User Tools



adventuregenerator:gen

This is an old revision of the document!


 

(This tool is a little broken with the new site template. Sorry!)

 

 

 

 

The Scarlet Halls of Torment

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A metallic smell assails your nostrils. There is a trickle of water here.

Treasure: 500sp, 60gp.
2

3

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
4

Encounter: Orcs (7)
Treasure: As per monster type.
5

Treasure: 100sp, 20gp, 2 gems.
Trap: Poison needle: Save vs. Poison or die.
6There is a torch stub here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7

Encounter: Snakes, Cobra (2)
Treasure: None.
8A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here.

9There is a putrid smell coming from something nearby.

 
10It is misty here. There is a trickle of water here.

11The air here is very hot. This area smells faintly of manure.

Encounter: Bandits (1)
Treasure: As per monster type.
12

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
13A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

14This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (4)
Treasure: None.
15The wall here is damp.

 
16The air here smells of smoke. The ceiling here is damp.

17The air here is very hot. There is a torch stub here.

Treasure: 600sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
18

Encounter: Acolytes (2)
Treasure: As per monster type.
 
19

Encounter: Green Slimes (1)
Treasure: None.
20An acrid smell assails your nostrils.

21Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Dwarves (3)
Treasure: None.
 
22There is a putrid smell coming from something nearby. There are cracks in the ceiling here.

23Fog gathers and swirls on the floor, concealing it.

24A strong wind blows through this area. A metallic smell assails your nostrils. The ceiling here is damp.

 
25A strong, moaning wind blows through this area.

26This area smells faintly of manure. There is a slimy coating on the wall here.

Encounter: Halflings (7)
Treasure: None.
27A cold air current blows through this area.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
28There are rotting wood pieces here.

Encounter: Gnomes (5)
Treasure: As per monster type.
29A strong downdraft blows through this area. The wall here is damp.

Treasure: 300sp, 30gp.
30

Encounter: Dwarves (5)
Treasure: None.
 
31A slight updraft blows through this area.

32There is a putrid smell coming from something nearby. There are rotting wood pieces here.

Encounter: Acolytes (6)
Treasure: As per monster type.
33An acrid smell assails your nostrils.

Encounter: Spiders, Crab (4)
Treasure: None.
 
34There is a bent and rusted iron bar here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
35The air here is very cold. An acrid smell assails your nostrils.

Treasure: 600sp.
36A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

 
37

38A cold air current blows through this area. There is a corroded chain here.

39The smell of ozone assails your nostrils.

Encounter: Stirges (3)
Treasure: As per monster type.
 
40There is a pile of dung here.

41Guano covers this area.

Treasure: 500sp, 20gp.
42

 
43A metallic smell assails your nostrils.

44A cold air current blows through this area. A haze of smoke hangs in the air.

45

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
46A slight updraft blows through this area. There is a bent and rusted iron bar here.

47There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

48A metallic smell assails your nostrils. There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49This area is very dusty.

Treasure: 200sp, 40gp.
50An acrid smell assails your nostrils.

Treasure: 200sp, 10gp.
51There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

 
52The air here smells of smoke. It is foggy here, making it difficult to see. There is a small puddle of water here.

53The hilt of a broken dagger is lying here.

Trap: Poison gas: Save vs. Poison or die.
54

Encounter: Acolytes (7)
Treasure: None.
 
55A cold air current blows through this area. The air here smells of smoke.

56A slight downdraft blows through this area. There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
57There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here.

Treasure: 500sp.
 
58

59

60A metallic smell assails your nostrils. There are sticks scattered here.

Encounter: Skeletons (12)
Treasure: As per monster type.
 
61This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: As per monster type.
62This area has a stale, fetid smell. There are cracks in the wall here.

63There is a broken arrow here.

 
64An acrid smell assails your nostrils. The ceiling here is damp.

65A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. There is a bent and rusted iron bar here.

66This area is covered in cobwebs.

 
67

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
68The air here is very hot. It is foggy here, making it difficult to see.

Encounter: Goblins (7)
Treasure: As per monster type.
69There is a putrid smell coming from something nearby.

 
70

Encounter: Wolves (9)
Treasure: None.
71This area smells of rotting vegetation. There are cracks in the floor here.

72The air here is very hot.

Encounter: Stirges (10)
Treasure: None.
 
73A strong, gusting wind blows through this area.

74Pottery shards are scattered here.

75A metallic smell assails your nostrils. A haze of smoke hangs in the air.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
76A slight updraft blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Orcs (4)
Treasure: None.
77The air here is very hot. Guano covers this area.

Treasure: 300sp.
78A haze of smoke hangs in the air.

 
79There is water dripping here.

adventuregenerator/gen.1698788865.txt.gz · Last modified: by lee