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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ophidian Maze of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a trickle of water here.

Encounter: Sprites (11)
Treasure: As per monster type.
2

3The air here is very cold. There is a putrid smell coming from something nearby. There are cracks in the wall here.

 
4A chlorine-like smell assails your nostrils. There is a bent and rusted iron bar here.

5The smell of ozone assails your nostrils. The wall here is damp.

6This area smells faintly of manure. There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7

8Guano covers this area.

9The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 200sp, 20gp.
 
10There are bones scattered here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
11

12

 
13The air here smells of smoke. There is a rusted spike here.

Treasure: 400sp, 10gp, 3 gems.
14The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here.

15This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
16There is a pile of ashes here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
17The air here is very cold. There is a small puddle of water here.

Treasure: 200sp.
18It is foggy here, making it difficult to see.

 
19A cold air current blows through this area. The smell of ozone assails your nostrils. There is a pick handle here.

20This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21This area smells of rotting vegetation. The ceiling here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
22This area smells faintly of urine.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
23The air here is very hot. There is a pile of rags here.

Treasure: 200sp.
24A strong, gusting wind blows through this area.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
25

26The air here is very hot. There is a salty, wet smell to this area.

27The air here smells of smoke. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
28This area is covered in rubble and dirt.

29

Encounter: Lizards, Gecko (1)
Treasure: None.
30A slight, damp breeze blows through this area. This area smells faintly of urine.

 
31This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Wolves (9)
Treasure: None.
32The air here smells of smoke. There is a torn leather boot here.

Encounter: Acolytes (2)
Treasure: None.
33The wall here is damp.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
34This area smells faintly of manure. There is water dripping here.

Encounter: Traders (4)
Treasure: As per monster type.
35

36

Treasure: 200sp, 60gp.
Trap: Illusion of monsters: Acolytes (8)
 
37A strong downdraft blows through this area. This area smells of rotting vegetation. Guano covers this area.

Encounter: Killer Bees (2)
Treasure: None.
38The air here is very hot.

39A haze of smoke hangs in the air.

 
40

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

42

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
43

44

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
45There is a trickle of water here.

 
46A slight, damp breeze blows through this area. There is a pile of ashes here.

Encounter: Traders (2)
Treasure: None.
47An acrid smell assails your nostrils.

48This area is covered in cobwebs.

 
49

50This area has a stale, fetid smell. There is a torn sack here.

Treasure: 400sp, 1 magic item.
51This area has a pleasant, earthy smell.

 
52A cold air current blows through this area. The smell of ozone assails your nostrils. There is a pile of ashes here.

53

Treasure: 100sp.
54The air here is very hot.

 
55The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56A slight breeze blows through this area. There is a bent and rusted iron bar here.

57There is a putrid smell coming from something nearby. There is a pile of ashes here.

Treasure: 200sp, 20gp.
 
58This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
59

60There is a broken bottle here.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
61The smell of ozone assails your nostrils.

62There is water dripping here.

Encounter: Shrews, Giant (6)
Treasure: None.
63

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
64The air here smells of smoke.

65This area smells faintly of manure.

66A metallic smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
67There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
68

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
69Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
70A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a broken bottle here.

Encounter: Sprites (8)
Treasure: As per monster type.
71There is a pile of rags here.

72Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
73A gusting breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
74The air here smells of smoke. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (3)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf