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1 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 2 | This area has a pleasant, earthy smell. There are several small stones here. Encounter: Acolytes (2) Treasure: None. | 3 | There are dry leaves and twigs scattered here. |
4 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. | 5 | The air here smells of smoke. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 6 | There is a putrid smell coming from something nearby. Trap: Poison gas: Save vs. Poison or die. |
7 | The air here is very hot. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 8 | 9 | ||
10 | 11 | 12 | |||
13 | The air here smells of smoke. There are dry leaves and twigs scattered here. Treasure: 300sp, 40gp. | 14 | There is a torch stub here. Encounter: Dwarves (5) Treasure: None. | 15 | There are sticks scattered here. |
16 | There is water dripping here. | 17 | It is foggy here, making it difficult to see. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | A metallic smell assails your nostrils. There is a trickle of water here. Treasure: 200sp. |
19 | Encounter: Traders (5) Treasure: None. | 20 | A strong wind blows through this area. This area is covered in cobwebs. Treasure: 200sp, 60gp. | 21 | The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see. Treasure: 600sp, 30gp, 4 gems. |
22 | The wall here is damp. Encounter: Spiders, Crab (2) Treasure: None. | 23 | This area smells faintly of manure. | 24 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
25 | There is a pile of rags here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 26 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | A strong wind blows through this area. This area is covered in cobwebs. |
28 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 29 | 30 | A metallic smell assails your nostrils. Encounter: Spiders, Crab (3) Treasure: None. | |
31 | 32 | This area has a pleasant, earthy smell. | 33 | A strong wind blows through this area. There is a pile of rags here. Encounter: Acolytes (6) Treasure: None. | |
34 | There is a trickle of water here. Encounter: Lizards, Gecko (3) Treasure: None. | 35 | The air here is very cold. | 36 | A slight downdraft blows through this area. There are cracks in the ceiling here. |
37 | 38 | The air here is very hot. | 39 | ||
40 | There is a small puddle of water here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 42 | There is a torn sack here. |
43 | A slight, damp breeze blows through this area. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 44 | Your nostrils are overwhelmed by a sulphurous smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | This area smells of rotting vegetation. Encounter: Bandits (3) Treasure: As per monster type. |
46 | This area is very dusty. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 47 | This area smells faintly of urine. The wall here is damp. | 48 | Treasure: 200sp, 2 gems. |
49 | There is a bent copper coin lying here. | 50 | A slight, damp breeze blows through this area. There is a bent and rusted iron bar here. | 51 | There is a torn leather boot here. |
52 | There is a pile of dung here. | 53 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. | 54 | Encounter: Bandits (2) Treasure: None. |
55 | Encounter: Spiders, Crab (2) Treasure: None. | 56 | Encounter: Goblins (6) Treasure: As per monster type. | 57 | Teeth and fangs are scattered here. Encounter: Orcs (5) Treasure: As per monster type. |
58 | A metallic smell assails your nostrils. Encounter: Traders (5) Treasure: None. | 59 | A haze of dust hangs in the air. There is a bent copper coin lying here. Encounter: Goblins (5) Treasure: None. | 60 | Treasure: 300sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
61 | Encounter: Sprites (10) Treasure: None. | 62 | This area has a stale, fetid smell. A haze of smoke hangs in the air. Guano covers this area. Treasure: 600sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 63 | Encounter: Green Slimes (1) Treasure: None. |
64 | The air here is very cold. This area smells of rotting vegetation. There is a pile of dung here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 65 | The smell of ozone assails your nostrils. | 66 | A chlorine-like smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. |
67 | A cold air current blows through this area. There is a candle stub here. Encounter: Skeletons (7) Treasure: None. | 68 | There is water dripping here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 69 | The air here is very hot. There are cracks in the ceiling here. |
70 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Sprites (3) Treasure: None. | 71 | The air here is very cold. This area smells faintly of urine. There is water dripping here. | 72 | There is a slimy coating on the wall here. |
73 | A slight updraft blows through this area. The hilt of a broken dagger is lying here. | 74 | This area smells faintly of urine. | 75 | This area has a stale, fetid smell. The wall here is damp. Treasure: 400sp, 20gp. Trap: Poison snake: 1 hit dice. |
76 | There is a candle stub here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 77 | This area is covered in cobwebs. Treasure: 200sp, 20gp. | 78 | The smell of ozone assails your nostrils. There is a mold growing here. |
79 | Treasure: 500sp. | 80 | It is foggy here, making it difficult to see. There is water dripping here. | 81 | Your nostrils are overwhelmed by a sulphurous smell. |
82 | A cold air current blows through this area. There is a salty, wet smell to this area. | 83 | Treasure: 600sp. | 84 | The air here is very hot. There are several small stones here. |
85 | Encounter: Wolves (5) Treasure: None. | 86 | A metallic smell assails your nostrils. Encounter: Kobolds (10) Treasure: None. | 87 | The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Encounter: Stirges (6) Treasure: None. |
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