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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Accursed Cyst

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
2

3A strong, moaning wind blows through this area. Guano covers this area.

Encounter: Killer Bees (6)
Treasure: None.
 
4A chlorine-like smell assails your nostrils. There is a broken arrow here.

5

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
6

Trap: Fog: Looks like poison gas, but harmless.
 
7A strong wind blows through this area.

Encounter: Wolves (8)
Treasure: None.
8There is water dripping here.

Encounter: Gnomes (2)
Treasure: None.
9The wall here is damp.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
10

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11There are wax drippings here.

Encounter: Gnomes (5)
Treasure: None.
12A slight downdraft blows through this area. This area smells faintly of urine. The hilt of a broken dagger is lying here.

Treasure: 600sp, 50gp, 1 magic item.
 
13This area smells faintly of urine. This area is very dusty.

Encounter: Gnomes (4)
Treasure: As per monster type.
14The air here is very hot. This area is very dusty.

15

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
16This area smells faintly of urine. There is a slimy coating on the ceiling here.

17Teeth and fangs are scattered here.

Encounter: Skeletons (9)
Treasure: None.
18There is a badly dented helmet here.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Spiders, Crab (4)
 
19A metallic smell assails your nostrils.

20The air here is very hot. Guano covers this area.

21The air here is very hot.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
22The air here is very cold.

23Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

Encounter: Orcs (4)
Treasure: As per monster type.
24This area is covered in cobwebs.

Encounter: Shrews, Giant (3)
Treasure: None.
 
25

Encounter: Kobolds (9)
Treasure: None.
26There is a mold growing here.

27The air here is very cold. The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
28

29This area smells of rotting vegetation.

30

Encounter: Stirges (6)
Treasure: As per monster type.
 
31

Trap: Pendulum blade from ceiling: 1d8 points of damage.
32This area is covered in rubble and dirt.

Encounter: Shrews, Giant (1)
Treasure: None.
33A haze of smoke hangs in the air.

 
34

Encounter: Lizards, Gecko (2)
Treasure: None.
35A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
36Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Wolves (7)
Treasure: As per monster type.
 
37This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (2)
Treasure: None.
38This area has a stale, fetid smell. The wall here is damp.

39This area is covered in cobwebs.

 
40

Encounter: Traders (2)
Treasure: None.
41

42This area smells of rotting vegetation.

Encounter: Killer Bees (9)
Treasure: As per monster type.
 
43A strong updraft blows through this area. There is water dripping here.

44There are food scraps scattered here.

45

Treasure: 500sp, 20gp.
 
46

47There are sticks scattered here.

Encounter: Skeletons (10)
Treasure: As per monster type.
48Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
49

50A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

51The air here is very hot.

 
52There are cracks in the floor here.

Treasure: 500sp, 30gp.
Trap: Poison snake: 1 hit dice.
53

Treasure: 200sp, 20gp, 1 magic item.
Trap: Poison snake: 1 hit dice.
54The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

56The air here is very hot. There is a putrid smell coming from something nearby. There is a pile of rags here.

Encounter: Goblins (6)
Treasure: None.
57The air here is very cold. This area has a pleasant, earthy smell. The ceiling here is damp.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
58

Treasure: 400sp, 60gp.
59

60

Treasure: 400sp.
 
61It is foggy here, making it difficult to see. There is a large puddle of water here.

Encounter: Halflings (11)
Treasure: None.
62There are rotting wood pieces here.

Encounter: Shrews, Giant (5)
Treasure: None.
63This area has a stale, fetid smell. A haze of smoke hangs in the air. There are bones scattered here.

Encounter: Halflings (13)
Treasure: None.
 
64A chlorine-like smell assails your nostrils. There is a badly dented helmet here.

65There is water dripping here.

Treasure: 500sp.
Trap: Illusion of monsters: Kobolds (12)
66The remnants of a rope are here, rotten.

 
67

68The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

69The smell of ozone assails your nostrils.

 
70There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
71A slight breeze blows through this area. This area is covered in rubble and dirt.

Encounter: Killer Bees (6)
Treasure: As per monster type.
72A metallic smell assails your nostrils.

Encounter: Beetles, Fire (8)
Treasure: None.
 
73A slight, damp breeze blows through this area. This area smells faintly of manure.

Treasure: 600sp, 10gp, 4 jewelry.
Trap: Illusion of monsters: Skeletons (10)
74A strong wind blows through this area. The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf