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| 1 | There is a putrid smell coming from something nearby. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | This area is covered in cobwebs. Encounter: Orcs (4) Treasure: None. | 3 | There is a torn sack here. |
| 4 | A metallic smell assails your nostrils. There is a torch stub here. Encounter: Halflings (4) Treasure: None. | 5 | 6 | A slight downdraft blows through this area. This area is covered in cobwebs. Encounter: Snakes, Cobra (6) Treasure: None. | |
| 7 | There is a cracked hammer head here. | 8 | Encounter: Lizards, Gecko (2) Treasure: None. | 9 | This area is covered in cobwebs. |
| 10 | There is a pile of ashes here. Encounter: Goblins (6) Treasure: None. | 11 | A strong updraft blows through this area. Encounter: Traders (8) Treasure: As per monster type. | 12 | An acrid smell assails your nostrils. Treasure: 600sp. |
| 13 | There is a broken bottle here. Treasure: 300sp. | 14 | An acrid smell assails your nostrils. Encounter: Traders (1) Treasure: As per monster type. | 15 | This area has a stale, fetid smell. The wall here is damp. Treasure: 100sp, 50gp, 1 magic item. |
| 16 | 17 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | ||
| 19 | A slight breeze blows through this area. There are fungi growing here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 20 | There are sticks scattered here. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 21 | There is a broken arrow here. |
| 22 | A haze of smoke hangs in the air. | 23 | There are dry leaves and twigs scattered here. | 24 | A cold air current blows through this area. This area has a stale, fetid smell. |
| 25 | Encounter: Green Slimes (4) Treasure: None. | 26 | Encounter: Orcs (3) Treasure: None. | 27 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. |
| 28 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 500sp, 50gp. | 29 | This area has a pleasant, earthy smell. Treasure: 100sp. | 30 | This area smells faintly of manure. |
| 31 | There is a torch stub here. Encounter: Stirges (5) Treasure: None. | 32 | Encounter: Lizards, Gecko (1) Treasure: None. | 33 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Beetles, Fire (7) Treasure: None. |
| 34 | 35 | This area smells faintly of manure. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 36 | A cold air current blows through this area. This area smells faintly of urine. | |
| 37 | 38 | A slight breeze blows through this area. Treasure: 100sp, 50gp, 6 jewelry. | 39 | It is foggy here, making it difficult to see. There are sticks scattered here. | |
| 40 | A slight updraft blows through this area. An acrid smell assails your nostrils. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | The air here is very cold. There are fungi growing here. Encounter: Lizards, Gecko (1) Treasure: None. | 42 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | There are bones scattered here. | 44 | A strong downdraft blows through this area. | 45 | There are fungi growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 46 | A haze of smoke hangs in the air. Encounter: Beetles, Fire (3) Treasure: None. | 47 | 48 | The air here smells of smoke. It is foggy here, making it difficult to see. | |
| 49 | It is misty here. Encounter: Lizards, Gecko (3) Treasure: None. | 50 | This area smells faintly of manure. There is a small puddle of water here. | 51 | This area smells faintly of manure. Treasure: 500sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 52 | A slight updraft blows through this area. There is a salty, wet smell to this area. There are scratches on the wall here. Encounter: Killer Bees (6) Treasure: As per monster type. | 53 | This area is very dusty. Encounter: Orcs (7) Treasure: As per monster type. | 54 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. |
| 55 | A cold air current blows through this area. | 56 | A slight updraft blows through this area. There is a badly dented helmet here. | 57 | |
| 58 | There is a salty, wet smell to this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 59 | A haze of smoke hangs in the air. There are rotting wood pieces here. | 60 | A strong updraft blows through this area. Encounter: Skeletons (10) Treasure: None. |