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| 1 | A slight updraft blows through this area. An acrid smell assails your nostrils. Treasure: 300sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 2 | 3 | Encounter: Beetles, Fire (7) Treasure: As per monster type. | |
| 4 | There is water dripping here. Encounter: Dwarves (2) Treasure: None. | 5 | A strong wind blows through this area. There is a torn sack here. | 6 | This area is very dusty. Encounter: Shrews, Giant (6) Treasure: None. |
| 7 | A cold air current blows through this area. | 8 | A cold air current blows through this area. There is a blunt javelin head here. Encounter: Stirges (3) Treasure: None. | 9 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Treasure: 300sp. |
| 10 | This area has a stale, fetid smell. There is a broken pole here. | 11 | There is a pile of dung here. Treasure: 600sp. | 12 | A cold air current blows through this area. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 13 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 14 | A haze of smoke hangs in the air. This area is covered in rubble and dirt. | 15 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Kobolds (9) Treasure: As per monster type. |
| 16 | There are cracks in the wall here. | 17 | This area is covered in cobwebs. Encounter: Halflings (11) Treasure: As per monster type. | 18 | It is foggy here, making it difficult to see. There are bones scattered here. |
| 19 | There is a salty, wet smell to this area. | 20 | A strong, gusting wind blows through this area. Encounter: Dwarves (1) Treasure: As per monster type. | 21 | A strong, moaning wind blows through this area. There is a large puddle of water here. |
| 22 | This area has a stale, fetid smell. There is a pile of rags here. Treasure: 500sp, 30gp. | 23 | 24 | There is water dripping here. Encounter: Dwarves (3) Treasure: As per monster type. | |
| 25 | This area smells of rotting vegetation. This area is covered in cobwebs. Treasure: 100sp, 60gp. Trap: Illusion of monsters: Lizards, Gecko (3) | 26 | Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 27 | A strong wind blows through this area. There are scratches on the wall here. Encounter: Kobolds (10) Treasure: None. |
| 28 | There are scratches on the wall here. | 29 | A metallic smell assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | Encounter: Green Slimes (1) Treasure: As per monster type. |
| 31 | A cold air current blows through this area. Treasure: 500sp, 10gp. | 32 | The air here is very hot. This area smells faintly of manure. It is foggy here, making it difficult to see. There is a pile of dung here. | 33 | Fog gathers and swirls on the floor, concealing it. |
| 34 | There is a pile of dung here. Treasure: 100sp. | 35 | The air here smells of smoke. | 36 | This area has a stale, fetid smell. There is a pile of ashes here. |
| 37 | A cold air current blows through this area. This area has a stale, fetid smell. This area is covered in rubble and dirt. Treasure: 500sp, 50gp. Trap: Poison snake: 1 hit dice. | 38 | There is a small puddle of water here. Encounter: Sprites (14) Treasure: None. | 39 | A slight updraft blows through this area. There is a broken bottle here. |
| 40 | 41 | A haze of dust hangs in the air. There is a broken sword blade here. | 42 | There is a pile of ashes here. Treasure: 200sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | |
| 43 | There is a salty, wet smell to this area. Encounter: Gnomes (3) Treasure: None. | 44 | 45 | This area smells faintly of manure. It is misty here. Encounter: Beetles, Fire (4) Treasure: None. | |
| 46 | The air here is very hot. Treasure: 500sp, 20gp. Trap: Illusion of monsters: Beetles, Fire (6) | 47 | Your nostrils are overwhelmed by a sulphurous smell. There is dried blood here. | 48 | Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here. |
| 49 | The air here smells of smoke. There are bones scattered here. Encounter: Goblins (6) Treasure: As per monster type. | 50 | 51 | There is a pile of ashes here. | |
| 52 | The air here smells of smoke. A haze of smoke hangs in the air. There is a broken pole here. Encounter: Shrews, Giant (3) Treasure: None. | 53 | There is water dripping here. | 54 | There are scratches on the wall here. Encounter: Goblins (6) Treasure: None. |
| 55 | Trap: Poison gas: Save vs. Poison or die. | 56 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 | This area smells of rotting vegetation. There are cracks in the floor here. Treasure: 100sp, 40gp, 2 jewelry. Trap: Illusion of monsters: Orcs (7) |
| 58 | It is foggy here, making it difficult to see. There is a mold growing here. | 59 | Treasure: 100sp, 60gp. | 60 | Fog gathers and swirls on the floor, concealing it. Treasure: 300sp, 10gp, 1 magic item. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 61 | The air here is very cold. This area smells faintly of manure. | 62 | A slight, damp breeze blows through this area. There is a pile of ashes here. | 63 | A slight breeze blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs. Encounter: Orcs (5) Treasure: As per monster type. |
| 64 | Encounter: Killer Bees (1) Treasure: None. | 65 | A haze of dust hangs in the air. Encounter: Snakes, Cobra (2) Treasure: None. | 66 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 67 | A cold air current blows through this area. It is foggy here, making it difficult to see. There are cracks in the ceiling here. Treasure: 400sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 68 | This area is covered in cobwebs. | 69 | There is a trickle of water here. Treasure: 500sp, 6 gems. |
| 70 | A slight breeze blows through this area. | 71 | There is a bent copper coin lying here. Encounter: Beetles, Fire (4) Treasure: As per monster type. | 72 | The remnants of a rope are here, rotten. Trap: Fog: Looks like poison gas, but harmless. |
| 73 | Encounter: Traders (6) Treasure: None. | 74 | The air here is very hot. This area smells of rotting vegetation. The hilt of a broken dagger is lying here. | 75 | Encounter: Lizards, Gecko (1) Treasure: None. |
| 76 | The air here smells of smoke. |