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| 1 | There are cracks in the wall here. Encounter: Dwarves (3) Treasure: As per monster type. | 2 | 3 | A slight, damp breeze blows through this area. There are fungi growing here. | |
| 4 | A slight updraft blows through this area. This area smells faintly of urine. This area is covered in cobwebs. | 5 | 6 | A haze of smoke hangs in the air. Guano covers this area. | |
| 7 | The air here is very cold. There is a badly dented helmet here. Encounter: Killer Bees (4) Treasure: As per monster type. | 8 | This area has a pleasant, earthy smell. | 9 | Treasure: 400sp, 60gp. |
| 10 | The air here smells of smoke. There is a trickle of water here. Encounter: Dwarves (5) Treasure: As per monster type. | 11 | Treasure: 200sp, 60gp. | 12 | Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 13 | A strong wind blows through this area. A haze of smoke hangs in the air. | 14 | A cold air current blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | This area has a pleasant, earthy smell. There is a badly dented helmet here. |
| 16 | A haze of smoke hangs in the air. There is a small puddle of water here. | 17 | 18 | This area has a pleasant, earthy smell. | |
| 19 | The air here is very hot. The air here smells of smoke. Encounter: Shrews, Giant (3) Treasure: None. | 20 | A slight breeze blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs. | 21 | A strong updraft blows through this area. Pottery shards are scattered here. Treasure: 300sp, 60gp. |
| 22 | The air here is very hot. Encounter: Acolytes (5) Treasure: As per monster type. | 23 | There is a putrid smell coming from something nearby. The hilt of a broken dagger is lying here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 24 | A cold air current blows through this area. This area is covered in cobwebs. Treasure: 100sp, 60gp. |
| 25 | A cold air current blows through this area. A metallic smell assails your nostrils. There are cracks in the ceiling here. Encounter: Halflings (10) Treasure: As per monster type. | 26 | A slight breeze blows through this area. There is a small puddle of water here. Encounter: Halflings (12) Treasure: As per monster type. | 27 | A cold air current blows through this area. An acrid smell assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 28 | Fog gathers and swirls on the floor, concealing it. Trap: 10' Pit: 1d6 points of damage if you fall in. | 29 | A cold air current blows through this area. | 30 | This area has a pleasant, earthy smell. There is a pile of dung here. |
| 31 | 32 | Treasure: 300sp, 50gp. Trap: Illusion of monsters: Beetles, Fire (3) | 33 | The smell of ozone assails your nostrils. | |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. | 35 | There are cracks in the floor here. | 36 | Encounter: Beetles, Fire (3) Treasure: None. |
| 37 | A strong downdraft blows through this area. There is a pile of dung here. Encounter: Gnomes (5) Treasure: None. | 38 | A gusting breeze blows through this area. There are cracks in the wall here. Treasure: 600sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | 39 | |
| 40 | The air here is very cold. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Encounter: Orcs (6) Treasure: As per monster type. | 41 | Encounter: Orcs (5) Treasure: None. | 42 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 43 | The remnants of a rope are here, rotten. Encounter: Spiders, Crab (4) Treasure: None. | 44 | Encounter: Shrews, Giant (2) Treasure: None. | 45 | |
| 46 | Encounter: Gnomes (6) Treasure: As per monster type. | 47 | There are bones scattered here. Treasure: 600sp. | 48 | |
| 49 | This area smells of rotting vegetation. There is a torn leather boot here. | 50 | A gusting breeze blows through this area. | 51 | This area is covered in cobwebs. |
| 52 | This area smells faintly of manure. Treasure: 400sp, 2 jewelry. | 53 | 54 | The air here smells of smoke. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 55 | 56 | 57 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. | ||
| 58 | The air here smells of smoke. A haze of dust hangs in the air. Guano covers this area. | 59 | The air here is very cold. A haze of smoke hangs in the air. There is a broken arrow here. | 60 | Encounter: Green Slimes (4) Treasure: None. |
| 61 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 62 | This area has a pleasant, earthy smell. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 63 | This area has a stale, fetid smell. There is a pile of ashes here. Encounter: Kobolds (11) Treasure: None. |
| 64 | A strong downdraft blows through this area. The air here smells of smoke. | 65 | A strong, moaning wind blows through this area. There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | The air here is very cold. This area has a pleasant, earthy smell. The ceiling here is damp. Trap: Fog: Looks like poison gas, but harmless. |
| 67 | This area smells faintly of urine. There is a pile of straw here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | Encounter: Orcs (5) Treasure: None. | 69 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 70 | This area has a pleasant, earthy smell. There is a large puddle of water here. Encounter: Acolytes (8) Treasure: None. | 71 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. | 72 | A slight breeze blows through this area. There is a broken arrow here. |
| 73 | A strong, moaning wind blows through this area. There are bits of fur and hair scattered around here. Encounter: Snakes, Cobra (4) Treasure: None. | 74 | The air here is very hot. Encounter: Lizards, Gecko (1) Treasure: None. | 75 | It is foggy here, making it difficult to see. |
| 76 | The remnants of a rope are here, rotten. | 77 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 78 | Encounter: Beetles, Fire (1) Treasure: None. |
| 79 | Encounter: Gnomes (1) Treasure: None. | 80 | There are fungi growing here. Encounter: Traders (1) Treasure: As per monster type. | 81 | A strong downdraft blows through this area. |
| 82 | It is foggy here, making it difficult to see. | 83 | There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 84 | Treasure: 500sp, 50gp. |
| 85 | This area smells faintly of urine. The ceiling here is damp. Encounter: Sprites (12) Treasure: As per monster type. | 86 | It is foggy here, making it difficult to see. | 87 | There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. |
| 88 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. Treasure: 500sp. | 89 | The air here is very hot. This area has a stale, fetid smell. This area is covered in cobwebs. |