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| 1 | There is a trickle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 2 | A metallic smell assails your nostrils. Treasure: 300sp. | 3 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. |
| 4 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Dwarves (4) Treasure: As per monster type. | 5 | There is a torn leather boot here. Treasure: 600sp, 20gp. | 6 | The air here is very hot. There is a cracked flask here. Encounter: Acolytes (5) Treasure: As per monster type. |
| 7 | There is a small puddle of water here. Treasure: 500sp. | 8 | 9 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. | |
| 10 | A strong updraft blows through this area. There is a putrid smell coming from something nearby. Trap: Fog: Looks like poison gas, but harmless. | 11 | A slight breeze blows through this area. There is a bent copper coin lying here. | 12 | Trap: Fog: Looks like poison gas, but harmless. |
| 13 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are food scraps scattered here. | 14 | There is a torn leather boot here. | 15 | Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the ceiling here. Trap: Fog: Looks like poison gas, but harmless. |
| 16 | 17 | This area smells faintly of urine. There is a trickle of water here. | 18 | A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Skeletons (5) Treasure: As per monster type. | |
| 19 | Encounter: Dwarves (1) Treasure: As per monster type. | 20 | This area is covered in cobwebs. | 21 | |
| 22 | 23 | A slight, damp breeze blows through this area. | 24 | It is foggy here, making it difficult to see. Trap: Poison gas: Save vs. Poison or die. | |
| 25 | This area smells faintly of urine. Trap: Poison gas: Save vs. Poison or die. | 26 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. | 27 | There are cracks in the wall here. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. |
| 28 | There is a slimy coating on the floor here. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 29 | There is a mold growing here. | 30 | A strong, moaning wind blows through this area. Encounter: Bandits (4) Treasure: As per monster type. |
| 31 | A slight, damp breeze blows through this area. | 32 | An acrid smell assails your nostrils. Treasure: 500sp, 40gp. | 33 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 34 | A slight, damp breeze blows through this area. | 35 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Encounter: Sprites (12) Treasure: As per monster type. | 36 | |
| 37 | There is a rusted spike here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 | It is misty here. Encounter: Spiders, Crab (4) Treasure: None. | 39 | A slight breeze blows through this area. This area is very dusty. |
| 40 | A slight, damp breeze blows through this area. Encounter: Spiders, Crab (1) Treasure: None. | 41 | A strong, moaning wind blows through this area. Encounter: Kobolds (14) Treasure: None. | 42 | |
| 43 | This area smells faintly of urine. There are fungi growing here. | 44 | This area smells faintly of urine. | 45 | A strong, moaning wind blows through this area. There is a pile of dung here. Encounter: Dwarves (3) Treasure: None. |
| 46 | 47 | 48 | Encounter: Beetles, Fire (2) Treasure: None. | ||
| 49 | The air here is very cold. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a small puddle of water here. | 50 | 51 | This area has a pleasant, earthy smell. Encounter: Snakes, Cobra (1) Treasure: None. | |
| 52 | There is water dripping here. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 53 | A strong, gusting wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. | 54 | Treasure: 300sp. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp. Encounter: Orcs (4) Treasure: As per monster type. | 56 | This area is covered in rubble and dirt. | 57 | This area is covered in cobwebs. |
| 58 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 59 | A chlorine-like smell assails your nostrils. This area is very dusty. Encounter: Traders (8) Treasure: As per monster type. | 60 | A slight breeze blows through this area. This area is very dusty. |
| 61 | A metallic smell assails your nostrils. There is a candle stub here. | 62 | Encounter: Halflings (14) Treasure: As per monster type. | 63 | Encounter: Goblins (8) Treasure: None. |
| 64 | There is a badly dented helmet here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 65 | A strong downdraft blows through this area. Encounter: Killer Bees (10) Treasure: As per monster type. | 66 | This area is very dusty. Encounter: Bandits (6) Treasure: As per monster type. |
| 67 | 68 | Encounter: Sprites (3) Treasure: None. | 69 | This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | |
| 70 | A strong, gusting wind blows through this area. There is a small puddle of water here. |