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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Dark Pits

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2There are sticks scattered here.

3Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
4

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5

6Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 500sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
7

Encounter: Wolves (6)
Treasure: None.
8There is a pile of rags here.

9A metallic smell assails your nostrils.

 
10There is a badly dented helmet here.

Encounter: Sprites (15)
Treasure: None.
11

12A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

 
13The air here is very cold.

Encounter: Wolves (7)
Treasure: None.
14This area has a stale, fetid smell.

15There is a putrid smell coming from something nearby. There are cracks in the floor here.

 
16A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Encounter: Wolves (6)
Treasure: None.
17

Encounter: Green Slimes (1)
Treasure: As per monster type.
18A haze of smoke hangs in the air. Guano covers this area.

Encounter: Spiders, Crab (4)
Treasure: None.
 
19This area has a stale, fetid smell. The wall here is damp.

20There is a small puddle of water here.

Encounter: Kobolds (12)
Treasure: As per monster type.
21

Treasure: 400sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
22An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Skeletons (8)
Treasure: None.
23

Treasure: 200sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
24It is foggy here, making it difficult to see.

 
25

Encounter: Acolytes (7)
Treasure: As per monster type.
26This area smells of rotting vegetation.

Encounter: Dwarves (6)
Treasure: As per monster type.
27There is water dripping here.

Treasure: 400sp.
 
28The wall here is damp.

29The air here smells of smoke. There are bits of fur and hair scattered around here.

30This area smells of rotting vegetation. There are sticks scattered here.

Encounter: Green Slimes (2)
Treasure: None.
 
31There is a pick handle here.

32There are rotting wood pieces here.

33A cold air current blows through this area. This area smells faintly of manure. The ceiling here is damp.

 
34There is a pile of rags here.

Encounter: Lizards, Gecko (3)
Treasure: None.
35A strong wind blows through this area. An acrid smell assails your nostrils. There is a badly dented helmet here.

Treasure: 600sp.
36A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Green Slimes (4)
Treasure: None.
 
37The air here smells of smoke. A haze of smoke hangs in the air.

Encounter: Sprites (8)
Treasure: As per monster type.
38A strong updraft blows through this area.

Encounter: Sprites (15)
Treasure: As per monster type.
39This area smells faintly of urine. There is a corroded chain here.

Treasure: 600sp, 30gp, 1 magic item.
 
40This area has a pleasant, earthy smell.

Encounter: Halflings (10)
Treasure: None.
41

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
42A slight updraft blows through this area. There are food scraps scattered here.

Encounter: Sprites (13)
Treasure: As per monster type.
 
43

Encounter: Shrews, Giant (2)
Treasure: None.
44

45The remnants of a rope are here, rotten.

Encounter: Traders (3)
Treasure: None.
 
46A strong updraft blows through this area.

Treasure: 100sp.
47A strong wind blows through this area. The air here smells of smoke. There is a pile of straw here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48It is foggy here, making it difficult to see.

Treasure: 500sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
49There are cracks in the wall here.

50This area is very dusty.

51This area has a pleasant, earthy smell.

Treasure: 300sp, 30gp.
 
52A slight downdraft blows through this area. There is water dripping here.

53

54This area is covered in rubble and dirt.

Encounter: Shrews, Giant (5)
Treasure: None.
 
55This area smells faintly of manure.

Treasure: 200sp.
56A strong updraft blows through this area. There is a pile of dung here.

Encounter: Gnomes (2)
Treasure: As per monster type.
57This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
 
58There are cracks in the ceiling here.

59A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

60The air here is very hot.

 
61It is foggy here, making it difficult to see.

62There is a small puddle of water here.

Encounter: Halflings (13)
Treasure: None.
63The air here smells of smoke.

 
64A strong updraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
65It is foggy here, making it difficult to see. There is water dripping here.

Treasure: 100sp.
66The air here is very hot.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
67A strong wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Dwarves (1)
Treasure: None.
68A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.

69The air here is very hot. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are cracks in the ceiling here.

 
70

71It is misty here.

Treasure: 300sp, 10gp.
72Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

 
73A strong wind blows through this area. There are rotting wood pieces here.

74The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (2)
Treasure: As per monster type.
75A strong, moaning wind blows through this area.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
76

Encounter: Stirges (5)
Treasure: As per monster type.
77A cold air current blows through this area.

Encounter: Skeletons (8)
Treasure: None.
78A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a blunt javelin head here.

Encounter: Acolytes (5)
Treasure: None.
 
79There is water dripping here.

80This area smells of rotting vegetation.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf