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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Squamous Abyss of Fire

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

3The air here is very cold. It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
4

Trap: 10' Pit: 1d6 points of damage if you fall in.
5This area is covered in cobwebs.

6A strong updraft blows through this area. The wall here is damp.

 
7There is a blunt javelin head here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8This area smells faintly of manure. Guano covers this area.

9A cold air current blows through this area. There are sticks scattered here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
10Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Kobolds (5)
Treasure: As per monster type.
11A strong wind blows through this area. There is a bent and rusted iron bar here.

Encounter: Bandits (4)
Treasure: None.
12This area smells faintly of manure. There is a splintered club here.

 
13The air here is very cold. It is foggy here, making it difficult to see.

Encounter: Goblins (4)
Treasure: As per monster type.
14There is a slimy coating on the ceiling here.

Encounter: Bandits (5)
Treasure: None.
15

 
16A strong, gusting wind blows through this area. The wall here is damp.

17There is water dripping here.

18This area has a stale, fetid smell.

Treasure: 100sp, 30gp.
 
19A cold air current blows through this area. This area has a stale, fetid smell.

Encounter: Shrews, Giant (6)
Treasure: None.
20There is a small puddle of water here.

Encounter: Traders (5)
Treasure: None.
21This area smells faintly of urine.

Encounter: Traders (1)
Treasure: None.
 
22

Encounter: Wolves (8)
Treasure: None.
23It is foggy here, making it difficult to see.

24The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

Encounter: Skeletons (7)
Treasure: None.
 
25There is a torch stub here.

26A gusting breeze blows through this area. This area has a stale, fetid smell. Guano covers this area.

27There is a mold growing here.

Encounter: Killer Bees (10)
Treasure: None.
 
28

Treasure: 500sp.
29

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
30The smell of ozone assails your nostrils. There is a slimy coating on the wall here.

 
31There is a candle stub here.

Encounter: Traders (2)
Treasure: As per monster type.
32A gusting breeze blows through this area. The smell of ozone assails your nostrils. This area is covered in rubble and dirt.

Encounter: Killer Bees (5)
Treasure: None.
33The air here is very hot.

 
34There is a putrid smell coming from something nearby.

35There is a salty, wet smell to this area.

Encounter: Traders (6)
Treasure: As per monster type.
36

 
37

Encounter: Traders (7)
Treasure: As per monster type.
38There is a cracked flask here.

Treasure: 100sp, 60gp.
39

Treasure: 500sp.
 
40A strong downdraft blows through this area.

Encounter: Orcs (7)
Treasure: As per monster type.
41

Encounter: Kobolds (8)
Treasure: None.
42A cold air current blows through this area. This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
43

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
44

Encounter: Green Slimes (2)
Treasure: None.
45

Encounter: Wolves (8)
Treasure: None.
 
46It is foggy here, making it difficult to see. There are cracks in the wall here.

Treasure: 500sp, 40gp.
47A chlorine-like smell assails your nostrils. There are wax drippings here.

48It is misty here.

 
49It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Encounter: Green Slimes (4)
Treasure: As per monster type.
50There are sticks scattered here.

51Fog gathers and swirls on the floor, concealing it.

 
52An acrid smell assails your nostrils. It is misty here.

Trap: Poison gas: Save vs. Poison or die.
53A cold air current blows through this area.

54The air here is very hot. A metallic smell assails your nostrils. A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55An acrid smell assails your nostrils. The wall here is damp.

56This area smells of rotting vegetation. This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
57There is a blunt javelin head here.

Trap: Poison gas: Save vs. Poison or die.
 
58A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (3)
Treasure: As per monster type.
59The air here is very cold. There is a slimy coating on the wall here.

Encounter: Wolves (7)
Treasure: None.
60This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 400sp.
 
61

62The air here smells of smoke.

63This area smells faintly of manure. There are cracks in the ceiling here.

Encounter: Orcs (5)
Treasure: None.
 
64A gusting breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The wall here is damp.

Encounter: Sprites (11)
Treasure: As per monster type.
65A slight breeze blows through this area. This area smells faintly of urine.

Encounter: Sprites (11)
Treasure: As per monster type.
66There is a bent and rusted iron bar here.

 
67A cold air current blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

68There is water dripping here.

69An acrid smell assails your nostrils.

 
70

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf