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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Lonely Panopticon of Curses

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air.

Encounter: Traders (7)
Treasure: None.
2A haze of smoke hangs in the air.

3A haze of smoke hangs in the air. There is a large puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
 
4A strong, moaning wind blows through this area. There is a pile of dung here.

5

6There is a pick handle here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
7

Encounter: Killer Bees (10)
Treasure: As per monster type.
8

9There is water dripping here.

 
10

11

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
12There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
13A strong, gusting wind blows through this area. There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
14There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Wolves (5)
Treasure: As per monster type.
15This area has a stale, fetid smell. There are bits of fur and hair scattered around here.

 
16A slight downdraft blows through this area. This area is covered in cobwebs.

Encounter: Wolves (4)
Treasure: None.
17This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
18A strong, moaning wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
19A strong, gusting wind blows through this area. There are wax drippings here.

Encounter: Snakes, Cobra (1)
Treasure: None.
20A chlorine-like smell assails your nostrils.

21The air here is very hot.

 
22This area smells of rotting vegetation. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

23The wall here is damp.

24This area smells faintly of urine.

 
25It is foggy here, making it difficult to see.

26There are bones scattered here.

27

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
28A cold air current blows through this area.

Treasure: 600sp.
29A gusting breeze blows through this area. Pottery shards are scattered here.

Trap: Poison gas: Save vs. Poison or die.
30The air here is very hot.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
31It is misty here. This area is very dusty.

32The air here is very hot. This area smells of rotting vegetation. There is a torn sack here.

33A chlorine-like smell assails your nostrils. There are cracks in the wall here.

 
34A gusting breeze blows through this area. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
35A slight breeze blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: None.
36An acrid smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
37This area has a pleasant, earthy smell. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38

39A slight, damp breeze blows through this area.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
40There is a candle stub here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41There are cracks in the floor here.

Treasure: 300sp, 4 gems.
42This area has a pleasant, earthy smell. There is a pile of straw here.

 
43Fog gathers and swirls on the floor, concealing it.

44A haze of smoke hangs in the air. There is a pile of straw here.

45

Treasure: 300sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
46

Encounter: Sprites (6)
Treasure: None.
47There are dry leaves and twigs scattered here.

48There is a broken bottle here.

Encounter: Gnomes (1)
Treasure: None.
 
49This area smells faintly of manure. There are scratches on the wall here.

50The ceiling here is damp.

Treasure: 200sp, 20gp.
51This area has a pleasant, earthy smell. There is a pile of rags here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Acolytes (4)
Treasure: As per monster type.
53This area smells faintly of manure. The ceiling here is damp.

54This area smells faintly of urine.

Encounter: Traders (5)
Treasure: None.
 
55There is a torn leather boot here.

56This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

57A cold air current blows through this area.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
58

59Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (2)
Treasure: None.
60

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
61There is a bent copper coin lying here.

62This area is covered in cobwebs.

63The air here is very hot. This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
 
64There is a putrid smell coming from something nearby. There is a pile of dung here.

Treasure: 400sp.
65A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

66A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

 
67This area smells faintly of manure.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
68A strong updraft blows through this area. A metallic smell assails your nostrils. There are bones scattered here.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Beetles, Fire (3)
69A slight downdraft blows through this area.

Treasure: 600sp.
 
70A slight breeze blows through this area. This area smells faintly of urine.

Encounter: Skeletons (9)
Treasure: None.
71

72The wall here is damp.

 
73There is a pile of dung here.

Encounter: Shrews, Giant (5)
Treasure: None.
74A slight updraft blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Gnomes (1)
Treasure: None.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee