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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Misplaced City of Fire

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The smell of ozone assails your nostrils.

Treasure: 200sp, 50gp, 6 jewelry.
2This area smells of rotting vegetation. A haze of smoke hangs in the air.

Treasure: 400sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
3This area smells faintly of manure. The wall here is damp.

Encounter: Traders (4)
Treasure: As per monster type.
 
4A metallic smell assails your nostrils. The ceiling here is damp.

Encounter: Traders (2)
Treasure: As per monster type.
5A slight breeze blows through this area. This area smells faintly of urine. There is a cracked hammer head here.

6

Encounter: Acolytes (2)
Treasure: As per monster type.
 
7A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a badly dented helmet here.

8This area smells of rotting vegetation. The remnants of a rope are here, rotten.

Encounter: Sprites (11)
Treasure: None.
9There is a pile of rags here.

 
10A haze of smoke hangs in the air. There are cracks in the floor here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
11This area has a stale, fetid smell. There is a broken sword blade here.

12The air here is very cold.

Treasure: 500sp.
 
13A chlorine-like smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Kobolds (11)
Treasure: As per monster type.
15A slight updraft blows through this area.

 
16There is a slimy coating on the wall here.

Treasure: 200sp, 50gp.
17There is a cracked hammer head here.

Encounter: Beetles, Fire (1)
Treasure: None.
18The wall here is damp.

Treasure: 400sp.
 
19The ceiling here is damp.

20

21

 
22There is water dripping here.

23This area is very dusty.

Encounter: Sprites (16)
Treasure: None.
24

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
25It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Treasure: 300sp, 50gp.
26

Treasure: 500sp, 20gp.
27This area is covered in cobwebs.

Encounter: Killer Bees (3)
Treasure: None.
 
28

Encounter: Beetles, Fire (6)
Treasure: None.
29There is a pile of dung here.

Encounter: Shrews, Giant (7)
Treasure: None.
30The ceiling here is damp.

 
31There is a mold growing here.

Treasure: 400sp.
32A strong, moaning wind blows through this area. There is water dripping here.

Treasure: 600sp.
33

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
34A haze of smoke hangs in the air.

35Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the wall here.

36There is a torch stub here.

Encounter: Spiders, Crab (4)
Treasure: None.
 
37

38

Encounter: Green Slimes (2)
Treasure: As per monster type.
39A gusting breeze blows through this area. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
 
40A strong wind blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here.

41A haze of smoke hangs in the air. There are wax drippings here.

42

 
43

44This area smells of rotting vegetation.

45Teeth and fangs are scattered here.

Treasure: 500sp, 20gp.
 
46

Trap: 10' Pit: 1d6 points of damage if you fall in.
47A slight, damp breeze blows through this area. This area is covered in rubble and dirt.

48A cold air current blows through this area.

Encounter: Halflings (14)
Treasure: As per monster type.
 
49The air here is very hot. There is a candle stub here.

50

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51This area smells faintly of manure.

 
52

Encounter: Wolves (7)
Treasure: As per monster type.
53This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
54The air here smells of smoke. It is foggy here, making it difficult to see.

Treasure: 400sp, 20gp, 4 jewelry.
Trap: Poison snake: 1 hit dice.
 
55Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Snakes, Cobra (5)
Treasure: None.
56There is a mold growing here.

57There is a pile of ashes here.

 
58The air here is very hot. This area smells faintly of manure.

59An acrid smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
60

Encounter: Traders (1)
Treasure: As per monster type.
 
61There is water dripping here.

62It is foggy here, making it difficult to see.

63The air here is very cold. There is a trickle of water here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
64The air here is very cold. The wall here is damp.

Encounter: Stirges (2)
Treasure: None.
65Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Killer Bees (10)
Treasure: None.
66This area has a stale, fetid smell. There is a pile of dung here.

Treasure: 300sp, 40gp.
 
67There is a pile of rags here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
68A strong wind blows through this area.

Encounter: Stirges (1)
Treasure: As per monster type.
69

 
70

71

72Fog gathers and swirls on the floor, concealing it.

 
73

Treasure: 600sp.
74The air here is very cold.

Encounter: Killer Bees (8)
Treasure: None.
75The wall here is damp.

Encounter: Goblins (4)
Treasure: None.
 
76There is a corroded chain here.

Treasure: 600sp, 10gp, 2 jewelry.
Trap: Poison needle: Save vs. Poison or die.
77This area smells faintly of manure. It is foggy here, making it difficult to see.

78

 
79

80A haze of dust hangs in the air.

Encounter: Goblins (3)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf