Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | 2 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs. | 3 | Guano covers this area. Encounter: Halflings (6) Treasure: As per monster type. | |
| 4 | A strong wind blows through this area. The wall here is damp. | 5 | A cold air current blows through this area. There is a pile of ashes here. Encounter: Wolves (7) Treasure: None. | 6 | There is a blunt javelin head here. Encounter: Killer Bees (8) Treasure: As per monster type. |
| 7 | A haze of dust hangs in the air. There is a pile of ashes here. | 8 | There is a small puddle of water here. | 9 | This area has a pleasant, earthy smell. Guano covers this area. |
| 10 | A gusting breeze blows through this area. This area is covered in rubble and dirt. Encounter: Goblins (5) Treasure: None. | 11 | This area smells of rotting vegetation. The ceiling here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 13 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. | 14 | There is a pile of dung here. | 15 | The air here smells of smoke. The remnants of a rope are here, rotten. |
| 16 | There are sticks scattered here. | 17 | The smell of ozone assails your nostrils. There is a candle stub here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Traders (1) Treasure: As per monster type. |
| 19 | A strong updraft blows through this area. A haze of smoke hangs in the air. There is a blunt javelin head here. | 20 | Treasure: 300sp, 5 gems. | 21 | There is a torch stub here. |
| 22 | This area is covered in cobwebs. Encounter: Stirges (6) Treasure: As per monster type. | 23 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Treasure: 200sp. | 24 | There is a broken sword blade here. Encounter: Snakes, Cobra (3) Treasure: None. |
| 25 | There is a bent and rusted iron bar here. | 26 | There is a torn leather boot here. | 27 | A slight, damp breeze blows through this area. |
| 28 | This area has a pleasant, earthy smell. Trap: Fog: Looks like poison gas, but harmless. | 29 | This area smells of rotting vegetation. This area is covered in cobwebs. Encounter: Halflings (10) Treasure: None. | 30 | |
| 31 | This area smells of rotting vegetation. Trap: Fog: Looks like poison gas, but harmless. | 32 | The smell of ozone assails your nostrils. Encounter: Goblins (3) Treasure: As per monster type. | 33 | |
| 34 | A strong, moaning wind blows through this area. Encounter: Orcs (4) Treasure: None. | 35 | There is a putrid smell coming from something nearby. | 36 | A slight, damp breeze blows through this area. |
| 37 | There is a large puddle of water here. Treasure: 100sp, 40gp. | 38 | A cold air current blows through this area. There is a putrid smell coming from something nearby. Encounter: Acolytes (1) Treasure: As per monster type. | 39 | A slight, damp breeze blows through this area. |
| 40 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | The air here is very cold. There is a splintered club here. Trap: Poison gas: Save vs. Poison or die. | 42 | There are cracks in the floor here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 43 | The smell of ozone assails your nostrils. Encounter: Spiders, Crab (2) Treasure: None. | 44 | The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here. Treasure: 300sp, 50gp. | 45 | The air here smells of smoke. There is a corroded chain here. Encounter: Orcs (2) Treasure: None. |
| 46 | This area is covered in cobwebs. | 47 | The air here smells of smoke. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 48 | Pottery shards are scattered here. |
| 49 | 50 | A cold air current blows through this area. This area is very dusty. | 51 | ||
| 52 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is water dripping here. | 53 | There is a mold growing here. | 54 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. |
| 55 | It is foggy here, making it difficult to see. Encounter: Green Slimes (2) Treasure: As per monster type. | 56 | The air here is very cold. Treasure: 100sp, 40gp. Trap: Illusion of monsters: Spiders, Crab (3) | 57 | The air here is very hot. The wall here is damp. |
| 58 | Guano covers this area. | 59 | This area has a stale, fetid smell. Encounter: Dwarves (4) Treasure: None. | 60 | |
| 61 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 63 | It is foggy here, making it difficult to see. There is a slimy coating on the wall here. |
| 64 | This area has a pleasant, earthy smell. There is a pile of dung here. | 65 | A cold air current blows through this area. There is a pile of rags here. | 66 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
| 67 | A strong, moaning wind blows through this area. | 68 | There is a small puddle of water here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 69 | A metallic smell assails your nostrils. This area is covered in cobwebs. Encounter: Killer Bees (1) Treasure: None. |
| 70 | An acrid smell assails your nostrils. Encounter: Gnomes (3) Treasure: As per monster type. | 71 | The air here is very hot. There is a putrid smell coming from something nearby. Treasure: 500sp. | 72 | There is a candle stub here. |
| 73 | 74 | This area is covered in rubble and dirt. Trap: Poison gas: Save vs. Poison or die. | 75 | A metallic smell assails your nostrils. | |
| 76 | A slight, damp breeze blows through this area. This area smells faintly of urine. | 77 | The smell of ozone assails your nostrils. | 78 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 79 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (6) Treasure: None. | 80 | The ceiling here is damp. | 81 | There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 82 | The wall here is damp. | 83 | This area has a pleasant, earthy smell. | 84 | Your nostrils are overwhelmed by a sulphurous smell. |
| 85 | There is a trickle of water here. | 86 | 87 | A slight breeze blows through this area. There are food scraps scattered here. | |
| 88 | This area smells of rotting vegetation. Encounter: Snakes, Cobra (5) Treasure: None. |
