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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ancient Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There are cracks in the ceiling here.

2A strong wind blows through this area. This area is very dusty.

Encounter: Sprites (11)
Treasure: As per monster type.
3This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Trap: Fog: Looks like poison gas, but harmless.
 
4A haze of smoke hangs in the air. The hilt of a broken dagger is lying here.

Encounter: Bandits (4)
Treasure: As per monster type.
5A slight updraft blows through this area. The remnants of a rope are here, rotten.

6This area smells faintly of urine. The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7This area has a stale, fetid smell. A haze of smoke hangs in the air.

Treasure: 500sp, 1 gems.
Trap: Illusion of monsters: Goblins (4)
8This area is covered in cobwebs.

9There is a broken pole here.

Encounter: Traders (1)
Treasure: As per monster type.
 
10A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

11

12A metallic smell assails your nostrils.

Encounter: Kobolds (11)
Treasure: None.
 
13This area has a stale, fetid smell. There is a broken pole here.

Treasure: 300sp, 10gp.
14It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
15

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
16There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
17A slight breeze blows through this area. There is a torn leather boot here.

18

 
19This area is very dusty.

Encounter: Traders (5)
Treasure: As per monster type.
20A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
21There are scratches on the wall here.

 
22

Treasure: 400sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
23It is foggy here, making it difficult to see. There is a cracked hammer head here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24An acrid smell assails your nostrils. There is a broken bottle here.

Encounter: Green Slimes (1)
Treasure: None.
 
25A strong, gusting wind blows through this area. It is misty here. There are wax drippings here.

Treasure: 300sp, 40gp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
26This area has a stale, fetid smell. There is a mold growing here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
27There are dry leaves and twigs scattered here.

 
28There is a pile of dung here.

Encounter: Shrews, Giant (7)
Treasure: None.
29A slight, damp breeze blows through this area. There is a pile of dung here.

30A cold air current blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31There are rotting wood pieces here.

Encounter: Orcs (6)
Treasure: As per monster type.
32This area has a stale, fetid smell. There are cracks in the floor here.

33The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

 
34

Encounter: Goblins (3)
Treasure: None.
35A slight downdraft blows through this area.

Treasure: 500sp, 40gp.
36There is a slimy coating on the floor here.

Encounter: Snakes, Cobra (5)
Treasure: None.
 
37Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

Encounter: Goblins (4)
Treasure: As per monster type.
38A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here.

39The air here is very cold. This area smells of rotting vegetation.

 
40This area is covered in cobwebs.

41Your nostrils are overwhelmed by a sulphurous smell.

42There are bits of fur and hair scattered around here.

Encounter: Goblins (5)
Treasure: None.
 
43

Encounter: Dwarves (4)
Treasure: None.
44There is a pick handle here.

Treasure: 200sp, 30gp.
45

Encounter: Wolves (10)
Treasure: As per monster type.
 
46There are rotting wood pieces here.

Encounter: Kobolds (8)
Treasure: As per monster type.
47This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

48A strong, moaning wind blows through this area.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
49There are wax drippings here.

50There are rotting wood pieces here.

Encounter: Dwarves (5)
Treasure: As per monster type.
51There is a pile of dung here.

Treasure: 400sp, 30gp.
 
52It is foggy here, making it difficult to see.

Encounter: Wolves (8)
Treasure: None.
53

Encounter: Spiders, Crab (4)
Treasure: None.
54An acrid smell assails your nostrils.

Encounter: Gnomes (6)
Treasure: None.
 
55A strong, moaning wind blows through this area.

56A strong, gusting wind blows through this area.

Encounter: Wolves (5)
Treasure: None.
57There is a bent and rusted iron bar here.

Treasure: 400sp.
 
58

Trap: Pendulum blade from ceiling: 1d8 points of damage.
59

60

Encounter: Acolytes (8)
Treasure: None.
 
61This area smells faintly of manure. The ceiling here is damp.

62A gusting breeze blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Treasure: 400sp, 6 gems.
63A slight downdraft blows through this area.

Treasure: 400sp, 60gp.
Trap: Illusion of monsters: Shrews, Giant (2)
 
64There is a torn leather boot here.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
65

Encounter: Lizards, Gecko (2)
Treasure: None.
66There is a pile of dung here.

 
67There is a torch stub here.

Treasure: 100sp.
Trap: Illusion of monsters: Snakes, Cobra (3)
68There is a cracked flask here.

Encounter: Sprites (7)
Treasure: As per monster type.
69A cold air current blows through this area. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
70The smell of ozone assails your nostrils.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
71It is foggy here, making it difficult to see.

Treasure: 400sp, 10gp.
72There are several small stones here.

 
73A cold air current blows through this area. There is a pick handle here.

Encounter: Killer Bees (2)
Treasure: As per monster type.
74This area smells faintly of manure.

Encounter: Halflings (7)
Treasure: As per monster type.
75There are several small stones here.

 
76A strong, gusting wind blows through this area. This area has a stale, fetid smell. Teeth and fangs are scattered here.

Treasure: 100sp.
77There is a pick handle here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
78A haze of dust hangs in the air. There are cracks in the floor here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
79This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

80This area is covered in cobwebs.

81This area has a stale, fetid smell. There are cracks in the ceiling here.

 
82This area smells faintly of urine.

83There is a slimy coating on the floor here.

Encounter: Lizards, Gecko (1)
Treasure: None.
84This area is covered in cobwebs.

 
85

Encounter: Killer Bees (6)
Treasure: As per monster type.
86It is foggy here, making it difficult to see.

87

Treasure: 200sp.
 
88A chlorine-like smell assails your nostrils. There are wax drippings here.

Treasure: 500sp.
89There is a mold growing here.

90This area smells faintly of manure.

Encounter: Traders (8)
Treasure: As per monster type.
 
91A slight updraft blows through this area.

92

Trap: Pendulum blade from ceiling: 1d8 points of damage.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf