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| 1 | There is a pile of ashes here. Encounter: Dwarves (2) Treasure: None. | 2 | A slight downdraft blows through this area. This area smells faintly of manure. Treasure: 300sp, 40gp. | 3 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 4 | Encounter: Halflings (10) Treasure: None. | 5 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 6 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 7 | This area is covered in cobwebs. Encounter: Dwarves (6) Treasure: As per monster type. | 8 | This area is covered in cobwebs. | 9 | |
| 10 | A strong updraft blows through this area. The wall here is damp. | 11 | A slight breeze blows through this area. A metallic smell assails your nostrils. The wall here is damp. Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | A haze of smoke hangs in the air. There is a mold growing here. Encounter: Kobolds (13) Treasure: As per monster type. |
| 13 | A haze of smoke hangs in the air. There is a small puddle of water here. Encounter: Orcs (5) Treasure: As per monster type. | 14 | A cold air current blows through this area. | 15 | Treasure: 500sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 16 | This area smells of rotting vegetation. A haze of smoke hangs in the air. The wall here is damp. Encounter: Dwarves (2) Treasure: As per monster type. | 17 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. | 18 | |
| 19 | A cold air current blows through this area. The wall here is damp. Encounter: Snakes, Cobra (5) Treasure: None. | 20 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 21 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 22 | 23 | The air here is very hot. A haze of smoke hangs in the air. Encounter: Spiders, Crab (1) Treasure: None. | 24 | The air here is very hot. A haze of smoke hangs in the air. There is a slimy coating on the wall here. | |
| 25 | Fog gathers and swirls on the floor, concealing it. | 26 | Your nostrils are overwhelmed by a sulphurous smell. There are wax drippings here. | 27 | |
| 28 | 29 | This area has a pleasant, earthy smell. Treasure: 500sp. | 30 | Encounter: Green Slimes (4) Treasure: None. | |
| 31 | Encounter: Skeletons (5) Treasure: As per monster type. | 32 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. | 33 | There are cracks in the floor here. Encounter: Gnomes (6) Treasure: None. |
| 34 | The smell of ozone assails your nostrils. | 35 | Encounter: Stirges (3) Treasure: As per monster type. | 36 | A metallic smell assails your nostrils. There is a broken pole here. |
| 37 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. | 38 | This area has a stale, fetid smell. There is a bent and rusted iron bar here. | 39 | A cold air current blows through this area. Encounter: Traders (4) Treasure: As per monster type. |
| 40 | There is a salty, wet smell to this area. Encounter: Traders (1) Treasure: As per monster type. | 41 | The air here is very cold. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | A slight breeze blows through this area. |
| 43 | 44 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt. | 45 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in cobwebs. | |
| 46 | There is a large puddle of water here. Encounter: Orcs (4) Treasure: None. | 47 | The air here is very cold. There are fungi growing here. | 48 | There is a badly dented helmet here. Encounter: Spiders, Crab (3) Treasure: None. |
| 49 | There is a pick handle here. Encounter: Bandits (6) Treasure: As per monster type. | 50 | Encounter: Stirges (5) Treasure: None. | 51 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. |
| 52 | It is foggy here, making it difficult to see. There are several small stones here. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 53 | There are cracks in the ceiling here. | 54 | |
| 55 | It is foggy here, making it difficult to see. Encounter: Spiders, Crab (2) Treasure: None. | 56 | There is a cracked hammer head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | Encounter: Gnomes (4) Treasure: As per monster type. |
| 58 | This area smells of rotting vegetation. There is a broken pole here. Encounter: Stirges (2) Treasure: None. | 59 | A strong updraft blows through this area. There is a cracked hammer head here. | 60 | The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a corroded chain here. |
| 61 | 62 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 63 | There is a putrid smell coming from something nearby. There are cracks in the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 64 | The air here smells of smoke. Encounter: Halflings (10) Treasure: None. | 65 | A cold air current blows through this area. A haze of smoke hangs in the air. Treasure: 400sp, 20gp. | 66 | |
| 67 | The air here is very cold. This area has a pleasant, earthy smell. Encounter: Halflings (10) Treasure: As per monster type. | 68 | 69 | Your nostrils are overwhelmed by a sulphurous smell. It is misty here. | |
| 70 | This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Sprites (12) Treasure: None. | 71 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Orcs (4) Treasure: As per monster type. | 72 | A slight, damp breeze blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. There is a mold growing here. |
| 73 | 74 | 75 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | ||
| 76 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Acolytes (8) Treasure: None. | 77 | This area smells faintly of manure. | 78 | The air here smells of smoke. There are bones scattered here. |
| 79 | A slight, damp breeze blows through this area. There is a small puddle of water here. | 80 | There is a broken bottle here. | 81 | This area smells of rotting vegetation. A haze of dust hangs in the air. This area is very dusty. Encounter: Sprites (13) Treasure: None. |
| 82 |