User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ebon Pits

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A chlorine-like smell assails your nostrils.

Encounter: Green Slimes (3)
Treasure: None.
2The air here is very hot.

3This area has a stale, fetid smell.

Encounter: Sprites (7)
Treasure: As per monster type.
 
4This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Stirges (3)
Treasure: None.
5This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6The air here is very cold. There are cracks in the wall here.

Encounter: Wolves (12)
Treasure: None.
 
7

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
8There are bones scattered here.

9There is water dripping here.

Encounter: Orcs (5)
Treasure: None.
 
10There are rotting wood pieces here.

11The smell of ozone assails your nostrils.

12

Treasure: 200sp.
 
13A strong wind blows through this area. There is a bent copper coin lying here.

Treasure: 300sp, 50gp.
14A slight breeze blows through this area. This area is very dusty.

15

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
16A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a blunt javelin head here.

17A strong, gusting wind blows through this area. This area smells of rotting vegetation.

18There is water dripping here.

Encounter: Kobolds (13)
Treasure: As per monster type.
 
19The air here is very hot. There is water dripping here.

20It is foggy here, making it difficult to see.

Encounter: Orcs (2)
Treasure: None.
21A strong, moaning wind blows through this area. The air here smells of smoke.

 
22

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
23The air here is very hot. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
24The air here is very cold. There is a trickle of water here.

 
25The air here is very cold. There is a small puddle of water here.

Encounter: Green Slimes (4)
Treasure: None.
26

Trap: Poison gas: Save vs. Poison or die.
27The wall here is damp.

Encounter: Killer Bees (3)
Treasure: None.
 
28A chlorine-like smell assails your nostrils.

29This area smells faintly of manure.

30The air here is very hot.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
31There is a trickle of water here.

Treasure: 200sp, 40gp.
32A slight breeze blows through this area.

33

Treasure: 600sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
34

Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
35The air here is very hot. This area is covered in cobwebs.

Encounter: Killer Bees (8)
Treasure: None.
36There are cracks in the floor here.

 
37This area is covered in cobwebs.

38There is a large puddle of water here.

39This area smells faintly of urine.

 
40The remnants of a rope are here, rotten.

41It is misty here.

42There is a putrid smell coming from something nearby. There are several small stones here.

 
43There is a large puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
44A strong updraft blows through this area. This area smells faintly of urine. There is a small puddle of water here.

Encounter: Traders (2)
Treasure: None.
45This area smells faintly of manure. There are scratches on the wall here.

 
46A slight updraft blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. There are cracks in the wall here.

47This area has a pleasant, earthy smell.

Treasure: 200sp.
48This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here.

 
49There are sticks scattered here.

Encounter: Gnomes (1)
Treasure: As per monster type.
50

51A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a blunt javelin head here.

 
52A gusting breeze blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53A strong, moaning wind blows through this area.

54The hilt of a broken dagger is lying here.

Treasure: 200sp.
 
55There is a salty, wet smell to this area.

56There is a broken pole here.

57A chlorine-like smell assails your nostrils. This area is very dusty.

 
58There is a mold growing here.

Treasure: 500sp, 20gp.
59

Treasure: 400sp.
Trap: Illusion of monsters: Wolves (8)
60A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

 
61There are bones scattered here.

Encounter: Goblins (8)
Treasure: As per monster type.
62A slight updraft blows through this area. There are sticks scattered here.

63A metallic smell assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
64A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

65Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 50gp.
66

Encounter: Acolytes (6)
Treasure: As per monster type.
 
67A strong, moaning wind blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
68

Encounter: Green Slimes (1)
Treasure: As per monster type.
69A slight updraft blows through this area. The smell of ozone assails your nostrils. There is a pile of dung here.

 
70This area has a pleasant, earthy smell.

71There is water dripping here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf