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| 1 | A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 2 | The air here smells of smoke. Encounter: Orcs (4) Treasure: None. | 3 | A haze of dust hangs in the air. Treasure: 400sp, 20gp. |
| 4 | There is a splintered club here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | There is a blunt javelin head here. | 6 | |
| 7 | There is water dripping here. | 8 | This area has a pleasant, earthy smell. | 9 | A haze of dust hangs in the air. |
| 10 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 11 | This area has a pleasant, earthy smell. There is a pile of ashes here. | 12 | There is water dripping here. |
| 13 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 14 | A cold air current blows through this area. Treasure: 400sp, 50gp, 3 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 15 | |
| 16 | There is water dripping here. | 17 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. | 18 | Treasure: 200sp. |
| 19 | This area has a pleasant, earthy smell. Treasure: 300sp. Trap: Illusion of monsters: Goblins (7) | 20 | A slight breeze blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Sprites (9) Treasure: As per monster type. | 21 | This area has a pleasant, earthy smell. |
| 22 | This area smells of rotting vegetation. There are dry leaves and twigs scattered here. Encounter: Green Slimes (4) Treasure: As per monster type. | 23 | Teeth and fangs are scattered here. Encounter: Sprites (13) Treasure: As per monster type. | 24 | Guano covers this area. Encounter: Traders (5) Treasure: None. |
| 25 | This area smells faintly of manure. Treasure: 600sp, 20gp. | 26 | 27 | A slight downdraft blows through this area. Encounter: Spiders, Crab (2) Treasure: None. | |
| 28 | 29 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a mold growing here. | 30 | This area has a stale, fetid smell. There is a trickle of water here. Treasure: 400sp. | |
| 31 | This area smells faintly of manure. There are bits of fur and hair scattered around here. Encounter: Halflings (9) Treasure: None. | 32 | The air here is very cold. The wall here is damp. Encounter: Traders (3) Treasure: As per monster type. | 33 | There is a salty, wet smell to this area. There is a mold growing here. |
| 34 | A strong downdraft blows through this area. There are rotting wood pieces here. | 35 | A slight breeze blows through this area. Treasure: 400sp. | 36 | This area is covered in rubble and dirt. Encounter: Wolves (12) Treasure: As per monster type. |
| 37 | Treasure: 400sp, 40gp. Trap: Poison snake: 1 hit dice. | 38 | The wall here is damp. | 39 | The smell of ozone assails your nostrils. There are scratches on the wall here. Treasure: 200sp, 30gp. |
| 40 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. | 41 | The air here smells of smoke. There is dried blood here. Encounter: Lizards, Gecko (1) Treasure: None. | 42 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | There is a badly dented helmet here. | 44 | A strong wind blows through this area. There is water dripping here. Encounter: Sprites (9) Treasure: None. | 45 | There is water dripping here. Encounter: Shrews, Giant (1) Treasure: As per monster type. |
| 46 | The air here smells of smoke. There is a bent copper coin lying here. Encounter: Dwarves (6) Treasure: As per monster type. | 47 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here. | 48 | This area smells faintly of urine. There is a broken pole here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 49 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. It is misty here. There is a blunt javelin head here. Encounter: Dwarves (6) Treasure: None. | 50 | The air here smells of smoke. Encounter: Traders (8) Treasure: As per monster type. | 51 | The air here is very cold. It is foggy here, making it difficult to see. |
| 52 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. Encounter: Halflings (8) Treasure: None. | 53 | A strong wind blows through this area. The air here smells of smoke. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 54 | Encounter: Gnomes (1) Treasure: None. |
| 55 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. | 56 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Wolves (5) Treasure: None. | 57 | This area has a pleasant, earthy smell. Encounter: Stirges (6) Treasure: As per monster type. |
| 58 | The smell of ozone assails your nostrils. There are rotting wood pieces here. |