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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Batrachian Shambles of the Nameless Ones

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
2

Treasure: 500sp, 10gp.
Trap: Poison snake: 1 hit dice.
3A strong wind blows through this area. This area has a stale, fetid smell.

Encounter: Green Slimes (4)
Treasure: None.
 
4A slight, damp breeze blows through this area. There is water dripping here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
5It is foggy here, making it difficult to see.

Encounter: Wolves (4)
Treasure: None.
6

 
7This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8The air here is very hot. A chlorine-like smell assails your nostrils.

Encounter: Skeletons (11)
Treasure: As per monster type.
9It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here.

 
10A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. There is a large puddle of water here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
11A strong updraft blows through this area. The hilt of a broken dagger is lying here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
12This area smells of rotting vegetation.

Encounter: Green Slimes (2)
Treasure: None.
 
13It is foggy here, making it difficult to see.

14The wall here is damp.

Treasure: 400sp.
15The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16A haze of smoke hangs in the air.

Encounter: Shrews, Giant (5)
Treasure: None.
17A slight downdraft blows through this area. There is a broken bottle here.

18

 
19It is misty here.

Encounter: Goblins (4)
Treasure: None.
20A cold air current blows through this area. This area is very dusty.

21

 
22

Encounter: Orcs (3)
Treasure: As per monster type.
23A strong downdraft blows through this area. This area smells faintly of urine. There is a mold growing here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
24The air here is very hot. There is a salty, wet smell to this area.

 
25An acrid smell assails your nostrils.

26

Encounter: Acolytes (2)
Treasure: None.
27

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
28

29A slight downdraft blows through this area. An acrid smell assails your nostrils. There are cracks in the floor here.

Encounter: Dwarves (3)
Treasure: As per monster type.
30A slight updraft blows through this area. This area is very dusty.

 
31A strong downdraft blows through this area. An acrid smell assails your nostrils.

Encounter: Acolytes (3)
Treasure: None.
32

33A gusting breeze blows through this area.

 
34

35This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Wolves (11)
Treasure: None.
36There is a small puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37A haze of dust hangs in the air. There is a pile of dung here.

Encounter: Goblins (4)
Treasure: As per monster type.
38A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Acolytes (2)
Treasure: None.
39

 
40There is a cracked hammer head here.

41Pottery shards are scattered here.

Trap: Fog: Looks like poison gas, but harmless.
42A slight breeze blows through this area. This area smells of rotting vegetation.

 
43The air here is very hot. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a broken sword blade here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44

Encounter: Goblins (8)
Treasure: As per monster type.
45The air here smells of smoke. There is a broken pole here.

Encounter: Skeletons (3)
Treasure: None.
 
46A gusting breeze blows through this area. The air here smells of smoke.

47

48A haze of smoke hangs in the air.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
49A haze of smoke hangs in the air.

Encounter: Beetles, Fire (1)
Treasure: None.
50This area is covered in cobwebs.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
51The air here is very hot. The air here smells of smoke. Teeth and fangs are scattered here.

Encounter: Halflings (9)
Treasure: None.
 
52A metallic smell assails your nostrils. This area is very dusty.

Treasure: 400sp, 30gp.
53A cold air current blows through this area. There is a putrid smell coming from something nearby. Pottery shards are scattered here.

Treasure: 600sp, 50gp.
Trap: Illusion of monsters: Killer Bees (3)
54Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here.

Treasure: 100sp, 3 jewelry.
 
55It is foggy here, making it difficult to see.

56A strong wind blows through this area. It is foggy here, making it difficult to see.

Trap: Poison gas: Save vs. Poison or die.
57There is a trickle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
58The air here smells of smoke.

59There are fungi growing here.

60

Encounter: Sprites (9)
Treasure: None.
 
61A strong, gusting wind blows through this area.

62This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
63There is a broken arrow here.

 
64

Treasure: 100sp, 5 gems.
65

Treasure: 100sp, 40gp, 1 magic item.
66There is a splintered club here.

 
67There is a mold growing here.

Encounter: Goblins (5)
Treasure: None.
68A strong, moaning wind blows through this area. This area is very dusty.

Encounter: Beetles, Fire (6)
Treasure: None.
69A strong wind blows through this area. There are fungi growing here.

Trap: Poison gas: Save vs. Poison or die.
 
70A cold air current blows through this area. Guano covers this area.

Encounter: Gnomes (3)
Treasure: None.
71There are cracks in the floor here.

Encounter: Acolytes (4)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf