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| 1 | This area has a stale, fetid smell. There are fungi growing here. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 2 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. | 3 | The wall here is damp. Encounter: Shrews, Giant (8) Treasure: As per monster type. |
| 4 | 5 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a candle stub here. Encounter: Stirges (10) Treasure: None. | 6 | ||
| 7 | Encounter: Spiders, Crab (1) Treasure: None. | 8 | It is foggy here, making it difficult to see. Treasure: 400sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | The air here is very cold. This area has a stale, fetid smell. There are food scraps scattered here. Treasure: 600sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 10 | There are cracks in the wall here. | 11 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. Treasure: 400sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 12 | There is a putrid smell coming from something nearby. |
| 13 | Encounter: Halflings (15) Treasure: None. | 14 | This area smells faintly of manure. Encounter: Goblins (7) Treasure: None. | 15 | A slight, damp breeze blows through this area. There are cracks in the ceiling here. |
| 16 | A slight breeze blows through this area. Encounter: Green Slimes (4) Treasure: None. | 17 | This area is covered in cobwebs. | 18 | This area has a pleasant, earthy smell. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 19 | A gusting breeze blows through this area. There is a small puddle of water here. | 20 | It is misty here. This area is covered in cobwebs. | 21 | Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 22 | The air here smells of smoke. There are sticks scattered here. | 23 | The air here is very hot. This area is covered in rubble and dirt. Treasure: 100sp, 10gp. | 24 | There is a pile of dung here. Encounter: Traders (8) Treasure: None. |
| 25 | The air here is very cold. | 26 | There are rotting wood pieces here. | 27 | Trap: Poison gas: Save vs. Poison or die. |
| 28 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. | 29 | The smell of ozone assails your nostrils. Encounter: Killer Bees (10) Treasure: As per monster type. | 30 | A slight breeze blows through this area. |
| 31 | A slight, damp breeze blows through this area. There is a torch stub here. | 32 | An acrid smell assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 33 | Encounter: Killer Bees (1) Treasure: None. |
| 34 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. There are rotting wood pieces here. Encounter: Orcs (5) Treasure: None. | 35 | A cold air current blows through this area. Encounter: Orcs (6) Treasure: As per monster type. | 36 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Encounter: Spiders, Crab (4) Treasure: None. |
| 37 | There is a large puddle of water here. Encounter: Dwarves (2) Treasure: As per monster type. | 38 | Encounter: Wolves (8) Treasure: None. | 39 | This area has a pleasant, earthy smell. There are several small stones here. Treasure: 500sp. Trap: Illusion of monsters: Bandits (5) |
| 40 | The air here is very hot. This area smells faintly of urine. Encounter: Skeletons (9) Treasure: None. | 41 | This area is covered in cobwebs. Encounter: Traders (4) Treasure: None. | 42 | Encounter: Skeletons (9) Treasure: As per monster type. |
| 43 | This area smells of rotting vegetation. There is a pile of dung here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 44 | There is water dripping here. | 45 | A haze of smoke hangs in the air. There is a pile of rags here. Treasure: 100sp. |
| 46 | The air here is very hot. The air here smells of smoke. Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 48 | A strong downdraft blows through this area. This area is very dusty. Encounter: Wolves (7) Treasure: None. |
| 49 | Encounter: Killer Bees (10) Treasure: None. | 50 | There are sticks scattered here. | 51 | It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 52 | 53 | 54 | Trap: Poison gas: Save vs. Poison or die. | ||
| 55 | A slight, damp breeze blows through this area. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 56 | There are food scraps scattered here. | 57 | This area is covered in cobwebs. Encounter: Wolves (9) Treasure: None. |
| 58 | A cold air current blows through this area. | 59 | There is water dripping here. Encounter: Killer Bees (1) Treasure: None. | 60 | Teeth and fangs are scattered here. Encounter: Bandits (2) Treasure: None. |
| 61 | There are rotting wood pieces here. | 62 | 63 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. | |
| 64 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. | 65 | This area has a stale, fetid smell. | 66 | There is water dripping here. |
| 67 | The air here is very hot. This area has a pleasant, earthy smell. There are food scraps scattered here. Encounter: Gnomes (4) Treasure: As per monster type. | 68 | Treasure: 500sp, 40gp. | 69 | |
| 70 | A slight breeze blows through this area. There are wax drippings here. Encounter: Traders (6) Treasure: As per monster type. | 71 | The air here is very hot. There is a pile of dung here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 72 | This area smells faintly of manure. There is a torch stub here. |
| 73 | This area is covered in cobwebs. | 74 | The air here is very hot. There is water dripping here. | 75 | The air here is very cold. Encounter: Bandits (5) Treasure: As per monster type. |
| 76 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 77 | This area smells faintly of urine. This area is covered in rubble and dirt. Encounter: Kobolds (10) Treasure: None. | 78 | Encounter: Acolytes (6) Treasure: As per monster type. |
| 79 | Treasure: 500sp, 10gp, 1 gems. Trap: Poison needle: Save vs. Poison or die. | 80 | There is water dripping here. | 81 | The air here is very hot. There is a putrid smell coming from something nearby. This area is covered in cobwebs. |
| 82 | This area is very dusty. |