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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Secret Catacombs of Death

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are rotting wood pieces here.

2A slight breeze blows through this area. There is a broken sword blade here.

Encounter: Spiders, Crab (3)
Treasure: None.
3A cold air current blows through this area. The wall here is damp.

Encounter: Bandits (7)
Treasure: None.
 
4

Encounter: Halflings (11)
Treasure: None.
5

Encounter: Orcs (7)
Treasure: None.
6There is a cracked flask here.

Encounter: Kobolds (11)
Treasure: None.
 
7The ceiling here is damp.

Encounter: Green Slimes (2)
Treasure: None.
8

9The remnants of a rope are here, rotten.

Treasure: 500sp, 5 gems.
 
10A slight updraft blows through this area.

Encounter: Dwarves (4)
Treasure: As per monster type.
11There is a splintered club here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
12A slight breeze blows through this area. The ceiling here is damp.

 
13

14A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.

15

 
16This area smells faintly of urine. There are sticks scattered here.

17

18A slight downdraft blows through this area. The smell of ozone assails your nostrils.

 
19There are rotting wood pieces here.

Encounter: Traders (5)
Treasure: None.
20

Encounter: Stirges (4)
Treasure: None.
21The air here smells of smoke. There are sticks scattered here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
22The air here is very hot.

23The air here is very hot. There is a trickle of water here.

24The air here is very cold.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
25There is a trickle of water here.

26A strong downdraft blows through this area. There is a pile of dung here.

Encounter: Kobolds (14)
Treasure: None.
27The air here is very hot. This area has a pleasant, earthy smell.

 
28This area smells of rotting vegetation. There is a cracked hammer head here.

29This area is very dusty.

30

Encounter: Gnomes (5)
Treasure: As per monster type.
 
31There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
32A strong wind blows through this area. There is a putrid smell coming from something nearby.

33There are several small stones here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
34This area smells faintly of manure. The hilt of a broken dagger is lying here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
35

36This area smells of rotting vegetation. There is a large puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is a slimy coating on the floor here.

38A strong, moaning wind blows through this area. It is misty here.

Trap: Fog: Looks like poison gas, but harmless.
39This area is very dusty.

 
40There is a corroded chain here.

Encounter: Skeletons (10)
Treasure: As per monster type.
41The air here smells of smoke. There is a bent copper coin lying here.

42A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Killer Bees (6)
Treasure: As per monster type.
 
43There are rotting wood pieces here.

44There is a putrid smell coming from something nearby. Teeth and fangs are scattered here.

45

 
46A haze of smoke hangs in the air.

47It is foggy here, making it difficult to see. There are cracks in the ceiling here.

Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice.
48There are dry leaves and twigs scattered here.

Treasure: 400sp, 40gp.
 
49There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.

Encounter: Goblins (6)
Treasure: None.
50It is foggy here, making it difficult to see.

Encounter: Traders (2)
Treasure: As per monster type.
51There is a pile of ashes here.

 
52A chlorine-like smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53The air here is very hot. There is a torn sack here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
54There is a pile of ashes here.

 
55

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
56This area has a pleasant, earthy smell. The wall here is damp.

57The air here is very cold.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
 
58There is a torch stub here.

59

60The air here is very cold.

 
61

Treasure: 600sp, 20gp.
62This area is covered in cobwebs.

Encounter: Goblins (5)
Treasure: None.
63

 
64

65

Encounter: Goblins (6)
Treasure: As per monster type.
66The air here is very hot. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a small puddle of water here.

 
67This area smells faintly of manure. There is a broken pole here.

Encounter: Halflings (6)
Treasure: As per monster type.
68The air here smells of smoke. There is water dripping here.

69This area has a stale, fetid smell. There is a small puddle of water here.

Encounter: Kobolds (11)
Treasure: None.
 
70A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it.

71A strong updraft blows through this area. There is water dripping here.

72A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

 
73

74

Treasure: 600sp, 10gp.
75The air here smells of smoke. There is a pile of ashes here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
76Your nostrils are overwhelmed by a sulphurous smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
77A cold air current blows through this area. There is water dripping here.

Encounter: Skeletons (6)
Treasure: None.
78The air here is very hot. There are food scraps scattered here.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf