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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unvanquishable Haunts of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

Treasure: 400sp.
2

3There is a corroded chain here.

Encounter: Dwarves (6)
Treasure: None.
 
4A slight, damp breeze blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
5There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is a pile of rags here.

Encounter: Sprites (13)
Treasure: As per monster type.
6There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8There is a torn sack here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
9It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
10There are several small stones here.

11There is a putrid smell coming from something nearby. There is a torch stub here.

12There is a putrid smell coming from something nearby. There are rotting wood pieces here.

Treasure: 100sp.
 
13A slight breeze blows through this area. A haze of smoke hangs in the air.

14

15

Trap: Fog: Looks like poison gas, but harmless.
 
16There is a large puddle of water here.

Encounter: Orcs (6)
Treasure: None.
17This area smells faintly of urine. There are dry leaves and twigs scattered here.

Treasure: 100sp, 10gp.
18A slight, damp breeze blows through this area. There is a large puddle of water here.

 
19The air here is very cold. There is a bent copper coin lying here.

20There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21

Encounter: Killer Bees (6)
Treasure: None.
 
22A chlorine-like smell assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: None.
23Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

24This area has a stale, fetid smell. There is a torch stub here.

 
25A cold air current blows through this area.

Encounter: Acolytes (1)
Treasure: As per monster type.
26A slight downdraft blows through this area.

Treasure: 400sp, 50gp, 5 gems.
27

Encounter: Green Slimes (4)
Treasure: None.
 
28It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

Trap: Poison gas: Save vs. Poison or die.
29This area smells faintly of manure. There is a broken arrow here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
30A gusting breeze blows through this area. This area has a stale, fetid smell. There is water dripping here.

 
31This area smells of rotting vegetation. There is a slimy coating on the wall here.

Encounter: Goblins (5)
Treasure: None.
32An acrid smell assails your nostrils. There are sticks scattered here.

Encounter: Stirges (8)
Treasure: As per monster type.
33A strong updraft blows through this area. There is a small puddle of water here.

Encounter: Sprites (13)
Treasure: None.
 
34There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
35

36

 
37A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

38

39

Encounter: Traders (6)
Treasure: None.
 
40An acrid smell assails your nostrils. The wall here is damp.

Encounter: Kobolds (8)
Treasure: None.
41The ceiling here is damp.

Treasure: 600sp.
42The air here is very hot.

 
43There are dry leaves and twigs scattered here.

44

Encounter: Gnomes (6)
Treasure: As per monster type.
45The air here is very cold. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Traders (8)
Treasure: None.
 
46

47A haze of dust hangs in the air. There is a pile of dung here.

48A strong wind blows through this area.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
49This area is covered in cobwebs.

50There is dried blood here.

51A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here.

 
52A haze of smoke hangs in the air. The wall here is damp.

53

54

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
55There is a putrid smell coming from something nearby.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56A haze of smoke hangs in the air. Teeth and fangs are scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
57

 
58This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a bent and rusted iron bar here.

Treasure: 300sp.
59There is a pile of ashes here.

60The air here is very hot.

Treasure: 500sp.
 
61It is misty here. This area is very dusty.

62This area has a stale, fetid smell.

Encounter: Orcs (4)
Treasure: None.
63The air here smells of smoke.

Encounter: Dwarves (6)
Treasure: None.
 
64This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Goblins (5)
Treasure: None.
65A cold air current blows through this area.

Encounter: Halflings (12)
Treasure: None.
66

Treasure: 200sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
67There are cracks in the ceiling here.

Encounter: Gnomes (3)
Treasure: As per monster type.
68There is a trickle of water here.

Encounter: Killer Bees (7)
Treasure: None.
69The wall here is damp.

Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
70The smell of ozone assails your nostrils. There is a broken pole here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf