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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Tenebrous Fane of Treasure

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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(broken) Use 5' grid instead of 10':
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure.

Encounter: Dwarves (6)
Treasure: None.
2There is a putrid smell coming from something nearby. There are scratches on the wall here.

Encounter: Kobolds (10)
Treasure: None.
3

Trap: Poison gas: Save vs. Poison or die.
 
4

Encounter: Dwarves (2)
Treasure: As per monster type.
5

6A cold air current blows through this area. It is misty here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
7

8A haze of dust hangs in the air. The remnants of a rope are here, rotten.

9A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Sprites (7)
Treasure: As per monster type.
 
10A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 500sp, 10gp.
Trap: Poison snake: 1 hit dice.
11

Trap: 10' Pit: 1d6 points of damage if you fall in.
12A slight updraft blows through this area.

Treasure: 600sp, 10gp.
Trap: Poison snake: 1 hit dice.
 
13The air here is very cold. This area is covered in rubble and dirt.

Treasure: 100sp, 30gp.
14

Encounter: Halflings (9)
Treasure: As per monster type.
15A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
16A slight updraft blows through this area.

17This area smells faintly of urine.

18A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
19A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Goblins (7)
Treasure: None.
20A strong wind blows through this area.

21This area has a stale, fetid smell. It is misty here. The ceiling here is damp.

Treasure: 600sp.
 
22The ceiling here is damp.

Treasure: 400sp.
23This area has a stale, fetid smell. A haze of smoke hangs in the air.

Encounter: Gnomes (5)
Treasure: None.
24There is a pile of ashes here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
25The wall here is damp.

Encounter: Wolves (3)
Treasure: As per monster type.
26It is foggy here, making it difficult to see. Pottery shards are scattered here.

27

Encounter: Wolves (3)
Treasure: As per monster type.
 
28A slight breeze blows through this area. This area smells faintly of urine. There is a broken bottle here.

29This area is covered in cobwebs.

Encounter: Wolves (12)
Treasure: None.
30A cold air current blows through this area. There are scratches on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31A slight, damp breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
32There are sticks scattered here.

33There are fungi growing here.

Encounter: Beetles, Fire (3)
Treasure: None.
 
34The air here is very cold.

Treasure: 200sp, 50gp.
35A slight breeze blows through this area. There is a pile of ashes here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
36There is a broken bottle here.

 
37There is a bent and rusted iron bar here.

Encounter: Stirges (7)
Treasure: As per monster type.
38This area has a pleasant, earthy smell. This area is covered in cobwebs.

39A haze of smoke hangs in the air.

Encounter: Kobolds (12)
Treasure: None.
 
40There are bits of fur and hair scattered around here.

Encounter: Bandits (2)
Treasure: As per monster type.
41

Trap: Poison gas: Save vs. Poison or die.
42A strong, gusting wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
43

44

Treasure: 600sp.
Trap: Illusion of monsters: Orcs (4)
45There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
 
46A cold air current blows through this area. There is a pile of ashes here.

47The air here is very hot. Fog gathers and swirls on the floor, concealing it.

48A metallic smell assails your nostrils.

Treasure: 300sp, 3 gems.
 
49

50There is a pile of ashes here.

Treasure: 500sp.
51A cold air current blows through this area. There are cracks in the floor here.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
52

53This area is covered in cobwebs.

Encounter: Orcs (6)
Treasure: As per monster type.
54It is foggy here, making it difficult to see. There are sticks scattered here.

 
55A strong wind blows through this area.

Treasure: 500sp, 30gp.
56It is foggy here, making it difficult to see. Guano covers this area.

57

Treasure: 400sp, 20gp.
 
58

Treasure: 300sp, 60gp.
59A slight downdraft blows through this area. There are bones scattered here.

60A metallic smell assails your nostrils. There are fungi growing here.

 
61Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Acolytes (8)
Treasure: None.
62There is a small puddle of water here.

63There is a pile of rags here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
64

65This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: As per monster type.
66

 
67A strong updraft blows through this area. The wall here is damp.

68Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (11)
Treasure: None.
69There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
 
70This area smells faintly of manure.

Treasure: 500sp, 40gp.
71There is a candle stub here.

72It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Treasure: 600sp.
 
73There is a mold growing here.

Encounter: Kobolds (12)
Treasure: As per monster type.
74A cold air current blows through this area. It is foggy here, making it difficult to see. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
75This area smells of rotting vegetation.

Encounter: Dwarves (3)
Treasure: None.
 
76Fog gathers and swirls on the floor, concealing it. There is water dripping here.

77This area has a pleasant, earthy smell. There is a cracked hammer head here.

78The air here is very hot. A haze of dust hangs in the air. There is a pile of dung here.

Trap: Poison gas: Save vs. Poison or die.
 
79There is a bent copper coin lying here.

80There is a splintered club here.

Encounter: Dwarves (2)
Treasure: As per monster type.
81

 
82It is foggy here, making it difficult to see.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf