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| 1 | There is a small puddle of water here. Treasure: 600sp. | 2 | This area has a stale, fetid smell. There is a splintered club here. | 3 | Encounter: Acolytes (6) Treasure: As per monster type. |
| 4 | This area smells faintly of manure. There is a bent copper coin lying here. Treasure: 100sp. | 5 | There are food scraps scattered here. | 6 | A slight updraft blows through this area. |
| 7 | Encounter: Dwarves (2) Treasure: None. | 8 | 9 | The air here is very hot. | |
| 10 | Fog gathers and swirls on the floor, concealing it. | 11 | There is a bent and rusted iron bar here. Encounter: Snakes, Cobra (1) Treasure: None. | 12 | This area smells faintly of manure. It is foggy here, making it difficult to see. Treasure: 400sp, 20gp. |
| 13 | The air here is very hot. | 14 | There is water dripping here. | 15 | There is a broken bottle here. |
| 16 | A strong wind blows through this area. There are cracks in the floor here. Encounter: Orcs (8) Treasure: As per monster type. | 17 | There is water dripping here. Treasure: 600sp. | 18 | A metallic smell assails your nostrils. There is water dripping here. Encounter: Dwarves (5) Treasure: As per monster type. |
| 19 | The air here is very hot. This area has a pleasant, earthy smell. It is misty here. There is a broken arrow here. | 20 | The wall here is damp. | 21 | This area smells of rotting vegetation. There is a pile of rags here. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 22 | There is dried blood here. Treasure: 500sp, 20gp. Trap: Illusion of monsters: Bandits (6) | 23 | The hilt of a broken dagger is lying here. Encounter: Goblins (7) Treasure: As per monster type. | 24 | A strong, gusting wind blows through this area. Treasure: 500sp, 60gp. Trap: Poison needle: Save vs. Poison or die. |
| 25 | A cold air current blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | The air here is very hot. There are scratches on the wall here. Trap: Poison gas: Save vs. Poison or die. | 27 | A strong, moaning wind blows through this area. Encounter: Traders (4) Treasure: None. |
| 28 | A slight, damp breeze blows through this area. Encounter: Snakes, Cobra (3) Treasure: None. | 29 | 30 | A strong updraft blows through this area. Encounter: Wolves (5) Treasure: As per monster type. | |
| 31 | There is dried blood here. | 32 | The air here smells of smoke. Encounter: Skeletons (9) Treasure: As per monster type. | 33 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Encounter: Orcs (4) Treasure: As per monster type. |
| 34 | There is a putrid smell coming from something nearby. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | The air here smells of smoke. There is a trickle of water here. | 36 | This area has a stale, fetid smell. There is a large puddle of water here. Encounter: Goblins (4) Treasure: As per monster type. |
| 37 | A strong wind blows through this area. The air here smells of smoke. | 38 | A slight downdraft blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 39 | A strong, moaning wind blows through this area. The remnants of a rope are here, rotten. |
| 40 | The air here is very hot. Encounter: Sprites (14) Treasure: As per monster type. | 41 | This area has a pleasant, earthy smell. There are fungi growing here. Encounter: Lizards, Gecko (3) Treasure: None. | 42 | It is foggy here, making it difficult to see. Encounter: Kobolds (12) Treasure: As per monster type. |
| 43 | Trap: Poison gas: Save vs. Poison or die. | 44 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 45 | The air here is very hot. A metallic smell assails your nostrils. |
| 46 | It is foggy here, making it difficult to see. | 47 | A haze of smoke hangs in the air. There is a broken arrow here. Treasure: 600sp, 4 gems. | 48 | This area smells faintly of manure. Encounter: Shrews, Giant (5) Treasure: None. |
| 49 | There is a trickle of water here. | 50 | A gusting breeze blows through this area. Trap: Poison gas: Save vs. Poison or die. | 51 | There are food scraps scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 52 | There is a slimy coating on the floor here. Encounter: Halflings (8) Treasure: None. | 53 | Your nostrils are overwhelmed by a sulphurous smell. | 54 | This area smells of rotting vegetation. There is a cracked flask here. Encounter: Kobolds (10) Treasure: As per monster type. |
| 55 | This area has a pleasant, earthy smell. There is a bent copper coin lying here. | 56 | An acrid smell assails your nostrils. There is a broken sword blade here. | 57 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. |
| 58 | There is a salty, wet smell to this area. The wall here is damp. | 59 | This area has a stale, fetid smell. The ceiling here is damp. Treasure: 600sp, 60gp. Trap: Illusion of monsters: Stirges (8) | 60 | A slight updraft blows through this area. The hilt of a broken dagger is lying here. Trap: Poison gas: Save vs. Poison or die. |
| 61 | 62 | 63 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | ||
| 64 | 65 | A cold air current blows through this area. The air here smells of smoke. Guano covers this area. Encounter: Bandits (8) Treasure: None. | 66 | ||
| 67 | A metallic smell assails your nostrils. This area is very dusty. | 68 | This area is covered in cobwebs. Treasure: 200sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 69 | There are cracks in the wall here. Encounter: Spiders, Crab (2) Treasure: None. |
| 70 | 71 | There are several small stones here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 72 | A slight updraft blows through this area. This area has a pleasant, earthy smell. There is a pile of ashes here. | |
| 73 | Encounter: Skeletons (7) Treasure: None. | 74 | The air here is very hot. An acrid smell assails your nostrils. There are cracks in the wall here. |