1 | There is water dripping here. | 2 | The smell of ozone assails your nostrils. There is a torn leather boot here. | 3 | Guano covers this area. Treasure: 200sp, 30gp. |
4 | There is a salty, wet smell to this area. Encounter: Green Slimes (4) Treasure: As per monster type. | 5 | There are scratches on the wall here. Treasure: 300sp. | 6 | There is a blunt javelin head here. |
7 | This area smells faintly of manure. There is a pile of ashes here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 8 | This area has a stale, fetid smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | Encounter: Bandits (1) Treasure: As per monster type. |
10 | A chlorine-like smell assails your nostrils. Encounter: Dwarves (2) Treasure: As per monster type. | 11 | This area has a pleasant, earthy smell. There is a trickle of water here. Encounter: Acolytes (6) Treasure: None. | 12 | This area smells faintly of manure. Encounter: Sprites (10) Treasure: As per monster type. |
13 | There are several small stones here. Trap: Fog: Looks like poison gas, but harmless. | 14 | It is foggy here, making it difficult to see. | 15 | There is a splintered club here. |
16 | It is foggy here, making it difficult to see. The ceiling here is damp. Encounter: Killer Bees (6) Treasure: None. | 17 | There is a blunt javelin head here. Encounter: Traders (7) Treasure: As per monster type. | 18 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp. Treasure: 100sp. |
19 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. | 20 | There is a pick handle here. Encounter: Orcs (5) Treasure: As per monster type. | 21 | |
22 | There is a broken bottle here. | 23 | The air here is very hot. An acrid smell assails your nostrils. This area is covered in cobwebs. Encounter: Traders (1) Treasure: As per monster type. | 24 | |
25 | The air here is very cold. A haze of smoke hangs in the air. This area is very dusty. | 26 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. The hilt of a broken dagger is lying here. | 27 | |
28 | 29 | 30 | There is a slimy coating on the ceiling here. | ||
31 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a pile of rags here. | 32 | Encounter: Acolytes (4) Treasure: As per monster type. | 33 | The remnants of a rope are here, rotten. Encounter: Goblins (5) Treasure: None. |
34 | The air here smells of smoke. Treasure: 100sp. | 35 | An acrid smell assails your nostrils. Encounter: Spiders, Crab (3) Treasure: None. | 36 | A strong updraft blows through this area. This area has a stale, fetid smell. There is water dripping here. |
37 | The air here is very hot. A metallic smell assails your nostrils. Encounter: Killer Bees (8) Treasure: As per monster type. | 38 | Guano covers this area. | 39 | Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
40 | A strong, moaning wind blows through this area. There is a pile of rags here. | 41 | Treasure: 500sp, 5 gems. | 42 | Encounter: Killer Bees (1) Treasure: As per monster type. |
43 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 44 | There is a putrid smell coming from something nearby. It is misty here. Encounter: Wolves (5) Treasure: As per monster type. | 45 | This area has a pleasant, earthy smell. Encounter: Halflings (7) Treasure: None. |
46 | There is a bent and rusted iron bar here. | 47 | The air here smells of smoke. It is misty here. | 48 | The air here is very cold. Treasure: 300sp. |
49 | An acrid smell assails your nostrils. Encounter: Acolytes (6) Treasure: As per monster type. | 50 | The air here is very hot. There is a bent copper coin lying here. Trap: Poison gas: Save vs. Poison or die. |