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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Lonely Depths of Mystery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very cold. There is a putrid smell coming from something nearby. There is a broken sword blade here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
2There is a badly dented helmet here.

Encounter: Acolytes (6)
Treasure: None.
3This area is very dusty.

 
4A gusting breeze blows through this area. There is a blunt javelin head here.

5Your nostrils are overwhelmed by a sulphurous smell.

6

Encounter: Halflings (10)
Treasure: None.
 
7An acrid smell assails your nostrils. There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8A metallic smell assails your nostrils. There is a pile of dung here.

Treasure: 200sp.
9Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (1)
Treasure: As per monster type.
 
10A cold air current blows through this area. The wall here is damp.

11There is a broken bottle here.

Encounter: Goblins (4)
Treasure: None.
12A slight updraft blows through this area. There is a pile of rags here.

Encounter: Halflings (12)
Treasure: None.
 
13A strong, moaning wind blows through this area. This area is covered in rubble and dirt.

14This area smells faintly of manure. A haze of smoke hangs in the air. There is a torn leather boot here.

15A slight updraft blows through this area. There is a corroded chain here.

Treasure: 200sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
16There is a salty, wet smell to this area. There is a pile of straw here.

17A gusting breeze blows through this area. There is a broken pole here.

18A slight breeze blows through this area.

Treasure: 200sp, 50gp.
 
19This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
20A gusting breeze blows through this area. A metallic smell assails your nostrils.

21This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 300sp.
 
22

Encounter: Kobolds (7)
Treasure: None.
23A slight breeze blows through this area. There are dry leaves and twigs scattered here.

24

 
25

26

Encounter: Wolves (5)
Treasure: None.
27

 
28A cold air current blows through this area.

29It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Orcs (5)
Treasure: None.
30A haze of dust hangs in the air. There is a large puddle of water here.

 
31This area smells faintly of urine.

Trap: Fog: Looks like poison gas, but harmless.
32

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33

 
34Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Killer Bees (3)
Treasure: As per monster type.
35There are scratches on the wall here.

Encounter: Dwarves (1)
Treasure: None.
36This area has a pleasant, earthy smell. There is a broken bottle here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
37The air here is very hot. There is a pick handle here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Encounter: Spiders, Crab (2)
Treasure: None.
39The air here is very hot. It is misty here.

 
40A cold air current blows through this area.

41Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.

Encounter: Gnomes (5)
Treasure: None.
42A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

 
43There is a salty, wet smell to this area. There is a bent and rusted iron bar here.

Encounter: Orcs (2)
Treasure: As per monster type.
44This area smells faintly of manure.

45

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
46

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
47A slight, damp breeze blows through this area.

Encounter: Shrews, Giant (1)
Treasure: None.
48A strong, moaning wind blows through this area.

 
49A metallic smell assails your nostrils. The remnants of a rope are here, rotten.

50This area smells faintly of manure.

51There is a broken arrow here.

Encounter: Skeletons (6)
Treasure: None.
 
52There is a mold growing here.

53There is a salty, wet smell to this area.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
54

Encounter: Halflings (12)
Treasure: None.
 
55A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
56A haze of smoke hangs in the air. There is a torch stub here.

57The air here is very hot. There is a salty, wet smell to this area. There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
 
58This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
59A cold air current blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Skeletons (7)
Treasure: None.
60This area has a stale, fetid smell.

 
61The air here is very hot.

62This area is covered in cobwebs.

63A slight breeze blows through this area. This area has a stale, fetid smell. There is a badly dented helmet here.

Trap: Poison gas: Save vs. Poison or die.
 
64There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
65Teeth and fangs are scattered here.

Treasure: 600sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
66This area has a pleasant, earthy smell.

 
67

68A slight, damp breeze blows through this area.

Encounter: Sprites (10)
Treasure: None.
69There is a slimy coating on the ceiling here.

 
70

Treasure: 300sp, 4 gems.
71There are rotting wood pieces here.

72The wall here is damp.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
73There is a pile of ashes here.

74

75A strong downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 600sp.
Trap: Illusion of monsters: Killer Bees (9)
 
76A strong, moaning wind blows through this area. This area smells faintly of manure. The hilt of a broken dagger is lying here.

Encounter: Orcs (6)
Treasure: None.
77

78This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Acolytes (6)
Treasure: None.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf