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| 1 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 2 | There is water dripping here. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 3 | There is water dripping here. |
| 4 | There is a salty, wet smell to this area. There are rotting wood pieces here. | 5 | A metallic smell assails your nostrils. There are food scraps scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | There is a small puddle of water here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 7 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. | 8 | 9 | The smell of ozone assails your nostrils. | |
| 10 | Encounter: Gnomes (2) Treasure: As per monster type. | 11 | This area has a pleasant, earthy smell. Encounter: Killer Bees (4) Treasure: None. | 12 | Encounter: Beetles, Fire (1) Treasure: As per monster type. |
| 13 | A slight, damp breeze blows through this area. It is misty here. Pottery shards are scattered here. | 14 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. | 15 | This area has a pleasant, earthy smell. |
| 16 | There is water dripping here. Encounter: Kobolds (9) Treasure: None. | 17 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Green Slimes (4) Treasure: As per monster type. | 18 | Encounter: Kobolds (11) Treasure: None. |
| 19 | Trap: Fog: Looks like poison gas, but harmless. | 20 | There is a torn sack here. Encounter: Green Slimes (4) Treasure: None. | 21 | A slight updraft blows through this area. There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. |
| 22 | Encounter: Orcs (3) Treasure: As per monster type. | 23 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 | Encounter: Spiders, Crab (3) Treasure: None. |
| 25 | There are cracks in the floor here. Treasure: 500sp, 3 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 26 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Encounter: Bandits (4) Treasure: None. | 27 | A haze of smoke hangs in the air. There is a trickle of water here. Encounter: Kobolds (13) Treasure: As per monster type. |
| 28 | This area has a pleasant, earthy smell. There is a pile of ashes here. | 29 | There is a pile of dung here. | 30 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here. Treasure: 400sp, 30gp, 4 jewelry. |
| 31 | Encounter: Bandits (4) Treasure: None. | 32 | The air here is very cold. There are rotting wood pieces here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 33 | Treasure: 500sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 34 | A chlorine-like smell assails your nostrils. Encounter: Goblins (3) Treasure: As per monster type. | 35 | This area smells of rotting vegetation. There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (1) Treasure: None. | 36 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. |
| 37 | Encounter: Skeletons (8) Treasure: None. | 38 | This area is covered in cobwebs. Encounter: Sprites (11) Treasure: None. | 39 | This area smells of rotting vegetation. Encounter: Stirges (6) Treasure: As per monster type. |
| 40 | Your nostrils are overwhelmed by a sulphurous smell. | 41 | The wall here is damp. | 42 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. There are bits of fur and hair scattered around here. |
| 43 | A haze of smoke hangs in the air. There are food scraps scattered here. | 44 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. | 45 | A slight updraft blows through this area. This area has a pleasant, earthy smell. Encounter: Stirges (9) Treasure: None. |
| 46 | A slight updraft blows through this area. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 47 | 48 | The air here is very hot. There are cracks in the ceiling here. Encounter: Halflings (11) Treasure: As per monster type. | |
| 49 | A slight breeze blows through this area. This area is covered in cobwebs. Encounter: Sprites (12) Treasure: As per monster type. | 50 | A cold air current blows through this area. There is a trickle of water here. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 | A slight breeze blows through this area. This area is very dusty. Treasure: 100sp, 40gp, 5 jewelry. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |