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| 1 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 2 | This area has a pleasant, earthy smell. | 3 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | Encounter: Bandits (2) Treasure: None. | 5 | A slight breeze blows through this area. The smell of ozone assails your nostrils. There is a pick handle here. Encounter: Orcs (5) Treasure: As per monster type. | 6 | |
| 7 | A slight breeze blows through this area. There is a trickle of water here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 8 | This area is covered in cobwebs. | 9 | |
| 10 | This area smells of rotting vegetation. There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | This area has a pleasant, earthy smell. | 12 | There are cracks in the floor here. |
| 13 | This area is covered in cobwebs. Encounter: Killer Bees (5) Treasure: None. | 14 | An acrid smell assails your nostrils. This area is very dusty. | 15 | There is a candle stub here. |
| 16 | Fog gathers and swirls on the floor, concealing it. Treasure: 400sp, 50gp. | 17 | The air here is very cold. A haze of smoke hangs in the air. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 18 | This area has a pleasant, earthy smell. This area is very dusty. |
| 19 | Encounter: Dwarves (4) Treasure: As per monster type. | 20 | This area smells faintly of urine. There are sticks scattered here. | 21 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 22 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 23 | It is foggy here, making it difficult to see. | 24 | The ceiling here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 25 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 26 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | Encounter: Skeletons (10) Treasure: None. |
| 28 | There is a putrid smell coming from something nearby. There is a small puddle of water here. | 29 | A cold air current blows through this area. There is a mold growing here. Encounter: Sprites (11) Treasure: As per monster type. | 30 | A strong, moaning wind blows through this area. Encounter: Shrews, Giant (5) Treasure: As per monster type. |
| 31 | A strong wind blows through this area. This area smells faintly of urine. There is a large puddle of water here. Encounter: Stirges (7) Treasure: None. | 32 | There is water dripping here. Encounter: Goblins (7) Treasure: None. | 33 | A slight downdraft blows through this area. Encounter: Gnomes (2) Treasure: None. |
| 34 | Encounter: Sprites (11) Treasure: None. | 35 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | There is a small puddle of water here. |
| 37 | This area smells faintly of manure. It is misty here. Encounter: Traders (5) Treasure: As per monster type. | 38 | There is a pile of dung here. | 39 | There is a trickle of water here. |
| 40 | Treasure: 300sp, 50gp. | 41 | This area smells faintly of urine. There is a small puddle of water here. | 42 | The air here is very hot. It is misty here. |
| 43 | Encounter: Lizards, Gecko (3) Treasure: None. | 44 | There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | The air here is very hot. |
| 46 | 47 | This area smells faintly of manure. There is water dripping here. | 48 | A strong wind blows through this area. This area is covered in cobwebs. Treasure: 100sp, 60gp. | |
| 49 | 50 | A cold air current blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There are cracks in the floor here. Encounter: Spiders, Crab (4) Treasure: None. | 51 | There is a putrid smell coming from something nearby. There are cracks in the floor here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 52 | Encounter: Goblins (4) Treasure: As per monster type. | 53 | It is misty here. Encounter: Killer Bees (10) Treasure: None. | 54 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 55 | The air here is very cold. This area smells of rotting vegetation. There is a torn sack here. Encounter: Orcs (4) Treasure: As per monster type. | 56 | There is a small puddle of water here. Treasure: 400sp. | 57 | This area smells faintly of urine. Encounter: Beetles, Fire (7) Treasure: None. |
| 58 | The smell of ozone assails your nostrils. | 59 | A haze of smoke hangs in the air. | 60 | There are bones scattered here. |
| 61 | There is a broken pole here. | 62 | Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 63 | |
| 64 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (8) Treasure: As per monster type. | 65 | There are several small stones here. | 66 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. |
| 67 | A slight downdraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 68 | It is misty here. The hilt of a broken dagger is lying here. Trap: Poison gas: Save vs. Poison or die. | 69 | This area smells faintly of urine. |
| 70 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 71 | This area has a stale, fetid smell. There is a slimy coating on the ceiling here. Encounter: Kobolds (11) Treasure: None. | 72 | There is a salty, wet smell to this area. Encounter: Acolytes (5) Treasure: As per monster type. |
| 73 | It is foggy here, making it difficult to see. Encounter: Green Slimes (1) Treasure: None. | 74 | A slight, damp breeze blows through this area. This area is very dusty. | 75 | This area smells faintly of manure. |
| 76 | A slight breeze blows through this area. Guano covers this area. | 77 | This area smells faintly of manure. It is foggy here, making it difficult to see. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 78 | This area has a stale, fetid smell. This area is very dusty. |
| 79 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Treasure: 500sp. | 80 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. | 81 | This area has a pleasant, earthy smell. There is a cracked hammer head here. Encounter: Spiders, Crab (1) Treasure: None. |
| 82 | A slight, damp breeze blows through this area. | 83 | A slight breeze blows through this area. There is a cracked hammer head here. | 84 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is water dripping here. Encounter: Bandits (5) Treasure: None. |
| 85 | Encounter: Snakes, Cobra (5) Treasure: None. | 86 | There are fungi growing here. Encounter: Traders (3) Treasure: As per monster type. | 87 | There are dry leaves and twigs scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 88 | A slight, damp breeze blows through this area. This area smells faintly of urine. | 89 | 90 | Encounter: Beetles, Fire (6) Treasure: As per monster type. | |