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| 1 | This area is very dusty. Encounter: Wolves (5) Treasure: As per monster type. | 2 | There is a small puddle of water here. | 3 | A metallic smell assails your nostrils. Encounter: Traders (6) Treasure: None. |
| 4 | The air here is very hot. It is foggy here, making it difficult to see. Guano covers this area. Encounter: Traders (6) Treasure: None. | 5 | The air here is very cold. There are dry leaves and twigs scattered here. | 6 | Encounter: Gnomes (6) Treasure: None. |
| 7 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a rusted spike here. Encounter: Sprites (14) Treasure: None. | 8 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 9 | There is a candle stub here. |
| 10 | Treasure: 300sp, 40gp. | 11 | This area smells faintly of urine. Encounter: Orcs (6) Treasure: None. | 12 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. There is a pile of dung here. Trap: Poison gas: Save vs. Poison or die. |
| 13 | Fog gathers and swirls on the floor, concealing it. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 14 | Encounter: Skeletons (8) Treasure: None. | 15 | There are dry leaves and twigs scattered here. |
| 16 | Treasure: 500sp. | 17 | 18 | ||
| 19 | There are several small stones here. Encounter: Skeletons (7) Treasure: As per monster type. | 20 | A strong, moaning wind blows through this area. | 21 | The air here smells of smoke. Encounter: Traders (2) Treasure: None. |
| 22 | This area has a pleasant, earthy smell. The wall here is damp. Encounter: Green Slimes (1) Treasure: As per monster type. | 23 | There are cracks in the wall here. | 24 | This area has a stale, fetid smell. There is a trickle of water here. |
| 25 | 26 | 27 | A chlorine-like smell assails your nostrils. | ||
| 28 | A slight breeze blows through this area. There are cracks in the wall here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 29 | A slight breeze blows through this area. There is a broken bottle here. | 30 | A metallic smell assails your nostrils. It is misty here. |
| 31 | 32 | There is a large puddle of water here. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 33 | This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Spiders, Crab (2) Treasure: None. | |
| 34 | The wall here is damp. | 35 | The air here is very cold. This area has a stale, fetid smell. There is a pile of ashes here. | 36 | There is a large puddle of water here. |
| 37 | The wall here is damp. | 38 | A slight, damp breeze blows through this area. There are cracks in the floor here. | 39 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Encounter: Bandits (1) Treasure: As per monster type. |
| 40 | The smell of ozone assails your nostrils. There is water dripping here. | 41 | This area has a stale, fetid smell. Encounter: Snakes, Cobra (3) Treasure: None. | 42 | There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | It is foggy here, making it difficult to see. Treasure: 600sp, 30gp. Trap: Poison snake: 1 hit dice. | 44 | A strong downdraft blows through this area. This area smells faintly of manure. There is a mold growing here. | 45 | Encounter: Skeletons (9) Treasure: None. |
| 46 | Encounter: Wolves (7) Treasure: None. | 47 | This area has a pleasant, earthy smell. The remnants of a rope are here, rotten. | 48 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp, 2 gems. Trap: Illusion of monsters: Traders (1) |
| 49 | There is a pile of rags here. | 50 | A strong updraft blows through this area. A chlorine-like smell assails your nostrils. | 51 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. Encounter: Gnomes (5) Treasure: As per monster type. |
| 52 | The wall here is damp. | 53 | This area smells faintly of manure. The hilt of a broken dagger is lying here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 54 | This area smells faintly of manure. There is a broken sword blade here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 55 | This area has a stale, fetid smell. There is a small puddle of water here. | 56 | This area has a stale, fetid smell. Encounter: Killer Bees (4) Treasure: None. | 57 | |
| 58 | Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 59 | A strong, gusting wind blows through this area. There are cracks in the floor here. Encounter: Skeletons (9) Treasure: None. | 60 | A haze of smoke hangs in the air. Guano covers this area. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 61 | This area smells faintly of manure. There are cracks in the wall here. | 62 | Encounter: Stirges (10) Treasure: As per monster type. | 63 | A metallic smell assails your nostrils. There is water dripping here. Encounter: Goblins (5) Treasure: As per monster type. |
| 64 | Encounter: Traders (2) Treasure: None. | 65 | This area has a stale, fetid smell. Encounter: Orcs (4) Treasure: None. | 66 | A slight, damp breeze blows through this area. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 67 | Encounter: Skeletons (7) Treasure: None. | 68 | There is a splintered club here. Treasure: 100sp. | 69 | Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here. Encounter: Traders (7) Treasure: As per monster type. |
| 70 | A slight breeze blows through this area. Guano covers this area. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 71 | The air here is very hot. Encounter: Shrews, Giant (9) Treasure: As per monster type. | 72 | The ceiling here is damp. |
| 73 | A slight updraft blows through this area. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 74 | Treasure: 300sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 75 | A strong updraft blows through this area. There are dry leaves and twigs scattered here. Treasure: 400sp, 3 jewelry. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 76 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. | 77 | This area smells of rotting vegetation. There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. | 78 | A gusting breeze blows through this area. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. |
| 79 | This area smells faintly of urine. |