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| 1 | This area is covered in cobwebs. Encounter: Skeletons (4) Treasure: None. | 2 | There is a putrid smell coming from something nearby. There is water dripping here. Encounter: Skeletons (9) Treasure: As per monster type. | 3 | This area is covered in cobwebs. Treasure: 200sp. Trap: Illusion of monsters: Shrews, Giant (9) |
| 4 | 5 | The air here is very hot. | 6 | There is a pile of dung here. | |
| 7 | There is water dripping here. | 8 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. | 9 | A haze of smoke hangs in the air. Encounter: Goblins (5) Treasure: None. |
| 10 | There is a bent and rusted iron bar here. | 11 | This area has a pleasant, earthy smell. There is a pile of rags here. Encounter: Traders (1) Treasure: As per monster type. | 12 | A strong, moaning wind blows through this area. The air here smells of smoke. |
| 13 | Encounter: Stirges (10) Treasure: As per monster type. | 14 | 15 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | |
| 16 | This area smells faintly of manure. There is a pile of ashes here. Treasure: 300sp. | 17 | There is water dripping here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 18 | Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (9) Treasure: None. |
| 19 | A slight downdraft blows through this area. This area has a stale, fetid smell. Encounter: Halflings (9) Treasure: None. | 20 | Fog gathers and swirls on the floor, concealing it. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 21 | There is a small puddle of water here. Encounter: Kobolds (13) Treasure: None. |
| 22 | This area is covered in cobwebs. Encounter: Killer Bees (10) Treasure: As per monster type. | 23 | A strong updraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 24 | |
| 25 | The remnants of a rope are here, rotten. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 26 | There is a torn leather boot here. Encounter: Beetles, Fire (7) Treasure: None. | 27 | Encounter: Shrews, Giant (5) Treasure: As per monster type. |
| 28 | This area has a pleasant, earthy smell. There is a cracked hammer head here. Encounter: Bandits (8) Treasure: As per monster type. | 29 | This area is covered in rubble and dirt. | 30 | This area has a pleasant, earthy smell. There is a pile of ashes here. |
| 31 | The air here is very hot. Encounter: Skeletons (10) Treasure: As per monster type. | 32 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | Teeth and fangs are scattered here. Encounter: Stirges (9) Treasure: As per monster type. |
| 34 | Encounter: Halflings (15) Treasure: None. | 35 | A strong wind blows through this area. There is water dripping here. Encounter: Green Slimes (3) Treasure: As per monster type. | 36 | There is a torch stub here. Encounter: Bandits (7) Treasure: As per monster type. |
| 37 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 | A chlorine-like smell assails your nostrils. Encounter: Shrews, Giant (1) Treasure: As per monster type. | 39 | The wall here is damp. |
| 40 | There is a putrid smell coming from something nearby. Treasure: 600sp, 40gp. Trap: Poison snake: 1 hit dice. | 41 | There is a putrid smell coming from something nearby. Encounter: Killer Bees (9) Treasure: None. | 42 | This area has a stale, fetid smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | 44 | An acrid smell assails your nostrils. Treasure: 300sp, 10gp. | 45 | A cold air current blows through this area. This area is very dusty. | |
| 46 | This area has a stale, fetid smell. | 47 | This area smells faintly of manure. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | A strong downdraft blows through this area. There is a trickle of water here. Trap: Fog: Looks like poison gas, but harmless. |
| 49 | The air here is very hot. There is a salty, wet smell to this area. | 50 | There are scratches on the wall here. | 51 | There is a slimy coating on the wall here. |
| 52 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 53 | This area smells faintly of manure. A haze of smoke hangs in the air. There are cracks in the floor here. Trap: Fog: Looks like poison gas, but harmless. | 54 | |
| 55 | There are cracks in the ceiling here. Trap: Poison gas: Save vs. Poison or die. | 56 | A slight breeze blows through this area. There is a broken pole here. | 57 | A strong updraft blows through this area. Treasure: 600sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 58 | This area has a pleasant, earthy smell. There is a badly dented helmet here. | 59 | Encounter: Halflings (10) Treasure: As per monster type. | 60 | |
| 61 | 62 | It is foggy here, making it difficult to see. This area is very dusty. | 63 | Encounter: Dwarves (4) Treasure: As per monster type. | |
| 64 | A slight, damp breeze blows through this area. There are rotting wood pieces here. Treasure: 400sp, 20gp. | 65 | A slight, damp breeze blows through this area. Guano covers this area. | 66 | The air here smells of smoke. The hilt of a broken dagger is lying here. Encounter: Kobolds (9) Treasure: None. |
| 67 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. Treasure: 600sp. | 68 | A cold air current blows through this area. | 69 | A strong, moaning wind blows through this area. |
| 70 | This area smells faintly of urine. | 71 | Fog gathers and swirls on the floor, concealing it. Treasure: 300sp, 60gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 72 | This area smells faintly of urine. Encounter: Traders (8) Treasure: As per monster type. |
| 73 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Encounter: Acolytes (1) Treasure: As per monster type. | 74 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Gnomes (3) Treasure: None. | 75 | There are sticks scattered here. |
| 76 | This area is covered in rubble and dirt. Encounter: Stirges (7) Treasure: As per monster type. |