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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Eldritch Temple of Mystery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. This area is covered in cobwebs.

2This area smells faintly of manure. There is a torch stub here.

Encounter: Green Slimes (2)
Treasure: None.
3This area smells faintly of manure.

 
4This area has a stale, fetid smell.

5

6There are bones scattered here.

 
7There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8The smell of ozone assails your nostrils. There are sticks scattered here.

9The wall here is damp.

Encounter: Sprites (13)
Treasure: As per monster type.
 
10A strong wind blows through this area.

Treasure: 100sp, 10gp.
11The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Bandits (5)
Treasure: None.
12

 
13A metallic smell assails your nostrils. There are sticks scattered here.

14

Encounter: Killer Bees (4)
Treasure: As per monster type.
15This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a small puddle of water here.

 
16Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the wall here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
17

18There is a mold growing here.

Encounter: Bandits (5)
Treasure: None.
 
19A haze of smoke hangs in the air. There are scratches on the wall here.

Encounter: Skeletons (4)
Treasure: As per monster type.
20It is foggy here, making it difficult to see.

21A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a pile of ashes here.

 
22A slight downdraft blows through this area. There are cracks in the wall here.

23Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
24This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
25A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Killer Bees (1)
Treasure: As per monster type.
26It is misty here.

27

Encounter: Wolves (5)
Treasure: None.
 
28Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

29Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (2)
Treasure: None.
30This area smells faintly of manure.

 
31A strong, moaning wind blows through this area. This area smells faintly of manure.

32There is a badly dented helmet here.

33

 
34A strong downdraft blows through this area.

35The air here is very hot.

Encounter: Sprites (8)
Treasure: None.
36This area smells of rotting vegetation.

 
37A strong, gusting wind blows through this area. The ceiling here is damp.

38

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39

 
40The air here is very hot. There is a mold growing here.

41There is a torn leather boot here.

42This area is covered in cobwebs.

 
43This area smells faintly of manure.

44A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of straw here.

45This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
 
46A slight breeze blows through this area. A metallic smell assails your nostrils. There is a blunt javelin head here.

47The air here is very hot. This area smells of rotting vegetation.

Encounter: Snakes, Cobra (4)
Treasure: None.
48There are sticks scattered here.

 
49

Encounter: Kobolds (6)
Treasure: None.
50There is a pile of rags here.

Trap: Poison gas: Save vs. Poison or die.
51

Treasure: 100sp.
 
52There is a rusted spike here.

53This area has a pleasant, earthy smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
54An acrid smell assails your nostrils. There is water dripping here.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
55A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

56There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
57A slight, damp breeze blows through this area. There are cracks in the ceiling here.

Encounter: Stirges (7)
Treasure: None.
 
58

Encounter: Spiders, Crab (3)
Treasure: None.
59The air here is very hot.

60

 
61There is a pile of dung here.

62Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (1)
Treasure: None.
63There is a corroded chain here.

Encounter: Wolves (6)
Treasure: As per monster type.
 
64The air here smells of smoke.

Encounter: Killer Bees (3)
Treasure: None.
65There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
66

 
67The air here is very cold.

68It is foggy here, making it difficult to see.

69The air here is very hot.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
70It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Goblins (6)
Treasure: None.
71A cold air current blows through this area. The smell of ozone assails your nostrils.

Encounter: Bandits (6)
Treasure: As per monster type.
72The air here is very hot.

 
73

74A cold air current blows through this area.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
75A strong downdraft blows through this area.

 
76Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

Encounter: Stirges (1)
Treasure: As per monster type.
77

78There is a torch stub here.

 
79A slight downdraft blows through this area. There are cracks in the wall here.

Encounter: Wolves (4)
Treasure: As per monster type.
80The remnants of a rope are here, rotten.

81This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
82

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf