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| 1 | There is a cracked flask here. Trap: Poison gas: Save vs. Poison or die. | 2 | The air here is very hot. An acrid smell assails your nostrils. There is water dripping here. Treasure: 300sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 3 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a splintered club here. Treasure: 600sp, 2 jewelry. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 4 | The air here is very hot. There is a putrid smell coming from something nearby. | 5 | There is water dripping here. | 6 | A strong downdraft blows through this area. Encounter: Kobolds (10) Treasure: As per monster type. |
| 7 | The air here is very hot. | 8 | 9 | This area smells faintly of urine. The remnants of a rope are here, rotten. Encounter: Kobolds (10) Treasure: As per monster type. | |
| 10 | There is water dripping here. | 11 | Encounter: Orcs (6) Treasure: As per monster type. | 12 | Trap: Fog: Looks like poison gas, but harmless. |
| 13 | It is foggy here, making it difficult to see. There is a pile of ashes here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Treasure: 500sp. | 15 | This area smells faintly of urine. Pottery shards are scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 16 | This area smells faintly of manure. | 17 | 18 | An acrid smell assails your nostrils. There is a blunt javelin head here. Encounter: Wolves (6) Treasure: As per monster type. | |
| 19 | 20 | 21 | |||
| 22 | 23 | 24 | |||
| 25 | 26 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Encounter: Stirges (1) Treasure: None. | 27 | It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 28 | This area smells faintly of manure. There are wax drippings here. Treasure: 600sp. | 29 | 30 | A slight breeze blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. There is a cracked hammer head here. Encounter: Halflings (10) Treasure: None. | |
| 31 | 32 | 33 | The smell of ozone assails your nostrils. Encounter: Green Slimes (4) Treasure: None. | ||
| 34 | 35 | A slight, damp breeze blows through this area. This area smells faintly of urine. Treasure: 100sp. | 36 | ||
| 37 | A haze of smoke hangs in the air. Encounter: Traders (1) Treasure: As per monster type. | 38 | A strong wind blows through this area. There are rotting wood pieces here. Encounter: Wolves (10) Treasure: As per monster type. | 39 | A strong, gusting wind blows through this area. This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. |
| 40 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 41 | This area smells faintly of manure. This area is covered in cobwebs. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 42 | Fog gathers and swirls on the floor, concealing it. Treasure: 100sp. |
| 43 | The wall here is damp. Treasure: 600sp, 20gp. | 44 | A metallic smell assails your nostrils. Encounter: Acolytes (7) Treasure: None. | 45 | Encounter: Snakes, Cobra (4) Treasure: None. |
| 46 | There are food scraps scattered here. Encounter: Traders (4) Treasure: None. | 47 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 48 | |
| 49 | This area smells faintly of urine. There are scratches on the wall here. | 50 | There is a putrid smell coming from something nearby. There is water dripping here. | 51 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 52 | A slight downdraft blows through this area. There is a broken sword blade here. | 53 | It is foggy here, making it difficult to see. Encounter: Shrews, Giant (3) Treasure: None. | 54 | A strong, moaning wind blows through this area. Treasure: 200sp, 60gp. |
| 55 | This area smells of rotting vegetation. | 56 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 | A slight, damp breeze blows through this area. The ceiling here is damp. |
| 58 | A slight updraft blows through this area. | 59 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. There are scratches on the wall here. Encounter: Traders (1) Treasure: As per monster type. | 60 | Guano covers this area. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. |
| 61 | A metallic smell assails your nostrils. Treasure: 200sp. Trap: Illusion of monsters: Dwarves (1) | 62 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 63 | There is a salty, wet smell to this area. Encounter: Orcs (7) Treasure: None. |
| 64 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. The wall here is damp. | 65 | There is a mold growing here. | 66 | Encounter: Bandits (1) Treasure: As per monster type. |
| 67 | Encounter: Bandits (3) Treasure: None. | 68 | 69 | Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | |
| 70 | There is a broken arrow here. | 71 | This area smells faintly of manure. Encounter: Acolytes (6) Treasure: None. | 72 | A slight, damp breeze blows through this area. |
| 73 | There is a pile of straw here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 74 | The air here is very cold. Encounter: Acolytes (7) Treasure: None. | 75 | |
| 76 | A haze of smoke hangs in the air. Encounter: Sprites (13) Treasure: As per monster type. | 77 | It is foggy here, making it difficult to see. Treasure: 400sp. Trap: Illusion of monsters: Goblins (4) | 78 | A slight updraft blows through this area. There are dry leaves and twigs scattered here. Encounter: Dwarves (3) Treasure: None. |
| 79 | There is a pile of dung here. | 80 | There is a slimy coating on the ceiling here. Treasure: 500sp. | 81 | There is a torn sack here. Encounter: Orcs (6) Treasure: As per monster type. |
| 82 | This area is very dusty. | 83 | The air here is very hot. The air here smells of smoke. | 84 | A cold air current blows through this area. There is a putrid smell coming from something nearby. There is a small puddle of water here. Treasure: 200sp, 50gp. |
| 85 | The wall here is damp. Encounter: Beetles, Fire (2) Treasure: None. | 86 | 87 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here. | |