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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Bloodstained Shambles of the Dweller in the Forbidden Halls of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. There is a badly dented helmet here.

Encounter: Sprites (7)
Treasure: None.
2There are cracks in the ceiling here.

3Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp, 40gp.
 
4The air here is very hot. There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
5A strong, gusting wind blows through this area. This area smells faintly of urine.

Encounter: Gnomes (3)
Treasure: As per monster type.
6This area has a stale, fetid smell. A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
 
7A slight breeze blows through this area. This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
8The air here is very cold. There is a cracked hammer head here.

Treasure: 400sp, 50gp.
Trap: Illusion of monsters: Orcs (4)
9The air here is very hot. There is a bent copper coin lying here.

Treasure: 600sp.
 
10A metallic smell assails your nostrils.

Treasure: 600sp.
11It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Treasure: 200sp.
12There is a small puddle of water here.

 
13

Encounter: Bandits (8)
Treasure: As per monster type.
14This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: As per monster type.
15This area is covered in cobwebs.

Encounter: Killer Bees (3)
Treasure: None.
 
16

17

18It is misty here. There is dried blood here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
20The air here is very cold. There is dried blood here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
21The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Guano covers this area.

 
22There are bones scattered here.

23A metallic smell assails your nostrils. There is water dripping here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
24

Encounter: Gnomes (1)
Treasure: As per monster type.
 
25A slight downdraft blows through this area. An acrid smell assails your nostrils. The remnants of a rope are here, rotten.

Treasure: 400sp, 10gp.
26It is misty here. There are fungi growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
27

 
28A slight, damp breeze blows through this area.

Encounter: Killer Bees (10)
Treasure: As per monster type.
29The air here is very hot. There are dry leaves and twigs scattered here.

Treasure: 200sp.
30This area has a pleasant, earthy smell. There is a large puddle of water here.

Encounter: Acolytes (6)
Treasure: None.
 
31It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: None.
32A chlorine-like smell assails your nostrils.

33The air here is very hot. There are food scraps scattered here.

Encounter: Gnomes (4)
Treasure: None.
 
34A slight downdraft blows through this area. There is a bent and rusted iron bar here.

Encounter: Wolves (8)
Treasure: As per monster type.
35There are bits of fur and hair scattered around here.

36

Trap: Poison gas: Save vs. Poison or die.
 
37

38Teeth and fangs are scattered here.

Trap: Poison gas: Save vs. Poison or die.
39A slight updraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
40It is foggy here, making it difficult to see. There is a pile of ashes here.

Treasure: 100sp.
41A strong wind blows through this area.

Encounter: Gnomes (3)
Treasure: None.
42The air here smells of smoke.

 
43There is a cracked flask here.

44

Encounter: Dwarves (3)
Treasure: None.
45The air here is very hot.

 
46A slight breeze blows through this area.

47A cold air current blows through this area. There is a trickle of water here.

Encounter: Halflings (12)
Treasure: As per monster type.
48

 
49The air here is very hot. This area smells of rotting vegetation. There is water dripping here.

50

51A haze of smoke hangs in the air. The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
52Fog gathers and swirls on the floor, concealing it.

53Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Stirges (1)
Treasure: None.
54This area has a pleasant, earthy smell. There is dried blood here.

Encounter: Killer Bees (3)
Treasure: None.
 
55A slight updraft blows through this area. There are bones scattered here.

Encounter: Sprites (10)
Treasure: None.
56The smell of ozone assails your nostrils. This area is very dusty.

57This area has a pleasant, earthy smell.

 
58Guano covers this area.

59The air here smells of smoke. There is a pile of ashes here.

Encounter: Gnomes (3)
Treasure: As per monster type.
60The air here is very hot. This area smells faintly of manure. Teeth and fangs are scattered here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
61There is a large puddle of water here.

Treasure: 400sp, 50gp.
62There is a putrid smell coming from something nearby.

Encounter: Traders (7)
Treasure: As per monster type.
63The air here is very hot. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
 
64A cold air current blows through this area. The wall here is damp.

Treasure: 300sp, 20gp.
65A haze of smoke hangs in the air.

66A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a splintered club here.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
67A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

68There is a candle stub here.

Encounter: Orcs (8)
Treasure: As per monster type.
69A gusting breeze blows through this area. This area smells faintly of urine. There is a badly dented helmet here.

 
70A cold air current blows through this area. There is a corroded chain here.

71A slight, damp breeze blows through this area. Guano covers this area.

Treasure: 600sp, 50gp.
72There is a cracked flask here.

Encounter: Wolves (3)
Treasure: None.
 
73Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Encounter: Traders (6)
Treasure: As per monster type.
74The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
75The air here is very cold. It is foggy here, making it difficult to see.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
76Guano covers this area.

77This area has a pleasant, earthy smell. There is a torn leather boot here.

78This area smells of rotting vegetation.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf