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| 1 | A haze of smoke hangs in the air. | 2 | A slight, damp breeze blows through this area. | 3 | |
| 4 | An acrid smell assails your nostrils. There is a torn leather boot here. Encounter: Kobolds (10) Treasure: None. | 5 | This area has a pleasant, earthy smell. Encounter: Traders (6) Treasure: As per monster type. | 6 | A slight, damp breeze blows through this area. |
| 7 | A slight breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | A slight downdraft blows through this area. This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 9 | This area smells faintly of urine. There are cracks in the floor here. Treasure: 600sp. |
| 10 | A strong wind blows through this area. Encounter: Sprites (11) Treasure: None. | 11 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of straw here. | 12 | The hilt of a broken dagger is lying here. Encounter: Orcs (2) Treasure: None. |
| 13 | The air here smells of smoke. Encounter: Bandits (8) Treasure: As per monster type. | 14 | A cold air current blows through this area. There is a broken arrow here. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 15 | |
| 16 | 17 | Your nostrils are overwhelmed by a sulphurous smell. | 18 | This area smells faintly of urine. There is a small puddle of water here. | |
| 19 | Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 21 | There is a salty, wet smell to this area. |
| 22 | 23 | A strong, gusting wind blows through this area. There is a salty, wet smell to this area. Trap: Fog: Looks like poison gas, but harmless. | 24 | It is foggy here, making it difficult to see. There are several small stones here. Encounter: Beetles, Fire (8) Treasure: As per monster type. | |
| 25 | 26 | There is a large puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Beetles, Fire (1) Treasure: As per monster type. | |
| 28 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 29 | This area smells of rotting vegetation. There is dried blood here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | A strong wind blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. |
| 31 | Encounter: Acolytes (2) Treasure: None. | 32 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 33 | Encounter: Spiders, Crab (3) Treasure: None. |
| 34 | A slight, damp breeze blows through this area. There is a large puddle of water here. | 35 | This area is covered in cobwebs. Encounter: Snakes, Cobra (5) Treasure: None. | 36 | A cold air current blows through this area. There is a slimy coating on the floor here. Encounter: Bandits (5) Treasure: As per monster type. |
| 37 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 38 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (6) Treasure: As per monster type. | 39 | This area smells faintly of manure. A haze of smoke hangs in the air. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 40 | Treasure: 200sp, 50gp. | 41 | A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here. Treasure: 300sp, 50gp. | 42 | There is a mold growing here. |
| 43 | There is a slimy coating on the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 44 | This area smells faintly of manure. There is a pile of ashes here. | 45 | This area smells of rotting vegetation. This area is covered in rubble and dirt. |
| 46 | The air here is very hot. | 47 | There is a broken arrow here. | 48 | Treasure: 100sp, 20gp. |
| 49 | There is a salty, wet smell to this area. There is a pile of dung here. Encounter: Skeletons (6) Treasure: None. | 50 | A slight downdraft blows through this area. An acrid smell assails your nostrils. There is a bent and rusted iron bar here. Encounter: Skeletons (8) Treasure: As per monster type. | 51 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Guano covers this area. Encounter: Halflings (5) Treasure: As per monster type. |
| 52 | The air here is very hot. This area is very dusty. Encounter: Stirges (8) Treasure: As per monster type. | 53 | The air here is very cold. This area has a stale, fetid smell. Encounter: Shrews, Giant (3) Treasure: None. | 54 | The air here is very hot. Encounter: Dwarves (6) Treasure: None. |
| 55 | A strong wind blows through this area. Guano covers this area. Encounter: Kobolds (9) Treasure: As per monster type. | 56 | A gusting breeze blows through this area. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 57 | The smell of ozone assails your nostrils. Encounter: Kobolds (10) Treasure: As per monster type. |
| 58 | There is a cracked flask here. | 59 | 60 | There are several small stones here. Encounter: Orcs (3) Treasure: None. | |
| 61 | The air here is very cold. A haze of smoke hangs in the air. Encounter: Halflings (10) Treasure: None. | 62 | This area smells faintly of urine. | 63 | There is a large puddle of water here. |
| 64 | There is a mold growing here. Treasure: 200sp. Trap: Illusion of monsters: Stirges (5) | 65 | 66 | This area has a pleasant, earthy smell. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | |
| 67 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here. Encounter: Goblins (4) Treasure: As per monster type. | 68 | This area smells faintly of manure. This area is covered in cobwebs. | 69 | A strong updraft blows through this area. Treasure: 400sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 70 | 71 | The air here smells of smoke. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 72 | There is a bent copper coin lying here. | |
| 73 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. The wall here is damp. | 74 | A haze of smoke hangs in the air. | 75 | This area has a pleasant, earthy smell. |
| 76 | The smell of ozone assails your nostrils. There is a bent copper coin lying here. Encounter: Sprites (8) Treasure: As per monster type. | 77 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. Encounter: Shrews, Giant (2) Treasure: None. | 78 | Your nostrils are overwhelmed by a sulphurous smell. |
| 79 | A strong wind blows through this area. |