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| 1 | Treasure: 600sp. | 2 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 3 | Encounter: Dwarves (1) Treasure: None. |
| 4 | Treasure: 400sp. | 5 | Encounter: Orcs (4) Treasure: None. | 6 | Treasure: 100sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 7 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | This area smells faintly of urine. There is a pile of dung here. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | This area has a pleasant, earthy smell. Encounter: Lizards, Gecko (1) Treasure: None. |
| 10 | An acrid smell assails your nostrils. Encounter: Green Slimes (2) Treasure: As per monster type. | 11 | There is a torch stub here. Encounter: Snakes, Cobra (5) Treasure: None. | 12 | This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty. |
| 13 | The air here is very cold. There is a salty, wet smell to this area. | 14 | This area smells faintly of urine. Trap: Fog: Looks like poison gas, but harmless. | 15 | Encounter: Dwarves (1) Treasure: None. |
| 16 | This area smells faintly of urine. There is a candle stub here. | 17 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. | 18 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There are sticks scattered here. Encounter: Sprites (10) Treasure: None. |
| 19 | The ceiling here is damp. Encounter: Orcs (5) Treasure: None. | 20 | The air here smells of smoke. There is a trickle of water here. Encounter: Stirges (4) Treasure: As per monster type. | 21 | A slight breeze blows through this area. There are rotting wood pieces here. Encounter: Orcs (4) Treasure: None. |
| 22 | Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (13) Treasure: None. | 23 | This area has a pleasant, earthy smell. This area is very dusty. | 24 | |
| 25 | The smell of ozone assails your nostrils. | 26 | Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | There is a broken arrow here. |
| 28 | This area has a pleasant, earthy smell. It is misty here. This area is very dusty. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 29 | A strong, gusting wind blows through this area. | 30 | Encounter: Traders (5) Treasure: None. |
| 31 | This area has a stale, fetid smell. Encounter: Bandits (1) Treasure: None. | 32 | 33 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Skeletons (9) Treasure: None. | |
| 34 | The air here is very hot. Treasure: 200sp, 60gp. | 35 | A chlorine-like smell assails your nostrils. | 36 | A haze of smoke hangs in the air. |
| 37 | Treasure: 100sp. | 38 | A strong, gusting wind blows through this area. The wall here is damp. | 39 | Treasure: 600sp, 10gp. Trap: Poison snake: 1 hit dice. |
| 40 | There are fungi growing here. Encounter: Orcs (5) Treasure: As per monster type. | 41 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (6) Treasure: As per monster type. | 42 | This area smells faintly of manure. There is a large puddle of water here. |
| 43 | A strong, gusting wind blows through this area. There are sticks scattered here. | 44 | There are sticks scattered here. Treasure: 200sp. | 45 | The air here is very cold. There are bones scattered here. Encounter: Skeletons (8) Treasure: As per monster type. |
| 46 | There are cracks in the floor here. | 47 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. Treasure: 600sp. | 48 | This area has a stale, fetid smell. Guano covers this area. Encounter: Killer Bees (3) Treasure: None. |
| 49 | The air here smells of smoke. There is a mold growing here. | 50 | The air here is very cold. This area smells faintly of manure. Treasure: 500sp. | 51 | This area is covered in cobwebs. |
| 52 | A slight breeze blows through this area. Encounter: Gnomes (3) Treasure: As per monster type. | 53 | A cold air current blows through this area. There is a large puddle of water here. | 54 | This area is very dusty. |
| 55 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (1) Treasure: As per monster type. | 56 | Treasure: 100sp, 40gp. | 57 | There is a cracked hammer head here. |
| 58 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (2) Treasure: As per monster type. | 59 | Encounter: Skeletons (11) Treasure: None. | 60 | This area is covered in cobwebs. Encounter: Acolytes (1) Treasure: None. |
| 61 | The air here is very hot. Treasure: 400sp, 6 jewelry. Trap: Poison snake: 1 hit dice. | 62 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Dwarves (3) Treasure: None. | 63 | A metallic smell assails your nostrils. There are cracks in the wall here. Encounter: Sprites (6) Treasure: As per monster type. |
| 64 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. Encounter: Gnomes (3) Treasure: None. | 65 | A slight breeze blows through this area. This area is covered in cobwebs. | 66 | |
| 67 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | 69 | The ceiling here is damp. Trap: Poison gas: Save vs. Poison or die. | |
| 70 | Encounter: Gnomes (4) Treasure: None. | 71 | The wall here is damp. | 72 | There is a mold growing here. Encounter: Gnomes (5) Treasure: None. |
| 73 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Treasure: 400sp, 10gp. Trap: Poison snake: 1 hit dice. | 74 | Encounter: Skeletons (5) Treasure: As per monster type. | 75 | |
| 76 | A strong wind blows through this area. This area has a pleasant, earthy smell. | 77 | A gusting breeze blows through this area. An acrid smell assails your nostrils. There is a pile of rags here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 78 | Encounter: Shrews, Giant (5) Treasure: None. |
| 79 | There is a salty, wet smell to this area. Encounter: Kobolds (9) Treasure: As per monster type. | 80 | Trap: Poison gas: Save vs. Poison or die. |