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| 1 | A strong, gusting wind blows through this area. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 2 | The air here is very cold. The wall here is damp. Encounter: Acolytes (7) Treasure: As per monster type. | 3 | A slight, damp breeze blows through this area. There is a torch stub here. Treasure: 200sp, 1 magic item. |
| 4 | Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (10) Treasure: As per monster type. | 5 | This area smells of rotting vegetation. There is a mold growing here. | 6 | Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 7 | An acrid smell assails your nostrils. There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 8 | This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 9 | A strong updraft blows through this area. This area has a pleasant, earthy smell. Encounter: Kobolds (6) Treasure: As per monster type. |
| 10 | There is water dripping here. Trap: Poison gas: Save vs. Poison or die. | 11 | Fog gathers and swirls on the floor, concealing it. | 12 | There is a corroded chain here. |
| 13 | A slight, damp breeze blows through this area. This area smells faintly of urine. | 14 | 15 | This area smells faintly of manure. There are cracks in the floor here. | |
| 16 | The air here smells of smoke. There is a pile of rags here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 17 | There is water dripping here. | 18 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 19 | There is a candle stub here. Treasure: 300sp, 50gp. | 20 | The air here is very hot. | 21 | Fog gathers and swirls on the floor, concealing it. |
| 22 | Encounter: Shrews, Giant (4) Treasure: None. | 23 | The air here is very hot. There is a corroded chain here. Encounter: Snakes, Cobra (3) Treasure: None. | 24 | Treasure: 500sp. |
| 25 | Encounter: Spiders, Crab (2) Treasure: None. | 26 | This area smells of rotting vegetation. | 27 | |
| 28 | 29 | There is a large puddle of water here. | 30 | Teeth and fangs are scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 31 | A strong, moaning wind blows through this area. There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here. Encounter: Sprites (11) Treasure: None. | 33 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Encounter: Gnomes (5) Treasure: As per monster type. |
| 34 | There is water dripping here. | 35 | A haze of smoke hangs in the air. There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. | 36 | The air here is very cold. Encounter: Traders (3) Treasure: As per monster type. |
| 37 | There is a broken sword blade here. Encounter: Dwarves (1) Treasure: As per monster type. | 38 | The smell of ozone assails your nostrils. There is water dripping here. | 39 | There is a candle stub here. |
| 40 | The wall here is damp. Encounter: Green Slimes (1) Treasure: None. | 41 | This area has a stale, fetid smell. Encounter: Beetles, Fire (8) Treasure: None. | 42 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. |
| 43 | This area is covered in cobwebs. Encounter: Halflings (8) Treasure: As per monster type. | 44 | Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here. | 45 | A strong, moaning wind blows through this area. |
| 46 | There is a rusted spike here. | 47 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 48 | There are bones scattered here. Encounter: Bandits (5) Treasure: As per monster type. |
| 49 | There are dry leaves and twigs scattered here. | 50 | A strong downdraft blows through this area. An acrid smell assails your nostrils. | 51 | This area is very dusty. Encounter: Kobolds (7) Treasure: As per monster type. |
| 52 | There are sticks scattered here. Encounter: Beetles, Fire (3) Treasure: None. | 53 | Encounter: Bandits (1) Treasure: As per monster type. | 54 | |
| 55 | 56 | There is a pile of dung here. | 57 | ||
| 58 | 59 | A strong, gusting wind blows through this area. Pottery shards are scattered here. | 60 | A strong, moaning wind blows through this area. | |
| 61 | It is foggy here, making it difficult to see. | 62 | 63 | This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | |
| 64 | A strong wind blows through this area. The ceiling here is damp. Treasure: 400sp, 60gp. | 65 | 66 | A haze of smoke hangs in the air. Encounter: Traders (5) Treasure: As per monster type. | |
| 67 | A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a splintered club here. | 68 |