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| 1 | Encounter: Halflings (6) Treasure: As per monster type. | 2 | 3 | ||
| 4 | 5 | 6 | |||
| 7 | This area smells faintly of manure. There are dry leaves and twigs scattered here. | 8 | It is misty here. Treasure: 200sp, 30gp, 1 gems. | 9 | This area has a pleasant, earthy smell. |
| 10 | This area smells faintly of urine. The wall here is damp. | 11 | There is a torch stub here. | 12 | The hilt of a broken dagger is lying here. |
| 13 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Treasure: 600sp, 10gp, 1 magic item. | 14 | This area is covered in rubble and dirt. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 15 | This area is very dusty. |
| 16 | The air here is very cold. There are food scraps scattered here. Encounter: Kobolds (11) Treasure: As per monster type. | 17 | The air here is very hot. | 18 | There is a trickle of water here. |
| 19 | A haze of dust hangs in the air. There are dry leaves and twigs scattered here. | 20 | Encounter: Halflings (10) Treasure: As per monster type. | 21 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here. |
| 22 | Treasure: 200sp, 50gp. | 23 | There is a candle stub here. | 24 | There is a small puddle of water here. Encounter: Snakes, Cobra (4) Treasure: As per monster type. |
| 25 | An acrid smell assails your nostrils. There are dry leaves and twigs scattered here. Encounter: Killer Bees (1) Treasure: As per monster type. | 26 | Treasure: 400sp, 40gp. | 27 | Trap: Fog: Looks like poison gas, but harmless. |
| 28 | A slight updraft blows through this area. | 29 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. It is misty here. Encounter: Skeletons (8) Treasure: As per monster type. | 30 | There is a trickle of water here. |
| 31 | Encounter: Sprites (14) Treasure: None. | 32 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | A slight, damp breeze blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. Encounter: Skeletons (11) Treasure: As per monster type. |
| 34 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 35 | It is foggy here, making it difficult to see. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 36 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. This area is covered in rubble and dirt. |
| 37 | There is water dripping here. Encounter: Gnomes (3) Treasure: None. | 38 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 39 | There is water dripping here. Treasure: 200sp, 40gp. |
| 40 | The wall here is damp. | 41 | There is a pile of ashes here. | 42 | The ceiling here is damp. Encounter: Goblins (7) Treasure: None. |
| 43 | Treasure: 100sp. | 44 | There are rotting wood pieces here. | 45 | There are scratches on the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 46 | Encounter: Kobolds (8) Treasure: None. | 47 | A strong wind blows through this area. | 48 | |
| 49 | This area smells of rotting vegetation. There is a torch stub here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | There is a putrid smell coming from something nearby. There is a mold growing here. Treasure: 300sp, 60gp. Trap: Illusion of monsters: Beetles, Fire (4) | 51 | There is water dripping here. |
| 52 | The air here is very cold. This area has a stale, fetid smell. There are dry leaves and twigs scattered here. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 53 | It is foggy here, making it difficult to see. Encounter: Acolytes (3) Treasure: None. | 54 | There is a putrid smell coming from something nearby. The ceiling here is damp. Treasure: 600sp, 30gp. Trap: Poison snake: 1 hit dice. |
| 55 | A metallic smell assails your nostrils. | 56 | 57 | There is a putrid smell coming from something nearby. Encounter: Dwarves (4) Treasure: As per monster type. | |
| 58 | A strong updraft blows through this area. This area smells faintly of manure. | 59 | A strong, moaning wind blows through this area. | 60 | Trap: Fog: Looks like poison gas, but harmless. |
| 61 | 62 | Treasure: 400sp, 30gp. | 63 | The air here is very cold. This area smells faintly of urine. Trap: Fog: Looks like poison gas, but harmless. | |
| 64 | There are dry leaves and twigs scattered here. | 65 | There is a salty, wet smell to this area. | 66 | It is misty here. Encounter: Goblins (5) Treasure: As per monster type. |
| 67 | The air here is very cold. This area has a stale, fetid smell. A haze of smoke hangs in the air. | 68 | The air here is very cold. There are bones scattered here. | 69 | Encounter: Green Slimes (3) Treasure: None. |
| 70 | A strong, moaning wind blows through this area. There is a small puddle of water here. Encounter: Skeletons (8) Treasure: None. | 71 | There are scratches on the wall here. |