![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | A strong downdraft blows through this area. The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | A strong downdraft blows through this area. This area smells of rotting vegetation. | 3 | A cold air current blows through this area. |
| 4 | This area is very dusty. Encounter: Green Slimes (3) Treasure: None. | 5 | 6 | The air here is very cold. This area smells of rotting vegetation. There are cracks in the floor here. | |
| 7 | Encounter: Snakes, Cobra (6) Treasure: None. | 8 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here. | 9 | A slight breeze blows through this area. There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 10 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. | 11 | A metallic smell assails your nostrils. There is a candle stub here. Encounter: Green Slimes (1) Treasure: None. | 12 | There are sticks scattered here. |
| 13 | There is water dripping here. | 14 | 15 | ||
| 16 | There is a small puddle of water here. Encounter: Wolves (5) Treasure: As per monster type. | 17 | There are cracks in the floor here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | Treasure: 200sp, 50gp. |
| 19 | A cold air current blows through this area. This area smells faintly of manure. Teeth and fangs are scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 20 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. Treasure: 400sp, 60gp. | 21 | A strong, gusting wind blows through this area. There are wax drippings here. Encounter: Dwarves (3) Treasure: As per monster type. |
| 22 | A slight updraft blows through this area. Treasure: 500sp, 20gp. Trap: Illusion of monsters: Sprites (13) | 23 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Beetles, Fire (3) Treasure: None. |
| 25 | The air here is very cold. There is a putrid smell coming from something nearby. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 26 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 27 | The wall here is damp. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 28 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. Encounter: Stirges (3) Treasure: As per monster type. | 29 | Encounter: Dwarves (2) Treasure: None. | 30 | |
| 31 | There is a putrid smell coming from something nearby. There is a pile of ashes here. | 32 | There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 | There is a pile of rags here. |
| 34 | Treasure: 600sp. | 35 | It is foggy here, making it difficult to see. There is a pile of dung here. | 36 | Encounter: Shrews, Giant (1) Treasure: None. |
| 37 | This area smells faintly of manure. There are cracks in the wall here. | 38 | 39 | It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 40 | Encounter: Acolytes (8) Treasure: As per monster type. | 41 | The air here is very cold. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 42 | There is a cracked hammer head here. Encounter: Stirges (5) Treasure: As per monster type. |
| 43 | The air here is very cold. An acrid smell assails your nostrils. | 44 | A haze of smoke hangs in the air. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 45 | The air here is very hot. This area smells faintly of manure. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 46 | Encounter: Orcs (2) Treasure: As per monster type. | 47 | 48 | Encounter: Halflings (6) Treasure: None. | |
| 49 | There is a trickle of water here. | 50 | Encounter: Stirges (3) Treasure: None. | 51 | Encounter: Traders (6) Treasure: As per monster type. |
| 52 | A haze of dust hangs in the air. There are scratches on the wall here. Treasure: 200sp. | 53 | 54 | Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here. | |