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| 1 | The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here. | 2 | Treasure: 300sp, 60gp. | 3 | A cold air current blows through this area. Encounter: Killer Bees (10) Treasure: None. |
| 4 | There is a trickle of water here. | 5 | The smell of ozone assails your nostrils. Guano covers this area. Encounter: Green Slimes (4) Treasure: As per monster type. | 6 | The air here is very hot. There is a small puddle of water here. |
| 7 | A slight, damp breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 8 | There is a mold growing here. | 9 | Encounter: Beetles, Fire (2) Treasure: As per monster type. |
| 10 | There is a rusted spike here. | 11 | A strong, moaning wind blows through this area. The ceiling here is damp. Encounter: Orcs (4) Treasure: None. | 12 | There is a pile of ashes here. |
| 13 | A haze of smoke hangs in the air. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 14 | There is a putrid smell coming from something nearby. There are cracks in the floor here. | 15 | It is foggy here, making it difficult to see. There are sticks scattered here. Encounter: Stirges (7) Treasure: None. |
| 16 | There is a pile of rags here. Encounter: Traders (8) Treasure: None. | 17 | A haze of smoke hangs in the air. There is a mold growing here. | 18 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 19 | Fog gathers and swirls on the floor, concealing it. | 20 | The air here is very hot. There is a torn leather boot here. | 21 | A haze of smoke hangs in the air. Treasure: 600sp, 50gp. |
| 22 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Sprites (7) Treasure: None. | 23 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 24 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. |
| 25 | This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | The air here is very hot. An acrid smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 27 | There is water dripping here. |
| 28 | There is a trickle of water here. | 29 | Encounter: Green Slimes (4) Treasure: As per monster type. | 30 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. |
| 31 | 32 | This area smells faintly of urine. | 33 | A strong, moaning wind blows through this area. This area smells faintly of urine. There are scratches on the wall here. | |
| 34 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 35 | There is a bent copper coin lying here. Encounter: Spiders, Crab (4) Treasure: None. | 36 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 37 | This area is covered in cobwebs. Treasure: 400sp, 40gp. | 38 | The air here is very hot. Encounter: Orcs (5) Treasure: As per monster type. | 39 | There is a pile of ashes here. Encounter: Skeletons (9) Treasure: As per monster type. |
| 40 | 41 | 42 | A slight breeze blows through this area. There is a trickle of water here. | ||
| 43 | A cold air current blows through this area. Treasure: 500sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 44 | The air here is very cold. The wall here is damp. | 45 | |
| 46 | The air here is very hot. | 47 | There is a pile of dung here. Treasure: 100sp. | 48 | It is foggy here, making it difficult to see. Encounter: Killer Bees (6) Treasure: None. |
| 49 | The hilt of a broken dagger is lying here. | 50 | The remnants of a rope are here, rotten. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | It is foggy here, making it difficult to see. Encounter: Killer Bees (4) Treasure: As per monster type. |
| 52 | 53 | A slight, damp breeze blows through this area. | 54 | Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | |
| 55 | There is a pile of ashes here. Encounter: Orcs (8) Treasure: None. | 56 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. | 57 | Encounter: Acolytes (2) Treasure: None. |
| 58 | There is a salty, wet smell to this area. Guano covers this area. | 59 | A strong updraft blows through this area. Treasure: 600sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 60 | There are cracks in the wall here. |
| 61 | There is water dripping here. Encounter: Sprites (9) Treasure: As per monster type. | 62 | It is misty here. This area is covered in cobwebs. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 63 | There are sticks scattered here. Encounter: Skeletons (11) Treasure: As per monster type. |
| 64 | There is a splintered club here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 65 | Encounter: Dwarves (1) Treasure: As per monster type. | 66 | This area has a stale, fetid smell. There is a splintered club here. Trap: Fog: Looks like poison gas, but harmless. |
| 67 | A haze of smoke hangs in the air. There are cracks in the ceiling here. Encounter: Beetles, Fire (6) Treasure: None. | 68 | A haze of smoke hangs in the air. | 69 | Encounter: Orcs (4) Treasure: None. |
| 70 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here. Encounter: Traders (5) Treasure: As per monster type. | 71 | This area is covered in cobwebs. | 72 | A cold air current blows through this area. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 73 | There are sticks scattered here. Encounter: Sprites (7) Treasure: As per monster type. | 74 | A slight breeze blows through this area. This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. | 75 | The air here is very hot. A haze of smoke hangs in the air. This area is very dusty. Encounter: Traders (4) Treasure: None. |
| 76 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are wax drippings here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 77 | The air here is very hot. This area smells faintly of manure. | 78 | The air here is very cold. Encounter: Green Slimes (4) Treasure: None. |
| 79 | There is dried blood here. |