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| 1 | 2 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. | 3 | The air here is very cold. It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 4 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | This area is covered in cobwebs. | 6 | A strong updraft blows through this area. The wall here is damp. |
| 7 | There is a blunt javelin head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | This area smells faintly of manure. Guano covers this area. | 9 | A cold air current blows through this area. There are sticks scattered here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Kobolds (5) Treasure: As per monster type. | 11 | A strong wind blows through this area. There is a bent and rusted iron bar here. Encounter: Bandits (4) Treasure: None. | 12 | This area smells faintly of manure. There is a splintered club here. |
| 13 | The air here is very cold. It is foggy here, making it difficult to see. Encounter: Goblins (4) Treasure: As per monster type. | 14 | There is a slimy coating on the ceiling here. Encounter: Bandits (5) Treasure: None. | 15 | |
| 16 | A strong, gusting wind blows through this area. The wall here is damp. | 17 | There is water dripping here. | 18 | This area has a stale, fetid smell. Treasure: 100sp, 30gp. |
| 19 | A cold air current blows through this area. This area has a stale, fetid smell. Encounter: Shrews, Giant (6) Treasure: None. | 20 | There is a small puddle of water here. Encounter: Traders (5) Treasure: None. | 21 | This area smells faintly of urine. Encounter: Traders (1) Treasure: None. |
| 22 | Encounter: Wolves (8) Treasure: None. | 23 | It is foggy here, making it difficult to see. | 24 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here. Encounter: Skeletons (7) Treasure: None. |
| 25 | There is a torch stub here. | 26 | A gusting breeze blows through this area. This area has a stale, fetid smell. Guano covers this area. | 27 | There is a mold growing here. Encounter: Killer Bees (10) Treasure: None. |
| 28 | Treasure: 500sp. | 29 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | The smell of ozone assails your nostrils. There is a slimy coating on the wall here. |
| 31 | There is a candle stub here. Encounter: Traders (2) Treasure: As per monster type. | 32 | A gusting breeze blows through this area. The smell of ozone assails your nostrils. This area is covered in rubble and dirt. Encounter: Killer Bees (5) Treasure: None. | 33 | The air here is very hot. |
| 34 | There is a putrid smell coming from something nearby. | 35 | There is a salty, wet smell to this area. Encounter: Traders (6) Treasure: As per monster type. | 36 | |
| 37 | Encounter: Traders (7) Treasure: As per monster type. | 38 | There is a cracked flask here. Treasure: 100sp, 60gp. | 39 | Treasure: 500sp. |
| 40 | A strong downdraft blows through this area. Encounter: Orcs (7) Treasure: As per monster type. | 41 | Encounter: Kobolds (8) Treasure: None. | 42 | A cold air current blows through this area. This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 44 | Encounter: Green Slimes (2) Treasure: None. | 45 | Encounter: Wolves (8) Treasure: None. |
| 46 | It is foggy here, making it difficult to see. There are cracks in the wall here. Treasure: 500sp, 40gp. | 47 | A chlorine-like smell assails your nostrils. There are wax drippings here. | 48 | It is misty here. |
| 49 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Encounter: Green Slimes (4) Treasure: As per monster type. | 50 | There are sticks scattered here. | 51 | Fog gathers and swirls on the floor, concealing it. |
| 52 | An acrid smell assails your nostrils. It is misty here. Trap: Poison gas: Save vs. Poison or die. | 53 | A cold air current blows through this area. | 54 | The air here is very hot. A metallic smell assails your nostrils. A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 55 | An acrid smell assails your nostrils. The wall here is damp. | 56 | This area smells of rotting vegetation. This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 57 | There is a blunt javelin head here. Trap: Poison gas: Save vs. Poison or die. |
| 58 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Acolytes (3) Treasure: As per monster type. | 59 | The air here is very cold. There is a slimy coating on the wall here. Encounter: Wolves (7) Treasure: None. | 60 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 400sp. |
| 61 | 62 | The air here smells of smoke. | 63 | This area smells faintly of manure. There are cracks in the ceiling here. Encounter: Orcs (5) Treasure: None. | |
| 64 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The wall here is damp. Encounter: Sprites (11) Treasure: As per monster type. | 65 | A slight breeze blows through this area. This area smells faintly of urine. Encounter: Sprites (11) Treasure: As per monster type. | 66 | There is a bent and rusted iron bar here. |
| 67 | A cold air current blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. | 68 | There is water dripping here. | 69 | An acrid smell assails your nostrils. |
| 70 |