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| 1 | Encounter: Killer Bees (6) Treasure: None. | 2 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 3 | A slight breeze blows through this area. There is a mold growing here. Encounter: Wolves (8) Treasure: As per monster type. |
| 4 | A slight breeze blows through this area. There is water dripping here. | 5 | Treasure: 200sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 6 | A strong, moaning wind blows through this area. There is a bent and rusted iron bar here. Encounter: Wolves (9) Treasure: As per monster type. |
| 7 | Treasure: 200sp. | 8 | It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | There is a broken sword blade here. |
| 10 | It is foggy here, making it difficult to see. | 11 | This area is covered in cobwebs. | 12 | Treasure: 100sp. |
| 13 | Fog gathers and swirls on the floor, concealing it. | 14 | The air here is very cold. A metallic smell assails your nostrils. Encounter: Sprites (9) Treasure: None. | 15 | This area has a stale, fetid smell. This area is very dusty. Encounter: Acolytes (2) Treasure: As per monster type. |
| 16 | A haze of dust hangs in the air. | 17 | A haze of smoke hangs in the air. There is a trickle of water here. | 18 | The air here is very hot. There is a pile of ashes here. |
| 19 | A cold air current blows through this area. This area is covered in cobwebs. Encounter: Skeletons (7) Treasure: None. | 20 | It is foggy here, making it difficult to see. Treasure: 500sp, 20gp. Trap: Illusion of monsters: Beetles, Fire (5) | 21 | The ceiling here is damp. |
| 22 | 23 | 24 | The air here is very hot. | ||
| 25 | 26 | There is a small puddle of water here. Encounter: Stirges (5) Treasure: None. | 27 | It is misty here. Treasure: 400sp, 10gp. | |
| 28 | A cold air current blows through this area. There are cracks in the floor here. | 29 | There are cracks in the ceiling here. | 30 | |
| 31 | A strong, moaning wind blows through this area. There is a trickle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 32 | A slight breeze blows through this area. This area is very dusty. | 33 | A cold air current blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Treasure: 400sp, 30gp. |
| 34 | There is a mold growing here. Encounter: Green Slimes (2) Treasure: None. | 35 | A slight, damp breeze blows through this area. This area smells faintly of manure. Treasure: 400sp. | 36 | Teeth and fangs are scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 37 | 38 | Your nostrils are overwhelmed by a sulphurous smell. There are fungi growing here. | 39 | A cold air current blows through this area. There is a bent and rusted iron bar here. | |
| 40 | The air here smells of smoke. | 41 | The air here smells of smoke. | 42 | A cold air current blows through this area. Encounter: Stirges (4) Treasure: None. |
| 43 | This area is covered in cobwebs. | 44 | This area is covered in cobwebs. | 45 | A slight breeze blows through this area. Teeth and fangs are scattered here. |
| 46 | There are cracks in the floor here. Treasure: 200sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 47 | A slight downdraft blows through this area. This area has a stale, fetid smell. | 48 | This area smells of rotting vegetation. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Halflings (5) Treasure: None. | 50 | A slight downdraft blows through this area. This area is covered in rubble and dirt. Encounter: Goblins (6) Treasure: None. | 51 | The ceiling here is damp. Encounter: Acolytes (2) Treasure: As per monster type. |
| 52 | This area has a stale, fetid smell. There is a cracked hammer head here. | 53 | There is a pile of straw here. Encounter: Dwarves (1) Treasure: None. | 54 | |
| 55 | A slight downdraft blows through this area. | 56 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. | 57 | Encounter: Acolytes (2) Treasure: As per monster type. |
| 58 | This area smells of rotting vegetation. There is a bent copper coin lying here. Encounter: Dwarves (4) Treasure: As per monster type. | 59 | A cold air current blows through this area. The air here smells of smoke. There is water dripping here. Encounter: Kobolds (7) Treasure: As per monster type. | 60 | A strong wind blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. Encounter: Wolves (10) Treasure: None. |
| 61 | There are dry leaves and twigs scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | There is a pick handle here. Encounter: Gnomes (3) Treasure: As per monster type. | 63 | The air here smells of smoke. |
| 64 | There are rotting wood pieces here. | 65 | Treasure: 500sp, 1 magic item. | 66 | A cold air current blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 67 | This area smells faintly of urine. Encounter: Kobolds (10) Treasure: None. | 68 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 69 | Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 70 | Guano covers this area. | 71 | A slight, damp breeze blows through this area. Treasure: 200sp. | 72 | |
| 73 | There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 74 | 75 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. The wall here is damp. | |
| 76 | Encounter: Shrews, Giant (9) Treasure: None. | 77 | There is a putrid smell coming from something nearby. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | The air here is very hot. A metallic smell assails your nostrils. The wall here is damp. |
| 79 | A haze of smoke hangs in the air. Treasure: 400sp, 40gp. Trap: Poison snake: 1 hit dice. | 80 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. | 81 | There is a slimy coating on the ceiling here. |
| 82 | This area is covered in rubble and dirt. | 83 | There is a putrid smell coming from something nearby. | 84 | This area has a pleasant, earthy smell. There are cracks in the ceiling here. Encounter: Sprites (10) Treasure: None. |
| 85 | Treasure: 100sp, 60gp. Trap: Illusion of monsters: Gnomes (5) | 86 | This area smells of rotting vegetation. Encounter: Bandits (2) Treasure: None. | 87 | This area has a pleasant, earthy smell. There is a pile of ashes here. |
| 88 | This area has a pleasant, earthy smell. The wall here is damp. | 89 | A gusting breeze blows through this area. | 90 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt. |
| 91 | This area smells faintly of urine. There is dried blood here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 92 | The smell of ozone assails your nostrils. This area is very dusty. |