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| 1 | A strong wind blows through this area. This area is covered in cobwebs. Encounter: Snakes, Cobra (2) Treasure: None. | 2 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. | 3 | Encounter: Killer Bees (6) Treasure: None. |
| 4 | There is a broken arrow here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | There are cracks in the floor here. Encounter: Acolytes (2) Treasure: None. | 6 | It is misty here. There is a broken sword blade here. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 7 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. | 8 | A strong updraft blows through this area. This area smells of rotting vegetation. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 9 | A strong wind blows through this area. This area is covered in cobwebs. |
| 10 | Encounter: Bandits (5) Treasure: As per monster type. | 11 | This area smells faintly of urine. There is water dripping here. | 12 | There are bones scattered here. Encounter: Stirges (9) Treasure: None. |
| 13 | 14 | A slight breeze blows through this area. There is a badly dented helmet here. Encounter: Wolves (5) Treasure: As per monster type. | 15 | The air here is very hot. | |
| 16 | Encounter: Acolytes (8) Treasure: None. | 17 | A slight breeze blows through this area. A metallic smell assails your nostrils. Encounter: Traders (7) Treasure: As per monster type. | 18 | A slight downdraft blows through this area. Treasure: 100sp. |
| 19 | 20 | A gusting breeze blows through this area. There is a small puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 21 | ||
| 22 | A slight updraft blows through this area. | 23 | This area smells faintly of manure. There is a cracked flask here. | 24 | A strong downdraft blows through this area. There is a cracked flask here. |
| 25 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. | 26 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The wall here is damp. Treasure: 200sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 27 | This area has a pleasant, earthy smell. There is a pile of dung here. Encounter: Halflings (14) Treasure: None. |
| 28 | There is a putrid smell coming from something nearby. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | A haze of smoke hangs in the air. There is water dripping here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 30 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 31 | Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (11) Treasure: None. | 32 | A slight breeze blows through this area. There is a blunt javelin head here. Treasure: 600sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 33 | The air here is very cold. This area smells faintly of urine. It is foggy here, making it difficult to see. There is a torn sack here. |
| 34 | There is a putrid smell coming from something nearby. | 35 | Encounter: Dwarves (2) Treasure: None. | 36 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 37 | There is a torch stub here. Encounter: Halflings (8) Treasure: As per monster type. | 38 | The ceiling here is damp. | 39 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. |
| 40 | This area has a stale, fetid smell. There is water dripping here. Treasure: 400sp, 50gp. | 41 | This area has a stale, fetid smell. There is a splintered club here. | 42 | |
| 43 | Treasure: 400sp, 2 gems. | 44 | Encounter: Wolves (8) Treasure: None. | 45 | There is a pile of dung here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 46 | This area smells of rotting vegetation. The wall here is damp. | 47 | A slight, damp breeze blows through this area. It is misty here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 48 | |
| 49 | There is a small puddle of water here. | 50 | The air here smells of smoke. | 51 | This area has a stale, fetid smell. Treasure: 200sp, 50gp. Trap: Illusion of monsters: Orcs (5) |
| 52 | 53 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 54 | Encounter: Acolytes (6) Treasure: As per monster type. | |
| 55 | There is a splintered club here. | 56 | The air here is very hot. This area smells faintly of manure. Guano covers this area. | 57 | A slight, damp breeze blows through this area. Encounter: Beetles, Fire (8) Treasure: None. |
| 58 | 59 | 60 | It is foggy here, making it difficult to see. Encounter: Beetles, Fire (4) Treasure: As per monster type. | ||
| 61 | There are sticks scattered here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 62 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 63 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. This area is very dusty. |
| 64 | 65 | The smell of ozone assails your nostrils. A haze of dust hangs in the air. There is a bent copper coin lying here. Encounter: Sprites (6) Treasure: None. | 66 | It is foggy here, making it difficult to see. There is water dripping here. Encounter: Acolytes (4) Treasure: As per monster type. | |
| 67 | A strong wind blows through this area. Encounter: Orcs (3) Treasure: As per monster type. | 68 | Encounter: Orcs (6) Treasure: None. | 69 | A strong, moaning wind blows through this area. This area smells faintly of manure. Encounter: Bandits (2) Treasure: None. |
| 70 | This area has a stale, fetid smell. There are sticks scattered here. Encounter: Dwarves (4) Treasure: None. | 71 | This area smells faintly of manure. | 72 | There are dry leaves and twigs scattered here. |
| 73 | Encounter: Bandits (3) Treasure: As per monster type. | 74 | A cold air current blows through this area. There is a small puddle of water here. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 75 | The hilt of a broken dagger is lying here. Encounter: Orcs (5) Treasure: None. |
| 76 | A strong wind blows through this area. This area smells of rotting vegetation. | 77 | A strong updraft blows through this area. There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | A cold air current blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 79 | 80 | This area smells faintly of urine. There is a bent copper coin lying here. Treasure: 400sp. |