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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Eldritch Tower

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Kobolds (14)
Treasure: As per monster type.
2A haze of smoke hangs in the air.

Encounter: Stirges (3)
Treasure: As per monster type.
3A slight breeze blows through this area. There are scratches on the wall here.

Encounter: Acolytes (4)
Treasure: None.
 
4This area is very dusty.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
5This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

6There is a putrid smell coming from something nearby.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7Guano covers this area.

8There is a pile of ashes here.

9This area is covered in cobwebs.

 
10This area has a pleasant, earthy smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11This area smells faintly of urine. The wall here is damp.

Encounter: Skeletons (8)
Treasure: As per monster type.
12

 
13

14There is a pile of ashes here.

Encounter: Wolves (8)
Treasure: As per monster type.
15The air here smells of smoke. There is water dripping here.

Encounter: Sprites (11)
Treasure: None.
 
16

17

18A gusting breeze blows through this area.

Treasure: 300sp.
 
19Teeth and fangs are scattered here.

Encounter: Gnomes (5)
Treasure: None.
20There is a salty, wet smell to this area.

21There is water dripping here.

 
22The ceiling here is damp.

23There is a putrid smell coming from something nearby.

Encounter: Acolytes (6)
Treasure: As per monster type.
24The wall here is damp.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
25

26A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Halflings (12)
Treasure: As per monster type.
27

 
28There are cracks in the floor here.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
29This area has a pleasant, earthy smell. There is water dripping here.

Treasure: 100sp.
30A slight breeze blows through this area.

 
31There is a bent copper coin lying here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
32This area is very dusty.

33

 
34The air here is very hot. A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

Encounter: Acolytes (3)
Treasure: None.
35There is a pile of ashes here.

Treasure: 400sp, 30gp.
36A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

 
37

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38

Encounter: Sprites (12)
Treasure: None.
39There is a pile of straw here.

Treasure: 200sp.
 
40There are rotting wood pieces here.

41A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

42

Treasure: 600sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
43Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (4)
Treasure: As per monster type.
44

45There are cracks in the floor here.

Encounter: Traders (3)
Treasure: None.
 
46

47A gusting breeze blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. There are food scraps scattered here.

48The air here is very cold. The wall here is damp.

Encounter: Halflings (9)
Treasure: As per monster type.
 
49

Encounter: Kobolds (10)
Treasure: None.
50

51A cold air current blows through this area. This area has a pleasant, earthy smell. Guano covers this area.

 
52It is misty here. This area is covered in cobwebs.

Encounter: Killer Bees (4)
Treasure: As per monster type.
53There are dry leaves and twigs scattered here.

54The air here is very hot.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
55

56

57

 
58This area is covered in cobwebs.

Encounter: Gnomes (5)
Treasure: None.
59The ceiling here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
60The smell of ozone assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
61A slight updraft blows through this area. This area smells faintly of manure. There are sticks scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
62There is a slimy coating on the floor here.

63This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Wolves (7)
Treasure: As per monster type.
 
64The air here smells of smoke. It is foggy here, making it difficult to see.

Encounter: Skeletons (7)
Treasure: None.
65Your nostrils are overwhelmed by a sulphurous smell.

66This area has a pleasant, earthy smell. A haze of dust hangs in the air. This area is covered in cobwebs.

Treasure: 400sp.
 
67The air here is very cold. It is misty here. There is a mold growing here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
68

69

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
70A slight breeze blows through this area. The air here smells of smoke.

Encounter: Traders (3)
Treasure: None.
71The air here smells of smoke. Guano covers this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
72This area smells of rotting vegetation.

 
73A haze of dust hangs in the air.

Encounter: Green Slimes (4)
Treasure: As per monster type.
74It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

75The smell of ozone assails your nostrils.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
76The air here is very cold. An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

77This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
78

Encounter: Wolves (8)
Treasure: None.
 
79There is a pile of rags here.

Treasure: 300sp.
Trap: Illusion of monsters: Killer Bees (8)
80

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf