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Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | This area has a pleasant, earthy smell.
| 3 | Guano covers this area.
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| 4 |
Encounter: Beetles, Fire (1)
Treasure: None. | 5 | An acrid smell assails your nostrils. There are rotting wood pieces here.
| 6 | This area smells faintly of manure.
Treasure: 600sp. |
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| 7 | There is a putrid smell coming from something nearby.
Encounter: Kobolds (9)
Treasure: None. | 8 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Kobolds (13)
Treasure: As per monster type. | 9 | This area smells faintly of manure. A haze of smoke hangs in the air.
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| 10 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.
Encounter: Spiders, Crab (2)
Treasure: None. | 11 |
| 12 | The air here is very hot. The hilt of a broken dagger is lying here.
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| 13 |
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. | 14 | A cold air current blows through this area. This area is covered in cobwebs.
Encounter: Halflings (4)
Treasure: None. | 15 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.
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| 16 | The air here smells of smoke. There is a large puddle of water here.
| 17 | The air here is very hot.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | A gusting breeze blows through this area.
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| 19 | A cold air current blows through this area.
Encounter: Kobolds (8)
Treasure: None. | 20 | The wall here is damp.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 21 | There are cracks in the floor here.
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| 22 | There is a broken sword blade here.
Treasure: 200sp, 30gp. | 23 | A gusting breeze blows through this area. An acrid smell assails your nostrils.
| 24 | The air here is very cold.
Encounter: Spiders, Crab (4)
Treasure: None. |
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| 25 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.
Treasure: 300sp. | 26 | This area smells of rotting vegetation.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 |
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| 28 | This area is covered in cobwebs.
Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 29 | The air here is very hot. It is foggy here, making it difficult to see. There is water dripping here.
| 30 | This area has a stale, fetid smell. There is a broken sword blade here.
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| 31 | The wall here is damp.
| 32 | The air here is very hot. This area smells faintly of manure. The wall here is damp.
| 33 | A strong, moaning wind blows through this area.
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| 34 | There are cracks in the floor here.
Treasure: 200sp.
Trap: Illusion of monsters: Beetles, Fire (1) | 35 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.
Encounter: Dwarves (3)
Treasure: As per monster type. | 36 | A strong, moaning wind blows through this area. There is a cracked hammer head here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 37 |
Encounter: Dwarves (3)
Treasure: None. | 38 |
Encounter: Orcs (5)
Treasure: As per monster type. | 39 |
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| 40 | There is a pile of dung here.
Treasure: 200sp, 60gp. | 41 | There is a torn sack here.
| 42 | There are rotting wood pieces here.
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| 43 |
Encounter: Acolytes (4)
Treasure: As per monster type. | 44 |
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| 46 |
Encounter: Goblins (6)
Treasure: None. | 47 | A cold air current blows through this area. A metallic smell assails your nostrils. Guano covers this area.
Encounter: Acolytes (1)
Treasure: As per monster type. | 48 | A metallic smell assails your nostrils. There is water dripping here.
Encounter: Goblins (8)
Treasure: None. |
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| 49 |
| 50 | Fog gathers and swirls on the floor, concealing it. This area is very dusty.
| 51 | An acrid smell assails your nostrils. A haze of smoke hangs in the air.
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| 52 | There are cracks in the ceiling here.
Encounter: Wolves (2)
Treasure: As per monster type. | 53 | The air here is very cold. There is a putrid smell coming from something nearby.
| 54 | This area is covered in cobwebs.
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| 55 | This area has a pleasant, earthy smell. There are bits of fur and hair scattered around here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | The smell of ozone assails your nostrils. There is a rusted spike here.
Encounter: Goblins (4)
Treasure: As per monster type. | 57 | There is a splintered club here.
Encounter: Wolves (9)
Treasure: None. |
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| 58 | A slight breeze blows through this area. There is a torch stub here.
| 59 | A haze of smoke hangs in the air. There is a blunt javelin head here.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 60 | There is a putrid smell coming from something nearby. There is dried blood here.
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| 61 | The smell of ozone assails your nostrils. There is a torch stub here.
Encounter: Killer Bees (3)
Treasure: None. | 62 | The air here is very hot.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 63 | There is a pick handle here.
Encounter: Orcs (5)
Treasure: None. |
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| 64 | There are food scraps scattered here.
| 65 | Guano covers this area.
Treasure: 300sp, 20gp. | 66 |
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| 67 | There are dry leaves and twigs scattered here.
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| 69 | This area smells faintly of manure.
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| 70 | A strong wind blows through this area.
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