![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | The air here is very hot. | 2 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a torch stub here. Encounter: Kobolds (8) Treasure: None. | 3 | There is a slimy coating on the ceiling here. Encounter: Stirges (4) Treasure: None. |
| 4 | This area smells faintly of manure. There is a trickle of water here. | 5 | This area smells faintly of manure. Encounter: Halflings (17) Treasure: None. | 6 | A cold air current blows through this area. There are bones scattered here. |
| 7 | A haze of dust hangs in the air. Treasure: 300sp. | 8 | Treasure: 300sp. Trap: Illusion of monsters: Bandits (1) | 9 | |
| 10 | This area is covered in cobwebs. | 11 | The air here smells of smoke. There is a bent copper coin lying here. Treasure: 400sp, 10gp. | 12 | Encounter: Acolytes (8) Treasure: None. |
| 13 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. | 14 | There are bones scattered here. | 15 | Treasure: 100sp. |
| 16 | Encounter: Stirges (10) Treasure: As per monster type. | 17 | A slight, damp breeze blows through this area. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 18 | Encounter: Goblins (7) Treasure: As per monster type. |
| 19 | There is a torch stub here. | 20 | This area smells faintly of manure. There is a pile of dung here. Encounter: Beetles, Fire (2) Treasure: None. | 21 | The wall here is damp. Trap: Poison gas: Save vs. Poison or die. |
| 22 | This area is covered in rubble and dirt. | 23 | The smell of ozone assails your nostrils. | 24 | It is foggy here, making it difficult to see. |
| 25 | 26 | The air here is very hot. | 27 | ||
| 28 | 29 | There are rotting wood pieces here. | 30 | There are dry leaves and twigs scattered here. | |
| 31 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 32 | There are cracks in the ceiling here. | 33 | A chlorine-like smell assails your nostrils. Treasure: 300sp, 30gp. |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Sprites (10) Treasure: As per monster type. | 35 | A slight downdraft blows through this area. | 36 | A haze of smoke hangs in the air. There is a broken sword blade here. Encounter: Kobolds (12) Treasure: None. |
| 37 | This area smells of rotting vegetation. Encounter: Stirges (8) Treasure: None. | 38 | This area is covered in cobwebs. Encounter: Wolves (9) Treasure: As per monster type. | 39 | This area has a stale, fetid smell. There is a cracked flask here. |
| 40 | This area has a stale, fetid smell. Encounter: Kobolds (8) Treasure: As per monster type. | 41 | The air here is very hot. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | There are fungi growing here. Treasure: 500sp. |
| 43 | Encounter: Lizards, Gecko (1) Treasure: None. | 44 | A gusting breeze blows through this area. | 45 | There is a slimy coating on the wall here. Encounter: Traders (7) Treasure: As per monster type. |
| 46 | 47 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. Encounter: Kobolds (11) Treasure: None. | 48 | The air here smells of smoke. The wall here is damp. | |
| 49 | This area smells of rotting vegetation. Encounter: Stirges (9) Treasure: None. | 50 | 51 | A cold air current blows through this area. There is a pick handle here. Encounter: Halflings (10) Treasure: As per monster type. | |
| 52 | This area is covered in cobwebs. Encounter: Sprites (6) Treasure: None. | 53 | 54 | A slight breeze blows through this area. There are cracks in the wall here. | |
| 55 | Trap: Fog: Looks like poison gas, but harmless. | 56 | 57 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. The wall here is damp. Treasure: 100sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | |
| 58 | The air here smells of smoke. A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | There is a pile of ashes here. Treasure: 400sp. | 60 | There are dry leaves and twigs scattered here. Encounter: Wolves (9) Treasure: As per monster type. |
| 61 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 62 | The air here smells of smoke. Encounter: Sprites (10) Treasure: None. | 63 | A cold air current blows through this area. |
| 64 | A slight breeze blows through this area. Encounter: Kobolds (11) Treasure: As per monster type. | 65 | There are fungi growing here. Encounter: Stirges (3) Treasure: As per monster type. | 66 | There is a putrid smell coming from something nearby. Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 67 | There is water dripping here. Encounter: Gnomes (4) Treasure: None. |