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| 1 | Treasure: 500sp, 60gp. Trap: Poison needle: Save vs. Poison or die. | 2 | A cold air current blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. | 3 | A strong downdraft blows through this area. This area is covered in cobwebs. Encounter: Dwarves (6) Treasure: None. |
| 4 | This area smells of rotting vegetation. There is a pile of dung here. Encounter: Dwarves (4) Treasure: None. | 5 | A slight breeze blows through this area. This area is very dusty. Encounter: Spiders, Crab (2) Treasure: None. | 6 | This area has a stale, fetid smell. Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 7 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. | 8 | There are dry leaves and twigs scattered here. | 9 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Halflings (12) Treasure: None. |
| 10 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | Fog gathers and swirls on the floor, concealing it. | 12 | The air here is very hot. |
| 13 | This area has a pleasant, earthy smell. | 14 | 15 | ||
| 16 | 17 | There are sticks scattered here. Encounter: Green Slimes (1) Treasure: None. | 18 | It is foggy here, making it difficult to see. | |
| 19 | A strong wind blows through this area. A haze of smoke hangs in the air. | 20 | The air here is very cold. There is a torn sack here. | 21 | This area smells of rotting vegetation. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. |
| 22 | A slight breeze blows through this area. | 23 | A cold air current blows through this area. Encounter: Goblins (6) Treasure: None. | 24 | Encounter: Orcs (5) Treasure: None. |
| 25 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 26 | Treasure: 100sp, 20gp. | 27 | Treasure: 600sp. |
| 28 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here. Encounter: Sprites (14) Treasure: As per monster type. | 29 | Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | 30 | There is a small puddle of water here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 31 | The air here is very hot. | 32 | The air here is very hot. This area smells faintly of manure. | 33 | |
| 34 | A slight breeze blows through this area. An acrid smell assails your nostrils. | 35 | Teeth and fangs are scattered here. | 36 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. |
| 37 | 38 | There are rotting wood pieces here. Encounter: Kobolds (12) Treasure: None. | 39 | ||
| 40 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a mold growing here. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 41 | This area has a pleasant, earthy smell. Treasure: 200sp, 40gp. | 42 | A cold air current blows through this area. There are cracks in the ceiling here. Trap: Fog: Looks like poison gas, but harmless. |
| 43 | 44 | The air here smells of smoke. There is a pile of ashes here. | 45 | This area is covered in cobwebs. | |
| 46 | The air here is very hot. Treasure: 300sp, 20gp. | 47 | This area smells faintly of manure. Treasure: 500sp. | 48 | A cold air current blows through this area. There is a broken sword blade here. |
| 49 | Encounter: Sprites (8) Treasure: As per monster type. | 50 | There is a broken sword blade here. | 51 | This area is covered in rubble and dirt. |
| 52 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. | 53 | A cold air current blows through this area. A haze of smoke hangs in the air. | 54 | A haze of smoke hangs in the air. There is a broken sword blade here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. |
| 55 | Encounter: Skeletons (8) Treasure: As per monster type. | 56 | It is misty here. There is water dripping here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 57 | |
| 58 | A slight breeze blows through this area. This area smells of rotting vegetation. It is misty here. Encounter: Green Slimes (1) Treasure: As per monster type. | 59 | The smell of ozone assails your nostrils. | 60 | This area has a pleasant, earthy smell. |
| 61 | 62 | 63 | Encounter: Bandits (2) Treasure: None. | ||
| 64 | There are cracks in the floor here. | 65 | Encounter: Bandits (2) Treasure: As per monster type. | 66 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |