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| 1 | The wall here is damp. Encounter: Goblins (6) Treasure: As per monster type. | 2 | 3 | The air here is very cold. There is a small puddle of water here. | |
| 4 | 5 | A strong, moaning wind blows through this area. It is misty here. There are cracks in the ceiling here. | 6 | This area is covered in cobwebs. Encounter: Dwarves (4) Treasure: As per monster type. | |
| 7 | A chlorine-like smell assails your nostrils. Encounter: Green Slimes (1) Treasure: As per monster type. | 8 | The air here is very cold. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | A cold air current blows through this area. An acrid smell assails your nostrils. There is a pile of dung here. |
| 10 | 11 | There is a pile of dung here. Treasure: 400sp. | 12 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Treasure: 600sp. | |
| 13 | 14 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. Encounter: Stirges (7) Treasure: None. | 15 | This area smells of rotting vegetation. | |
| 16 | The air here is very hot. It is foggy here, making it difficult to see. There is a broken bottle here. Treasure: 200sp. | 17 | There are fungi growing here. Encounter: Stirges (6) Treasure: None. | 18 | |
| 19 | A slight, damp breeze blows through this area. | 20 | A slight, damp breeze blows through this area. | 21 | A cold air current blows through this area. This area is covered in cobwebs. Encounter: Acolytes (7) Treasure: As per monster type. |
| 22 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Encounter: Bandits (3) Treasure: None. | 23 | It is foggy here, making it difficult to see. | 24 | Encounter: Gnomes (5) Treasure: None. |
| 25 | A cold air current blows through this area. Encounter: Beetles, Fire (5) Treasure: None. | 26 | 27 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 28 | Encounter: Stirges (2) Treasure: None. | 29 | There is a rusted spike here. Encounter: Orcs (4) Treasure: As per monster type. | 30 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Kobolds (8) Treasure: As per monster type. |
| 31 | Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 32 | The air here is very hot. There is a corroded chain here. Encounter: Kobolds (12) Treasure: None. | 33 | This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | 35 | The air here smells of smoke. | 36 | A strong downdraft blows through this area. There is a putrid smell coming from something nearby. | |
| 37 | A haze of smoke hangs in the air. There are cracks in the floor here. | 38 | Encounter: Stirges (7) Treasure: As per monster type. | 39 | The smell of ozone assails your nostrils. The ceiling here is damp. |
| 40 | The air here is very hot. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 41 | The air here is very cold. This area has a pleasant, earthy smell. Encounter: Goblins (4) Treasure: As per monster type. | 42 | A strong updraft blows through this area. There are cracks in the wall here. |
| 43 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 44 | 45 | ||
| 46 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Sprites (12) Treasure: None. | 47 | A strong updraft blows through this area. | 48 | A slight, damp breeze blows through this area. There are fungi growing here. |
| 49 | This area has a stale, fetid smell. The ceiling here is damp. | 50 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. | 51 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. Encounter: Goblins (5) Treasure: None. |
| 52 | It is foggy here, making it difficult to see. There is a cracked flask here. | 53 | Treasure: 600sp, 20gp. | 54 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 55 | Encounter: Orcs (2) Treasure: None. | 56 | The air here is very cold. There is a salty, wet smell to this area. | 57 | There is a mold growing here. Treasure: 300sp, 40gp. |
| 58 | There is a splintered club here. Encounter: Wolves (10) Treasure: As per monster type. | 59 | Encounter: Halflings (6) Treasure: None. | 60 | A strong, moaning wind blows through this area. Treasure: 400sp. |
| 61 | A strong wind blows through this area. | 62 | The air here is very hot. There are dry leaves and twigs scattered here. | 63 | Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. |
| 64 | This area has a pleasant, earthy smell. This area is covered in rubble and dirt. Encounter: Spiders, Crab (1) Treasure: None. | 65 | A slight breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There are wax drippings here. | 66 | A haze of smoke hangs in the air. Encounter: Green Slimes (2) Treasure: As per monster type. |
| 67 | This area smells faintly of manure. A haze of dust hangs in the air. There are dry leaves and twigs scattered here. Treasure: 200sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 68 | A strong downdraft blows through this area. There are cracks in the wall here. | 69 | This area is covered in cobwebs. |
| 70 | This area is very dusty. Encounter: Wolves (7) Treasure: None. |