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| 1 | This area is covered in cobwebs. | 2 | There is a slimy coating on the ceiling here. | 3 | Encounter: Wolves (9) Treasure: None. |
| 4 | Encounter: Skeletons (8) Treasure: As per monster type. | 5 | The air here is very hot. | 6 | There is a candle stub here. |
| 7 | The air here is very hot. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | The smell of ozone assails your nostrils. This area is covered in rubble and dirt. Encounter: Orcs (6) Treasure: As per monster type. | 9 | |
| 10 | A haze of smoke hangs in the air. Encounter: Kobolds (10) Treasure: None. | 11 | Guano covers this area. | 12 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 13 | The air here is very hot. This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Acolytes (8) Treasure: None. | 14 | Trap: Poison gas: Save vs. Poison or die. | 15 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. |
| 16 | Encounter: Acolytes (3) Treasure: As per monster type. | 17 | This area smells faintly of manure. This area is covered in cobwebs. | 18 | |
| 19 | Treasure: 300sp, 50gp. | 20 | The air here is very hot. The wall here is damp. | 21 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are rotting wood pieces here. |
| 22 | A slight updraft blows through this area. | 23 | The smell of ozone assails your nostrils. Treasure: 600sp, 40gp. Trap: Illusion of monsters: Beetles, Fire (2) | 24 | Encounter: Gnomes (6) Treasure: None. |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. | 26 | A strong, gusting wind blows through this area. Treasure: 600sp, 20gp. | 27 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Pottery shards are scattered here. |
| 28 | There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 29 | The air here is very hot. This area smells of rotting vegetation. A haze of smoke hangs in the air. There is a pile of straw here. Encounter: Snakes, Cobra (6) Treasure: None. | 30 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. Encounter: Beetles, Fire (6) Treasure: As per monster type. |
| 31 | A haze of smoke hangs in the air. Encounter: Green Slimes (4) Treasure: As per monster type. | 32 | There is a rusted spike here. | 33 | |
| 34 | 35 | An acrid smell assails your nostrils. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 36 | An acrid smell assails your nostrils. | |
| 37 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Spiders, Crab (3) Treasure: None. | 38 | This area smells faintly of urine. There is a cracked hammer head here. Encounter: Spiders, Crab (2) Treasure: None. | 39 | This area has a stale, fetid smell. There is a mold growing here. Encounter: Sprites (10) Treasure: None. |
| 40 | There is a pile of dung here. Treasure: 200sp. | 41 | Encounter: Orcs (3) Treasure: As per monster type. | 42 | Encounter: Orcs (4) Treasure: As per monster type. |
| 43 | Treasure: 600sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 44 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is water dripping here. | 45 | There is a putrid smell coming from something nearby. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 46 | There is a putrid smell coming from something nearby. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 47 | It is foggy here, making it difficult to see. There is a bent copper coin lying here. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 48 | A cold air current blows through this area. This area has a stale, fetid smell. |
| 49 | 50 | This area is very dusty. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 51 | It is foggy here, making it difficult to see. | |
| 52 | An acrid smell assails your nostrils. Encounter: Halflings (9) Treasure: As per monster type. | 53 | It is foggy here, making it difficult to see. Guano covers this area. | 54 | There are scratches on the wall here. Trap: Fog: Looks like poison gas, but harmless. |
| 55 | 56 | There is a pile of rags here. | 57 | There is a small puddle of water here. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | |
| 58 | The air here is very hot. | 59 | A metallic smell assails your nostrils. There are cracks in the floor here. | 60 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 61 | The wall here is damp. Treasure: 300sp, 40gp. | 62 | A slight breeze blows through this area. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. | 63 | There is a salty, wet smell to this area. |
| 64 | Trap: Fog: Looks like poison gas, but harmless. | 65 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. The ceiling here is damp. | 66 | It is misty here. There are cracks in the wall here. Treasure: 500sp, 20gp. |
| 67 | There is a salty, wet smell to this area. Encounter: Acolytes (1) Treasure: None. | 68 | 69 | This area smells faintly of urine. Treasure: 300sp, 60gp. | |
| 70 | A cold air current blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 71 | Trap: Poison gas: Save vs. Poison or die. | 72 | A haze of smoke hangs in the air. There is a broken sword blade here. |
| 73 | There are bits of fur and hair scattered around here. | 74 | A slight downdraft blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 75 | A strong updraft blows through this area. There is a trickle of water here. |
| 76 | This area has a pleasant, earthy smell. There is a rusted spike here. | 77 | Encounter: Traders (5) Treasure: As per monster type. | 78 | A strong updraft blows through this area. Teeth and fangs are scattered here. Encounter: Killer Bees (9) Treasure: As per monster type. |
| 79 | 80 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. | 81 | Encounter: Sprites (15) Treasure: As per monster type. | |
| 82 | There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 83 | A slight updraft blows through this area. There is a rusted spike here. Treasure: 300sp. | 84 | A cold air current blows through this area. There are rotting wood pieces here. Encounter: Spiders, Crab (2) Treasure: None. |