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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Secret Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight downdraft blows through this area.

2

Treasure: 100sp.
3The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
4There is a broken bottle here.

Encounter: Skeletons (8)
Treasure: As per monster type.
5

6The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
7This area has a pleasant, earthy smell. There is a pile of ashes here.

8A slight downdraft blows through this area. There is dried blood here.

Encounter: Green Slimes (4)
Treasure: None.
9A slight breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

 
10This area is very dusty.

Encounter: Killer Bees (6)
Treasure: As per monster type.
11A metallic smell assails your nostrils. This area is covered in cobwebs.

12

Encounter: Killer Bees (9)
Treasure: As per monster type.
 
13There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
14The air here is very cold.

15The air here is very cold.

 
16It is foggy here, making it difficult to see. There is a pile of ashes here.

Treasure: 600sp, 10gp.
17A haze of dust hangs in the air.

Encounter: Shrews, Giant (9)
Treasure: None.
18A strong, gusting wind blows through this area.

 
19This area smells faintly of urine. There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
20The ceiling here is damp.

Encounter: Green Slimes (3)
Treasure: As per monster type.
21There are cracks in the ceiling here.

 
22There are bones scattered here.

23Fog gathers and swirls on the floor, concealing it.

24There is a salty, wet smell to this area.

Encounter: Stirges (8)
Treasure: None.
 
25

Trap: Fog: Looks like poison gas, but harmless.
26There is a blunt javelin head here.

27A strong wind blows through this area. An acrid smell assails your nostrils. There are food scraps scattered here.

 
28There are fungi growing here.

29

Encounter: Acolytes (4)
Treasure: As per monster type.
30

 
31This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
32It is misty here. There is a splintered club here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
33

 
34There is a badly dented helmet here.

35The smell of ozone assails your nostrils.

36A metallic smell assails your nostrils.

 
37A cold air current blows through this area. This area is covered in cobwebs.

38A haze of smoke hangs in the air.

39There are rotting wood pieces here.

 
40There are cracks in the wall here.

Treasure: 300sp, 10gp, 1 gems.
41The air here is very hot. This area has a stale, fetid smell. It is misty here.

42

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
43

Encounter: Goblins (6)
Treasure: As per monster type.
44A slight updraft blows through this area. There are rotting wood pieces here.

Treasure: 100sp.
45

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
46The air here smells of smoke. There is a slimy coating on the floor here.

Encounter: Halflings (9)
Treasure: As per monster type.
47A cold air current blows through this area.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
48This area has a pleasant, earthy smell. The wall here is damp.

 
49

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50This area has a stale, fetid smell. The wall here is damp.

51

Treasure: 200sp.
 
52A strong downdraft blows through this area. There are dry leaves and twigs scattered here.

53This area is very dusty.

Encounter: Spiders, Crab (1)
Treasure: None.
54The air here is very hot.

Encounter: Green Slimes (1)
Treasure: None.
 
55There is a broken sword blade here.

56This area smells of rotting vegetation.

57There is water dripping here.

Treasure: 200sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
58The air here is very cold. This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
59This area smells faintly of manure. There is a broken pole here.

60The air here is very cold. There are dry leaves and twigs scattered here.

 
61

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
62A slight downdraft blows through this area.

Encounter: Dwarves (3)
Treasure: As per monster type.
63The air here is very cold. The air here smells of smoke.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
64The air here is very cold. This area smells faintly of urine.

65

66Teeth and fangs are scattered here.

 
67A cold air current blows through this area. There is a putrid smell coming from something nearby. This area is very dusty.

68This area has a pleasant, earthy smell. There are sticks scattered here.

69There are several small stones here.

 
70A strong, moaning wind blows through this area. There are several small stones here.

71This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (4)
Treasure: None.
72

 
73The air here is very hot.

74This area is covered in cobwebs.

Encounter: Halflings (9)
Treasure: None.
75

Encounter: Goblins (6)
Treasure: None.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf