User Tools



adventuregenerator:gen

 

 

 

 

 

The Misplaced Maze of Frost

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight updraft blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Goblins (4)
Treasure: As per monster type.
2

Treasure: 200sp.
3The air here is very hot. This area has a pleasant, earthy smell. This area is very dusty.

 
4

Encounter: Dwarves (2)
Treasure: As per monster type.
5A metallic smell assails your nostrils. There is a pile of rags here.

Encounter: Acolytes (2)
Treasure: None.
6The air here is very hot. It is misty here.

 
7There are cracks in the wall here.

8A slight, damp breeze blows through this area.

Treasure: 400sp, 20gp.
9A slight breeze blows through this area. It is foggy here, making it difficult to see. There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
10There is a pile of ashes here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11There is a broken sword blade here.

12There are sticks scattered here.

 
13A strong updraft blows through this area. This area has a pleasant, earthy smell. There is a pile of ashes here.

Treasure: 100sp, 60gp.
14

Encounter: Spiders, Crab (4)
Treasure: None.
15A slight breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
16

Treasure: 600sp, 10gp.
17There is a bent and rusted iron bar here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
18

 
19There are dry leaves and twigs scattered here.

20The air here is very hot. This area has a stale, fetid smell.

21The air here is very hot. There is a putrid smell coming from something nearby.

 
22The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: As per monster type.
23

24The air here is very cold.

Encounter: Dwarves (4)
Treasure: None.
 
25There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Stirges (5)
Treasure: None.
26The air here is very hot.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
27

 
28This area is covered in cobwebs.

29

30

 
31This area has a stale, fetid smell.

Encounter: Traders (8)
Treasure: None.
32

Trap: 10' Pit: 1d6 points of damage if you fall in.
33

 
34A strong updraft blows through this area.

Encounter: Killer Bees (2)
Treasure: As per monster type.
35There is a torn sack here.

36The smell of ozone assails your nostrils.

 
37There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
38

39A slight breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Wolves (6)
Treasure: None.
 
40A slight downdraft blows through this area. There is a putrid smell coming from something nearby. There is a broken arrow here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
41

Encounter: Lizards, Gecko (2)
Treasure: None.
42

Treasure: 300sp.
 
43There are cracks in the wall here.

Treasure: 100sp.
44Fog gathers and swirls on the floor, concealing it. There is a pick handle here.

Treasure: 300sp, 30gp.
45

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
46There is a pile of ashes here.

Encounter: Acolytes (7)
Treasure: None.
47The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48A strong, moaning wind blows through this area.

 
49Your nostrils are overwhelmed by a sulphurous smell.

50This area has a stale, fetid smell. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
51A slight downdraft blows through this area.

Encounter: Gnomes (3)
Treasure: As per monster type.
 
52

53This area is covered in cobwebs.

54

Encounter: Halflings (14)
Treasure: As per monster type.
 
55A cold air current blows through this area.

56Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Halflings (14)
Treasure: None.
57There is a cracked flask here.

Encounter: Wolves (8)
Treasure: None.
 
58Fog gathers and swirls on the floor, concealing it. This area is very dusty.

59The air here is very cold. This area smells faintly of urine.

60The hilt of a broken dagger is lying here.

Encounter: Traders (7)
Treasure: None.
 
61This area is covered in cobwebs.

62

Encounter: Sprites (10)
Treasure: None.
63

 

adventuregenerator/gen.txt · Last modified: by lee