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| 1 | A strong, moaning wind blows through this area. There is a cracked flask here. Encounter: Gnomes (4) Treasure: None. | 2 | The remnants of a rope are here, rotten. | 3 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | 5 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. | 6 | There is a putrid smell coming from something nearby. Encounter: Spiders, Crab (3) Treasure: As per monster type. | |
| 7 | There is a pile of dung here. | 8 | 9 | The smell of ozone assails your nostrils. Encounter: Beetles, Fire (4) Treasure: As per monster type. | |
| 10 | There is a mold growing here. | 11 | A haze of dust hangs in the air. | 12 | There is a broken arrow here. |
| 13 | 14 | There are cracks in the ceiling here. | 15 | A cold air current blows through this area. It is foggy here, making it difficult to see. | |
| 16 | This area smells faintly of manure. This area is very dusty. | 17 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | A slight downdraft blows through this area. Guano covers this area. |
| 19 | This area has a stale, fetid smell. Encounter: Kobolds (7) Treasure: As per monster type. | 20 | A strong, gusting wind blows through this area. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 21 | A haze of dust hangs in the air. There is a small puddle of water here. Encounter: Kobolds (11) Treasure: None. |
| 22 | Encounter: Acolytes (8) Treasure: None. | 23 | Pottery shards are scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | There are several small stones here. |
| 25 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Encounter: Sprites (8) Treasure: As per monster type. | 26 | Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (5) Treasure: None. | 27 | There are cracks in the floor here. Treasure: 200sp, 60gp. Trap: Poison needle: Save vs. Poison or die. |
| 28 | There are fungi growing here. | 29 | The ceiling here is damp. | 30 | A haze of smoke hangs in the air. Encounter: Killer Bees (1) Treasure: As per monster type. |
| 31 | A slight, damp breeze blows through this area. | 32 | There is dried blood here. Encounter: Wolves (9) Treasure: None. | 33 | |
| 34 | This area has a stale, fetid smell. | 35 | It is foggy here, making it difficult to see. Treasure: 600sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 36 | There is a pile of straw here. |
| 37 | There are rotting wood pieces here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 38 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | A haze of smoke hangs in the air. Encounter: Bandits (6) Treasure: None. |
| 40 | This area is covered in cobwebs. | 41 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp, 40gp. | 42 | There is water dripping here. |
| 43 | This area is covered in cobwebs. Encounter: Beetles, Fire (7) Treasure: None. | 44 | This area smells faintly of urine. There is a candle stub here. Treasure: 600sp. | 45 | There are cracks in the floor here. |
| 46 | This area smells faintly of manure. There are cracks in the wall here. Encounter: Bandits (3) Treasure: As per monster type. | 47 | This area smells faintly of urine. There is a pile of straw here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 48 | This area smells faintly of manure. A haze of smoke hangs in the air. This area is very dusty. |
| 49 | There is a mold growing here. Encounter: Bandits (1) Treasure: As per monster type. | 50 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. Encounter: Orcs (4) Treasure: As per monster type. | 51 | There is a cracked flask here. Treasure: 200sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 52 | A cold air current blows through this area. This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | A strong, gusting wind blows through this area. This area smells of rotting vegetation. | 54 | A chlorine-like smell assails your nostrils. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 55 | A strong, moaning wind blows through this area. Encounter: Lizards, Gecko (1) Treasure: None. | 56 | There is a candle stub here. Encounter: Bandits (2) Treasure: None. | 57 | This area smells faintly of urine. Guano covers this area. Encounter: Beetles, Fire (4) Treasure: None. |
| 58 | 59 | The smell of ozone assails your nostrils. The ceiling here is damp. | 60 | ||
| 61 | A cold air current blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Halflings (14) Treasure: As per monster type. | 62 | 63 | A strong, gusting wind blows through this area. The air here smells of smoke. This area is very dusty. | |
| 64 | A slight breeze blows through this area. There is a rusted spike here. | 65 | This area smells faintly of urine. There is a mold growing here. Treasure: 300sp, 50gp. | 66 | There is water dripping here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 67 | There are fungi growing here. Encounter: Wolves (11) Treasure: As per monster type. | 68 | The air here is very cold. This area has a pleasant, earthy smell. This area is very dusty. | 69 | There is a broken sword blade here. |
| 70 | This area is covered in cobwebs. Treasure: 600sp, 20gp. | 71 | There is water dripping here. Trap: Fog: Looks like poison gas, but harmless. | 72 | There are sticks scattered here. Treasure: 400sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |
| 73 | A haze of smoke hangs in the air. There is a pile of straw here. | 74 | This area has a stale, fetid smell. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 75 | Encounter: Kobolds (10) Treasure: None. |
| 76 | This area has a stale, fetid smell. | 77 | The ceiling here is damp. Treasure: 300sp. |