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| 1 | The air here smells of smoke. A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 2 | Treasure: 100sp, 50gp. | 3 | There is a pile of ashes here. Encounter: Green Slimes (2) Treasure: None. |
| 4 | There is a pile of ashes here. Encounter: Sprites (17) Treasure: As per monster type. | 5 | A metallic smell assails your nostrils. Encounter: Gnomes (3) Treasure: As per monster type. | 6 | There is a small puddle of water here. |
| 7 | A haze of smoke hangs in the air. There are rotting wood pieces here. Encounter: Halflings (10) Treasure: As per monster type. | 8 | This area smells faintly of manure. A haze of smoke hangs in the air. Encounter: Shrews, Giant (9) Treasure: None. | 9 | There is a pile of straw here. |
| 10 | There is a broken sword blade here. Encounter: Gnomes (3) Treasure: None. | 11 | This area has a stale, fetid smell. There is a pile of dung here. Encounter: Sprites (10) Treasure: None. | 12 | This area has a pleasant, earthy smell. |
| 13 | A strong downdraft blows through this area. There are cracks in the wall here. | 14 | There is a putrid smell coming from something nearby. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | This area smells of rotting vegetation. Treasure: 600sp, 10gp. |
| 16 | This area smells faintly of urine. The ceiling here is damp. Encounter: Dwarves (1) Treasure: None. | 17 | An acrid smell assails your nostrils. There are dry leaves and twigs scattered here. Encounter: Skeletons (7) Treasure: None. | 18 | The air here is very hot. |
| 19 | Encounter: Bandits (6) Treasure: As per monster type. | 20 | There is a pile of ashes here. | 21 | There are scratches on the wall here. Treasure: 200sp, 40gp. |
| 22 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (16) Treasure: None. | 23 | There are wax drippings here. | 24 | There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 25 | Encounter: Dwarves (4) Treasure: None. | 26 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 27 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 28 | The air here is very hot. This area is very dusty. Encounter: Traders (8) Treasure: None. | 29 | The air here smells of smoke. There is a small puddle of water here. Treasure: 100sp, 5 jewelry. | 30 | A slight breeze blows through this area. There is a torn sack here. Encounter: Lizards, Gecko (2) Treasure: None. |
| 31 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Acolytes (1) Treasure: None. | 32 | Treasure: 100sp, 50gp, 4 jewelry. | 33 | A slight updraft blows through this area. Treasure: 200sp, 60gp. |
| 34 | This area has a pleasant, earthy smell. There is a pile of ashes here. Encounter: Halflings (13) Treasure: None. | 35 | This area smells faintly of urine. A haze of dust hangs in the air. Encounter: Green Slimes (1) Treasure: As per monster type. | 36 | This area has a stale, fetid smell. It is misty here. This area is covered in rubble and dirt. Encounter: Lizards, Gecko (1) Treasure: None. |
| 37 | It is misty here. | 38 | 39 | Your nostrils are overwhelmed by a sulphurous smell. | |
| 40 | Encounter: Traders (8) Treasure: None. | 41 | There is a small puddle of water here. | 42 | This area has a stale, fetid smell. There is a slimy coating on the floor here. Treasure: 200sp, 20gp. Trap: Poison needle: Save vs. Poison or die. |
| 43 | There is a pile of rags here. Encounter: Bandits (3) Treasure: As per monster type. | 44 | 45 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 46 | This area has a stale, fetid smell. There are rotting wood pieces here. | 47 | It is foggy here, making it difficult to see. There are cracks in the ceiling here. Encounter: Orcs (4) Treasure: As per monster type. | 48 | There is a putrid smell coming from something nearby. There is a slimy coating on the floor here. |
| 49 | 50 | The air here is very cold. There is a torch stub here. | 51 | A cold air current blows through this area. An acrid smell assails your nostrils. | |
| 52 | 53 | 54 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (6) Treasure: As per monster type. | ||
| 55 | A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Beetles, Fire (2) Treasure: None. | 56 | A slight, damp breeze blows through this area. The wall here is damp. | 57 | |
| 58 | There are dry leaves and twigs scattered here. Encounter: Traders (6) Treasure: As per monster type. | 59 | There is a torn leather boot here. Encounter: Wolves (7) Treasure: As per monster type. | 60 | There is a bent copper coin lying here. |
| 61 | There is a cracked flask here. | 62 | The air here is very cold. This area is covered in cobwebs. | 63 | This area is covered in rubble and dirt. |
| 64 | A slight updraft blows through this area. There is a candle stub here. Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 65 | This area is covered in cobwebs. Encounter: Goblins (5) Treasure: As per monster type. | 66 | There is a pile of ashes here. Encounter: Halflings (9) Treasure: As per monster type. |
| 67 | A strong wind blows through this area. |