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| 1 | A chlorine-like smell assails your nostrils. Encounter: Lizards, Gecko (2) Treasure: None. | 2 | 3 | This area is covered in cobwebs. Encounter: Orcs (8) Treasure: None. | |
| 4 | This area has a stale, fetid smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | The air here smells of smoke. Trap: Fog: Looks like poison gas, but harmless. | 6 | Treasure: 500sp. |
| 7 | This area has a stale, fetid smell. | 8 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 9 | This area is very dusty. Encounter: Kobolds (10) Treasure: None. |
| 10 | This area has a stale, fetid smell. There is a splintered club here. | 11 | The air here is very hot. | 12 | This area is covered in cobwebs. Encounter: Acolytes (3) Treasure: None. |
| 13 | A slight, damp breeze blows through this area. The air here smells of smoke. The wall here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | Treasure: 600sp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 15 | There is a mold growing here. Treasure: 500sp. |
| 16 | Encounter: Acolytes (4) Treasure: None. | 17 | There is a torch stub here. | 18 | The air here is very cold. There is water dripping here. |
| 19 | This area smells of rotting vegetation. There is a pile of ashes here. Encounter: Bandits (4) Treasure: As per monster type. | 20 | This area smells faintly of manure. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 21 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 22 | A cold air current blows through this area. The smell of ozone assails your nostrils. There are bones scattered here. Encounter: Traders (6) Treasure: None. | 23 | A strong wind blows through this area. | 24 | A strong, gusting wind blows through this area. This area smells faintly of manure. The ceiling here is damp. Encounter: Killer Bees (8) Treasure: None. |
| 25 | The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here. | 26 | It is misty here. | 27 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a candle stub here. |
| 28 | There is water dripping here. Encounter: Dwarves (1) Treasure: As per monster type. | 29 | Encounter: Wolves (11) Treasure: As per monster type. | 30 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. |
| 31 | Encounter: Wolves (6) Treasure: As per monster type. | 32 | Encounter: Green Slimes (4) Treasure: None. | 33 | There is a rusted spike here. |
| 34 | 35 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. | 36 | ||
| 37 | There is a large puddle of water here. | 38 | This area has a pleasant, earthy smell. Encounter: Traders (5) Treasure: As per monster type. | 39 | There is a slimy coating on the floor here. Treasure: 200sp. |
| 40 | Trap: Poison gas: Save vs. Poison or die. | 41 | It is misty here. Encounter: Stirges (2) Treasure: As per monster type. | 42 | A haze of dust hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | There are cracks in the wall here. Encounter: Bandits (8) Treasure: As per monster type. | 44 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. | 45 | Treasure: 100sp. |
| 46 | A chlorine-like smell assails your nostrils. Guano covers this area. Treasure: 100sp, 30gp. | 47 | The air here is very cold. This area has a pleasant, earthy smell. | 48 | A strong updraft blows through this area. Encounter: Sprites (16) Treasure: As per monster type. |
| 49 | There is a broken pole here. Encounter: Spiders, Crab (1) Treasure: None. | 50 | There is a putrid smell coming from something nearby. | 51 | There is a broken arrow here. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 52 | 53 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 55 | There is a putrid smell coming from something nearby. Encounter: Halflings (12) Treasure: None. | 56 | The air here is very hot. There is a broken pole here. Treasure: 200sp, 40gp. Trap: Poison snake: 1 hit dice. | 57 | The air here smells of smoke. Guano covers this area. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 58 | A slight, damp breeze blows through this area. Treasure: 100sp. | 59 | Encounter: Orcs (6) Treasure: As per monster type. | 60 | There is a small puddle of water here. Encounter: Kobolds (8) Treasure: As per monster type. |
| 61 | Encounter: Killer Bees (1) Treasure: None. | 62 | The air here is very cold. The wall here is damp. Encounter: Killer Bees (2) Treasure: None. | 63 | The air here is very cold. A metallic smell assails your nostrils. |
| 64 | The air here is very hot. There are bones scattered here. | 65 | A slight updraft blows through this area. There is a blunt javelin head here. | 66 | The air here is very cold. There is a putrid smell coming from something nearby. The ceiling here is damp. Trap: Poison gas: Save vs. Poison or die. |
| 67 | The air here is very hot. Encounter: Skeletons (8) Treasure: As per monster type. | 68 | The air here is very hot. There is a splintered club here. Treasure: 600sp, 40gp. Trap: Illusion of monsters: Orcs (4) | 69 | Trap: Fog: Looks like poison gas, but harmless. |
| 70 | This area has a pleasant, earthy smell. There is a broken pole here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 71 | Encounter: Snakes, Cobra (4) Treasure: None. | 72 | This area is very dusty. |
| 73 | A cold air current blows through this area. Trap: Poison gas: Save vs. Poison or die. | 74 | There are bones scattered here. | 75 | This area is very dusty. Treasure: 200sp. |