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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ophidian Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2This area has a stale, fetid smell.

Encounter: Killer Bees (10)
Treasure: As per monster type.
3

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4

Encounter: Traders (6)
Treasure: As per monster type.
5There is a cracked hammer head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6

Trap: Fog: Looks like poison gas, but harmless.
 
7The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
8There is a small puddle of water here.

Encounter: Dwarves (3)
Treasure: As per monster type.
9A strong updraft blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
10There is a pile of ashes here.

11

Encounter: Killer Bees (1)
Treasure: None.
12

Encounter: Stirges (3)
Treasure: None.
 
13Fog gathers and swirls on the floor, concealing it. There is a pile of straw here.

Encounter: Stirges (6)
Treasure: As per monster type.
14A strong updraft blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Dwarves (4)
Treasure: As per monster type.
15There are cracks in the wall here.

 
16The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
17The air here is very hot. This area is covered in rubble and dirt.

Encounter: Skeletons (6)
Treasure: As per monster type.
18

 
19The air here is very hot. The air here smells of smoke. There are rotting wood pieces here.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
20This area has a stale, fetid smell.

21This area has a pleasant, earthy smell.

 
22The smell of ozone assails your nostrils. There is a mold growing here.

Treasure: 500sp, 50gp, 1 magic item.
Trap: Poison needle: Save vs. Poison or die.
23This area has a pleasant, earthy smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
24

Treasure: 200sp, 40gp.
 
25A strong, gusting wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here.

Treasure: 500sp.
26A chlorine-like smell assails your nostrils.

Treasure: 300sp.
27There is a splintered club here.

 
28Teeth and fangs are scattered here.

Treasure: 600sp.
29

30

Encounter: Sprites (14)
Treasure: None.
 
31A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

32A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

33There is a slimy coating on the wall here.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
34A cold air current blows through this area. A metallic smell assails your nostrils. Pottery shards are scattered here.

35

Encounter: Kobolds (9)
Treasure: As per monster type.
36This area has a pleasant, earthy smell. There is a corroded chain here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
37A slight updraft blows through this area.

Encounter: Stirges (6)
Treasure: None.
38A haze of smoke hangs in the air. There are food scraps scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
39Fog gathers and swirls on the floor, concealing it. There are wax drippings here.

 
40The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

Encounter: Kobolds (9)
Treasure: None.
41There is a blunt javelin head here.

Encounter: Traders (8)
Treasure: As per monster type.
42This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
43This area has a pleasant, earthy smell. There are cracks in the wall here.

44There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Gnomes (4)
Treasure: None.
45A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

 
46There is a slimy coating on the floor here.

47A strong downdraft blows through this area.

Encounter: Gnomes (2)
Treasure: None.
48There are cracks in the floor here.

 
49

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
50This area smells faintly of urine. This area is covered in cobwebs.

51This area smells faintly of manure.

Encounter: Spiders, Crab (4)
Treasure: None.
 
52A chlorine-like smell assails your nostrils. There are bones scattered here.

Encounter: Skeletons (8)
Treasure: None.
53

54There is a broken arrow here.

Encounter: Halflings (14)
Treasure: As per monster type.
 
55The hilt of a broken dagger is lying here.

Encounter: Skeletons (7)
Treasure: As per monster type.
56This area smells faintly of manure.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
57

Encounter: Sprites (7)
Treasure: As per monster type.
 
58There is a torn sack here.

Trap: Poison gas: Save vs. Poison or die.
59

Treasure: 600sp, 30gp.
60There are several small stones here.

Encounter: Acolytes (4)
Treasure: None.
 
61This area smells faintly of urine.

Encounter: Green Slimes (2)
Treasure: As per monster type.
62The smell of ozone assails your nostrils.

63An acrid smell assails your nostrils. Guano covers this area.

Encounter: Stirges (9)
Treasure: As per monster type.
 
64Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Dwarves (1)
Treasure: None.
65There is a cracked hammer head here.

66Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

Encounter: Wolves (7)
Treasure: None.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf