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| 1 | There are cracks in the wall here. Treasure: 100sp. | 2 | There are scratches on the wall here. Treasure: 500sp, 30gp. | 3 | Encounter: Kobolds (14) Treasure: None. |
| 4 | A cold air current blows through this area. | 5 | A slight breeze blows through this area. This area smells of rotting vegetation. There are cracks in the ceiling here. | 6 | This area has a stale, fetid smell. There are fungi growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 7 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | This area is covered in cobwebs. Treasure: 100sp, 40gp. Trap: Poison snake: 1 hit dice. | 9 | This area is covered in cobwebs. |
| 10 | This area is very dusty. Encounter: Goblins (7) Treasure: None. | 11 | There is a cracked flask here. Treasure: 500sp, 10gp. | 12 | Guano covers this area. |
| 13 | A strong wind blows through this area. Guano covers this area. Encounter: Traders (7) Treasure: As per monster type. | 14 | The air here is very cold. There is a putrid smell coming from something nearby. Encounter: Skeletons (10) Treasure: As per monster type. | 15 | This area smells faintly of manure. There are dry leaves and twigs scattered here. |
| 16 | A strong, moaning wind blows through this area. | 17 | This area smells faintly of manure. There is water dripping here. Encounter: Halflings (8) Treasure: As per monster type. | 18 | Encounter: Halflings (13) Treasure: None. |
| 19 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 20 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | There is a trickle of water here. Encounter: Sprites (13) Treasure: None. |
| 22 | The ceiling here is damp. Treasure: 500sp, 50gp. | 23 | A slight updraft blows through this area. Encounter: Kobolds (14) Treasure: None. | 24 | Guano covers this area. |
| 25 | An acrid smell assails your nostrils. There are bones scattered here. | 26 | Encounter: Acolytes (8) Treasure: As per monster type. | 27 | Encounter: Orcs (2) Treasure: None. |
| 28 | This area has a pleasant, earthy smell. The remnants of a rope are here, rotten. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | 30 | This area has a pleasant, earthy smell. There is a pile of rags here. Treasure: 200sp, 10gp. | |
| 31 | 32 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. Encounter: Kobolds (5) Treasure: As per monster type. | 33 | There is a bent and rusted iron bar here. Encounter: Shrews, Giant (7) Treasure: As per monster type. | |
| 34 | A strong, gusting wind blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 35 | This area smells faintly of manure. Guano covers this area. Encounter: Kobolds (12) Treasure: As per monster type. | 36 | The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here. Encounter: Stirges (3) Treasure: As per monster type. |
| 37 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. | 38 | A slight breeze blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. The wall here is damp. Encounter: Stirges (2) Treasure: As per monster type. | 39 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 40 | Encounter: Bandits (6) Treasure: None. | 41 | There are several small stones here. Treasure: 100sp, 10gp. | 42 | This area smells faintly of manure. There are wax drippings here. |
| 43 | The air here is very hot. It is misty here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 44 | A slight updraft blows through this area. There are fungi growing here. | 45 | This area smells of rotting vegetation. There are cracks in the ceiling here. |
| 46 | A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | There is a pile of rags here. Encounter: Dwarves (2) Treasure: None. | 48 | A strong updraft blows through this area. There are cracks in the ceiling here. Encounter: Kobolds (9) Treasure: As per monster type. |
| 49 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 50 | There are bones scattered here. | 51 | |
| 52 | A strong wind blows through this area. | 53 | A cold air current blows through this area. The air here smells of smoke. Encounter: Bandits (3) Treasure: None. | 54 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 55 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 56 | It is foggy here, making it difficult to see. There is a mold growing here. | 57 | It is foggy here, making it difficult to see. |
| 58 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 59 | This area has a pleasant, earthy smell. | 60 | Encounter: Orcs (6) Treasure: As per monster type. |
| 61 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp, 50gp, 1 gems. | 62 | Encounter: Green Slimes (4) Treasure: None. | 63 | There are cracks in the ceiling here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 64 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 65 | A strong, moaning wind blows through this area. |