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| 1 | This area is very dusty. Encounter: Beetles, Fire (4) Treasure: None. | 2 | A slight downdraft blows through this area. There are sticks scattered here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 3 | There is a putrid smell coming from something nearby. There are several small stones here. Encounter: Goblins (3) Treasure: As per monster type. |
| 4 | A slight downdraft blows through this area. Encounter: Beetles, Fire (7) Treasure: None. | 5 | It is foggy here, making it difficult to see. | 6 | A cold air current blows through this area. There are bits of fur and hair scattered around here. Encounter: Acolytes (8) Treasure: As per monster type. |
| 7 | 8 | Encounter: Killer Bees (10) Treasure: None. | 9 | A slight updraft blows through this area. Encounter: Halflings (8) Treasure: None. | |
| 10 | There are cracks in the ceiling here. Encounter: Green Slimes (1) Treasure: As per monster type. | 11 | This area smells faintly of urine. It is foggy here, making it difficult to see. | 12 | Encounter: Gnomes (4) Treasure: As per monster type. |
| 13 | 14 | This area is covered in cobwebs. | 15 | Teeth and fangs are scattered here. | |
| 16 | Guano covers this area. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 17 | A strong wind blows through this area. There are cracks in the wall here. Treasure: 100sp. | 18 | There is a large puddle of water here. Treasure: 500sp. |
| 19 | 20 | It is foggy here, making it difficult to see. Encounter: Acolytes (2) Treasure: None. | 21 | There is a bent and rusted iron bar here. Encounter: Stirges (7) Treasure: None. | |
| 22 | The air here is very hot. | 23 | Trap: Poison gas: Save vs. Poison or die. | 24 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. Encounter: Wolves (10) Treasure: As per monster type. |
| 25 | A slight breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 26 | A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (7) Treasure: As per monster type. | 27 | A cold air current blows through this area. There is a torn sack here. Treasure: 300sp, 6 gems. |
| 28 | A metallic smell assails your nostrils. | 29 | There is a pile of dung here. | 30 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. Treasure: 500sp, 4 gems. |
| 31 | This area is covered in cobwebs. Encounter: Kobolds (13) Treasure: None. | 32 | There are cracks in the wall here. Treasure: 300sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 33 | This area has a stale, fetid smell. There are cracks in the floor here. Treasure: 100sp. |
| 34 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 35 | 36 | There is a slimy coating on the ceiling here. | |
| 37 | 38 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. | 39 | Encounter: Orcs (7) Treasure: None. | |
| 40 | Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 41 | The air here is very hot. There is a splintered club here. Encounter: Acolytes (2) Treasure: As per monster type. | 42 | The smell of ozone assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | A slight updraft blows through this area. There is a mold growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 44 | This area is covered in rubble and dirt. | 45 | It is misty here. This area is covered in cobwebs. |
| 46 | Teeth and fangs are scattered here. | 47 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a cracked hammer head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | There are fungi growing here. Encounter: Bandits (7) Treasure: As per monster type. |
| 49 | This area has a stale, fetid smell. There is a trickle of water here. Encounter: Lizards, Gecko (1) Treasure: None. | 50 | A strong updraft blows through this area. Encounter: Orcs (3) Treasure: None. | 51 | The air here is very hot. Treasure: 200sp. |
| 52 | 53 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Treasure: 200sp. | 54 | ||
| 55 | There is a badly dented helmet here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | This area smells of rotting vegetation. There is a corroded chain here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 57 | Trap: Fog: Looks like poison gas, but harmless. |
| 58 | Encounter: Shrews, Giant (4) Treasure: None. | 59 | This area smells faintly of manure. This area is very dusty. | 60 | This area has a pleasant, earthy smell. There is a mold growing here. |
| 61 | A slight breeze blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. Encounter: Kobolds (8) Treasure: None. | 63 | This area smells of rotting vegetation. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 64 | This area is covered in cobwebs. | 65 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 66 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 67 | This area smells faintly of manure. There are rotting wood pieces here. Encounter: Skeletons (11) Treasure: As per monster type. | 68 | A slight updraft blows through this area. There are cracks in the wall here. Encounter: Stirges (9) Treasure: None. | 69 | This area smells faintly of manure. There is a pick handle here. |
| 70 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 71 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Encounter: Beetles, Fire (7) Treasure: None. | 72 | There is a mold growing here. Encounter: Beetles, Fire (3) Treasure: As per monster type. |
| 73 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here. Encounter: Goblins (4) Treasure: None. |