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The Cold Fane

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. This area is covered in cobwebs.

2This area is covered in cobwebs.

3The air here is very cold. There is a cracked hammer head here.

 
4The air here is very hot. This area has a stale, fetid smell.

5The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is water dripping here.

6This area is covered in cobwebs.

 
7This area has a pleasant, earthy smell.

Treasure: 400sp.
Trap: Illusion of monsters: Goblins (4)
8A slight, damp breeze blows through this area.

Treasure: 100sp.
9This area has a pleasant, earthy smell. There is a mold growing here.

 
10

11A slight updraft blows through this area. This area smells faintly of manure.

12This area smells faintly of urine. There is a torn sack here.

 
13

14A strong, moaning wind blows through this area. There are fungi growing here.

15Fog gathers and swirls on the floor, concealing it.

 
16This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: As per monster type.
17This area has a stale, fetid smell. A haze of smoke hangs in the air. This area is covered in cobwebs.

18The air here smells of smoke. It is misty here.

Encounter: Snakes, Cobra (4)
Treasure: None.
 
19A gusting breeze blows through this area. There is dried blood here.

20This area smells faintly of urine. There are dry leaves and twigs scattered here.

Encounter: Goblins (7)
Treasure: As per monster type.
21

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
22This area is covered in cobwebs.

Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice.
23

Treasure: 600sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
24There are rotting wood pieces here.

 
25A strong, moaning wind blows through this area. There are fungi growing here.

Treasure: 300sp, 50gp, 6 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
26This area smells of rotting vegetation. There are wax drippings here.

Encounter: Killer Bees (2)
Treasure: None.
27There is a pile of rags here.

 
28A slight updraft blows through this area.

29This area smells faintly of manure. There is a slimy coating on the ceiling here.

Treasure: 500sp.
30A slight breeze blows through this area. The air here smells of smoke. It is misty here.

Encounter: Acolytes (1)
Treasure: None.
 
31The air here smells of smoke.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
32This area has a stale, fetid smell.

Encounter: Beetles, Fire (1)
Treasure: None.
33The wall here is damp.

Encounter: Dwarves (3)
Treasure: None.
 
34

Encounter: Acolytes (7)
Treasure: As per monster type.
35This area smells faintly of manure.

36

 
37This area smells faintly of manure.

Encounter: Goblins (6)
Treasure: As per monster type.
38

39

 
40There are sticks scattered here.

Encounter: Gnomes (4)
Treasure: None.
41

42The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Wolves (4)
Treasure: None.
 
43A haze of smoke hangs in the air. This area is covered in cobwebs.

44There is a badly dented helmet here.

Encounter: Snakes, Cobra (3)
Treasure: None.
45A slight downdraft blows through this area. There is a corroded chain here.

Encounter: Killer Bees (5)
Treasure: None.
 
46

Encounter: Spiders, Crab (3)
Treasure: None.
47It is foggy here, making it difficult to see.

48This area has a stale, fetid smell.

 
49A slight, damp breeze blows through this area.

Encounter: Killer Bees (5)
Treasure: None.
50This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
51There is a splintered club here.

 
52A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is water dripping here.

53

54A slight breeze blows through this area. The air here smells of smoke. There is a broken pole here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
55

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
57A gusting breeze blows through this area. There is a pile of ashes here.

 
58A strong wind blows through this area. This area has a stale, fetid smell. There is a pile of dung here.

59This area has a pleasant, earthy smell. There are cracks in the wall here.

Encounter: Bandits (7)
Treasure: As per monster type.
60There is a cracked flask here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61

Encounter: Orcs (3)
Treasure: None.
62There is a putrid smell coming from something nearby.

63A chlorine-like smell assails your nostrils. The wall here is damp.

Encounter: Bandits (8)
Treasure: As per monster type.
 
64A strong, moaning wind blows through this area. The air here smells of smoke.

65Fog gathers and swirls on the floor, concealing it.

66There is a broken bottle here.

 
67A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Traders (6)
Treasure: None.
68A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

69The air here is very hot. The smell of ozone assails your nostrils.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
70A strong downdraft blows through this area.

71A strong wind blows through this area. There is a putrid smell coming from something nearby.

Treasure: 400sp, 30gp.
72There is a torn sack here.

Encounter: Orcs (5)
Treasure: None.
 
73A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Halflings (5)
Treasure: As per monster type.
74This area has a pleasant, earthy smell. There is a pile of straw here.

75Pottery shards are scattered here.

Treasure: 300sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
76This area is covered in rubble and dirt.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.

adventuregenerator/gen.txt · Last modified: by lee