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| 1 | Encounter: Skeletons (11) Treasure: As per monster type. | 2 | Encounter: Wolves (8) Treasure: None. | 3 | There are rotting wood pieces here. |
| 4 | There is a putrid smell coming from something nearby. There is water dripping here. Encounter: Orcs (4) Treasure: None. | 5 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. | 6 | This area smells of rotting vegetation. Encounter: Green Slimes (4) Treasure: None. |
| 7 | This area has a stale, fetid smell. | 8 | A strong updraft blows through this area. Encounter: Wolves (7) Treasure: None. | 9 | Guano covers this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 10 | This area smells faintly of manure. | 11 | 12 | This area smells faintly of manure. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 13 | There is a putrid smell coming from something nearby. There are cracks in the floor here. Encounter: Halflings (11) Treasure: None. | 14 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. | 15 | A strong updraft blows through this area. There is a bent copper coin lying here. Encounter: Stirges (1) Treasure: None. |
| 16 | Encounter: Kobolds (11) Treasure: None. | 17 | The air here is very cold. There are cracks in the floor here. Treasure: 200sp. | 18 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 19 | The air here is very hot. Treasure: 500sp. | 20 | 21 | A slight breeze blows through this area. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | |
| 22 | A slight, damp breeze blows through this area. There is water dripping here. | 23 | Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 24 | This area has a stale, fetid smell. There is a cracked hammer head here. |
| 25 | This area has a pleasant, earthy smell. This area is very dusty. | 26 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. | 27 | There are cracks in the wall here. Encounter: Lizards, Gecko (2) Treasure: None. |
| 28 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 29 | The air here is very hot. This area is very dusty. | 30 | A metallic smell assails your nostrils. There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 31 | The air here smells of smoke. Encounter: Orcs (6) Treasure: As per monster type. | 32 | 33 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Gnomes (5) Treasure: None. | |
| 34 | A strong, gusting wind blows through this area. This area is covered in cobwebs. Encounter: Wolves (5) Treasure: None. | 35 | There are cracks in the wall here. Encounter: Spiders, Crab (1) Treasure: None. | 36 | There are rotting wood pieces here. |
| 37 | A slight, damp breeze blows through this area. | 38 | A cold air current blows through this area. There is a salty, wet smell to this area. A haze of dust hangs in the air. Treasure: 500sp, 60gp. | 39 | Encounter: Kobolds (11) Treasure: None. |
| 40 | The air here is very hot. The hilt of a broken dagger is lying here. | 41 | 42 | A strong updraft blows through this area. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 43 | Treasure: 300sp, 1 gems. | 44 | Encounter: Green Slimes (3) Treasure: None. | 45 | A slight updraft blows through this area. There is a slimy coating on the floor here. |
| 46 | A haze of smoke hangs in the air. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 47 | Encounter: Beetles, Fire (2) Treasure: None. | 48 | It is foggy here, making it difficult to see. Trap: Poison gas: Save vs. Poison or die. |
| 49 | This area has a pleasant, earthy smell. There is a pile of ashes here. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 50 | This area is covered in rubble and dirt. Encounter: Dwarves (2) Treasure: As per monster type. | 51 | There is a rusted spike here. Encounter: Sprites (10) Treasure: As per monster type. |
| 52 | There is a candle stub here. Encounter: Skeletons (9) Treasure: As per monster type. | 53 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. | 54 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. There is a pile of ashes here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 55 | A slight breeze blows through this area. This area smells faintly of manure. There is a torn leather boot here. | 56 | A slight downdraft blows through this area. There is a mold growing here. Treasure: 300sp, 60gp. | 57 | A slight breeze blows through this area. There is a pile of ashes here. |
| 58 | There is a salty, wet smell to this area. Treasure: 200sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 59 | This area smells of rotting vegetation. Encounter: Halflings (11) Treasure: As per monster type. | 60 | There are cracks in the floor here. |
| 61 | There is a broken sword blade here. Treasure: 400sp. | 62 | Pottery shards are scattered here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 63 | Treasure: 500sp. |
| 64 | The air here is very hot. The smell of ozone assails your nostrils. | 65 | The air here is very cold. A chlorine-like smell assails your nostrils. Encounter: Stirges (1) Treasure: None. | 66 | There is water dripping here. Encounter: Stirges (8) Treasure: None. |
| 67 | A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 68 | This area smells faintly of manure. There are cracks in the wall here. | 69 | A gusting breeze blows through this area. Encounter: Killer Bees (3) Treasure: None. |
| 70 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. | 71 | There is a blunt javelin head here. | 72 | |
| 73 | This area has a stale, fetid smell. Treasure: 400sp, 20gp. Trap: Poison snake: 1 hit dice. | 74 | A slight, damp breeze blows through this area. There is a mold growing here. Encounter: Gnomes (5) Treasure: As per monster type. |