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| 1 | A slight breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a broken arrow here. | 2 | This area smells faintly of manure. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 3 | A strong downdraft blows through this area. |
| 4 | This area is very dusty. Encounter: Traders (6) Treasure: None. | 5 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. | 6 | This area has a pleasant, earthy smell. The remnants of a rope are here, rotten. |
| 7 | It is misty here. There is a cracked flask here. Encounter: Skeletons (12) Treasure: None. | 8 | A strong downdraft blows through this area. Encounter: Wolves (11) Treasure: None. | 9 | This area smells faintly of urine. A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 10 | This area has a stale, fetid smell. There is a small puddle of water here. Trap: Fog: Looks like poison gas, but harmless. | 11 | It is foggy here, making it difficult to see. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 12 | It is foggy here, making it difficult to see. |
| 13 | This area has a pleasant, earthy smell. Teeth and fangs are scattered here. Encounter: Shrews, Giant (9) Treasure: None. | 14 | The air here is very hot. The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Lizards, Gecko (3) Treasure: None. | 15 | |
| 16 | There are bones scattered here. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 17 | The air here is very hot. There is a putrid smell coming from something nearby. There is water dripping here. | 18 | A metallic smell assails your nostrils. Encounter: Spiders, Crab (3) Treasure: None. |
| 19 | The air here is very cold. This area smells faintly of manure. Encounter: Dwarves (6) Treasure: As per monster type. | 20 | 21 | This area smells faintly of manure. | |
| 22 | 23 | The smell of ozone assails your nostrils. There are bits of fur and hair scattered around here. Encounter: Gnomes (1) Treasure: As per monster type. | 24 | A strong, moaning wind blows through this area. This area is very dusty. | |
| 25 | A slight downdraft blows through this area. | 26 | There is a slimy coating on the floor here. Encounter: Sprites (9) Treasure: None. | 27 | |
| 28 | Treasure: 200sp, 3 jewelry. | 29 | This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here. | 30 | A gusting breeze blows through this area. There is a broken pole here. Treasure: 200sp. Trap: Illusion of monsters: Bandits (4) |
| 31 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 32 | The air here is very hot. There is a broken bottle here. | 33 | A chlorine-like smell assails your nostrils. Encounter: Acolytes (8) Treasure: None. |
| 34 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is dried blood here. Treasure: 300sp, 20gp. | 35 | A strong updraft blows through this area. There is water dripping here. | 36 | This area has a stale, fetid smell. There is a large puddle of water here. |
| 37 | This area smells faintly of urine. There is dried blood here. | 38 | There is a corroded chain here. | 39 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. Encounter: Orcs (4) Treasure: As per monster type. |
| 40 | There is a broken arrow here. Treasure: 400sp. | 41 | 42 | There is a pile of rags here. Encounter: Snakes, Cobra (6) Treasure: None. | |
| 43 | It is foggy here, making it difficult to see. Encounter: Sprites (12) Treasure: None. | 44 | The air here is very hot. The smell of ozone assails your nostrils. Encounter: Gnomes (4) Treasure: As per monster type. | 45 | The air here is very hot. There are cracks in the floor here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 46 | A haze of smoke hangs in the air. There is a pile of ashes here. | 47 | A slight, damp breeze blows through this area. There is a pile of ashes here. | 48 | A gusting breeze blows through this area. Treasure: 600sp. Trap: Illusion of monsters: Spiders, Crab (3) |
| 49 | The air here is very hot. A metallic smell assails your nostrils. The wall here is damp. | 50 | A strong downdraft blows through this area. This area is covered in cobwebs. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 51 | The air here is very cold. This area has a stale, fetid smell. Treasure: 100sp. |
| 52 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 53 | A cold air current blows through this area. There are cracks in the ceiling here. | 54 | The air here smells of smoke. |
| 55 | The smell of ozone assails your nostrils. The wall here is damp. Encounter: Green Slimes (3) Treasure: None. | 56 | A haze of smoke hangs in the air. | 57 | There is water dripping here. |
| 58 | The air here is very hot. This area is covered in cobwebs. Treasure: 600sp, 40gp. | 59 | There are several small stones here. | 60 | There are sticks scattered here. Encounter: Goblins (4) Treasure: None. |
| 61 | 62 | It is foggy here, making it difficult to see. There are food scraps scattered here. | 63 | The air here smells of smoke. It is misty here. | |
| 64 | The ceiling here is damp. Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 65 | Encounter: Skeletons (8) Treasure: None. | 66 | Encounter: Acolytes (6) Treasure: None. |
| 67 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 68 | The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Green Slimes (4) Treasure: None. | 69 | It is misty here. There is a large puddle of water here. |
| 70 | There is a small puddle of water here. | 71 | A gusting breeze blows through this area. Encounter: Beetles, Fire (4) Treasure: None. | 72 | A strong wind blows through this area. This area smells faintly of manure. Encounter: Lizards, Gecko (2) Treasure: None. |
| 73 | Encounter: Halflings (9) Treasure: As per monster type. | 74 | This area smells faintly of urine. There are rotting wood pieces here. | 75 | This area smells of rotting vegetation. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 76 | This area smells faintly of urine. Encounter: Green Slimes (1) Treasure: As per monster type. | 77 | The air here is very hot. This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. | 78 | This area is covered in cobwebs. Encounter: Goblins (7) Treasure: As per monster type. |
| 79 | 80 | This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. |