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| 1 | A slight downdraft blows through this area. | 2 | There are scratches on the wall here. Treasure: 300sp. Trap: Illusion of monsters: Acolytes (7) | 3 | Encounter: Dwarves (2) Treasure: None. |
| 4 | A strong wind blows through this area. There is a badly dented helmet here. | 5 | A slight, damp breeze blows through this area. Encounter: Traders (6) Treasure: As per monster type. | 6 | Your nostrils are overwhelmed by a sulphurous smell. |
| 7 | 8 | This area smells of rotting vegetation. There is a pile of ashes here. Encounter: Skeletons (10) Treasure: As per monster type. | 9 | This area has a stale, fetid smell. Guano covers this area. Encounter: Stirges (2) Treasure: As per monster type. | |
| 10 | A strong, gusting wind blows through this area. Encounter: Kobolds (13) Treasure: None. | 11 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here. Encounter: Shrews, Giant (6) Treasure: None. | 12 | There is a mold growing here. Encounter: Acolytes (3) Treasure: As per monster type. |
| 13 | This area smells faintly of manure. The hilt of a broken dagger is lying here. Treasure: 600sp, 30gp. | 14 | There are sticks scattered here. Trap: Poison gas: Save vs. Poison or die. | 15 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 16 | There are wax drippings here. | 17 | There is a pile of ashes here. | 18 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 19 | A strong wind blows through this area. | 20 | This area smells of rotting vegetation. There are cracks in the floor here. | 21 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 22 | The air here is very hot. This area smells of rotting vegetation. A haze of smoke hangs in the air. There is a small puddle of water here. Encounter: Lizards, Gecko (1) Treasure: None. | 23 | 24 | Encounter: Acolytes (6) Treasure: None. | |
| 25 | The air here is very cold. The air here smells of smoke. It is foggy here, making it difficult to see. | 26 | The air here smells of smoke. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 | This area smells of rotting vegetation. Treasure: 100sp, 60gp. |
| 28 | There is a torch stub here. | 29 | This area has a stale, fetid smell. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | There is a pile of dung here. |
| 31 | The wall here is damp. | 32 | The air here smells of smoke. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 33 | The air here is very cold. There are bones scattered here. Encounter: Halflings (13) Treasure: None. |
| 34 | There is a bent and rusted iron bar here. Encounter: Kobolds (14) Treasure: None. | 35 | There is a putrid smell coming from something nearby. Encounter: Dwarves (4) Treasure: As per monster type. | 36 | |
| 37 | The smell of ozone assails your nostrils. There is a torn leather boot here. | 38 | 39 | The air here is very cold. There is a pile of straw here. Encounter: Orcs (6) Treasure: None. | |
| 40 | 41 | A metallic smell assails your nostrils. Encounter: Shrews, Giant (1) Treasure: None. | 42 | A gusting breeze blows through this area. This area smells of rotting vegetation. There is water dripping here. | |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 200sp. | 44 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There are scratches on the wall here. | 45 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here. |
| 46 | There is a broken pole here. Encounter: Killer Bees (2) Treasure: None. | 47 | This area smells faintly of urine. There is a pile of ashes here. | 48 | There is a large puddle of water here. Treasure: 200sp, 40gp. |
| 49 | Guano covers this area. | 50 | There is a splintered club here. Encounter: Dwarves (1) Treasure: As per monster type. | 51 | This area has a pleasant, earthy smell. |
| 52 | 53 | A cold air current blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | It is foggy here, making it difficult to see. There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 55 | There is water dripping here. Encounter: Traders (5) Treasure: As per monster type. | 56 | The air here is very hot. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 57 | |
| 58 | There are dry leaves and twigs scattered here. | 59 | This area has a stale, fetid smell. | 60 | Treasure: 400sp, 4 gems. |
| 61 | The smell of ozone assails your nostrils. Guano covers this area. Treasure: 100sp, 40gp. Trap: Poison snake: 1 hit dice. | 62 | This area smells of rotting vegetation. This area is covered in cobwebs. Encounter: Stirges (7) Treasure: None. |