap: Fog: Looks like poison gas, but harmless.
35

Encounter: Orcs (4)
Treasure: As per monster type.
36

Encounter: Bandits (4)
Treasure: As per monster type.
 
37A cold air current blows through this area.

38The air here is very hot. This area has a pleasant, earthy smell. There is dried blood here.

Encounter: Killer Bees (6)
Treasure: None.
39This area is covered in cobwebs.

Encounter: Bandits (8)
Treasure: None.
 
40There is water dripping here.

41The air here is very hot. This area smells faintly of manure. There is a bent copper coin lying here.

42A strong, moaning wind blows through this area.

 
43A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

44A slight breeze blows through this area. This area smells faintly of manure. The ceiling here is damp.

45The ceiling here is damp.

 
46This area has a pleasant, earthy smell.

47There is a putrid smell coming from something nearby.

48

 
49This area has a stale, fetid smell. There are cracks in the ceiling here.

50Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

Trap: Poison gas: Save vs. Poison or die.
51There are bones scattered here.

 
52A slight breeze blows through this area. There are dry leaves and twigs scattered here.

53A cold air current blows through this area.

54A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

 
55

Treasure: 500sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
56The air here is very hot. It is foggy here, making it difficult to see. There is a broken sword blade here.

57A metallic smell assails your nostrils. The ceiling here is damp.

 
58The air here is very cold.

59

60

Encounter: Acolytes (5)
Treasure: None.
 
61A strong wind blows through this area. There are dry leaves and twigs scattered here.

62A slight downdraft blows through this area. There is a broken pole here.

63

 
64This area is very dusty.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf