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| 1 | Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 2 | This area is very dusty. | 3 | A cold air current blows through this area. There is a pile of ashes here. Treasure: 100sp, 10gp. |
| 4 | A slight breeze blows through this area. There are food scraps scattered here. Encounter: Stirges (8) Treasure: As per monster type. | 5 | Treasure: 600sp, 6 gems. | 6 | |
| 7 | Encounter: Acolytes (6) Treasure: As per monster type. | 8 | A strong updraft blows through this area. This area is very dusty. | 9 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is water dripping here. |
| 10 | 11 | 12 | This area has a stale, fetid smell. Encounter: Traders (5) Treasure: As per monster type. | ||
| 13 | Encounter: Beetles, Fire (6) Treasure: As per monster type. | 14 | This area has a pleasant, earthy smell. | 15 | Fog gathers and swirls on the floor, concealing it. The ceiling here is damp. |
| 16 | This area smells faintly of manure. | 17 | This area has a pleasant, earthy smell. Treasure: 500sp. | 18 | There is a blunt javelin head here. Encounter: Halflings (12) Treasure: As per monster type. |
| 19 | This area has a stale, fetid smell. There are cracks in the wall here. Encounter: Skeletons (9) Treasure: As per monster type. | 20 | This area has a pleasant, earthy smell. There is a pick handle here. | 21 | A slight updraft blows through this area. This area is covered in cobwebs. Encounter: Beetles, Fire (4) Treasure: None. |
| 22 | A slight, damp breeze blows through this area. There are rotting wood pieces here. | 23 | This area has a pleasant, earthy smell. There is a pile of dung here. | 24 | It is foggy here, making it difficult to see. |
| 25 | This area smells faintly of manure. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 26 | There is a putrid smell coming from something nearby. There is a broken pole here. | 27 | A slight, damp breeze blows through this area. The hilt of a broken dagger is lying here. |
| 28 | There is a salty, wet smell to this area. | 29 | There is a badly dented helmet here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | The air here is very cold. |
| 31 | 32 | Encounter: Halflings (11) Treasure: As per monster type. | 33 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 34 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 35 | There is a pile of ashes here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 36 | A slight breeze blows through this area. There are rotting wood pieces here. |
| 37 | A cold air current blows through this area. An acrid smell assails your nostrils. There are dry leaves and twigs scattered here. Encounter: Kobolds (11) Treasure: None. | 38 | There is a corroded chain here. Encounter: Halflings (16) Treasure: As per monster type. | 39 | |
| 40 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 41 | The air here is very cold. This area is very dusty. Treasure: 100sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | The air here smells of smoke. There is a pile of ashes here. Encounter: Kobolds (11) Treasure: None. |
| 43 | This area is very dusty. Encounter: Spiders, Crab (1) Treasure: None. | 44 | This area has a pleasant, earthy smell. There is a large puddle of water here. | 45 | There are cracks in the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 46 | The smell of ozone assails your nostrils. There is a mold growing here. Encounter: Wolves (6) Treasure: As per monster type. | 47 | The air here is very cold. A haze of smoke hangs in the air. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 48 | There is a pile of ashes here. |
| 49 | This area has a pleasant, earthy smell. | 50 | 51 | A slight breeze blows through this area. Guano covers this area. | |
| 52 | Treasure: 200sp, 40gp. | 53 | This area smells faintly of urine. There is a corroded chain here. | 54 | It is foggy here, making it difficult to see. There are cracks in the floor here. Encounter: Halflings (11) Treasure: None. |
| 55 | There is a torn sack here. | 56 | A slight updraft blows through this area. There is water dripping here. Treasure: 400sp. | 57 | The air here is very cold. There is a pile of dung here. Encounter: Wolves (8) Treasure: As per monster type. |
| 58 | This area is covered in rubble and dirt. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 59 | Treasure: 500sp. | 60 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is a torch stub here. |