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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Forbidden Isle of Blood

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1It is foggy here, making it difficult to see. There is a splintered club here.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
2

Encounter: Goblins (3)
Treasure: As per monster type.
3There are cracks in the ceiling here.

 
4This area has a pleasant, earthy smell.

5There is water dripping here.

Treasure: 200sp.
6

 
7The air here is very hot. This area smells faintly of manure. This area is very dusty.

8This area is covered in cobwebs.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
9Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
10A cold air current blows through this area.

Treasure: 100sp, 20gp.
11A strong downdraft blows through this area. There is a salty, wet smell to this area. It is foggy here, making it difficult to see.

Encounter: Skeletons (9)
Treasure: As per monster type.
12

Treasure: 200sp.
 
13There is a candle stub here.

Encounter: Beetles, Fire (1)
Treasure: None.
14This area smells faintly of urine. There is a slimy coating on the floor here.

15This area is covered in cobwebs.

Treasure: 200sp, 40gp.
 
16It is foggy here, making it difficult to see. This area is very dusty.

17A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here.

18A slight, damp breeze blows through this area. There is a broken bottle here.

Encounter: Wolves (9)
Treasure: None.
 
19A chlorine-like smell assails your nostrils.

20There is a blunt javelin head here.

Encounter: Halflings (13)
Treasure: None.
21

 
22This area is very dusty.

23This area smells faintly of manure. There is a pile of dung here.

Encounter: Halflings (10)
Treasure: As per monster type.
24This area smells faintly of manure. There are rotting wood pieces here.

 
25

26There is a putrid smell coming from something nearby.

27The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

 
28This area is covered in cobwebs.

Treasure: 300sp.
29This area smells faintly of urine. There is a pile of ashes here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
30

 
31There are dry leaves and twigs scattered here.

32This area smells faintly of urine. It is foggy here, making it difficult to see. There is a small puddle of water here.

Encounter: Gnomes (3)
Treasure: None.
33There are fungi growing here.

 
34There are cracks in the floor here.

35There is water dripping here.

36

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
37This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
38

39A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

 
40A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Bandits (6)
Treasure: None.
41A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is dried blood here.

Treasure: 300sp.
42A strong, moaning wind blows through this area. There are wax drippings here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
43There are rotting wood pieces here.

Treasure: 200sp.
44There is dried blood here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
45

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
46

Encounter: Orcs (4)
Treasure: As per monster type.
47It is foggy here, making it difficult to see. There are sticks scattered here.

Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
48A cold air current blows through this area. There is a cracked hammer head here.

Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
 
49This area smells faintly of manure.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50

Encounter: Kobolds (12)
Treasure: None.
51This area smells faintly of urine. There is a pile of rags here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52This area has a stale, fetid smell. This area is covered in cobwebs.

Treasure: 200sp.
53A haze of smoke hangs in the air.

Treasure: 300sp.
54There are fungi growing here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
55There are sticks scattered here.

Encounter: Kobolds (10)
Treasure: As per monster type.
56There is a pick handle here.

Encounter: Beetles, Fire (8)
Treasure: None.
57Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Encounter: Halflings (5)
Treasure: As per monster type.
 
58A haze of smoke hangs in the air.

Treasure: 400sp.
59This area is covered in cobwebs.

Treasure: 300sp, 10gp.
Trap: Illusion of monsters: Green Slimes (2)
60The air here is very hot. An acrid smell assails your nostrils.

 
61

62The smell of ozone assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63There are cracks in the ceiling here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
64

65There is a mold growing here.

Encounter: Bandits (5)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf