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| 1 | This area is covered in cobwebs. | 2 | This area has a stale, fetid smell. Encounter: Killer Bees (10) Treasure: As per monster type. | 3 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 4 | Encounter: Traders (6) Treasure: As per monster type. | 5 | There is a cracked hammer head here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | Trap: Fog: Looks like poison gas, but harmless. |
| 7 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a torn sack here. Encounter: Green Slimes (2) Treasure: As per monster type. | 8 | There is a small puddle of water here. Encounter: Dwarves (3) Treasure: As per monster type. | 9 | A strong updraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 10 | There is a pile of ashes here. | 11 | Encounter: Killer Bees (1) Treasure: None. | 12 | Encounter: Stirges (3) Treasure: None. |
| 13 | Fog gathers and swirls on the floor, concealing it. There is a pile of straw here. Encounter: Stirges (6) Treasure: As per monster type. | 14 | A strong updraft blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Dwarves (4) Treasure: As per monster type. | 15 | There are cracks in the wall here. |
| 16 | The ceiling here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 17 | The air here is very hot. This area is covered in rubble and dirt. Encounter: Skeletons (6) Treasure: As per monster type. | 18 | |
| 19 | The air here is very hot. The air here smells of smoke. There are rotting wood pieces here. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 20 | This area has a stale, fetid smell. | 21 | This area has a pleasant, earthy smell. |
| 22 | The smell of ozone assails your nostrils. There is a mold growing here. Treasure: 500sp, 50gp, 1 magic item. Trap: Poison needle: Save vs. Poison or die. | 23 | This area has a pleasant, earthy smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | Treasure: 200sp, 40gp. |
| 25 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here. Treasure: 500sp. | 26 | A chlorine-like smell assails your nostrils. Treasure: 300sp. | 27 | There is a splintered club here. |
| 28 | Teeth and fangs are scattered here. Treasure: 600sp. | 29 | 30 | Encounter: Sprites (14) Treasure: None. | |
| 31 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. | 32 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. | 33 | There is a slimy coating on the wall here. Encounter: Kobolds (12) Treasure: As per monster type. |
| 34 | A cold air current blows through this area. A metallic smell assails your nostrils. Pottery shards are scattered here. | 35 | Encounter: Kobolds (9) Treasure: As per monster type. | 36 | This area has a pleasant, earthy smell. There is a corroded chain here. Encounter: Bandits (7) Treasure: As per monster type. |
| 37 | A slight updraft blows through this area. Encounter: Stirges (6) Treasure: None. | 38 | A haze of smoke hangs in the air. There are food scraps scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 39 | Fog gathers and swirls on the floor, concealing it. There are wax drippings here. |
| 40 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. Encounter: Kobolds (9) Treasure: None. | 41 | There is a blunt javelin head here. Encounter: Traders (8) Treasure: As per monster type. | 42 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | This area has a pleasant, earthy smell. There are cracks in the wall here. | 44 | There is a putrid smell coming from something nearby. There is water dripping here. Encounter: Gnomes (4) Treasure: None. | 45 | A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. |
| 46 | There is a slimy coating on the floor here. | 47 | A strong downdraft blows through this area. Encounter: Gnomes (2) Treasure: None. | 48 | There are cracks in the floor here. |
| 49 | Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 50 | This area smells faintly of urine. This area is covered in cobwebs. | 51 | This area smells faintly of manure. Encounter: Spiders, Crab (4) Treasure: None. |
| 52 | A chlorine-like smell assails your nostrils. There are bones scattered here. Encounter: Skeletons (8) Treasure: None. | 53 | 54 | There is a broken arrow here. Encounter: Halflings (14) Treasure: As per monster type. | |
| 55 | The hilt of a broken dagger is lying here. Encounter: Skeletons (7) Treasure: As per monster type. | 56 | This area smells faintly of manure. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 57 | Encounter: Sprites (7) Treasure: As per monster type. |
| 58 | There is a torn sack here. Trap: Poison gas: Save vs. Poison or die. | 59 | Treasure: 600sp, 30gp. | 60 | There are several small stones here. Encounter: Acolytes (4) Treasure: None. |
| 61 | This area smells faintly of urine. Encounter: Green Slimes (2) Treasure: As per monster type. | 62 | The smell of ozone assails your nostrils. | 63 | An acrid smell assails your nostrils. Guano covers this area. Encounter: Stirges (9) Treasure: As per monster type. |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Dwarves (1) Treasure: None. | 65 | There is a cracked hammer head here. | 66 | Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. Encounter: Wolves (7) Treasure: None. |