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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Misplaced Labyrinth of the Underworld

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are several small stones here.

Trap: Fog: Looks like poison gas, but harmless.
2This area smells faintly of urine. There is a small puddle of water here.

3

Encounter: Sprites (9)
Treasure: As per monster type.
 
4It is foggy here, making it difficult to see. There are cracks in the ceiling here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
5There is water dripping here.

Encounter: Dwarves (4)
Treasure: None.
6

 
7A slight downdraft blows through this area.

Treasure: 600sp, 20gp.
Trap: Poison snake: 1 hit dice.
8This area smells of rotting vegetation. There is a pile of ashes here.

Treasure: 400sp.
9The smell of ozone assails your nostrils. This area is very dusty.

Treasure: 600sp, 50gp.
 
10

11A strong wind blows through this area.

12

 
13

Trap: Poison gas: Save vs. Poison or die.
14The air here is very hot. There is a pile of rags here.

15This area has a stale, fetid smell. There is a pile of dung here.

Encounter: Orcs (7)
Treasure: As per monster type.
 
16This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

17The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.

18

Encounter: Orcs (5)
Treasure: As per monster type.
 
19There are bits of fur and hair scattered around here.

20This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

 
22A strong wind blows through this area.

Encounter: Acolytes (3)
Treasure: None.
23A slight downdraft blows through this area.

24This area has a pleasant, earthy smell.

 
25Fog gathers and swirls on the floor, concealing it.

26This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Bandits (2)
Treasure: None.
27Teeth and fangs are scattered here.

 
28A slight, damp breeze blows through this area. A metallic smell assails your nostrils. There are fungi growing here.

29A strong, gusting wind blows through this area. There is a rusted spike here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
30A cold air current blows through this area. There is a broken sword blade here.

Encounter: Orcs (4)
Treasure: As per monster type.
 
31Fog gathers and swirls on the floor, concealing it.

32A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
33This area is covered in cobwebs.

 
34A cold air current blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Acolytes (6)
Treasure: None.
35

Treasure: 200sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
36The air here is very hot. This area is very dusty.

 
37This area has a pleasant, earthy smell.

38A gusting breeze blows through this area.

Treasure: 400sp, 20gp.
39There is a putrid smell coming from something nearby.

 
40A haze of smoke hangs in the air.

41The remnants of a rope are here, rotten.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
42A strong wind blows through this area.

 
43This area smells faintly of manure. There are rotting wood pieces here.

44Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

45A cold air current blows through this area. A haze of smoke hangs in the air. There is a bent copper coin lying here.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
46A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Encounter: Goblins (2)
Treasure: None.
47

48A strong, moaning wind blows through this area. There are rotting wood pieces here.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
49

50The remnants of a rope are here, rotten.

51This area smells of rotting vegetation. It is foggy here, making it difficult to see.

 
52Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

53A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

54

Encounter: Wolves (4)
Treasure: As per monster type.
 
55A strong updraft blows through this area. This area smells faintly of manure. There is a pile of straw here.

Encounter: Kobolds (15)
Treasure: None.
56There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 100sp, 10gp.
57

 
58

59This area is covered in rubble and dirt.

60This area is covered in cobwebs.

 
61There is a large puddle of water here.

Encounter: Acolytes (2)
Treasure: As per monster type.
62There is a putrid smell coming from something nearby.

Encounter: Traders (2)
Treasure: None.
63The air here is very cold. A metallic smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
64

Encounter: Bandits (7)
Treasure: As per monster type.
65A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Encounter: Lizards, Gecko (1)
Treasure: None.
66

 
67

68Your nostrils are overwhelmed by a sulphurous smell.

69This area has a stale, fetid smell.

 
70There is a mold growing here.

71The air here is very cold. This area smells faintly of manure. There is water dripping here.

72An acrid smell assails your nostrils. This area is covered in cobwebs.

Treasure: 100sp, 5 gems.
 
73There is a candle stub here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
74This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
75

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
76A strong wind blows through this area. There is a mold growing here.

Encounter: Kobolds (15)
Treasure: As per monster type.
77There is a cracked hammer head here.

Encounter: Kobolds (11)
Treasure: As per monster type.
78This area is covered in rubble and dirt.

Trap: Fog: Looks like poison gas, but harmless.
 
79A cold air current blows through this area. A haze of smoke hangs in the air. There are cracks in the wall here.

Encounter: Halflings (5)
Treasure: None.
80

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
81This area smells of rotting vegetation. There are scratches on the wall here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf