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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Vanishing Keep

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. There is a broken bottle here.

2The air here is very hot.

Treasure: 600sp, 20gp.
Trap: Poison snake: 1 hit dice.
3The air here is very cold.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
4This area smells faintly of urine. There is water dripping here.

5A haze of smoke hangs in the air. There is a pile of rags here.

6There is a salty, wet smell to this area. There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7A slight downdraft blows through this area. There is water dripping here.

8There is a broken sword blade here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9

Treasure: 100sp, 50gp.
 
10A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 100sp, 60gp.
11

12This area smells faintly of urine.

 
13

14A cold air current blows through this area. A haze of smoke hangs in the air.

Encounter: Shrews, Giant (5)
Treasure: None.
15The air here is very hot. This area has a pleasant, earthy smell.

Treasure: 400sp, 60gp.
 
16

17The air here is very cold.

18There is a putrid smell coming from something nearby.

 
19There is water dripping here.

Encounter: Traders (3)
Treasure: As per monster type.
20There is a putrid smell coming from something nearby.

Trap: Fog: Looks like poison gas, but harmless.
21This area has a stale, fetid smell.

 
22There is a putrid smell coming from something nearby.

23There is a putrid smell coming from something nearby. There is a pile of ashes here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
24There is a salty, wet smell to this area. There is a trickle of water here.

 
25This area smells of rotting vegetation. Pottery shards are scattered here.

Encounter: Sprites (4)
Treasure: As per monster type.
26There is a mold growing here.

Encounter: Orcs (6)
Treasure: None.
27Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp.
 
28

29There are cracks in the ceiling here.

30This area smells faintly of manure. This area is covered in cobwebs.

 
31The air here is very hot. There are dry leaves and twigs scattered here.

32A haze of smoke hangs in the air. There is a blunt javelin head here.

33

 
34

35

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
36A cold air current blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
37There is water dripping here.

Encounter: Halflings (11)
Treasure: None.
38There is a corroded chain here.

Encounter: Gnomes (1)
Treasure: As per monster type.
39The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
 
40Fog gathers and swirls on the floor, concealing it.

41A slight, damp breeze blows through this area.

Encounter: Goblins (3)
Treasure: None.
42This area smells faintly of manure.

Treasure: 500sp.
 
43A slight, damp breeze blows through this area. This area has a stale, fetid smell.

44A strong, moaning wind blows through this area. There is a torch stub here.

Encounter: Killer Bees (3)
Treasure: None.
45Fog gathers and swirls on the floor, concealing it.

 
46

Encounter: Kobolds (10)
Treasure: None.
47An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a badly dented helmet here.

Trap: Poison gas: Save vs. Poison or die.
48Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
49There is a candle stub here.

50This area is very dusty.

Encounter: Lizards, Gecko (2)
Treasure: None.
51The air here is very cold.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
52A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Acolytes (7)
Treasure: None.
53

54

 
55A metallic smell assails your nostrils.

Treasure: 300sp, 50gp.
56A cold air current blows through this area.

57A chlorine-like smell assails your nostrils. There is a mold growing here.

 
58A haze of dust hangs in the air.

59There is a large puddle of water here.

Encounter: Orcs (3)
Treasure: As per monster type.
60

Treasure: 600sp.
 
61A slight, damp breeze blows through this area. This area is very dusty.

62There are wax drippings here.

63This area is covered in cobwebs.

 
64

65There is a putrid smell coming from something nearby. There is a pile of ashes here.

66There is dried blood here.

 
67There is a slimy coating on the wall here.

Encounter: Lizards, Gecko (2)
Treasure: None.
68

Encounter: Acolytes (8)
Treasure: None.
69The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

 
70The air here is very hot. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

71An acrid smell assails your nostrils. This area is covered in rubble and dirt.

Treasure: 300sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
72There is a slimy coating on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
73This area is covered in rubble and dirt.

74It is foggy here, making it difficult to see.

75

 
76

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf