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| 1 | There is water dripping here. | 2 | A cold air current blows through this area. This area smells of rotting vegetation. Treasure: 400sp. | 3 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a cracked flask here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | A strong, moaning wind blows through this area. This area smells faintly of manure. Encounter: Green Slimes (3) Treasure: None. | 5 | A metallic smell assails your nostrils. | 6 | A slight breeze blows through this area. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. Encounter: Goblins (6) Treasure: As per monster type. | 8 | The ceiling here is damp. | 9 | A gusting breeze blows through this area. This area is covered in cobwebs. |
| 10 | 11 | This area has a pleasant, earthy smell. | 12 | ||
| 13 | 14 | A slight breeze blows through this area. There is a rusted spike here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | A metallic smell assails your nostrils. There is a broken pole here. Encounter: Dwarves (6) Treasure: None. | |
| 16 | This area has a stale, fetid smell. | 17 | A strong, moaning wind blows through this area. Encounter: Stirges (7) Treasure: None. | 18 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Kobolds (12) Treasure: As per monster type. |
| 19 | A strong wind blows through this area. | 20 | There is a putrid smell coming from something nearby. Encounter: Wolves (12) Treasure: As per monster type. | 21 | A haze of smoke hangs in the air. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 22 | 23 | 24 | There is a putrid smell coming from something nearby. There is a mold growing here. | ||
| 25 | The air here is very hot. Pottery shards are scattered here. Encounter: Wolves (7) Treasure: None. | 26 | Encounter: Killer Bees (6) Treasure: As per monster type. | 27 | Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 28 | Encounter: Wolves (11) Treasure: None. | 29 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a splintered club here. Treasure: 300sp, 10gp. | 30 | Encounter: Wolves (10) Treasure: As per monster type. |
| 31 | There is a putrid smell coming from something nearby. Encounter: Sprites (9) Treasure: None. | 32 | The air here smells of smoke. There is a pile of ashes here. Encounter: Killer Bees (10) Treasure: As per monster type. | 33 | The air here smells of smoke. There are dry leaves and twigs scattered here. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | A haze of smoke hangs in the air. | 35 | The air here is very cold. There is a broken pole here. Encounter: Goblins (3) Treasure: As per monster type. | 36 | A haze of smoke hangs in the air. There is water dripping here. Encounter: Acolytes (3) Treasure: As per monster type. |
| 37 | The air here is very hot. There is a slimy coating on the ceiling here. | 38 | 39 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Encounter: Kobolds (10) Treasure: None. | |
| 40 | A strong updraft blows through this area. There is a cracked flask here. | 41 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 60gp. | 42 | Encounter: Kobolds (9) Treasure: As per monster type. |
| 43 | 44 | 45 | Trap: Poison gas: Save vs. Poison or die. | ||
| 46 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | A gusting breeze blows through this area. There is a pile of ashes here. Encounter: Dwarves (5) Treasure: None. | 48 | Encounter: Green Slimes (2) Treasure: None. |
| 49 | Encounter: Bandits (7) Treasure: None. | 50 | The air here smells of smoke. The remnants of a rope are here, rotten. Encounter: Spiders, Crab (3) Treasure: None. | 51 | This area is very dusty. Encounter: Gnomes (2) Treasure: As per monster type. |
| 52 | A strong wind blows through this area. Encounter: Traders (7) Treasure: None. | 53 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 54 | A slight, damp breeze blows through this area. There are bones scattered here. |
| 55 | There is a broken arrow here. | 56 | 57 | The air here is very hot. | |
| 58 | 59 | A haze of dust hangs in the air. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 60 | The air here is very cold. Encounter: Gnomes (5) Treasure: As per monster type. | |
| 61 | A metallic smell assails your nostrils. | 62 | There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 63 | |
| 64 | It is foggy here, making it difficult to see. There are rotting wood pieces here. Treasure: 300sp. | 65 | 66 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 500sp. | |
| 67 | The wall here is damp. | 68 | Encounter: Kobolds (7) Treasure: None. | 69 | There is a bent copper coin lying here. Encounter: Dwarves (5) Treasure: As per monster type. |
| 70 | This area is covered in rubble and dirt. | 71 | Treasure: 600sp. Trap: Poison snake: 1 hit dice. | 72 | It is foggy here, making it difficult to see. |
| 73 | A chlorine-like smell assails your nostrils. There are cracks in the ceiling here. Treasure: 500sp, 10gp. | 74 | A slight downdraft blows through this area. Treasure: 100sp. | 75 | A cold air current blows through this area. A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 76 | An acrid smell assails your nostrils. Encounter: Green Slimes (3) Treasure: As per monster type. | 77 | A cold air current blows through this area. There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here. | 78 | The air here is very hot. The air here smells of smoke. It is misty here. There are rotting wood pieces here. Encounter: Killer Bees (2) Treasure: As per monster type. |
| 79 | A strong, moaning wind blows through this area. | 80 | This area has a pleasant, earthy smell. | 81 | There is a bent copper coin lying here. |
| 82 | This area has a pleasant, earthy smell. |