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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unspeakable Fane

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Your nostrils are overwhelmed by a sulphurous smell.

2A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Acolytes (1)
Treasure: As per monster type.
3A cold air current blows through this area.

 
4A strong, moaning wind blows through this area. There is a pile of rags here.

5A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

6

Encounter: Skeletons (6)
Treasure: None.
 
7

Encounter: Green Slimes (2)
Treasure: As per monster type.
8

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
9This area smells faintly of manure.

 
10

11This area has a pleasant, earthy smell.

Encounter: Traders (3)
Treasure: None.
12A strong updraft blows through this area.

 
13A strong, moaning wind blows through this area. There is a slimy coating on the floor here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
14A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
15This area has a pleasant, earthy smell.

 
16This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a slimy coating on the floor here.

Encounter: Sprites (11)
Treasure: As per monster type.
17A chlorine-like smell assails your nostrils.

18There are wax drippings here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
19A cold air current blows through this area.

20This area is covered in rubble and dirt.

21A slight, damp breeze blows through this area. This area smells of rotting vegetation.

Treasure: 200sp, 50gp.
 
22There is a torn sack here.

Encounter: Stirges (9)
Treasure: As per monster type.
23There is a putrid smell coming from something nearby.

Encounter: Sprites (9)
Treasure: None.
24A cold air current blows through this area.

Treasure: 400sp.
 
25

Encounter: Spiders, Crab (2)
Treasure: None.
26The smell of ozone assails your nostrils. This area is covered in rubble and dirt.

Encounter: Skeletons (9)
Treasure: None.
27

Encounter: Goblins (5)
Treasure: None.
 
28A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Kobolds (12)
Treasure: As per monster type.
29There is a salty, wet smell to this area.

Encounter: Halflings (6)
Treasure: None.
30A metallic smell assails your nostrils. There is a pile of dung here.

Encounter: Green Slimes (4)
Treasure: None.
 
31This area smells faintly of manure. A haze of smoke hangs in the air.

32This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Skeletons (8)
Treasure: None.
33

Encounter: Bandits (6)
Treasure: None.
 
34There is a torn sack here.

35A strong, gusting wind blows through this area. There is a pile of dung here.

Encounter: Beetles, Fire (8)
Treasure: None.
36A gusting breeze blows through this area. A haze of smoke hangs in the air.

 
37This area has a stale, fetid smell. There is a pile of ashes here.

38

39

Treasure: 400sp.
 
40

41

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
42

 
43The air here is very hot. The wall here is damp.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
44

45

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
46This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

47There are dry leaves and twigs scattered here.

Treasure: 600sp.
48

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49A strong downdraft blows through this area.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
50The air here is very hot.

51

 
52

53

54A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

 
55This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56

Encounter: Gnomes (1)
Treasure: As per monster type.
57A gusting breeze blows through this area. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
 
58

Encounter: Orcs (5)
Treasure: None.
59A strong, moaning wind blows through this area.

Treasure: 100sp.
60A metallic smell assails your nostrils.

 
61This area smells faintly of manure.

62A cold air current blows through this area. There are rotting wood pieces here.

63This area smells faintly of manure.

 
64This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Dwarves (5)
Treasure: None.
65This area is covered in cobwebs.

66

 
67This area smells of rotting vegetation.

68There are cracks in the floor here.

Trap: Fog: Looks like poison gas, but harmless.
69

 
70

Encounter: Bandits (1)
Treasure: As per monster type.
71This area has a stale, fetid smell.

72

Treasure: 300sp, 30gp.
 
73This area smells faintly of urine.

74This area is covered in rubble and dirt.

Encounter: Gnomes (2)
Treasure: None.
75A strong updraft blows through this area.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf