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| 1 | A strong downdraft blows through this area. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 2 | A strong updraft blows through this area. This area smells faintly of urine. This area is covered in cobwebs. | 3 | A strong wind blows through this area. There is a pile of rags here. Encounter: Shrews, Giant (10) Treasure: As per monster type. |
| 4 | There is a large puddle of water here. | 5 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | Treasure: 600sp, 20gp. |
| 7 | This area is covered in cobwebs. | 8 | 9 | The wall here is damp. Treasure: 100sp. Trap: Illusion of monsters: Sprites (12) | |
| 10 | The air here is very cold. Encounter: Bandits (2) Treasure: As per monster type. | 11 | Trap: Poison gas: Save vs. Poison or die. | 12 | This area is covered in cobwebs. Encounter: Bandits (1) Treasure: None. |
| 13 | Encounter: Shrews, Giant (6) Treasure: None. | 14 | 15 | There is a putrid smell coming from something nearby. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 16 | There are cracks in the ceiling here. | 17 | 18 | There is a mold growing here. | |
| 19 | This area is covered in cobwebs. Encounter: Orcs (5) Treasure: None. | 20 | 21 | This area has a pleasant, earthy smell. | |
| 22 | Encounter: Bandits (2) Treasure: As per monster type. | 23 | The air here is very hot. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 24 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. Treasure: 200sp, 10gp. |
| 25 | This area is covered in cobwebs. Encounter: Shrews, Giant (5) Treasure: None. | 26 | There is a corroded chain here. | 27 | There is a broken sword blade here. Encounter: Shrews, Giant (9) Treasure: None. |
| 28 | A cold air current blows through this area. The air here smells of smoke. | 29 | A cold air current blows through this area. | 30 | |
| 31 | Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here. Encounter: Kobolds (14) Treasure: As per monster type. | 32 | Treasure: 100sp, 1 magic item. Trap: Illusion of monsters: Dwarves (6) | 33 | There are rotting wood pieces here. Encounter: Wolves (7) Treasure: As per monster type. |
| 34 | 35 | This area has a stale, fetid smell. Guano covers this area. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 36 | ||
| 37 | The air here smells of smoke. Treasure: 200sp, 20gp, 3 jewelry. | 38 | A cold air current blows through this area. Encounter: Goblins (7) Treasure: As per monster type. | 39 | Guano covers this area. Treasure: 500sp, 40gp. |
| 40 | There are cracks in the wall here. | 41 | There are cracks in the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | It is foggy here, making it difficult to see. There is a splintered club here. Encounter: Goblins (4) Treasure: None. |
| 43 | The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here. | 44 | A slight updraft blows through this area. The smell of ozone assails your nostrils. | 45 | Fog gathers and swirls on the floor, concealing it. |
| 46 | A cold air current blows through this area. There is a slimy coating on the floor here. | 47 | There are scratches on the wall here. | 48 | A cold air current blows through this area. This area smells of rotting vegetation. There is a torn leather boot here. |
| 49 | There are food scraps scattered here. Encounter: Gnomes (2) Treasure: None. | 50 | A cold air current blows through this area. A chlorine-like smell assails your nostrils. There is water dripping here. | 51 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 52 | 53 | Fog gathers and swirls on the floor, concealing it. | 54 | ||
| 55 | There are sticks scattered here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 56 | The air here is very hot. There is a pile of ashes here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 | This area smells faintly of manure. Encounter: Spiders, Crab (2) Treasure: None. |
| 58 | The air here is very cold. There is a broken pole here. Trap: Poison gas: Save vs. Poison or die. | 59 | This area smells faintly of manure. There is a rusted spike here. | 60 | There is a pile of rags here. Encounter: Goblins (6) Treasure: As per monster type. |
| 61 | This area has a stale, fetid smell. | 62 | There is a mold growing here. | 63 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby. Encounter: Gnomes (4) Treasure: As per monster type. |
| 64 | There is a large puddle of water here. | 65 | There are scratches on the wall here. | 66 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 67 | The air here is very cold. | 68 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 69 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Wolves (6) Treasure: As per monster type. |
| 70 | Treasure: 400sp, 10gp. | 71 | 72 | The air here is very hot. | |
| 73 | The air here is very hot. This area smells of rotting vegetation. Encounter: Goblins (5) Treasure: As per monster type. | 74 | The air here is very hot. There are cracks in the wall here. | 75 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is a pile of dung here. Treasure: 600sp, 40gp. |
| 76 | Encounter: Spiders, Crab (4) Treasure: None. | 77 | This area is covered in cobwebs. Encounter: Sprites (11) Treasure: As per monster type. | 78 | Encounter: Spiders, Crab (2) Treasure: None. |
| 79 | Trap: Fog: Looks like poison gas, but harmless. | 80 | There is a broken bottle here. Encounter: Stirges (5) Treasure: As per monster type. | 81 | A strong downdraft blows through this area. A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 82 | Encounter: Kobolds (12) Treasure: As per monster type. | 83 | This area has a stale, fetid smell. Treasure: 500sp, 10gp. | 84 | A strong downdraft blows through this area. Encounter: Bandits (2) Treasure: As per monster type. |
| 85 | 86 | This area smells faintly of manure. | 87 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (2) Treasure: None. | |
| 88 | A haze of smoke hangs in the air. There is water dripping here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 89 | There is a torn sack here. Treasure: 600sp. | 90 | A slight updraft blows through this area. There is water dripping here. |
| 91 |