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| 1 | Encounter: Halflings (14) Treasure: As per monster type. | 2 | There is a torn leather boot here. | 3 | This area smells faintly of manure. There is a splintered club here. |
| 4 | This area is covered in cobwebs. | 5 | There is a mold growing here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 6 | This area smells faintly of manure. This area is very dusty. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 7 | The air here is very hot. Encounter: Bandits (2) Treasure: None. | 8 | Encounter: Sprites (14) Treasure: None. | 9 | Encounter: Traders (8) Treasure: None. |
| 10 | Encounter: Orcs (5) Treasure: As per monster type. | 11 | This area is very dusty. Encounter: Stirges (6) Treasure: As per monster type. | 12 | A cold air current blows through this area. There are food scraps scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 13 | Treasure: 600sp. | 14 | This area has a stale, fetid smell. Encounter: Orcs (5) Treasure: As per monster type. | 15 | There is a putrid smell coming from something nearby. Encounter: Beetles, Fire (8) Treasure: As per monster type. |
| 16 | This area is covered in cobwebs. | 17 | The air here is very cold. A metallic smell assails your nostrils. There is a broken arrow here. | 18 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a large puddle of water here. |
| 19 | This area is covered in cobwebs. Encounter: Kobolds (8) Treasure: As per monster type. | 20 | This area is covered in cobwebs. | 21 | There is a putrid smell coming from something nearby. |
| 22 | The air here is very cold. There is a bent and rusted iron bar here. Encounter: Traders (8) Treasure: None. | 23 | A slight updraft blows through this area. This area has a pleasant, earthy smell. This area is very dusty. Treasure: 300sp, 50gp. Trap: Illusion of monsters: Snakes, Cobra (6) | 24 | This area has a stale, fetid smell. |
| 25 | The air here is very cold. This area smells of rotting vegetation. Encounter: Shrews, Giant (3) Treasure: None. | 26 | A slight breeze blows through this area. A haze of smoke hangs in the air. There is a small puddle of water here. | 27 | This area is very dusty. Encounter: Gnomes (4) Treasure: As per monster type. |
| 28 | This area has a pleasant, earthy smell. It is misty here. There is a broken sword blade here. Encounter: Acolytes (8) Treasure: As per monster type. | 29 | A cold air current blows through this area. An acrid smell assails your nostrils. A haze of smoke hangs in the air. | 30 | This area smells faintly of manure. It is foggy here, making it difficult to see. |
| 31 | There are fungi growing here. | 32 | This area has a pleasant, earthy smell. | 33 | There are fungi growing here. Trap: Poison gas: Save vs. Poison or die. |
| 34 | A metallic smell assails your nostrils. There is a bent and rusted iron bar here. | 35 | This area has a pleasant, earthy smell. | 36 | A cold air current blows through this area. There is a mold growing here. |
| 37 | A strong, gusting wind blows through this area. This area is covered in cobwebs. | 38 | The wall here is damp. | 39 | |
| 40 | A haze of smoke hangs in the air. There are cracks in the ceiling here. | 41 | A haze of dust hangs in the air. There are cracks in the ceiling here. | 42 | Trap: Poison gas: Save vs. Poison or die. |
| 43 | There is water dripping here. Encounter: Orcs (3) Treasure: None. | 44 | This area has a stale, fetid smell. | 45 | This area smells faintly of manure. There is a pile of straw here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 46 | There is a putrid smell coming from something nearby. Encounter: Gnomes (3) Treasure: None. | 47 | 48 | Treasure: 200sp. Trap: Illusion of monsters: Killer Bees (2) | |
| 49 | There is a salty, wet smell to this area. There is a cracked hammer head here. Treasure: 100sp, 30gp. | 50 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 51 | There is water dripping here. |
| 52 | A strong wind blows through this area. Encounter: Kobolds (11) Treasure: None. | 53 | It is foggy here, making it difficult to see. There is water dripping here. | 54 | Trap: Poison gas: Save vs. Poison or die. |
| 55 | This area has a pleasant, earthy smell. | 56 | This area is covered in rubble and dirt. | 57 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There are sticks scattered here. Encounter: Goblins (8) Treasure: None. |
| 58 | A slight breeze blows through this area. The remnants of a rope are here, rotten. Treasure: 100sp. | 59 | Treasure: 100sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 60 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Beetles, Fire (1) Treasure: None. |
| 61 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Encounter: Goblins (6) Treasure: None. | 62 | The smell of ozone assails your nostrils. Encounter: Beetles, Fire (8) Treasure: None. | 63 | There is a mold growing here. |
| 64 | There is a putrid smell coming from something nearby. | 65 | The air here is very hot. This area has a stale, fetid smell. | 66 | An acrid smell assails your nostrils. There is water dripping here. Treasure: 600sp, 40gp. |
| 67 | A slight breeze blows through this area. | 68 | A slight updraft blows through this area. This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Sprites (11) Treasure: None. | 69 | Guano covers this area. Encounter: Skeletons (7) Treasure: None. |
| 70 | The ceiling here is damp. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 71 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 72 | There are several small stones here. |
| 73 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here. | 74 | It is foggy here, making it difficult to see. Trap: Poison gas: Save vs. Poison or die. | 75 | A strong updraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 76 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 77 | There is a broken arrow here. | 78 | There are sticks scattered here. |
| 79 | A strong downdraft blows through this area. This area smells of rotting vegetation. | 80 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. There is a broken sword blade here. Trap: Poison gas: Save vs. Poison or die. | 81 | A haze of smoke hangs in the air. There is a rusted spike here. |
| 82 | 83 | A slight breeze blows through this area. | 84 | Encounter: Beetles, Fire (1) Treasure: As per monster type. | |
| 85 | This area is covered in cobwebs. Encounter: Lizards, Gecko (2) Treasure: None. | 86 | The wall here is damp. | 87 | There is water dripping here. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |