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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Eldritch Fane of Blood

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine.

Treasure: 400sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
2

3A strong updraft blows through this area. This area smells faintly of manure.

 
4There is a torn sack here.

5A cold air current blows through this area. This area smells faintly of manure.

Encounter: Bandits (6)
Treasure: As per monster type.
6There is a putrid smell coming from something nearby. There is a pile of straw here.

 
7There is a small puddle of water here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8A chlorine-like smell assails your nostrils.

9

 
10There is a pile of straw here.

Encounter: Halflings (15)
Treasure: As per monster type.
11

12This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

 
13The air here is very cold. This area smells faintly of urine.

14

15There is water dripping here.

 
16A haze of smoke hangs in the air. There is water dripping here.

17

18A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
19This area has a stale, fetid smell.

Encounter: Sprites (16)
Treasure: As per monster type.
20The air here is very hot.

Treasure: 600sp, 20gp, 2 gems.
21There are sticks scattered here.

 
22There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
23A strong, moaning wind blows through this area. This area is covered in rubble and dirt.

24A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25A strong, moaning wind blows through this area. This area smells faintly of urine. There is a trickle of water here.

Encounter: Acolytes (4)
Treasure: As per monster type.
26It is foggy here, making it difficult to see. There is a pile of ashes here.

27A strong, moaning wind blows through this area.

 
28It is misty here. There is a pile of dung here.

Encounter: Acolytes (5)
Treasure: As per monster type.
29This area has a pleasant, earthy smell.

Treasure: 300sp.
30A strong wind blows through this area. A haze of dust hangs in the air. There are bits of fur and hair scattered around here.

Encounter: Orcs (2)
Treasure: As per monster type.
 
31There is water dripping here.

Treasure: 500sp.
32This area is covered in cobwebs.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
33A metallic smell assails your nostrils.

 
34There is a cracked flask here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
35This area has a pleasant, earthy smell.

Encounter: Orcs (4)
Treasure: As per monster type.
36The wall here is damp.

Treasure: 200sp.
 
37

Encounter: Green Slimes (1)
Treasure: As per monster type.
38This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39A slight breeze blows through this area. It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Killer Bees (4)
Treasure: None.
 
40This area is covered in cobwebs.

41The air here is very hot. There is water dripping here.

42The air here is very hot. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

 
43There is a cracked hammer head here.

44A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Wolves (8)
Treasure: As per monster type.
45

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
46The air here is very hot.

Encounter: Skeletons (10)
Treasure: None.
47This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
48An acrid smell assails your nostrils. There is a bent copper coin lying here.

Encounter: Acolytes (1)
Treasure: None.
 
49The smell of ozone assails your nostrils. There is a broken pole here.

50

51There is a salty, wet smell to this area.

 
52

53There is a trickle of water here.

54The air here smells of smoke. There is a torch stub here.

Encounter: Stirges (4)
Treasure: None.
 
55There is a salty, wet smell to this area. There is a broken arrow here.

56It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
57A gusting breeze blows through this area. There is a putrid smell coming from something nearby.

 
58A strong downdraft blows through this area. This area has a stale, fetid smell. There is a pile of ashes here.

Encounter: Snakes, Cobra (3)
Treasure: None.
59A haze of dust hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
60There is a large puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61There is water dripping here.

62

63A strong, gusting wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
64A haze of smoke hangs in the air.

Encounter: Orcs (5)
Treasure: As per monster type.
65There are dry leaves and twigs scattered here.

Encounter: Sprites (11)
Treasure: As per monster type.
66The air here is very hot.

 
67The air here is very cold. This area smells faintly of urine. It is foggy here, making it difficult to see. The wall here is damp.

Treasure: 400sp, 10gp.
68This area smells faintly of urine.

Treasure: 600sp.
69Guano covers this area.

 
70The smell of ozone assails your nostrils. Teeth and fangs are scattered here.

71An acrid smell assails your nostrils.

72The air here smells of smoke.

 
73

74A slight breeze blows through this area. There is a torn sack here.

Encounter: Orcs (5)
Treasure: None.
75There is a pile of rags here.

Encounter: Dwarves (6)
Treasure: None.
 
76

77Guano covers this area.

78There is a bent copper coin lying here.

Trap: Fog: Looks like poison gas, but harmless.
 
79It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Encounter: Orcs (6)
Treasure: As per monster type.
80This area is covered in rubble and dirt.

81Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Treasure: 100sp.
 
82

Encounter: Halflings (17)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf