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| 1 | 2 | Encounter: Beetles, Fire (5) Treasure: As per monster type. | 3 | Encounter: Shrews, Giant (8) Treasure: As per monster type. | |
| 4 | 5 | Encounter: Halflings (14) Treasure: None. | 6 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 600sp. | |
| 7 | Encounter: Goblins (4) Treasure: None. | 8 | This area smells faintly of manure. There is a broken arrow here. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 9 | A slight, damp breeze blows through this area. There is a bent copper coin lying here. |
| 10 | The air here smells of smoke. This area is very dusty. | 11 | There is water dripping here. Treasure: 500sp. | 12 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Pottery shards are scattered here. Encounter: Wolves (3) Treasure: None. |
| 13 | A cold air current blows through this area. This area smells faintly of urine. The ceiling here is damp. | 14 | A strong, gusting wind blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 15 | Trap: Poison gas: Save vs. Poison or die. |
| 16 | A strong, moaning wind blows through this area. | 17 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 18 | This area smells faintly of manure. There is a bent and rusted iron bar here. Encounter: Shrews, Giant (5) Treasure: None. |
| 19 | The air here smells of smoke. A haze of dust hangs in the air. | 20 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Trap: Poison gas: Save vs. Poison or die. | 21 | This area has a pleasant, earthy smell. Encounter: Goblins (8) Treasure: None. |
| 22 | Encounter: Skeletons (8) Treasure: As per monster type. | 23 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 24 | The smell of ozone assails your nostrils. Guano covers this area. |
| 25 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Halflings (8) Treasure: None. | 26 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 27 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a torch stub here. |
| 28 | This area has a pleasant, earthy smell. Encounter: Halflings (8) Treasure: None. | 29 | This area is covered in cobwebs. Treasure: 600sp, 40gp. | 30 | This area smells faintly of manure. |
| 31 | A slight downdraft blows through this area. | 32 | There is a pile of ashes here. Encounter: Green Slimes (1) Treasure: As per monster type. | 33 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. |
| 34 | A slight, damp breeze blows through this area. There is a pile of rags here. | 35 | This area has a pleasant, earthy smell. There are wax drippings here. Treasure: 400sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | 36 | This area is very dusty. |
| 37 | Encounter: Acolytes (5) Treasure: None. | 38 | A slight downdraft blows through this area. This area is covered in cobwebs. Encounter: Halflings (13) Treasure: As per monster type. | 39 | The smell of ozone assails your nostrils. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 40 | The air here is very cold. The hilt of a broken dagger is lying here. | 41 | This area has a pleasant, earthy smell. | 42 | |
| 43 | A strong, moaning wind blows through this area. Encounter: Wolves (3) Treasure: None. | 44 | This area smells faintly of manure. There are sticks scattered here. Trap: Poison gas: Save vs. Poison or die. | 45 | |
| 46 | A metallic smell assails your nostrils. This area is very dusty. Encounter: Lizards, Gecko (3) Treasure: None. | 47 | It is misty here. There are cracks in the wall here. Treasure: 200sp. | 48 | It is misty here. Encounter: Halflings (6) Treasure: None. |
| 49 | There is a slimy coating on the wall here. | 50 | This area has a pleasant, earthy smell. Encounter: Traders (7) Treasure: As per monster type. | 51 | A cold air current blows through this area. Guano covers this area. |
| 52 | The air here is very hot. There are food scraps scattered here. | 53 | Your nostrils are overwhelmed by a sulphurous smell. | 54 | A slight, damp breeze blows through this area. |
| 55 | A strong wind blows through this area. Pottery shards are scattered here. | 56 | A cold air current blows through this area. There are dry leaves and twigs scattered here. | 57 | This area has a pleasant, earthy smell. There is a small puddle of water here. Treasure: 100sp, 40gp. |
| 58 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. | 59 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | A strong updraft blows through this area. There are cracks in the ceiling here. |
| 61 | A slight downdraft blows through this area. This area smells faintly of urine. There is a small puddle of water here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | It is foggy here, making it difficult to see. | 63 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. The wall here is damp. |
| 64 | A slight, damp breeze blows through this area. There is a slimy coating on the wall here. Encounter: Beetles, Fire (2) Treasure: None. | 65 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 66 | This area smells of rotting vegetation. Encounter: Traders (1) Treasure: None. |
| 67 | Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. | 68 | A slight, damp breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 69 | There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 70 | Encounter: Sprites (8) Treasure: None. | 71 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | This area smells faintly of urine. |
| 73 | Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 74 | There is a bent and rusted iron bar here. | 75 | |
| 76 | 77 |