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| 1 | A strong wind blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 2 | Encounter: Killer Bees (2) Treasure: None. | 3 | |
| 4 | 5 | 6 | There is a pile of dung here. Encounter: Gnomes (2) Treasure: As per monster type. | ||
| 7 | This area smells faintly of manure. A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. | 8 | A slight, damp breeze blows through this area. The air here smells of smoke. | 9 | This area is covered in cobwebs. Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 10 | There is a salty, wet smell to this area. | 11 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (1) Treasure: None. |
| 13 | There is a pile of dung here. Encounter: Halflings (14) Treasure: None. | 14 | The air here is very cold. This area has a stale, fetid smell. There are dry leaves and twigs scattered here. | 15 | A haze of smoke hangs in the air. Treasure: 600sp, 10gp. |
| 16 | There is a broken arrow here. Trap: Poison gas: Save vs. Poison or die. | 17 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. Encounter: Gnomes (5) Treasure: As per monster type. | 18 | There is a pile of ashes here. Treasure: 600sp, 30gp. |
| 19 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Wolves (7) Treasure: None. | 20 | This area has a stale, fetid smell. Encounter: Spiders, Crab (4) Treasure: None. | 21 | A slight downdraft blows through this area. There is a pile of dung here. |
| 22 | This area has a stale, fetid smell. Guano covers this area. Encounter: Halflings (14) Treasure: None. | 23 | A slight breeze blows through this area. There is a torch stub here. Encounter: Sprites (10) Treasure: None. | 24 | There is a rusted spike here. |
| 25 | A cold air current blows through this area. | 26 | Encounter: Spiders, Crab (4) Treasure: None. | 27 | This area smells of rotting vegetation. Treasure: 400sp, 40gp. |
| 28 | A strong, moaning wind blows through this area. This area smells faintly of manure. | 29 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 30 | A slight downdraft blows through this area. There are sticks scattered here. Encounter: Acolytes (1) Treasure: None. |
| 31 | Encounter: Acolytes (2) Treasure: As per monster type. | 32 | There are cracks in the ceiling here. Encounter: Wolves (8) Treasure: As per monster type. | 33 | Encounter: Halflings (9) Treasure: None. |
| 34 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are cracks in the wall here. Encounter: Skeletons (8) Treasure: As per monster type. | 35 | There are rotting wood pieces here. Encounter: Gnomes (4) Treasure: None. | 36 | |
| 37 | This area has a stale, fetid smell. There is a splintered club here. | 38 | There is a cracked flask here. | 39 | Encounter: Goblins (4) Treasure: None. |
| 40 | The smell of ozone assails your nostrils. Encounter: Gnomes (5) Treasure: As per monster type. | 41 | A slight breeze blows through this area. It is misty here. There is a broken sword blade here. Treasure: 400sp. | 42 | There is a slimy coating on the ceiling here. Encounter: Wolves (4) Treasure: As per monster type. |
| 43 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. There is a pile of rags here. Treasure: 500sp, 60gp. | 44 | It is foggy here, making it difficult to see. | 45 | A strong wind blows through this area. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 46 | There is a bent and rusted iron bar here. | 47 | Pottery shards are scattered here. | 48 | |
| 49 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Trap: Poison gas: Save vs. Poison or die. | 50 | A cold air current blows through this area. This area is covered in cobwebs. Encounter: Dwarves (4) Treasure: As per monster type. | 51 | This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 52 | The smell of ozone assails your nostrils. There are cracks in the wall here. | 53 | There are fungi growing here. Treasure: 100sp. | 54 | There are dry leaves and twigs scattered here. Treasure: 500sp, 20gp. |
| 55 | This area is covered in cobwebs. Encounter: Orcs (5) Treasure: None. | 56 | This area is very dusty. | 57 | A slight breeze blows through this area. This area is covered in cobwebs. |
| 58 | There is a broken bottle here. Encounter: Green Slimes (3) Treasure: As per monster type. | 59 | This area smells faintly of manure. Encounter: Dwarves (3) Treasure: As per monster type. | 60 | Treasure: 200sp, 60gp. Trap: Illusion of monsters: Killer Bees (4) |
| 61 | A slight updraft blows through this area. A haze of smoke hangs in the air. | 62 | This area has a pleasant, earthy smell. There is a broken pole here. | 63 | A slight updraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a mold growing here. |
| 64 | There is a pile of dung here. | 65 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | There is a putrid smell coming from something nearby. There is a pile of dung here. |
| 67 | A cold air current blows through this area. There is a large puddle of water here. Encounter: Lizards, Gecko (3) Treasure: None. | 68 |