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| 1 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Skeletons (5) Treasure: As per monster type. | 2 | Encounter: Orcs (4) Treasure: As per monster type. | 3 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. There is a torn sack here. Encounter: Wolves (11) Treasure: As per monster type. |
| 4 | A cold air current blows through this area. There is a torn leather boot here. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 5 | This area has a stale, fetid smell. Encounter: Sprites (5) Treasure: As per monster type. | 6 | A metallic smell assails your nostrils. Treasure: 300sp. |
| 7 | It is foggy here, making it difficult to see. Encounter: Goblins (4) Treasure: None. | 8 | Encounter: Halflings (9) Treasure: As per monster type. | 9 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 10 | A haze of smoke hangs in the air. Guano covers this area. | 11 | A strong, moaning wind blows through this area. This area is very dusty. Encounter: Skeletons (8) Treasure: None. | 12 | A haze of smoke hangs in the air. There is a torn leather boot here. |
| 13 | The smell of ozone assails your nostrils. | 14 | There is dried blood here. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 15 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | A slight breeze blows through this area. There is a torn sack here. Encounter: Wolves (9) Treasure: None. | 17 | Encounter: Skeletons (8) Treasure: None. | 18 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 19 | A slight updraft blows through this area. This area smells faintly of manure. This area is covered in cobwebs. | 20 | A cold air current blows through this area. There are sticks scattered here. Trap: Fog: Looks like poison gas, but harmless. | 21 | A strong wind blows through this area. |
| 22 | A cold air current blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here. | 23 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | A strong updraft blows through this area. There is a cracked hammer head here. Encounter: Goblins (6) Treasure: As per monster type. |
| 25 | An acrid smell assails your nostrils. Encounter: Acolytes (5) Treasure: None. | 26 | It is foggy here, making it difficult to see. There is a cracked flask here. | 27 | There is a putrid smell coming from something nearby. There is a pile of ashes here. Encounter: Wolves (4) Treasure: None. |
| 28 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 29 | 30 | A strong, moaning wind blows through this area. | |
| 31 | 32 | A cold air current blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (8) Treasure: As per monster type. | 33 | The air here is very hot. An acrid smell assails your nostrils. Encounter: Wolves (7) Treasure: As per monster type. | |
| 34 | A cold air current blows through this area. Encounter: Shrews, Giant (9) Treasure: None. | 35 | 36 | Encounter: Snakes, Cobra (4) Treasure: None. | |
| 37 | A cold air current blows through this area. Trap: Poison gas: Save vs. Poison or die. | 38 | There is a splintered club here. | 39 | A cold air current blows through this area. The air here smells of smoke. Encounter: Gnomes (2) Treasure: As per monster type. |
| 40 | 41 | There is a mold growing here. | 42 | There is a torn leather boot here. | |
| 43 | A haze of dust hangs in the air. There is a pile of dung here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 44 | It is misty here. There is a broken bottle here. | 45 | |
| 46 | There is a pile of straw here. | 47 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. | 48 | This area smells faintly of manure. There is a mold growing here. |
| 49 | Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Treasure: 500sp. | 50 | It is misty here. This area is covered in cobwebs. Treasure: 400sp. | 51 | Treasure: 100sp. Trap: Poison snake: 1 hit dice. |
| 52 | A slight breeze blows through this area. | 53 | A strong wind blows through this area. There is dried blood here. Encounter: Kobolds (8) Treasure: None. | 54 | There is a putrid smell coming from something nearby. There is a pile of rags here. |
| 55 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is a badly dented helmet here. | 56 | A strong wind blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Wolves (10) Treasure: As per monster type. | 57 | It is foggy here, making it difficult to see. |
| 58 | 59 | It is foggy here, making it difficult to see. Treasure: 600sp. | 60 | It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. | |
| 61 | 62 | This area is very dusty. Treasure: 100sp. | 63 | There is a putrid smell coming from something nearby. Encounter: Traders (3) Treasure: None. | |
| 64 | There is a bent copper coin lying here. | 65 | A strong updraft blows through this area. | 66 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. There is a pile of straw here. Encounter: Skeletons (5) Treasure: None. |
| 67 | This area smells faintly of manure. |