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The Squamous Labyrinth of Gloom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. This area smells faintly of urine. The wall here is damp.

Encounter: Bandits (6)
Treasure: None.
2

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3A slight updraft blows through this area. There are cracks in the wall here.

 
4This area has a stale, fetid smell.

Treasure: 100sp.
5There is a cracked flask here.

Encounter: Skeletons (7)
Treasure: As per monster type.
6There is water dripping here.

Encounter: Gnomes (3)
Treasure: As per monster type.
 
7There are sticks scattered here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
8This area is covered in cobwebs.

Encounter: Gnomes (5)
Treasure: None.
9There is a mold growing here.

 
10There is a broken arrow here.

Encounter: Bandits (2)
Treasure: As per monster type.
11A cold air current blows through this area.

12A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.

 
13A slight breeze blows through this area. This area smells faintly of manure.

14There is a pile of dung here.

15This area is covered in cobwebs.

 
16This area has a stale, fetid smell. This area is very dusty.

17An acrid smell assails your nostrils. There is a torch stub here.

Treasure: 100sp.
18Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
19This area smells faintly of manure.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
20

21The air here is very hot. There is a broken pole here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
22The air here is very hot.

Encounter: Bandits (7)
Treasure: As per monster type.
23

Encounter: Green Slimes (4)
Treasure: None.
24The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Acolytes (3)
Treasure: None.
 
25A strong, moaning wind blows through this area.

Treasure: 100sp, 60gp.
26The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a candle stub here.

Encounter: Kobolds (8)
Treasure: As per monster type.
27This area has a pleasant, earthy smell.

Encounter: Orcs (3)
Treasure: As per monster type.
 
28The air here is very hot.

29A strong updraft blows through this area. The ceiling here is damp.

Treasure: 100sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
30There is a broken sword blade here.

Encounter: Snakes, Cobra (6)
Treasure: None.
 
31A slight breeze blows through this area. There is a pile of rags here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32A slight updraft blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
33There is a slimy coating on the wall here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
34It is foggy here, making it difficult to see. There is a mold growing here.

35There are food scraps scattered here.

36A cold air current blows through this area.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
37There are bones scattered here.

38An acrid smell assails your nostrils. A haze of smoke hangs in the air.

Encounter: Gnomes (5)
Treasure: None.
39This area smells faintly of manure.

 
40A metallic smell assails your nostrils. There is a mold growing here.

Treasure: 400sp, 30gp.
Trap: Poison snake: 1 hit dice.
41A strong updraft blows through this area.

42Your nostrils are overwhelmed by a sulphurous smell. There is a torch stub here.

Treasure: 300sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
 
43Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

44A strong wind blows through this area. There is a pile of ashes here.

45

 
46A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Snakes, Cobra (6)
Treasure: None.
47A strong, moaning wind blows through this area.

48Fog gathers and swirls on the floor, concealing it.

 
49

Encounter: Goblins (6)
Treasure: None.
50This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Treasure: 500sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
51The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

 
52There is water dripping here.

Encounter: Traders (6)
Treasure: As per monster type.
53There is a small puddle of water here.

54The air here smells of smoke. There is a broken bottle here.

Encounter: Stirges (5)
Treasure: None.
 
55It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
56This area smells faintly of manure. There is a broken sword blade here.

57

Treasure: 300sp, 60gp.
 
58There is a slimy coating on the floor here.

Encounter: Acolytes (4)
Treasure: As per monster type.
59A slight breeze blows through this area. There are dry leaves and twigs scattered here.

60A strong wind blows through this area. Guano covers this area.

 
61

Encounter: Sprites (12)
Treasure: None.
62

63A cold air current blows through this area. This area has a pleasant, earthy smell.

 
64The air here smells of smoke.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.

adventuregenerator/gen.txt · Last modified: by lee