User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Tenebrous Shambles

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2

3A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
4A chlorine-like smell assails your nostrils.

Encounter: Skeletons (8)
Treasure: None.
5It is foggy here, making it difficult to see.

6There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7This area has a stale, fetid smell. There is a small puddle of water here.

8

Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Wolves (7)
9

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
10The air here is very hot. There is a putrid smell coming from something nearby.

11

12This area is covered in rubble and dirt.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
13

14Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
15

 
16A strong wind blows through this area.

17Fog gathers and swirls on the floor, concealing it. There is water dripping here.

18A haze of smoke hangs in the air.

Encounter: Stirges (8)
Treasure: None.
 
19

Encounter: Acolytes (5)
Treasure: None.
20The air here is very cold. There is a slimy coating on the wall here.

21

 
22There is a torch stub here.

23

24There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
 
25

Encounter: Orcs (4)
Treasure: None.
26The air here is very cold. There is a pick handle here.

27Your nostrils are overwhelmed by a sulphurous smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28It is foggy here, making it difficult to see.

Treasure: 500sp.
29There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

30There is a pile of rags here.

 
31

32A strong, moaning wind blows through this area. There are fungi growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
33

Encounter: Halflings (9)
Treasure: As per monster type.
 
34It is misty here.

35A slight, damp breeze blows through this area. There is a small puddle of water here.

36This area has a pleasant, earthy smell.

 
37The smell of ozone assails your nostrils. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38There is a slimy coating on the wall here.

39There is a slimy coating on the ceiling here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
40

Treasure: 400sp, 20gp.
41

Treasure: 200sp, 50gp.
42

Encounter: Bandits (5)
Treasure: As per monster type.
 
43The wall here is damp.

Encounter: Bandits (4)
Treasure: None.
44A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Skeletons (4)
Treasure: As per monster type.
45A strong wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
46This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice.
47A slight breeze blows through this area. This area has a pleasant, earthy smell. It is misty here. There is a trickle of water here.

48The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
49

Trap: Fog: Looks like poison gas, but harmless.
50

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
51The hilt of a broken dagger is lying here.

 
52There is a bent and rusted iron bar here.

53This area smells faintly of manure. The ceiling here is damp.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
54There is a salty, wet smell to this area. There is a pile of dung here.

Treasure: 500sp.
 
55A slight, damp breeze blows through this area.

Encounter: Sprites (8)
Treasure: None.
56This area smells faintly of urine.

57This area has a stale, fetid smell.

 
58The smell of ozone assails your nostrils. Guano covers this area.

Treasure: 600sp.
59A cold air current blows through this area.

Encounter: Green Slimes (3)
Treasure: As per monster type.
60This area has a pleasant, earthy smell.

 
61A strong, gusting wind blows through this area. A haze of smoke hangs in the air. There is a corroded chain here.

Treasure: 400sp.
Trap: Illusion of monsters: Spiders, Crab (3)
62There are rotting wood pieces here.

63The air here is very hot. A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt.

 
64There is a slimy coating on the ceiling here.

Encounter: Goblins (7)
Treasure: None.
65There is a pile of ashes here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf