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The Nameless Dungeons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. The wall here is damp.

Encounter: Bandits (3)
Treasure: None.
2This area is very dusty.

3The air here is very cold. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
4It is misty here. There is a mold growing here.

5There is a putrid smell coming from something nearby.

Encounter: Goblins (3)
Treasure: None.
6

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
7The air here smells of smoke. There is a bent copper coin lying here.

Trap: Poison gas: Save vs. Poison or die.
8It is foggy here, making it difficult to see.

Treasure: 600sp, 20gp.
9There is a putrid smell coming from something nearby. A haze of dust hangs in the air.

 
10

Treasure: 500sp, 30gp.
Trap: Poison snake: 1 hit dice.
11There is a salty, wet smell to this area.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
12

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
13

14The air here is very cold. There are scratches on the wall here.

Encounter: Green Slimes (2)
Treasure: None.
15Your nostrils are overwhelmed by a sulphurous smell. Pottery shards are scattered here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
16This area is covered in cobwebs.

Encounter: Sprites (10)
Treasure: As per monster type.
17It is foggy here, making it difficult to see.

Encounter: Gnomes (6)
Treasure: None.
18A slight breeze blows through this area. There is a broken sword blade here.

Encounter: Killer Bees (1)
Treasure: None.
 
19

20Teeth and fangs are scattered here.

Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
21The air here is very cold. There are several small stones here.

Encounter: Stirges (8)
Treasure: As per monster type.
 
22There is a large puddle of water here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
23There is a bent and rusted iron bar here.

24The air here is very cold. There is a putrid smell coming from something nearby.

 
25

Trap: 10' Pit: 1d6 points of damage if you fall in.
26

27

 
28

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
29There is a blunt javelin head here.

30A slight breeze blows through this area.

 
31A strong updraft blows through this area.

Encounter: Halflings (13)
Treasure: As per monster type.
32Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
33Guano covers this area.

 
34A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
35This area smells faintly of urine.

Treasure: 300sp, 50gp.
36Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Beetles, Fire (8)
Treasure: None.
 
37A slight breeze blows through this area. Guano covers this area.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
38There are dry leaves and twigs scattered here.

39There is a rusted spike here.

Encounter: Acolytes (7)
Treasure: None.
 
40

Encounter: Gnomes (5)
Treasure: As per monster type.
41There are cracks in the floor here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
42There are rotting wood pieces here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
43Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here.

Encounter: Goblins (4)
Treasure: None.
44A haze of smoke hangs in the air. This area is covered in cobwebs.

45

 
46There is a salty, wet smell to this area. There are sticks scattered here.

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
47

Encounter: Goblins (7)
Treasure: None.
48

Treasure: 600sp, 10gp.
 
49A haze of smoke hangs in the air. Guano covers this area.

Encounter: Gnomes (1)
Treasure: As per monster type.
50There is a blunt javelin head here.

51There are cracks in the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52

Encounter: Skeletons (7)
Treasure: None.
53A gusting breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The ceiling here is damp.

54

 
55This area is covered in cobwebs.

56There are sticks scattered here.

57

Encounter: Wolves (9)
Treasure: As per monster type.
 
58A slight, damp breeze blows through this area.

59

60A slight, damp breeze blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.

Encounter: Dwarves (4)
Treasure: None.
 
61This area has a stale, fetid smell.

62There is a torn leather boot here.

63This area is covered in cobwebs.

 
64This area has a stale, fetid smell.

65There is water dripping here.

Encounter: Kobolds (5)
Treasure: None.
66

 
67

68This area is very dusty.

Treasure: 400sp, 20gp.
69It is foggy here, making it difficult to see. There are cracks in the floor here.

Encounter: Sprites (6)
Treasure: None.
 
70There is a torn leather boot here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
71

72The air here is very hot. This area has a pleasant, earthy smell.

 
73There is a broken arrow here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
74A cold air current blows through this area.

Encounter: Halflings (12)
Treasure: As per monster type.
75The air here smells of smoke.

 
76A slight breeze blows through this area. A haze of smoke hangs in the air. There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
77A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 400sp.
78

 
79This area has a stale, fetid smell. A haze of smoke hangs in the air. There is dried blood here.

adventuregenerator/gen.txt · Last modified: by lee