Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | 3 | ||
| 4 | 5 | 6 | |||
| 7 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. | 8 | This area has a pleasant, earthy smell. There is a pile of rags here. | 9 | A strong wind blows through this area. A haze of smoke hangs in the air. There are scratches on the wall here. |
| 10 | There is a pile of ashes here. | 11 | A metallic smell assails your nostrils. Encounter: Beetles, Fire (5) Treasure: None. | 12 | There is a small puddle of water here. Trap: Fog: Looks like poison gas, but harmless. |
| 13 | 14 | Encounter: Green Slimes (1) Treasure: None. | 15 | There are dry leaves and twigs scattered here. Encounter: Shrews, Giant (1) Treasure: None. | |
| 16 | This area is very dusty. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 17 | The smell of ozone assails your nostrils. Trap: Poison gas: Save vs. Poison or die. | 18 | There are rotting wood pieces here. |
| 19 | 20 | A cold air current blows through this area. | 21 | This area smells faintly of manure. There is a small puddle of water here. Encounter: Kobolds (10) Treasure: None. | |
| 22 | This area has a stale, fetid smell. | 23 | A strong, moaning wind blows through this area. There is a broken bottle here. | 24 | There is a large puddle of water here. |
| 25 | Treasure: 300sp, 40gp. Trap: Illusion of monsters: Lizards, Gecko (1) | 26 | This area smells faintly of manure. A haze of smoke hangs in the air. This area is very dusty. | 27 | There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 28 | A gusting breeze blows through this area. | 29 | A strong downdraft blows through this area. This area has a pleasant, earthy smell. Encounter: Gnomes (2) Treasure: As per monster type. | 30 | |
| 31 | Encounter: Goblins (4) Treasure: As per monster type. | 32 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 33 | There is a torn sack here. Treasure: 400sp, 40gp. |
| 34 | The air here is very hot. There is a broken pole here. Encounter: Spiders, Crab (4) Treasure: None. | 35 | This area smells faintly of manure. There is water dripping here. | 36 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. |
| 37 | A slight breeze blows through this area. This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 38 | The air here is very hot. The air here smells of smoke. This area is covered in cobwebs. | 39 | |
| 40 | This area smells faintly of manure. | 41 | A slight downdraft blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here. | 42 | A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. There is a broken bottle here. Encounter: Killer Bees (1) Treasure: None. |
| 43 | 44 | There is water dripping here. Treasure: 100sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 45 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 46 | 47 | The air here smells of smoke. There is a broken arrow here. | 48 | The air here smells of smoke. | |
| 49 | 50 | A slight breeze blows through this area. A haze of dust hangs in the air. Encounter: Traders (7) Treasure: None. | 51 | This area smells faintly of manure. | |
| 52 | The air here is very hot. There is a mold growing here. Encounter: Wolves (5) Treasure: None. | 53 | This area has a pleasant, earthy smell. | 54 | Treasure: 500sp, 20gp. |
| 55 | There is a candle stub here. | 56 | 57 | This area has a stale, fetid smell. This area is very dusty. | |
| 58 | A slight, damp breeze blows through this area. Treasure: 400sp, 6 gems. | 59 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Beetles, Fire (5) Treasure: None. | 60 | The smell of ozone assails your nostrils. |
| 61 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Traders (7) Treasure: None. | 63 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 64 | Encounter: Skeletons (7) Treasure: As per monster type. | 65 | This area smells faintly of manure. | 66 | Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (7) Treasure: None. |
| 67 | The air here is very cold. This area smells faintly of manure. There is a torn leather boot here. | 68 | There is a salty, wet smell to this area. Encounter: Orcs (4) Treasure: As per monster type. | 69 | There are rotting wood pieces here. Trap: Poison gas: Save vs. Poison or die. |
| 70 | A slight breeze blows through this area. This area is covered in cobwebs. | 71 | 72 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. | |
| 73 | This area is covered in cobwebs. Encounter: Orcs (7) Treasure: None. | 74 | A haze of smoke hangs in the air. There is a trickle of water here. | 75 | A slight breeze blows through this area. |
| 76 | The air here smells of smoke. There is a trickle of water here. Encounter: Acolytes (7) Treasure: None. | 77 | Encounter: Kobolds (11) Treasure: As per monster type. | 78 | The air here is very hot. There are dry leaves and twigs scattered here. Encounter: Acolytes (8) Treasure: None. |
| 79 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 80 | This area smells faintly of manure. There are sticks scattered here. Encounter: Goblins (5) Treasure: None. | 81 | A slight updraft blows through this area. A haze of smoke hangs in the air. Encounter: Wolves (5) Treasure: As per monster type. |
| 82 | This area smells of rotting vegetation. Encounter: Kobolds (7) Treasure: As per monster type. | 83 | Fog gathers and swirls on the floor, concealing it. Encounter: Green Slimes (3) Treasure: None. | 84 | |
| 85 | The air here is very hot. This area smells faintly of manure. There are cracks in the ceiling here. | 86 | 87 | Trap: Fog: Looks like poison gas, but harmless. | |
| 88 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 89 | 90 | A strong wind blows through this area. This area smells of rotting vegetation. | |
| 91 | This area has a stale, fetid smell. There is a bent copper coin lying here. Treasure: 200sp. | 92 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 93 | A metallic smell assails your nostrils. There are fungi growing here. |
| 94 | A haze of smoke hangs in the air. Treasure: 600sp, 10gp. | 95 | This area has a pleasant, earthy smell. There is a slimy coating on the wall here. | 96 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 97 | A strong wind blows through this area. A haze of smoke hangs in the air. There are food scraps scattered here. | 98 | It is foggy here, making it difficult to see. There is a broken arrow here. | 99 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 100 | 101 | There are dry leaves and twigs scattered here. | 102 | There are cracks in the ceiling here. | |
| 103 | The wall here is damp. |
