![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is water dripping here. Treasure: 500sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 2 | This area is very dusty. | 3 | This area smells faintly of urine. |
| 4 | The air here smells of smoke. There is a pile of dung here. Encounter: Stirges (9) Treasure: As per monster type. | 5 | A gusting breeze blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | This area has a pleasant, earthy smell. |
| 7 | There is a mold growing here. Treasure: 400sp, 3 gems. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 8 | A strong updraft blows through this area. Encounter: Green Slimes (2) Treasure: None. | 9 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. |
| 10 | The smell of ozone assails your nostrils. There is a broken sword blade here. | 11 | 12 | This area smells faintly of manure. Encounter: Stirges (7) Treasure: As per monster type. | |
| 13 | Trap: Poison gas: Save vs. Poison or die. | 14 | 15 | The remnants of a rope are here, rotten. | |
| 16 | 17 | A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. | 18 | A cold air current blows through this area. The air here smells of smoke. | |
| 19 | 20 | The smell of ozone assails your nostrils. Encounter: Kobolds (15) Treasure: None. | 21 | The air here smells of smoke. The wall here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 22 | This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Sprites (7) Treasure: None. | 23 | There is a candle stub here. | 24 | Encounter: Stirges (2) Treasure: As per monster type. |
| 25 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here. Encounter: Traders (2) Treasure: None. | 26 | It is foggy here, making it difficult to see. There are sticks scattered here. | 27 | This area smells of rotting vegetation. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 28 | A cold air current blows through this area. A metallic smell assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 29 | Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | The wall here is damp. |
| 31 | The wall here is damp. | 32 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 33 | A cold air current blows through this area. There is a torn sack here. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 34 | This area smells faintly of urine. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | 36 | The air here is very hot. A chlorine-like smell assails your nostrils. Guano covers this area. | |
| 37 | A strong updraft blows through this area. Encounter: Stirges (3) Treasure: None. | 38 | A slight, damp breeze blows through this area. This area smells faintly of manure. There are sticks scattered here. Treasure: 500sp, 60gp. | 39 | It is foggy here, making it difficult to see. There is a torn leather boot here. |
| 40 | This area has a stale, fetid smell. There is a pile of rags here. | 41 | This area has a stale, fetid smell. There is a broken sword blade here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | A strong downdraft blows through this area. There is a pile of straw here. Encounter: Stirges (1) Treasure: As per monster type. |
| 43 | There is a broken arrow here. Trap: Fog: Looks like poison gas, but harmless. | 44 | Encounter: Wolves (6) Treasure: As per monster type. | 45 | This area is covered in cobwebs. |
| 46 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 47 | It is foggy here, making it difficult to see. | 48 | There is a putrid smell coming from something nearby. There is a pile of dung here. Treasure: 100sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 49 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | Encounter: Lizards, Gecko (2) Treasure: None. | 51 | There is water dripping here. |
| 52 | A slight, damp breeze blows through this area. The air here smells of smoke. | 53 | A chlorine-like smell assails your nostrils. A haze of dust hangs in the air. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 54 | An acrid smell assails your nostrils. Encounter: Stirges (6) Treasure: None. |
| 55 | It is foggy here, making it difficult to see. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 56 | A chlorine-like smell assails your nostrils. Encounter: Goblins (4) Treasure: As per monster type. | 57 | |
| 58 | A cold air current blows through this area. There is a pile of ashes here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 59 | A cold air current blows through this area. There is a small puddle of water here. Encounter: Dwarves (5) Treasure: None. | 60 | Encounter: Wolves (6) Treasure: As per monster type. |
| 61 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Encounter: Green Slimes (3) Treasure: As per monster type. | 62 | This area has a stale, fetid smell. This area is covered in cobwebs. | 63 | Encounter: Orcs (6) Treasure: None. |
| 64 | This area smells faintly of urine. A haze of smoke hangs in the air. | 65 | There are wax drippings here. | 66 | There are rotting wood pieces here. |
| 67 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. This area is very dusty. Treasure: 500sp, 40gp. Trap: Illusion of monsters: Skeletons (6) | 68 | A strong updraft blows through this area. | 69 | This area smells faintly of manure. Treasure: 500sp. |
| 70 | The smell of ozone assails your nostrils. Encounter: Wolves (2) Treasure: As per monster type. | 71 | There is a pile of dung here. Encounter: Shrews, Giant (2) Treasure: As per monster type. | 72 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. |
| 73 | The air here is very cold. There is a bent copper coin lying here. Treasure: 600sp, 30gp. | 74 | This area is covered in cobwebs. Encounter: Traders (2) Treasure: None. |