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The Accursed Dungeons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Bandits (1)
Treasure: As per monster type.
2There is water dripping here.

3This area has a stale, fetid smell.

Treasure: 200sp.
 
4It is foggy here, making it difficult to see. There is a splintered club here.

Encounter: Green Slimes (2)
Treasure: None.
5

Treasure: 200sp, 10gp.
6A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.

 
7There is a salty, wet smell to this area.

Encounter: Killer Bees (3)
Treasure: As per monster type.
8The air here is very cold. The wall here is damp.

9The air here is very cold.

 
10This area smells faintly of manure. There are bones scattered here.

Treasure: 400sp.
11There are cracks in the wall here.

12There is water dripping here.

 
13A slight breeze blows through this area. The wall here is damp.

Treasure: 300sp, 40gp.
14

15This area has a pleasant, earthy smell.

 
16There is water dripping here.

Treasure: 100sp.
Trap: Illusion of monsters: Shrews, Giant (3)
17

18There is a small puddle of water here.

Encounter: Acolytes (6)
Treasure: None.
 
19This area is very dusty.

20The air here smells of smoke. There is water dripping here.

Encounter: Stirges (8)
Treasure: None.
21A chlorine-like smell assails your nostrils.

 
22A slight breeze blows through this area. There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
23There are scratches on the wall here.

Encounter: Shrews, Giant (4)
Treasure: None.
24A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Pottery shards are scattered here.

 
25

Encounter: Goblins (2)
Treasure: None.
26An acrid smell assails your nostrils. There is a mold growing here.

27A slight updraft blows through this area.

Encounter: Traders (2)
Treasure: As per monster type.
 
28There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

29The air here smells of smoke. This area is covered in rubble and dirt.

Encounter: Gnomes (2)
Treasure: None.
30There are wax drippings here.

 
31The hilt of a broken dagger is lying here.

Treasure: 200sp.
32This area smells of rotting vegetation.

33

 
34

35The air here is very hot. There is a putrid smell coming from something nearby. A haze of dust hangs in the air. There is water dripping here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
36A strong downdraft blows through this area.

Treasure: 400sp, 20gp.
 
37Fog gathers and swirls on the floor, concealing it. There is a candle stub here.

38A haze of smoke hangs in the air.

39

Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
40The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

Treasure: 300sp, 30gp.
Trap: Illusion of monsters: Halflings (12)
41This area is covered in cobwebs.

Encounter: Halflings (11)
Treasure: None.
42

Encounter: Spiders, Crab (1)
Treasure: None.
 
43There is a mold growing here.

Treasure: 100sp, 60gp.
44Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp.
45A slight breeze blows through this area. There are sticks scattered here.

 
46

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
47This area smells of rotting vegetation.

48

Encounter: Killer Bees (2)
Treasure: None.
 
49This area smells of rotting vegetation.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50A cold air current blows through this area.

51There is water dripping here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
52It is misty here. There is a trickle of water here.

53

54This area has a pleasant, earthy smell. There is a cracked flask here.

Encounter: Halflings (10)
Treasure: As per monster type.
 
55This area smells of rotting vegetation.

Encounter: Snakes, Cobra (4)
Treasure: None.
56A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (7)
Treasure: None.
57There is a slimy coating on the ceiling here.

 
58

59A strong, moaning wind blows through this area.

60Teeth and fangs are scattered here.

 
61

62

Treasure: 600sp, 6 gems.
Trap: Poison snake: 1 hit dice.
63This area is covered in cobwebs.

 
64A slight breeze blows through this area. The air here smells of smoke.

65This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Dwarves (4)
Treasure: As per monster type.
66A slight, damp breeze blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.

Encounter: Bandits (5)
Treasure: None.
 
67The air here is very hot.

68This area is covered in cobwebs.

69The wall here is damp.

 
70The wall here is damp.

Encounter: Orcs (6)
Treasure: As per monster type.
71A slight updraft blows through this area. This area is very dusty.

Encounter: Halflings (6)
Treasure: None.
72A slight, damp breeze blows through this area. A haze of dust hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
73There are scratches on the wall here.

74There are cracks in the ceiling here.

Encounter: Traders (7)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee