User Tools



adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Unwholesome Isle

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine. There is a torn leather boot here.

Treasure: 200sp, 5 gems.
2It is foggy here, making it difficult to see. There are several small stones here.

Treasure: 100sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
3The air here smells of smoke. There is a candle stub here.

 
4The air here is very hot. A haze of smoke hangs in the air.

5A strong, moaning wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6

 
7

8This area smells faintly of manure. There are cracks in the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9Your nostrils are overwhelmed by a sulphurous smell.

 
10This area has a stale, fetid smell. There are several small stones here.

Treasure: 100sp, 10gp.
11A strong, moaning wind blows through this area.

Encounter: Skeletons (3)
Treasure: None.
12

Encounter: Traders (2)
Treasure: As per monster type.
 
13This area is covered in rubble and dirt.

Encounter: Killer Bees (9)
Treasure: None.
14There is a pile of dung here.

Treasure: 300sp.
15A chlorine-like smell assails your nostrils. There is water dripping here.

Treasure: 400sp, 10gp.
 
16This area has a pleasant, earthy smell. It is misty here. There is a pick handle here.

17There is a pick handle here.

18A haze of smoke hangs in the air. There is water dripping here.

Encounter: Shrews, Giant (4)
Treasure: None.
 
19Pottery shards are scattered here.

Trap: Fog: Looks like poison gas, but harmless.
20There is a broken bottle here.

Encounter: Halflings (4)
Treasure: None.
21

Encounter: Halflings (7)
Treasure: None.
 
22A strong, moaning wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

23A slight, damp breeze blows through this area. There are sticks scattered here.

Encounter: Skeletons (7)
Treasure: As per monster type.
24This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
25

Encounter: Kobolds (11)
Treasure: None.
26

27There is a pile of dung here.

 
28This area is covered in cobwebs.

29There is a bent and rusted iron bar here.

Encounter: Kobolds (7)
Treasure: None.
30A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
31This area smells faintly of urine. It is foggy here, making it difficult to see.

32

Trap: Poison gas: Save vs. Poison or die.
33There is a splintered club here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
34Teeth and fangs are scattered here.

Treasure: 300sp, 50gp, 1 jewelry.
Trap: Illusion of monsters: Sprites (11)
35A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

Encounter: Bandits (1)
Treasure: None.
36A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Encounter: Acolytes (7)
Treasure: None.
 
37

38A strong, gusting wind blows through this area. There is a pile of ashes here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39The air here is very cold.

 
40This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

41

42A slight downdraft blows through this area.

 
43This area has a pleasant, earthy smell.

Treasure: 300sp, 60gp.
44A haze of dust hangs in the air.

Encounter: Green Slimes (2)
Treasure: None.
45A strong, gusting wind blows through this area. This area smells of rotting vegetation. This area is very dusty.

Encounter: Skeletons (8)
Treasure: None.
 
46Fog gathers and swirls on the floor, concealing it.

47A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

48There are wax drippings here.

Encounter: Orcs (8)
Treasure: As per monster type.
 
49The air here is very cold. This area smells of rotting vegetation. There are food scraps scattered here.

50

51A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

 
52The smell of ozone assails your nostrils. The ceiling here is damp.

53A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

54There is a slimy coating on the floor here.

Encounter: Gnomes (6)
Treasure: None.
 
55

56The wall here is damp.

57

Encounter: Skeletons (8)
Treasure: As per monster type.
 
58Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp.
59A strong, moaning wind blows through this area. There is water dripping here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
60The air here is very cold.

 
61An acrid smell assails your nostrils.

62A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63This area smells faintly of manure.

 
64A slight updraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
65A haze of dust hangs in the air. There are bones scattered here.

Treasure: 500sp, 2 gems, 1 magic item.
66This area smells faintly of manure.

Encounter: Acolytes (1)
Treasure: As per monster type.
 
67It is foggy here, making it difficult to see.

68A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

69A strong updraft blows through this area. This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
70There is a putrid smell coming from something nearby. There is water dripping here.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
71

72A slight, damp breeze blows through this area. This area has a stale, fetid smell.

 
73A haze of smoke hangs in the air.

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf