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| 1 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Encounter: Shrews, Giant (9) Treasure: None. | 2 | Encounter: Orcs (2) Treasure: As per monster type. | 3 | This area smells faintly of urine. A haze of smoke hangs in the air. Treasure: 100sp. |
| 4 | A cold air current blows through this area. There is a slimy coating on the ceiling here. Treasure: 300sp. | 5 | 6 | Encounter: Halflings (12) Treasure: As per monster type. | |
| 7 | This area smells faintly of manure. There is a large puddle of water here. Encounter: Kobolds (10) Treasure: None. | 8 | There is a mold growing here. Encounter: Gnomes (3) Treasure: As per monster type. | 9 | |
| 10 | This area smells of rotting vegetation. | 11 | The air here is very hot. | 12 | The air here is very cold. Encounter: Dwarves (1) Treasure: None. |
| 13 | A strong, moaning wind blows through this area. | 14 | The air here is very hot. There is a cracked hammer head here. Encounter: Killer Bees (5) Treasure: As per monster type. | 15 | A slight, damp breeze blows through this area. |
| 16 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt. Encounter: Traders (1) Treasure: None. | 17 | There are bones scattered here. | 18 | |
| 19 | 20 | There is a slimy coating on the floor here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 21 | There are several small stones here. | |
| 22 | A strong, moaning wind blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. Encounter: Halflings (7) Treasure: As per monster type. | 23 | A cold air current blows through this area. Treasure: 300sp, 60gp, 1 gems. | 24 | There are rotting wood pieces here. Trap: Poison gas: Save vs. Poison or die. |
| 25 | This area has a stale, fetid smell. A haze of dust hangs in the air. There are rotting wood pieces here. | 26 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There are cracks in the wall here. | 27 | Encounter: Dwarves (3) Treasure: None. |
| 28 | A metallic smell assails your nostrils. | 29 | 30 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 31 | The air here is very hot. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 32 | There is a trickle of water here. Encounter: Spiders, Crab (2) Treasure: None. | 33 | Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (1) Treasure: As per monster type. |
| 34 | The air here is very hot. A haze of smoke hangs in the air. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 35 | Trap: Fog: Looks like poison gas, but harmless. | 36 | A slight, damp breeze blows through this area. There is a pile of rags here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 37 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (3) Treasure: None. | 38 | This area smells faintly of urine. There is a pile of ashes here. | 39 | |
| 40 | There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | A slight breeze blows through this area. | 42 | This area smells faintly of manure. |
| 43 | There is a pile of rags here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 44 | 45 | A cold air current blows through this area. This area smells faintly of manure. A haze of dust hangs in the air. Encounter: Goblins (5) Treasure: None. | |
| 46 | The wall here is damp. Treasure: 200sp. | 47 | 48 | There is a putrid smell coming from something nearby. It is misty here. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 49 | The air here is very cold. There is a pile of dung here. | 50 | The air here is very cold. Treasure: 100sp, 10gp. | 51 | This area smells of rotting vegetation. The ceiling here is damp. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 52 | The air here smells of smoke. | 53 | This area is very dusty. | 54 | This area is very dusty. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 55 | Trap: Fog: Looks like poison gas, but harmless. | 56 | Encounter: Goblins (5) Treasure: None. | 57 | Encounter: Killer Bees (4) Treasure: None. |
| 58 | The air here is very hot. The air here smells of smoke. Encounter: Stirges (6) Treasure: None. | 59 | This area has a pleasant, earthy smell. Encounter: Stirges (3) Treasure: As per monster type. | 60 | It is foggy here, making it difficult to see. There is water dripping here. |
| 61 | A slight downdraft blows through this area. | 62 | There is a pile of ashes here. | 63 | There is a broken pole here. Treasure: 200sp. |
| 64 | There is a mold growing here. |