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| 1 | Your nostrils are overwhelmed by a sulphurous smell. | 2 | The air here is very hot. | 3 | A strong wind blows through this area. There is a broken arrow here. |
| 4 | The air here is very hot. This area has a pleasant, earthy smell. Encounter: Wolves (3) Treasure: None. | 5 | This area has a pleasant, earthy smell. Treasure: 600sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 6 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 7 | There is a corroded chain here. | 8 | This area smells faintly of manure. There is a bent and rusted iron bar here. Treasure: 500sp. | 9 | It is foggy here, making it difficult to see. There are bones scattered here. |
| 10 | There are cracks in the floor here. Encounter: Stirges (4) Treasure: None. | 11 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here. Trap: Poison gas: Save vs. Poison or die. | 12 | A slight breeze blows through this area. Encounter: Shrews, Giant (4) Treasure: As per monster type. |
| 13 | Encounter: Beetles, Fire (4) Treasure: None. | 14 | There are scratches on the wall here. | 15 | Your nostrils are overwhelmed by a sulphurous smell. It is misty here. There is a cracked flask here. Trap: Fog: Looks like poison gas, but harmless. |
| 16 | There is a corroded chain here. | 17 | Encounter: Skeletons (5) Treasure: None. | 18 | There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. |
| 19 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here. | 20 | 21 | An acrid smell assails your nostrils. There are cracks in the floor here. | |
| 22 | There is water dripping here. | 23 | A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. There are rotting wood pieces here. Encounter: Shrews, Giant (1) Treasure: None. | 24 | There is a putrid smell coming from something nearby. The wall here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 25 | Encounter: Acolytes (3) Treasure: None. | 26 | Guano covers this area. Encounter: Acolytes (8) Treasure: None. | 27 | There is a pile of dung here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. |
| 28 | There is a broken arrow here. | 29 | A slight, damp breeze blows through this area. This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | This area is covered in cobwebs. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 31 | Treasure: 400sp, 10gp. | 32 | There is a torn sack here. Encounter: Goblins (4) Treasure: None. | 33 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | This area smells of rotting vegetation. | 35 | There is a splintered club here. Encounter: Killer Bees (8) Treasure: As per monster type. | 36 | A cold air current blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 37 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 300sp, 50gp. | 38 | A strong, moaning wind blows through this area. There is a candle stub here. Treasure: 600sp, 60gp. | 39 | There is a bent and rusted iron bar here. Encounter: Orcs (3) Treasure: None. |
| 40 | An acrid smell assails your nostrils. | 41 | An acrid smell assails your nostrils. | 42 | There is a trickle of water here. Encounter: Halflings (10) Treasure: None. |
| 43 | This area has a pleasant, earthy smell. There is a pile of ashes here. Treasure: 200sp. | 44 | The air here is very cold. An acrid smell assails your nostrils. Encounter: Beetles, Fire (8) Treasure: None. | 45 | Encounter: Bandits (8) Treasure: None. |
| 46 | A slight, damp breeze blows through this area. | 47 | Treasure: 200sp. | 48 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are sticks scattered here. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 49 | The air here smells of smoke. Treasure: 400sp, 50gp. | 50 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a candle stub here. Encounter: Halflings (7) Treasure: None. | 51 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is water dripping here. |
| 52 | This area has a pleasant, earthy smell. It is misty here. There are dry leaves and twigs scattered here. | 53 | Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 54 | This area smells faintly of manure. It is foggy here, making it difficult to see. Encounter: Goblins (5) Treasure: None. |
| 55 | A haze of smoke hangs in the air. | 56 | The air here is very hot. There is a slimy coating on the floor here. | 57 | A strong updraft blows through this area. Trap: Poison gas: Save vs. Poison or die. |
| 58 | A haze of smoke hangs in the air. There is a cracked flask here. Encounter: Green Slimes (3) Treasure: As per monster type. | 59 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a corroded chain here. | 60 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 61 | A strong wind blows through this area. The hilt of a broken dagger is lying here. Encounter: Bandits (1) Treasure: As per monster type. | 62 | This area has a pleasant, earthy smell. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 63 | |
| 64 | The air here is very cold. The ceiling here is damp. | 65 | Trap: Poison gas: Save vs. Poison or die. | 66 | There is a pile of dung here. |
| 67 | There are rotting wood pieces here. | 68 | There is a putrid smell coming from something nearby. There are sticks scattered here. | 69 | This area has a stale, fetid smell. Treasure: 300sp. |
| 70 | The air here smells of smoke. There is a small puddle of water here. | 71 | The air here is very hot. | 72 | There is a bent copper coin lying here. Encounter: Traders (4) Treasure: As per monster type. |
| 73 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Trap: Fog: Looks like poison gas, but harmless. | 74 | There are bones scattered here. | 75 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. |
| 76 | There is water dripping here. |