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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Baneful Ruins of Torment

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Your nostrils are overwhelmed by a sulphurous smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2The smell of ozone assails your nostrils. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
3There is a pile of rags here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
4An acrid smell assails your nostrils. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
5

6This area smells faintly of manure.

 
7A slight breeze blows through this area. This area smells faintly of manure.

8This area has a pleasant, earthy smell.

9This area smells of rotting vegetation.

Encounter: Killer Bees (2)
Treasure: None.
 
10

11There is a slimy coating on the floor here.

Treasure: 200sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
12

 
13A cold air current blows through this area.

14A strong, gusting wind blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

Encounter: Stirges (3)
Treasure: None.
15There are cracks in the wall here.

Encounter: Acolytes (5)
Treasure: None.
 
16Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice.
17A haze of smoke hangs in the air.

Encounter: Kobolds (9)
Treasure: None.
18

Treasure: 200sp, 50gp.
 
19There is a pile of dung here.

Encounter: Wolves (3)
Treasure: None.
20A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

21A strong wind blows through this area. This area has a pleasant, earthy smell.

Treasure: 400sp, 40gp, 1 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
22This area is very dusty.

Encounter: Traders (1)
Treasure: None.
23This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (3)
Treasure: None.
24There are cracks in the ceiling here.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
25

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
26

Encounter: Shrews, Giant (8)
Treasure: None.
27A strong updraft blows through this area.

Treasure: 400sp, 10gp.
 
28Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here.

29The air here smells of smoke. A haze of dust hangs in the air. This area is covered in cobwebs.

30The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

 
31There is a salty, wet smell to this area. There are cracks in the floor here.

32

Encounter: Gnomes (3)
Treasure: As per monster type.
33

Encounter: Gnomes (4)
Treasure: None.
 
34There are fungi growing here.

Encounter: Sprites (8)
Treasure: As per monster type.
35The air here is very hot.

Encounter: Dwarves (2)
Treasure: None.
36A strong downdraft blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

 
37

Encounter: Halflings (11)
Treasure: As per monster type.
38The air here smells of smoke.

39An acrid smell assails your nostrils. A haze of smoke hangs in the air. There are cracks in the wall here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
40There is a salty, wet smell to this area. There are rotting wood pieces here.

41

42There is a corroded chain here.

Encounter: Shrews, Giant (1)
Treasure: None.
 
43There are dry leaves and twigs scattered here.

Treasure: 500sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
44A strong wind blows through this area. There is a mold growing here.

Treasure: 400sp.
45This area is covered in cobwebs.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
46

Trap: 10' Pit: 1d6 points of damage if you fall in.
47

Encounter: Orcs (3)
Treasure: As per monster type.
48There are cracks in the floor here.

 
49This area is covered in rubble and dirt.

50The air here smells of smoke. Guano covers this area.

Encounter: Orcs (3)
Treasure: As per monster type.
51This area smells faintly of urine. There is a trickle of water here.

 
52A haze of dust hangs in the air. This area is covered in cobwebs.

53There are wax drippings here.

Trap: Poison gas: Save vs. Poison or die.
54A slight breeze blows through this area. It is foggy here, making it difficult to see.

Treasure: 500sp.
 
55

Encounter: Skeletons (11)
Treasure: As per monster type.
56

57Guano covers this area.

 
58A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Kobolds (12)
Treasure: None.
59A strong downdraft blows through this area. This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: As per monster type.
60

 
61The air here is very cold.

Trap: 10' Pit: 1d6 points of damage if you fall in.
62A slight updraft blows through this area. This area is covered in cobwebs.

63There is a putrid smell coming from something nearby.

Encounter: Shrews, Giant (6)
Treasure: None.
 
64A metallic smell assails your nostrils.

65There is a pile of ashes here.

66This area smells faintly of manure.

 
67This area is covered in cobwebs.

Encounter: Snakes, Cobra (1)
Treasure: None.
68This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (2)
Treasure: None.
69A metallic smell assails your nostrils. Guano covers this area.

Treasure: 100sp, 6 gems.
Trap: Poison needle: Save vs. Poison or die.
 
70Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
71A gusting breeze blows through this area. There is a cracked flask here.

72Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
73A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

74A haze of dust hangs in the air.

75This area smells faintly of urine. There is a large puddle of water here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
76This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf