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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Malevolent Sanctum of Sorcery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Sprites (11)
Treasure: None.
2The wall here is damp.

3This area is covered in rubble and dirt.

 
4A slight breeze blows through this area. There is a blunt javelin head here.

Trap: Fog: Looks like poison gas, but harmless.
5A slight downdraft blows through this area. There are cracks in the floor here.

Treasure: 500sp.
6The air here is very cold. This area has a pleasant, earthy smell.

 
7A slight breeze blows through this area.

8

9

Encounter: Shrews, Giant (3)
Treasure: None.
 
10This area is covered in cobwebs.

Encounter: Beetles, Fire (8)
Treasure: None.
11

Encounter: Orcs (4)
Treasure: None.
12This area is very dusty.

Encounter: Dwarves (4)
Treasure: None.
 
13The air here is very hot. This area is covered in cobwebs.

14The air here is very hot. This area is covered in cobwebs.

15Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air.

 
16There is a mold growing here.

17This area is covered in cobwebs.

Encounter: Orcs (5)
Treasure: None.
18

 
19

Encounter: Acolytes (4)
Treasure: None.
20There are cracks in the floor here.

Trap: Poison gas: Save vs. Poison or die.
21Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
22

23An acrid smell assails your nostrils.

24

 
25There is a pile of ashes here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
26A metallic smell assails your nostrils. The hilt of a broken dagger is lying here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
27

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
28There is a torch stub here.

29This area smells faintly of urine.

30The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

 
31A haze of smoke hangs in the air.

32Teeth and fangs are scattered here.

Encounter: Snakes, Cobra (2)
Treasure: None.
33This area smells faintly of manure. This area is covered in cobwebs.

 
34This area is covered in rubble and dirt.

35A slight, damp breeze blows through this area.

Treasure: 600sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
36A slight breeze blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp, 40gp, 3 gems, 6 jewelry.
 
37This area has a stale, fetid smell.

Encounter: Spiders, Crab (1)
Treasure: None.
38This area smells of rotting vegetation.

Encounter: Halflings (8)
Treasure: As per monster type.
39A slight breeze blows through this area. There is a putrid smell coming from something nearby. It is misty here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
40There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
41The air here is very cold. There is a salty, wet smell to this area.

Encounter: Green Slimes (4)
Treasure: As per monster type.
42There are cracks in the ceiling here.

Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
43A slight downdraft blows through this area.

44This area smells of rotting vegetation.

45

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
46The smell of ozone assails your nostrils.

Treasure: 400sp, 40gp.
47An acrid smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48A slight, damp breeze blows through this area.

 
49

Encounter: Traders (7)
Treasure: None.
50Fog gathers and swirls on the floor, concealing it. Guano covers this area.

51An acrid smell assails your nostrils.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
52There is a mold growing here.

Encounter: Acolytes (3)
Treasure: As per monster type.
53This area smells faintly of manure. There is a mold growing here.

Treasure: 300sp, 1 magic item.
54There are several small stones here.

 
55Your nostrils are overwhelmed by a sulphurous smell.

56A slight, damp breeze blows through this area. The remnants of a rope are here, rotten.

Encounter: Killer Bees (8)
Treasure: As per monster type.
57A haze of smoke hangs in the air.

Encounter: Goblins (7)
Treasure: None.
 
58This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Stirges (10)
Treasure: None.
59The air here is very hot. This area is very dusty.

Encounter: Bandits (3)
Treasure: None.
60A haze of smoke hangs in the air. There is a pile of rags here.

 
61

62This area smells faintly of urine.

Encounter: Gnomes (5)
Treasure: As per monster type.
63A cold air current blows through this area. A haze of dust hangs in the air.

Encounter: Orcs (4)
Treasure: As per monster type.
 
64There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
65This area is covered in cobwebs.

Encounter: Stirges (10)
Treasure: None.
66There are cracks in the ceiling here.

Encounter: Halflings (12)
Treasure: None.
 
67This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

68This area smells faintly of urine. There is a large puddle of water here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
69Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

 
70

Encounter: Killer Bees (8)
Treasure: As per monster type.
71

72Fog gathers and swirls on the floor, concealing it.

 
73There is a bent and rusted iron bar here.

Encounter: Goblins (4)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf