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| 1 | A strong, gusting wind blows through this area. Treasure: 600sp. | 2 | There is a small puddle of water here. | 3 | There is a mold growing here. |
| 4 | There are several small stones here. Encounter: Orcs (3) Treasure: As per monster type. | 5 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a small puddle of water here. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 6 | |
| 7 | There is a splintered club here. Encounter: Acolytes (1) Treasure: As per monster type. | 8 | There is a pile of dung here. Treasure: 500sp, 4 jewelry. | 9 | A gusting breeze blows through this area. There is a trickle of water here. Encounter: Gnomes (5) Treasure: As per monster type. |
| 10 | A strong wind blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 11 | There is a broken bottle here. | 12 | A strong, moaning wind blows through this area. The air here smells of smoke. Treasure: 400sp, 10gp. |
| 13 | A strong, moaning wind blows through this area. There are dry leaves and twigs scattered here. | 14 | A cold air current blows through this area. There is a torch stub here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 16 | Fog gathers and swirls on the floor, concealing it. | 17 | There are bones scattered here. Encounter: Gnomes (3) Treasure: As per monster type. | 18 | The wall here is damp. |
| 19 | This area has a pleasant, earthy smell. There is a broken pole here. | 20 | This area smells faintly of manure. | 21 | The air here is very cold. |
| 22 | It is foggy here, making it difficult to see. There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | This area is covered in cobwebs. Encounter: Beetles, Fire (7) Treasure: None. | 24 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a badly dented helmet here. Encounter: Sprites (17) Treasure: As per monster type. |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. | 26 | The air here is very hot. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 27 | This area smells faintly of urine. The wall here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 28 | A slight updraft blows through this area. | 29 | There is a small puddle of water here. | 30 | The air here is very cold. This area is very dusty. Encounter: Lizards, Gecko (3) Treasure: None. |
| 31 | This area has a pleasant, earthy smell. The wall here is damp. Encounter: Sprites (11) Treasure: As per monster type. | 32 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 33 | Encounter: Gnomes (3) Treasure: None. |
| 34 | A strong, gusting wind blows through this area. There are sticks scattered here. Treasure: 100sp. | 35 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. Encounter: Halflings (8) Treasure: None. | 36 | The air here is very hot. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. |
| 37 | 38 | A cold air current blows through this area. This area smells of rotting vegetation. The ceiling here is damp. | 39 | Treasure: 200sp. | |
| 40 | A slight breeze blows through this area. The hilt of a broken dagger is lying here. Treasure: 400sp. | 41 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. | 42 | There is a pile of dung here. Treasure: 100sp. |
| 43 | There are rotting wood pieces here. | 44 | A slight, damp breeze blows through this area. | 45 | The ceiling here is damp. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here. | 47 | There is dried blood here. | 48 | |
| 49 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Traders (5) Treasure: As per monster type. | 50 | A strong, moaning wind blows through this area. Encounter: Green Slimes (1) Treasure: None. | 51 | A haze of smoke hangs in the air. This area is very dusty. Encounter: Orcs (3) Treasure: None. |
| 52 | An acrid smell assails your nostrils. Treasure: 400sp. | 53 | This area smells of rotting vegetation. There is water dripping here. | 54 | A slight breeze blows through this area. This area has a stale, fetid smell. There is a corroded chain here. Trap: Fog: Looks like poison gas, but harmless. |
| 55 | This area has a stale, fetid smell. | 56 | This area has a pleasant, earthy smell. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 57 | A strong downdraft blows through this area. It is foggy here, making it difficult to see. There are bones scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | There are rotting wood pieces here. | 59 | It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 60 | The air here is very cold. There are scratches on the wall here. |
| 61 | There is water dripping here. Encounter: Sprites (11) Treasure: As per monster type. | 62 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Stirges (1) Treasure: None. | 63 | |
| 64 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. |