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| 1 | The air here is very cold. There is a bent copper coin lying here. | 2 | Guano covers this area. | 3 | A metallic smell assails your nostrils. There are dry leaves and twigs scattered here. Encounter: Shrews, Giant (6) Treasure: As per monster type. |
| 4 | This area has a pleasant, earthy smell. There is a pile of ashes here. Treasure: 300sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 5 | The smell of ozone assails your nostrils. There is a mold growing here. Encounter: Orcs (3) Treasure: None. | 6 | Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here. |
| 7 | There is a pile of dung here. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 8 | Trap: Fog: Looks like poison gas, but harmless. | 9 | Encounter: Killer Bees (5) Treasure: None. |
| 10 | A slight breeze blows through this area. Encounter: Halflings (6) Treasure: As per monster type. | 11 | There are dry leaves and twigs scattered here. Encounter: Wolves (7) Treasure: As per monster type. | 12 | A metallic smell assails your nostrils. Encounter: Gnomes (1) Treasure: None. |
| 13 | There is water dripping here. | 14 | Encounter: Goblins (5) Treasure: None. | 15 | This area is very dusty. Encounter: Gnomes (4) Treasure: None. |
| 16 | Treasure: 400sp, 40gp. | 17 | There is a small puddle of water here. Encounter: Gnomes (5) Treasure: None. | 18 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Encounter: Goblins (4) Treasure: As per monster type. |
| 19 | This area smells faintly of urine. | 20 | The air here is very hot. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 21 | Treasure: 300sp, 20gp. |
| 22 | There is a slimy coating on the floor here. | 23 | The ceiling here is damp. Encounter: Killer Bees (2) Treasure: None. | 24 | Encounter: Snakes, Cobra (1) Treasure: None. |
| 25 | A strong, gusting wind blows through this area. This area is covered in cobwebs. | 26 | There is a torch stub here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 27 | This area is very dusty. |
| 28 | Treasure: 200sp. | 29 | Encounter: Wolves (6) Treasure: As per monster type. | 30 | |
| 31 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. | 32 | A strong wind blows through this area. | 33 | A strong, moaning wind blows through this area. Encounter: Acolytes (2) Treasure: As per monster type. |
| 34 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | A haze of dust hangs in the air. | 36 | A chlorine-like smell assails your nostrils. |
| 37 | A metallic smell assails your nostrils. This area is covered in cobwebs. | 38 | There are rotting wood pieces here. | 39 | A strong updraft blows through this area. Encounter: Gnomes (3) Treasure: None. |
| 40 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a pile of ashes here. | 41 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | Encounter: Gnomes (1) Treasure: None. |
| 43 | This area is covered in cobwebs. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 44 | 45 | This area is very dusty. | |
| 46 | Encounter: Wolves (9) Treasure: None. | 47 | A cold air current blows through this area. Encounter: Dwarves (4) Treasure: As per monster type. | 48 | There are cracks in the floor here. |
| 49 | This area has a stale, fetid smell. The wall here is damp. | 50 | Encounter: Bandits (3) Treasure: None. | 51 | There is a bent copper coin lying here. |
| 52 | There is a pile of rags here. | 53 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. | 54 | This area smells faintly of urine. This area is covered in rubble and dirt. Encounter: Goblins (5) Treasure: None. |
| 55 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a small puddle of water here. | 56 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | There are bits of fur and hair scattered around here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | Encounter: Dwarves (6) Treasure: As per monster type. | 59 | A chlorine-like smell assails your nostrils. | 60 | A slight breeze blows through this area. |
| 61 | Encounter: Wolves (8) Treasure: As per monster type. | 62 | This area smells faintly of manure. Encounter: Orcs (8) Treasure: As per monster type. | 63 | |
| 64 | There is dried blood here. Encounter: Bandits (1) Treasure: None. | 65 | 66 | A haze of smoke hangs in the air. Encounter: Orcs (4) Treasure: As per monster type. | |
| 67 | A metallic smell assails your nostrils. | 68 | Treasure: 200sp, 50gp. | 69 | Treasure: 500sp. |
| 70 | The air here is very cold. Encounter: Sprites (16) Treasure: As per monster type. | 71 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. Treasure: 500sp. | 72 | |
| 73 | There is a putrid smell coming from something nearby. | 74 | The smell of ozone assails your nostrils. There are bones scattered here. | 75 | The hilt of a broken dagger is lying here. |
| 76 | This area is very dusty. Treasure: 400sp, 20gp, 3 gems. |