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| 1 | The air here smells of smoke. | 2 | There is a torch stub here. Encounter: Beetles, Fire (4) Treasure: None. | 3 | The air here is very cold. The air here smells of smoke. This area is covered in cobwebs. Encounter: Goblins (6) Treasure: As per monster type. |
| 4 | Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 5 | The smell of ozone assails your nostrils. | 6 | This area has a pleasant, earthy smell. Encounter: Stirges (7) Treasure: None. |
| 7 | A strong, moaning wind blows through this area. The ceiling here is damp. Encounter: Halflings (12) Treasure: As per monster type. | 8 | A slight updraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Skeletons (4) Treasure: None. | 9 | A strong wind blows through this area. There is a broken arrow here. |
| 10 | There is a putrid smell coming from something nearby. There is a broken bottle here. | 11 | The air here is very hot. | 12 | Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. |
| 13 | A slight downdraft blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 14 | The air here is very cold. This area has a pleasant, earthy smell. There are cracks in the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | Treasure: 300sp. |
| 16 | There is a trickle of water here. Encounter: Gnomes (3) Treasure: As per monster type. | 17 | The ceiling here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 18 | Your nostrils are overwhelmed by a sulphurous smell. |
| 19 | The air here is very hot. This area is covered in cobwebs. | 20 | A strong, moaning wind blows through this area. There are cracks in the ceiling here. | 21 | The air here is very cold. |
| 22 | An acrid smell assails your nostrils. This area is covered in rubble and dirt. Encounter: Spiders, Crab (2) Treasure: None. | 23 | A strong downdraft blows through this area. There is a slimy coating on the wall here. Encounter: Green Slimes (3) Treasure: None. | 24 | Encounter: Green Slimes (2) Treasure: As per monster type. |
| 25 | The air here is very hot. | 26 | The air here is very cold. | 27 | Pottery shards are scattered here. Encounter: Traders (3) Treasure: As per monster type. |
| 28 | It is foggy here, making it difficult to see. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 29 | There are bits of fur and hair scattered around here. | 30 | The air here is very hot. There are dry leaves and twigs scattered here. Encounter: Kobolds (8) Treasure: None. |
| 31 | This area is covered in cobwebs. | 32 | Trap: Fog: Looks like poison gas, but harmless. | 33 | An acrid smell assails your nostrils. There is water dripping here. Encounter: Skeletons (7) Treasure: None. |
| 34 | The air here is very cold. This area has a stale, fetid smell. This area is covered in cobwebs. | 35 | This area smells faintly of manure. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. | 36 | A strong downdraft blows through this area. This area smells faintly of manure. There is a broken pole here. Encounter: Wolves (12) Treasure: None. |
| 37 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. | 38 | A slight breeze blows through this area. | 39 | This area is very dusty. Encounter: Beetles, Fire (7) Treasure: As per monster type. |
| 40 | A slight, damp breeze blows through this area. An acrid smell assails your nostrils. This area is covered in rubble and dirt. Encounter: Green Slimes (4) Treasure: None. | 41 | A strong downdraft blows through this area. There are cracks in the wall here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 42 | A slight breeze blows through this area. The smell of ozone assails your nostrils. Encounter: Killer Bees (6) Treasure: None. |
| 43 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. | 44 | Guano covers this area. Encounter: Snakes, Cobra (3) Treasure: None. | 45 | A metallic smell assails your nostrils. There are food scraps scattered here. Treasure: 200sp, 20gp. |
| 46 | Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 47 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here. Encounter: Goblins (6) Treasure: None. | 48 | The wall here is damp. Encounter: Stirges (3) Treasure: As per monster type. |
| 49 | There is a broken bottle here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | A strong, gusting wind blows through this area. Treasure: 400sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 51 | This area has a stale, fetid smell. Encounter: Wolves (8) Treasure: None. |
| 52 | Treasure: 200sp, 60gp. | 53 | The wall here is damp. Encounter: Halflings (15) Treasure: None. | 54 | A slight breeze blows through this area. A metallic smell assails your nostrils. There is a small puddle of water here. |
| 55 | This area has a stale, fetid smell. Encounter: Stirges (7) Treasure: None. | 56 | Encounter: Halflings (14) Treasure: As per monster type. | 57 | A slight breeze blows through this area. The ceiling here is damp. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 58 | 59 | A slight breeze blows through this area. This area smells faintly of urine. This area is covered in rubble and dirt. Treasure: 500sp. | 60 | The wall here is damp. Encounter: Bandits (8) Treasure: None. | |
| 61 | A strong, moaning wind blows through this area. There is a splintered club here. | 62 | A gusting breeze blows through this area. This area smells of rotting vegetation. There are cracks in the wall here. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 63 | Treasure: 100sp. |
| 64 | This area smells faintly of manure. | 65 | Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There is a broken sword blade here. | 66 | A cold air current blows through this area. This area is very dusty. Encounter: Shrews, Giant (4) Treasure: None. |
| 67 | 68 | There is a putrid smell coming from something nearby. Encounter: Stirges (5) Treasure: None. | 69 | The air here is very cold. This area smells of rotting vegetation. Encounter: Spiders, Crab (1) Treasure: As per monster type. | |
| 70 | Encounter: Acolytes (3) Treasure: As per monster type. | 71 | The air here is very hot. It is misty here. The wall here is damp. | 72 | A slight breeze blows through this area. The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 73 | The air here smells of smoke. There is a slimy coating on the wall here. | 74 | There is water dripping here. Treasure: 100sp. Trap: Illusion of monsters: Dwarves (4) | 75 | There is a mold growing here. |
| 76 | There is a trickle of water here. | 77 | There is a pile of ashes here. | 78 | A slight, damp breeze blows through this area. |
| 79 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Treasure: 500sp, 50gp. | 80 | This area has a pleasant, earthy smell. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 81 | It is foggy here, making it difficult to see. |
| 82 | There is a putrid smell coming from something nearby. The wall here is damp. Encounter: Bandits (7) Treasure: None. | 83 | There is a salty, wet smell to this area. Encounter: Beetles, Fire (3) Treasure: None. | 84 | Pottery shards are scattered here. |
| 85 | The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here. |