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| 1 | There is a pile of ashes here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 2 | A gusting breeze blows through this area. This area is covered in cobwebs. Encounter: Acolytes (6) Treasure: None. | 3 | A metallic smell assails your nostrils. |
| 4 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Treasure: 600sp, 40gp. | 5 | This area smells faintly of manure. | 6 | This area has a stale, fetid smell. The remnants of a rope are here, rotten. Trap: Poison gas: Save vs. Poison or die. |
| 7 | There is a torch stub here. | 8 | This area smells faintly of urine. Guano covers this area. | 9 | A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 10 | There is a putrid smell coming from something nearby. | 11 | The air here is very hot. | 12 | A chlorine-like smell assails your nostrils. Encounter: Halflings (8) Treasure: As per monster type. |
| 13 | Encounter: Green Slimes (3) Treasure: None. | 14 | The air here is very hot. This area has a pleasant, earthy smell. | 15 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 16 | 17 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 18 | A cold air current blows through this area. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 19 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp. | 20 | Your nostrils are overwhelmed by a sulphurous smell. | 21 | This area is very dusty. |
| 22 | There is a bent copper coin lying here. Encounter: Stirges (9) Treasure: None. | 23 | There is a large puddle of water here. | 24 | There are rotting wood pieces here. |
| 25 | There is a large puddle of water here. Encounter: Spiders, Crab (4) Treasure: None. | 26 | This area is very dusty. Treasure: 600sp. | 27 | A metallic smell assails your nostrils. |
| 28 | There is a cracked flask here. Treasure: 100sp, 50gp. | 29 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. | 30 | This area is covered in rubble and dirt. Encounter: Bandits (8) Treasure: As per monster type. |
| 31 | Fog gathers and swirls on the floor, concealing it. There are bones scattered here. | 32 | This area smells faintly of urine. | 33 | A gusting breeze blows through this area. A metallic smell assails your nostrils. There is a pile of dung here. Trap: Poison gas: Save vs. Poison or die. |
| 34 | A slight, damp breeze blows through this area. | 35 | This area has a pleasant, earthy smell. It is misty here. Treasure: 300sp, 50gp. | 36 | There are dry leaves and twigs scattered here. |
| 37 | Encounter: Wolves (8) Treasure: As per monster type. | 38 | The air here is very cold. There is a pile of rags here. | 39 | The air here is very cold. There are rotting wood pieces here. Encounter: Wolves (10) Treasure: As per monster type. |
| 40 | 41 | This area has a pleasant, earthy smell. | 42 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here. | |
| 43 | Encounter: Traders (6) Treasure: As per monster type. | 44 | This area smells faintly of urine. There is a blunt javelin head here. Encounter: Green Slimes (4) Treasure: As per monster type. | 45 | There is a slimy coating on the ceiling here. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here. Encounter: Dwarves (3) Treasure: As per monster type. | 47 | There are several small stones here. | 48 | |
| 49 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 50 | The air here is very hot. Encounter: Snakes, Cobra (1) Treasure: None. | 51 | It is foggy here, making it difficult to see. There is a slimy coating on the floor here. Treasure: 400sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 52 | Encounter: Traders (2) Treasure: As per monster type. | 53 | Encounter: Goblins (5) Treasure: None. | 54 | This area smells faintly of manure. There is a broken arrow here. |
| 55 | The air here is very hot. This area has a pleasant, earthy smell. There is a broken arrow here. Treasure: 500sp. | 56 | This area has a pleasant, earthy smell. | 57 | There are rotting wood pieces here. Encounter: Gnomes (6) Treasure: None. |
| 58 | A gusting breeze blows through this area. A haze of smoke hangs in the air. The ceiling here is damp. | 59 | The wall here is damp. Encounter: Beetles, Fire (1) Treasure: None. | 60 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 61 | This area is covered in cobwebs. | 62 | The ceiling here is damp. | 63 | There is a pile of ashes here. Encounter: Green Slimes (4) Treasure: None. |
| 64 | This area smells faintly of urine. It is foggy here, making it difficult to see. | 65 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. Encounter: Acolytes (6) Treasure: None. | 66 | Encounter: Halflings (10) Treasure: As per monster type. |
| 67 | A strong updraft blows through this area. | 68 | 69 | A haze of smoke hangs in the air. Encounter: Sprites (12) Treasure: None. | |
| 70 | A slight breeze blows through this area. | 71 | This area has a stale, fetid smell. There is water dripping here. | 72 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (1) Treasure: None. |
| 73 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 74 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 75 | A slight downdraft blows through this area. There is a salty, wet smell to this area. Encounter: Bandits (3) Treasure: None. |
| 76 | Treasure: 600sp. | 77 | It is misty here. Encounter: Wolves (11) Treasure: None. |