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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Dark Shambles of Despair

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are sticks scattered here.

2There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
3A slight updraft blows through this area. There is a putrid smell coming from something nearby. The ceiling here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
4Your nostrils are overwhelmed by a sulphurous smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
5The air here smells of smoke.

Encounter: Spiders, Crab (3)
Treasure: None.
6This area is covered in cobwebs.

 
7This area is very dusty.

8The air here is very cold. The wall here is damp.

9The air here smells of smoke. There are fungi growing here.

Encounter: Bandits (6)
Treasure: None.
 
10This area smells faintly of manure. There are rotting wood pieces here.

Encounter: Skeletons (6)
Treasure: None.
11A cold air current blows through this area. Teeth and fangs are scattered here.

12There is a pile of dung here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
13It is misty here.

14A cold air current blows through this area. Pottery shards are scattered here.

Encounter: Acolytes (3)
Treasure: As per monster type.
15This area is covered in cobwebs.

 
16

17A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Trap: Poison gas: Save vs. Poison or die.
18The remnants of a rope are here, rotten.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
19A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There are cracks in the wall here.

20The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21

 
22This area smells faintly of urine. There is a bent copper coin lying here.

Treasure: 600sp, 6 gems.
23

24

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
25There is a cracked flask here.

Encounter: Stirges (1)
Treasure: As per monster type.
26There is a pile of ashes here.

27A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

 
28A strong wind blows through this area. There is a bent copper coin lying here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29This area smells faintly of manure. There is dried blood here.

Trap: Fog: Looks like poison gas, but harmless.
30

 
31The air here is very cold. Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here.

32The air here is very cold.

33A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
34The air here is very hot. There is a broken arrow here.

35This area has a pleasant, earthy smell.

Treasure: 600sp, 10gp.
36Guano covers this area.

 
37There is a candle stub here.

38This area has a pleasant, earthy smell.

Encounter: Wolves (10)
Treasure: As per monster type.
39A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Traders (5)
Treasure: None.
 
40This area smells faintly of urine.

41A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
42There are several small stones here.

 
43There is dried blood here.

Encounter: Sprites (13)
Treasure: None.
44This area has a stale, fetid smell. The hilt of a broken dagger is lying here.

Treasure: 200sp, 50gp.
45A strong wind blows through this area.

Encounter: Wolves (5)
Treasure: None.
 
46There is a cracked flask here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
47This area smells faintly of manure. There is a badly dented helmet here.

48This area smells faintly of urine.

Treasure: 200sp.
 
49An acrid smell assails your nostrils.

50There is a mold growing here.

Treasure: 300sp, 10gp.
51It is foggy here, making it difficult to see.

Treasure: 300sp.
 
52There is a corroded chain here.

Encounter: Halflings (12)
Treasure: As per monster type.
53A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Stirges (6)
Treasure: As per monster type.
54A strong, moaning wind blows through this area. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
 
55

Encounter: Bandits (3)
Treasure: None.
56A cold air current blows through this area. A haze of smoke hangs in the air. The ceiling here is damp.

Trap: Poison gas: Save vs. Poison or die.
57A slight breeze blows through this area. This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58A slight breeze blows through this area. This area has a stale, fetid smell. There is a splintered club here.

Treasure: 500sp, 60gp.
59There is a cracked hammer head here.

60It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Orcs (4)
Treasure: None.
 
61The air here is very hot. This area has a pleasant, earthy smell.

62A slight breeze blows through this area. It is foggy here, making it difficult to see.

63There are cracks in the ceiling here.

 
64A slight updraft blows through this area. This area has a stale, fetid smell.

65A slight downdraft blows through this area. There is a corroded chain here.

66A slight breeze blows through this area. This area smells faintly of manure. A haze of dust hangs in the air. There are cracks in the wall here.

 
67The air here is very hot.

Encounter: Halflings (7)
Treasure: None.
68It is foggy here, making it difficult to see. Pottery shards are scattered here.

Encounter: Halflings (8)
Treasure: None.
69The wall here is damp.

Treasure: 200sp.
 
70This area smells faintly of manure. A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf