User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unwholesome Oubliette

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure.

2This area has a stale, fetid smell.

Treasure: 200sp.
3

Encounter: Snakes, Cobra (4)
Treasure: None.
 
4

5This area has a stale, fetid smell. This area is covered in cobwebs.

6This area smells faintly of manure. There are wax drippings here.

 
7

8This area smells faintly of manure.

9A chlorine-like smell assails your nostrils.

 
10

11There is a mold growing here.

Treasure: 200sp.
Trap: Illusion of monsters: Green Slimes (4)
12Guano covers this area.

Encounter: Dwarves (4)
Treasure: None.
 
13This area smells faintly of urine. There are several small stones here.

14

Encounter: Stirges (10)
Treasure: As per monster type.
15There is water dripping here.

 
16This area smells faintly of urine.

17Pottery shards are scattered here.

Encounter: Acolytes (8)
Treasure: As per monster type.
18A chlorine-like smell assails your nostrils.

Encounter: Wolves (7)
Treasure: As per monster type.
 
19There is water dripping here.

Encounter: Wolves (4)
Treasure: None.
20Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Treasure: 600sp.
21A haze of smoke hangs in the air. The hilt of a broken dagger is lying here.

Encounter: Orcs (5)
Treasure: None.
 
22The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23A strong, moaning wind blows through this area. This area smells faintly of manure. There are sticks scattered here.

24There are bones scattered here.

Treasure: 200sp.
 
25This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Kobolds (9)
Treasure: None.
26This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
27This area has a stale, fetid smell. There is a small puddle of water here.

 
28

Encounter: Orcs (6)
Treasure: None.
29A haze of smoke hangs in the air. This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
30There are bones scattered here.

Encounter: Bandits (4)
Treasure: As per monster type.
 
31

Encounter: Acolytes (6)
Treasure: As per monster type.
32

Treasure: 100sp, 50gp.
33There is water dripping here.

 
34A strong, moaning wind blows through this area. This area smells of rotting vegetation.

Trap: Poison gas: Save vs. Poison or die.
35

Encounter: Kobolds (12)
Treasure: As per monster type.
36There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
37There is a slimy coating on the floor here.

Encounter: Spiders, Crab (1)
Treasure: None.
38A slight downdraft blows through this area. A haze of smoke hangs in the air.

39The ceiling here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40A strong, moaning wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
41This area has a stale, fetid smell.

42A slight, damp breeze blows through this area. There are rotting wood pieces here.

 
43There are sticks scattered here.

44The air here smells of smoke. There is a pile of rags here.

45There are rotting wood pieces here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
46The air here is very hot. This area has a stale, fetid smell. The hilt of a broken dagger is lying here.

Treasure: 400sp, 5 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
47

48

 
49A strong, moaning wind blows through this area. There is a blunt javelin head here.

Treasure: 400sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
50Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

51This area is very dusty.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
52

53There is a corroded chain here.

Encounter: Shrews, Giant (6)
Treasure: None.
54The wall here is damp.

 
55The air here is very hot. There is a salty, wet smell to this area.

Trap: Poison gas: Save vs. Poison or die.
56A strong wind blows through this area.

57There is a pile of dung here.

 
58

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
59A metallic smell assails your nostrils.

60This area is covered in rubble and dirt.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61

62It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
63A cold air current blows through this area. This area has a pleasant, earthy smell.

 
64

Encounter: Snakes, Cobra (4)
Treasure: None.
65The wall here is damp.

66A gusting breeze blows through this area.

 
67There are dry leaves and twigs scattered here.

Encounter: Sprites (8)
Treasure: None.
68The smell of ozone assails your nostrils. This area is covered in rubble and dirt.

Treasure: 500sp, 40gp.
69A slight breeze blows through this area. There is a pile of rags here.

 
70This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
71A slight breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Orcs (8)
Treasure: None.
72A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is a torn sack here.

 
73A slight, damp breeze blows through this area. There is a slimy coating on the floor here.

74

Encounter: Acolytes (6)
Treasure: As per monster type.
75There is a large puddle of water here.

Encounter: Goblins (2)
Treasure: None.
 
76A strong wind blows through this area. A metallic smell assails your nostrils. There are bones scattered here.

77There is a trickle of water here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf