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| 1 | 2 | The air here is very cold. Encounter: Orcs (8) Treasure: As per monster type. | 3 | The air here is very cold. There is a large puddle of water here. | |
| 4 | This area smells of rotting vegetation. Encounter: Dwarves (6) Treasure: None. | 5 | This area has a stale, fetid smell. There is a badly dented helmet here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | |
| 7 | The air here is very hot. There is a salty, wet smell to this area. This area is very dusty. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 8 | There is a salty, wet smell to this area. There is a pile of dung here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 9 | This area has a pleasant, earthy smell. |
| 10 | This area is covered in cobwebs. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 11 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are cracks in the ceiling here. Treasure: 300sp. | 12 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here. |
| 13 | There is a large puddle of water here. | 14 | Trap: Poison gas: Save vs. Poison or die. | 15 | This area is covered in cobwebs. Treasure: 400sp. |
| 16 | There is a pile of rags here. Encounter: Acolytes (3) Treasure: None. | 17 | An acrid smell assails your nostrils. Treasure: 200sp, 60gp. | 18 | A strong updraft blows through this area. There is a trickle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 19 | 20 | It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | A strong updraft blows through this area. Treasure: 500sp, 50gp. | |
| 22 | 23 | There are cracks in the ceiling here. Encounter: Gnomes (5) Treasure: As per monster type. | 24 | Encounter: Traders (4) Treasure: As per monster type. | |
| 25 | This area has a stale, fetid smell. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 26 | There is a pile of dung here. | 27 | A gusting breeze blows through this area. There is water dripping here. |
| 28 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 29 | There is a mold growing here. Encounter: Spiders, Crab (1) Treasure: None. | 30 | The air here is very cold. Encounter: Skeletons (7) Treasure: As per monster type. |
| 31 | 32 | A cold air current blows through this area. | 33 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. Encounter: Wolves (7) Treasure: None. | |
| 34 | Encounter: Beetles, Fire (4) Treasure: None. | 35 | There are cracks in the wall here. Encounter: Acolytes (6) Treasure: None. | 36 | A strong downdraft blows through this area. This area is covered in cobwebs. Encounter: Gnomes (1) Treasure: None. |
| 37 | 38 | The air here is very cold. An acrid smell assails your nostrils. There are fungi growing here. | 39 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | |
| 40 | There are cracks in the floor here. | 41 | A strong wind blows through this area. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 42 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are cracks in the floor here. |
| 43 | A strong wind blows through this area. It is foggy here, making it difficult to see. | 44 | Encounter: Shrews, Giant (10) Treasure: None. | 45 | Guano covers this area. Treasure: 200sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 46 | A metallic smell assails your nostrils. There are bones scattered here. | 47 | A metallic smell assails your nostrils. Treasure: 600sp. | 48 | This area smells faintly of urine. Encounter: Halflings (11) Treasure: None. |
| 49 | 50 | There is a pile of ashes here. Encounter: Bandits (4) Treasure: As per monster type. | 51 | ||
| 52 | There is water dripping here. Encounter: Traders (6) Treasure: As per monster type. | 53 | 54 | The air here is very hot. This area smells faintly of manure. | |
| 55 | A slight updraft blows through this area. This area smells of rotting vegetation. There is a torch stub here. | 56 | The air here is very hot. There is a cracked hammer head here. | 57 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | The air here is very hot. This area smells of rotting vegetation. | 59 | 60 | ||
| 61 | Your nostrils are overwhelmed by a sulphurous smell. | 62 | It is foggy here, making it difficult to see. | 63 | There is a salty, wet smell to this area. There is a small puddle of water here. Encounter: Killer Bees (9) Treasure: None. |
| 64 | This area smells faintly of manure. There is a pile of dung here. | 65 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 66 | A strong, gusting wind blows through this area. There is a pile of rags here. |
| 67 | A strong wind blows through this area. | 68 | The air here is very cold. There is a broken arrow here. | 69 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a small puddle of water here. |
| 70 | A strong, moaning wind blows through this area. There is a slimy coating on the wall here. | 71 | A metallic smell assails your nostrils. The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | A strong updraft blows through this area. A chlorine-like smell assails your nostrils. |
| 73 | This area is covered in cobwebs. Encounter: Bandits (6) Treasure: None. | 74 | This area has a pleasant, earthy smell. | 75 | |
| 76 | A metallic smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 77 | This area smells faintly of urine. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | A strong, gusting wind blows through this area. This area smells of rotting vegetation. |
| 79 | The wall here is damp. Encounter: Skeletons (3) Treasure: None. | 80 | A slight downdraft blows through this area. | 81 | A strong, gusting wind blows through this area. |
| 82 | A chlorine-like smell assails your nostrils. |