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The Unspeakable Cyst of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A slight breeze blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

3Guano covers this area.

Encounter: Halflings (6)
Treasure: As per monster type.
 
4A strong wind blows through this area. The wall here is damp.

5A cold air current blows through this area. There is a pile of ashes here.

Encounter: Wolves (7)
Treasure: None.
6There is a blunt javelin head here.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
7A haze of dust hangs in the air. There is a pile of ashes here.

8There is a small puddle of water here.

9This area has a pleasant, earthy smell. Guano covers this area.

 
10A gusting breeze blows through this area. This area is covered in rubble and dirt.

Encounter: Goblins (5)
Treasure: None.
11This area smells of rotting vegetation. The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
12There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
13A slight breeze blows through this area. There is a putrid smell coming from something nearby.

14There is a pile of dung here.

15The air here smells of smoke. The remnants of a rope are here, rotten.

 
16There are sticks scattered here.

17The smell of ozone assails your nostrils. There is a candle stub here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
18The air here is very cold. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: As per monster type.
 
19A strong updraft blows through this area. A haze of smoke hangs in the air. There is a blunt javelin head here.

20

Treasure: 300sp, 5 gems.
21There is a torch stub here.

 
22This area is covered in cobwebs.

Encounter: Stirges (6)
Treasure: As per monster type.
23This area has a pleasant, earthy smell. There are rotting wood pieces here.

Treasure: 200sp.
24There is a broken sword blade here.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
25There is a bent and rusted iron bar here.

26There is a torn leather boot here.

27A slight, damp breeze blows through this area.

 
28This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
29This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Halflings (10)
Treasure: None.
30

 
31This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
32The smell of ozone assails your nostrils.

Encounter: Goblins (3)
Treasure: As per monster type.
33

 
34A strong, moaning wind blows through this area.

Encounter: Orcs (4)
Treasure: None.
35There is a putrid smell coming from something nearby.

36A slight, damp breeze blows through this area.

 
37There is a large puddle of water here.

Treasure: 100sp, 40gp.
38A cold air current blows through this area. There is a putrid smell coming from something nearby.

Encounter: Acolytes (1)
Treasure: As per monster type.
39A slight, damp breeze blows through this area.

 
40Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41The air here is very cold. There is a splintered club here.

Trap: Poison gas: Save vs. Poison or die.
42There are cracks in the floor here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
43The smell of ozone assails your nostrils.

Encounter: Spiders, Crab (2)
Treasure: None.
44The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here.

Treasure: 300sp, 50gp.
45The air here smells of smoke. There is a corroded chain here.

Encounter: Orcs (2)
Treasure: None.
 
46This area is covered in cobwebs.

47The air here smells of smoke. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48Pottery shards are scattered here.

 
49

50A cold air current blows through this area. This area is very dusty.

51

 
52There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is water dripping here.

53There is a mold growing here.

54

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
55It is foggy here, making it difficult to see.

Encounter: Green Slimes (2)
Treasure: As per monster type.
56The air here is very cold.

Treasure: 100sp, 40gp.
Trap: Illusion of monsters: Spiders, Crab (3)
57The air here is very hot. The wall here is damp.

 
58Guano covers this area.

59This area has a stale, fetid smell.

Encounter: Dwarves (4)
Treasure: None.
60

 
61

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
62A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
63It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

 
64This area has a pleasant, earthy smell. There is a pile of dung here.

65A cold air current blows through this area. There is a pile of rags here.

66The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
67A strong, moaning wind blows through this area.

68There is a small puddle of water here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
69A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Killer Bees (1)
Treasure: None.
 
70An acrid smell assails your nostrils.

Encounter: Gnomes (3)
Treasure: As per monster type.
71The air here is very hot. There is a putrid smell coming from something nearby.

Treasure: 500sp.
72There is a candle stub here.

 
73

74This area is covered in rubble and dirt.

Trap: Poison gas: Save vs. Poison or die.
75A metallic smell assails your nostrils.

 
76A slight, damp breeze blows through this area. This area smells faintly of urine.

77The smell of ozone assails your nostrils.

78

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
79A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (6)
Treasure: None.
80The ceiling here is damp.

81There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
82The wall here is damp.

83This area has a pleasant, earthy smell.

84Your nostrils are overwhelmed by a sulphurous smell.

 
85There is a trickle of water here.

86

87A slight breeze blows through this area. There are food scraps scattered here.

 
88This area smells of rotting vegetation.

Encounter: Snakes, Cobra (5)
Treasure: None.

adventuregenerator/gen.txt · Last modified: by lee