User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Forgotten Halls of Necromancy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

2There is a putrid smell coming from something nearby. A haze of dust hangs in the air.

3

 
4

5A cold air current blows through this area.

Treasure: 200sp, 1 gems.
6

 
7It is foggy here, making it difficult to see.

Encounter: Acolytes (8)
Treasure: None.
8A slight, damp breeze blows through this area. This area smells faintly of urine. The remnants of a rope are here, rotten.

9This area smells of rotting vegetation. There is a slimy coating on the floor here.

Encounter: Gnomes (3)
Treasure: As per monster type.
 
10There is a broken arrow here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
11

Encounter: Orcs (8)
Treasure: As per monster type.
12The remnants of a rope are here, rotten.

Encounter: Shrews, Giant (4)
Treasure: None.
 
13

Trap: Fog: Looks like poison gas, but harmless.
14There is a cracked hammer head here.

Encounter: Lizards, Gecko (2)
Treasure: None.
15A haze of smoke hangs in the air.

 
16A slight breeze blows through this area. There is a slimy coating on the floor here.

17The air here is very hot. There is a mold growing here.

Treasure: 300sp, 60gp.
18Fog gathers and swirls on the floor, concealing it.

 
19This area smells faintly of urine. There is a small puddle of water here.

20There is a pile of rags here.

21This area smells faintly of manure. The ceiling here is damp.

 
22

Encounter: Orcs (8)
Treasure: As per monster type.
23This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
24A cold air current blows through this area. It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (2)
Treasure: None.
 
25The air here is very hot. The wall here is damp.

26This area smells faintly of manure.

Treasure: 200sp, 50gp, 6 gems.
27This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

 
28A gusting breeze blows through this area. This area smells faintly of urine.

Treasure: 300sp.
29The air here is very hot. A haze of smoke hangs in the air.

30There is a bent and rusted iron bar here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
31It is foggy here, making it difficult to see.

Encounter: Skeletons (6)
Treasure: As per monster type.
32There is a putrid smell coming from something nearby.

Encounter: Dwarves (5)
Treasure: None.
33This area smells of rotting vegetation.

 
34This area is covered in cobwebs.

Encounter: Orcs (4)
Treasure: As per monster type.
35This area smells faintly of urine. There are bones scattered here.

Treasure: 200sp, 30gp.
36Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here.

 
37

Encounter: Traders (5)
Treasure: As per monster type.
38

Encounter: Wolves (11)
Treasure: None.
39This area has a pleasant, earthy smell. There is a torch stub here.

Encounter: Goblins (4)
Treasure: None.
 
40The smell of ozone assails your nostrils.

Treasure: 500sp, 20gp.
41This area is covered in cobwebs.

Treasure: 400sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
42A strong downdraft blows through this area. There is a blunt javelin head here.

 
43This area is covered in cobwebs.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
44A strong, moaning wind blows through this area. There is a slimy coating on the floor here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
45It is misty here.

Encounter: Killer Bees (10)
Treasure: None.
 
46

Encounter: Stirges (3)
Treasure: None.
47The smell of ozone assails your nostrils. It is misty here. There is a pile of dung here.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
48A slight breeze blows through this area. A chlorine-like smell assails your nostrils.

 
49This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50A cold air current blows through this area.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
51A slight, damp breeze blows through this area. There is water dripping here.

Encounter: Bandits (4)
Treasure: None.
 
52A haze of smoke hangs in the air. There is a broken sword blade here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
53There is a broken arrow here.

Treasure: 300sp.
54

Encounter: Dwarves (2)
Treasure: As per monster type.
 
55

Treasure: 100sp, 60gp.
56The ceiling here is damp.

Treasure: 400sp, 50gp.
57This area is very dusty.

Encounter: Spiders, Crab (3)
Treasure: None.
 
58There is a small puddle of water here.

59It is misty here. There are bones scattered here.

Encounter: Wolves (5)
Treasure: As per monster type.
60There is a mold growing here.

 
61

62There is water dripping here.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
63Guano covers this area.

Encounter: Beetles, Fire (5)
Treasure: None.
 
64The air here is very cold. This area is covered in cobwebs.

Encounter: Halflings (8)
Treasure: None.
65There is a large puddle of water here.

66

Encounter: Gnomes (2)
Treasure: None.
 
67A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
68There is a broken sword blade here.

69There is a broken bottle here.

 
70Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

Encounter: Shrews, Giant (2)
Treasure: None.
71Guano covers this area.

72A strong, gusting wind blows through this area.

 
73The air here is very hot. This area has a pleasant, earthy smell. There is a cracked hammer head here.

74A slight breeze blows through this area. There are cracks in the floor here.

Encounter: Skeletons (8)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf