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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ebon Keep of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong wind blows through this area. There is a salty, wet smell to this area.

2

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
3This area has a pleasant, earthy smell.

 
4There is a torn sack here.

5A slight, damp breeze blows through this area.

Treasure: 200sp.
Trap: Illusion of monsters: Skeletons (7)
6A strong updraft blows through this area. There are rotting wood pieces here.

Encounter: Orcs (5)
Treasure: As per monster type.
 
7The smell of ozone assails your nostrils.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
8Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here.

9Guano covers this area.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
10There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a pile of straw here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
11It is foggy here, making it difficult to see.

12

 
13The air here is very hot. A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
14A chlorine-like smell assails your nostrils.

Encounter: Wolves (7)
Treasure: None.
15There is a slimy coating on the wall here.

Trap: Fog: Looks like poison gas, but harmless.
 
16A slight downdraft blows through this area.

Encounter: Wolves (4)
Treasure: As per monster type.
17The air here is very cold. This area smells faintly of manure.

Encounter: Kobolds (14)
Treasure: None.
18Fog gathers and swirls on the floor, concealing it.

 
19The air here is very hot.

Treasure: 400sp, 50gp.
20

21A strong, moaning wind blows through this area. There is a mold growing here.

Encounter: Acolytes (7)
Treasure: None.
 
22The air here is very cold.

23There is a broken sword blade here.

Encounter: Lizards, Gecko (2)
Treasure: None.
24

Treasure: 300sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25A strong, moaning wind blows through this area.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
26There is a torch stub here.

Encounter: Kobolds (11)
Treasure: None.
27This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
28This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Beetles, Fire (1)
Treasure: None.
29A strong wind blows through this area.

30A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

 
31

Encounter: Halflings (11)
Treasure: None.
32A cold air current blows through this area. The ceiling here is damp.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
33This area smells faintly of urine. There is a torn sack here.

 
34A strong wind blows through this area. This area has a stale, fetid smell.

35This area has a pleasant, earthy smell.

36A slight breeze blows through this area.

 
37Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (2)
Treasure: As per monster type.
38Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (5)
Treasure: None.
39Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

 
40

41There is a pile of ashes here.

42A slight breeze blows through this area.

Encounter: Gnomes (5)
Treasure: None.
 
43This area has a pleasant, earthy smell.

44There is water dripping here.

45This area smells faintly of manure.

 
46

Encounter: Acolytes (8)
Treasure: As per monster type.
47The air here is very hot. The wall here is damp.

48A slight breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49This area has a stale, fetid smell.

Encounter: Bandits (5)
Treasure: As per monster type.
50There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: None.
51The air here is very hot.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
52A haze of smoke hangs in the air.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
53A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

54This area is covered in cobwebs.

Encounter: Killer Bees (3)
Treasure: None.
 
55This area smells of rotting vegetation.

Treasure: 600sp, 30gp.
56A strong, moaning wind blows through this area. This area is covered in rubble and dirt.

57

Encounter: Traders (1)
Treasure: None.
 
58A chlorine-like smell assails your nostrils.

59There is a trickle of water here.

60There is a bent copper coin lying here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
61

Encounter: Orcs (5)
Treasure: None.
62

Encounter: Sprites (11)
Treasure: As per monster type.
63

 
64There is a pile of dung here.

65An acrid smell assails your nostrils.

Encounter: Shrews, Giant (5)
Treasure: None.
66The air here smells of smoke. There is water dripping here.

Encounter: Green Slimes (2)
Treasure: None.
 
67The wall here is damp.

68

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
69

 
70There are rotting wood pieces here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf