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The Secret Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells of rotting vegetation.

Encounter: Wolves (4)
Treasure: As per monster type.
2There is a broken arrow here.

3This area has a pleasant, earthy smell. Guano covers this area.

Encounter: Stirges (7)
Treasure: None.
 
4A cold air current blows through this area. This area has a stale, fetid smell.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
5There is a pile of ashes here.

6A haze of smoke hangs in the air.

 
7There are cracks in the floor here.

Encounter: Skeletons (8)
Treasure: As per monster type.
8This area smells faintly of manure.

Treasure: 100sp, 40gp, 6 gems.
9There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are cracks in the wall here.

Trap: Fog: Looks like poison gas, but harmless.
 
10This area is very dusty.

11A strong updraft blows through this area. This area smells faintly of urine. There is a slimy coating on the ceiling here.

12A gusting breeze blows through this area.

Treasure: 600sp, 20gp, 1 magic item.
 
13This area has a pleasant, earthy smell. There is a torn leather boot here.

14This area is very dusty.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
15There are scratches on the wall here.

 
16This area smells of rotting vegetation.

Encounter: Goblins (7)
Treasure: As per monster type.
17

18There are dry leaves and twigs scattered here.

 
19

20This area smells of rotting vegetation.

21There is a broken pole here.

 
22There is a bent and rusted iron bar here.

Encounter: Beetles, Fire (7)
Treasure: None.
23There is a putrid smell coming from something nearby. This area is very dusty.

24

 
25The wall here is damp.

26

Encounter: Dwarves (1)
Treasure: As per monster type.
27Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

 
28This area is very dusty.

29It is misty here.

Treasure: 200sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
30This area smells faintly of manure.

Treasure: 400sp, 30gp.
 
31

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
32This area is very dusty.

Treasure: 600sp, 20gp.
33A slight breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Pottery shards are scattered here.

Treasure: 200sp.
Trap: Illusion of monsters: Bandits (7)
 
34

Encounter: Sprites (16)
Treasure: None.
35

36A slight updraft blows through this area. This area smells faintly of manure.

 
37This area is covered in cobwebs.

38Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
39The air here is very cold.

 
40A metallic smell assails your nostrils.

41There is a pile of dung here.

42There are sticks scattered here.

Trap: Fog: Looks like poison gas, but harmless.
 
43There is water dripping here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
44A strong wind blows through this area. A haze of dust hangs in the air. There is a pile of rags here.

45A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

 
46

47This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (4)
Treasure: None.
48There is a slimy coating on the wall here.

Encounter: Wolves (5)
Treasure: None.
 
49A strong, moaning wind blows through this area.

Treasure: 500sp, 20gp.
50Fog gathers and swirls on the floor, concealing it.

51A slight, damp breeze blows through this area. There is a mold growing here.

 
52A metallic smell assails your nostrils. A haze of smoke hangs in the air. The wall here is damp.

53

54The air here is very hot. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Wolves (4)
Treasure: As per monster type.
 
55There is a broken sword blade here.

Treasure: 300sp, 50gp.
56This area is covered in cobwebs.

57This area smells faintly of manure. There is a pile of ashes here.

 
58The air here is very cold.

Encounter: Acolytes (6)
Treasure: As per monster type.
59

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
60There is a mold growing here.

 
61A strong downdraft blows through this area.

62A strong downdraft blows through this area.

63

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
64

65There are rotting wood pieces here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
66

 
67The air here is very cold. It is misty here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
68There is a salty, wet smell to this area. There is water dripping here.

69There are cracks in the ceiling here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
70

71

Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
72There is a slimy coating on the wall here.

Encounter: Sprites (8)
Treasure: As per monster type.
 
73There is a bent and rusted iron bar here.

Trap: Poison gas: Save vs. Poison or die.
74The air here smells of smoke. There is a corroded chain here.

Trap: Poison gas: Save vs. Poison or die.
75It is foggy here, making it difficult to see.

Encounter: Kobolds (6)
Treasure: None.
 
76A slight updraft blows through this area. This area has a stale, fetid smell. There is a pile of rags here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
77A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a trickle of water here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
78There is a pile of dung here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
79A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Gnomes (2)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee