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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Hidden Isle

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Output formatting options:

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(broken) Use 5' grid instead of 10':
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell.

2Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

3A strong wind blows through this area. It is foggy here, making it difficult to see.

Treasure: 400sp, 50gp.
 
4

Trap: Fog: Looks like poison gas, but harmless.
5This area smells faintly of manure. This area is very dusty.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
6A haze of dust hangs in the air. There are cracks in the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
 
7There is a torch stub here.

8A chlorine-like smell assails your nostrils. There is a pile of straw here.

Encounter: Sprites (9)
Treasure: None.
9There is a putrid smell coming from something nearby. There are cracks in the floor here.

 
10

Encounter: Beetles, Fire (4)
Treasure: None.
11A slight updraft blows through this area. There is a large puddle of water here.

Encounter: Beetles, Fire (6)
Treasure: None.
12There are scratches on the wall here.

Encounter: Kobolds (10)
Treasure: As per monster type.
 
13Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Kobolds (14)
Treasure: None.
14The air here smells of smoke. There are rotting wood pieces here.

15Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.

 
16A slight downdraft blows through this area.

Encounter: Sprites (6)
Treasure: None.
17This area smells faintly of manure.

Encounter: Bandits (3)
Treasure: As per monster type.
18

Encounter: Acolytes (8)
Treasure: None.
 
19This area is covered in cobwebs.

20The air here is very hot. There is a cracked hammer head here.

21A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
22There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Treasure: 400sp.
23An acrid smell assails your nostrils. The wall here is damp.

24A strong downdraft blows through this area. There is a putrid smell coming from something nearby.

Encounter: Bandits (4)
Treasure: As per monster type.
 
25The wall here is damp.

Encounter: Gnomes (2)
Treasure: None.
26A strong wind blows through this area. The smell of ozone assails your nostrils.

27There is a trickle of water here.

Treasure: 200sp.
 
28A haze of smoke hangs in the air.

Encounter: Traders (7)
Treasure: None.
29

30A haze of smoke hangs in the air. There is water dripping here.

 
31There is a pick handle here.

Encounter: Orcs (7)
Treasure: As per monster type.
32There is a trickle of water here.

Encounter: Dwarves (2)
Treasure: None.
33A slight downdraft blows through this area. It is foggy here, making it difficult to see.

 
34A haze of smoke hangs in the air.

35A gusting breeze blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are sticks scattered here.

36A haze of smoke hangs in the air.

 
37A cold air current blows through this area. There is water dripping here.

Encounter: Halflings (13)
Treasure: As per monster type.
38

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39The air here is very cold. There is a broken pole here.

Encounter: Stirges (4)
Treasure: None.
 
40The air here is very hot. This area smells of rotting vegetation.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
41A slight, damp breeze blows through this area.

Encounter: Stirges (9)
Treasure: None.
42It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

 
43There is a small puddle of water here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
44An acrid smell assails your nostrils. A haze of smoke hangs in the air.

45There are cracks in the wall here.

 
46

Encounter: Killer Bees (3)
Treasure: As per monster type.
47A strong downdraft blows through this area.

Encounter: Green Slimes (3)
Treasure: As per monster type.
48An acrid smell assails your nostrils.

 
49The air here is very hot. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

50

Encounter: Goblins (7)
Treasure: None.
51A slight breeze blows through this area. There is a pile of ashes here.

Encounter: Traders (5)
Treasure: None.
 
52This area has a stale, fetid smell.

53This area has a stale, fetid smell.

54

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55This area is covered in rubble and dirt.

56

57There is water dripping here.

Encounter: Stirges (5)
Treasure: As per monster type.
 
58The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
59It is misty here. There are cracks in the floor here.

60A cold air current blows through this area.

 
61This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: None.
62There is a putrid smell coming from something nearby.

63The air here is very hot. There is a bent and rusted iron bar here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
64This area smells faintly of manure. This area is very dusty.

65There is a slimy coating on the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
66Your nostrils are overwhelmed by a sulphurous smell.

 
67There is a putrid smell coming from something nearby.

68

Encounter: Killer Bees (9)
Treasure: None.
69Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
70The smell of ozone assails your nostrils. There are cracks in the floor here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
71

Treasure: 200sp, 20gp.
72This area has a pleasant, earthy smell. Guano covers this area.

 
73A strong updraft blows through this area. The smell of ozone assails your nostrils. There are sticks scattered here.

74There are rotting wood pieces here.

Encounter: Sprites (8)
Treasure: None.
75Guano covers this area.

Treasure: 400sp, 10gp.
 
76

77The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
78There is water dripping here.

 
79There is a putrid smell coming from something nearby. There is a pile of straw here.

Encounter: Kobolds (12)
Treasure: None.
80A slight updraft blows through this area. The smell of ozone assails your nostrils. There is a pile of ashes here.

Encounter: Wolves (9)
Treasure: None.
81This area smells of rotting vegetation.

 
82There is a trickle of water here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf