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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Strange Citadel of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Goblins (6)
Treasure: None.
2There is a putrid smell coming from something nearby.

Encounter: Killer Bees (2)
Treasure: As per monster type.
3This area is very dusty.

 
4A haze of smoke hangs in the air.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
5Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

 
7The hilt of a broken dagger is lying here.

8A strong wind blows through this area. There is a mold growing here.

Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
9

Encounter: Lizards, Gecko (1)
Treasure: None.
 
10This area smells faintly of urine.

11A slight updraft blows through this area. A chlorine-like smell assails your nostrils. The wall here is damp.

12A haze of smoke hangs in the air. There is a slimy coating on the floor here.

Encounter: Kobolds (7)
Treasure: As per monster type.
 
13

Encounter: Halflings (9)
Treasure: As per monster type.
14

Encounter: Traders (8)
Treasure: None.
15The air here smells of smoke.

 
16An acrid smell assails your nostrils. A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
17A slight breeze blows through this area. There is a rusted spike here.

18A slight breeze blows through this area. This area smells of rotting vegetation. The ceiling here is damp.

 
19A haze of smoke hangs in the air. There are cracks in the wall here.

20Guano covers this area.

21The wall here is damp.

 
22The air here is very hot. There is a torn leather boot here.

23The wall here is damp.

Encounter: Green Slimes (2)
Treasure: As per monster type.
24A slight breeze blows through this area. There is water dripping here.

 
25It is foggy here, making it difficult to see. There are sticks scattered here.

26The wall here is damp.

27

Treasure: 400sp, 20gp.
 
28There are bits of fur and hair scattered around here.

29The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Gnomes (2)
Treasure: None.
30The air here is very hot. This area is very dusty.

 
31This area smells faintly of manure. There are rotting wood pieces here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
32

Encounter: Beetles, Fire (8)
Treasure: None.
33A cold air current blows through this area. The wall here is damp.

Treasure: 500sp, 30gp.
 
34The air here is very hot. There is a putrid smell coming from something nearby.

35A slight downdraft blows through this area. There is a mold growing here.

36This area smells of rotting vegetation.

 
37

Treasure: 400sp.
38

Encounter: Sprites (9)
Treasure: As per monster type.
39The air here is very hot. There are cracks in the wall here.

 
40Fog gathers and swirls on the floor, concealing it. There is water dripping here.

41There is a putrid smell coming from something nearby. This area is covered in cobwebs.

42

 
43It is foggy here, making it difficult to see. Pottery shards are scattered here.

Encounter: Sprites (6)
Treasure: None.
44This area is covered in rubble and dirt.

45

Trap: Poison gas: Save vs. Poison or die.
 
46This area smells faintly of urine. There is a rusted spike here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
47A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
48

Encounter: Gnomes (1)
Treasure: As per monster type.
 
49A strong wind blows through this area. There is a mold growing here.

50A cold air current blows through this area.

51

 
52The air here is very hot.

53There is a putrid smell coming from something nearby.

54This area has a stale, fetid smell.

Encounter: Goblins (4)
Treasure: None.
 
55A metallic smell assails your nostrils. It is misty here. There is a corroded chain here.

56This area is very dusty.

Treasure: 600sp.
57A gusting breeze blows through this area. There is a slimy coating on the wall here.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
58A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
59

Encounter: Skeletons (3)
Treasure: None.
60There is a putrid smell coming from something nearby.

Treasure: 100sp, 40gp.
 
61A chlorine-like smell assails your nostrils.

62The air here is very cold. There is a mold growing here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
63There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
64Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Gnomes (5)
Treasure: None.
65There is a splintered club here.

Encounter: Bandits (1)
Treasure: None.
66A strong, moaning wind blows through this area.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
67The air here is very cold. Guano covers this area.

Encounter: Killer Bees (6)
Treasure: None.
68This area has a pleasant, earthy smell.

69This area is very dusty.

Encounter: Acolytes (1)
Treasure: None.
 
70The wall here is damp.

71This area smells of rotting vegetation. There is a splintered club here.

Treasure: 400sp.
72This area has a pleasant, earthy smell.

Treasure: 100sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
73A strong wind blows through this area. Guano covers this area.

74

75

Treasure: 100sp, 60gp.
Trap: Poison snake: 1 hit dice.
 
76There is a slimy coating on the floor here.

Encounter: Kobolds (13)
Treasure: As per monster type.
77

78The air here is very cold.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf