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The Uncanny Cyst of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The smell of ozone assails your nostrils.

Treasure: 100sp, 20gp.
2

3

 
4

5

6

 
7There is a rusted spike here.

8Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
9

Treasure: 500sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
10

11

Treasure: 600sp.
Trap: Illusion of monsters: Beetles, Fire (4)
12There is a putrid smell coming from something nearby.

Encounter: Gnomes (2)
Treasure: None.
 
13There is water dripping here.

14

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

 
16

Trap: 10' Pit: 1d6 points of damage if you fall in.
17A slight breeze blows through this area. There are rotting wood pieces here.

18There is a bent copper coin lying here.

 
19This area has a pleasant, earthy smell. There is a pick handle here.

Encounter: Acolytes (6)
Treasure: As per monster type.
20A metallic smell assails your nostrils.

Encounter: Kobolds (12)
Treasure: As per monster type.
21This area has a pleasant, earthy smell. There is a pile of rags here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
22There is a broken pole here.

23The air here is very cold. This area smells faintly of manure. It is foggy here, making it difficult to see. Pottery shards are scattered here.

24This area has a pleasant, earthy smell.

 
25It is foggy here, making it difficult to see. The wall here is damp.

26A slight breeze blows through this area. There are rotting wood pieces here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
27Your nostrils are overwhelmed by a sulphurous smell. There is a candle stub here.

Treasure: 600sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
28The wall here is damp.

Encounter: Dwarves (2)
Treasure: As per monster type.
29A cold air current blows through this area. This area has a pleasant, earthy smell.

30There is a broken bottle here.

 
31The air here is very hot.

Encounter: Goblins (6)
Treasure: None.
32This area smells faintly of manure.

33

 
34A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

35This area smells faintly of urine.

36The air here is very hot.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
37

Encounter: Lizards, Gecko (2)
Treasure: None.
38There is a splintered club here.

39The air here is very hot. There are cracks in the ceiling here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
40A strong wind blows through this area.

41A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Goblins (3)
Treasure: None.
42The air here smells of smoke.

 
43The smell of ozone assails your nostrils. There is a bent and rusted iron bar here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
44A chlorine-like smell assails your nostrils.

45

 
46A strong, moaning wind blows through this area.

Encounter: Bandits (8)
Treasure: None.
47A cold air current blows through this area. This area has a pleasant, earthy smell.

48

 
49A slight breeze blows through this area.

50There is a candle stub here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
51A strong, moaning wind blows through this area. This area has a stale, fetid smell.

 
52It is misty here.

Treasure: 400sp.
53A slight downdraft blows through this area. There are dry leaves and twigs scattered here.

54A metallic smell assails your nostrils.

Encounter: Kobolds (7)
Treasure: As per monster type.
 
55The air here is very hot.

Encounter: Killer Bees (5)
Treasure: None.
56A slight breeze blows through this area.

Treasure: 600sp, 60gp.
57This area has a pleasant, earthy smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
58This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Treasure: 600sp.
59This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Killer Bees (6)
Treasure: None.
60

 
61A strong, moaning wind blows through this area. There is a large puddle of water here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
62A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 100sp, 50gp.
63This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
64

65The air here is very hot.

Encounter: Spiders, Crab (1)
Treasure: None.
66A strong, gusting wind blows through this area. A haze of smoke hangs in the air.

 
67

68

Trap: Fog: Looks like poison gas, but harmless.
69There are several small stones here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
70This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
71There is a small puddle of water here.

Encounter: Traders (6)
Treasure: As per monster type.
72

 
73A metallic smell assails your nostrils. There is a mold growing here.

74

75This area smells of rotting vegetation.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
76Your nostrils are overwhelmed by a sulphurous smell.

77This area has a pleasant, earthy smell.

Encounter: Goblins (6)
Treasure: As per monster type.
78A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

 
79

Encounter: Goblins (5)
Treasure: As per monster type.
80It is foggy here, making it difficult to see.

81A metallic smell assails your nostrils. There are several small stones here.

Encounter: Stirges (6)
Treasure: As per monster type.
 
82There is a pile of straw here.

Encounter: Goblins (4)
Treasure: None.

adventuregenerator/gen.1698788865.txt.gz · Last modified: 2023/10/31 14:47 by lee