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The Tenebrous Depths

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There is a torn sack here.

Treasure: 400sp.
2A slight breeze blows through this area. A metallic smell assails your nostrils. There is a badly dented helmet here.

Encounter: Skeletons (5)
Treasure: As per monster type.
3This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
4This area smells faintly of urine.

Treasure: 200sp.
5This area has a pleasant, earthy smell. There is a blunt javelin head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
8This area has a pleasant, earthy smell.

9This area has a pleasant, earthy smell. There are sticks scattered here.

Encounter: Sprites (13)
Treasure: None.
 
10The air here is very hot. There is a small puddle of water here.

11An acrid smell assails your nostrils. There is a small puddle of water here.

12The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
 
13This area smells faintly of urine. There is water dripping here.

14Teeth and fangs are scattered here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
15A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

 
16The air here is very hot. It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
17This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are scratches on the wall here.

18There is a blunt javelin head here.

Encounter: Gnomes (3)
Treasure: None.
 
19There is a pile of dung here.

Encounter: Lizards, Gecko (1)
Treasure: None.
20There is a pile of dung here.

21Guano covers this area.

 
22It is foggy here, making it difficult to see. There is a broken sword blade here.

Encounter: Goblins (6)
Treasure: None.
23

Trap: Fog: Looks like poison gas, but harmless.
24A strong wind blows through this area. The wall here is damp.

 
25There is a mold growing here.

26The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
27Fog gathers and swirls on the floor, concealing it. There is a broken arrow here.

 
28

Encounter: Wolves (9)
Treasure: As per monster type.
29It is misty here. There is a large puddle of water here.

Encounter: Goblins (4)
Treasure: None.
30It is foggy here, making it difficult to see.

 
31A strong wind blows through this area.

32

Encounter: Bandits (2)
Treasure: As per monster type.
33A strong updraft blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34There are several small stones here.

35There is a cracked hammer head here.

Encounter: Stirges (2)
Treasure: None.
36A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (6)
Treasure: As per monster type.
 
37The smell of ozone assails your nostrils.

Treasure: 100sp, 60gp.
38

39

 
40This area has a pleasant, earthy smell.

Encounter: Halflings (10)
Treasure: As per monster type.
41A haze of smoke hangs in the air.

Encounter: Halflings (9)
Treasure: None.
42There is a broken arrow here.

Encounter: Wolves (3)
Treasure: As per monster type.
 
43This area has a stale, fetid smell.

Encounter: Lizards, Gecko (3)
Treasure: None.
44

45A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Stirges (5)
Treasure: None.
 
46The air here smells of smoke. Teeth and fangs are scattered here.

47There are cracks in the ceiling here.

48

Encounter: Gnomes (1)
Treasure: As per monster type.
 
49There is a mold growing here.

50

51

 
52There is a pile of ashes here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
53

54

Encounter: Gnomes (5)
Treasure: None.
 
55The air here is very cold. There is water dripping here.

56The smell of ozone assails your nostrils. There are bones scattered here.

57There is a large puddle of water here.

 
58This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

59There is dried blood here.

60This area has a stale, fetid smell.

Encounter: Bandits (3)
Treasure: None.
 
61A haze of smoke hangs in the air.

62The air here is very cold. There are rotting wood pieces here.

Treasure: 400sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
63There is a salty, wet smell to this area. This area is covered in rubble and dirt.

 
64

Treasure: 300sp.
65The air here is very cold. There are dry leaves and twigs scattered here.

Trap: Fog: Looks like poison gas, but harmless.
66A strong wind blows through this area. There is dried blood here.

 
67This area smells of rotting vegetation. There is a mold growing here.

68Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
69A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

 
70This area has a pleasant, earthy smell. There is a torch stub here.

71This area smells faintly of manure. There is a large puddle of water here.

Encounter: Bandits (6)
Treasure: None.
72The air here is very cold.

Encounter: Bandits (3)
Treasure: As per monster type.
 
73

74The air here is very hot. A haze of dust hangs in the air.

Encounter: Goblins (3)
Treasure: As per monster type.
75

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
76A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

77

78The air here is very cold. This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
79This area smells faintly of manure. This area is covered in rubble and dirt.

80There is water dripping here.

81There are sticks scattered here.

Treasure: 200sp, 50gp.
 
82The smell of ozone assails your nostrils. This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
83

Treasure: 200sp.
Trap: Illusion of monsters: Bandits (3)
84This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
85

86There is a slimy coating on the wall here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
87This area smells faintly of manure. There are cracks in the ceiling here.

 
88There is a large puddle of water here.

89

90A slight, damp breeze blows through this area. There is a salty, wet smell to this area. There are food scraps scattered here.

 
91This area has a stale, fetid smell.

92A haze of smoke hangs in the air.

Encounter: Traders (6)
Treasure: None.
93

 
94This area is covered in cobwebs.

95

Trap: Poison gas: Save vs. Poison or die.
96A strong, gusting wind blows through this area. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 

adventuregenerator/gen.1698788865.txt.gz · Last modified: 2023/10/31 14:47 by lee