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| 1 | A strong wind blows through this area. Encounter: Halflings (11) Treasure: As per monster type. | 2 | The air here is very hot. There are several small stones here. Treasure: 400sp. | 3 | The air here is very hot. This area smells faintly of urine. |
| 4 | There is a pile of ashes here. | 5 | A cold air current blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. Encounter: Snakes, Cobra (5) Treasure: None. |
| 7 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Treasure: 600sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 8 | There is a trickle of water here. Treasure: 600sp. | 9 | There are cracks in the wall here. |
| 10 | The air here is very cold. | 11 | A slight breeze blows through this area. This area has a pleasant, earthy smell. The ceiling here is damp. Encounter: Sprites (12) Treasure: As per monster type. | 12 | A strong updraft blows through this area. |
| 13 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the ceiling here. | 14 | Treasure: 300sp. | 15 | There is a putrid smell coming from something nearby. There are rotting wood pieces here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 16 | A cold air current blows through this area. This area smells faintly of manure. There is a pile of dung here. | 17 | There are cracks in the ceiling here. | 18 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 19 | It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 20 | This area smells faintly of urine. A haze of smoke hangs in the air. There is a cracked hammer head here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 21 | Pottery shards are scattered here. Encounter: Bandits (4) Treasure: As per monster type. |
| 22 | A slight, damp breeze blows through this area. Treasure: 500sp, 10gp. | 23 | The air here is very cold. There are bones scattered here. Encounter: Sprites (13) Treasure: As per monster type. | 24 | |
| 25 | A slight breeze blows through this area. There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | 26 | The air here is very hot. This area is covered in cobwebs. Encounter: Halflings (13) Treasure: As per monster type. | 27 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 10gp. |
| 28 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are bones scattered here. Treasure: 100sp, 50gp. | 29 | 30 | A gusting breeze blows through this area. There is water dripping here. | |
| 31 | The air here smells of smoke. It is foggy here, making it difficult to see. | 32 | A slight breeze blows through this area. The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here. | 33 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is a large puddle of water here. Encounter: Sprites (8) Treasure: None. |
| 34 | There is water dripping here. | 35 | 36 | This area has a stale, fetid smell. Encounter: Wolves (9) Treasure: None. | |
| 37 | Fog gathers and swirls on the floor, concealing it. Treasure: 100sp. Trap: Illusion of monsters: Skeletons (6) | 38 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. Encounter: Stirges (8) Treasure: As per monster type. | 39 | A slight breeze blows through this area. An acrid smell assails your nostrils. There is water dripping here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 40 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a mold growing here. | 41 | Encounter: Halflings (10) Treasure: None. | 42 | Encounter: Green Slimes (3) Treasure: As per monster type. |
| 43 | 44 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 45 | This area is covered in cobwebs. | |
| 46 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 47 | 48 | A strong, gusting wind blows through this area. There is water dripping here. | |
| 49 | Encounter: Beetles, Fire (6) Treasure: None. | 50 | There are sticks scattered here. | 51 | |
| 52 | 53 | 54 | |||
| 55 | 56 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 57 | The air here is very hot. This area smells of rotting vegetation. There are dry leaves and twigs scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 58 | A cold air current blows through this area. | 59 | Treasure: 100sp, 30gp. | 60 | A chlorine-like smell assails your nostrils. There are cracks in the ceiling here. |
| 61 | Encounter: Kobolds (8) Treasure: As per monster type. | 62 | A strong, moaning wind blows through this area. | 63 | Encounter: Beetles, Fire (5) Treasure: None. |
| 64 | There is a torch stub here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 65 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. | 66 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. |
| 67 | 68 | The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here. | 69 | It is foggy here, making it difficult to see. | |
| 70 | This area has a pleasant, earthy smell. Encounter: Acolytes (1) Treasure: None. | 71 | A strong, moaning wind blows through this area. There are sticks scattered here. Encounter: Skeletons (7) Treasure: As per monster type. | 72 | There are dry leaves and twigs scattered here. |
| 73 | The air here is very cold. The smell of ozone assails your nostrils. There are cracks in the wall here. Encounter: Gnomes (6) Treasure: None. | 74 | There is a broken arrow here. Trap: Poison gas: Save vs. Poison or die. | 75 | The air here smells of smoke. |
| 76 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 77 | A slight updraft blows through this area. This area has a stale, fetid smell. Encounter: Wolves (8) Treasure: None. |