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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Uncanny Manse

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell. There are several small stones here.

Encounter: Acolytes (5)
Treasure: None.
2There is a mold growing here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3The ceiling here is damp.

 
4It is foggy here, making it difficult to see. There is a bent copper coin lying here.

5The wall here is damp.

6There are cracks in the floor here.

Treasure: 500sp.
 
7

Encounter: Killer Bees (3)
Treasure: None.
8A slight downdraft blows through this area.

Encounter: Bandits (8)
Treasure: None.
9A strong downdraft blows through this area. There is a cracked hammer head here.

 
10A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
11The air here is very hot.

Treasure: 400sp, 30gp.
Trap: Poison snake: 1 hit dice.
12There is a pile of ashes here.

Encounter: Green Slimes (4)
Treasure: None.
 
13This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
14The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15

 
16

Encounter: Gnomes (6)
Treasure: None.
17

18There is a rusted spike here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
19This area is covered in rubble and dirt.

20There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
21This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
22The wall here is damp.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
23There are cracks in the ceiling here.

24This area is covered in cobwebs.

 
25There are cracks in the floor here.

26The air here is very cold.

Treasure: 100sp.
27Your nostrils are overwhelmed by a sulphurous smell.

 
28There is a salty, wet smell to this area.

29This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30The air here is very cold. A metallic smell assails your nostrils. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
31There is a blunt javelin head here.

Encounter: Halflings (12)
Treasure: As per monster type.
32A strong, gusting wind blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
33This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
34A strong, gusting wind blows through this area.

Encounter: Sprites (8)
Treasure: None.
35

Encounter: Beetles, Fire (5)
Treasure: None.
36The ceiling here is damp.

 
37A slight breeze blows through this area. A metallic smell assails your nostrils.

38

39There is a trickle of water here.

Encounter: Gnomes (3)
Treasure: As per monster type.
 
40

Encounter: Dwarves (5)
Treasure: As per monster type.
41A gusting breeze blows through this area. There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42There is dried blood here.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
43This area is covered in cobwebs.

44This area smells faintly of manure. It is foggy here, making it difficult to see.

45A slight updraft blows through this area. There is a cracked hammer head here.

 
46A strong downdraft blows through this area. This area has a pleasant, earthy smell. It is misty here. There is a broken arrow here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47There are cracks in the floor here.

48This area smells of rotting vegetation.

 
49This area smells of rotting vegetation. There is a corroded chain here.

Trap: Fog: Looks like poison gas, but harmless.
50

51

Encounter: Halflings (10)
Treasure: None.
 
52There is a rusted spike here.

53There is a pile of straw here.

54

 
55The hilt of a broken dagger is lying here.

Encounter: Acolytes (4)
Treasure: As per monster type.
56

Encounter: Acolytes (6)
Treasure: None.
57A strong, gusting wind blows through this area. There is water dripping here.

Encounter: Stirges (1)
Treasure: As per monster type.
 
58There is a putrid smell coming from something nearby.

Encounter: Skeletons (7)
Treasure: None.
59The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Encounter: Stirges (10)
Treasure: As per monster type.
60It is foggy here, making it difficult to see.

Encounter: Green Slimes (1)
Treasure: None.
 
61This area smells of rotting vegetation. A haze of smoke hangs in the air.

Treasure: 100sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
62A strong updraft blows through this area. There are rotting wood pieces here.

Encounter: Orcs (5)
Treasure: None.
63There is a pile of dung here.

 
64A strong, moaning wind blows through this area.

Encounter: Skeletons (8)
Treasure: None.
65There are cracks in the floor here.

Encounter: Skeletons (8)
Treasure: As per monster type.
66This area smells of rotting vegetation.

 
67This area smells faintly of urine. This area is covered in rubble and dirt.

68

69The air here smells of smoke. It is misty here. There is a bent and rusted iron bar here.

Encounter: Sprites (5)
Treasure: None.
 
70

Encounter: Gnomes (2)
Treasure: As per monster type.
71The air here is very hot. There is a small puddle of water here.

72The smell of ozone assails your nostrils.

Encounter: Goblins (6)
Treasure: As per monster type.
 
73This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
74There are sticks scattered here.

75This area smells faintly of urine.

 
76A strong downdraft blows through this area. There are sticks scattered here.

Encounter: Killer Bees (3)
Treasure: None.
77The air here is very hot.

Encounter: Halflings (12)
Treasure: None.
78A slight updraft blows through this area.

 
79

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf