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The Forgotten Depths of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2This area has a stale, fetid smell.

3This area has a stale, fetid smell. There is a pile of dung here.

 
4

Encounter: Halflings (8)
Treasure: None.
5This area has a pleasant, earthy smell.

Encounter: Green Slimes (3)
Treasure: None.
6

Encounter: Sprites (13)
Treasure: None.
 
7A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

8A cold air current blows through this area. There are cracks in the wall here.

Encounter: Spiders, Crab (4)
Treasure: None.
9This area smells faintly of manure.

Encounter: Killer Bees (7)
Treasure: None.
 
10An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Bandits (8)
Treasure: As per monster type.
11The air here is very hot. Guano covers this area.

Encounter: Goblins (3)
Treasure: As per monster type.
12

Encounter: Sprites (8)
Treasure: As per monster type.
 
13This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
14This area smells of rotting vegetation.

15This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.
 
16This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
17The wall here is damp.

18There is water dripping here.

 
19The air here is very cold.

Treasure: 600sp, 40gp.
20

Encounter: Wolves (4)
Treasure: None.
21Fog gathers and swirls on the floor, concealing it.

 
22There are bits of fur and hair scattered around here.

Encounter: Sprites (13)
Treasure: None.
23

Encounter: Skeletons (9)
Treasure: None.
24The air here smells of smoke.

Encounter: Sprites (9)
Treasure: As per monster type.
 
25This area smells of rotting vegetation. This area is covered in cobwebs.

26A metallic smell assails your nostrils.

27This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a pile of ashes here.

 
28Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There is a large puddle of water here.

29This area smells faintly of manure.

Treasure: 600sp.
30A strong, moaning wind blows through this area.

Encounter: Shrews, Giant (10)
Treasure: None.
 
31

Encounter: Sprites (17)
Treasure: As per monster type.
32The air here is very cold. This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
33A strong, gusting wind blows through this area. The remnants of a rope are here, rotten.

 
34This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
35

36The air here is very hot. This area smells faintly of manure. There is dried blood here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
37It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

38A haze of dust hangs in the air. This area is covered in rubble and dirt.

39There is a putrid smell coming from something nearby. There are bones scattered here.

 
40This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Traders (6)
Treasure: As per monster type.
41This area is covered in cobwebs.

42This area smells faintly of urine. There is a pick handle here.

 
43

44The air here is very cold. This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45A metallic smell assails your nostrils.

 
46This area smells faintly of manure.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
47This area smells faintly of manure.

48This area has a pleasant, earthy smell. There is a torch stub here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
49

Encounter: Spiders, Crab (3)
Treasure: None.
50There is a cracked flask here.

Encounter: Kobolds (11)
Treasure: As per monster type.
51This area is covered in cobwebs.

 
52The air here is very hot.

53A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 30gp.
Trap: Illusion of monsters: Orcs (4)
54This area smells of rotting vegetation. The remnants of a rope are here, rotten.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
55A strong, gusting wind blows through this area. The air here smells of smoke. There are cracks in the wall here.

Encounter: Goblins (4)
Treasure: As per monster type.
56There are rotting wood pieces here.

Encounter: Killer Bees (4)
Treasure: None.
57There are rotting wood pieces here.

Treasure: 200sp.
 
58A strong wind blows through this area. Teeth and fangs are scattered here.

Encounter: Acolytes (7)
Treasure: As per monster type.
59The air here is very cold. There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
60This area has a stale, fetid smell. There is a pile of ashes here.

Encounter: Stirges (3)
Treasure: None.
 
61A cold air current blows through this area. This area is covered in cobwebs.

adventuregenerator/gen.txt · Last modified: by lee