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| 1 | A cold air current blows through this area. The wall here is damp. Encounter: Acolytes (4) Treasure: None. | 2 | The ceiling here is damp. Encounter: Killer Bees (1) Treasure: As per monster type. | 3 | Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 4 | The air here smells of smoke. There is a bent and rusted iron bar here. | 5 | Treasure: 100sp, 20gp. | 6 | A slight, damp breeze blows through this area. This area smells faintly of manure. |
| 7 | There is a pile of dung here. Encounter: Dwarves (2) Treasure: As per monster type. | 8 | There is water dripping here. Encounter: Acolytes (7) Treasure: None. | 9 | This area has a pleasant, earthy smell. |
| 10 | It is foggy here, making it difficult to see. | 11 | It is foggy here, making it difficult to see. There are cracks in the ceiling here. | 12 | There is a slimy coating on the floor here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 13 | 14 | The air here is very hot. This area is very dusty. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 15 | ||
| 16 | The air here smells of smoke. There are bits of fur and hair scattered around here. Encounter: Killer Bees (2) Treasure: As per monster type. | 17 | The air here is very hot. It is foggy here, making it difficult to see. There is water dripping here. Treasure: 300sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 18 | A slight breeze blows through this area. This area smells faintly of urine. There is a small puddle of water here. Encounter: Green Slimes (3) Treasure: None. |
| 19 | Treasure: 300sp, 20gp. Trap: Poison snake: 1 hit dice. | 20 | This area has a stale, fetid smell. There is a mold growing here. Encounter: Halflings (9) Treasure: None. | 21 | There is a putrid smell coming from something nearby. |
| 22 | There is a salty, wet smell to this area. | 23 | This area smells of rotting vegetation. Treasure: 600sp. | 24 | A cold air current blows through this area. There is a putrid smell coming from something nearby. |
| 25 | This area has a stale, fetid smell. It is misty here. | 26 | This area smells of rotting vegetation. There is water dripping here. Treasure: 200sp, 6 jewelry. | 27 | There is a putrid smell coming from something nearby. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 28 | Encounter: Green Slimes (1) Treasure: As per monster type. | 29 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (6) Treasure: None. | 30 | The air here is very hot. There is a slimy coating on the wall here. |
| 31 | A metallic smell assails your nostrils. | 32 | There is a putrid smell coming from something nearby. There is water dripping here. Encounter: Stirges (8) Treasure: None. | 33 | It is foggy here, making it difficult to see. |
| 34 | There is water dripping here. | 35 | There is a small puddle of water here. Encounter: Kobolds (8) Treasure: None. | 36 | |
| 37 | The air here is very hot. This area smells faintly of manure. It is foggy here, making it difficult to see. There is a slimy coating on the floor here. Encounter: Halflings (8) Treasure: As per monster type. | 38 | Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here. Encounter: Snakes, Cobra (6) Treasure: None. | 39 | There are rotting wood pieces here. |
| 40 | There are bits of fur and hair scattered around here. | 41 | It is foggy here, making it difficult to see. There are rotting wood pieces here. | 42 | A slight updraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | A slight breeze blows through this area. The air here smells of smoke. There is a pile of ashes here. | 44 | There is a small puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 45 | A strong, moaning wind blows through this area. |
| 46 | A strong downdraft blows through this area. Encounter: Spiders, Crab (2) Treasure: None. | 47 | There is water dripping here. Encounter: Orcs (2) Treasure: As per monster type. | 48 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 49 | 50 | 51 | |||
| 52 | There is a putrid smell coming from something nearby. Encounter: Green Slimes (3) Treasure: None. | 53 | A slight, damp breeze blows through this area. | 54 | Treasure: 100sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 55 | A cold air current blows through this area. There is a putrid smell coming from something nearby. | 56 | The air here is very hot. This area has a stale, fetid smell. There are sticks scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 57 | The air here is very hot. There is a pile of rags here. |
| 58 | A strong updraft blows through this area. Treasure: 100sp. | 59 | The air here is very hot. The air here smells of smoke. There are bones scattered here. | 60 | |
| 61 | This area is covered in cobwebs. Treasure: 500sp, 60gp. | 62 | There is a trickle of water here. Encounter: Lizards, Gecko (1) Treasure: None. | 63 | Treasure: 500sp. |
| 64 | Treasure: 300sp, 10gp. | 65 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | This area has a pleasant, earthy smell. There are cracks in the wall here. |