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The Batrachian City of Sorcery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: Poison gas: Save vs. Poison or die.
2The air here is very cold.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
3There is a putrid smell coming from something nearby. There is a pile of rags here.

Encounter: Shrews, Giant (2)
Treasure: None.
 
4A gusting breeze blows through this area.

Encounter: Sprites (16)
Treasure: None.
5This area has a pleasant, earthy smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6This area smells faintly of urine. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Orcs (4)
Treasure: As per monster type.
 
7

8There is water dripping here.

9There is a torn sack here.

 
10A slight breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11The air here is very cold. This area smells faintly of urine. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
12

Encounter: Skeletons (6)
Treasure: As per monster type.
 
13A strong updraft blows through this area. This area smells faintly of urine.

14The air here is very hot. The air here smells of smoke.

Encounter: Wolves (3)
Treasure: As per monster type.
15The smell of ozone assails your nostrils. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16The air here is very hot. There is a pick handle here.

Encounter: Halflings (14)
Treasure: None.
17

Trap: 10' Pit: 1d6 points of damage if you fall in.
18There are dry leaves and twigs scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19A haze of smoke hangs in the air. There are cracks in the wall here.

Treasure: 200sp, 50gp.
20Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
21The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
22Fog gathers and swirls on the floor, concealing it.

23This area smells faintly of manure.

Encounter: Killer Bees (4)
Treasure: As per monster type.
24Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
25There is a trickle of water here.

26This area has a pleasant, earthy smell. This area is covered in cobwebs.

27There is a salty, wet smell to this area. The ceiling here is damp.

Encounter: Wolves (7)
Treasure: As per monster type.
 
28There is a bent and rusted iron bar here.

29

Encounter: Halflings (13)
Treasure: None.
30A gusting breeze blows through this area.

 
31

32There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is covered in cobwebs.

Treasure: 300sp.
33The air here is very cold. There is water dripping here.

Treasure: 100sp.
 
34There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
35This area has a stale, fetid smell. There is a pile of dung here.

36There is a putrid smell coming from something nearby.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
37The air here is very hot. There is a pile of ashes here.

38There are scratches on the wall here.

39It is foggy here, making it difficult to see.

 
40The air here smells of smoke. This area is covered in cobwebs.

41It is foggy here, making it difficult to see. There is dried blood here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
42There are bones scattered here.

 
43The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a broken pole here.

44

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
45

Trap: Fog: Looks like poison gas, but harmless.
 
46

47

48There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
 
49This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is very dusty.

50There is a pick handle here.

51It is foggy here, making it difficult to see. This area is covered in cobwebs.

 
52This area has a pleasant, earthy smell.

53A slight updraft blows through this area. There is water dripping here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
54There is a pile of ashes here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
55This area smells faintly of urine.

Encounter: Orcs (6)
Treasure: None.
56

57A slight updraft blows through this area. This area is very dusty.

 
58This area smells faintly of manure. There is a slimy coating on the wall here.

59This area has a stale, fetid smell. There is a splintered club here.

Treasure: 500sp, 10gp.
60A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

 
61

62There are dry leaves and twigs scattered here.

Treasure: 200sp, 30gp.
63A haze of dust hangs in the air.

 
64This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
65An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here.

66There is a salty, wet smell to this area.

Encounter: Wolves (4)
Treasure: None.
 
67It is foggy here, making it difficult to see. There are bones scattered here.

68A slight, damp breeze blows through this area.

69

 
70

71An acrid smell assails your nostrils. There is water dripping here.

72The air here is very hot. A metallic smell assails your nostrils.

 

adventuregenerator/gen.txt · Last modified: by lee