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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Dark Mountain of Madness

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are bones scattered here.

2

3

 
4

5

6

 
7

Encounter: Kobolds (13)
Treasure: None.
8There is a trickle of water here.

Encounter: Sprites (6)
Treasure: None.
9It is foggy here, making it difficult to see. There is a splintered club here.

Treasure: 500sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
 
10

11

Trap: Fog: Looks like poison gas, but harmless.
12The air here is very hot.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
13There is a putrid smell coming from something nearby.

Encounter: Kobolds (8)
Treasure: None.
14There are bones scattered here.

15

 
16There is dried blood here.

Encounter: Killer Bees (8)
Treasure: None.
17

Encounter: Wolves (6)
Treasure: As per monster type.
18A gusting breeze blows through this area.

 
19There is a pile of rags here.

20Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (12)
Treasure: As per monster type.
21Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here.

Encounter: Spiders, Crab (1)
Treasure: None.
 
22It is foggy here, making it difficult to see.

23This area has a pleasant, earthy smell.

24The air here is very hot. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Treasure: 400sp.
 
25The smell of ozone assails your nostrils.

Encounter: Goblins (6)
Treasure: As per monster type.
26There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

27A cold air current blows through this area.

Encounter: Spiders, Crab (1)
Treasure: None.
 
28This area is covered in cobwebs.

Treasure: 500sp, 20gp.
29The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Green Slimes (2)
Treasure: None.
30Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
31This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: None.
32The air here is very hot. There is a slimy coating on the ceiling here.

Encounter: Skeletons (8)
Treasure: As per monster type.
33

 
34

Encounter: Wolves (7)
Treasure: As per monster type.
35A cold air current blows through this area. There are cracks in the wall here.

Encounter: Acolytes (8)
Treasure: None.
36

 
37There is a broken sword blade here.

Encounter: Spiders, Crab (1)
Treasure: None.
38A strong wind blows through this area. There are sticks scattered here.

39A cold air current blows through this area.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
40A haze of smoke hangs in the air. There is a mold growing here.

41The smell of ozone assails your nostrils. There are bones scattered here.

42There is a slimy coating on the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
 
43A strong updraft blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

44A cold air current blows through this area. There are bones scattered here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
45Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

 
46This area has a pleasant, earthy smell. It is misty here. The remnants of a rope are here, rotten.

Encounter: Gnomes (3)
Treasure: As per monster type.
47There is a putrid smell coming from something nearby.

Encounter: Skeletons (8)
Treasure: None.
48This area smells faintly of manure.

 
49A strong, moaning wind blows through this area. A metallic smell assails your nostrils.

50

51A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

 
52

53

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
54The ceiling here is damp.

Encounter: Orcs (7)
Treasure: None.
 
55A strong, gusting wind blows through this area. The ceiling here is damp.

56This area has a pleasant, earthy smell.

57This area smells faintly of manure.

 
58There is a slimy coating on the wall here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
59A cold air current blows through this area. This area is covered in cobwebs.

60A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There are food scraps scattered here.

 
61Guano covers this area.

62A cold air current blows through this area. There are bones scattered here.

Encounter: Stirges (10)
Treasure: As per monster type.
63

 
64A metallic smell assails your nostrils. There is a pile of straw here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
65The air here smells of smoke.

66The air here is very cold.

 
67There is a salty, wet smell to this area.

Encounter: Gnomes (2)
Treasure: None.
68There is water dripping here.

69The air here is very hot. There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
70There is a putrid smell coming from something nearby.

Treasure: 600sp, 20gp, 1 magic item.
Trap: Poison needle: Save vs. Poison or die.
71This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Beetles, Fire (8)
Treasure: None.
72There are dry leaves and twigs scattered here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
73

74The air here is very hot. There are cracks in the ceiling here.

75

Treasure: 400sp.
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf