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| 1 | There is a broken arrow here. | 2 | The air here is very hot. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Encounter: Kobolds (9) Treasure: None. | 3 | It is foggy here, making it difficult to see. Encounter: Traders (1) Treasure: None. |
| 4 | Teeth and fangs are scattered here. | 5 | The wall here is damp. | 6 | There is a putrid smell coming from something nearby. There is a badly dented helmet here. |
| 7 | Encounter: Stirges (7) Treasure: None. | 8 | 9 | There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 10 | A slight updraft blows through this area. Encounter: Acolytes (2) Treasure: None. | 11 | Fog gathers and swirls on the floor, concealing it. Treasure: 400sp. | 12 | This area smells faintly of urine. There is a torn leather boot here. |
| 13 | A strong wind blows through this area. This area smells faintly of manure. | 14 | A slight breeze blows through this area. Encounter: Orcs (5) Treasure: None. | 15 | A cold air current blows through this area. Treasure: 300sp. |
| 16 | There are cracks in the ceiling here. | 17 | 18 | This area smells faintly of urine. There is a pile of ashes here. Encounter: Orcs (8) Treasure: None. | |
| 19 | 20 | There is a trickle of water here. | 21 | A metallic smell assails your nostrils. This area is covered in cobwebs. Encounter: Killer Bees (1) Treasure: None. | |
| 22 | A slight downdraft blows through this area. Encounter: Goblins (2) Treasure: As per monster type. | 23 | The air here smells of smoke. There are cracks in the floor here. Encounter: Dwarves (3) Treasure: None. | 24 | There is a trickle of water here. Encounter: Beetles, Fire (6) Treasure: As per monster type. |
| 25 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. This area is covered in rubble and dirt. | 26 | Treasure: 200sp. | 27 | The air here is very hot. A chlorine-like smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. |
| 28 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a torch stub here. | 29 | A metallic smell assails your nostrils. There is a small puddle of water here. | 30 | There is a trickle of water here. |
| 31 | There are cracks in the ceiling here. Encounter: Dwarves (6) Treasure: As per monster type. | 32 | Encounter: Bandits (2) Treasure: None. | 33 | There is a mold growing here. Treasure: 500sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 34 | This area has a stale, fetid smell. | 35 | This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Dwarves (4) Treasure: None. | 36 | Treasure: 200sp. |
| 37 | This area has a stale, fetid smell. Encounter: Dwarves (4) Treasure: As per monster type. | 38 | Trap: Fog: Looks like poison gas, but harmless. | 39 | A haze of smoke hangs in the air. Encounter: Sprites (8) Treasure: As per monster type. |
| 40 | The air here is very cold. There is a torch stub here. Treasure: 100sp, 60gp. Trap: Poison snake: 1 hit dice. | 41 | An acrid smell assails your nostrils. There is a broken sword blade here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 42 | A strong, gusting wind blows through this area. There is water dripping here. Treasure: 400sp, 20gp. |
| 43 | Encounter: Bandits (1) Treasure: As per monster type. | 44 | This area has a pleasant, earthy smell. There is a slimy coating on the wall here. | 45 | A strong wind blows through this area. There is a broken arrow here. |
| 46 | There is a bent copper coin lying here. Treasure: 100sp. | 47 | A slight breeze blows through this area. | 48 | Treasure: 600sp. Trap: Illusion of monsters: Stirges (3) |
| 49 | There is a trickle of water here. | 50 | A slight updraft blows through this area. The air here smells of smoke. There are dry leaves and twigs scattered here. Encounter: Killer Bees (6) Treasure: None. | 51 | Encounter: Sprites (7) Treasure: None. |
| 52 | The air here is very hot. Treasure: 500sp, 30gp. Trap: Poison snake: 1 hit dice. | 53 | 54 | Encounter: Green Slimes (4) Treasure: As per monster type. | |
| 55 | A strong, moaning wind blows through this area. An acrid smell assails your nostrils. A haze of smoke hangs in the air. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | This area smells faintly of urine. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 | This area is covered in cobwebs. |
| 58 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 59 | A gusting breeze blows through this area. There is a pile of ashes here. Encounter: Goblins (4) Treasure: As per monster type. | 60 | A strong, gusting wind blows through this area. Encounter: Skeletons (6) Treasure: None. |
| 61 | There are bits of fur and hair scattered around here. | 62 | There are cracks in the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 63 | A metallic smell assails your nostrils. The wall here is damp. |
| 64 | A haze of dust hangs in the air. | 65 | There is a salty, wet smell to this area. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 66 | This area smells faintly of urine. |
| 67 | A strong downdraft blows through this area. Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | This area has a pleasant, earthy smell. There is water dripping here. Treasure: 100sp, 30gp. | 69 | This area has a pleasant, earthy smell. There is a mold growing here. |
| 70 | This area is covered in rubble and dirt. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 71 | This area is very dusty. | 72 | A slight downdraft blows through this area. |
| 73 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Treasure: 600sp. | 74 | This area smells of rotting vegetation. | 75 | This area has a pleasant, earthy smell. Encounter: Traders (3) Treasure: None. |
| 76 | Encounter: Gnomes (1) Treasure: As per monster type. | 77 | A cold air current blows through this area. This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |