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The Bloodstained Pits of Peril

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
2There is a putrid smell coming from something nearby. There is a bent and rusted iron bar here.

Encounter: Stirges (2)
Treasure: None.
3The hilt of a broken dagger is lying here.

 
4The air here is very hot. This area has a stale, fetid smell.

Encounter: Gnomes (1)
Treasure: None.
5A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
6A strong wind blows through this area. There is a slimy coating on the floor here.

Encounter: Stirges (5)
Treasure: As per monster type.
 
7Your nostrils are overwhelmed by a sulphurous smell.

8The air here smells of smoke.

9This area is covered in cobwebs.

Treasure: 500sp.
 
10

Encounter: Gnomes (6)
Treasure: As per monster type.
11This area has a stale, fetid smell. There are cracks in the ceiling here.

12There is water dripping here.

 
13

Encounter: Goblins (6)
Treasure: As per monster type.
14

15

 
16There is a cracked hammer head here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
17A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There is a blunt javelin head here.

18A gusting breeze blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. There is a small puddle of water here.

Treasure: 600sp, 10gp.
 
19The air here is very hot. This area smells faintly of urine. The hilt of a broken dagger is lying here.

Trap: Fog: Looks like poison gas, but harmless.
20This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.

Encounter: Beetles, Fire (3)
Treasure: None.
21

Encounter: Halflings (8)
Treasure: None.
 
22

23This area smells faintly of manure. The remnants of a rope are here, rotten.

Treasure: 100sp.
24There is a mold growing here.

 
25The air here smells of smoke. The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
26

Treasure: 600sp.
Trap: Illusion of monsters: Traders (2)
27This area smells faintly of manure.

 
28The smell of ozone assails your nostrils. There is water dripping here.

29

Encounter: Halflings (7)
Treasure: None.
30

Encounter: Gnomes (6)
Treasure: As per monster type.
 
31The air here is very hot. There is a putrid smell coming from something nearby.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
32

Encounter: Green Slimes (3)
Treasure: As per monster type.
33There is a slimy coating on the wall here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
34There are cracks in the wall here.

Treasure: 500sp, 60gp.
35It is foggy here, making it difficult to see. There is a candle stub here.

Encounter: Kobolds (8)
Treasure: As per monster type.
36A gusting breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: None.
 
37This area smells faintly of manure. It is foggy here, making it difficult to see.

38This area smells of rotting vegetation. This area is very dusty.

39

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
40A cold air current blows through this area.

41A cold air current blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.

Encounter: Green Slimes (2)
Treasure: As per monster type.
42There are several small stones here.

 
43There is a splintered club here.

44

Encounter: Gnomes (5)
Treasure: As per monster type.
45This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
46There are sticks scattered here.

47A haze of smoke hangs in the air. There is a broken bottle here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
48This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Acolytes (7)
Treasure: None.
 
49A strong downdraft blows through this area. This area smells faintly of urine. There is a pick handle here.

50

Encounter: Stirges (1)
Treasure: None.
51A strong wind blows through this area.

Encounter: Goblins (6)
Treasure: As per monster type.
 
52A slight breeze blows through this area. There are cracks in the ceiling here.

Encounter: Stirges (4)
Treasure: As per monster type.
53

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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