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| 1 | 2 | This area smells faintly of manure. Treasure: 500sp, 20gp. | 3 | This area has a stale, fetid smell. This area is covered in rubble and dirt. Encounter: Dwarves (3) Treasure: As per monster type. | |
| 4 | 5 | There is a putrid smell coming from something nearby. | 6 | A haze of smoke hangs in the air. Encounter: Wolves (11) Treasure: None. | |
| 7 | The air here smells of smoke. Treasure: 600sp. | 8 | This area smells faintly of urine. Pottery shards are scattered here. | 9 | The air here is very cold. The wall here is damp. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 10 | There is a pile of rags here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 11 | A strong wind blows through this area. | 12 | A strong downdraft blows through this area. Encounter: Killer Bees (5) Treasure: As per monster type. |
| 13 | Treasure: 600sp, 10gp, 4 gems. | 14 | A metallic smell assails your nostrils. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | A slight, damp breeze blows through this area. There are cracks in the wall here. |
| 16 | 17 | This area has a stale, fetid smell. Encounter: Killer Bees (9) Treasure: None. | 18 | This area is covered in cobwebs. Encounter: Goblins (5) Treasure: As per monster type. | |
| 19 | Encounter: Gnomes (3) Treasure: As per monster type. | 20 | There is a small puddle of water here. | 21 | |
| 22 | Encounter: Killer Bees (8) Treasure: None. | 23 | The air here is very cold. There is a broken arrow here. | 24 | A slight breeze blows through this area. There is a broken arrow here. |
| 25 | Guano covers this area. Treasure: 400sp. | 26 | A strong, moaning wind blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. There is water dripping here. Treasure: 400sp, 60gp. | 27 | There is a putrid smell coming from something nearby. There is a slimy coating on the wall here. Encounter: Spiders, Crab (3) Treasure: None. |
| 28 | There is a pile of ashes here. Encounter: Goblins (5) Treasure: None. | 29 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 30 | This area smells of rotting vegetation. There is dried blood here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 31 | There is a putrid smell coming from something nearby. The hilt of a broken dagger is lying here. | 32 | The air here is very hot. There is a pile of ashes here. Treasure: 200sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 33 | It is misty here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 34 | 35 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Encounter: Bandits (7) Treasure: None. | 36 | A gusting breeze blows through this area. This area smells faintly of manure. | |
| 37 | The air here is very cold. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 38 | The air here is very hot. This area has a stale, fetid smell. There are rotting wood pieces here. | 39 | The air here is very hot. Treasure: 500sp, 40gp. Trap: Poison snake: 1 hit dice. |
| 40 | Encounter: Sprites (13) Treasure: As per monster type. | 41 | There is a bent and rusted iron bar here. | 42 | This area has a pleasant, earthy smell. There are cracks in the wall here. Treasure: 200sp, 50gp. |
| 43 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 44 | Encounter: Orcs (4) Treasure: As per monster type. | 45 | A strong, gusting wind blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
| 46 | There are cracks in the wall here. Encounter: Beetles, Fire (2) Treasure: None. | 47 | A strong wind blows through this area. This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | Encounter: Beetles, Fire (6) Treasure: None. |
| 49 | 50 | This area smells faintly of manure. There is a mold growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 51 | A strong, moaning wind blows through this area. There is a torn sack here. Encounter: Spiders, Crab (1) Treasure: None. | |
| 52 | The air here is very cold. Encounter: Halflings (10) Treasure: None. | 53 | There is a pile of rags here. | 54 | There is a pile of ashes here. Encounter: Wolves (7) Treasure: None. |
| 55 | A strong wind blows through this area. There is a large puddle of water here. | 56 | A metallic smell assails your nostrils. | 57 | A metallic smell assails your nostrils. The wall here is damp. Treasure: 600sp. |
| 58 | This area has a stale, fetid smell. There are cracks in the wall here. Encounter: Kobolds (10) Treasure: As per monster type. | 59 | A cold air current blows through this area. There is a large puddle of water here. Trap: Poison gas: Save vs. Poison or die. | 60 | A metallic smell assails your nostrils. There is water dripping here. Encounter: Halflings (8) Treasure: None. |
| 61 | The smell of ozone assails your nostrils. | 62 | This area smells faintly of manure. Encounter: Goblins (5) Treasure: None. | 63 | Encounter: Wolves (4) Treasure: None. |
| 64 | There are bits of fur and hair scattered around here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 65 | The smell of ozone assails your nostrils. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | There is a putrid smell coming from something nearby. |
| 67 | The air here is very hot. This area has a stale, fetid smell. Treasure: 600sp, 40gp. | 68 | It is misty here. There is a splintered club here. | 69 | The ceiling here is damp. Encounter: Killer Bees (9) Treasure: None. |
| 70 | The wall here is damp. | 71 | A slight breeze blows through this area. Encounter: Shrews, Giant (1) Treasure: None. | 72 | |
| 73 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 74 | There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 75 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a trickle of water here. |
| 76 | Encounter: Killer Bees (8) Treasure: None. | 77 | There is a putrid smell coming from something nearby. Encounter: Stirges (1) Treasure: As per monster type. | 78 | A slight breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. |
| 79 | 80 | This area smells of rotting vegetation. This area is very dusty. |