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| 1 | Guano covers this area. Encounter: Sprites (9) Treasure: As per monster type. | 2 | This area has a stale, fetid smell. Encounter: Beetles, Fire (8) Treasure: None. | 3 | A strong wind blows through this area. |
| 4 | The air here is very hot. This area smells faintly of manure. This area is covered in rubble and dirt. | 5 | This area is covered in rubble and dirt. Encounter: Halflings (13) Treasure: As per monster type. | 6 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. Encounter: Acolytes (3) Treasure: None. |
| 7 | Trap: Fog: Looks like poison gas, but harmless. | 8 | Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | Treasure: 600sp. |
| 10 | A slight breeze blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. There is a pile of rags here. Treasure: 300sp. | 11 | 12 | This area has a pleasant, earthy smell. | |
| 13 | There is a slimy coating on the wall here. | 14 | This area is covered in cobwebs. Treasure: 300sp, 10gp. | 15 | Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 16 | There is a torn sack here. Encounter: Kobolds (11) Treasure: None. | 17 | A haze of smoke hangs in the air. There is a trickle of water here. Encounter: Orcs (2) Treasure: As per monster type. | 18 | The hilt of a broken dagger is lying here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 19 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. | 20 | It is foggy here, making it difficult to see. This area is very dusty. | 21 | |
| 22 | A metallic smell assails your nostrils. Pottery shards are scattered here. Encounter: Beetles, Fire (1) Treasure: None. | 23 | A strong updraft blows through this area. This area has a pleasant, earthy smell. There is a small puddle of water here. Encounter: Traders (1) Treasure: None. | 24 | The air here is very hot. This area is covered in cobwebs. Encounter: Traders (6) Treasure: None. |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 30gp, 5 gems. Trap: Poison snake: 1 hit dice. | 26 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is very dusty. Treasure: 500sp, 40gp. | 27 | |
| 28 | The air here smells of smoke. It is misty here. There is water dripping here. Encounter: Orcs (4) Treasure: None. | 29 | The air here smells of smoke. A haze of smoke hangs in the air. Encounter: Traders (1) Treasure: As per monster type. | 30 | Encounter: Green Slimes (1) Treasure: None. |
| 31 | 32 | Encounter: Traders (4) Treasure: None. | 33 | ||
| 34 | 35 | The air here is very hot. It is misty here. There are dry leaves and twigs scattered here. Encounter: Wolves (10) Treasure: As per monster type. | 36 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 37 | There is a rusted spike here. | 38 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 39 | This area smells faintly of urine. There is a broken bottle here. |
| 40 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a broken sword blade here. Encounter: Dwarves (6) Treasure: As per monster type. | 41 | This area smells of rotting vegetation. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 42 | |
| 43 | A gusting breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 44 | A strong, moaning wind blows through this area. Treasure: 200sp, 10gp, 5 jewelry. | 45 | Encounter: Orcs (8) Treasure: As per monster type. |
| 46 | This area smells faintly of manure. Encounter: Halflings (16) Treasure: None. | 47 | There is a putrid smell coming from something nearby. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | Encounter: Dwarves (4) Treasure: None. |
| 49 | Treasure: 500sp, 40gp. | 50 | A strong, moaning wind blows through this area. | 51 | A strong, moaning wind blows through this area. The air here smells of smoke. There are bones scattered here. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. |
| 52 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 53 | The hilt of a broken dagger is lying here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 54 | The air here smells of smoke. Encounter: Acolytes (5) Treasure: As per monster type. |
| 55 | A slight updraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 56 | Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 57 | |
| 58 | There is a large puddle of water here. Encounter: Beetles, Fire (3) Treasure: None. | 59 | Encounter: Acolytes (1) Treasure: As per monster type. | 60 | |
| 61 | The air here is very cold. It is foggy here, making it difficult to see. Encounter: Halflings (12) Treasure: None. | 62 | Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 63 | This area has a pleasant, earthy smell. There is a pile of ashes here. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 64 | A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. There is a candle stub here. Encounter: Dwarves (2) Treasure: None. | 65 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. Trap: Fog: Looks like poison gas, but harmless. | 66 | A slight updraft blows through this area. This area has a pleasant, earthy smell. There is a rusted spike here. Encounter: Bandits (8) Treasure: None. |
| 67 | This area smells faintly of manure. There is a pile of straw here. | 68 | Encounter: Green Slimes (1) Treasure: As per monster type. | 69 | A cold air current blows through this area. |
| 70 | An acrid smell assails your nostrils. | 71 | The air here is very hot. There are food scraps scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | A haze of smoke hangs in the air. There is a broken bottle here. |
| 73 | There is a salty, wet smell to this area. | 74 | The air here is very hot. Encounter: Orcs (5) Treasure: None. | 75 | A slight updraft blows through this area. There is a mold growing here. |
| 76 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 77 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Green Slimes (4) Treasure: None. | 78 | The air here smells of smoke. This area is very dusty. Treasure: 600sp, 20gp. |
| 79 | Treasure: 500sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |