![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | A cold air current blows through this area. This area smells faintly of urine. A haze of dust hangs in the air. | 2 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. | 3 | The air here is very hot. A haze of dust hangs in the air. |
| 4 | There is a putrid smell coming from something nearby. Encounter: Green Slimes (3) Treasure: None. | 5 | This area smells faintly of urine. | 6 | This area is covered in cobwebs. Treasure: 500sp, 10gp. |
| 7 | Treasure: 500sp, 20gp. Trap: Poison snake: 1 hit dice. | 8 | Encounter: Gnomes (1) Treasure: As per monster type. | 9 | The air here is very hot. |
| 10 | There is a putrid smell coming from something nearby. There is a mold growing here. Treasure: 600sp, 50gp. | 11 | The air here is very cold. Treasure: 100sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 12 | There is a blunt javelin head here. |
| 13 | There is a torch stub here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | A slight downdraft blows through this area. Treasure: 500sp, 1 jewelry. | 15 | There are cracks in the ceiling here. |
| 16 | Encounter: Orcs (3) Treasure: As per monster type. | 17 | This area has a pleasant, earthy smell. Encounter: Kobolds (12) Treasure: None. | 18 | This area has a pleasant, earthy smell. Encounter: Bandits (6) Treasure: None. |
| 19 | This area smells faintly of manure. | 20 | There are cracks in the wall here. | 21 | This area has a stale, fetid smell. |
| 22 | Treasure: 600sp. | 23 | The remnants of a rope are here, rotten. Encounter: Shrews, Giant (4) Treasure: None. | 24 | Encounter: Beetles, Fire (2) Treasure: None. |
| 25 | A slight, damp breeze blows through this area. The ceiling here is damp. | 26 | A cold air current blows through this area. There is a salty, wet smell to this area. It is foggy here, making it difficult to see. There is a candle stub here. | 27 | |
| 28 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. The wall here is damp. | 29 | The smell of ozone assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 30 | The air here smells of smoke. There are rotting wood pieces here. |
| 31 | This area smells faintly of manure. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 32 | 33 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. | |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp. Encounter: Orcs (2) Treasure: As per monster type. | 35 | There is a slimy coating on the ceiling here. | 36 | A strong, gusting wind blows through this area. There is a torn sack here. Encounter: Sprites (12) Treasure: None. |
| 37 | This area is very dusty. | 38 | A metallic smell assails your nostrils. Encounter: Bandits (7) Treasure: As per monster type. | 39 | The air here is very cold. This area has a pleasant, earthy smell. There are several small stones here. |
| 40 | Treasure: 100sp, 40gp. | 41 | The smell of ozone assails your nostrils. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 42 | This area has a pleasant, earthy smell. |
| 43 | A haze of smoke hangs in the air. The wall here is damp. Treasure: 400sp, 10gp. | 44 | There is a pile of straw here. | 45 | A metallic smell assails your nostrils. |
| 46 | Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 47 | 48 | This area has a pleasant, earthy smell. Encounter: Wolves (11) Treasure: As per monster type. | |
| 49 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. | 50 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Treasure: 100sp, 20gp. | 51 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. |
| 52 | Encounter: Killer Bees (6) Treasure: None. | 53 | 54 | ||
| 55 | There is a pile of ashes here. Treasure: 500sp, 40gp. | 56 | This area has a pleasant, earthy smell. | 57 | Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 58 | The air here smells of smoke. There are wax drippings here. Encounter: Acolytes (6) Treasure: As per monster type. | 59 | Encounter: Green Slimes (4) Treasure: As per monster type. | 60 | It is foggy here, making it difficult to see. The ceiling here is damp. |
| 61 | The air here smells of smoke. There are scratches on the wall here. | 62 | A slight breeze blows through this area. | 63 | There are cracks in the floor here. |
| 64 | A metallic smell assails your nostrils. There is a broken arrow here. Encounter: Kobolds (11) Treasure: None. | 65 | There is a torch stub here. Treasure: 100sp. | 66 | |
| 67 | Encounter: Snakes, Cobra (5) Treasure: None. | 68 | There is a cracked hammer head here. | 69 | A slight breeze blows through this area. This area is covered in rubble and dirt. Treasure: 400sp, 30gp. |
| 70 | A strong updraft blows through this area. This area has a pleasant, earthy smell. | 71 | Treasure: 600sp, 50gp. | 72 | There is a trickle of water here. Encounter: Dwarves (5) Treasure: None. |
| 73 | There are cracks in the ceiling here. | 74 | This area smells faintly of manure. There is a pile of dung here. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 75 | The air here is very cold. There are cracks in the wall here. Encounter: Beetles, Fire (2) Treasure: As per monster type. |
| 76 | This area has a stale, fetid smell. Encounter: Spiders, Crab (1) Treasure: None. |