| 1 | There are dry leaves and twigs scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 2 |
| 3 | An acrid smell assails your nostrils. There is a splintered club here.
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| 4 | There is a putrid smell coming from something nearby.
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. | 5 |
| 6 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 7 | The air here is very cold. This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
| 8 | There is a pile of rags here.
| 9 | Fog gathers and swirls on the floor, concealing it.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. |
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| 10 | A strong wind blows through this area.
Encounter: Bandits (7)
Treasure: As per monster type. | 11 | There are rotting wood pieces here.
Encounter: Acolytes (2)
Treasure: As per monster type. | 12 | A slight breeze blows through this area. This area is covered in cobwebs.
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| 13 | This area has a pleasant, earthy smell.
| 14 |
| 15 | A slight breeze blows through this area. This area is covered in cobwebs.
Encounter: Stirges (7)
Treasure: As per monster type. |
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| 16 | There is a splintered club here.
Encounter: Sprites (7)
Treasure: None. | 17 | A gusting breeze blows through this area. This area has a stale, fetid smell.
| 18 | There is a bent and rusted iron bar here.
Treasure: 600sp, 60gp, 2 jewelry.
Trap: Illusion of monsters: Traders (6) |
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| 19 | A chlorine-like smell assails your nostrils.
| 20 | There is a slimy coating on the wall here.
Encounter: Beetles, Fire (3)
Treasure: As per monster type. | 21 | This area has a pleasant, earthy smell.
Treasure: 500sp, 40gp. |
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| 22 | There is water dripping here.
| 23 |
| 24 | Fog gathers and swirls on the floor, concealing it.
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| 25 | There is a candle stub here.
Treasure: 300sp, 30gp. | 26 | Guano covers this area.
Encounter: Bandits (4)
Treasure: None. | 27 | A slight breeze blows through this area. There is a pick handle here.
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| 28 | A slight breeze blows through this area.
Encounter: Bandits (8)
Treasure: As per monster type. | 29 | The air here is very hot. There is a pile of rags here.
| 30 | The air here is very cold. This area has a pleasant, earthy smell.
Encounter: Gnomes (5)
Treasure: None. |
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| 31 | The air here is very hot.
Encounter: Acolytes (3)
Treasure: None. | 32 | This area is very dusty.
Encounter: Acolytes (5)
Treasure: None. | 33 | This area has a stale, fetid smell. This area is very dusty.
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| 34 | There is a pile of dung here.
Encounter: Spiders, Crab (4)
Treasure: None. | 35 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Treasure: 600sp. | 36 | Teeth and fangs are scattered here.
Encounter: Green Slimes (2)
Treasure: As per monster type. |
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| 37 | A slight, damp breeze blows through this area. There is a torn sack here.
Treasure: 500sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 38 | This area smells of rotting vegetation.
Treasure: 600sp, 30gp. | 39 |
Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 40 | A strong wind blows through this area. This area has a pleasant, earthy smell.
Encounter: Killer Bees (9)
Treasure: None. | 41 | A strong wind blows through this area.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | This area smells faintly of manure. Guano covers this area.
Treasure: 100sp, 20gp. |
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| 43 |
| 44 | There is a broken bottle here.
Treasure: 600sp. | 45 | The air here is very hot. This area is covered in cobwebs.
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| 46 | A haze of smoke hangs in the air.
| 47 |
Encounter: Snakes, Cobra (2)
Treasure: None. | 48 | A cold air current blows through this area. This area smells faintly of manure.
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 49 |
| 50 | The air here smells of smoke. There is a pile of dung here.
Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 51 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.
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| 52 | This area smells of rotting vegetation.
| 53 |
| 54 | The air here is very hot. There is a mold growing here.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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| 55 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
| 56 | There is a pile of ashes here.
Encounter: Green Slimes (1)
Treasure: None. | 57 |
Encounter: Halflings (8)
Treasure: As per monster type. |
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| 58 | The air here is very hot. There is a torn sack here.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 59 | This area has a pleasant, earthy smell.
| 60 |
Encounter: Skeletons (12)
Treasure: None. |
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| 61 |
Treasure: 300sp. | 62 | Teeth and fangs are scattered here.
| 63 | This area has a pleasant, earthy smell.
Trap: Poison gas: Save vs. Poison or die. |
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| 64 | This area has a pleasant, earthy smell. There are rotting wood pieces here.
Encounter: Traders (2)
Treasure: None. | 65 |
Encounter: Green Slimes (1)
Treasure: None. | 66 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Stirges (2)
Treasure: As per monster type. |
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