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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unvanquishable Cyst of Secrets

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The wall here is damp.

Encounter: Goblins (6)
Treasure: As per monster type.
2

3The air here is very cold. There is a small puddle of water here.

 
4

5A strong, moaning wind blows through this area. It is misty here. There are cracks in the ceiling here.

6This area is covered in cobwebs.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
7A chlorine-like smell assails your nostrils.

Encounter: Green Slimes (1)
Treasure: As per monster type.
8The air here is very cold.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9A cold air current blows through this area. An acrid smell assails your nostrils. There is a pile of dung here.

 
10

11There is a pile of dung here.

Treasure: 400sp.
12A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Treasure: 600sp.
 
13

14A slight, damp breeze blows through this area. There is a salty, wet smell to this area.

Encounter: Stirges (7)
Treasure: None.
15This area smells of rotting vegetation.

 
16The air here is very hot. It is foggy here, making it difficult to see. There is a broken bottle here.

Treasure: 200sp.
17There are fungi growing here.

Encounter: Stirges (6)
Treasure: None.
18

 
19A slight, damp breeze blows through this area.

20A slight, damp breeze blows through this area.

21A cold air current blows through this area. This area is covered in cobwebs.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
22The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

Encounter: Bandits (3)
Treasure: None.
23It is foggy here, making it difficult to see.

24

Encounter: Gnomes (5)
Treasure: None.
 
25A cold air current blows through this area.

Encounter: Beetles, Fire (5)
Treasure: None.
26

27

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28

Encounter: Stirges (2)
Treasure: None.
29There is a rusted spike here.

Encounter: Orcs (4)
Treasure: As per monster type.
30A slight, damp breeze blows through this area. This area is covered in cobwebs.

Encounter: Kobolds (8)
Treasure: As per monster type.
 
31

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
32The air here is very hot. There is a corroded chain here.

Encounter: Kobolds (12)
Treasure: None.
33This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
34

35The air here smells of smoke.

36A strong downdraft blows through this area. There is a putrid smell coming from something nearby.

 
37A haze of smoke hangs in the air. There are cracks in the floor here.

38

Encounter: Stirges (7)
Treasure: As per monster type.
39The smell of ozone assails your nostrils. The ceiling here is damp.

 
40The air here is very hot. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
41The air here is very cold. This area has a pleasant, earthy smell.

Encounter: Goblins (4)
Treasure: As per monster type.
42A strong updraft blows through this area. There are cracks in the wall here.

 
43This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44

45

 
46Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Sprites (12)
Treasure: None.
47A strong updraft blows through this area.

48A slight, damp breeze blows through this area. There are fungi growing here.

 
49This area has a stale, fetid smell. The ceiling here is damp.

50A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Trap: Poison gas: Save vs. Poison or die.
51A strong, moaning wind blows through this area. An acrid smell assails your nostrils.

Encounter: Goblins (5)
Treasure: None.
 
52It is foggy here, making it difficult to see. There is a cracked flask here.

53

Treasure: 600sp, 20gp.
54This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
55

Encounter: Orcs (2)
Treasure: None.
56The air here is very cold. There is a salty, wet smell to this area.

57There is a mold growing here.

Treasure: 300sp, 40gp.
 
58There is a splintered club here.

Encounter: Wolves (10)
Treasure: As per monster type.
59

Encounter: Halflings (6)
Treasure: None.
60A strong, moaning wind blows through this area.

Treasure: 400sp.
 
61A strong wind blows through this area.

62The air here is very hot. There are dry leaves and twigs scattered here.

63Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp.
 
64This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Encounter: Spiders, Crab (1)
Treasure: None.
65A slight breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There are wax drippings here.

66A haze of smoke hangs in the air.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
67This area smells faintly of manure. A haze of dust hangs in the air. There are dry leaves and twigs scattered here.

Treasure: 200sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
68A strong downdraft blows through this area. There are cracks in the wall here.

69This area is covered in cobwebs.

 
70This area is very dusty.

Encounter: Wolves (7)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf