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| 1 | 2 | There is a trickle of water here. Trap: Poison gas: Save vs. Poison or die. | 3 | The air here is very cold. Encounter: Traders (4) Treasure: As per monster type. | |
| 4 | 5 | Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here. | 6 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | |
| 7 | There is a mold growing here. | 8 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. | 9 | A slight breeze blows through this area. This area smells of rotting vegetation. Encounter: Spiders, Crab (4) Treasure: None. |
| 10 | There is a pile of dung here. | 11 | There is a pile of dung here. Encounter: Beetles, Fire (7) Treasure: None. | 12 | The air here is very hot. |
| 13 | Encounter: Acolytes (7) Treasure: As per monster type. | 14 | There are sticks scattered here. Encounter: Spiders, Crab (4) Treasure: None. | 15 | There is dried blood here. |
| 16 | 17 | The remnants of a rope are here, rotten. Encounter: Wolves (3) Treasure: As per monster type. | 18 | It is foggy here, making it difficult to see. There is a pile of rags here. | |
| 19 | A strong downdraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | There is a putrid smell coming from something nearby. There is a cracked hammer head here. Encounter: Bandits (6) Treasure: As per monster type. | 21 | The air here smells of smoke. There is a broken sword blade here. Encounter: Stirges (6) Treasure: As per monster type. |
| 22 | It is foggy here, making it difficult to see. | 23 | This area smells faintly of manure. There are scratches on the wall here. Treasure: 200sp. | 24 | There is water dripping here. Encounter: Acolytes (7) Treasure: As per monster type. |
| 25 | A gusting breeze blows through this area. There is a rusted spike here. Encounter: Killer Bees (7) Treasure: None. | 26 | There is a salty, wet smell to this area. Encounter: Green Slimes (4) Treasure: None. | 27 | This area has a pleasant, earthy smell. Trap: Fog: Looks like poison gas, but harmless. |
| 28 | Treasure: 300sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 29 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is very dusty. | 30 | It is misty here. This area is covered in cobwebs. Treasure: 100sp, 40gp. |
| 31 | There is water dripping here. Encounter: Bandits (8) Treasure: None. | 32 | There is a trickle of water here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | A cold air current blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 34 | Encounter: Traders (6) Treasure: As per monster type. | 35 | Encounter: Lizards, Gecko (3) Treasure: None. | 36 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 37 | Encounter: Halflings (15) Treasure: None. | 38 | Treasure: 500sp, 30gp. | 39 | A cold air current blows through this area. |
| 40 | 41 | The air here is very hot. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | A strong wind blows through this area. | |
| 43 | Treasure: 300sp, 30gp. Trap: Illusion of monsters: Snakes, Cobra (1) | 44 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 45 | |
| 46 | Encounter: Halflings (8) Treasure: As per monster type. | 47 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 48 | There is a pick handle here. |
| 49 | 50 | A slight breeze blows through this area. There are sticks scattered here. | 51 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (3) Treasure: As per monster type. | |
| 52 | Treasure: 100sp, 20gp. Trap: Poison snake: 1 hit dice. | 53 | Encounter: Orcs (7) Treasure: None. | 54 | A strong, moaning wind blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Snakes, Cobra (3) Treasure: None. |
| 55 | There is a torn leather boot here. | 56 | A strong wind blows through this area. There is a broken pole here. | 57 | A cold air current blows through this area. There is a pile of dung here. Encounter: Beetles, Fire (4) Treasure: None. |
| 58 | A haze of smoke hangs in the air. | 59 | This area is very dusty. Encounter: Wolves (6) Treasure: As per monster type. | 60 | This area has a pleasant, earthy smell. Teeth and fangs are scattered here. |
| 61 | A slight breeze blows through this area. | 62 | There is a bent and rusted iron bar here. | 63 | A cold air current blows through this area. |
| 64 | The air here is very hot. This area smells of rotting vegetation. Encounter: Dwarves (6) Treasure: None. | 65 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here. Encounter: Snakes, Cobra (2) Treasure: None. | 66 | This area has a pleasant, earthy smell. Guano covers this area. Encounter: Sprites (9) Treasure: None. |
| 67 |