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| 1 | This area has a stale, fetid smell. Encounter: Wolves (5) Treasure: None. | 2 | The air here smells of smoke. There is a large puddle of water here. | 3 | Encounter: Kobolds (12) Treasure: As per monster type. |
| 4 | A slight updraft blows through this area. | 5 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 6 | A cold air current blows through this area. This area smells of rotting vegetation. Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 7 | There are dry leaves and twigs scattered here. | 8 | There is a putrid smell coming from something nearby. Encounter: Dwarves (4) Treasure: None. | 9 | Your nostrils are overwhelmed by a sulphurous smell. |
| 10 | The air here smells of smoke. Encounter: Snakes, Cobra (1) Treasure: None. | 11 | Treasure: 600sp, 1 gems. Trap: Poison snake: 1 hit dice. | 12 | |
| 13 | A haze of smoke hangs in the air. Encounter: Orcs (5) Treasure: None. | 14 | A slight breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | A haze of smoke hangs in the air. Encounter: Bandits (7) Treasure: As per monster type. |
| 16 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are bones scattered here. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 17 | Encounter: Stirges (5) Treasure: As per monster type. | 18 | This area has a stale, fetid smell. There is a pile of rags here. |
| 19 | A cold air current blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. This area is very dusty. | 20 | There is a cracked flask here. Encounter: Acolytes (4) Treasure: As per monster type. | 21 | This area smells faintly of manure. Treasure: 400sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 22 | 23 | Encounter: Acolytes (2) Treasure: As per monster type. | 24 | There is a broken sword blade here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 25 | Encounter: Skeletons (8) Treasure: None. | 26 | This area smells faintly of manure. A haze of smoke hangs in the air. The ceiling here is damp. Encounter: Skeletons (9) Treasure: As per monster type. | 27 | There are cracks in the ceiling here. Encounter: Shrews, Giant (1) Treasure: As per monster type. |
| 28 | This area smells faintly of urine. There is water dripping here. Encounter: Orcs (3) Treasure: As per monster type. | 29 | This area smells of rotting vegetation. There is a mold growing here. Encounter: Stirges (6) Treasure: None. | 30 | The smell of ozone assails your nostrils. |
| 31 | The air here is very hot. This area smells faintly of manure. There is water dripping here. Treasure: 200sp, 50gp. | 32 | The air here smells of smoke. The wall here is damp. | 33 | This area smells faintly of urine. There is a broken bottle here. |
| 34 | There is dried blood here. Encounter: Halflings (7) Treasure: None. | 35 | This area smells faintly of manure. A haze of dust hangs in the air. Treasure: 400sp. | 36 | Trap: Fog: Looks like poison gas, but harmless. |
| 37 | 38 | There are bones scattered here. | 39 | There is a putrid smell coming from something nearby. There is a cracked hammer head here. | |
| 40 | The ceiling here is damp. | 41 | A cold air current blows through this area. | 42 | A slight, damp breeze blows through this area. There is a candle stub here. Treasure: 300sp, 40gp. Trap: Poison needle: Save vs. Poison or die. |
| 43 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs. Treasure: 600sp, 10gp. Trap: Illusion of monsters: Skeletons (8) | 44 | This area is covered in cobwebs. | 45 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Trap: Poison gas: Save vs. Poison or die. |
| 46 | This area has a stale, fetid smell. | 47 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 48 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 49 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Snakes, Cobra (1) Treasure: None. | 50 | Encounter: Killer Bees (5) Treasure: As per monster type. | 51 | An acrid smell assails your nostrils. There is a broken sword blade here. Encounter: Wolves (6) Treasure: None. |
| 52 | This area is very dusty. Treasure: 200sp. | 53 | The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | There is dried blood here. Treasure: 300sp, 40gp. Trap: Illusion of monsters: Dwarves (4) |
| 55 | This area smells faintly of urine. This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 56 | A slight, damp breeze blows through this area. Teeth and fangs are scattered here. | 57 | There are dry leaves and twigs scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | This area is very dusty. | 59 | There are dry leaves and twigs scattered here. | 60 | Trap: Fog: Looks like poison gas, but harmless. |
| 61 | The smell of ozone assails your nostrils. The remnants of a rope are here, rotten. | 62 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Green Slimes (4) Treasure: As per monster type. | 63 | This area smells faintly of manure. Encounter: Sprites (17) Treasure: None. |
| 64 | This area is very dusty. | 65 | There is a salty, wet smell to this area. Encounter: Spiders, Crab (4) Treasure: None. | 66 | This area is covered in cobwebs. Treasure: 200sp, 20gp. |
| 67 | There is water dripping here. Treasure: 500sp, 50gp. Trap: Poison snake: 1 hit dice. | 68 | This area is covered in cobwebs. Encounter: Beetles, Fire (6) Treasure: None. | 69 | There is a pile of straw here. |