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| 1 | A cold air current blows through this area. It is misty here. Encounter: Traders (1) Treasure: As per monster type. | 2 | There is a slimy coating on the ceiling here. Treasure: 100sp, 5 gems. | 3 | The wall here is damp. Encounter: Spiders, Crab (3) Treasure: None. |
| 4 | The air here is very hot. This area is covered in rubble and dirt. Treasure: 600sp. | 5 | 6 | The air here is very cold. | |
| 7 | There is a broken bottle here. | 8 | A gusting breeze blows through this area. | 9 | |
| 10 | A cold air current blows through this area. It is foggy here, making it difficult to see. Treasure: 400sp. | 11 | A chlorine-like smell assails your nostrils. Treasure: 400sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 12 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. |
| 13 | The air here is very hot. An acrid smell assails your nostrils. There is a trickle of water here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | 15 | A gusting breeze blows through this area. Encounter: Shrews, Giant (6) Treasure: As per monster type. | |
| 16 | There is a trickle of water here. | 17 | 18 | ||
| 19 | A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 20 | A slight downdraft blows through this area. This area has a stale, fetid smell. This area is very dusty. | 21 | A cold air current blows through this area. |
| 22 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. | 23 | 24 | There is a mold growing here. | |
| 25 | This area smells of rotting vegetation. There is a broken bottle here. | 26 | The air here is very hot. Treasure: 400sp. Trap: Illusion of monsters: Shrews, Giant (10) | 27 | Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 28 | This area smells of rotting vegetation. This area is covered in cobwebs. Treasure: 200sp, 40gp. | 29 | The air here is very hot. There is a large puddle of water here. Treasure: 300sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 30 | This area is covered in cobwebs. Encounter: Green Slimes (3) Treasure: None. |
| 31 | The air here is very cold. | 32 | There is water dripping here. | 33 | A haze of dust hangs in the air. There are sticks scattered here. Encounter: Skeletons (8) Treasure: As per monster type. |
| 34 | 35 | A strong wind blows through this area. It is foggy here, making it difficult to see. There is a torch stub here. | 36 | Encounter: Beetles, Fire (5) Treasure: As per monster type. | |
| 37 | Encounter: Halflings (16) Treasure: None. | 38 | The smell of ozone assails your nostrils. Encounter: Green Slimes (2) Treasure: As per monster type. | 39 | A metallic smell assails your nostrils. There is a corroded chain here. |
| 40 | A slight downdraft blows through this area. This area has a stale, fetid smell. There is water dripping here. | 41 | A cold air current blows through this area. | 42 | There are bones scattered here. |
| 43 | The wall here is damp. | 44 | Encounter: Sprites (8) Treasure: None. | 45 | There is a pile of rags here. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 46 | A slight breeze blows through this area. The air here smells of smoke. Encounter: Orcs (3) Treasure: None. | 47 | Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 48 | A haze of smoke hangs in the air. Guano covers this area. Treasure: 400sp, 20gp. |
| 49 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 50 | There is a salty, wet smell to this area. Treasure: 200sp. | 51 | This area smells faintly of manure. Treasure: 600sp. Trap: Illusion of monsters: Gnomes (1) |
| 52 | This area is very dusty. Encounter: Lizards, Gecko (1) Treasure: None. | 53 | The hilt of a broken dagger is lying here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 54 | There is a putrid smell coming from something nearby. |
| 55 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. | 57 | A slight breeze blows through this area. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | 59 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Wolves (5) Treasure: None. | 60 | There are scratches on the wall here. Encounter: Bandits (4) Treasure: None. | |
| 61 | This area is covered in cobwebs. Treasure: 600sp, 5 jewelry. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 62 | A cold air current blows through this area. | 63 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are wax drippings here. |
| 64 | There are cracks in the floor here. | 65 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | Guano covers this area. |
| 67 | A strong, gusting wind blows through this area. It is misty here. There are rotting wood pieces here. | 68 | There is a cracked hammer head here. Encounter: Goblins (3) Treasure: As per monster type. | 69 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a broken bottle here. |
| 70 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 71 | There is a pile of ashes here. Encounter: Green Slimes (1) Treasure: None. | 72 | A gusting breeze blows through this area. A metallic smell assails your nostrils. Treasure: 200sp, 40gp. |
| 73 | Guano covers this area. Treasure: 400sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 74 | This area smells of rotting vegetation. Encounter: Shrews, Giant (3) Treasure: None. | 75 | There is water dripping here. |
| 76 | The air here is very hot. Encounter: Kobolds (12) Treasure: As per monster type. | 77 | There is water dripping here. Encounter: Goblins (5) Treasure: As per monster type. | 78 | This area has a pleasant, earthy smell. |
| 79 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of straw here. | 80 | This area smells faintly of manure. There are cracks in the ceiling here. Encounter: Killer Bees (9) Treasure: As per monster type. | 81 | This area has a pleasant, earthy smell. There is a broken pole here. Encounter: Stirges (8) Treasure: None. |
| 82 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Goblins (4) Treasure: As per monster type. | 83 | There is a putrid smell coming from something nearby. | 84 | This area is covered in cobwebs. |
| 85 | Treasure: 200sp. | 86 | The air here smells of smoke. This area is covered in cobwebs. | 87 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is very dusty. |
| 88 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 89 | A strong updraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (2) Treasure: None. | 90 | The wall here is damp. |