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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)
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| 1 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. | 2 | A cold air current blows through this area. It is foggy here, making it difficult to see. | 3 | |
| 4 | The air here is very cold. A haze of smoke hangs in the air. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 5 | This area smells faintly of urine. There is a broken arrow here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 6 | A gusting breeze blows through this area. This area has a stale, fetid smell. There are cracks in the wall here. Encounter: Kobolds (9) Treasure: As per monster type. |
| 7 | A strong downdraft blows through this area. This area smells faintly of urine. This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 8 | Encounter: Bandits (8) Treasure: As per monster type. | 9 | This area smells faintly of urine. |
| 10 | This area smells faintly of manure. Encounter: Gnomes (3) Treasure: None. | 11 | This area is covered in cobwebs. Encounter: Orcs (3) Treasure: None. | 12 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is covered in cobwebs. |
| 13 | This area smells faintly of manure. This area is very dusty. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 14 | A strong wind blows through this area. This area is covered in cobwebs. Encounter: Bandits (6) Treasure: None. | 15 | A slight breeze blows through this area. The air here smells of smoke. Encounter: Goblins (4) Treasure: None. |
| 16 | Treasure: 600sp, 10gp. | 17 | This area smells faintly of manure. Encounter: Halflings (7) Treasure: None. | 18 | Your nostrils are overwhelmed by a sulphurous smell. |
| 19 | There is a small puddle of water here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 20 | It is foggy here, making it difficult to see. Treasure: 600sp, 60gp. Trap: Illusion of monsters: Goblins (5) | 21 | |
| 22 | There are cracks in the floor here. Treasure: 400sp. | 23 | There is a slimy coating on the ceiling here. | 24 | A slight, damp breeze blows through this area. |
| 25 | Treasure: 200sp, 30gp. | 26 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. | 27 | There is a broken sword blade here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 28 | There is a small puddle of water here. | 29 | A slight, damp breeze blows through this area. Treasure: 300sp. | 30 | Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. |
| 31 | A haze of smoke hangs in the air. There is a broken sword blade here. | 32 | A chlorine-like smell assails your nostrils. | 33 | |
| 34 | There is a slimy coating on the ceiling here. Encounter: Lizards, Gecko (2) Treasure: None. | 35 | A metallic smell assails your nostrils. The hilt of a broken dagger is lying here. | 36 | Trap: Fog: Looks like poison gas, but harmless. |
| 37 | Guano covers this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | A metallic smell assails your nostrils. The hilt of a broken dagger is lying here. Encounter: Sprites (12) Treasure: As per monster type. | 39 | A slight, damp breeze blows through this area. There is water dripping here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 40 | A strong, moaning wind blows through this area. There are bones scattered here. Encounter: Stirges (5) Treasure: As per monster type. | 41 | Encounter: Beetles, Fire (1) Treasure: None. | 42 | There are scratches on the wall here. |
| 43 | 44 | There are rotting wood pieces here. Encounter: Traders (3) Treasure: None. | 45 | The air here is very cold. | |
| 46 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. | 47 | This area smells of rotting vegetation. | 48 | Encounter: Kobolds (8) Treasure: None. |
| 49 | There are dry leaves and twigs scattered here. Encounter: Green Slimes (4) Treasure: None. | 50 | Encounter: Wolves (9) Treasure: None. | 51 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp, 20gp. |
| 52 | A cold air current blows through this area. | 53 | Encounter: Bandits (4) Treasure: None. | 54 | This area has a pleasant, earthy smell. |
| 55 | This area smells faintly of urine. The wall here is damp. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | There is a pile of rags here. | 57 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a candle stub here. |
| 58 | Guano covers this area. | 59 | This area smells faintly of urine. There are rotting wood pieces here. | 60 | This area smells faintly of manure. There are bones scattered here. Encounter: Skeletons (7) Treasure: As per monster type. |
| 61 | 62 | Encounter: Halflings (13) Treasure: None. | 63 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: None. | |
| 64 | There is a pile of dung here. Encounter: Dwarves (3) Treasure: None. | 65 | A slight, damp breeze blows through this area. There is a pile of dung here. | 66 | This area is very dusty. Treasure: 400sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 67 | Encounter: Killer Bees (2) Treasure: As per monster type. | 68 | There are rotting wood pieces here. Encounter: Orcs (6) Treasure: As per monster type. | 69 | A slight updraft blows through this area. This area smells faintly of manure. |
| 70 | Encounter: Bandits (6) Treasure: As per monster type. | 71 | Guano covers this area. | 72 | There are cracks in the wall here. Treasure: 300sp, 50gp. |
| 73 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 74 | There is a small puddle of water here. Treasure: 600sp. | 75 | A strong wind blows through this area. There is a pile of dung here. Encounter: Wolves (5) Treasure: None. |
| 76 | There are dry leaves and twigs scattered here. Encounter: Killer Bees (8) Treasure: As per monster type. | 77 | A strong, moaning wind blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 78 | |
| 79 | A haze of smoke hangs in the air. There are several small stones here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |