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| 1 | A strong, gusting wind blows through this area. Encounter: Dwarves (5) Treasure: None. | 2 | A haze of smoke hangs in the air. There is a rusted spike here. Encounter: Kobolds (10) Treasure: None. | 3 | Encounter: Kobolds (11) Treasure: As per monster type. |
| 4 | The wall here is damp. Encounter: Orcs (6) Treasure: As per monster type. | 5 | The air here is very cold. This area has a pleasant, earthy smell. The wall here is damp. Treasure: 200sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 6 | Your nostrils are overwhelmed by a sulphurous smell. There is a pick handle here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. |
| 7 | There is a rusted spike here. Encounter: Sprites (13) Treasure: None. | 8 | A strong downdraft blows through this area. This area is covered in cobwebs. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 9 | This area has a pleasant, earthy smell. The remnants of a rope are here, rotten. |
| 10 | Treasure: 200sp. | 11 | There is a pile of dung here. | 12 | There are several small stones here. Treasure: 500sp, 60gp. |
| 13 | 14 | The air here is very hot. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 15 | There is a torn sack here. | |
| 16 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 17 | The air here smells of smoke. There is water dripping here. | 18 | There is a corroded chain here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. |
| 19 | There is a badly dented helmet here. | 20 | There is a bent and rusted iron bar here. Encounter: Gnomes (3) Treasure: None. | 21 | This area smells faintly of manure. This area is covered in cobwebs. Treasure: 100sp, 60gp. Trap: Poison snake: 1 hit dice. |
| 22 | The hilt of a broken dagger is lying here. | 23 | An acrid smell assails your nostrils. | 24 | The air here is very cold. Treasure: 400sp. Trap: Poison snake: 1 hit dice. |
| 25 | A strong wind blows through this area. Treasure: 200sp, 30gp. | 26 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 27 | This area has a pleasant, earthy smell. Treasure: 200sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 28 | A slight breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | This area has a pleasant, earthy smell. There is a mold growing here. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 30 | A metallic smell assails your nostrils. |
| 31 | This area is covered in cobwebs. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 32 | A slight, damp breeze blows through this area. | 33 | A slight breeze blows through this area. |
| 34 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | A gusting breeze blows through this area. A haze of smoke hangs in the air. Encounter: Gnomes (6) Treasure: As per monster type. | 36 | |
| 37 | A cold air current blows through this area. A chlorine-like smell assails your nostrils. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 38 | The wall here is damp. Treasure: 200sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 39 | |
| 40 | The air here is very hot. This area smells of rotting vegetation. A haze of smoke hangs in the air. There are rotting wood pieces here. Encounter: Traders (6) Treasure: As per monster type. | 41 | 42 | A strong, gusting wind blows through this area. Encounter: Skeletons (9) Treasure: None. | |
| 43 | There is a small puddle of water here. | 44 | It is foggy here, making it difficult to see. Treasure: 500sp. | 45 | |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 47 | There are dry leaves and twigs scattered here. | 48 | A gusting breeze blows through this area. The hilt of a broken dagger is lying here. |
| 49 | This area has a pleasant, earthy smell. | 50 | 51 | Encounter: Beetles, Fire (6) Treasure: None. | |
| 52 | This area has a stale, fetid smell. Guano covers this area. Trap: Fog: Looks like poison gas, but harmless. | 53 | A slight breeze blows through this area. This area has a stale, fetid smell. Encounter: Acolytes (4) Treasure: As per monster type. | 54 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 55 | A cold air current blows through this area. Encounter: Bandits (7) Treasure: None. | 56 | 57 | There is a broken bottle here. | |
| 58 | The air here is very hot. | 59 | There is a corroded chain here. | 60 | |
| 61 | 62 | The air here is very hot. There is a mold growing here. Encounter: Skeletons (8) Treasure: As per monster type. | 63 | There are rotting wood pieces here. | |
| 64 | 65 | The wall here is damp. Treasure: 200sp, 50gp. | 66 | ||
| 67 | This area has a stale, fetid smell. There is a torch stub here. Encounter: Sprites (8) Treasure: As per monster type. | 68 | A strong, gusting wind blows through this area. | 69 | There is a large puddle of water here. Encounter: Green Slimes (2) Treasure: None. |
| 70 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a pile of dung here. | 71 | This area is covered in cobwebs. Encounter: Killer Bees (3) Treasure: As per monster type. | 72 | This area is covered in cobwebs. Encounter: Dwarves (4) Treasure: As per monster type. |
| 73 | This area smells of rotting vegetation. This area is covered in cobwebs. | 74 | An acrid smell assails your nostrils. | 75 | Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. |
| 76 | 77 | The smell of ozone assails your nostrils. Guano covers this area. Trap: Poison gas: Save vs. Poison or die. |