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| 1 | A slight breeze blows through this area. Encounter: Gnomes (3) Treasure: None. | 2 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. | 3 | A slight, damp breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
| 4 | This area has a pleasant, earthy smell. Encounter: Killer Bees (4) Treasure: None. | 5 | There is a pile of ashes here. Encounter: Kobolds (8) Treasure: As per monster type. | 6 | There is a pile of rags here. Encounter: Lizards, Gecko (1) Treasure: None. |
| 7 | A slight breeze blows through this area. It is foggy here, making it difficult to see. | 8 | A slight breeze blows through this area. Encounter: Gnomes (4) Treasure: As per monster type. | 9 | The air here is very hot. There is a pile of dung here. Encounter: Gnomes (1) Treasure: None. |
| 10 | Treasure: 500sp, 30gp, 5 jewelry. | 11 | There are cracks in the ceiling here. Encounter: Goblins (5) Treasure: As per monster type. | 12 | This area has a pleasant, earthy smell. There is a large puddle of water here. |
| 13 | A cold air current blows through this area. A metallic smell assails your nostrils. | 14 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Encounter: Traders (4) Treasure: None. | 15 | This area has a pleasant, earthy smell. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 16 | 17 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Skeletons (8) Treasure: None. | 18 | A slight, damp breeze blows through this area. | |
| 19 | This area is covered in cobwebs. | 20 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. | 21 | Treasure: 200sp, 40gp. |
| 22 | A haze of smoke hangs in the air. There is a torn leather boot here. Encounter: Wolves (4) Treasure: None. | 23 | Encounter: Spiders, Crab (2) Treasure: None. | 24 | The air here is very cold. A haze of smoke hangs in the air. Treasure: 600sp. |
| 25 | There is a badly dented helmet here. Treasure: 600sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 26 | A slight breeze blows through this area. | 27 | There is a torn leather boot here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 28 | A chlorine-like smell assails your nostrils. | 29 | This area has a stale, fetid smell. Treasure: 400sp, 20gp. Trap: Illusion of monsters: Snakes, Cobra (1) | 30 | |
| 31 | The air here smells of smoke. Guano covers this area. | 32 | This area is covered in cobwebs. | 33 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There are cracks in the ceiling here. |
| 34 | There is a putrid smell coming from something nearby. Encounter: Skeletons (5) Treasure: As per monster type. | 35 | The air here is very cold. A haze of smoke hangs in the air. There are wax drippings here. | 36 | This area smells faintly of manure. |
| 37 | 38 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. | 39 | This area has a pleasant, earthy smell. | |
| 40 | This area smells faintly of manure. The hilt of a broken dagger is lying here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | A haze of smoke hangs in the air. | 42 | This area has a stale, fetid smell. There are food scraps scattered here. |
| 43 | Encounter: Sprites (10) Treasure: As per monster type. | 44 | The air here is very hot. A haze of smoke hangs in the air. There is a pile of rags here. | 45 | There are bones scattered here. |
| 46 | Encounter: Green Slimes (4) Treasure: None. | 47 | This area smells faintly of urine. There are bones scattered here. | 48 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Beetles, Fire (7) Treasure: None. |
| 49 | The air here smells of smoke. There is a pile of ashes here. Encounter: Bandits (6) Treasure: As per monster type. | 50 | A strong, moaning wind blows through this area. There is a mold growing here. Encounter: Skeletons (7) Treasure: None. | 51 | There is a pile of dung here. Encounter: Dwarves (4) Treasure: As per monster type. |
| 52 | This area smells faintly of manure. There are fungi growing here. | 53 | There are cracks in the floor here. | 54 | It is misty here. There is a cracked hammer head here. |
| 55 | A strong downdraft blows through this area. This area smells faintly of manure. | 56 | Treasure: 300sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 57 | There is a bent copper coin lying here. |
| 58 | Encounter: Gnomes (1) Treasure: None. | 59 | Encounter: Lizards, Gecko (3) Treasure: None. | 60 | |
| 61 | An acrid smell assails your nostrils. The remnants of a rope are here, rotten. | 62 | 63 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 64 | There is water dripping here. | 65 | There is a trickle of water here. Treasure: 600sp, 60gp. | 66 | There is a pile of ashes here. Encounter: Dwarves (6) Treasure: As per monster type. |
| 67 | 68 | The air here is very hot. | 69 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. There is a mold growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 70 | A gusting breeze blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a trickle of water here. Encounter: Spiders, Crab (4) Treasure: None. | 71 | A metallic smell assails your nostrils. There are sticks scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 73 | This area has a stale, fetid smell. There is a large puddle of water here. | 74 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (3) Treasure: None. | 75 | This area has a stale, fetid smell. |
| 76 | There is a mold growing here. Treasure: 100sp. | 77 | Treasure: 200sp, 20gp. | 78 | Encounter: Skeletons (7) Treasure: As per monster type. |
| 79 | The hilt of a broken dagger is lying here. | 80 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. | 81 | An acrid smell assails your nostrils. Encounter: Snakes, Cobra (6) Treasure: None. |
| 82 | This area has a pleasant, earthy smell. Encounter: Orcs (4) Treasure: As per monster type. | 83 | A strong, moaning wind blows through this area. | 84 | This area has a pleasant, earthy smell. Encounter: Green Slimes (2) Treasure: None. |
| 85 | This area smells faintly of manure. | 86 | There are cracks in the floor here. Encounter: Skeletons (4) Treasure: None. | 87 | There is a putrid smell coming from something nearby. The ceiling here is damp. |
| 88 | There is a mold growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 89 | A strong, gusting wind blows through this area. There are bits of fur and hair scattered around here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 90 | |
| 91 | A slight, damp breeze blows through this area. There is a slimy coating on the floor here. | 92 | This area smells of rotting vegetation. Encounter: Kobolds (9) Treasure: None. |