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| 1 | A slight breeze blows through this area. This area smells faintly of manure. | 2 | This area is covered in cobwebs. | 3 | The air here is very cold. Encounter: Sprites (10) Treasure: None. |
| 4 | A cold air current blows through this area. A haze of smoke hangs in the air. | 5 | There is a pile of rags here. Encounter: Goblins (6) Treasure: As per monster type. | 6 | This area smells faintly of urine. This area is very dusty. |
| 7 | Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 8 | A strong, gusting wind blows through this area. There is water dripping here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 9 | Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 10 | Encounter: Goblins (7) Treasure: None. | 11 | 12 | A strong downdraft blows through this area. | |
| 13 | A cold air current blows through this area. There is a putrid smell coming from something nearby. Teeth and fangs are scattered here. Encounter: Halflings (6) Treasure: As per monster type. | 14 | A slight, damp breeze blows through this area. There is a small puddle of water here. Treasure: 100sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 15 | The air here smells of smoke. There is a small puddle of water here. |
| 16 | The air here is very hot. This area is covered in rubble and dirt. | 17 | A strong wind blows through this area. This area has a pleasant, earthy smell. Guano covers this area. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 18 | A slight, damp breeze blows through this area. There is a large puddle of water here. Encounter: Goblins (6) Treasure: As per monster type. |
| 19 | It is foggy here, making it difficult to see. Treasure: 200sp, 50gp. | 20 | A slight breeze blows through this area. There is a cracked flask here. Treasure: 400sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 21 | There is a small puddle of water here. |
| 22 | 23 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 24 | It is misty here. Encounter: Kobolds (7) Treasure: As per monster type. | |
| 25 | There is a pile of ashes here. | 26 | This area smells faintly of urine. There are scratches on the wall here. | 27 | There is a mold growing here. |
| 28 | The air here is very hot. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 29 | 30 | Encounter: Shrews, Giant (2) Treasure: As per monster type. | |
| 31 | There is a mold growing here. Encounter: Dwarves (3) Treasure: None. | 32 | Encounter: Green Slimes (1) Treasure: None. | 33 | A strong updraft blows through this area. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. | 35 | There is a broken bottle here. | 36 | Encounter: Dwarves (5) Treasure: As per monster type. |
| 37 | There is a rusted spike here. | 38 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (4) Treasure: As per monster type. | 39 | A strong downdraft blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
| 40 | This area smells faintly of manure. There is a torch stub here. Encounter: Halflings (12) Treasure: None. | 41 | There is a salty, wet smell to this area. Encounter: Gnomes (6) Treasure: None. | 42 | A slight, damp breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 43 | A gusting breeze blows through this area. The smell of ozone assails your nostrils. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 44 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here. Encounter: Green Slimes (2) Treasure: As per monster type. | 45 | The remnants of a rope are here, rotten. Encounter: Orcs (7) Treasure: None. |
| 46 | This area is very dusty. | 47 | There is a slimy coating on the ceiling here. Treasure: 200sp, 30gp. | 48 | |
| 49 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Encounter: Bandits (1) Treasure: None. | 50 | A gusting breeze blows through this area. Encounter: Green Slimes (2) Treasure: None. | 51 | A haze of smoke hangs in the air. |
| 52 | The air here smells of smoke. Encounter: Acolytes (3) Treasure: As per monster type. | 53 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here. | 54 | |
| 55 | The air here is very hot. The air here smells of smoke. There is a blunt javelin head here. Encounter: Goblins (4) Treasure: None. | 56 | 57 | A cold air current blows through this area. There is a cracked hammer head here. Encounter: Acolytes (5) Treasure: As per monster type. | |
| 58 | The air here smells of smoke. There is a rusted spike here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 59 | The air here is very hot. | 60 | A haze of dust hangs in the air. Treasure: 600sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 61 | There is a slimy coating on the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. | 63 | Treasure: 600sp, 6 gems. Trap: Illusion of monsters: Skeletons (7) |
| 64 | Treasure: 200sp, 50gp. | 65 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Encounter: Stirges (9) Treasure: None. | 66 | The ceiling here is damp. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 67 | 68 | 69 | This area is covered in cobwebs. Encounter: Bandits (1) Treasure: None. | ||
| 70 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 71 | 72 | ||
| 73 | A strong, gusting wind blows through this area. This area is covered in cobwebs. Encounter: Wolves (10) Treasure: None. | 74 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a mold growing here. Treasure: 200sp, 10gp. |