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| 1 | 2 | Encounter: Gnomes (5) Treasure: As per monster type. | 3 | The air here smells of smoke. There is a bent and rusted iron bar here. | |
| 4 | Encounter: Lizards, Gecko (2) Treasure: None. | 5 | Encounter: Bandits (3) Treasure: None. | 6 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 7 | 8 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 200sp, 50gp, 1 gems. | 9 | A strong updraft blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 10 | There is a putrid smell coming from something nearby. It is misty here. There is a pile of straw here. Treasure: 200sp, 30gp. | 11 | It is misty here. The ceiling here is damp. Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 12 | The air here is very cold. Encounter: Orcs (5) Treasure: None. |
| 13 | A strong wind blows through this area. | 14 | A slight, damp breeze blows through this area. There is a corroded chain here. | 15 | It is foggy here, making it difficult to see. There is a large puddle of water here. |
| 16 | There is a slimy coating on the ceiling here. Encounter: Beetles, Fire (3) Treasure: None. | 17 | This area is covered in cobwebs. | 18 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. |
| 19 | A slight breeze blows through this area. The wall here is damp. Encounter: Dwarves (2) Treasure: As per monster type. | 20 | 21 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There is water dripping here. | |
| 22 | This area is covered in cobwebs. | 23 | Fog gathers and swirls on the floor, concealing it. There are food scraps scattered here. | 24 | There are wax drippings here. Encounter: Wolves (7) Treasure: As per monster type. |
| 25 | There is a broken arrow here. | 26 | This area smells of rotting vegetation. There are bits of fur and hair scattered around here. Encounter: Shrews, Giant (1) Treasure: None. | 27 | A haze of smoke hangs in the air. Encounter: Dwarves (6) Treasure: None. |
| 28 | There are cracks in the floor here. Treasure: 500sp. Trap: Illusion of monsters: Lizards, Gecko (3) | 29 | It is foggy here, making it difficult to see. | 30 | The air here is very cold. Encounter: Skeletons (8) Treasure: As per monster type. |
| 31 | 32 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. | 33 | There is a cracked flask here. | |
| 34 | There is a bent copper coin lying here. | 35 | There is a cracked flask here. Encounter: Bandits (7) Treasure: As per monster type. | 36 | There is a putrid smell coming from something nearby. There is a pile of ashes here. Treasure: 300sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 37 | It is foggy here, making it difficult to see. | 38 | There are rotting wood pieces here. | 39 | Encounter: Killer Bees (6) Treasure: As per monster type. |
| 40 | The air here is very hot. A metallic smell assails your nostrils. Encounter: Beetles, Fire (7) Treasure: None. | 41 | A strong, moaning wind blows through this area. The air here smells of smoke. Trap: Fog: Looks like poison gas, but harmless. | 42 | Encounter: Green Slimes (4) Treasure: None. |
| 43 | The air here is very hot. | 44 | A cold air current blows through this area. A metallic smell assails your nostrils. | 45 | There is a pile of ashes here. |
| 46 | A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Traders (3) Treasure: As per monster type. | 47 | Fog gathers and swirls on the floor, concealing it. | 48 | |
| 49 | A metallic smell assails your nostrils. Treasure: 300sp, 30gp. | 50 | A haze of dust hangs in the air. Encounter: Sprites (7) Treasure: None. | 51 | An acrid smell assails your nostrils. It is misty here. Encounter: Shrews, Giant (4) Treasure: As per monster type. |
| 52 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Wolves (7) Treasure: As per monster type. | 54 | This area has a stale, fetid smell. Pottery shards are scattered here. |
| 55 | There is water dripping here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 56 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. | 57 | There is a small puddle of water here. Treasure: 600sp. Trap: Poison snake: 1 hit dice. |
| 58 | There is a pile of rags here. Treasure: 600sp, 30gp. Trap: Poison snake: 1 hit dice. | 59 | Treasure: 200sp. | 60 | A slight updraft blows through this area. It is foggy here, making it difficult to see. There is a pile of straw here. |
| 61 | This area smells of rotting vegetation. Encounter: Skeletons (10) Treasure: None. | 62 | This area has a pleasant, earthy smell. There are bones scattered here. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 63 | Guano covers this area. |
| 64 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. | 65 | This area smells faintly of urine. The wall here is damp. Encounter: Dwarves (5) Treasure: As per monster type. | 66 | This area has a stale, fetid smell. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 67 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. | 68 | There are scratches on the wall here. Encounter: Skeletons (10) Treasure: As per monster type. | 69 | It is foggy here, making it difficult to see. The wall here is damp. Encounter: Stirges (1) Treasure: None. |
| 70 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 71 | There are bits of fur and hair scattered around here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 72 | It is foggy here, making it difficult to see. There are cracks in the wall here. Treasure: 500sp, 50gp. Trap: Poison needle: Save vs. Poison or die. |
| 73 | A slight breeze blows through this area. There are sticks scattered here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 74 | This area smells of rotting vegetation. There are bones scattered here. Treasure: 400sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 75 | |
| 76 | There is a small puddle of water here. | 77 | The air here smells of smoke. Teeth and fangs are scattered here. Encounter: Wolves (8) Treasure: As per monster type. | 78 | Encounter: Green Slimes (3) Treasure: As per monster type. |
| 79 | Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 80 | It is foggy here, making it difficult to see. There are rotting wood pieces here. Encounter: Skeletons (8) Treasure: None. | 81 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air. |
| 82 | The air here is very hot. It is foggy here, making it difficult to see. There is a small puddle of water here. Encounter: Traders (7) Treasure: As per monster type. | 83 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Halflings (7) Treasure: None. | 84 | This area has a stale, fetid smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 85 | This area is covered in cobwebs. Encounter: Acolytes (1) Treasure: None. | 86 | There is a putrid smell coming from something nearby. | 87 | This area has a stale, fetid smell. Encounter: Wolves (7) Treasure: As per monster type. |
| 88 | It is misty here. There are rotting wood pieces here. Treasure: 600sp, 60gp. Trap: Illusion of monsters: Beetles, Fire (4) | 89 | The air here is very hot. This area has a stale, fetid smell. There is a broken bottle here. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 90 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. There are cracks in the floor here. Encounter: Green Slimes (4) Treasure: As per monster type. |
| 91 | A haze of smoke hangs in the air. Encounter: Killer Bees (7) Treasure: None. | 92 | The air here is very hot. A haze of smoke hangs in the air. | 93 | This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. |