User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Weird Keep of the Dead

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, gusting wind blows through this area.

Treasure: 600sp.
2There is a small puddle of water here.

3There is a mold growing here.

 
4There are several small stones here.

Encounter: Orcs (3)
Treasure: As per monster type.
5This area smells faintly of manure. It is foggy here, making it difficult to see. There is a small puddle of water here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
6

 
7There is a splintered club here.

Encounter: Acolytes (1)
Treasure: As per monster type.
8There is a pile of dung here.

Treasure: 500sp, 4 jewelry.
9A gusting breeze blows through this area. There is a trickle of water here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
10A strong wind blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11There is a broken bottle here.

12A strong, moaning wind blows through this area. The air here smells of smoke.

Treasure: 400sp, 10gp.
 
13A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here.

14A cold air current blows through this area. There is a torch stub here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
15A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

 
16Fog gathers and swirls on the floor, concealing it.

17There are bones scattered here.

Encounter: Gnomes (3)
Treasure: As per monster type.
18The wall here is damp.

 
19This area has a pleasant, earthy smell. There is a broken pole here.

20This area smells faintly of manure.

21The air here is very cold.

 
22It is foggy here, making it difficult to see. There are bones scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23This area is covered in cobwebs.

Encounter: Beetles, Fire (7)
Treasure: None.
24A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a badly dented helmet here.

Encounter: Sprites (17)
Treasure: As per monster type.
 
25Your nostrils are overwhelmed by a sulphurous smell.

26The air here is very hot. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
27This area smells faintly of urine. The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
28A slight updraft blows through this area.

29There is a small puddle of water here.

30The air here is very cold. This area is very dusty.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
31This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Sprites (11)
Treasure: As per monster type.
32Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

33

Encounter: Gnomes (3)
Treasure: None.
 
34A strong, gusting wind blows through this area. There are sticks scattered here.

Treasure: 100sp.
35A strong downdraft blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Halflings (8)
Treasure: None.
36The air here is very hot. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
37

38A cold air current blows through this area. This area smells of rotting vegetation. The ceiling here is damp.

39

Treasure: 200sp.
 
40A slight breeze blows through this area. The hilt of a broken dagger is lying here.

Treasure: 400sp.
41A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

42There is a pile of dung here.

Treasure: 100sp.
 
43There are rotting wood pieces here.

44A slight, damp breeze blows through this area.

45The ceiling here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
46Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

47There is dried blood here.

48

 
49This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Traders (5)
Treasure: As per monster type.
50A strong, moaning wind blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
51A haze of smoke hangs in the air. This area is very dusty.

Encounter: Orcs (3)
Treasure: None.
 
52An acrid smell assails your nostrils.

Treasure: 400sp.
53This area smells of rotting vegetation. There is water dripping here.

54A slight breeze blows through this area. This area has a stale, fetid smell. There is a corroded chain here.

Trap: Fog: Looks like poison gas, but harmless.
 
55This area has a stale, fetid smell.

56This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
57A strong downdraft blows through this area. It is foggy here, making it difficult to see. There are bones scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
58There are rotting wood pieces here.

59It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
60The air here is very cold. There are scratches on the wall here.

 
61There is water dripping here.

Encounter: Sprites (11)
Treasure: As per monster type.
62Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (1)
Treasure: None.
63

 
64A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf