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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Misplaced Catacombs of the Underworld

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a torn leather boot here.

Treasure: 300sp, 30gp.
2A gusting breeze blows through this area. This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
3An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: None.
 
4This area smells faintly of manure. There are cracks in the wall here.

Encounter: Sprites (7)
Treasure: As per monster type.
5The air here is very hot. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

6

Treasure: 300sp.
 
7

8

Encounter: Wolves (5)
Treasure: As per monster type.
9There is a salty, wet smell to this area.

 
10The air here is very hot. This area has a stale, fetid smell. There is a pile of ashes here.

11The air here is very cold. There are rotting wood pieces here.

Encounter: Kobolds (9)
Treasure: None.
12There are sticks scattered here.

 
13A metallic smell assails your nostrils.

14The air here is very hot. There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
15A strong wind blows through this area.

 
16This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

17

18The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19The air here is very hot.

20A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a slimy coating on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
21

 
22

Treasure: 600sp.
23This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

24There is a pile of dung here.

Encounter: Kobolds (12)
Treasure: None.
 
25This area smells faintly of urine.

Treasure: 600sp.
26There are fungi growing here.

27There is a small puddle of water here.

 
28An acrid smell assails your nostrils.

29The air here is very hot. This area smells of rotting vegetation.

Encounter: Orcs (4)
Treasure: None.
30

Treasure: 400sp.
 
31

Encounter: Gnomes (2)
Treasure: As per monster type.
32There is a slimy coating on the ceiling here.

Encounter: Traders (4)
Treasure: As per monster type.
33

Encounter: Skeletons (8)
Treasure: None.
 
34This area has a pleasant, earthy smell.

35The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 600sp.
36A strong updraft blows through this area. It is foggy here, making it difficult to see. There is a rusted spike here.

 
37Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

38A strong, gusting wind blows through this area. There is a mold growing here.

Treasure: 100sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
39A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

 
40A haze of smoke hangs in the air. The remnants of a rope are here, rotten.

41A slight updraft blows through this area. The wall here is damp.

Encounter: Shrews, Giant (2)
Treasure: None.
42

 
43There is a pick handle here.

44

Encounter: Wolves (7)
Treasure: As per monster type.
45The air here smells of smoke. The ceiling here is damp.

 
46A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
47There is a torch stub here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48

Encounter: Sprites (12)
Treasure: As per monster type.
 
49A slight downdraft blows through this area.

Encounter: Goblins (2)
Treasure: As per monster type.
50This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51The ceiling here is damp.

Encounter: Goblins (5)
Treasure: None.
 
52A slight, damp breeze blows through this area. There is water dripping here.

53A cold air current blows through this area. There are dry leaves and twigs scattered here.

Encounter: Orcs (3)
Treasure: None.
54This area smells faintly of manure. There is a pile of rags here.

Treasure: 100sp.
 
55

Encounter: Dwarves (1)
Treasure: None.
56This area has a pleasant, earthy smell. Guano covers this area.

57This area smells faintly of manure. The wall here is damp.

 
58There is a slimy coating on the wall here.

59A metallic smell assails your nostrils. There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
60

Encounter: Bandits (1)
Treasure: None.
 
61A metallic smell assails your nostrils. There are bones scattered here.

Encounter: Skeletons (7)
Treasure: As per monster type.
62There are cracks in the ceiling here.

Treasure: 100sp.
63

 
64A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Treasure: 200sp.
65This area is covered in rubble and dirt.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
66

Treasure: 300sp, 1 magic item.
 
67The air here is very hot. The air here smells of smoke.

68A slight downdraft blows through this area. This area smells faintly of urine.

Trap: Fog: Looks like poison gas, but harmless.
69There is water dripping here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
70There are bits of fur and hair scattered around here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
71Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
72

Encounter: Traders (2)
Treasure: None.
 
73There is water dripping here.

Treasure: 500sp.
74A haze of smoke hangs in the air. Teeth and fangs are scattered here.

75The air here is very hot.

 
76A cold air current blows through this area. There are food scraps scattered here.

Treasure: 200sp.
Trap: Illusion of monsters: Spiders, Crab (4)
77The air here smells of smoke. There are cracks in the wall here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf