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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unspeakable Tower of Fire

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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(broken) Use 5' grid instead of 10':
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a putrid smell coming from something nearby. This area is covered in cobwebs.

2There is a pick handle here.

3

 
4The air here is very hot.

5A strong, moaning wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
6

 
7This area smells of rotting vegetation.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8The smell of ozone assails your nostrils. The remnants of a rope are here, rotten.

Encounter: Stirges (10)
Treasure: As per monster type.
9This area is covered in cobwebs.

 
10

11A strong wind blows through this area. There are rotting wood pieces here.

12There is a pile of dung here.

Treasure: 100sp.
 
13

Trap: Fog: Looks like poison gas, but harmless.
14This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Killer Bees (2)
Treasure: None.
15A slight breeze blows through this area. This area is covered in cobwebs.

Encounter: Acolytes (7)
Treasure: None.
 
16There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
17

18A strong, gusting wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
19This area smells faintly of manure.

20This area smells of rotting vegetation. There is a slimy coating on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21This area has a pleasant, earthy smell. There is a pile of ashes here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
22

23A cold air current blows through this area. This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
24It is foggy here, making it difficult to see. There are sticks scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25A cold air current blows through this area. A haze of smoke hangs in the air.

26The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
27A strong wind blows through this area. This area has a stale, fetid smell.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
28

Encounter: Halflings (10)
Treasure: None.
29The air here is very cold.

Encounter: Beetles, Fire (8)
Treasure: None.
30

 
31Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

32There are sticks scattered here.

33This area smells faintly of urine. There are bits of fur and hair scattered around here.

 
34The air here is very hot. There are food scraps scattered here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
35A slight breeze blows through this area.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
36This area is covered in rubble and dirt.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
37

Encounter: Dwarves (2)
Treasure: As per monster type.
38A strong, gusting wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
39There is a bent copper coin lying here.

Trap: Fog: Looks like poison gas, but harmless.
 
40The air here is very hot. There are cracks in the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41A slight updraft blows through this area. It is foggy here, making it difficult to see. There are sticks scattered here.

42

Encounter: Bandits (8)
Treasure: As per monster type.
 
43It is foggy here, making it difficult to see. There is a torch stub here.

Encounter: Sprites (6)
Treasure: None.
44This area has a stale, fetid smell. There are scratches on the wall here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
45

 
46This area smells faintly of urine.

Encounter: Halflings (10)
Treasure: None.
47There is a broken sword blade here.

Treasure: 500sp, 6 jewelry.
48The air here smells of smoke.

 
49This area smells faintly of urine.

50The air here smells of smoke.

51

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52A slight updraft blows through this area. There are rotting wood pieces here.

Encounter: Goblins (5)
Treasure: None.
53It is foggy here, making it difficult to see. There is a torn leather boot here.

Encounter: Spiders, Crab (3)
Treasure: None.
54The air here smells of smoke.

Trap: Fog: Looks like poison gas, but harmless.
 
55

Trap: 10' Pit: 1d6 points of damage if you fall in.
56There is a torn sack here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57The air here is very cold. This area smells faintly of urine.

Treasure: 100sp.
Trap: Illusion of monsters: Spiders, Crab (4)
 
58

59

Encounter: Lizards, Gecko (3)
Treasure: None.
60The air here is very cold.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
61

Trap: 10' Pit: 1d6 points of damage if you fall in.
62The air here is very hot.

63There are dry leaves and twigs scattered here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
64The air here smells of smoke.

65A strong downdraft blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
66

 
67This area smells faintly of urine.

Treasure: 600sp, 30gp.
Trap: Poison snake: 1 hit dice.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf