| 1 |
Encounter: Bandits (1)
Treasure: As per monster type. | 2 | There is water dripping here.
| 3 | This area has a stale, fetid smell.
Treasure: 200sp. |
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| 4 | It is foggy here, making it difficult to see. There is a splintered club here.
Encounter: Green Slimes (2)
Treasure: None. | 5 |
Treasure: 200sp, 10gp. | 6 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.
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| 7 | There is a salty, wet smell to this area.
Encounter: Killer Bees (3)
Treasure: As per monster type. | 8 | The air here is very cold. The wall here is damp.
| 9 | The air here is very cold.
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| 10 | This area smells faintly of manure. There are bones scattered here.
Treasure: 400sp. | 11 | There are cracks in the wall here.
| 12 | There is water dripping here.
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| 13 | A slight breeze blows through this area. The wall here is damp.
Treasure: 300sp, 40gp. | 14 |
| 15 | This area has a pleasant, earthy smell.
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| 16 | There is water dripping here.
Treasure: 100sp.
Trap: Illusion of monsters: Shrews, Giant (3) | 17 |
| 18 | There is a small puddle of water here.
Encounter: Acolytes (6)
Treasure: None. |
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| 19 | This area is very dusty.
| 20 | The air here smells of smoke. There is water dripping here.
Encounter: Stirges (8)
Treasure: None. | 21 | A chlorine-like smell assails your nostrils.
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| 22 | A slight breeze blows through this area. There are rotting wood pieces here.
Trap: Fog: Looks like poison gas, but harmless. | 23 | There are scratches on the wall here.
Encounter: Shrews, Giant (4)
Treasure: None. | 24 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Pottery shards are scattered here.
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| 25 |
Encounter: Goblins (2)
Treasure: None. | 26 | An acrid smell assails your nostrils. There is a mold growing here.
| 27 | A slight updraft blows through this area.
Encounter: Traders (2)
Treasure: As per monster type. |
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| 28 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.
| 29 | The air here smells of smoke. This area is covered in rubble and dirt.
Encounter: Gnomes (2)
Treasure: None. | 30 | There are wax drippings here.
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| 31 | The hilt of a broken dagger is lying here.
Treasure: 200sp. | 32 | This area smells of rotting vegetation.
| 33 |
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| 34 |
| 35 | The air here is very hot. There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is water dripping here.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 36 | A strong downdraft blows through this area.
Treasure: 400sp, 20gp. |
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| 37 | Fog gathers and swirls on the floor, concealing it. There is a candle stub here.
| 38 | A haze of smoke hangs in the air.
| 39 |
Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 40 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.
Treasure: 300sp, 30gp.
Trap: Illusion of monsters: Halflings (12) | 41 | This area is covered in cobwebs.
Encounter: Halflings (11)
Treasure: None. | 42 |
Encounter: Spiders, Crab (1)
Treasure: None. |
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| 43 | There is a mold growing here.
Treasure: 100sp, 60gp. | 44 | Fog gathers and swirls on the floor, concealing it.
Treasure: 600sp. | 45 | A slight breeze blows through this area. There are sticks scattered here.
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| 46 |
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 47 | This area smells of rotting vegetation.
| 48 |
Encounter: Killer Bees (2)
Treasure: None. |
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| 49 | This area smells of rotting vegetation.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 50 | A cold air current blows through this area.
| 51 | There is water dripping here.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. |
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| 52 | It is misty here. There is a trickle of water here.
| 53 |
| 54 | This area has a pleasant, earthy smell. There is a cracked flask here.
Encounter: Halflings (10)
Treasure: As per monster type. |
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| 55 | This area smells of rotting vegetation.
Encounter: Snakes, Cobra (4)
Treasure: None. | 56 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Traders (7)
Treasure: None. | 57 | There is a slimy coating on the ceiling here.
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| 58 |
| 59 | A strong, moaning wind blows through this area.
| 60 | Teeth and fangs are scattered here.
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| 61 |
| 62 |
Treasure: 600sp, 6 gems.
Trap: Poison snake: 1 hit dice. | 63 | This area is covered in cobwebs.
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| 64 | A slight breeze blows through this area. The air here smells of smoke.
| 65 | This area has a pleasant, earthy smell. This area is very dusty.
Encounter: Dwarves (4)
Treasure: As per monster type. | 66 | A slight, damp breeze blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.
Encounter: Bandits (5)
Treasure: None. |
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| 67 | The air here is very hot.
| 68 | This area is covered in cobwebs.
| 69 | The wall here is damp.
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| 70 | The wall here is damp.
Encounter: Orcs (6)
Treasure: As per monster type. | 71 | A slight updraft blows through this area. This area is very dusty.
Encounter: Halflings (6)
Treasure: None. | 72 | A slight, damp breeze blows through this area. A haze of dust hangs in the air.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 73 | There are scratches on the wall here.
| 74 | There are cracks in the ceiling here.
Encounter: Traders (7)
Treasure: As per monster type. |