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| 1 | This area is covered in rubble and dirt. Encounter: Shrews, Giant (2) Treasure: As per monster type. | 2 | Teeth and fangs are scattered here. Encounter: Skeletons (11) Treasure: As per monster type. | 3 | This area smells of rotting vegetation. |
| 4 | A slight downdraft blows through this area. | 5 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | 6 | There is a salty, wet smell to this area. This area is very dusty. Encounter: Shrews, Giant (5) Treasure: As per monster type. |
| 7 | The air here is very hot. | 8 | 9 | A strong, moaning wind blows through this area. There are sticks scattered here. Treasure: 300sp, 10gp. | |
| 10 | This area smells faintly of manure. Treasure: 400sp, 50gp. | 11 | A haze of smoke hangs in the air. Encounter: Orcs (8) Treasure: As per monster type. | 12 | The air here is very cold. This area smells of rotting vegetation. There are fungi growing here. Trap: Fog: Looks like poison gas, but harmless. |
| 13 | The air here is very hot. | 14 | 15 | A slight breeze blows through this area. An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Treasure: 200sp, 60gp. Trap: Illusion of monsters: Goblins (6) | |
| 16 | There is a putrid smell coming from something nearby. | 17 | A metallic smell assails your nostrils. There is a pile of dung here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | A cold air current blows through this area. There are scratches on the wall here. Encounter: Dwarves (4) Treasure: None. |
| 19 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 20 | A strong wind blows through this area. There is a splintered club here. Encounter: Gnomes (4) Treasure: As per monster type. | 21 | A slight, damp breeze blows through this area. It is misty here. |
| 22 | This area has a pleasant, earthy smell. This area is very dusty. Encounter: Wolves (5) Treasure: None. | 23 | A strong wind blows through this area. There is a pile of rags here. | 24 | |
| 25 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is water dripping here. Treasure: 600sp, 50gp. | 26 | There is a corroded chain here. Treasure: 300sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 27 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 28 | There is water dripping here. | 29 | There is a pile of rags here. | 30 | |
| 31 | A strong wind blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 600sp. | 32 | Treasure: 300sp, 40gp. | 33 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. |
| 34 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 35 | Encounter: Beetles, Fire (8) Treasure: None. | 36 | It is misty here. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 37 | 38 | A strong, moaning wind blows through this area. There is dried blood here. | 39 | Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (2) Treasure: None. | |
| 40 | This area smells of rotting vegetation. Treasure: 200sp, 40gp. | 41 | Encounter: Kobolds (12) Treasure: As per monster type. | 42 | Guano covers this area. Encounter: Sprites (5) Treasure: As per monster type. |
| 43 | The air here is very cold. The smell of ozone assails your nostrils. Encounter: Sprites (12) Treasure: None. | 44 | It is foggy here, making it difficult to see. | 45 | This area smells faintly of manure. The hilt of a broken dagger is lying here. |
| 46 | This area has a stale, fetid smell. Encounter: Sprites (12) Treasure: None. | 47 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. Encounter: Dwarves (5) Treasure: As per monster type. | 48 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 49 | There is a putrid smell coming from something nearby. | 50 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. | 51 | This area smells faintly of manure. This area is covered in cobwebs. Treasure: 100sp. Trap: Poison snake: 1 hit dice. |
| 52 | A strong, moaning wind blows through this area. | 53 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is a small puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 54 | There is a large puddle of water here. |
| 55 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. Guano covers this area. | 56 | 57 | ||
| 58 | A cold air current blows through this area. Treasure: 500sp, 50gp. | 59 | There is a bent copper coin lying here. Encounter: Spiders, Crab (3) Treasure: None. | 60 | |
| 61 | The air here smells of smoke. There is a candle stub here. Encounter: Bandits (7) Treasure: As per monster type. | 62 | This area has a pleasant, earthy smell. There are cracks in the floor here. Encounter: Kobolds (6) Treasure: As per monster type. | 63 | |
| 64 | A metallic smell assails your nostrils. Encounter: Gnomes (6) Treasure: As per monster type. | 65 | There is a putrid smell coming from something nearby. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | Fog gathers and swirls on the floor, concealing it. |
| 67 | This area smells of rotting vegetation. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 68 | There is a putrid smell coming from something nearby. The wall here is damp. | 69 | The air here is very hot. This area smells faintly of urine. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |