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| 1 | This area smells of rotting vegetation. Encounter: Bandits (6) Treasure: None. | 2 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Encounter: Shrews, Giant (7) Treasure: None. | 3 | Encounter: Green Slimes (1) Treasure: As per monster type. |
| 4 | Treasure: 200sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | Trap: Poison gas: Save vs. Poison or die. | 6 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. |
| 7 | A haze of dust hangs in the air. Encounter: Snakes, Cobra (2) Treasure: None. | 8 | A cold air current blows through this area. Encounter: Gnomes (6) Treasure: None. | 9 | This area smells of rotting vegetation. |
| 10 | A strong, moaning wind blows through this area. Treasure: 300sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | The air here smells of smoke. There is a pile of dung here. | 12 | A strong, gusting wind blows through this area. Encounter: Acolytes (5) Treasure: None. |
| 13 | A strong wind blows through this area. An acrid smell assails your nostrils. Encounter: Orcs (5) Treasure: As per monster type. | 14 | Encounter: Acolytes (5) Treasure: As per monster type. | 15 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 16 | The air here smells of smoke. This area is covered in cobwebs. | 17 | The air here is very cold. There is a pile of dung here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 18 | There is a mold growing here. |
| 19 | A strong wind blows through this area. There are cracks in the ceiling here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 20 | The air here is very hot. There is a cracked hammer head here. Encounter: Stirges (4) Treasure: None. | 21 | A slight breeze blows through this area. A haze of smoke hangs in the air. There is a rusted spike here. |
| 22 | A gusting breeze blows through this area. Encounter: Halflings (13) Treasure: As per monster type. | 23 | A slight breeze blows through this area. | 24 | A metallic smell assails your nostrils. There is a broken arrow here. Encounter: Spiders, Crab (4) Treasure: None. |
| 25 | A chlorine-like smell assails your nostrils. Encounter: Dwarves (6) Treasure: As per monster type. | 26 | There are dry leaves and twigs scattered here. Treasure: 100sp, 50gp. | 27 | The air here is very hot. This area smells of rotting vegetation. Guano covers this area. Treasure: 300sp. Trap: Poison snake: 1 hit dice. |
| 28 | 29 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 30 | There are cracks in the ceiling here. | |
| 31 | 32 | The air here is very hot. | 33 | This area is covered in cobwebs. | |
| 34 | There is a salty, wet smell to this area. | 35 | This area smells faintly of manure. Encounter: Dwarves (5) Treasure: None. | 36 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. |
| 37 | A metallic smell assails your nostrils. Treasure: 400sp, 6 gems. | 38 | A metallic smell assails your nostrils. This area is covered in cobwebs. | 39 | Fog gathers and swirls on the floor, concealing it. |
| 40 | The air here is very hot. The air here smells of smoke. The wall here is damp. | 41 | This area has a pleasant, earthy smell. | 42 | There is a large puddle of water here. Treasure: 100sp. |
| 43 | A strong, gusting wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 44 | This area has a pleasant, earthy smell. Encounter: Sprites (12) Treasure: None. | 45 | There is a candle stub here. Treasure: 600sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |
| 46 | There is a large puddle of water here. Encounter: Gnomes (3) Treasure: None. | 47 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | A metallic smell assails your nostrils. Encounter: Bandits (6) Treasure: As per monster type. |
| 49 | There is a cracked flask here. Encounter: Gnomes (2) Treasure: As per monster type. | 50 | There is a putrid smell coming from something nearby. | 51 | A slight, damp breeze blows through this area. Guano covers this area. |
| 52 | 53 | 54 | A slight updraft blows through this area. There is a large puddle of water here. | ||
| 55 | This area is covered in cobwebs. Encounter: Stirges (5) Treasure: None. | 56 | There is water dripping here. Encounter: Green Slimes (2) Treasure: None. | 57 | Treasure: 200sp, 50gp. |
| 58 | There is a mold growing here. | 59 | Treasure: 100sp, 20gp. | 60 | Encounter: Goblins (5) Treasure: None. |
| 61 | A gusting breeze blows through this area. There is a mold growing here. Treasure: 600sp. | 62 | This area has a stale, fetid smell. The remnants of a rope are here, rotten. | 63 | Fog gathers and swirls on the floor, concealing it. |
| 64 | The ceiling here is damp. | 65 | It is foggy here, making it difficult to see. There is water dripping here. Encounter: Sprites (10) Treasure: As per monster type. | 66 | |
| 67 | There is a slimy coating on the floor here. | 68 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. | 69 | A strong downdraft blows through this area. This area smells faintly of manure. Encounter: Traders (7) Treasure: None. |
| 70 | This area has a stale, fetid smell. Treasure: 200sp, 10gp. | 71 | 72 | A cold air current blows through this area. This area smells of rotting vegetation. Encounter: Dwarves (1) Treasure: As per monster type. | |
| 73 | It is foggy here, making it difficult to see. | 74 | Fog gathers and swirls on the floor, concealing it. | 75 | The air here is very hot. There is dried blood here. Treasure: 500sp, 30gp. |
| 76 | 77 | There is a small puddle of water here. | 78 | There is a rusted spike here. Encounter: Acolytes (8) Treasure: As per monster type. | |
| 79 | There is water dripping here. | 80 | A gusting breeze blows through this area. This area has a stale, fetid smell. There is water dripping here. Encounter: Halflings (13) Treasure: None. | 81 | A cold air current blows through this area. A haze of smoke hangs in the air. |
| 82 | A slight, damp breeze blows through this area. There are bits of fur and hair scattered around here. | 83 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 400sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 84 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |