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| 1 | Treasure: 100sp, 6 gems. | 2 | The air here is very hot. There are cracks in the ceiling here. | 3 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a pick handle here. Treasure: 600sp. |
| 4 | Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | 5 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. | 6 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a torn sack here. |
| 7 | 8 | There is a cracked hammer head here. | 9 | The air here is very cold. | |
| 10 | The air here is very hot. This area has a stale, fetid smell. There are sticks scattered here. | 11 | This area has a stale, fetid smell. There is a mold growing here. Encounter: Shrews, Giant (8) Treasure: None. | 12 | There is a broken bottle here. |
| 13 | 14 | A strong downdraft blows through this area. The air here smells of smoke. Encounter: Wolves (8) Treasure: As per monster type. | 15 | This area has a stale, fetid smell. | |
| 16 | This area smells faintly of urine. There is water dripping here. | 17 | This area has a pleasant, earthy smell. There are fungi growing here. | 18 | There is a broken bottle here. Encounter: Sprites (15) Treasure: None. |
| 19 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. Encounter: Orcs (5) Treasure: None. | 20 | There are food scraps scattered here. | 21 | Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here. |
| 22 | The air here is very cold. It is foggy here, making it difficult to see. There is a bent copper coin lying here. | 23 | Encounter: Dwarves (4) Treasure: As per monster type. | 24 | There is a torch stub here. Treasure: 400sp, 60gp. |
| 25 | A strong, gusting wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | A cold air current blows through this area. The air here smells of smoke. Encounter: Sprites (13) Treasure: As per monster type. | 27 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 600sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 28 | There are wax drippings here. Encounter: Bandits (5) Treasure: As per monster type. | 29 | A slight breeze blows through this area. There is a pile of straw here. Treasure: 300sp, 30gp. | 30 | The air here is very cold. There is a putrid smell coming from something nearby. There is a large puddle of water here. |
| 31 | Encounter: Wolves (5) Treasure: None. | 32 | The air here is very hot. There is a trickle of water here. Treasure: 500sp. | 33 | Encounter: Sprites (11) Treasure: None. |
| 34 | 35 | There are cracks in the wall here. Encounter: Dwarves (2) Treasure: None. | 36 | There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | |
| 37 | This area has a stale, fetid smell. There is a pile of straw here. | 38 | Encounter: Wolves (6) Treasure: As per monster type. | 39 | A strong wind blows through this area. A haze of smoke hangs in the air. |
| 40 | There is a blunt javelin head here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 41 | The air here is very cold. It is foggy here, making it difficult to see. There are rotting wood pieces here. | 42 | There are sticks scattered here. Encounter: Orcs (6) Treasure: As per monster type. |
| 43 | This area smells faintly of manure. | 44 | A haze of dust hangs in the air. | 45 | A slight updraft blows through this area. A metallic smell assails your nostrils. Treasure: 200sp. |
| 46 | There are dry leaves and twigs scattered here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 47 | There is a pile of straw here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 48 | This area is covered in cobwebs. |
| 49 | This area has a pleasant, earthy smell. There is a pile of rags here. | 50 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | A strong, moaning wind blows through this area. |
| 52 | There is water dripping here. | 53 | A slight updraft blows through this area. This area has a pleasant, earthy smell. Encounter: Kobolds (8) Treasure: As per monster type. | 54 | |
| 55 | Trap: Fog: Looks like poison gas, but harmless. | 56 | The air here is very cold. Encounter: Stirges (2) Treasure: As per monster type. | 57 | A slight, damp breeze blows through this area. |
| 58 | Trap: Poison gas: Save vs. Poison or die. | 59 | Treasure: 200sp, 20gp. Trap: Illusion of monsters: Killer Bees (3) | 60 | A slight breeze blows through this area. There is a small puddle of water here. |
| 61 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. | 62 | There are cracks in the wall here. | 63 | A haze of smoke hangs in the air. There is a trickle of water here. |
| 64 | A haze of smoke hangs in the air. | 65 | There is a mold growing here. | 66 | There is a pile of dung here. Encounter: Halflings (12) Treasure: None. |
| 67 | 68 | The air here is very hot. Treasure: 400sp. | 69 | ||
| 70 | There is a putrid smell coming from something nearby. Encounter: Gnomes (6) Treasure: None. | 71 | A strong, moaning wind blows through this area. Encounter: Killer Bees (1) Treasure: None. | 72 | The smell of ozone assails your nostrils. |
| 73 | There is water dripping here. | 74 | A cold air current blows through this area. An acrid smell assails your nostrils. This area is covered in rubble and dirt. | 75 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Trap: Fog: Looks like poison gas, but harmless. |
| 76 | Treasure: 400sp. Trap: Illusion of monsters: Kobolds (10) | 77 | A slight breeze blows through this area. This area is covered in rubble and dirt. |