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| 1 | This area is covered in cobwebs. | 2 | A slight breeze blows through this area. Encounter: Traders (5) Treasure: As per monster type. | 3 | An acrid smell assails your nostrils. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 4 | 5 | An acrid smell assails your nostrils. Treasure: 300sp. | 6 | It is foggy here, making it difficult to see. The remnants of a rope are here, rotten. | |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Encounter: Spiders, Crab (3) Treasure: None. | 8 | There is a bent copper coin lying here. | 9 | A cold air current blows through this area. The air here smells of smoke. Guano covers this area. |
| 10 | Encounter: Spiders, Crab (3) Treasure: None. | 11 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. | 12 | A slight breeze blows through this area. The wall here is damp. Encounter: Stirges (1) Treasure: None. |
| 13 | The air here is very cold. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 14 | There are rotting wood pieces here. Treasure: 400sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 15 | A strong wind blows through this area. There is a cracked hammer head here. |
| 16 | 17 | It is foggy here, making it difficult to see. There are sticks scattered here. Encounter: Bandits (4) Treasure: None. | 18 | Fog gathers and swirls on the floor, concealing it. | |
| 19 | There is a pile of dung here. | 20 | The air here is very cold. A haze of smoke hangs in the air. | 21 | This area is very dusty. Encounter: Stirges (3) Treasure: As per monster type. |
| 22 | There is a pile of dung here. Encounter: Dwarves (4) Treasure: None. | 23 | A metallic smell assails your nostrils. Encounter: Skeletons (5) Treasure: As per monster type. | 24 | The air here is very cold. Treasure: 100sp, 50gp. |
| 25 | A haze of smoke hangs in the air. There is a broken sword blade here. | 26 | The air here is very cold. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Encounter: Killer Bees (7) Treasure: None. | 27 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 28 | There is a slimy coating on the floor here. Treasure: 600sp. | 29 | There are cracks in the ceiling here. Encounter: Shrews, Giant (1) Treasure: None. | 30 | A slight breeze blows through this area. There are food scraps scattered here. Encounter: Dwarves (3) Treasure: None. |
| 31 | There are bones scattered here. | 32 | There is a trickle of water here. Treasure: 400sp, 2 jewelry. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 33 | |
| 34 | This area has a pleasant, earthy smell. Treasure: 200sp, 60gp. | 35 | It is foggy here, making it difficult to see. There is a small puddle of water here. | 36 | There is a pile of dung here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 37 | The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here. Treasure: 200sp, 50gp. | 38 | There are rotting wood pieces here. | 39 | This area smells faintly of manure. |
| 40 | A cold air current blows through this area. This area smells faintly of manure. | 41 | Treasure: 200sp. Trap: Illusion of monsters: Gnomes (2) | 42 | This area smells faintly of manure. This area is very dusty. Treasure: 100sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 43 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (6) Treasure: None. | 44 | A cold air current blows through this area. This area is covered in rubble and dirt. | 45 | The air here smells of smoke. Encounter: Acolytes (1) Treasure: None. |
| 46 | The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Encounter: Kobolds (8) Treasure: None. | 48 | The air here is very hot. Treasure: 100sp. |
| 49 | The hilt of a broken dagger is lying here. Encounter: Green Slimes (2) Treasure: As per monster type. | 50 | There are bones scattered here. Encounter: Lizards, Gecko (2) Treasure: None. | 51 | There is a badly dented helmet here. |
| 52 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are bones scattered here. | 54 | A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt. Encounter: Dwarves (3) Treasure: None. |
| 55 | There is a large puddle of water here. Encounter: Stirges (3) Treasure: None. | 56 | Treasure: 500sp, 50gp. | 57 | There is a putrid smell coming from something nearby. There are cracks in the wall here. Treasure: 400sp. Trap: Illusion of monsters: Sprites (9) |
| 58 | There are wax drippings here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 59 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. Encounter: Killer Bees (1) Treasure: None. | 60 | A strong, moaning wind blows through this area. Encounter: Snakes, Cobra (6) Treasure: None. |
| 61 | A metallic smell assails your nostrils. There is a pile of rags here. Encounter: Orcs (8) Treasure: None. | 62 | There is a torn sack here. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 63 | Treasure: 100sp, 60gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 64 | Encounter: Dwarves (5) Treasure: None. | 65 | 66 | There is a slimy coating on the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 67 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | It is foggy here, making it difficult to see. There is water dripping here. | 69 | Treasure: 300sp, 40gp. |
| 70 | A strong wind blows through this area. There is a salty, wet smell to this area. Encounter: Halflings (12) Treasure: None. | 71 | The air here smells of smoke. It is foggy here, making it difficult to see. | 72 | A metallic smell assails your nostrils. Treasure: 100sp, 10gp. |
| 73 | Trap: Fog: Looks like poison gas, but harmless. |