User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Misplaced Temple

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is water dripping here.

2The air here is very hot. There is a putrid smell coming from something nearby.

Treasure: 300sp, 10gp.
3

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4The wall here is damp.

Treasure: 200sp.
5The air here is very hot. There is a pile of dung here.

6There are cracks in the wall here.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
7The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a splintered club here.

8A cold air current blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
9

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
11A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. There is a broken sword blade here.

Trap: Poison gas: Save vs. Poison or die.
12There is a mold growing here.

 
13There is a candle stub here.

Treasure: 600sp, 10gp.
14This area smells faintly of manure.

Encounter: Acolytes (2)
Treasure: As per monster type.
15There is a trickle of water here.

 
16

17This area has a stale, fetid smell. This area is covered in rubble and dirt.

Treasure: 200sp, 40gp.
18There is water dripping here.

 
19There are food scraps scattered here.

20This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Orcs (8)
Treasure: None.
21A haze of dust hangs in the air. There is water dripping here.

Treasure: 600sp, 50gp.
 
22A strong wind blows through this area. There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
23This area smells of rotting vegetation.

24This area smells of rotting vegetation.

Encounter: Shrews, Giant (7)
Treasure: None.
 
25The air here is very cold. There is a putrid smell coming from something nearby. There are cracks in the floor here.

26There is a rusted spike here.

27

Encounter: Lizards, Gecko (2)
Treasure: None.
 
28The smell of ozone assails your nostrils. There is a mold growing here.

29It is foggy here, making it difficult to see. There is a cracked hammer head here.

Encounter: Beetles, Fire (8)
Treasure: None.
30There are dry leaves and twigs scattered here.

 
31A strong wind blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
32A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33

Encounter: Orcs (4)
Treasure: None.
 
34

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
35Guano covers this area.

36A haze of smoke hangs in the air.

 
37There is a trickle of water here.

38The air here is very hot.

39A slight updraft blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
40It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42This area is covered in cobwebs.

Treasure: 500sp, 30gp.
 
43A haze of smoke hangs in the air.

44The air here is very hot.

Encounter: Halflings (9)
Treasure: None.
45Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

Treasure: 600sp.
 
46This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

Encounter: Kobolds (10)
Treasure: None.
47

Treasure: 100sp, 10gp.
48This area smells faintly of manure. A haze of smoke hangs in the air.

 
49A slight, damp breeze blows through this area. There is a large puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
50This area smells faintly of manure.

51A strong, moaning wind blows through this area. There is a pile of ashes here.

 
52The air here smells of smoke. There is a badly dented helmet here.

Encounter: Snakes, Cobra (3)
Treasure: None.
53A strong downdraft blows through this area. The air here smells of smoke. This area is covered in cobwebs.

54A metallic smell assails your nostrils. Guano covers this area.

 
55

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
56This area has a pleasant, earthy smell.

Encounter: Sprites (7)
Treasure: As per monster type.
57The air here is very hot. It is foggy here, making it difficult to see.

 
58This area smells faintly of manure. There is water dripping here.

Encounter: Acolytes (4)
Treasure: As per monster type.
59

Encounter: Wolves (7)
Treasure: As per monster type.
60The air here is very cold. This area smells faintly of manure. There is a torn sack here.

 
61

62A strong, gusting wind blows through this area.

63Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

 
64A strong, moaning wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Dwarves (6)
Treasure: As per monster type.
65The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here.

66The air here is very hot. There are wax drippings here.

 
67A strong wind blows through this area. There are bits of fur and hair scattered around here.

Treasure: 400sp.
68This area has a pleasant, earthy smell. A haze of dust hangs in the air.

Encounter: Wolves (10)
Treasure: As per monster type.
69Your nostrils are overwhelmed by a sulphurous smell.

 
70The air here is very cold.

Encounter: Goblins (3)
Treasure: As per monster type.
71A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf