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1 | It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 2 | A slight, damp breeze blows through this area. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 3 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. |
4 | There is a mold growing here. Treasure: 300sp. | 5 | There are cracks in the wall here. | 6 | This area is covered in cobwebs. |
7 | A cold air current blows through this area. There are bits of fur and hair scattered around here. Encounter: Bandits (8) Treasure: As per monster type. | 8 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Encounter: Kobolds (8) Treasure: As per monster type. | 9 | This area has a pleasant, earthy smell. |
10 | There is a large puddle of water here. | 11 | There is a putrid smell coming from something nearby. There is a pile of dung here. | 12 | A slight breeze blows through this area. The remnants of a rope are here, rotten. Treasure: 200sp, 50gp. |
13 | 14 | 15 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Treasure: 200sp. | ||
16 | The air here is very cold. This area smells faintly of urine. There is a slimy coating on the ceiling here. | 17 | Guano covers this area. | 18 | A strong wind blows through this area. |
19 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a pile of dung here. | 20 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Stirges (3) Treasure: None. | 21 | This area smells faintly of manure. This area is very dusty. |
22 | There is a torch stub here. Encounter: Orcs (4) Treasure: As per monster type. | 23 | This area smells faintly of urine. Treasure: 400sp, 60gp. | 24 | The smell of ozone assails your nostrils. It is misty here. There is a badly dented helmet here. |
25 | A strong wind blows through this area. There is a broken pole here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | 27 | There is a slimy coating on the ceiling here. Encounter: Green Slimes (2) Treasure: As per monster type. | |
28 | The air here smells of smoke. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | There is a slimy coating on the ceiling here. Encounter: Kobolds (13) Treasure: None. | 30 | There is a putrid smell coming from something nearby. Treasure: 400sp, 60gp. |
31 | A strong, moaning wind blows through this area. Encounter: Halflings (8) Treasure: As per monster type. | 32 | The air here is very cold. | 33 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Encounter: Spiders, Crab (2) Treasure: None. |
34 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Trap: Fog: Looks like poison gas, but harmless. | 35 | This area is covered in cobwebs. Encounter: Orcs (6) Treasure: As per monster type. | 36 | A strong, moaning wind blows through this area. |
37 | A slight, damp breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | A strong, moaning wind blows through this area. | 39 | There are sticks scattered here. |
40 | This area smells faintly of manure. There are cracks in the ceiling here. Treasure: 500sp, 60gp. | 41 | Treasure: 400sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 42 | There is a broken pole here. |
43 | It is foggy here, making it difficult to see. Encounter: Gnomes (2) Treasure: None. | 44 | There is a torch stub here. | 45 | This area has a pleasant, earthy smell. There is a slimy coating on the floor here. |
46 | The air here is very hot. This area smells of rotting vegetation. This area is very dusty. | 47 | There is a rusted spike here. | 48 | The air here smells of smoke. The wall here is damp. |
49 | There is a putrid smell coming from something nearby. Encounter: Gnomes (3) Treasure: As per monster type. | 50 | There are sticks scattered here. | 51 | |
52 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | Treasure: 400sp, 1 magic item. | 54 | A strong, moaning wind blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
55 | Encounter: Green Slimes (2) Treasure: None. | 56 | The air here is very cold. | 57 | A strong wind blows through this area. The wall here is damp. |
58 | A chlorine-like smell assails your nostrils. This area is very dusty. | 59 | 60 | Fog gathers and swirls on the floor, concealing it. The ceiling here is damp. | |
61 | A strong, moaning wind blows through this area. Treasure: 500sp, 60gp. | 62 | 63 | The air here is very cold. This area is covered in rubble and dirt. Encounter: Halflings (7) Treasure: None. | |
64 | This area has a pleasant, earthy smell. There is a corroded chain here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 65 | The air here is very hot. A haze of smoke hangs in the air. This area is very dusty. | 66 | Encounter: Wolves (11) Treasure: As per monster type. |
67 | There is a corroded chain here. Encounter: Stirges (10) Treasure: None. | 68 | A slight breeze blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (8) Treasure: None. | 69 | |
70 | Treasure: 100sp, 10gp. | 71 | The air here is very hot. Encounter: Halflings (15) Treasure: None. | 72 | |
73 | A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 74 | This area is covered in cobwebs. | 75 | The air here is very hot. This area smells of rotting vegetation. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
76 | There is a rusted spike here. | 77 | 78 | ||
79 |