| 1 | This area is covered in rubble and dirt.
| 2 |
Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 3 | This area has a stale, fetid smell.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. |
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| 4 | A slight breeze blows through this area.
| 5 | The smell of ozone assails your nostrils.
Encounter: Stirges (9)
Treasure: As per monster type. | 6 | A haze of smoke hangs in the air. There is a bent copper coin lying here.
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| 7 | A cold air current blows through this area.
| 8 | This area is very dusty.
| 9 | An acrid smell assails your nostrils.
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| 10 |
| 11 | A cold air current blows through this area. This area smells faintly of manure.
Encounter: Bandits (5)
Treasure: As per monster type. | 12 | This area has a pleasant, earthy smell. There are bones scattered here.
Treasure: 600sp, 2 gems. |
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| 13 | The air here is very hot.
| 14 | An acrid smell assails your nostrils. This area is covered in cobwebs.
Encounter: Sprites (6)
Treasure: None. | 15 | There are food scraps scattered here.
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| 17 |
Encounter: Gnomes (3)
Treasure: None. | 18 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a pile of ashes here.
Treasure: 200sp, 1 gems. |
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| 19 | This area smells of rotting vegetation. There is a pile of dung here.
Encounter: Skeletons (7)
Treasure: None. | 20 |
Encounter: Halflings (10)
Treasure: None. | 21 | An acrid smell assails your nostrils. There is water dripping here.
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| 22 |
| 23 | The air here is very hot. There is a pile of rags here.
| 24 | A slight, damp breeze blows through this area.
Encounter: Lizards, Gecko (1)
Treasure: None. |
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| 25 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 26 | There are fungi growing here.
| 27 | There is a broken sword blade here.
Encounter: Green Slimes (4)
Treasure: As per monster type. |
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| 28 | There are wax drippings here.
| 29 | There is a cracked flask here.
| 30 | There is water dripping here.
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| 31 | Fog gathers and swirls on the floor, concealing it. This area is very dusty.
| 32 | This area has a pleasant, earthy smell. There is a broken arrow here.
Encounter: Beetles, Fire (6)
Treasure: None. | 33 | The air here is very hot.
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| 34 | This area has a stale, fetid smell. This area is very dusty.
| 35 | Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here.
Encounter: Dwarves (2)
Treasure: As per monster type. | 36 | This area is very dusty.
Encounter: Green Slimes (1)
Treasure: None. |
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| 37 | The smell of ozone assails your nostrils.
| 38 | A slight, damp breeze blows through this area. This area smells faintly of urine.
| 39 | A slight, damp breeze blows through this area. This area is very dusty.
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| 40 | The wall here is damp.
Treasure: 400sp, 20gp. | 41 |
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 42 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 43 | A slight, damp breeze blows through this area.
Treasure: 100sp, 2 gems. | 44 | A haze of dust hangs in the air.
Encounter: Goblins (3)
Treasure: As per monster type. | 45 |
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| 46 |
Treasure: 300sp. | 47 | The smell of ozone assails your nostrils. There are bones scattered here.
| 48 | This area has a pleasant, earthy smell.
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| 49 | A slight breeze blows through this area. There is a mold growing here.
| 50 | A haze of smoke hangs in the air.
| 51 | There are fungi growing here.
Treasure: 200sp, 4 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 52 | This area has a pleasant, earthy smell. There is a pile of straw here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 53 | It is foggy here, making it difficult to see. There is a pile of dung here.
Encounter: Sprites (11)
Treasure: As per monster type. | 54 | There is a pile of dung here.
Encounter: Traders (2)
Treasure: None. |
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| 55 | A cold air current blows through this area.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 56 | This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 57 | There are scratches on the wall here.
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| 58 | There is a rusted spike here.
| 59 | This area is covered in cobwebs.
| 60 | A strong, moaning wind blows through this area.
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| 61 | A strong wind blows through this area. This area smells faintly of urine. There is a pile of dung here.
| 62 | This area is very dusty.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 63 | There are bits of fur and hair scattered around here.
Treasure: 600sp, 20gp. |
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| 64 | This area smells faintly of manure.
Encounter: Traders (2)
Treasure: As per monster type. | 65 | There is a pile of straw here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.
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| 67 | The air here is very cold. There are rotting wood pieces here.
| 68 | A gusting breeze blows through this area. This area is covered in cobwebs.
Encounter: Sprites (12)
Treasure: None. | 69 |
Treasure: 500sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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