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| 1 | This area is covered in rubble and dirt. | 2 | There is a bent and rusted iron bar here. Treasure: 600sp, 50gp. | 3 | This area is covered in cobwebs. |
| 4 | 5 | There are dry leaves and twigs scattered here. Encounter: Killer Bees (2) Treasure: As per monster type. | 6 | Encounter: Beetles, Fire (2) Treasure: As per monster type. | |
| 7 | 8 | Fog gathers and swirls on the floor, concealing it. Treasure: 600sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | 9 | This area smells faintly of urine. There are bits of fur and hair scattered around here. | |
| 10 | A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here. Encounter: Beetles, Fire (4) Treasure: None. | 11 | 12 | ||
| 13 | 14 | There are cracks in the ceiling here. Encounter: Sprites (10) Treasure: None. | 15 | This area smells faintly of manure. There are cracks in the floor here. Encounter: Acolytes (6) Treasure: None. | |
| 16 | There is a mold growing here. Encounter: Spiders, Crab (2) Treasure: None. | 17 | This area is covered in cobwebs. | 18 | This area smells faintly of urine. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 19 | Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (4) Treasure: None. | 20 | A strong wind blows through this area. An acrid smell assails your nostrils. There is water dripping here. | 21 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. |
| 22 | This area has a stale, fetid smell. Encounter: Gnomes (3) Treasure: As per monster type. | 23 | There is a putrid smell coming from something nearby. Encounter: Spiders, Crab (4) Treasure: None. | 24 | |
| 25 | This area has a pleasant, earthy smell. | 26 | The air here smells of smoke. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 27 | This area has a stale, fetid smell. This area is covered in cobwebs. |
| 28 | A slight breeze blows through this area. | 29 | Pottery shards are scattered here. | 30 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 31 | This area is covered in rubble and dirt. | 32 | The air here is very hot. Encounter: Wolves (4) Treasure: As per monster type. | 33 | The air here is very hot. A chlorine-like smell assails your nostrils. There is a candle stub here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 34 | Encounter: Green Slimes (1) Treasure: None. | 35 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Encounter: Orcs (2) Treasure: As per monster type. | 36 | A slight breeze blows through this area. There are cracks in the ceiling here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 37 | There are bits of fur and hair scattered around here. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 38 | A slight, damp breeze blows through this area. This area smells faintly of urine. Encounter: Kobolds (14) Treasure: None. | 39 | Encounter: Traders (5) Treasure: None. |
| 40 | Treasure: 500sp, 50gp. | 41 | 42 | There is a putrid smell coming from something nearby. The wall here is damp. | |
| 43 | 44 | This area smells of rotting vegetation. There is a broken sword blade here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | The air here is very cold. This area smells of rotting vegetation. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 46 | A strong wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (2) Treasure: As per monster type. | 47 | 48 | There is a trickle of water here. | |
| 49 | There is a salty, wet smell to this area. This area is covered in rubble and dirt. | 50 | A slight updraft blows through this area. There are dry leaves and twigs scattered here. Encounter: Traders (6) Treasure: As per monster type. | 51 | This area smells faintly of manure. There is a pile of dung here. |
| 52 | A slight breeze blows through this area. There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 53 | There are bits of fur and hair scattered around here. | 54 | This area smells faintly of manure. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 55 | 56 | This area smells faintly of urine. Encounter: Sprites (13) Treasure: As per monster type. | 57 | The wall here is damp. | |
| 58 | A cold air current blows through this area. Treasure: 200sp, 10gp. Trap: Illusion of monsters: Green Slimes (3) | 59 | This area has a stale, fetid smell. | 60 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (10) Treasure: As per monster type. |
| 61 | A strong wind blows through this area. Encounter: Kobolds (6) Treasure: None. | 62 | Encounter: Beetles, Fire (5) Treasure: None. | 63 | There is a trickle of water here. |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here. Encounter: Skeletons (6) Treasure: None. | 65 | The air here smells of smoke. Pottery shards are scattered here. | 66 | The remnants of a rope are here, rotten. Encounter: Skeletons (6) Treasure: None. |
| 67 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. | 68 | 69 | This area is covered in cobwebs. | |
| 70 | This area smells faintly of manure. Trap: Fog: Looks like poison gas, but harmless. | 71 | A cold air current blows through this area. The air here smells of smoke. The ceiling here is damp. Encounter: Acolytes (2) Treasure: As per monster type. | 72 | A strong wind blows through this area. This area has a pleasant, earthy smell. Encounter: Wolves (9) Treasure: As per monster type. |
| 73 | The air here is very cold. This area smells faintly of urine. Treasure: 400sp, 10gp. Trap: Illusion of monsters: Halflings (7) | 74 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here. Encounter: Bandits (7) Treasure: None. | 75 | There is a cracked hammer head here. |
| 76 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. | 77 | 78 | A cold air current blows through this area. This area smells faintly of manure. There are cracks in the floor here. | |
| 79 | Pottery shards are scattered here. | 80 | 81 | A strong wind blows through this area. There is a rusted spike here. | |
| 82 | The air here is very hot. | 83 | This area smells faintly of manure. There are cracks in the wall here. Treasure: 200sp. | 84 | |
| 85 | This area is covered in cobwebs. | 86 | The air here smells of smoke. | 87 | An acrid smell assails your nostrils. There are fungi growing here. Encounter: Skeletons (6) Treasure: As per monster type. |
| 88 | The wall here is damp. Encounter: Spiders, Crab (1) Treasure: None. | 89 | Encounter: Snakes, Cobra (5) Treasure: None. | 90 | There are cracks in the floor here. |
| 91 | A gusting breeze blows through this area. This area has a stale, fetid smell. There are fungi growing here. | 92 | There is a torn leather boot here. Encounter: Dwarves (6) Treasure: As per monster type. |