Home Adventure Generator! B/X D&D Character Generator Deconstructing B/X D&D Other Contact RSS Feed
 

 

 

 

 

 

The Ophidian Labyrinth

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. There is a candle stub here.

2This area smells faintly of manure. It is foggy here, making it difficult to see. There is a trickle of water here.

Encounter: Killer Bees (6)
Treasure: None.
3There are scratches on the wall here.

 
4Your nostrils are overwhelmed by a sulphurous smell.

5Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

6

Encounter: Stirges (1)
Treasure: As per monster type.
 
7A haze of dust hangs in the air. There is a slimy coating on the floor here.

8This area smells faintly of urine. It is foggy here, making it difficult to see.

Treasure: 400sp.
9There is a broken sword blade here.

 
10A cold air current blows through this area. There is a trickle of water here.

Encounter: Killer Bees (1)
Treasure: None.
11An acrid smell assails your nostrils. There is water dripping here.

12There is a trickle of water here.

Encounter: Gnomes (5)
Treasure: None.
 
13

Encounter: Acolytes (8)
Treasure: As per monster type.
14

Encounter: Kobolds (8)
Treasure: As per monster type.
15This area smells of rotting vegetation.

Treasure: 600sp.
 
16This area smells faintly of urine.

17

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
18This area has a pleasant, earthy smell. There is a rusted spike here.

 
19The wall here is damp.

20

Encounter: Halflings (13)
Treasure: None.
21This area has a pleasant, earthy smell. There are cracks in the ceiling here.

 
22

23A slight, damp breeze blows through this area. There are rotting wood pieces here.

Encounter: Stirges (7)
Treasure: As per monster type.
24The air here is very hot.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
25There is a putrid smell coming from something nearby.

26There is a salty, wet smell to this area. A haze of smoke hangs in the air.

Treasure: 600sp, 50gp.
27It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
28This area smells of rotting vegetation.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
29The air here is very hot.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
30This area smells of rotting vegetation. There are cracks in the ceiling here.

 
31A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are wax drippings here.

32The air here is very hot. The hilt of a broken dagger is lying here.

33This area is covered in cobwebs.

Treasure: 300sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
34A strong, gusting wind blows through this area.

Treasure: 500sp, 10gp.
35A haze of smoke hangs in the air. The hilt of a broken dagger is lying here.

36

Encounter: Green Slimes (4)
Treasure: None.
 
37This area is covered in cobwebs.

38There is a corroded chain here.

39This area has a pleasant, earthy smell.

 
40A strong updraft blows through this area. This area smells faintly of urine.

41A strong wind blows through this area.

42

 
43

44There is a pile of dung here.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
45There is a pile of dung here.

 
46

Encounter: Sprites (11)
Treasure: None.
47A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.
48A strong wind blows through this area. It is foggy here, making it difficult to see.

 
49

Encounter: Wolves (8)
Treasure: As per monster type.
50This area smells faintly of urine. A haze of dust hangs in the air. This area is covered in cobwebs.

51

Encounter: Stirges (5)
Treasure: None.
 
52A metallic smell assails your nostrils. There is a cracked hammer head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
53The air here is very hot. The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
54

Trap: Poison gas: Save vs. Poison or die.
 
55

Treasure: 100sp, 1 gems.
Trap: Illusion of monsters: Green Slimes (2)
56The wall here is damp.

Encounter: Spiders, Crab (4)
Treasure: None.
57This area has a stale, fetid smell.

Treasure: 500sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
58There is a putrid smell coming from something nearby. A haze of dust hangs in the air.

59Fog gathers and swirls on the floor, concealing it.

60A strong, gusting wind blows through this area.

 
61A cold air current blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs.

62

Treasure: 300sp, 30gp.
63There are bits of fur and hair scattered around here.

Encounter: Stirges (7)
Treasure: None.
 
64There is a putrid smell coming from something nearby. There are fungi growing here.

65An acrid smell assails your nostrils.

Encounter: Killer Bees (5)
Treasure: As per monster type.
66This area smells faintly of manure. There is a pile of rags here.

Treasure: 500sp.
 
67The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
68This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

69There is a bent and rusted iron bar here.

 
70

Trap: Fog: Looks like poison gas, but harmless.
71A strong updraft blows through this area. There is a cracked hammer head here.

Encounter: Acolytes (5)
Treasure: None.
72This area smells faintly of manure. This area is very dusty.

Treasure: 600sp.
 
73Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

74There is a putrid smell coming from something nearby. It is misty here.

75This area smells faintly of manure. There is a pile of dung here.

Treasure: 300sp, 10gp.
 
76

77

78

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
79A slight downdraft blows through this area. This area smells of rotting vegetation. This area is very dusty.

Encounter: Orcs (4)
Treasure: None.
80A metallic smell assails your nostrils.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
81Teeth and fangs are scattered here.

Encounter: Halflings (9)
Treasure: None.
 
82This area has a pleasant, earthy smell.

Treasure: 600sp.

adventuregenerator/bleeding_edge_gen.txt · Last modified: 2012/02/08 16:03 by leaf

Copyright © 2009-2017 by L. Adamson, unless otherwise stated.