| 1 | A slight breeze blows through this area.
Treasure: 200sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 2 |
| 3 | The wall here is damp.
|
| |
| 4 | The air here is very hot.
| 5 | The air here smells of smoke. This area is covered in cobwebs.
Encounter: Skeletons (9)
Treasure: None. | 6 | The wall here is damp.
Encounter: Sprites (14)
Treasure: None. |
| |
| 7 | This area smells faintly of manure. There is a pile of ashes here.
Encounter: Sprites (7)
Treasure: None. | 8 | There is a putrid smell coming from something nearby. This area is very dusty.
| 9 |
|
| |
| 10 | It is misty here.
| 11 | A slight updraft blows through this area.
Encounter: Skeletons (6)
Treasure: None. | 12 | A strong wind blows through this area. This area smells of rotting vegetation.
|
| |
| 13 | The air here is very cold. There are sticks scattered here.
| 14 | A slight, damp breeze blows through this area.
Encounter: Dwarves (3)
Treasure: As per monster type. | 15 |
|
| |
| 16 | A chlorine-like smell assails your nostrils. There are scratches on the wall here.
| 17 |
| 18 | A slight breeze blows through this area.
|
| |
| 19 | This area is very dusty.
| 20 | The air here is very hot. This area has a stale, fetid smell.
Encounter: Halflings (8)
Treasure: None. | 21 | A cold air current blows through this area. The ceiling here is damp.
|
| |
| 22 | The air here smells of smoke.
| 23 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.
Encounter: Snakes, Cobra (2)
Treasure: None. | 24 | This area has a pleasant, earthy smell. This area is very dusty.
Encounter: Beetles, Fire (7)
Treasure: None. |
| |
| 25 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | The air here is very hot. This area smells faintly of urine.
Treasure: 100sp, 20gp. | 27 |
|
| |
| 28 | A strong downdraft blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 29 | There are several small stones here.
Encounter: Halflings (6)
Treasure: As per monster type. | 30 | A slight updraft blows through this area. The air here smells of smoke.
Encounter: Wolves (12)
Treasure: None. |
| |
| 31 | There is a trickle of water here.
Encounter: Bandits (5)
Treasure: None. | 32 |
Trap: Poison gas: Save vs. Poison or die. | 33 | There are bones scattered here.
|
| |
| 34 | A slight breeze blows through this area. A metallic smell assails your nostrils. A haze of smoke hangs in the air.
Encounter: Dwarves (1)
Treasure: None. | 35 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.
| 36 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.
Encounter: Skeletons (8)
Treasure: None. |
| |
| 37 | The air here is very hot.
| 38 | A slight updraft blows through this area.
Treasure: 100sp. | 39 | A strong updraft blows through this area. It is foggy here, making it difficult to see. There is a badly dented helmet here.
Encounter: Traders (3)
Treasure: As per monster type. |
| |
| 40 | A slight, damp breeze blows through this area. It is misty here.
Encounter: Shrews, Giant (2)
Treasure: None. | 41 | The smell of ozone assails your nostrils.
| 42 |
Encounter: Shrews, Giant (1)
Treasure: None. |
| |
| 43 | This area is covered in rubble and dirt.
Encounter: Traders (1)
Treasure: As per monster type. | 44 | There is a putrid smell coming from something nearby.
| 45 | This area has a pleasant, earthy smell. There are sticks scattered here.
|
| |
| 46 | A cold air current blows through this area. There is a pile of straw here.
| 47 | A cold air current blows through this area.
| 48 | The air here is very cold. This area is covered in cobwebs.
|
| |
| 49 | An acrid smell assails your nostrils. This area is covered in cobwebs.
| 50 | A slight, damp breeze blows through this area.
Encounter: Kobolds (8)
Treasure: As per monster type. | 51 | The wall here is damp.
Encounter: Traders (8)
Treasure: None. |
| |
| 52 | Fog gathers and swirls on the floor, concealing it.
| 53 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a pick handle here.
Encounter: Bandits (2)
Treasure: As per monster type. | 54 | The air here is very hot.
|
| |
| 55 | A cold air current blows through this area.
| 56 |
| 57 |
Encounter: Stirges (5)
Treasure: As per monster type. |
| |
| 58 | A cold air current blows through this area.
| 59 |
| 60 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Sprites (7)
Treasure: None. |
| |
| 61 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | A metallic smell assails your nostrils.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 63 |
Trap: Poison gas: Save vs. Poison or die. |
| |
| 64 | There is water dripping here.
Encounter: Goblins (3)
Treasure: As per monster type. | 65 | A slight breeze blows through this area. There is a cracked hammer head here.
| 66 | A slight updraft blows through this area.
Encounter: Sprites (11)
Treasure: None. |
| |
| 67 |
| 68 | The air here is very hot. This area smells faintly of urine. This area is covered in cobwebs.
Encounter: Goblins (5)
Treasure: As per monster type. | 69 |
|
| |
| 70 | This area smells of rotting vegetation.
| 71 | A slight breeze blows through this area. There is a pile of ashes here.
Trap: Poison gas: Save vs. Poison or die. | 72 | The air here is very hot. This area has a stale, fetid smell. There are bones scattered here.
|
| |
| 73 | A strong, gusting wind blows through this area. This area is covered in rubble and dirt.
| 74 | There is a putrid smell coming from something nearby.
| 75 | There is water dripping here.
Encounter: Shrews, Giant (8)
Treasure: As per monster type. |
| |
| 76 | There are food scraps scattered here.
| 77 |
|