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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Black Pits

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure.

Encounter: Traders (5)
Treasure: As per monster type.
2

3The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Encounter: Wolves (8)
Treasure: As per monster type.
 
4The air here smells of smoke.

5There is a mold growing here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
6The air here is very hot. This area has a stale, fetid smell.

Encounter: Wolves (11)
Treasure: As per monster type.
 
7Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

Encounter: Killer Bees (1)
Treasure: None.
8This area has a stale, fetid smell.

Encounter: Acolytes (2)
Treasure: None.
9The air here is very cold.

 
10Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Encounter: Skeletons (9)
Treasure: As per monster type.
11A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Encounter: Acolytes (4)
Treasure: None.
12A strong wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
13There are rotting wood pieces here.

Encounter: Goblins (8)
Treasure: As per monster type.
14There is a pile of rags here.

Treasure: 100sp, 10gp.
15The smell of ozone assails your nostrils. The wall here is damp.

 
16

17

Encounter: Halflings (12)
Treasure: None.
18There is dried blood here.

 
19A slight downdraft blows through this area. The air here smells of smoke.

20A cold air current blows through this area.

21

Encounter: Sprites (16)
Treasure: As per monster type.
 
22The air here is very hot. There is a bent copper coin lying here.

Treasure: 500sp, 10gp.
Trap: Poison snake: 1 hit dice.
23There is water dripping here.

24This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

 
25This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
26

27The air here is very hot. There is a rusted spike here.

Encounter: Halflings (13)
Treasure: None.
 
28A chlorine-like smell assails your nostrils.

Treasure: 100sp.
29A cold air current blows through this area.

30There is a slimy coating on the wall here.

Encounter: Kobolds (9)
Treasure: None.
 
31A haze of dust hangs in the air. There is a pile of ashes here.

32

33This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Treasure: 100sp, 10gp.
 
34There is a putrid smell coming from something nearby.

Encounter: Wolves (9)
Treasure: None.
35This area smells faintly of urine.

Treasure: 600sp.
36This area smells of rotting vegetation. There is a corroded chain here.

Treasure: 300sp.
 
37A chlorine-like smell assails your nostrils.

Encounter: Goblins (5)
Treasure: As per monster type.
38This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (4)
Treasure: None.
39There is water dripping here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
40It is misty here.

Treasure: 400sp.
41This area is very dusty.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
42There is water dripping here.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
43An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a large puddle of water here.

44There are food scraps scattered here.

45A strong wind blows through this area. This area smells faintly of urine. There is a torch stub here.

 
46There is a mold growing here.

47A strong wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Bandits (3)
Treasure: As per monster type.
48A slight downdraft blows through this area.

 
49A slight breeze blows through this area. There is a trickle of water here.

50

51There is a broken arrow here.

Encounter: Wolves (12)
Treasure: As per monster type.
 
52A slight downdraft blows through this area.

Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
53This area has a stale, fetid smell. There is a broken pole here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
54The smell of ozone assails your nostrils. This area is very dusty.

Encounter: Green Slimes (3)
Treasure: None.
 
55The air here is very hot. The ceiling here is damp.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
56The air here smells of smoke. There is a candle stub here.

Treasure: 300sp, 40gp.
57

Encounter: Kobolds (7)
Treasure: None.
 
58The air here smells of smoke. The hilt of a broken dagger is lying here.

Treasure: 300sp, 20gp.
59

60

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
61A cold air current blows through this area. This area has a stale, fetid smell. There is a candle stub here.

62This area smells of rotting vegetation. This area is covered in rubble and dirt.

63This area is covered in cobwebs.

Encounter: Killer Bees (10)
Treasure: None.
 
64A slight breeze blows through this area.

65

Treasure: 100sp.
66There is a small puddle of water here.

Encounter: Skeletons (7)
Treasure: None.
 
67This area smells faintly of manure. This area is very dusty.

68

Encounter: Traders (8)
Treasure: As per monster type.
69This area has a stale, fetid smell. It is foggy here, making it difficult to see.

 
70This area is covered in cobwebs.

Treasure: 400sp, 60gp.
Trap: Illusion of monsters: Gnomes (3)
71

72A cold air current blows through this area.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
73This area smells of rotting vegetation. There is a pile of dung here.

Encounter: Killer Bees (8)
Treasure: None.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf