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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Batrachian Shambles of Ichor

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
2There are fungi growing here.

Treasure: 300sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
3There are dry leaves and twigs scattered here.

 
4There are scratches on the wall here.

Encounter: Kobolds (13)
Treasure: None.
5The air here is very hot.

6A slight, damp breeze blows through this area. The wall here is damp.

 
7A strong wind blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Wolves (7)
Treasure: None.
9

Encounter: Kobolds (13)
Treasure: None.
 
10This area has a pleasant, earthy smell.

11The air here is very hot. There is a large puddle of water here.

12A cold air current blows through this area.

Encounter: Shrews, Giant (8)
Treasure: None.
 
13

Encounter: Halflings (12)
Treasure: None.
14

15A haze of smoke hangs in the air.

Treasure: 500sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
16

17A slight breeze blows through this area. It is foggy here, making it difficult to see. The wall here is damp.

18The air here smells of smoke. The wall here is damp.

 
19

Encounter: Orcs (6)
Treasure: As per monster type.
20The hilt of a broken dagger is lying here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
21A cold air current blows through this area. It is foggy here, making it difficult to see.

Encounter: Sprites (7)
Treasure: None.
 
22A strong downdraft blows through this area. There are rotting wood pieces here.

Encounter: Halflings (6)
Treasure: As per monster type.
23This area smells faintly of urine. The wall here is damp.

Encounter: Skeletons (8)
Treasure: As per monster type.
24A gusting breeze blows through this area. This area smells faintly of manure.

 
25

Encounter: Kobolds (9)
Treasure: None.
26An acrid smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs.

27This area smells of rotting vegetation. It is foggy here, making it difficult to see. The ceiling here is damp.

Treasure: 300sp.
 
28This area smells faintly of manure.

29This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: As per monster type.
30

 
31

Encounter: Wolves (6)
Treasure: As per monster type.
32The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 600sp.
33A cold air current blows through this area. This area smells of rotting vegetation. There is a small puddle of water here.

 
34A strong, gusting wind blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 200sp.
35

36There is a large puddle of water here.

 
37A gusting breeze blows through this area. There is a small puddle of water here.

38There are fungi growing here.

39

Encounter: Kobolds (11)
Treasure: None.
 
40The ceiling here is damp.

41There are dry leaves and twigs scattered here.

Encounter: Goblins (7)
Treasure: None.
42A slight breeze blows through this area. There are scratches on the wall here.

Encounter: Shrews, Giant (3)
Treasure: None.
 
43A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Goblins (5)
Treasure: As per monster type.
44Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp.

45There are sticks scattered here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
46This area is covered in cobwebs.

47There are sticks scattered here.

48

 
49There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: As per monster type.
50Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
51The air here is very hot.

Treasure: 400sp, 60gp.
 
52

Treasure: 300sp, 20gp.
53A strong updraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (2)
Treasure: None.
54

Treasure: 100sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
55The air here smells of smoke.

56There is water dripping here.

Treasure: 600sp, 20gp.
57A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here.

 
58A cold air current blows through this area. This area smells faintly of urine.

Encounter: Green Slimes (1)
Treasure: None.
59A strong wind blows through this area.

60This area smells faintly of manure.

Treasure: 300sp, 30gp.
 
61

Encounter: Dwarves (1)
Treasure: None.
62

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
63A strong wind blows through this area. There is a putrid smell coming from something nearby.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
64This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (6)
Treasure: None.
65

66A gusting breeze blows through this area. There is a pile of ashes here.

 
67The wall here is damp.

68There is a pile of dung here.

Encounter: Stirges (5)
Treasure: None.
69There are dry leaves and twigs scattered here.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
70The wall here is damp.

Encounter: Goblins (2)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf