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| 1 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (3) Treasure: As per monster type. | 2 | This area smells of rotting vegetation. | 3 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here. Encounter: Acolytes (8) Treasure: As per monster type. |
| 4 | The air here is very cold. It is misty here. Treasure: 600sp. | 5 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | The air here is very hot. This area has a pleasant, earthy smell. This area is covered in cobwebs. |
| 7 | There is a torn sack here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here. Encounter: Traders (1) Treasure: As per monster type. | 9 | There is a broken bottle here. |
| 10 | The wall here is damp. Encounter: Dwarves (3) Treasure: None. | 11 | The air here is very cold. Guano covers this area. | 12 | Encounter: Kobolds (11) Treasure: As per monster type. |
| 13 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There are sticks scattered here. | 14 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (10) Treasure: As per monster type. | 15 | The ceiling here is damp. Encounter: Traders (7) Treasure: None. |
| 16 | Guano covers this area. Encounter: Gnomes (1) Treasure: As per monster type. | 17 | This area smells faintly of manure. This area is very dusty. Treasure: 400sp, 3 jewelry. Trap: Poison needle: Save vs. Poison or die. | 18 | The air here is very hot. This area is covered in cobwebs. Treasure: 100sp, 40gp. |
| 19 | A strong wind blows through this area. There is a bent and rusted iron bar here. Encounter: Traders (6) Treasure: None. | 20 | An acrid smell assails your nostrils. Guano covers this area. Trap: Fog: Looks like poison gas, but harmless. | 21 | There are cracks in the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 22 | A metallic smell assails your nostrils. Pottery shards are scattered here. | 23 | 24 | A slight updraft blows through this area. There are sticks scattered here. Treasure: 500sp, 10gp. | |
| 25 | It is misty here. | 26 | A strong, gusting wind blows through this area. There is a mold growing here. | 27 | Encounter: Lizards, Gecko (1) Treasure: None. |
| 28 | Teeth and fangs are scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 29 | A slight updraft blows through this area. There is a cracked hammer head here. | 30 | This area has a stale, fetid smell. There is a broken sword blade here. Treasure: 600sp. Trap: Poison snake: 1 hit dice. |
| 31 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. | 32 | Encounter: Traders (4) Treasure: As per monster type. | 33 | A strong, moaning wind blows through this area. There is a trickle of water here. |
| 34 | A haze of dust hangs in the air. | 35 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 36 | A cold air current blows through this area. Trap: Poison gas: Save vs. Poison or die. |
| 37 | 38 | The air here is very hot. There is a trickle of water here. | 39 | This area is covered in cobwebs. | |
| 40 | 41 | The air here is very cold. This area is covered in rubble and dirt. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 42 | There is a putrid smell coming from something nearby. Encounter: Sprites (11) Treasure: As per monster type. | |
| 43 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. Encounter: Kobolds (10) Treasure: As per monster type. | 44 | There is a mold growing here. | 45 | A chlorine-like smell assails your nostrils. Treasure: 500sp, 40gp, 4 gems. |
| 46 | A strong wind blows through this area. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 47 | There is a pile of ashes here. Encounter: Lizards, Gecko (1) Treasure: None. | 48 | Encounter: Beetles, Fire (3) Treasure: None. |
| 49 | The air here is very hot. There are dry leaves and twigs scattered here. | 50 | This area smells of rotting vegetation. The wall here is damp. Treasure: 600sp, 40gp. | 51 | A slight breeze blows through this area. Encounter: Kobolds (7) Treasure: None. |
| 52 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Stirges (9) Treasure: As per monster type. | 53 | Encounter: Sprites (8) Treasure: As per monster type. | 54 | |
| 55 | The air here is very cold. There is a splintered club here. Treasure: 300sp. | 56 | Encounter: Halflings (12) Treasure: None. | 57 | The air here is very hot. A metallic smell assails your nostrils. Encounter: Acolytes (8) Treasure: None. |
| 58 | 59 | A slight breeze blows through this area. A haze of smoke hangs in the air. | 60 | This area has a pleasant, earthy smell. There is a badly dented helmet here. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 61 | Trap: Poison gas: Save vs. Poison or die. | 62 | The air here smells of smoke. | 63 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 64 | A cold air current blows through this area. Encounter: Kobolds (7) Treasure: As per monster type. | 65 | A gusting breeze blows through this area. A haze of dust hangs in the air. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 66 | There is a torn sack here. |
| 67 | There is a pick handle here. Trap: Poison gas: Save vs. Poison or die. | 68 | 69 | ||
| 70 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here. |