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| 1 | There is a salty, wet smell to this area. The wall here is damp. Treasure: 200sp, 50gp. | 2 | There are rotting wood pieces here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 3 | A slight breeze blows through this area. Encounter: Bandits (7) Treasure: As per monster type. |
| 4 | 5 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | There are rotting wood pieces here. Treasure: 100sp. | |
| 7 | A slight, damp breeze blows through this area. Encounter: Snakes, Cobra (6) Treasure: None. | 8 | 9 | This area has a stale, fetid smell. There is a broken sword blade here. Encounter: Traders (4) Treasure: None. | |
| 10 | 11 | Encounter: Bandits (1) Treasure: As per monster type. | 12 | There is a blunt javelin head here. Treasure: 500sp, 30gp, 2 gems. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 13 | A strong updraft blows through this area. This area smells of rotting vegetation. Encounter: Goblins (5) Treasure: None. | 14 | The air here smells of smoke. There is a cracked hammer head here. Encounter: Goblins (8) Treasure: None. | 15 | The air here smells of smoke. Treasure: 300sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 16 | There are dry leaves and twigs scattered here. | 17 | This area is covered in cobwebs. | 18 | A cold air current blows through this area. There are cracks in the ceiling here. Encounter: Lizards, Gecko (1) Treasure: None. |
| 19 | Treasure: 500sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 20 | A haze of smoke hangs in the air. There are rotting wood pieces here. Treasure: 500sp. Trap: Illusion of monsters: Wolves (7) | 21 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Acolytes (5) Treasure: As per monster type. |
| 22 | This area has a pleasant, earthy smell. | 23 | Fog gathers and swirls on the floor, concealing it. | 24 | A slight downdraft blows through this area. There is a blunt javelin head here. Treasure: 400sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 25 | Encounter: Kobolds (9) Treasure: As per monster type. | 26 | Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (2) Treasure: None. | 27 | A strong wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 28 | A gusting breeze blows through this area. There is a broken sword blade here. | 29 | A gusting breeze blows through this area. | 30 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. |
| 31 | This area smells faintly of manure. There are rotting wood pieces here. Encounter: Green Slimes (1) Treasure: As per monster type. | 32 | This area is covered in cobwebs. Treasure: 200sp, 1 gems. | 33 | This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Acolytes (8) Treasure: None. |
| 34 | This area smells faintly of manure. Encounter: Lizards, Gecko (3) Treasure: None. | 35 | There is a torn sack here. | 36 | This area smells of rotting vegetation. There are bits of fur and hair scattered around here. |
| 37 | There are rotting wood pieces here. Encounter: Gnomes (5) Treasure: None. | 38 | Treasure: 600sp, 30gp. | 39 | There are dry leaves and twigs scattered here. Encounter: Gnomes (1) Treasure: None. |
| 40 | The wall here is damp. | 41 | There is a salty, wet smell to this area. This area is covered in cobwebs. | 42 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 43 | A cold air current blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (11) Treasure: None. | 44 | A strong wind blows through this area. This area has a pleasant, earthy smell. | 45 | This area has a pleasant, earthy smell. There is a broken sword blade here. Encounter: Gnomes (5) Treasure: None. |
| 46 | The smell of ozone assails your nostrils. Encounter: Orcs (8) Treasure: As per monster type. | 47 | The air here smells of smoke. | 48 | It is foggy here, making it difficult to see. |
| 49 | Trap: Poison gas: Save vs. Poison or die. | 50 | There is a broken bottle here. Treasure: 600sp, 10gp. | 51 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Trap: Fog: Looks like poison gas, but harmless. |
| 52 | There are wax drippings here. | 53 | Trap: Fog: Looks like poison gas, but harmless. | 54 | Your nostrils are overwhelmed by a sulphurous smell. |
| 55 | Encounter: Green Slimes (3) Treasure: As per monster type. | 56 | The air here smells of smoke. The wall here is damp. | 57 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a pile of dung here. |
| 58 | Treasure: 300sp, 20gp. | 59 | A strong wind blows through this area. This area smells faintly of manure. | 60 | There is a blunt javelin head here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. |
| 61 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 62 | A gusting breeze blows through this area. There is a bent copper coin lying here. | 63 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a slimy coating on the ceiling here. |
| 64 | 65 | There is a pile of ashes here. Encounter: Kobolds (11) Treasure: None. | 66 | There are fungi growing here. Encounter: Lizards, Gecko (2) Treasure: None. | |
| 67 | 68 | There are cracks in the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 69 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 70 | There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 71 | The hilt of a broken dagger is lying here. | 72 | It is foggy here, making it difficult to see. There is a bent copper coin lying here. Encounter: Orcs (8) Treasure: As per monster type. |
| 73 | There is a pile of rags here. | 74 | The smell of ozone assails your nostrils. | 75 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a pile of straw here. |
| 76 | There is a pile of dung here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 77 | This area has a stale, fetid smell. Treasure: 400sp, 40gp, 1 gems. | 78 | A cold air current blows through this area. This area has a pleasant, earthy smell. There are bones scattered here. Treasure: 500sp, 30gp. |