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| 1 | There is a trickle of water here. | 2 | The air here is very hot. There are several small stones here. Treasure: 100sp, 30gp. | 3 | |
| 4 | 5 | The air here is very cold. | 6 | This area is covered in cobwebs. Encounter: Halflings (12) Treasure: None. | |
| 7 | There are scratches on the wall here. Encounter: Dwarves (1) Treasure: None. | 8 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. | 9 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 10 | Treasure: 500sp. | 11 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 500sp. | 12 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Snakes, Cobra (2) Treasure: None. |
| 13 | Treasure: 400sp. | 14 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Shrews, Giant (3) Treasure: None. | 15 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. Treasure: 500sp, 20gp. |
| 16 | It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 17 | There is a pile of straw here. | 18 | There is a large puddle of water here. Encounter: Traders (8) Treasure: As per monster type. |
| 19 | The wall here is damp. | 20 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. | 21 | |
| 22 | A haze of smoke hangs in the air. This area is covered in cobwebs. | 23 | Encounter: Gnomes (2) Treasure: As per monster type. | 24 | Encounter: Green Slimes (2) Treasure: As per monster type. |
| 25 | It is foggy here, making it difficult to see. | 26 | A cold air current blows through this area. The smell of ozone assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 27 | There is a putrid smell coming from something nearby. There is a corroded chain here. |
| 28 | Encounter: Bandits (1) Treasure: None. | 29 | There is a splintered club here. | 30 | A strong, moaning wind blows through this area. |
| 31 | A strong, moaning wind blows through this area. There are cracks in the wall here. | 32 | A strong, moaning wind blows through this area. There is water dripping here. Encounter: Sprites (8) Treasure: None. | 33 | The air here is very hot. There are cracks in the floor here. |
| 34 | There is water dripping here. Treasure: 100sp, 60gp. | 35 | There is a broken sword blade here. Treasure: 300sp. | 36 | This area has a stale, fetid smell. Treasure: 500sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 37 | Encounter: Stirges (1) Treasure: None. | 38 | The wall here is damp. | 39 | There are bones scattered here. Treasure: 600sp. |
| 40 | It is misty here. There is a mold growing here. | 41 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | A strong wind blows through this area. The air here smells of smoke. The wall here is damp. Encounter: Acolytes (8) Treasure: None. |
| 43 | The wall here is damp. | 44 | 45 | ||
| 46 | A slight breeze blows through this area. This area smells faintly of urine. Treasure: 600sp. | 47 | There is a pile of ashes here. | 48 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is dried blood here. |
| 49 | The smell of ozone assails your nostrils. This area is covered in rubble and dirt. | 50 | The air here is very hot. There are dry leaves and twigs scattered here. Treasure: 600sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 | This area is covered in cobwebs. |
| 52 | There is a slimy coating on the wall here. | 53 | The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 54 | |
| 55 | There is a putrid smell coming from something nearby. There are cracks in the floor here. Encounter: Spiders, Crab (1) Treasure: None. | 56 | Encounter: Lizards, Gecko (3) Treasure: None. | 57 | There are cracks in the floor here. |
| 58 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 59 | A slight, damp breeze blows through this area. Encounter: Bandits (2) Treasure: None. | 60 | A metallic smell assails your nostrils. Encounter: Kobolds (13) Treasure: None. |