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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Tenebrous Halls of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

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(broken) Use 5' grid instead of 10':
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell.

Encounter: Wolves (5)
Treasure: None.
2The air here smells of smoke. There is a large puddle of water here.

3

Encounter: Kobolds (12)
Treasure: As per monster type.
 
4A slight updraft blows through this area.

5A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

6A cold air current blows through this area. This area smells of rotting vegetation.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
7There are dry leaves and twigs scattered here.

8There is a putrid smell coming from something nearby.

Encounter: Dwarves (4)
Treasure: None.
9Your nostrils are overwhelmed by a sulphurous smell.

 
10The air here smells of smoke.

Encounter: Snakes, Cobra (1)
Treasure: None.
11

Treasure: 600sp, 1 gems.
Trap: Poison snake: 1 hit dice.
12

 
13A haze of smoke hangs in the air.

Encounter: Orcs (5)
Treasure: None.
14A slight breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15A haze of smoke hangs in the air.

Encounter: Bandits (7)
Treasure: As per monster type.
 
16This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
17

Encounter: Stirges (5)
Treasure: As per monster type.
18This area has a stale, fetid smell. There is a pile of rags here.

 
19A cold air current blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. This area is very dusty.

20There is a cracked flask here.

Encounter: Acolytes (4)
Treasure: As per monster type.
21This area smells faintly of manure.

Treasure: 400sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
22

23

Encounter: Acolytes (2)
Treasure: As per monster type.
24There is a broken sword blade here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
25

Encounter: Skeletons (8)
Treasure: None.
26This area smells faintly of manure. A haze of smoke hangs in the air. The ceiling here is damp.

Encounter: Skeletons (9)
Treasure: As per monster type.
27There are cracks in the ceiling here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
28This area smells faintly of urine. There is water dripping here.

Encounter: Orcs (3)
Treasure: As per monster type.
29This area smells of rotting vegetation. There is a mold growing here.

Encounter: Stirges (6)
Treasure: None.
30The smell of ozone assails your nostrils.

 
31The air here is very hot. This area smells faintly of manure. There is water dripping here.

Treasure: 200sp, 50gp.
32The air here smells of smoke. The wall here is damp.

33This area smells faintly of urine. There is a broken bottle here.

 
34There is dried blood here.

Encounter: Halflings (7)
Treasure: None.
35This area smells faintly of manure. A haze of dust hangs in the air.

Treasure: 400sp.
36

Trap: Fog: Looks like poison gas, but harmless.
 
37

38There are bones scattered here.

39There is a putrid smell coming from something nearby. There is a cracked hammer head here.

 
40The ceiling here is damp.

41A cold air current blows through this area.

42A slight, damp breeze blows through this area. There is a candle stub here.

Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
 
43A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 600sp, 10gp.
Trap: Illusion of monsters: Skeletons (8)
44This area is covered in cobwebs.

45It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Trap: Poison gas: Save vs. Poison or die.
 
46This area has a stale, fetid smell.

47A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
49A metallic smell assails your nostrils. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Snakes, Cobra (1)
Treasure: None.
50

Encounter: Killer Bees (5)
Treasure: As per monster type.
51An acrid smell assails your nostrils. There is a broken sword blade here.

Encounter: Wolves (6)
Treasure: None.
 
52This area is very dusty.

Treasure: 200sp.
53The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
54There is dried blood here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Dwarves (4)
 
55This area smells faintly of urine. This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.
56A slight, damp breeze blows through this area. Teeth and fangs are scattered here.

57There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58This area is very dusty.

59There are dry leaves and twigs scattered here.

60

Trap: Fog: Looks like poison gas, but harmless.
 
61The smell of ozone assails your nostrils. The remnants of a rope are here, rotten.

62This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: As per monster type.
63This area smells faintly of manure.

Encounter: Sprites (17)
Treasure: None.
 
64This area is very dusty.

65There is a salty, wet smell to this area.

Encounter: Spiders, Crab (4)
Treasure: None.
66This area is covered in cobwebs.

Treasure: 200sp, 20gp.
 
67There is water dripping here.

Treasure: 500sp, 50gp.
Trap: Poison snake: 1 hit dice.
68This area is covered in cobwebs.

Encounter: Beetles, Fire (6)
Treasure: None.
69There is a pile of straw here.

 

adventuregenerator/bleeding_edge_gen.txt · Last modified: by leaf