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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Lonely Depths of Doom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. There are dry leaves and twigs scattered here.

2There is a pile of dung here.

3

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
4It is foggy here, making it difficult to see. There is a bent copper coin lying here.

Treasure: 100sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
5The air here is very hot. This area has a stale, fetid smell.

Encounter: Killer Bees (3)
Treasure: As per monster type.
6The air here is very cold. A haze of smoke hangs in the air.

Encounter: Acolytes (4)
Treasure: None.
 
7A metallic smell assails your nostrils. There are bits of fur and hair scattered around here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Gnomes (1)
Treasure: None.
9This area has a pleasant, earthy smell. There is a torn sack here.

 
10The smell of ozone assails your nostrils. There is a trickle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11

Encounter: Lizards, Gecko (2)
Treasure: None.
12Fog gathers and swirls on the floor, concealing it. There is a candle stub here.

 
13There is a splintered club here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14

15There is a torn sack here.

 
16There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

17There is a blunt javelin head here.

Treasure: 300sp, 30gp.
18

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
19A gusting breeze blows through this area. There is a pile of straw here.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
20

Treasure: 200sp, 40gp, 2 gems.
21

 
22There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
23This area is very dusty.

Encounter: Beetles, Fire (3)
Treasure: None.
24

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
 
25A slight, damp breeze blows through this area.

26An acrid smell assails your nostrils. A haze of smoke hangs in the air. This area is covered in cobwebs.

27It is misty here.

 
28There is a slimy coating on the wall here.

29Fog gathers and swirls on the floor, concealing it.

30A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

 
31A slight downdraft blows through this area.

Encounter: Killer Bees (5)
Treasure: None.
32A slight downdraft blows through this area. There is a pile of ashes here.

33A strong, gusting wind blows through this area.

 
34

35A slight, damp breeze blows through this area. There is a trickle of water here.

Encounter: Traders (6)
Treasure: None.
36The air here is very cold. There is water dripping here.

 
37

Encounter: Skeletons (7)
Treasure: None.
38A gusting breeze blows through this area. The air here smells of smoke. Guano covers this area.

39A cold air current blows through this area. This area is covered in cobwebs.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
40This area smells faintly of urine.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
41There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42This area smells of rotting vegetation.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
43There is a salty, wet smell to this area. A haze of smoke hangs in the air.

Encounter: Dwarves (6)
Treasure: None.
44A haze of smoke hangs in the air. There is water dripping here.

45This area has a stale, fetid smell. This area is covered in cobwebs.

 
46The air here is very hot.

Treasure: 200sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
47Fog gathers and swirls on the floor, concealing it.

48This area has a pleasant, earthy smell.

Encounter: Wolves (8)
Treasure: None.
 
49

Treasure: 500sp, 30gp.
50

51

Encounter: Shrews, Giant (7)
Treasure: None.
 
52A metallic smell assails your nostrils. Guano covers this area.

53There is water dripping here.

54There is a broken pole here.

Encounter: Killer Bees (5)
Treasure: None.
 
55A slight breeze blows through this area. This area smells faintly of manure.

56The air here smells of smoke. Guano covers this area.

57

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
58It is foggy here, making it difficult to see.

59This area smells faintly of manure. There is a pile of dung here.

60A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Killer Bees (7)
Treasure: None.
 
61An acrid smell assails your nostrils. There are scratches on the wall here.

62A haze of dust hangs in the air. There are rotting wood pieces here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
63A strong downdraft blows through this area. This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
 
64This area smells faintly of manure.

Encounter: Traders (4)
Treasure: None.
65There are food scraps scattered here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
66A strong, moaning wind blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
67This area has a pleasant, earthy smell. The ceiling here is damp.

Encounter: Kobolds (9)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf