![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | A cold air current blows through this area. This area smells faintly of urine. | 2 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | A slight, damp breeze blows through this area. Treasure: 500sp. |
| 4 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | 5 | Treasure: 100sp, 20gp. | 6 | There is a torch stub here. Encounter: Shrews, Giant (5) Treasure: As per monster type. |
| 7 | Trap: Fog: Looks like poison gas, but harmless. | 8 | A cold air current blows through this area. There are dry leaves and twigs scattered here. | 9 | Encounter: Shrews, Giant (3) Treasure: None. |
| 10 | A strong wind blows through this area. The smell of ozone assails your nostrils. The remnants of a rope are here, rotten. | 11 | The air here is very hot. Treasure: 500sp, 50gp. Trap: Poison snake: 1 hit dice. | 12 | Encounter: Shrews, Giant (1) Treasure: None. |
| 13 | Encounter: Kobolds (13) Treasure: None. | 14 | A gusting breeze blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a broken sword blade here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | Encounter: Shrews, Giant (6) Treasure: None. |
| 16 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (8) Treasure: As per monster type. | 17 | This area is covered in cobwebs. | 18 | It is foggy here, making it difficult to see. |
| 19 | An acrid smell assails your nostrils. | 20 | It is misty here. | 21 | A strong wind blows through this area. Guano covers this area. |
| 22 | The air here is very hot. This area is covered in cobwebs. | 23 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Encounter: Bandits (1) Treasure: None. | 24 | This area smells faintly of urine. There is a trickle of water here. |
| 25 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 26 | A metallic smell assails your nostrils. Treasure: 400sp. | 27 | There is a small puddle of water here. |
| 28 | The air here is very hot. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 29 | There is a pile of rags here. Encounter: Dwarves (4) Treasure: None. | 30 | A cold air current blows through this area. It is foggy here, making it difficult to see. Treasure: 500sp, 20gp, 1 magic item. Trap: Poison snake: 1 hit dice. |
| 31 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a corroded chain here. Treasure: 400sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 32 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. The wall here is damp. | 33 | Encounter: Bandits (5) Treasure: None. |
| 34 | Encounter: Acolytes (1) Treasure: As per monster type. | 35 | Encounter: Wolves (5) Treasure: As per monster type. | 36 | This area smells faintly of manure. There is a slimy coating on the ceiling here. Treasure: 300sp. |
| 37 | This area smells faintly of manure. The ceiling here is damp. | 38 | 39 | There are cracks in the ceiling here. | |
| 40 | Encounter: Acolytes (8) Treasure: As per monster type. | 41 | A strong wind blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a broken arrow here. Encounter: Gnomes (2) Treasure: As per monster type. | 42 | Trap: Poison gas: Save vs. Poison or die. |
| 43 | The smell of ozone assails your nostrils. | 44 | 45 | A cold air current blows through this area. This area smells faintly of manure. This area is covered in cobwebs. | |
| 46 | The air here smells of smoke. There is a broken pole here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 47 | Encounter: Dwarves (3) Treasure: None. | 48 | A slight updraft blows through this area. There is a pile of ashes here. Encounter: Killer Bees (9) Treasure: As per monster type. |
| 49 | Encounter: Halflings (7) Treasure: As per monster type. | 50 | Encounter: Halflings (15) Treasure: As per monster type. | 51 | A gusting breeze blows through this area. This area is covered in cobwebs. Encounter: Traders (5) Treasure: None. |
| 52 | There is a small puddle of water here. Encounter: Orcs (4) Treasure: None. | 53 | Teeth and fangs are scattered here. | 54 | This area is covered in cobwebs. Treasure: 200sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 55 | There are cracks in the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | The hilt of a broken dagger is lying here. Treasure: 300sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 57 | |
| 58 | A gusting breeze blows through this area. | 59 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. | 60 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. |
| 61 | This area smells faintly of manure. It is foggy here, making it difficult to see. Encounter: Killer Bees (5) Treasure: None. | 62 | There is a slimy coating on the wall here. | 63 | A strong, gusting wind blows through this area. A metallic smell assails your nostrils. There are cracks in the ceiling here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 64 | A slight, damp breeze blows through this area. This area is very dusty. Encounter: Wolves (4) Treasure: None. | 65 | A haze of smoke hangs in the air. Encounter: Sprites (14) Treasure: As per monster type. | 66 | A slight updraft blows through this area. Guano covers this area. |