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| 1 | This area is very dusty. Treasure: 400sp. | 2 | 3 | There is a corroded chain here. Encounter: Dwarves (6) Treasure: None. | |
| 4 | A slight, damp breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is a pile of rags here. Encounter: Sprites (13) Treasure: As per monster type. | 6 | There is water dripping here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 7 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | There is a torn sack here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 9 | It is foggy here, making it difficult to see. There is a torn sack here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 10 | There are several small stones here. | 11 | There is a putrid smell coming from something nearby. There is a torch stub here. | 12 | There is a putrid smell coming from something nearby. There are rotting wood pieces here. Treasure: 100sp. |
| 13 | A slight breeze blows through this area. A haze of smoke hangs in the air. | 14 | 15 | Trap: Fog: Looks like poison gas, but harmless. | |
| 16 | There is a large puddle of water here. Encounter: Orcs (6) Treasure: None. | 17 | This area smells faintly of urine. There are dry leaves and twigs scattered here. Treasure: 100sp, 10gp. | 18 | A slight, damp breeze blows through this area. There is a large puddle of water here. |
| 19 | The air here is very cold. There is a bent copper coin lying here. | 20 | There is a small puddle of water here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | Encounter: Killer Bees (6) Treasure: None. |
| 22 | A chlorine-like smell assails your nostrils. Encounter: Lizards, Gecko (2) Treasure: None. | 23 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. | 24 | This area has a stale, fetid smell. There is a torch stub here. |
| 25 | A cold air current blows through this area. Encounter: Acolytes (1) Treasure: As per monster type. | 26 | A slight downdraft blows through this area. Treasure: 400sp, 50gp, 5 gems. | 27 | Encounter: Green Slimes (4) Treasure: None. |
| 28 | It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here. Trap: Poison gas: Save vs. Poison or die. | 29 | This area smells faintly of manure. There is a broken arrow here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 30 | A gusting breeze blows through this area. This area has a stale, fetid smell. There is water dripping here. |
| 31 | This area smells of rotting vegetation. There is a slimy coating on the wall here. Encounter: Goblins (5) Treasure: None. | 32 | An acrid smell assails your nostrils. There are sticks scattered here. Encounter: Stirges (8) Treasure: As per monster type. | 33 | A strong updraft blows through this area. There is a small puddle of water here. Encounter: Sprites (13) Treasure: None. |
| 34 | There are cracks in the ceiling here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | 36 | ||
| 37 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 38 | 39 | Encounter: Traders (6) Treasure: None. | |
| 40 | An acrid smell assails your nostrils. The wall here is damp. Encounter: Kobolds (8) Treasure: None. | 41 | The ceiling here is damp. Treasure: 600sp. | 42 | The air here is very hot. |
| 43 | There are dry leaves and twigs scattered here. | 44 | Encounter: Gnomes (6) Treasure: As per monster type. | 45 | The air here is very cold. A haze of smoke hangs in the air. There is water dripping here. Encounter: Traders (8) Treasure: None. |
| 46 | 47 | A haze of dust hangs in the air. There is a pile of dung here. | 48 | A strong wind blows through this area. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 49 | This area is covered in cobwebs. | 50 | There is dried blood here. | 51 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here. |
| 52 | A haze of smoke hangs in the air. The wall here is damp. | 53 | 54 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 55 | There is a putrid smell coming from something nearby. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | A haze of smoke hangs in the air. Teeth and fangs are scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 | |
| 58 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a bent and rusted iron bar here. Treasure: 300sp. | 59 | There is a pile of ashes here. | 60 | The air here is very hot. Treasure: 500sp. |
| 61 | It is misty here. This area is very dusty. | 62 | This area has a stale, fetid smell. Encounter: Orcs (4) Treasure: None. | 63 | The air here smells of smoke. Encounter: Dwarves (6) Treasure: None. |
| 64 | This area smells of rotting vegetation. This area is covered in cobwebs. Encounter: Goblins (5) Treasure: None. | 65 | A cold air current blows through this area. Encounter: Halflings (12) Treasure: None. | 66 | Treasure: 200sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 67 | There are cracks in the ceiling here. Encounter: Gnomes (3) Treasure: As per monster type. | 68 | There is a trickle of water here. Encounter: Killer Bees (7) Treasure: None. | 69 | The wall here is damp. Treasure: 400sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 70 | The smell of ozone assails your nostrils. There is a broken pole here. |