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| 1 | The air here is very cold. There is a broken sword blade here. | 2 | The air here is very hot. This area has a pleasant, earthy smell. Encounter: Bandits (1) Treasure: None. | 3 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a bent copper coin lying here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | Encounter: Stirges (10) Treasure: None. | 6 | There is a salty, wet smell to this area. Guano covers this area. |
| 7 | Trap: Fog: Looks like poison gas, but harmless. | 8 | 9 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | |
| 10 | Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 11 | A slight, damp breeze blows through this area. Treasure: 500sp. | 12 | Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (5) Treasure: As per monster type. |
| 13 | 14 | Encounter: Stirges (1) Treasure: None. | 15 | Trap: Fog: Looks like poison gas, but harmless. | |
| 16 | Encounter: Orcs (8) Treasure: None. | 17 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 18 | The air here is very cold. Treasure: 200sp. |
| 19 | There is water dripping here. | 20 | The air here smells of smoke. There is a splintered club here. Encounter: Spiders, Crab (3) Treasure: None. | 21 | There is a pile of ashes here. Encounter: Green Slimes (1) Treasure: None. |
| 22 | Encounter: Green Slimes (3) Treasure: None. | 23 | 24 | Your nostrils are overwhelmed by a sulphurous smell. | |
| 25 | Fog gathers and swirls on the floor, concealing it. | 26 | This area is covered in cobwebs. Encounter: Gnomes (5) Treasure: None. | 27 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here. Treasure: 200sp, 10gp. |
| 28 | A gusting breeze blows through this area. There is water dripping here. Treasure: 200sp. | 29 | This area is covered in cobwebs. Encounter: Sprites (16) Treasure: None. | 30 | This area smells of rotting vegetation. There are bones scattered here. Encounter: Lizards, Gecko (2) Treasure: None. |
| 31 | Teeth and fangs are scattered here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 32 | Encounter: Orcs (8) Treasure: None. | 33 | There is a cracked hammer head here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. |
| 34 | There is a badly dented helmet here. Encounter: Halflings (10) Treasure: As per monster type. | 35 | A strong updraft blows through this area. This area has a pleasant, earthy smell. There is a torn sack here. | 36 | There is a broken sword blade here. Trap: Poison gas: Save vs. Poison or die. |
| 37 | 38 | It is foggy here, making it difficult to see. There is a pile of ashes here. Encounter: Sprites (7) Treasure: None. | 39 | Encounter: Traders (6) Treasure: None. | |
| 40 | Treasure: 300sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 41 | This area smells of rotting vegetation. | 42 | |
| 43 | There are wax drippings here. | 44 | This area has a pleasant, earthy smell. There are bones scattered here. Encounter: Wolves (6) Treasure: None. | 45 | This area is covered in cobwebs. Encounter: Spiders, Crab (3) Treasure: None. |
| 46 | There is a badly dented helmet here. Encounter: Dwarves (6) Treasure: As per monster type. | 47 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 48 | There is water dripping here. Encounter: Acolytes (8) Treasure: None. |
| 49 | A slight breeze blows through this area. A haze of smoke hangs in the air. Guano covers this area. Encounter: Beetles, Fire (7) Treasure: None. | 50 | The air here is very hot. There are several small stones here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 | Fog gathers and swirls on the floor, concealing it. There is a broken sword blade here. Encounter: Orcs (5) Treasure: As per monster type. |
| 52 | The air here is very hot. | 53 | 54 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 55 | This area has a pleasant, earthy smell. Encounter: Gnomes (6) Treasure: None. | 56 | Encounter: Dwarves (6) Treasure: As per monster type. | 57 | An acrid smell assails your nostrils. There is a pile of ashes here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 58 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. | 59 | A slight, damp breeze blows through this area. The air here smells of smoke. | 60 | A gusting breeze blows through this area. |
| 61 | A chlorine-like smell assails your nostrils. There is a trickle of water here. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 62 | 63 | This area has a pleasant, earthy smell. Encounter: Shrews, Giant (5) Treasure: None. | |
| 64 | This area smells faintly of urine. There is a badly dented helmet here. | 65 | There is a putrid smell coming from something nearby. | 66 | This area smells faintly of urine. |