User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Misplaced Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a torn leather boot here.

2A cold air current blows through this area. This area has a pleasant, earthy smell. There are cracks in the floor here.

Treasure: 500sp, 30gp.
3A haze of smoke hangs in the air.

Encounter: Orcs (6)
Treasure: None.
 
4There are bits of fur and hair scattered around here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Kobolds (8)
Treasure: None.
6A slight, damp breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
7

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8

Encounter: Lizards, Gecko (3)
Treasure: None.
9Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a large puddle of water here.

 
10There is a putrid smell coming from something nearby.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
11This area smells faintly of manure.

12This area smells faintly of manure.

 
13The wall here is damp.

Treasure: 100sp, 50gp.
Trap: Poison snake: 1 hit dice.
14The air here is very hot. This area is covered in rubble and dirt.

Encounter: Sprites (9)
Treasure: None.
15This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
16Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Gnomes (4)
Treasure: None.
17A slight, damp breeze blows through this area. The air here smells of smoke. There are cracks in the ceiling here.

Treasure: 200sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
18

 
19A strong, gusting wind blows through this area. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20The air here is very hot. There is a torn sack here.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
21A haze of smoke hangs in the air.

 
22Pottery shards are scattered here.

23The hilt of a broken dagger is lying here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
24This area has a pleasant, earthy smell. A haze of dust hangs in the air. The wall here is damp.

Encounter: Gnomes (1)
Treasure: None.
 
25This area is covered in cobwebs.

26Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Treasure: 500sp.
27There is water dripping here.

Encounter: Killer Bees (3)
Treasure: None.
 
28A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: None.
29

30A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a large puddle of water here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
31The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

32There is a pile of ashes here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
33There are cracks in the wall here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
34

Encounter: Green Slimes (1)
Treasure: None.
35There is a putrid smell coming from something nearby.

Encounter: Stirges (4)
Treasure: As per monster type.
36A cold air current blows through this area. It is foggy here, making it difficult to see.

Encounter: Bandits (7)
Treasure: As per monster type.
 
37There is a pile of ashes here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
38

39

Encounter: Gnomes (2)
Treasure: None.
 
40

Encounter: Orcs (2)
Treasure: None.
41There are cracks in the ceiling here.

Treasure: 500sp, 6 gems.
42

Encounter: Skeletons (8)
Treasure: None.
 
43A strong wind blows through this area. The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44The air here is very hot. The remnants of a rope are here, rotten.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
45This area is covered in cobwebs.

Treasure: 300sp, 60gp.
 
46

Trap: 10' Pit: 1d6 points of damage if you fall in.
47The air here is very hot.

48A slight breeze blows through this area. There is a torch stub here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
49A strong, gusting wind blows through this area.

50This area has a pleasant, earthy smell. There is a small puddle of water here.

51

 
52A slight, damp breeze blows through this area. This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
53A gusting breeze blows through this area. There is a corroded chain here.

54The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
55This area has a stale, fetid smell. The remnants of a rope are here, rotten.

Encounter: Beetles, Fire (4)
Treasure: None.
56The air here is very hot. This area has a pleasant, earthy smell.

57There is a mold growing here.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
58A strong, moaning wind blows through this area.

59This area has a stale, fetid smell. There is a candle stub here.

60The wall here is damp.

Encounter: Stirges (6)
Treasure: None.
 
61

62

63There is a slimy coating on the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
64The smell of ozone assails your nostrils.

65There is a salty, wet smell to this area. It is misty here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
66

 
67A haze of dust hangs in the air. There is a pick handle here.

68The smell of ozone assails your nostrils. There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
69

 
70This area smells of rotting vegetation.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf