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| 1 | The air here is very hot. There is a slimy coating on the ceiling here. Encounter: Green Slimes (3) Treasure: As per monster type. | 2 | The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | There is a corroded chain here. Encounter: Traders (3) Treasure: As per monster type. |
| 4 | A strong wind blows through this area. There is water dripping here. | 5 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 6 | |
| 7 | 8 | 9 | |||
| 10 | 11 | A strong, moaning wind blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | This area is covered in cobwebs. Encounter: Wolves (4) Treasure: None. | |
| 13 | Your nostrils are overwhelmed by a sulphurous smell. | 14 | There are bones scattered here. Treasure: 500sp, 50gp. | 15 | This area smells of rotting vegetation. There are sticks scattered here. |
| 16 | This area has a stale, fetid smell. Treasure: 600sp. | 17 | 18 | A cold air current blows through this area. This area is covered in cobwebs. | |
| 19 | A cold air current blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Dwarves (2) Treasure: None. | 20 | The air here is very hot. This area has a pleasant, earthy smell. | 21 | There are scratches on the wall here. Encounter: Orcs (6) Treasure: As per monster type. |
| 22 | 23 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a bent copper coin lying here. Encounter: Shrews, Giant (1) Treasure: As per monster type. | 24 | ||
| 25 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Dwarves (3) Treasure: As per monster type. | 26 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Acolytes (7) Treasure: None. | 27 | A cold air current blows through this area. |
| 28 | This area smells faintly of manure. Encounter: Halflings (9) Treasure: None. | 29 | The air here is very cold. The smell of ozone assails your nostrils. Guano covers this area. Trap: Fog: Looks like poison gas, but harmless. | 30 | The air here is very cold. This area has a pleasant, earthy smell. Encounter: Killer Bees (2) Treasure: None. |
| 31 | This area smells faintly of urine. There are rotting wood pieces here. Encounter: Acolytes (2) Treasure: None. | 32 | A cold air current blows through this area. A haze of smoke hangs in the air. There is a torch stub here. | 33 | A strong wind blows through this area. There are bones scattered here. |
| 34 | This area is very dusty. | 35 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. There are rotting wood pieces here. | 36 | Encounter: Bandits (3) Treasure: As per monster type. |
| 37 | This area smells faintly of manure. | 38 | A strong downdraft blows through this area. There is a putrid smell coming from something nearby. There are scratches on the wall here. Trap: Fog: Looks like poison gas, but harmless. | 39 | The air here is very hot. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 40 | A strong wind blows through this area. It is foggy here, making it difficult to see. Encounter: Sprites (7) Treasure: None. | 41 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (4) Treasure: As per monster type. | 42 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a pick handle here. |
| 43 | A haze of dust hangs in the air. There is a mold growing here. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 44 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a pile of straw here. | 45 | Trap: Fog: Looks like poison gas, but harmless. |
| 46 | Guano covers this area. | 47 | There are cracks in the floor here. Encounter: Kobolds (11) Treasure: None. | 48 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 49 | This area is covered in cobwebs. Encounter: Sprites (13) Treasure: None. | 50 | The air here is very hot. It is foggy here, making it difficult to see. There are cracks in the floor here. Encounter: Dwarves (5) Treasure: As per monster type. | 51 | There is a corroded chain here. Treasure: 400sp, 60gp. Trap: Poison snake: 1 hit dice. |
| 52 | There is a pile of rags here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 53 | Encounter: Kobolds (12) Treasure: As per monster type. | 54 | The air here is very hot. The wall here is damp. Encounter: Goblins (8) Treasure: As per monster type. |
| 55 | The air here is very hot. A chlorine-like smell assails your nostrils. Treasure: 500sp, 1 jewelry. | 56 | This area smells faintly of manure. Encounter: Lizards, Gecko (3) Treasure: None. | 57 | The air here is very hot. Encounter: Wolves (7) Treasure: As per monster type. |
| 58 | The air here is very cold. | 59 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (4) Treasure: As per monster type. | 60 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here. Encounter: Shrews, Giant (5) Treasure: None. |
| 61 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Encounter: Acolytes (4) Treasure: As per monster type. | 62 | This area smells faintly of manure. | 63 | There is a large puddle of water here. Encounter: Green Slimes (3) Treasure: None. |
| 64 | A haze of smoke hangs in the air. There is a pile of ashes here. Treasure: 600sp, 4 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 65 | The air here is very hot. It is foggy here, making it difficult to see. There is a broken pole here. Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 66 | A slight, damp breeze blows through this area. There is a torch stub here. |
| 67 | There is a trickle of water here. Encounter: Wolves (6) Treasure: As per monster type. | 68 | A cold air current blows through this area. It is misty here. Encounter: Acolytes (5) Treasure: None. | 69 | A metallic smell assails your nostrils. |
| 70 | It is foggy here, making it difficult to see. This area is covered in cobwebs. | 71 | There is dried blood here. | 72 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Encounter: Killer Bees (3) Treasure: None. |
| 73 | 74 | This area has a pleasant, earthy smell. Encounter: Sprites (10) Treasure: As per monster type. | 75 | There is a slimy coating on the floor here. Treasure: 100sp, 10gp. | |
| 76 | A metallic smell assails your nostrils. Encounter: Dwarves (3) Treasure: None. | 77 | This area smells faintly of manure. | 78 | |
| 79 | The air here is very cold. | 80 | The air here smells of smoke. |