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The Dark Ruins

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

2

3

 
4

5

6

 
7There is a pile of rags here.

8A slight breeze blows through this area. There is a large puddle of water here.

Encounter: Kobolds (12)
Treasure: None.
9There is a trickle of water here.

Encounter: Traders (6)
Treasure: As per monster type.
 
10A slight breeze blows through this area.

11The air here is very hot. The air here smells of smoke. A haze of smoke hangs in the air.

12The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
13

14A strong updraft blows through this area. The air here smells of smoke. A haze of smoke hangs in the air.

Treasure: 200sp.
15There is a pile of dung here.

Encounter: Stirges (3)
Treasure: None.
 
16

17There is a broken bottle here.

Treasure: 500sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
18A slight breeze blows through this area. This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19The air here smells of smoke. This area is covered in cobwebs.

20This area has a pleasant, earthy smell.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
21There are dry leaves and twigs scattered here.

Treasure: 100sp, 10gp.
 
22There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
23It is foggy here, making it difficult to see.

24

 
25There is a putrid smell coming from something nearby.

Encounter: Bandits (8)
Treasure: As per monster type.
26Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

Encounter: Halflings (9)
Treasure: As per monster type.
27A strong wind blows through this area. The air here smells of smoke.

Encounter: Goblins (4)
Treasure: As per monster type.
 
28

29A slight breeze blows through this area. There is a cracked flask here.

30A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a trickle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
31It is foggy here, making it difficult to see. There is a corroded chain here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32This area smells of rotting vegetation. Pottery shards are scattered here.

33

 
34A slight downdraft blows through this area. This area is covered in cobwebs.

35The air here is very hot. This area smells faintly of manure.

Treasure: 100sp, 20gp.
36A strong updraft blows through this area.

 
37A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

38This area has a stale, fetid smell. There is a pile of ashes here.

39This area has a stale, fetid smell. There is a rusted spike here.

Encounter: Beetles, Fire (5)
Treasure: None.
 
40A slight breeze blows through this area.

Treasure: 100sp, 30gp.
41This area has a pleasant, earthy smell. There is a pile of rags here.

42This area smells faintly of manure. There is a badly dented helmet here.

 
43A slight, damp breeze blows through this area. The air here smells of smoke. There is a corroded chain here.

Trap: Fog: Looks like poison gas, but harmless.
44The ceiling here is damp.

45The air here is very hot.

 
46A strong wind blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (4)
Treasure: As per monster type.
47Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

Encounter: Traders (7)
Treasure: None.
48A haze of smoke hangs in the air.

Encounter: Halflings (7)
Treasure: None.
 
49It is misty here. There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50The air here is very hot.

Encounter: Green Slimes (4)
Treasure: As per monster type.
51A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
52A slight breeze blows through this area. The air here smells of smoke. There are dry leaves and twigs scattered here.

53Pottery shards are scattered here.

54There are rotting wood pieces here.

Treasure: 200sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
55

Encounter: Goblins (8)
Treasure: None.
56

Encounter: Wolves (8)
Treasure: As per monster type.
57A haze of dust hangs in the air. There is a bent copper coin lying here.

 
58

59There is a cracked hammer head here.

60A slight downdraft blows through this area. An acrid smell assails your nostrils. There is a pile of ashes here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
 
61A slight breeze blows through this area.

62It is foggy here, making it difficult to see.

63

 
64

65

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
66This area smells faintly of manure.

 
67A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Traders (7)
Treasure: As per monster type.
68

Encounter: Orcs (4)
Treasure: None.
69There are cracks in the ceiling here.

 
70There is a cracked hammer head here.

Encounter: Snakes, Cobra (2)
Treasure: None.
71There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
72This area has a pleasant, earthy smell.

 
73A slight breeze blows through this area. There is a salty, wet smell to this area. The ceiling here is damp.

74This area smells of rotting vegetation. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

75

 
76There is a salty, wet smell to this area.

77There is a salty, wet smell to this area.

Treasure: 200sp, 5 jewelry.
78A strong, moaning wind blows through this area.

 
79This area smells faintly of manure. There are cracks in the wall here.

Treasure: 600sp.
80The air here smells of smoke. This area is covered in cobwebs.

Encounter: Killer Bees (6)
Treasure: None.
81

Treasure: 400sp, 4 gems.
 
82A strong, moaning wind blows through this area. There are cracks in the floor here.

83

84It is foggy here, making it difficult to see. There are cracks in the ceiling here.

 

adventuregenerator/gen.txt · Last modified: by lee