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| 1 | 2 | This area has a stale, fetid smell. | 3 | There is a torn leather boot here. | |
| 4 | This area smells of rotting vegetation. A haze of dust hangs in the air. Encounter: Goblins (4) Treasure: None. | 5 | There is a splintered club here. | 6 | The air here smells of smoke. There are cracks in the ceiling here. Encounter: Kobolds (11) Treasure: As per monster type. |
| 7 | Encounter: Kobolds (8) Treasure: As per monster type. | 8 | 9 | It is misty here. There is a cracked flask here. Encounter: Killer Bees (1) Treasure: None. | |
| 10 | There is a small puddle of water here. Treasure: 300sp, 60gp. | 11 | A strong wind blows through this area. This area smells faintly of manure. There is a torch stub here. Encounter: Killer Bees (4) Treasure: None. | 12 | The air here is very hot. |
| 13 | A slight breeze blows through this area. There is water dripping here. | 14 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 15 | There is a pile of ashes here. Treasure: 200sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 16 | The remnants of a rope are here, rotten. Treasure: 400sp, 40gp. | 17 | A slight, damp breeze blows through this area. Encounter: Lizards, Gecko (2) Treasure: None. | 18 | Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 19 | Encounter: Orcs (4) Treasure: As per monster type. | 20 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. | 21 | |
| 22 | A strong updraft blows through this area. There are bits of fur and hair scattered around here. | 23 | The air here smells of smoke. There is a bent copper coin lying here. Treasure: 100sp, 20gp. | 24 | There are rotting wood pieces here. |
| 25 | Encounter: Skeletons (4) Treasure: None. | 26 | The air here is very hot. | 27 | A strong wind blows through this area. This area has a pleasant, earthy smell. Encounter: Bandits (2) Treasure: None. |
| 28 | A cold air current blows through this area. There is a corroded chain here. | 29 | A slight breeze blows through this area. | 30 | A strong downdraft blows through this area. Guano covers this area. Encounter: Halflings (13) Treasure: None. |
| 31 | A cold air current blows through this area. | 32 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 33 | The air here is very hot. It is foggy here, making it difficult to see. Treasure: 100sp, 60gp. Trap: Poison snake: 1 hit dice. |
| 34 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | This area is covered in cobwebs. Treasure: 600sp. | 36 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. |
| 37 | The air here is very hot. The wall here is damp. Encounter: Beetles, Fire (6) Treasure: As per monster type. | 38 | The air here smells of smoke. | 39 | There are dry leaves and twigs scattered here. Encounter: Snakes, Cobra (4) Treasure: None. |
| 40 | This area smells faintly of urine. Encounter: Killer Bees (5) Treasure: As per monster type. | 41 | There are cracks in the floor here. Treasure: 200sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 42 | A cold air current blows through this area. This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 43 | This area is covered in cobwebs. Encounter: Halflings (6) Treasure: None. | 44 | An acrid smell assails your nostrils. There are bones scattered here. | 45 | There are cracks in the ceiling here. Encounter: Stirges (10) Treasure: None. |
| 46 | The smell of ozone assails your nostrils. | 47 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Kobolds (9) Treasure: None. | 48 | A cold air current blows through this area. Encounter: Dwarves (1) Treasure: None. |
| 49 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. | 50 | Encounter: Lizards, Gecko (2) Treasure: None. | 51 | |
| 52 | This area smells faintly of urine. There is water dripping here. | 53 | There is a cracked hammer head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | Teeth and fangs are scattered here. |
| 55 | 56 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (1) Treasure: None. | 57 | A haze of smoke hangs in the air. There are fungi growing here. | |
| 58 | The air here is very hot. The air here smells of smoke. | 59 | A strong wind blows through this area. This area has a stale, fetid smell. There is a pick handle here. | 60 | |
| 61 | 62 | A slight breeze blows through this area. The wall here is damp. | 63 | There is a pile of dung here. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 64 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. | 65 | The air here is very hot. There are sticks scattered here. | 66 | |
| 67 | It is misty here. This area is very dusty. | 68 | 69 | ||
| 70 | The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 71 | 72 | This area smells of rotting vegetation. There is a blunt javelin head here. | |
| 73 | The air here is very hot. This area is very dusty. Encounter: Skeletons (7) Treasure: None. | 74 | A metallic smell assails your nostrils. There is a candle stub here. Encounter: Dwarves (3) Treasure: As per monster type. | 75 | Encounter: Dwarves (6) Treasure: As per monster type. |
| 76 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a torch stub here. Trap: Fog: Looks like poison gas, but harmless. | 77 | Trap: Fog: Looks like poison gas, but harmless. | 78 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. Treasure: 400sp, 2 jewelry. |
| 79 | This area has a pleasant, earthy smell. Treasure: 100sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 80 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. | 81 | A haze of smoke hangs in the air. There is a pile of dung here. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 82 | The air here is very cold. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 83 | A strong, gusting wind blows through this area. This area is covered in cobwebs. | 84 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. |
| 85 | A strong wind blows through this area. The air here smells of smoke. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 86 | The air here is very hot. This area smells faintly of urine. It is foggy here, making it difficult to see. There are sticks scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 87 | This area is covered in cobwebs. |
| 88 | There are dry leaves and twigs scattered here. Encounter: Green Slimes (1) Treasure: As per monster type. | 89 | There are cracks in the wall here. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 90 | This area smells of rotting vegetation. There is a pile of rags here. Treasure: 600sp. |