User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Ophidian Mines

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2There is a small puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3

 
4This area smells faintly of manure.

5A haze of smoke hangs in the air. There is a small puddle of water here.

6This area is covered in cobwebs.

 
7

8There is a broken sword blade here.

9A cold air current blows through this area.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
10There are bits of fur and hair scattered around here.

Treasure: 200sp, 60gp, 1 jewelry.
Trap: Poison needle: Save vs. Poison or die.
11There are fungi growing here.

Trap: Fog: Looks like poison gas, but harmless.
12This area smells faintly of manure.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
13There is a blunt javelin head here.

14There is a pick handle here.

Encounter: Gnomes (5)
Treasure: As per monster type.
15There is a putrid smell coming from something nearby. This area is covered in cobwebs.

 
16There is water dripping here.

17This area is covered in cobwebs.

18There are cracks in the ceiling here.

 
19A haze of smoke hangs in the air.

Encounter: Dwarves (2)
Treasure: As per monster type.
20Your nostrils are overwhelmed by a sulphurous smell.

21This area smells faintly of manure.

Treasure: 300sp, 60gp.
 
22A slight downdraft blows through this area. There are cracks in the wall here.

Encounter: Beetles, Fire (6)
Treasure: None.
23The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

24The air here is very hot. Pottery shards are scattered here.

 
25

Encounter: Kobolds (11)
Treasure: None.
26The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp, 60gp, 4 jewelry.
Trap: Poison needle: Save vs. Poison or die.
27Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the wall here.

Treasure: 600sp, 30gp.
 
28

29This area smells of rotting vegetation. There are bits of fur and hair scattered around here.

30

Treasure: 300sp, 50gp.
 
31The air here is very cold. There are rotting wood pieces here.

Encounter: Dwarves (4)
Treasure: As per monster type.
32A slight breeze blows through this area.

Encounter: Skeletons (10)
Treasure: As per monster type.
33There is a mold growing here.

Encounter: Sprites (8)
Treasure: None.
 
34There are rotting wood pieces here.

35There is a candle stub here.

36

Encounter: Gnomes (3)
Treasure: None.
 
37Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (11)
Treasure: As per monster type.
38

Treasure: 300sp, 40gp, 6 gems.
Trap: Poison snake: 1 hit dice.
39

Encounter: Killer Bees (6)
Treasure: None.
 
40A strong, moaning wind blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Goblins (7)
Treasure: None.
41This area smells faintly of urine. This area is covered in rubble and dirt.

Encounter: Beetles, Fire (8)
Treasure: None.
42

Encounter: Shrews, Giant (10)
Treasure: None.
 
43There is a torn leather boot here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
44There are sticks scattered here.

Treasure: 400sp, 40gp.
45There is a pile of rags here.

 
46This area has a pleasant, earthy smell. There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a mold growing here.

48This area has a stale, fetid smell. The ceiling here is damp.

Encounter: Gnomes (6)
Treasure: None.
 
49Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

50There are bones scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
51There is a pile of dung here.

Trap: Poison gas: Save vs. Poison or die.
 
52A strong, gusting wind blows through this area.

Encounter: Acolytes (5)
Treasure: As per monster type.
53There is a corroded chain here.

54A strong updraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
55A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. There is a mold growing here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
56

57The air here smells of smoke.

 
58There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59The air here is very cold. There is a pile of rags here.

Encounter: Halflings (9)
Treasure: As per monster type.
60

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61There are sticks scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
62

Encounter: Goblins (3)
Treasure: None.
63This area is very dusty.

 
64The remnants of a rope are here, rotten.

65

66A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

 
67There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
68A slight updraft blows through this area. There is a blunt javelin head here.

Treasure: 300sp, 10gp.
69

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
70There are bits of fur and hair scattered around here.

Encounter: Traders (1)
Treasure: None.
71Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Encounter: Kobolds (11)
Treasure: None.
72A strong, moaning wind blows through this area.

 
73

Encounter: Halflings (10)
Treasure: As per monster type.
74This area smells faintly of urine.

75

Encounter: Dwarves (6)
Treasure: As per monster type.
 
76The air here is very cold. The air here smells of smoke. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

77

78There are dry leaves and twigs scattered here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
79

Encounter: Gnomes (1)
Treasure: None.
80The air here smells of smoke. It is foggy here, making it difficult to see. There is a cracked flask here.

Encounter: Beetles, Fire (1)
Treasure: None.
81The ceiling here is damp.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
82

83There are bones scattered here.

Encounter: Green Slimes (1)
Treasure: None.
84The smell of ozone assails your nostrils. There are cracks in the floor here.

Encounter: Sprites (10)
Treasure: None.
 
85A strong wind blows through this area. There are rotting wood pieces here.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf