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(This tool is a little broken with the new site template and the geomorphs have green borders between them. Sorry! I might fix it sometime… Maybe!)

 

 

 

 

The Cold Keep of the Dweller in the Ancient Oubliette

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area.

Treasure: 300sp.
2

Treasure: 300sp, 60gp.
3It is misty here.

Treasure: 400sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
4There is water dripping here.

5

6There is water dripping here.

Encounter: Halflings (9)
Treasure: None.
 
7Teeth and fangs are scattered here.

Encounter: Dwarves (6)
Treasure: As per monster type.
8This area has a stale, fetid smell. There is a pile of ashes here.

9

 
10

11Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
12This area has a pleasant, earthy smell. There are sticks scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
13

14

Trap: Poison gas: Save vs. Poison or die.
15This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
16The air here smells of smoke. There are dry leaves and twigs scattered here.

Treasure: 200sp.
17This area smells faintly of urine.

Encounter: Lizards, Gecko (3)
Treasure: None.
18A cold air current blows through this area.

 
19

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
20

21

Encounter: Stirges (4)
Treasure: As per monster type.
 
22A cold air current blows through this area. This area is covered in cobwebs.

23There is water dripping here.

24There is a small puddle of water here.

 
25There is a putrid smell coming from something nearby.

Encounter: Lizards, Gecko (2)
Treasure: None.
26A strong updraft blows through this area. There is a putrid smell coming from something nearby.

Treasure: 400sp, 10gp.
Trap: Illusion of monsters: Orcs (3)
27This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
29A metallic smell assails your nostrils.

30A metallic smell assails your nostrils. This area is very dusty.

Treasure: 100sp.
 
31

Encounter: Killer Bees (9)
Treasure: As per monster type.
32This area smells faintly of manure. This area is covered in cobwebs.

33There is a pile of dung here.

Encounter: Goblins (8)
Treasure: As per monster type.
 
34There is a mold growing here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
35The air here is very cold. This area is very dusty.

36

 
37This area is covered in cobwebs.

38The air here is very hot. There is a torn sack here.

Encounter: Killer Bees (3)
Treasure: None.
39There is a broken bottle here.

Encounter: Halflings (9)
Treasure: As per monster type.
 
40This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
41A haze of smoke hangs in the air.

42It is foggy here, making it difficult to see. There is a splintered club here.

Treasure: 100sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
43It is foggy here, making it difficult to see. There is a bent copper coin lying here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44An acrid smell assails your nostrils.

Treasure: 600sp.
45

 
46

47

Treasure: 100sp, 50gp.
48There is a pile of dung here.

 
49It is foggy here, making it difficult to see.

50

Trap: Fog: Looks like poison gas, but harmless.
51It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (6)
Treasure: None.
 
52This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
53A strong wind blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a large puddle of water here.

Treasure: 300sp, 10gp.
54The air here smells of smoke.

 
55There is a candle stub here.

56There is a pile of ashes here.

Encounter: Beetles, Fire (7)
Treasure: None.
57Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

 
58Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

59The air here is very cold. This area has a pleasant, earthy smell. There is a pile of dung here.

60It is foggy here, making it difficult to see. This area is covered in cobwebs.

 
61A strong downdraft blows through this area. The wall here is damp.

62A strong updraft blows through this area. This area has a pleasant, earthy smell.

63This area is very dusty.

Treasure: 200sp, 30gp.
 
64There are cracks in the ceiling here.

Treasure: 200sp, 20gp.
Trap: Illusion of monsters: Wolves (3)
65There are cracks in the ceiling here.

Encounter: Traders (4)
Treasure: As per monster type.
66A slight updraft blows through this area.

 
67

68There are bones scattered here.

69

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
70The air here smells of smoke. There are scratches on the wall here.

71A strong, moaning wind blows through this area.

adventuregenerator/gen.1698788908.txt.gz · Last modified: by lee