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| 1 | This area is covered in cobwebs. | 2 | It is foggy here, making it difficult to see. There is water dripping here. Encounter: Dwarves (4) Treasure: None. | 3 | Encounter: Green Slimes (4) Treasure: None. |
| 4 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. Encounter: Traders (6) Treasure: None. | 5 | The air here is very hot. Encounter: Skeletons (10) Treasure: As per monster type. | 6 | A strong, gusting wind blows through this area. |
| 7 | The wall here is damp. | 8 | This area smells faintly of manure. | 9 | There are rotting wood pieces here. |
| 10 | This area has a stale, fetid smell. | 11 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. Pottery shards are scattered here. Encounter: Orcs (4) Treasure: As per monster type. | 12 | This area smells of rotting vegetation. There is water dripping here. |
| 13 | 14 | This area smells faintly of manure. There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 15 | This area smells faintly of urine. Encounter: Kobolds (13) Treasure: None. | |
| 16 | There is a putrid smell coming from something nearby. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | The smell of ozone assails your nostrils. | 18 | This area has a pleasant, earthy smell. There is a corroded chain here. Encounter: Beetles, Fire (6) Treasure: As per monster type. |
| 19 | A haze of smoke hangs in the air. This area is very dusty. Encounter: Killer Bees (6) Treasure: None. | 20 | Treasure: 200sp, 40gp. | 21 | The air here is very hot. This area has a pleasant, earthy smell. Treasure: 600sp. |
| 22 | The air here is very hot. There are rotting wood pieces here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 23 | The air here smells of smoke. | 24 | The wall here is damp. |
| 25 | This area is covered in cobwebs. Encounter: Goblins (3) Treasure: As per monster type. | 26 | Fog gathers and swirls on the floor, concealing it. The ceiling here is damp. Encounter: Spiders, Crab (3) Treasure: None. | 27 | The air here is very hot. This area is covered in rubble and dirt. |
| 28 | Encounter: Snakes, Cobra (2) Treasure: None. | 29 | The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | This area smells faintly of manure. |
| 31 | The air here is very hot. Encounter: Kobolds (9) Treasure: None. | 32 | The air here is very hot. There is water dripping here. | 33 | Encounter: Goblins (6) Treasure: None. |
| 34 | Fog gathers and swirls on the floor, concealing it. There is a broken bottle here. | 35 | There is a pile of dung here. Encounter: Killer Bees (4) Treasure: As per monster type. | 36 | A slight breeze blows through this area. Encounter: Sprites (15) Treasure: None. |
| 37 | It is foggy here, making it difficult to see. The ceiling here is damp. | 38 | A strong downdraft blows through this area. This area has a stale, fetid smell. There is a pile of dung here. | 39 | There are fungi growing here. Treasure: 200sp, 20gp. |
| 40 | 41 | The air here is very cold. There are cracks in the ceiling here. | 42 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 43 | The air here smells of smoke. There is a slimy coating on the wall here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 44 | There is a salty, wet smell to this area. A haze of smoke hangs in the air. This area is covered in cobwebs. | 45 | |
| 46 | 47 | There is water dripping here. | 48 | This area has a stale, fetid smell. | |
| 49 | A haze of smoke hangs in the air. The wall here is damp. Encounter: Traders (2) Treasure: As per monster type. | 50 | Trap: Fog: Looks like poison gas, but harmless. | 51 | The wall here is damp. |
| 52 | This area is covered in cobwebs. | 53 | There is a putrid smell coming from something nearby. Encounter: Wolves (11) Treasure: As per monster type. | 54 | |
| 55 | 56 | 57 | |||
| 58 | 59 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | There are bones scattered here. Encounter: Acolytes (5) Treasure: As per monster type. | |
| 61 | The smell of ozone assails your nostrils. The wall here is damp. | 62 | There are fungi growing here. Treasure: 200sp. | 63 | Encounter: Lizards, Gecko (1) Treasure: None. |
| 64 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Treasure: 100sp. | 65 | The air here is very hot. A haze of dust hangs in the air. Guano covers this area. Trap: Poison gas: Save vs. Poison or die. | 66 | |
| 67 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. |