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| 1 | 2 | The air here smells of smoke. The remnants of a rope are here, rotten. Encounter: Orcs (4) Treasure: As per monster type. | 3 | There is a large puddle of water here. | |
| 4 | 5 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. | 6 | There is a putrid smell coming from something nearby. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | |
| 7 | A strong wind blows through this area. | 8 | This area has a pleasant, earthy smell. There is a cracked flask here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 9 | Treasure: 600sp. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. Encounter: Gnomes (6) Treasure: None. | 11 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | This area has a stale, fetid smell. Guano covers this area. Encounter: Dwarves (2) Treasure: None. |
| 13 | The air here is very cold. This area smells faintly of manure. | 14 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 15 | The air here is very hot. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 16 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp. Encounter: Killer Bees (1) Treasure: As per monster type. | 17 | The air here is very cold. Treasure: 300sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 18 | There is a trickle of water here. |
| 19 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. Encounter: Gnomes (5) Treasure: None. | 20 | Treasure: 500sp. | 21 | The remnants of a rope are here, rotten. Encounter: Snakes, Cobra (3) Treasure: As per monster type. |
| 22 | 23 | 24 | Encounter: Snakes, Cobra (2) Treasure: None. | ||
| 25 | This area smells faintly of manure. There are cracks in the wall here. Encounter: Sprites (7) Treasure: None. | 26 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here. Treasure: 100sp. | 27 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here. |
| 28 | A slight downdraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | A metallic smell assails your nostrils. There are bones scattered here. Treasure: 400sp. Trap: Illusion of monsters: Bandits (7) | 30 | A haze of smoke hangs in the air. |
| 31 | The air here smells of smoke. | 32 | This area smells of rotting vegetation. Encounter: Gnomes (1) Treasure: As per monster type. | 33 | There is a corroded chain here. |
| 34 | There is a mold growing here. | 35 | This area has a stale, fetid smell. There is a mold growing here. | 36 | This area smells faintly of manure. There is a splintered club here. Encounter: Snakes, Cobra (4) Treasure: None. |
| 37 | Encounter: Kobolds (5) Treasure: As per monster type. | 38 | Encounter: Spiders, Crab (1) Treasure: None. | 39 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. Guano covers this area. |
| 40 | There is a putrid smell coming from something nearby. Encounter: Lizards, Gecko (3) Treasure: None. | 41 | There are cracks in the wall here. Encounter: Dwarves (2) Treasure: None. | 42 | |
| 43 | There is a corroded chain here. Encounter: Kobolds (16) Treasure: As per monster type. | 44 | This area smells faintly of urine. Treasure: 400sp, 50gp. | 45 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here. |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here. | 47 | There is dried blood here. | 48 | This area smells faintly of manure. Trap: Fog: Looks like poison gas, but harmless. |
| 49 | It is foggy here, making it difficult to see. | 50 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. The ceiling here is damp. | 51 | The air here is very hot. This area smells faintly of manure. There are dry leaves and twigs scattered here. |
| 52 | An acrid smell assails your nostrils. Encounter: Shrews, Giant (7) Treasure: None. | 53 | The air here is very hot. Treasure: 300sp, 30gp. | 54 | There is a badly dented helmet here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 55 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (3) Treasure: None. | 56 | The air here smells of smoke. This area is covered in cobwebs. | 57 | Guano covers this area. |
| 58 | A cold air current blows through this area. Pottery shards are scattered here. | 59 | There is a broken sword blade here. Encounter: Bandits (8) Treasure: None. | 60 | There is a mold growing here. |
| 61 | A strong wind blows through this area. Treasure: 300sp, 5 gems. Trap: Illusion of monsters: Spiders, Crab (3) | 62 | 63 | There is water dripping here. | |
| 64 | Encounter: Goblins (7) Treasure: As per monster type. | 65 | This area smells faintly of urine. The wall here is damp. | 66 | This area is covered in cobwebs. Encounter: Sprites (13) Treasure: None. |
| 67 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 68 | A slight breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 69 | Encounter: Green Slimes (1) Treasure: As per monster type. |
| 70 | This area smells of rotting vegetation. Encounter: Orcs (6) Treasure: As per monster type. | 71 | A chlorine-like smell assails your nostrils. Treasure: 500sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 72 | This area smells faintly of urine. This area is very dusty. Encounter: Shrews, Giant (3) Treasure: As per monster type. |
| 73 | Encounter: Killer Bees (1) Treasure: None. | 74 | There is a putrid smell coming from something nearby. There are cracks in the wall here. Encounter: Bandits (1) Treasure: As per monster type. | 75 | Encounter: Bandits (3) Treasure: As per monster type. |
| 76 | A strong, moaning wind blows through this area. Treasure: 500sp. | 77 | 78 | A strong wind blows through this area. There is water dripping here. Treasure: 500sp, 60gp. | |
| 79 | A slight, damp breeze blows through this area. Treasure: 600sp. Trap: Illusion of monsters: Goblins (6) | 80 | This area smells of rotting vegetation. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 81 | |
| 82 | Fog gathers and swirls on the floor, concealing it. | 83 | There is a slimy coating on the floor here. Treasure: 300sp. Trap: Illusion of monsters: Green Slimes (4) |