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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Malevolent Manse of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, gusting wind blows through this area. There is water dripping here.

Treasure: 500sp.
2A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Wolves (6)
Treasure: None.
3There is a small puddle of water here.

 
4Fog gathers and swirls on the floor, concealing it.

5The air here is very hot. This area smells faintly of manure. There is a trickle of water here.

6The air here is very hot. Pottery shards are scattered here.

 
7The air here is very hot.

Encounter: Gnomes (5)
Treasure: None.
8A slight, damp breeze blows through this area. This area has a stale, fetid smell.

Encounter: Gnomes (3)
Treasure: As per monster type.
9A slight breeze blows through this area. There are sticks scattered here.

 
10There is water dripping here.

11A strong wind blows through this area. There is a pick handle here.

12A cold air current blows through this area.

 
13

14There is a large puddle of water here.

15There is water dripping here.

 
16The air here is very hot. There are cracks in the floor here.

Treasure: 400sp, 20gp.
17

18A slight breeze blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

 
19Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (5)
Treasure: None.
20

Trap: 10' Pit: 1d6 points of damage if you fall in.
21Guano covers this area.

 
22It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
23It is foggy here, making it difficult to see. There is a broken sword blade here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
24

 
25The remnants of a rope are here, rotten.

26A slight breeze blows through this area. A metallic smell assails your nostrils. There is a pile of rags here.

27There is a putrid smell coming from something nearby. There is a pile of ashes here.

Encounter: Kobolds (9)
Treasure: None.
 
28An acrid smell assails your nostrils.

29Fog gathers and swirls on the floor, concealing it.

30There is a mold growing here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
31There is a pile of dung here.

Encounter: Killer Bees (10)
Treasure: None.
32

Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
33A strong updraft blows through this area.

 
34A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (6)
Treasure: None.
35There is a broken bottle here.

36A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

 
37There is a salty, wet smell to this area. There is a pile of ashes here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
38There is a large puddle of water here.

Encounter: Traders (8)
Treasure: As per monster type.
39There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
 
40A haze of dust hangs in the air.

Encounter: Acolytes (5)
Treasure: None.
41

42Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

 
43The air here is very cold. This area smells of rotting vegetation. There is a broken pole here.

44A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp, 60gp.
45Your nostrils are overwhelmed by a sulphurous smell. There are fungi growing here.

 
46There are rotting wood pieces here.

47

Encounter: Acolytes (1)
Treasure: None.
48There are cracks in the wall here.

Treasure: 400sp, 6 jewelry.
 
49It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
50

Encounter: Skeletons (6)
Treasure: As per monster type.
51A haze of smoke hangs in the air.

 
52There are cracks in the floor here.

Encounter: Gnomes (2)
Treasure: None.
53

54

Encounter: Gnomes (3)
Treasure: None.
 
55

56A slight updraft blows through this area. This area is covered in rubble and dirt.

Encounter: Stirges (4)
Treasure: As per monster type.
57A metallic smell assails your nostrils. There is a mold growing here.

Treasure: 600sp, 10gp.
 
58A strong downdraft blows through this area.

Treasure: 300sp.
59

60It is misty here. There are bits of fur and hair scattered around here.

Encounter: Skeletons (9)
Treasure: None.
 
61There are wax drippings here.

Encounter: Wolves (9)
Treasure: As per monster type.
62There are sticks scattered here.

63There are rotting wood pieces here.

 
64There is a corroded chain here.

Encounter: Acolytes (7)
Treasure: None.
65A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

Trap: Fog: Looks like poison gas, but harmless.
66This area has a stale, fetid smell. Guano covers this area.

Encounter: Orcs (4)
Treasure: As per monster type.
 
67There is dried blood here.

68There is a small puddle of water here.

69There is a blunt javelin head here.

 
70Your nostrils are overwhelmed by a sulphurous smell.

71This area is covered in cobwebs.

Encounter: Acolytes (2)
Treasure: None.
72This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a candle stub here.

Treasure: 400sp, 50gp.
 
73A strong downdraft blows through this area. There is a pile of ashes here.

Treasure: 100sp, 50gp.
74

Encounter: Gnomes (4)
Treasure: None.
75A slight, damp breeze blows through this area.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
76

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf