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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Weird Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are scratches on the wall here.

Treasure: 600sp, 5 gems.
Trap: Illusion of monsters: Wolves (7)
2There is a mold growing here.

3

 
4A strong downdraft blows through this area.

Encounter: Kobolds (10)
Treasure: None.
5A slight breeze blows through this area. There are food scraps scattered here.

6A strong wind blows through this area.

Encounter: Stirges (10)
Treasure: As per monster type.
 
7The air here smells of smoke.

8There is a pick handle here.

Treasure: 300sp, 40gp.
Trap: Poison snake: 1 hit dice.
9

 
10It is misty here. There is a mold growing here.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
11There is a putrid smell coming from something nearby. There is a large puddle of water here.

Encounter: Skeletons (4)
Treasure: As per monster type.
12This area smells faintly of urine. Guano covers this area.

Encounter: Acolytes (4)
Treasure: None.
 
13This area is very dusty.

Encounter: Shrews, Giant (2)
Treasure: None.
14A cold air current blows through this area. There is a putrid smell coming from something nearby.

Treasure: 200sp, 60gp.
15A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 100sp, 30gp.
Trap: Illusion of monsters: Killer Bees (7)
 
16There are bits of fur and hair scattered around here.

Encounter: Wolves (7)
Treasure: As per monster type.
17This area smells faintly of urine. There is a bent copper coin lying here.

Treasure: 100sp.
18The air here is very hot.

 
19There is a mold growing here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
20A slight updraft blows through this area. There are bones scattered here.

21A cold air current blows through this area. There are bones scattered here.

Encounter: Acolytes (2)
Treasure: None.
 
22

Encounter: Sprites (10)
Treasure: None.
23A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a corroded chain here.

24A strong, moaning wind blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
25It is foggy here, making it difficult to see. This area is covered in cobwebs.

26A haze of smoke hangs in the air. There is a blunt javelin head here.

27A strong, moaning wind blows through this area. There is water dripping here.

 
28This area is covered in rubble and dirt.

29This area smells of rotting vegetation.

30

Treasure: 400sp.
 
31It is foggy here, making it difficult to see. There are several small stones here.

32Your nostrils are overwhelmed by a sulphurous smell.

33A cold air current blows through this area.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
34This area smells faintly of manure.

Encounter: Halflings (13)
Treasure: None.
35A gusting breeze blows through this area. There is a pile of rags here.

Encounter: Acolytes (2)
Treasure: None.
36Fog gathers and swirls on the floor, concealing it.

 
37It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Orcs (2)
Treasure: None.
38

Trap: Poison gas: Save vs. Poison or die.
39The air here is very hot.

Encounter: Kobolds (10)
Treasure: None.
 
40A metallic smell assails your nostrils.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
41The smell of ozone assails your nostrils. There is a rusted spike here.

Encounter: Acolytes (5)
Treasure: None.
42This area is covered in cobwebs.

 
43The air here smells of smoke.

44The air here is very hot. This area is covered in cobwebs.

45There are dry leaves and twigs scattered here.

Encounter: Skeletons (4)
Treasure: As per monster type.
 
46This area smells faintly of manure.

Treasure: 200sp.
Trap: Illusion of monsters: Killer Bees (3)
47There is water dripping here.

Treasure: 100sp, 30gp.
48There is a salty, wet smell to this area.

Encounter: Killer Bees (6)
Treasure: As per monster type.
 
49There is a slimy coating on the wall here.

Treasure: 300sp, 30gp.
50This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

51This area smells faintly of manure. This area is covered in rubble and dirt.

 
52A strong, moaning wind blows through this area. There is a mold growing here.

Encounter: Dwarves (6)
Treasure: None.
53There is a pile of ashes here.

54There is water dripping here.

 
55There is a small puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
56This area has a stale, fetid smell. There is water dripping here.

Encounter: Kobolds (12)
Treasure: None.
57

Encounter: Traders (6)
Treasure: None.
 
58There is a splintered club here.

59Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Treasure: 400sp, 10gp.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf