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The Haunted Fortress

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Green Slimes (1)
Treasure: As per monster type.
2A gusting breeze blows through this area. This area is covered in rubble and dirt.

3This area smells faintly of manure.

 
4This area smells faintly of manure.

5There is water dripping here.

6There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
 
7The smell of ozone assails your nostrils. There is a pile of ashes here.

Treasure: 400sp, 10gp.
8This area has a stale, fetid smell.

Encounter: Shrews, Giant (5)
Treasure: None.
9

 
10There are fungi growing here.

Encounter: Beetles, Fire (7)
Treasure: None.
11There is a salty, wet smell to this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
12A haze of smoke hangs in the air. There is water dripping here.

 
13There is a splintered club here.

14This area is very dusty.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
15It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Dwarves (2)
Treasure: As per monster type.
 
16The air here smells of smoke. There are bits of fur and hair scattered around here.

Encounter: Green Slimes (1)
Treasure: None.
17The smell of ozone assails your nostrils.

Encounter: Sprites (9)
Treasure: None.
18

Encounter: Goblins (3)
Treasure: None.
 
19Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is a pile of rags here.

Treasure: 400sp.
20There are cracks in the wall here.

21The air here is very hot. A metallic smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
22

Trap: Fog: Looks like poison gas, but harmless.
23A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. It is misty here. The ceiling here is damp.

Treasure: 400sp, 30gp.
24The air here is very hot. Fog gathers and swirls on the floor, concealing it.

 
25This area has a pleasant, earthy smell.

26This area has a pleasant, earthy smell. There is a badly dented helmet here.

27There are food scraps scattered here.

Trap: Fog: Looks like poison gas, but harmless.
 
28There is a torn leather boot here.

Encounter: Halflings (14)
Treasure: None.
29Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (4)
Treasure: None.
30It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Kobolds (15)
Treasure: None.
 
31The ceiling here is damp.

Treasure: 300sp, 60gp.
32A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Encounter: Sprites (8)
Treasure: None.
33A cold air current blows through this area. There is a torn leather boot here.

Encounter: Dwarves (5)
Treasure: None.
 
34

35This area is covered in cobwebs.

Treasure: 400sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
36A slight breeze blows through this area. There is a pile of dung here.

 
37A strong updraft blows through this area.

38There are food scraps scattered here.

Encounter: Sprites (9)
Treasure: None.
39A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
40This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41The air here smells of smoke. There is water dripping here.

42The air here is very cold. There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
43This area has a stale, fetid smell.

44There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
45A slight, damp breeze blows through this area.

Encounter: Killer Bees (9)
Treasure: As per monster type.
 
46A strong, moaning wind blows through this area. There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47This area has a stale, fetid smell.

48There is a torn leather boot here.

Treasure: 500sp.
 
49A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

50This area smells faintly of urine. A haze of smoke hangs in the air. The remnants of a rope are here, rotten.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
51A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
52This area smells of rotting vegetation.

53There is a broken pole here.

Encounter: Traders (5)
Treasure: None.
54The air here is very cold. There is a small puddle of water here.

Encounter: Sprites (9)
Treasure: As per monster type.
 
55This area has a pleasant, earthy smell.

56This area smells of rotting vegetation. There is a pile of rags here.

57

 
58

Encounter: Goblins (8)
Treasure: As per monster type.
59There is water dripping here.

60This area smells faintly of manure. It is foggy here, making it difficult to see. There is a badly dented helmet here.

Trap: Fog: Looks like poison gas, but harmless.
 

adventuregenerator/gen.txt · Last modified: 2023/12/09 11:04 by lee