![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is water dripping here. Encounter: Dwarves (1) Treasure: As per monster type. | 2 | Treasure: 200sp. | 3 | This area smells faintly of urine. |
| 4 | A slight downdraft blows through this area. Encounter: Traders (1) Treasure: None. | 5 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. Encounter: Shrews, Giant (9) Treasure: As per monster type. | 6 | A chlorine-like smell assails your nostrils. |
| 7 | A cold air current blows through this area. This area has a pleasant, earthy smell. Encounter: Skeletons (6) Treasure: As per monster type. | 8 | 9 | A haze of smoke hangs in the air. There is a broken pole here. Treasure: 500sp, 30gp, 1 magic item. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 10 | There is a rusted spike here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 11 | There is a mold growing here. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 12 | Guano covers this area. Treasure: 300sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 13 | The smell of ozone assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 14 | This area smells faintly of manure. There are wax drippings here. Encounter: Sprites (9) Treasure: None. | 15 | There is a bent copper coin lying here. |
| 16 | Encounter: Stirges (2) Treasure: None. | 17 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Kobolds (7) Treasure: As per monster type. | 18 | A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 19 | Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 20 | 21 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Killer Bees (5) Treasure: None. | |
| 22 | This area has a stale, fetid smell. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 23 | 24 | Encounter: Kobolds (14) Treasure: None. | |
| 25 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | A haze of smoke hangs in the air. The ceiling here is damp. | 27 | There are food scraps scattered here. Encounter: Traders (1) Treasure: As per monster type. |
| 28 | There is a cracked flask here. | 29 | There are dry leaves and twigs scattered here. Encounter: Goblins (5) Treasure: As per monster type. | 30 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. |
| 31 | 32 | 33 | The air here smells of smoke. Encounter: Killer Bees (8) Treasure: None. | ||
| 34 | This area has a stale, fetid smell. A haze of smoke hangs in the air. Encounter: Sprites (10) Treasure: As per monster type. | 35 | Encounter: Killer Bees (9) Treasure: As per monster type. | 36 | There are scratches on the wall here. |
| 37 | A strong wind blows through this area. This area has a stale, fetid smell. | 38 | A strong, moaning wind blows through this area. | 39 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 40 | Encounter: Traders (4) Treasure: As per monster type. | 41 | This area smells faintly of urine. Encounter: Beetles, Fire (1) Treasure: None. | 42 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. |
| 43 | A strong, gusting wind blows through this area. Encounter: Gnomes (3) Treasure: None. | 44 | The wall here is damp. Encounter: Kobolds (9) Treasure: As per monster type. | 45 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. |
| 46 | This area has a stale, fetid smell. Encounter: Dwarves (3) Treasure: None. | 47 | The remnants of a rope are here, rotten. Encounter: Lizards, Gecko (3) Treasure: None. | 48 | This area smells faintly of manure. There are scratches on the wall here. |
| 49 | A strong wind blows through this area. It is misty here. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | A cold air current blows through this area. Encounter: Sprites (13) Treasure: None. | 51 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 52 | A strong downdraft blows through this area. It is misty here. There are bones scattered here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 53 | Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 54 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 55 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | Treasure: 100sp. | 57 | This area is very dusty. Treasure: 100sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 58 | 59 | There are cracks in the floor here. | 60 | ||
| 61 | There are fungi growing here. | 62 | The ceiling here is damp. | 63 | There is a pile of ashes here. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 64 | A cold air current blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. Treasure: 200sp, 50gp. | 65 | Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (1) Treasure: None. | 66 | The air here is very hot. This area is very dusty. Treasure: 200sp. |
| 67 | The air here is very hot. There are cracks in the ceiling here. Treasure: 100sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 68 | Treasure: 500sp, 30gp, 5 jewelry. Trap: Poison snake: 1 hit dice. | 69 | A slight downdraft blows through this area. A metallic smell assails your nostrils. Encounter: Halflings (8) Treasure: None. |
| 70 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 71 | A strong, moaning wind blows through this area. | 72 | It is foggy here, making it difficult to see. There is water dripping here. |
| 73 | The air here is very hot. This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here. Encounter: Lizards, Gecko (3) Treasure: None. | 74 | A slight, damp breeze blows through this area. This area smells faintly of urine. | 75 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 76 | A gusting breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |