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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Batrachian Oubliette of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2

Encounter: Orcs (3)
Treasure: As per monster type.
3

Treasure: 500sp, 50gp.
Trap: Illusion of monsters: Lizards, Gecko (1)
 
4An acrid smell assails your nostrils.

5An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

6

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
7A slight, damp breeze blows through this area. This area has a stale, fetid smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8A slight breeze blows through this area. There is a mold growing here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9

 
10

11A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

12A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a pile of rags here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
13The air here is very hot. This area smells faintly of urine. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14There is a pile of ashes here.

Encounter: Stirges (5)
Treasure: As per monster type.
15The air here is very hot. An acrid smell assails your nostrils. A haze of smoke hangs in the air. Teeth and fangs are scattered here.

 
16The ceiling here is damp.

17The air here is very hot. There is a blunt javelin head here.

18There is a corroded chain here.

Encounter: Acolytes (6)
Treasure: As per monster type.
 
19A strong updraft blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Treasure: 600sp, 40gp.
20The air here is very hot. This area smells faintly of manure. This area is very dusty.

Encounter: Goblins (7)
Treasure: None.
21There is a pile of rags here.

 
22There are dry leaves and twigs scattered here.

23

24A strong wind blows through this area. This area is covered in cobwebs.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
25The hilt of a broken dagger is lying here.

26A strong, moaning wind blows through this area.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
27

Encounter: Stirges (8)
Treasure: None.
 
28

29There is a slimy coating on the wall here.

30This area has a stale, fetid smell. This area is covered in cobwebs.

Treasure: 400sp, 10gp.
 
31The smell of ozone assails your nostrils. There are rotting wood pieces here.

Encounter: Kobolds (13)
Treasure: As per monster type.
32There is a salty, wet smell to this area.

Encounter: Killer Bees (3)
Treasure: As per monster type.
33There is a salty, wet smell to this area.

 
34A slight breeze blows through this area. This area smells of rotting vegetation.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
35A slight breeze blows through this area. There is a mold growing here.

Treasure: 400sp.
36There is a salty, wet smell to this area. This area is covered in rubble and dirt.

Treasure: 300sp, 60gp.
 
37It is foggy here, making it difficult to see. There is a mold growing here.

38

Trap: Poison gas: Save vs. Poison or die.
39

Encounter: Beetles, Fire (4)
Treasure: None.
 
40This area smells faintly of urine.

Encounter: Goblins (2)
Treasure: As per monster type.
41

Encounter: Orcs (6)
Treasure: None.
42A slight breeze blows through this area.

Treasure: 300sp.
 
43Your nostrils are overwhelmed by a sulphurous smell.

44

45

Encounter: Traders (3)
Treasure: As per monster type.
 
46The air here is very cold. There is a pile of rags here.

47A strong, moaning wind blows through this area. There are rotting wood pieces here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
48Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (3)
Treasure: As per monster type.
 
49

50A metallic smell assails your nostrils.

51

Encounter: Wolves (9)
Treasure: As per monster type.
 
52A strong, moaning wind blows through this area. The ceiling here is damp.

Encounter: Sprites (9)
Treasure: None.
53An acrid smell assails your nostrils.

54This area has a stale, fetid smell.

 
55There is a pile of dung here.

Encounter: Dwarves (4)
Treasure: None.
56Your nostrils are overwhelmed by a sulphurous smell.

57There is a slimy coating on the ceiling here.

 
58There is a pile of straw here.

59

60A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
61A strong, moaning wind blows through this area. Guano covers this area.

62There are rotting wood pieces here.

Encounter: Halflings (11)
Treasure: None.
63A strong downdraft blows through this area. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Stirges (1)
Treasure: As per monster type.
 
64A strong downdraft blows through this area.

65This area smells faintly of urine. A haze of smoke hangs in the air.

66A slight breeze blows through this area. An acrid smell assails your nostrils. There is a large puddle of water here.

 
67There is a pile of straw here.

68There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (2)
Treasure: None.
69This area smells of rotting vegetation.

 
70An acrid smell assails your nostrils.

Treasure: 100sp, 60gp.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf