![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. | 2 | 3 | ||
| 4 | A slight breeze blows through this area. This area has a stale, fetid smell. | 5 | A slight downdraft blows through this area. There is a torn leather boot here. | 6 | There is a trickle of water here. |
| 7 | It is foggy here, making it difficult to see. Pottery shards are scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | There is water dripping here. | 9 | A slight downdraft blows through this area. A haze of dust hangs in the air. There is a corroded chain here. |
| 10 | A cold air current blows through this area. | 11 | There is a small puddle of water here. Treasure: 500sp. | 12 | This area smells faintly of manure. There is a mold growing here. |
| 13 | A slight breeze blows through this area. There are cracks in the ceiling here. Treasure: 500sp. | 14 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. There is a broken arrow here. Encounter: Shrews, Giant (2) Treasure: None. | 15 | There is dried blood here. Encounter: Traders (6) Treasure: As per monster type. |
| 16 | The air here is very cold. There are food scraps scattered here. | 17 | The air here smells of smoke. There is a trickle of water here. Treasure: 200sp, 60gp, 1 magic item. | 18 | There are cracks in the wall here. |
| 19 | It is foggy here, making it difficult to see. The wall here is damp. Treasure: 600sp, 50gp. | 20 | There is a pile of dung here. | 21 | There is water dripping here. Treasure: 400sp, 20gp. |
| 22 | A slight breeze blows through this area. Encounter: Beetles, Fire (5) Treasure: None. | 23 | There is a putrid smell coming from something nearby. Trap: Fog: Looks like poison gas, but harmless. | 24 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | A haze of smoke hangs in the air. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 27 | The air here is very cold. The wall here is damp. Encounter: Orcs (5) Treasure: As per monster type. |
| 28 | A strong, gusting wind blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. Encounter: Gnomes (1) Treasure: As per monster type. | 29 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. |
| 31 | A slight breeze blows through this area. There are bones scattered here. | 32 | This area is covered in cobwebs. Encounter: Dwarves (6) Treasure: As per monster type. | 33 | The air here is very cold. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. |
| 34 | This area smells faintly of manure. The hilt of a broken dagger is lying here. Trap: Poison gas: Save vs. Poison or die. | 35 | A slight updraft blows through this area. There is a slimy coating on the wall here. | 36 | A metallic smell assails your nostrils. |
| 37 | This area smells faintly of manure. Encounter: Lizards, Gecko (3) Treasure: None. | 38 | A strong updraft blows through this area. There is a pile of ashes here. Encounter: Goblins (5) Treasure: None. | 39 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 40 | This area is very dusty. | 41 | This area has a pleasant, earthy smell. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 42 | |
| 43 | Encounter: Orcs (5) Treasure: None. | 44 | There are dry leaves and twigs scattered here. Encounter: Acolytes (3) Treasure: As per monster type. | 45 | The air here is very cold. Encounter: Shrews, Giant (10) Treasure: As per monster type. |
| 46 | A metallic smell assails your nostrils. | 47 | Treasure: 200sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 48 | A cold air current blows through this area. This area is very dusty. Encounter: Skeletons (6) Treasure: None. |
| 49 | There is a putrid smell coming from something nearby. Guano covers this area. Encounter: Gnomes (6) Treasure: None. | 50 | A cold air current blows through this area. There is a putrid smell coming from something nearby. Encounter: Lizards, Gecko (2) Treasure: None. | 51 | A cold air current blows through this area. The air here smells of smoke. There are bits of fur and hair scattered around here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 52 | A slight, damp breeze blows through this area. | 53 | The air here smells of smoke. A haze of smoke hangs in the air. Encounter: Sprites (12) Treasure: As per monster type. | 54 | Trap: Poison gas: Save vs. Poison or die. |
| 55 | This area smells of rotting vegetation. This area is covered in cobwebs. | 56 | A cold air current blows through this area. The smell of ozone assails your nostrils. There is a broken pole here. | 57 | Fog gathers and swirls on the floor, concealing it. Treasure: 100sp, 10gp. |
| 58 | The remnants of a rope are here, rotten. | 59 | A strong, moaning wind blows through this area. There is a broken arrow here. |