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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Bloodstained Labyrinth

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Skeletons (11)
Treasure: As per monster type.
2

Encounter: Wolves (8)
Treasure: None.
3There are rotting wood pieces here.

 
4There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Orcs (4)
Treasure: None.
5This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
6This area smells of rotting vegetation.

Encounter: Green Slimes (4)
Treasure: None.
 
7This area has a stale, fetid smell.

8A strong updraft blows through this area.

Encounter: Wolves (7)
Treasure: None.
9Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
10This area smells faintly of manure.

11

12This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13There is a putrid smell coming from something nearby. There are cracks in the floor here.

Encounter: Halflings (11)
Treasure: None.
14A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

15A strong updraft blows through this area. There is a bent copper coin lying here.

Encounter: Stirges (1)
Treasure: None.
 
16

Encounter: Kobolds (11)
Treasure: None.
17The air here is very cold. There are cracks in the floor here.

Treasure: 200sp.
18

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
19The air here is very hot.

Treasure: 500sp.
20

21A slight breeze blows through this area.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
22A slight, damp breeze blows through this area. There is water dripping here.

23

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
24This area has a stale, fetid smell. There is a cracked hammer head here.

 
25This area has a pleasant, earthy smell. This area is very dusty.

26This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

27There are cracks in the wall here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
28

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
29The air here is very hot. This area is very dusty.

30A metallic smell assails your nostrils. There are bones scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
31The air here smells of smoke.

Encounter: Orcs (6)
Treasure: As per monster type.
32

33This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Gnomes (5)
Treasure: None.
 
34A strong, gusting wind blows through this area. This area is covered in cobwebs.

Encounter: Wolves (5)
Treasure: None.
35There are cracks in the wall here.

Encounter: Spiders, Crab (1)
Treasure: None.
36There are rotting wood pieces here.

 
37A slight, damp breeze blows through this area.

38A cold air current blows through this area. There is a salty, wet smell to this area. A haze of dust hangs in the air.

Treasure: 500sp, 60gp.
39

Encounter: Kobolds (11)
Treasure: None.
 
40The air here is very hot. The hilt of a broken dagger is lying here.

41

42A strong updraft blows through this area.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
43

Treasure: 300sp, 1 gems.
44

Encounter: Green Slimes (3)
Treasure: None.
45A slight updraft blows through this area. There is a slimy coating on the floor here.

 
46A haze of smoke hangs in the air. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
47

Encounter: Beetles, Fire (2)
Treasure: None.
48It is foggy here, making it difficult to see.

Trap: Poison gas: Save vs. Poison or die.
 
49This area has a pleasant, earthy smell. There is a pile of ashes here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
50This area is covered in rubble and dirt.

Encounter: Dwarves (2)
Treasure: As per monster type.
51There is a rusted spike here.

Encounter: Sprites (10)
Treasure: As per monster type.
 
52There is a candle stub here.

Encounter: Skeletons (9)
Treasure: As per monster type.
53The air here is very hot. Fog gathers and swirls on the floor, concealing it.

54A slight, damp breeze blows through this area. An acrid smell assails your nostrils. There is a pile of ashes here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
55A slight breeze blows through this area. This area smells faintly of manure. There is a torn leather boot here.

56A slight downdraft blows through this area. There is a mold growing here.

Treasure: 300sp, 60gp.
57A slight breeze blows through this area. There is a pile of ashes here.

 
58There is a salty, wet smell to this area.

Treasure: 200sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
59This area smells of rotting vegetation.

Encounter: Halflings (11)
Treasure: As per monster type.
60There are cracks in the floor here.

 
61There is a broken sword blade here.

Treasure: 400sp.
62Pottery shards are scattered here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
63

Treasure: 500sp.
 
64The air here is very hot. The smell of ozone assails your nostrils.

65The air here is very cold. A chlorine-like smell assails your nostrils.

Encounter: Stirges (1)
Treasure: None.
66There is water dripping here.

Encounter: Stirges (8)
Treasure: None.
 
67A gusting breeze blows through this area. A chlorine-like smell assails your nostrils.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
68This area smells faintly of manure. There are cracks in the wall here.

69A gusting breeze blows through this area.

Encounter: Killer Bees (3)
Treasure: None.
 
70The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

71There is a blunt javelin head here.

72

 
73This area has a stale, fetid smell.

Treasure: 400sp, 20gp.
Trap: Poison snake: 1 hit dice.
74A slight, damp breeze blows through this area. There is a mold growing here.

Encounter: Gnomes (5)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf