![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | It is foggy here, making it difficult to see. There are fungi growing here. Encounter: Green Slimes (2) Treasure: None. | 2 | An acrid smell assails your nostrils. Treasure: 300sp, 50gp. Trap: Illusion of monsters: Stirges (4) | 3 | There is water dripping here. |
| 4 | There is water dripping here. | 5 | A chlorine-like smell assails your nostrils. This area is very dusty. Encounter: Acolytes (6) Treasure: None. | 6 | This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Goblins (4) Treasure: As per monster type. |
| 7 | There is a putrid smell coming from something nearby. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 8 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 9 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. This area is covered in rubble and dirt. Encounter: Traders (8) Treasure: None. |
| 10 | A strong, moaning wind blows through this area. There is a corroded chain here. | 11 | There are cracks in the wall here. Treasure: 500sp, 50gp. | 12 | A strong, moaning wind blows through this area. |
| 13 | This area is covered in cobwebs. Encounter: Halflings (14) Treasure: None. | 14 | The air here is very cold. Encounter: Skeletons (6) Treasure: None. | 15 | An acrid smell assails your nostrils. Encounter: Kobolds (12) Treasure: As per monster type. |
| 16 | There is a slimy coating on the floor here. Encounter: Goblins (4) Treasure: None. | 17 | A strong, moaning wind blows through this area. | 18 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. |
| 19 | There is a large puddle of water here. Encounter: Skeletons (7) Treasure: As per monster type. | 20 | Encounter: Stirges (4) Treasure: None. | 21 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Goblins (4) Treasure: None. |
| 22 | A haze of dust hangs in the air. There is a mold growing here. Encounter: Dwarves (2) Treasure: None. | 23 | There are cracks in the ceiling here. Trap: Fog: Looks like poison gas, but harmless. | 24 | There is a salty, wet smell to this area. |
| 25 | A strong wind blows through this area. Encounter: Snakes, Cobra (6) Treasure: None. | 26 | A strong wind blows through this area. | 27 | A gusting breeze blows through this area. |
| 28 | A slight breeze blows through this area. There is a salty, wet smell to this area. There is a cracked flask here. | 29 | The ceiling here is damp. Treasure: 100sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 30 | There is a pile of dung here. Treasure: 300sp, 50gp. |
| 31 | 32 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. Encounter: Wolves (7) Treasure: As per monster type. | 33 | Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 34 | There is water dripping here. | 35 | 36 | There is a broken pole here. | |
| 37 | The smell of ozone assails your nostrils. There is a cracked hammer head here. | 38 | There is water dripping here. | 39 | A slight breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. Treasure: 600sp. Trap: Illusion of monsters: Goblins (4) |
| 40 | There are dry leaves and twigs scattered here. Treasure: 400sp, 10gp. | 41 | This area is very dusty. | 42 | A metallic smell assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | A chlorine-like smell assails your nostrils. | 44 | A slight, damp breeze blows through this area. Encounter: Kobolds (9) Treasure: As per monster type. | 45 | There is a pile of straw here. |
| 46 | Encounter: Green Slimes (2) Treasure: None. | 47 | An acrid smell assails your nostrils. Encounter: Acolytes (7) Treasure: As per monster type. | 48 | There are cracks in the floor here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. |
| 49 | There are sticks scattered here. | 50 | 51 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. Trap: Poison gas: Save vs. Poison or die. | |
| 52 | Encounter: Skeletons (9) Treasure: As per monster type. | 53 | A slight breeze blows through this area. | 54 | A strong wind blows through this area. |
| 55 | There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | 57 | Fog gathers and swirls on the floor, concealing it. | |
| 58 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (3) Treasure: None. | 59 | The air here smells of smoke. This area is very dusty. Encounter: Spiders, Crab (4) Treasure: None. | 60 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Green Slimes (3) Treasure: As per monster type. |
| 61 | A metallic smell assails your nostrils. There is a small puddle of water here. Encounter: Shrews, Giant (5) Treasure: None. | 62 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (1) Treasure: None. | 63 | There is a badly dented helmet here. |
| 64 | There is a salty, wet smell to this area. There is a cracked hammer head here. | 65 | A slight breeze blows through this area. A haze of smoke hangs in the air. There is water dripping here. | 66 | There is water dripping here. |
| 67 | An acrid smell assails your nostrils. Encounter: Green Slimes (4) Treasure: As per monster type. | 68 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is a slimy coating on the wall here. | 69 | |
| 70 | The air here is very hot. There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 71 | It is foggy here, making it difficult to see. | 72 | This area has a pleasant, earthy smell. There is a pile of ashes here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 73 | This area has a pleasant, earthy smell. | 74 | Encounter: Spiders, Crab (3) Treasure: None. | 75 | There is water dripping here. |
| 76 | Treasure: 500sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 77 | This area has a pleasant, earthy smell. Encounter: Halflings (13) Treasure: None. | 78 | A strong, gusting wind blows through this area. A chlorine-like smell assails your nostrils. |
| 79 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 80 | 81 | This area has a pleasant, earthy smell. There is a pick handle here. Encounter: Skeletons (7) Treasure: None. | |
| 82 | This area smells of rotting vegetation. | 83 | 84 | A strong wind blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. | |