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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unvanquishable City of Sigils

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. The ceiling here is damp.

2A haze of smoke hangs in the air.

Encounter: Green Slimes (1)
Treasure: As per monster type.
3There is a putrid smell coming from something nearby.

Encounter: Goblins (7)
Treasure: None.
 
4A haze of smoke hangs in the air.

5

6There are dry leaves and twigs scattered here.

 
7The air here is very cold. There is a pile of straw here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
8

Encounter: Bandits (8)
Treasure: As per monster type.
9The air here is very hot. An acrid smell assails your nostrils.

 
10

11A strong wind blows through this area.

Treasure: 300sp, 50gp.
12A strong updraft blows through this area.

Encounter: Killer Bees (2)
Treasure: As per monster type.
 
13A haze of smoke hangs in the air. There is water dripping here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
14There is a putrid smell coming from something nearby. There is a pick handle here.

15

 
16There are bits of fur and hair scattered around here.

Encounter: Skeletons (6)
Treasure: None.
17The air here is very hot.

Encounter: Traders (2)
Treasure: As per monster type.
18This area smells faintly of manure. This area is very dusty.

Encounter: Kobolds (10)
Treasure: As per monster type.
 
19A haze of dust hangs in the air. This area is covered in cobwebs.

20There are dry leaves and twigs scattered here.

21

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
22

Encounter: Kobolds (9)
Treasure: None.
23The air here is very cold. The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
24The air here is very hot. It is foggy here, making it difficult to see.

 
25Your nostrils are overwhelmed by a sulphurous smell.

26

Encounter: Goblins (6)
Treasure: As per monster type.
27There are fungi growing here.

Encounter: Dwarves (1)
Treasure: None.
 
28There is a putrid smell coming from something nearby. There are fungi growing here.

29A cold air current blows through this area. There is a salty, wet smell to this area. There is a pile of dung here.

30The smell of ozone assails your nostrils.

 
31There are bits of fur and hair scattered around here.

32There is a mold growing here.

Encounter: Gnomes (4)
Treasure: None.
33There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
34There is dried blood here.

35A haze of smoke hangs in the air.

36There are bones scattered here.

Treasure: 600sp.
 
37There is a salty, wet smell to this area. There is a pile of ashes here.

38The air here smells of smoke.

Treasure: 100sp.
39A slight breeze blows through this area. There is a pile of ashes here.

Encounter: Skeletons (10)
Treasure: None.
 
40Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here.

41A metallic smell assails your nostrils. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
42There are food scraps scattered here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
43There is a salty, wet smell to this area.

Encounter: Shrews, Giant (9)
Treasure: None.
44

Encounter: Halflings (11)
Treasure: None.
45There are bones scattered here.

 
46A slight downdraft blows through this area. There is a pile of straw here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47

Encounter: Bandits (8)
Treasure: None.
48

 
49The air here is very cold. There is a putrid smell coming from something nearby.

Encounter: Wolves (4)
Treasure: None.
50There is a torch stub here.

Encounter: Bandits (7)
Treasure: As per monster type.
51Guano covers this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52There are cracks in the floor here.

53A cold air current blows through this area.

54This area smells faintly of manure. A haze of smoke hangs in the air. There is a torn leather boot here.

 
55

Encounter: Traders (1)
Treasure: As per monster type.
56The air here is very hot.

Encounter: Skeletons (6)
Treasure: None.
57

 
58The air here is very hot.

59The air here is very hot. There are food scraps scattered here.

60A strong downdraft blows through this area. There is a pile of dung here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
61The air here is very hot.

Treasure: 400sp, 40gp.
62A slight, damp breeze blows through this area. There is a large puddle of water here.

63The air here is very hot.

 
64

Encounter: Lizards, Gecko (1)
Treasure: None.
65

66The air here is very hot. An acrid smell assails your nostrils. There is a mold growing here.

 
67Guano covers this area.

68This area smells of rotting vegetation.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
69The smell of ozone assails your nostrils.

Treasure: 300sp, 1 magic item.
Trap: Illusion of monsters: Lizards, Gecko (2)
 
70There is a small puddle of water here.

71This area has a pleasant, earthy smell. The wall here is damp.

72The air here is very hot. This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Trap: Poison gas: Save vs. Poison or die.
 
73This area is covered in cobwebs.

74The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are cracks in the ceiling here.

75There is a bent and rusted iron bar here.

 
76This area is covered in cobwebs.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf