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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Bloodstained Vault

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Dwarves (5)
Treasure: As per monster type.
2A slight breeze blows through this area. The ceiling here is damp.

Encounter: Kobolds (7)
Treasure: None.
3The wall here is damp.

Encounter: Dwarves (5)
Treasure: None.
 
4A slight, damp breeze blows through this area.

5The air here is very cold. This area has a pleasant, earthy smell.

6A strong wind blows through this area. A metallic smell assails your nostrils.

 
7

8This area is covered in cobwebs.

9

Treasure: 100sp, 20gp.
 
10It is foggy here, making it difficult to see.

11There is water dripping here.

Treasure: 100sp.
12This area smells of rotting vegetation. The wall here is damp.

Treasure: 500sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
13A metallic smell assails your nostrils.

Encounter: Killer Bees (5)
Treasure: As per monster type.
14This area smells faintly of urine. There is a splintered club here.

Encounter: Goblins (7)
Treasure: None.
15There is a putrid smell coming from something nearby.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
16This area smells faintly of urine.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17The smell of ozone assails your nostrils.

Treasure: 400sp, 60gp.
18The air here smells of smoke.

 
19The air here smells of smoke. There is a pile of dung here.

20There are rotting wood pieces here.

21The smell of ozone assails your nostrils.

Treasure: 100sp, 30gp.
Trap: Illusion of monsters: Kobolds (12)
 
22This area has a pleasant, earthy smell.

Encounter: Green Slimes (3)
Treasure: None.
23A strong, moaning wind blows through this area.

Encounter: Bandits (6)
Treasure: None.
24There are sticks scattered here.

Encounter: Bandits (1)
Treasure: As per monster type.
 
25A gusting breeze blows through this area.

Treasure: 400sp, 30gp.
26

Trap: Poison gas: Save vs. Poison or die.
27A cold air current blows through this area. A haze of smoke hangs in the air.

 
28This area has a pleasant, earthy smell. There is a broken sword blade here.

29There is a bent copper coin lying here.

Encounter: Halflings (6)
Treasure: As per monster type.
30It is misty here.

Treasure: 600sp, 30gp.
 
31A cold air current blows through this area.

32A slight breeze blows through this area. It is misty here.

33There are rotting wood pieces here.

Encounter: Stirges (2)
Treasure: As per monster type.
 
34The ceiling here is damp.

35There is a broken sword blade here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
36Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here.

 
37

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
38A cold air current blows through this area.

39There is a pile of ashes here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
40This area smells of rotting vegetation. There is a trickle of water here.

41There is water dripping here.

42A slight, damp breeze blows through this area.

Encounter: Kobolds (7)
Treasure: None.
 
43The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
44A metallic smell assails your nostrils.

45There is water dripping here.

Encounter: Bandits (4)
Treasure: As per monster type.
 
46There is a putrid smell coming from something nearby.

Encounter: Dwarves (6)
Treasure: As per monster type.
47The air here is very hot.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48A cold air current blows through this area. It is misty here. There is a corroded chain here.

 
49The air here is very hot. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
50

Encounter: Gnomes (3)
Treasure: As per monster type.
51

 
52This area has a stale, fetid smell.

Treasure: 100sp, 10gp.
Trap: Illusion of monsters: Green Slimes (2)
53This area is covered in cobwebs.

Encounter: Acolytes (6)
Treasure: As per monster type.
54

Encounter: Goblins (6)
Treasure: None.
 
55A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56The air here is very hot.

57A strong wind blows through this area. The smell of ozone assails your nostrils.

Treasure: 500sp.
 
58

59Guano covers this area.

Encounter: Lizards, Gecko (2)
Treasure: None.
60A slight, damp breeze blows through this area. There is a mold growing here.

 
61The air here is very hot. There are sticks scattered here.

Encounter: Snakes, Cobra (3)
Treasure: None.
62Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

63There is a putrid smell coming from something nearby. There are fungi growing here.

Encounter: Traders (3)
Treasure: None.
 
64This area smells faintly of manure. This area is covered in cobwebs.

65

66

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
67

Encounter: Bandits (8)
Treasure: None.
68

Encounter: Skeletons (10)
Treasure: None.
69This area smells of rotting vegetation. This area is very dusty.

 
70

71Fog gathers and swirls on the floor, concealing it.

72A slight downdraft blows through this area. This area smells faintly of manure. There are rotting wood pieces here.

Treasure: 600sp.
 
73A slight breeze blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

74A strong wind blows through this area. This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
75There are bones scattered here.

 
76

Encounter: Halflings (12)
Treasure: As per monster type.
77A cold air current blows through this area.

Encounter: Orcs (4)
Treasure: As per monster type.
78A strong wind blows through this area.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf