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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Forbidden Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Bandits (5)
Treasure: None.
2

Encounter: Sprites (5)
Treasure: As per monster type.
3This area has a pleasant, earthy smell. There is a corroded chain here.

 
4There are fungi growing here.

5There are bones scattered here.

6There is a trickle of water here.

Encounter: Traders (1)
Treasure: None.
 
7A metallic smell assails your nostrils. There is a large puddle of water here.

8A strong wind blows through this area.

Treasure: 600sp, 10gp, 2 jewelry.
9A strong wind blows through this area.

Treasure: 500sp, 10gp.
 
10A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11

12A slight, damp breeze blows through this area.

Encounter: Shrews, Giant (3)
Treasure: None.
 
13A cold air current blows through this area. A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Gnomes (5)
Treasure: As per monster type.
14There is a large puddle of water here.

15

 
16A slight downdraft blows through this area. This area smells of rotting vegetation.

Encounter: Acolytes (3)
Treasure: None.
17

Encounter: Orcs (4)
Treasure: As per monster type.
18The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
19The air here is very hot.

20

21This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

 
22This area is covered in cobwebs.

Treasure: 300sp.
23It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
24The air here is very hot. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
25There is a trickle of water here.

26A strong downdraft blows through this area. A chlorine-like smell assails your nostrils.

27A gusting breeze blows through this area. There is a putrid smell coming from something nearby. The hilt of a broken dagger is lying here.

 
28

29

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
30There are bones scattered here.

 
31There is a salty, wet smell to this area. The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
32It is misty here. This area is very dusty.

Encounter: Dwarves (5)
Treasure: As per monster type.
33A haze of smoke hangs in the air. There is water dripping here.

 
34A strong downdraft blows through this area.

35

Encounter: Goblins (5)
Treasure: As per monster type.
36A haze of smoke hangs in the air. There is a pile of straw here.

 
37This area smells faintly of manure.

38A slight, damp breeze blows through this area.

39The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a broken arrow here.

 
40A slight, damp breeze blows through this area.

41A cold air current blows through this area.

42It is foggy here, making it difficult to see.

Encounter: Skeletons (6)
Treasure: None.
 
43A haze of smoke hangs in the air. There is a torn sack here.

44A slight breeze blows through this area. There is a slimy coating on the ceiling here.

Encounter: Orcs (7)
Treasure: As per monster type.
45The air here is very cold.

Encounter: Beetles, Fire (3)
Treasure: None.
 
46Guano covers this area.

47

48This area smells faintly of urine. There is a mold growing here.

Encounter: Halflings (14)
Treasure: As per monster type.
 
49The air here is very hot. There are sticks scattered here.

Encounter: Shrews, Giant (4)
Treasure: None.
50The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
51There is water dripping here.

 
52This area has a stale, fetid smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Green Slimes (3)
Treasure: None.
54There is a cracked flask here.

Encounter: Wolves (7)
Treasure: None.
 
55The air here smells of smoke. There are rotting wood pieces here.

Encounter: Wolves (8)
Treasure: None.
56

57

Encounter: Goblins (4)
Treasure: None.
 
58The ceiling here is damp.

59

60A strong updraft blows through this area. This area has a stale, fetid smell.

 
61A strong, moaning wind blows through this area. An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a blunt javelin head here.

62

63There is a large puddle of water here.

Encounter: Bandits (6)
Treasure: As per monster type.
 
64A strong, gusting wind blows through this area. There is a slimy coating on the ceiling here.

Encounter: Acolytes (5)
Treasure: As per monster type.
65A strong wind blows through this area. There is a pile of rags here.

Encounter: Wolves (4)
Treasure: As per monster type.
66It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

 
67There is water dripping here.

68A haze of smoke hangs in the air. This area is very dusty.

Encounter: Gnomes (1)
Treasure: As per monster type.
69A haze of dust hangs in the air.

 
70

Treasure: 100sp, 20gp.
71This area smells faintly of urine.

Treasure: 100sp, 30gp.
72The air here is very hot.

Treasure: 300sp.
 
73There are bones scattered here.

74The air here is very hot. There are dry leaves and twigs scattered here.

Encounter: Traders (4)
Treasure: As per monster type.
75There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
76Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 400sp, 30gp.
77

78

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf