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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Accursed Haunts of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

2The air here smells of smoke.

Encounter: Orcs (4)
Treasure: None.
3A haze of dust hangs in the air.

Treasure: 400sp, 20gp.
 
4There is a splintered club here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
5There is a blunt javelin head here.

6

 
7There is water dripping here.

8This area has a pleasant, earthy smell.

9A haze of dust hangs in the air.

 
10This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11This area has a pleasant, earthy smell. There is a pile of ashes here.

12There is water dripping here.

 
13The air here is very hot.

Trap: Poison gas: Save vs. Poison or die.
14A cold air current blows through this area.

Treasure: 400sp, 50gp, 3 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
15

 
16There is water dripping here.

17This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
18

Treasure: 200sp.
 
19This area has a pleasant, earthy smell.

Treasure: 300sp.
Trap: Illusion of monsters: Goblins (7)
20A slight breeze blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Sprites (9)
Treasure: As per monster type.
21This area has a pleasant, earthy smell.

 
22This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
23Teeth and fangs are scattered here.

Encounter: Sprites (13)
Treasure: As per monster type.
24Guano covers this area.

Encounter: Traders (5)
Treasure: None.
 
25This area smells faintly of manure.

Treasure: 600sp, 20gp.
26

27A slight downdraft blows through this area.

Encounter: Spiders, Crab (2)
Treasure: None.
 
28

29A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a mold growing here.

30This area has a stale, fetid smell. There is a trickle of water here.

Treasure: 400sp.
 
31This area smells faintly of manure. There are bits of fur and hair scattered around here.

Encounter: Halflings (9)
Treasure: None.
32The air here is very cold. The wall here is damp.

Encounter: Traders (3)
Treasure: As per monster type.
33There is a salty, wet smell to this area. There is a mold growing here.

 
34A strong downdraft blows through this area. There are rotting wood pieces here.

35A slight breeze blows through this area.

Treasure: 400sp.
36This area is covered in rubble and dirt.

Encounter: Wolves (12)
Treasure: As per monster type.
 
37

Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice.
38The wall here is damp.

39The smell of ozone assails your nostrils. There are scratches on the wall here.

Treasure: 200sp, 30gp.
 
40A slight downdraft blows through this area. It is foggy here, making it difficult to see.

41The air here smells of smoke. There is dried blood here.

Encounter: Lizards, Gecko (1)
Treasure: None.
42There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
43There is a badly dented helmet here.

44A strong wind blows through this area. There is water dripping here.

Encounter: Sprites (9)
Treasure: None.
45There is water dripping here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
46The air here smells of smoke. There is a bent copper coin lying here.

Encounter: Dwarves (6)
Treasure: As per monster type.
47A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here.

48This area smells faintly of urine. There is a broken pole here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
49A slight, damp breeze blows through this area. A metallic smell assails your nostrils. It is misty here. There is a blunt javelin head here.

Encounter: Dwarves (6)
Treasure: None.
50The air here smells of smoke.

Encounter: Traders (8)
Treasure: As per monster type.
51The air here is very cold. It is foggy here, making it difficult to see.

 
52A slight, damp breeze blows through this area. This area smells of rotting vegetation.

Encounter: Halflings (8)
Treasure: None.
53A strong wind blows through this area. The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
54

Encounter: Gnomes (1)
Treasure: None.
 
55This area has a stale, fetid smell. It is foggy here, making it difficult to see.

56Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Wolves (5)
Treasure: None.
57This area has a pleasant, earthy smell.

Encounter: Stirges (6)
Treasure: As per monster type.
 
58The smell of ozone assails your nostrils. There are rotting wood pieces here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf