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| 1 | This area smells faintly of urine. Encounter: Shrews, Giant (4) Treasure: None. | 2 | A slight updraft blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Treasure: 100sp. | 3 | |
| 4 | A slight breeze blows through this area. This area smells faintly of urine. There is a slimy coating on the ceiling here. Treasure: 200sp, 6 gems. | 5 | A cold air current blows through this area. There is a torch stub here. Encounter: Stirges (5) Treasure: As per monster type. | 6 | Treasure: 600sp, 10gp. |
| 7 | There are dry leaves and twigs scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 8 | 9 | Fog gathers and swirls on the floor, concealing it. | |
| 10 | This area has a stale, fetid smell. | 11 | The air here is very hot. There are cracks in the ceiling here. Treasure: 500sp, 50gp. | 12 | Trap: Poison gas: Save vs. Poison or die. |
| 13 | A cold air current blows through this area. Treasure: 500sp. | 14 | This area smells of rotting vegetation. | 15 | A chlorine-like smell assails your nostrils. Guano covers this area. |
| 16 | This area smells faintly of manure. | 17 | Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 19 | This area has a pleasant, earthy smell. | 20 | Fog gathers and swirls on the floor, concealing it. Encounter: Traders (1) Treasure: None. | 21 | A strong wind blows through this area. |
| 22 | A strong updraft blows through this area. This area has a pleasant, earthy smell. There are bones scattered here. | 23 | Encounter: Shrews, Giant (8) Treasure: None. | 24 | |
| 25 | 26 | A haze of smoke hangs in the air. Encounter: Acolytes (8) Treasure: As per monster type. | 27 | A haze of dust hangs in the air. There are wax drippings here. Encounter: Gnomes (4) Treasure: None. | |
| 28 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Encounter: Acolytes (2) Treasure: None. | 29 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. | 30 | |
| 31 | There is a putrid smell coming from something nearby. Trap: Fog: Looks like poison gas, but harmless. | 32 | It is foggy here, making it difficult to see. Trap: Poison gas: Save vs. Poison or die. | 33 | It is foggy here, making it difficult to see. Encounter: Skeletons (4) Treasure: As per monster type. |
| 34 | The air here is very hot. There is a pile of rags here. Encounter: Wolves (6) Treasure: None. | 35 | A cold air current blows through this area. There is a cracked flask here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 37 | A haze of smoke hangs in the air. There are rotting wood pieces here. Encounter: Gnomes (5) Treasure: None. | 38 | A metallic smell assails your nostrils. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 | There are dry leaves and twigs scattered here. |
| 40 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. Treasure: 600sp, 4 gems. | 41 | A cold air current blows through this area. | 42 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here. Encounter: Gnomes (2) Treasure: None. |
| 43 | 44 | This area is very dusty. Encounter: Dwarves (2) Treasure: None. | 45 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 46 | A haze of smoke hangs in the air. There is a broken sword blade here. Encounter: Sprites (13) Treasure: None. | 47 | A cold air current blows through this area. Treasure: 600sp. | 48 | A slight breeze blows through this area. A haze of smoke hangs in the air. Encounter: Wolves (12) Treasure: None. |
| 49 | The air here is very hot. The air here smells of smoke. | 50 | The air here is very cold. A haze of smoke hangs in the air. There is a broken bottle here. | 51 | There is a salty, wet smell to this area. There are dry leaves and twigs scattered here. |
| 52 | 53 | This area has a pleasant, earthy smell. There is a cracked flask here. Encounter: Goblins (2) Treasure: None. | 54 | ||
| 55 | The air here is very hot. | 56 | The air here is very hot. | 57 | The air here smells of smoke. There is a large puddle of water here. |
| 58 | Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 59 | A slight breeze blows through this area. A haze of smoke hangs in the air. There are fungi growing here. Treasure: 300sp. | 60 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 61 | A cold air current blows through this area. Encounter: Green Slimes (4) Treasure: As per monster type. | 62 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a pile of ashes here. Treasure: 200sp. | 63 | The air here is very hot. Encounter: Kobolds (12) Treasure: As per monster type. |
| 64 | This area is covered in rubble and dirt. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 65 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Encounter: Lizards, Gecko (3) Treasure: None. | 66 | |
| 67 | There is a corroded chain here. | 68 | This area is covered in cobwebs. | 69 | It is foggy here, making it difficult to see. Encounter: Sprites (8) Treasure: None. |
| 70 | Pottery shards are scattered here. Encounter: Kobolds (13) Treasure: None. | 71 | A slight breeze blows through this area. Teeth and fangs are scattered here. Encounter: Bandits (6) Treasure: As per monster type. | 72 | It is foggy here, making it difficult to see. Pottery shards are scattered here. Encounter: Gnomes (6) Treasure: None. |
| 73 | This area has a pleasant, earthy smell. There are scratches on the wall here. Encounter: Beetles, Fire (3) Treasure: None. | 74 | Encounter: Snakes, Cobra (6) Treasure: None. | 75 | There is a salty, wet smell to this area. Encounter: Acolytes (1) Treasure: As per monster type. |
| 76 | The air here is very hot. A metallic smell assails your nostrils. | 77 | The air here is very hot. Treasure: 100sp, 20gp. Trap: Poison snake: 1 hit dice. | 78 | Encounter: Halflings (8) Treasure: As per monster type. |
| 79 | Your nostrils are overwhelmed by a sulphurous smell. | 80 | The wall here is damp. Encounter: Skeletons (10) Treasure: As per monster type. | 81 | This area smells faintly of manure. There is a splintered club here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 82 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 83 | Treasure: 400sp, 10gp. | 84 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 85 | A slight downdraft blows through this area. The ceiling here is damp. | 86 | There is a putrid smell coming from something nearby. | 87 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 88 | This area has a pleasant, earthy smell. It is misty here. There is a mold growing here. | 89 | There is a broken bottle here. Encounter: Wolves (9) Treasure: As per monster type. | 90 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a cracked flask here. |