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| 1 | The smell of ozone assails your nostrils. Treasure: 200sp, 50gp, 6 jewelry. | 2 | This area smells of rotting vegetation. A haze of smoke hangs in the air. Treasure: 400sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | 3 | This area smells faintly of manure. The wall here is damp. Encounter: Traders (4) Treasure: As per monster type. |
| 4 | A metallic smell assails your nostrils. The ceiling here is damp. Encounter: Traders (2) Treasure: As per monster type. | 5 | A slight breeze blows through this area. This area smells faintly of urine. There is a cracked hammer head here. | 6 | Encounter: Acolytes (2) Treasure: As per monster type. |
| 7 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a badly dented helmet here. | 8 | This area smells of rotting vegetation. The remnants of a rope are here, rotten. Encounter: Sprites (11) Treasure: None. | 9 | There is a pile of rags here. |
| 10 | A haze of smoke hangs in the air. There are cracks in the floor here. Encounter: Killer Bees (1) Treasure: As per monster type. | 11 | This area has a stale, fetid smell. There is a broken sword blade here. | 12 | The air here is very cold. Treasure: 500sp. |
| 13 | A chlorine-like smell assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a mold growing here. Encounter: Kobolds (11) Treasure: As per monster type. | 15 | A slight updraft blows through this area. |
| 16 | There is a slimy coating on the wall here. Treasure: 200sp, 50gp. | 17 | There is a cracked hammer head here. Encounter: Beetles, Fire (1) Treasure: None. | 18 | The wall here is damp. Treasure: 400sp. |
| 19 | The ceiling here is damp. | 20 | 21 | ||
| 22 | There is water dripping here. | 23 | This area is very dusty. Encounter: Sprites (16) Treasure: None. | 24 | Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 25 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Treasure: 300sp, 50gp. | 26 | Treasure: 500sp, 20gp. | 27 | This area is covered in cobwebs. Encounter: Killer Bees (3) Treasure: None. |
| 28 | Encounter: Beetles, Fire (6) Treasure: None. | 29 | There is a pile of dung here. Encounter: Shrews, Giant (7) Treasure: None. | 30 | The ceiling here is damp. |
| 31 | There is a mold growing here. Treasure: 400sp. | 32 | A strong, moaning wind blows through this area. There is water dripping here. Treasure: 600sp. | 33 | Encounter: Shrews, Giant (3) Treasure: As per monster type. |
| 34 | A haze of smoke hangs in the air. | 35 | Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the wall here. | 36 | There is a torch stub here. Encounter: Spiders, Crab (4) Treasure: None. |
| 37 | 38 | Encounter: Green Slimes (2) Treasure: As per monster type. | 39 | A gusting breeze blows through this area. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | |
| 40 | A strong wind blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here. | 41 | A haze of smoke hangs in the air. There are wax drippings here. | 42 | |
| 43 | 44 | This area smells of rotting vegetation. | 45 | Teeth and fangs are scattered here. Treasure: 500sp, 20gp. | |
| 46 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | A slight, damp breeze blows through this area. This area is covered in rubble and dirt. | 48 | A cold air current blows through this area. Encounter: Halflings (14) Treasure: As per monster type. |
| 49 | The air here is very hot. There is a candle stub here. | 50 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | This area smells faintly of manure. |
| 52 | Encounter: Wolves (7) Treasure: As per monster type. | 53 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. Treasure: 100sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 54 | The air here smells of smoke. It is foggy here, making it difficult to see. Treasure: 400sp, 20gp, 4 jewelry. Trap: Poison snake: 1 hit dice. |
| 55 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Snakes, Cobra (5) Treasure: None. | 56 | There is a mold growing here. | 57 | There is a pile of ashes here. |
| 58 | The air here is very hot. This area smells faintly of manure. | 59 | An acrid smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 60 | Encounter: Traders (1) Treasure: As per monster type. |
| 61 | There is water dripping here. | 62 | It is foggy here, making it difficult to see. | 63 | The air here is very cold. There is a trickle of water here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 64 | The air here is very cold. The wall here is damp. Encounter: Stirges (2) Treasure: None. | 65 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Encounter: Killer Bees (10) Treasure: None. | 66 | This area has a stale, fetid smell. There is a pile of dung here. Treasure: 300sp, 40gp. |
| 67 | There is a pile of rags here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | A strong wind blows through this area. Encounter: Stirges (1) Treasure: As per monster type. | 69 | |
| 70 | 71 | 72 | Fog gathers and swirls on the floor, concealing it. | ||
| 73 | Treasure: 600sp. | 74 | The air here is very cold. Encounter: Killer Bees (8) Treasure: None. | 75 | The wall here is damp. Encounter: Goblins (4) Treasure: None. |
| 76 | There is a corroded chain here. Treasure: 600sp, 10gp, 2 jewelry. Trap: Poison needle: Save vs. Poison or die. | 77 | This area smells faintly of manure. It is foggy here, making it difficult to see. | 78 | |
| 79 | 80 | A haze of dust hangs in the air. Encounter: Goblins (3) Treasure: As per monster type. |