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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Devouring Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a broken arrow here.

2This area smells faintly of manure.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
3A strong downdraft blows through this area.

 
4This area is very dusty.

Encounter: Traders (6)
Treasure: None.
5There is a salty, wet smell to this area. It is foggy here, making it difficult to see.

6This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.

 
7It is misty here. There is a cracked flask here.

Encounter: Skeletons (12)
Treasure: None.
8A strong downdraft blows through this area.

Encounter: Wolves (11)
Treasure: None.
9This area smells faintly of urine. A haze of smoke hangs in the air. This area is covered in cobwebs.

 
10This area has a stale, fetid smell. There is a small puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
11It is foggy here, making it difficult to see.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
12It is foggy here, making it difficult to see.

 
13This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

Encounter: Shrews, Giant (9)
Treasure: None.
14The air here is very hot. The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: None.
15

 
16There are bones scattered here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
17The air here is very hot. There is a putrid smell coming from something nearby. There is water dripping here.

18A metallic smell assails your nostrils.

Encounter: Spiders, Crab (3)
Treasure: None.
 
19The air here is very cold. This area smells faintly of manure.

Encounter: Dwarves (6)
Treasure: As per monster type.
20

21This area smells faintly of manure.

 
22

23The smell of ozone assails your nostrils. There are bits of fur and hair scattered around here.

Encounter: Gnomes (1)
Treasure: As per monster type.
24A strong, moaning wind blows through this area. This area is very dusty.

 
25A slight downdraft blows through this area.

26There is a slimy coating on the floor here.

Encounter: Sprites (9)
Treasure: None.
27

 
28

Treasure: 200sp, 3 jewelry.
29This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here.

30A gusting breeze blows through this area. There is a broken pole here.

Treasure: 200sp.
Trap: Illusion of monsters: Bandits (4)
 
31The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
32The air here is very hot. There is a broken bottle here.

33A chlorine-like smell assails your nostrils.

Encounter: Acolytes (8)
Treasure: None.
 
34The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is dried blood here.

Treasure: 300sp, 20gp.
35A strong updraft blows through this area. There is water dripping here.

36This area has a stale, fetid smell. There is a large puddle of water here.

 
37This area smells faintly of urine. There is dried blood here.

38There is a corroded chain here.

39A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Orcs (4)
Treasure: As per monster type.
 
40There is a broken arrow here.

Treasure: 400sp.
41

42There is a pile of rags here.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
43It is foggy here, making it difficult to see.

Encounter: Sprites (12)
Treasure: None.
44The air here is very hot. The smell of ozone assails your nostrils.

Encounter: Gnomes (4)
Treasure: As per monster type.
45The air here is very hot. There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
46A haze of smoke hangs in the air. There is a pile of ashes here.

47A slight, damp breeze blows through this area. There is a pile of ashes here.

48A gusting breeze blows through this area.

Treasure: 600sp.
Trap: Illusion of monsters: Spiders, Crab (3)
 
49The air here is very hot. A metallic smell assails your nostrils. The wall here is damp.

50A strong downdraft blows through this area. This area is covered in cobwebs.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
51The air here is very cold. This area has a stale, fetid smell.

Treasure: 100sp.
 
52

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
53A cold air current blows through this area. There are cracks in the ceiling here.

54The air here smells of smoke.

 
55The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Green Slimes (3)
Treasure: None.
56A haze of smoke hangs in the air.

57There is water dripping here.

 
58The air here is very hot. This area is covered in cobwebs.

Treasure: 600sp, 40gp.
59There are several small stones here.

60There are sticks scattered here.

Encounter: Goblins (4)
Treasure: None.
 
61

62It is foggy here, making it difficult to see. There are food scraps scattered here.

63The air here smells of smoke. It is misty here.

 
64The ceiling here is damp.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
65

Encounter: Skeletons (8)
Treasure: None.
66

Encounter: Acolytes (6)
Treasure: None.
 
67

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
68The air here smells of smoke. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (4)
Treasure: None.
69It is misty here. There is a large puddle of water here.

 
70There is a small puddle of water here.

71A gusting breeze blows through this area.

Encounter: Beetles, Fire (4)
Treasure: None.
72A strong wind blows through this area. This area smells faintly of manure.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
73

Encounter: Halflings (9)
Treasure: As per monster type.
74This area smells faintly of urine. There are rotting wood pieces here.

75This area smells of rotting vegetation.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
76This area smells faintly of urine.

Encounter: Green Slimes (1)
Treasure: As per monster type.
77The air here is very hot. This area is covered in rubble and dirt.

Trap: 10' Pit: 1d6 points of damage if you fall in.
78This area is covered in cobwebs.

Encounter: Goblins (7)
Treasure: As per monster type.
 
79

80This area is covered in cobwebs.

Encounter: Green Slimes (1)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf