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| 1 | 2 | There are sticks scattered here. | 3 | Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Encounter: Green Slimes (2) Treasure: As per monster type. | |
| 4 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | 6 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 500sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | |
| 7 | Encounter: Wolves (6) Treasure: None. | 8 | There is a pile of rags here. | 9 | A metallic smell assails your nostrils. |
| 10 | There is a badly dented helmet here. Encounter: Sprites (15) Treasure: None. | 11 | 12 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. | |
| 13 | The air here is very cold. Encounter: Wolves (7) Treasure: None. | 14 | This area has a stale, fetid smell. | 15 | There is a putrid smell coming from something nearby. There are cracks in the floor here. |
| 16 | A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here. Encounter: Wolves (6) Treasure: None. | 17 | Encounter: Green Slimes (1) Treasure: As per monster type. | 18 | A haze of smoke hangs in the air. Guano covers this area. Encounter: Spiders, Crab (4) Treasure: None. |
| 19 | This area has a stale, fetid smell. The wall here is damp. | 20 | There is a small puddle of water here. Encounter: Kobolds (12) Treasure: As per monster type. | 21 | Treasure: 400sp, 30gp. Trap: Poison snake: 1 hit dice. |
| 22 | An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Skeletons (8) Treasure: None. | 23 | Treasure: 200sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 24 | It is foggy here, making it difficult to see. |
| 25 | Encounter: Acolytes (7) Treasure: As per monster type. | 26 | This area smells of rotting vegetation. Encounter: Dwarves (6) Treasure: As per monster type. | 27 | There is water dripping here. Treasure: 400sp. |
| 28 | The wall here is damp. | 29 | The air here smells of smoke. There are bits of fur and hair scattered around here. | 30 | This area smells of rotting vegetation. There are sticks scattered here. Encounter: Green Slimes (2) Treasure: None. |
| 31 | There is a pick handle here. | 32 | There are rotting wood pieces here. | 33 | A cold air current blows through this area. This area smells faintly of manure. The ceiling here is damp. |
| 34 | There is a pile of rags here. Encounter: Lizards, Gecko (3) Treasure: None. | 35 | A strong wind blows through this area. An acrid smell assails your nostrils. There is a badly dented helmet here. Treasure: 600sp. | 36 | A strong wind blows through this area. This area has a pleasant, earthy smell. Encounter: Green Slimes (4) Treasure: None. |
| 37 | The air here smells of smoke. A haze of smoke hangs in the air. Encounter: Sprites (8) Treasure: As per monster type. | 38 | A strong updraft blows through this area. Encounter: Sprites (15) Treasure: As per monster type. | 39 | This area smells faintly of urine. There is a corroded chain here. Treasure: 600sp, 30gp, 1 magic item. |
| 40 | This area has a pleasant, earthy smell. Encounter: Halflings (10) Treasure: None. | 41 | Encounter: Shrews, Giant (6) Treasure: As per monster type. | 42 | A slight updraft blows through this area. There are food scraps scattered here. Encounter: Sprites (13) Treasure: As per monster type. |
| 43 | Encounter: Shrews, Giant (2) Treasure: None. | 44 | 45 | The remnants of a rope are here, rotten. Encounter: Traders (3) Treasure: None. | |
| 46 | A strong updraft blows through this area. Treasure: 100sp. | 47 | A strong wind blows through this area. The air here smells of smoke. There is a pile of straw here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | It is foggy here, making it difficult to see. Treasure: 500sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 49 | There are cracks in the wall here. | 50 | This area is very dusty. | 51 | This area has a pleasant, earthy smell. Treasure: 300sp, 30gp. |
| 52 | A slight downdraft blows through this area. There is water dripping here. | 53 | 54 | This area is covered in rubble and dirt. Encounter: Shrews, Giant (5) Treasure: None. | |
| 55 | This area smells faintly of manure. Treasure: 200sp. | 56 | A strong updraft blows through this area. There is a pile of dung here. Encounter: Gnomes (2) Treasure: As per monster type. | 57 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. |
| 58 | There are cracks in the ceiling here. | 59 | A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. | 60 | The air here is very hot. |
| 61 | It is foggy here, making it difficult to see. | 62 | There is a small puddle of water here. Encounter: Halflings (13) Treasure: None. | 63 | The air here smells of smoke. |
| 64 | A strong updraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 65 | It is foggy here, making it difficult to see. There is water dripping here. Treasure: 100sp. | 66 | The air here is very hot. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 67 | A strong wind blows through this area. It is foggy here, making it difficult to see. Encounter: Dwarves (1) Treasure: None. | 68 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here. | 69 | The air here is very hot. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are cracks in the ceiling here. |
| 70 | 71 | It is misty here. Treasure: 300sp, 10gp. | 72 | Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here. | |
| 73 | A strong wind blows through this area. There are rotting wood pieces here. | 74 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. Encounter: Orcs (2) Treasure: As per monster type. | 75 | A strong, moaning wind blows through this area. Encounter: Skeletons (9) Treasure: As per monster type. |
| 76 | Encounter: Stirges (5) Treasure: As per monster type. | 77 | A cold air current blows through this area. Encounter: Skeletons (8) Treasure: None. | 78 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a blunt javelin head here. Encounter: Acolytes (5) Treasure: None. |
| 79 | There is water dripping here. | 80 | This area smells of rotting vegetation. |