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| 1 | The air here is very cold. This area has a stale, fetid smell. There are dry leaves and twigs scattered here. Encounter: Dwarves (4) Treasure: As per monster type. | 2 | 3 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 4 | A strong, moaning wind blows through this area. There are cracks in the floor here. Trap: Poison gas: Save vs. Poison or die. | 5 | Trap: Poison gas: Save vs. Poison or die. | 6 | This area has a stale, fetid smell. There is a torn sack here. |
| 7 | There is a salty, wet smell to this area. Encounter: Green Slimes (2) Treasure: None. | 8 | 9 | The air here is very cold. There is a salty, wet smell to this area. Treasure: 200sp. | |
| 10 | Treasure: 400sp, 60gp. Trap: Illusion of monsters: Spiders, Crab (2) | 11 | There is a putrid smell coming from something nearby. This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 12 | A metallic smell assails your nostrils. This area is covered in cobwebs. |
| 13 | 14 | Encounter: Snakes, Cobra (1) Treasure: None. | 15 | There are bones scattered here. Encounter: Snakes, Cobra (4) Treasure: None. | |
| 16 | An acrid smell assails your nostrils. There is water dripping here. | 17 | Treasure: 200sp. | 18 | An acrid smell assails your nostrils. Trap: Poison gas: Save vs. Poison or die. |
| 19 | Treasure: 200sp. | 20 | There is a large puddle of water here. | 21 | |
| 22 | Teeth and fangs are scattered here. | 23 | Guano covers this area. Treasure: 300sp, 40gp. | 24 | A strong wind blows through this area. This area smells of rotting vegetation. |
| 25 | There is a cracked flask here. | 26 | This area has a stale, fetid smell. | 27 | This area has a stale, fetid smell. A haze of smoke hangs in the air. |
| 28 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. Encounter: Sprites (11) Treasure: None. | 29 | This area has a stale, fetid smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | Your nostrils are overwhelmed by a sulphurous smell. |
| 31 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: None. | 32 | A cold air current blows through this area. It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 33 | Encounter: Wolves (5) Treasure: As per monster type. |
| 34 | 35 | 36 | |||
| 37 | There is a slimy coating on the floor here. Encounter: Green Slimes (4) Treasure: As per monster type. | 38 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Goblins (6) Treasure: As per monster type. | 39 | There is a torn sack here. Treasure: 600sp, 20gp. |
| 40 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. Pottery shards are scattered here. | 41 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a large puddle of water here. Encounter: Goblins (5) Treasure: None. | 42 | |
| 43 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are scratches on the wall here. | 44 | There are rotting wood pieces here. | 45 | This area smells of rotting vegetation. It is misty here. There is a pile of ashes here. Encounter: Stirges (4) Treasure: As per monster type. |
| 46 | A cold air current blows through this area. Encounter: Spiders, Crab (1) Treasure: None. | 47 | This area has a stale, fetid smell. There is a small puddle of water here. Encounter: Acolytes (7) Treasure: As per monster type. | 48 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 49 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 50 | Encounter: Skeletons (7) Treasure: As per monster type. | 51 | This area smells faintly of urine. There is a slimy coating on the floor here. |
| 52 | A gusting breeze blows through this area. There is a corroded chain here. Encounter: Wolves (6) Treasure: As per monster type. | 53 | A strong updraft blows through this area. This area is covered in cobwebs. | 54 | |
| 55 | 56 | This area smells faintly of manure. There is a torch stub here. | 57 | ||
| 58 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | A slight updraft blows through this area. This area smells faintly of urine. There is a pile of rags here. Treasure: 200sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 60 | This area is covered in cobwebs. Encounter: Acolytes (7) Treasure: None. |
| 61 | Encounter: Wolves (9) Treasure: As per monster type. | 62 | 63 | ||
| 64 | It is misty here. Encounter: Orcs (6) Treasure: None. | 65 | Treasure: 400sp, 1 magic item. | 66 | Encounter: Stirges (9) Treasure: None. |
| 67 | Encounter: Lizards, Gecko (3) Treasure: None. | 68 | A metallic smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 69 | Encounter: Bandits (5) Treasure: As per monster type. |
| 70 | 71 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a rusted spike here. Encounter: Stirges (4) Treasure: As per monster type. |