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The Ophidian Dungeons of Treasure

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1An acrid smell assails your nostrils. There is a mold growing here.

Treasure: 400sp, 60gp.
2A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 600sp, 30gp.
3There is a pile of ashes here.

 
4The ceiling here is damp.

Treasure: 500sp, 40gp.
5The smell of ozone assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: None.
6A strong, gusting wind blows through this area. A haze of dust hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
 
7The air here smells of smoke. This area is covered in cobwebs.

8The air here is very cold.

9

 
10The air here smells of smoke.

11

Encounter: Stirges (9)
Treasure: None.
12A strong wind blows through this area. This area has a stale, fetid smell. There are rotting wood pieces here.

 
13Fog gathers and swirls on the floor, concealing it. There is water dripping here.

14

15This area smells faintly of urine. A haze of smoke hangs in the air.

Trap: Poison gas: Save vs. Poison or die.
 
16This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Beetles, Fire (8)
Treasure: None.
17There is a broken arrow here.

18The air here smells of smoke.

 
19It is foggy here, making it difficult to see.

Encounter: Gnomes (4)
Treasure: As per monster type.
20A gusting breeze blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
21The air here smells of smoke.

Encounter: Acolytes (6)
Treasure: None.
 
22

23

Encounter: Beetles, Fire (6)
Treasure: None.
24A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
 
25There is a torn sack here.

Treasure: 500sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
26There is a badly dented helmet here.

Encounter: Snakes, Cobra (1)
Treasure: None.
27A strong wind blows through this area.

 
28A slight, damp breeze blows through this area. There are food scraps scattered here.

29A strong updraft blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
30

 
31Fog gathers and swirls on the floor, concealing it.

32

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
33This area smells faintly of manure. There are bones scattered here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
34

35There is a rusted spike here.

36There is water dripping here.

 
37This area has a pleasant, earthy smell.

38It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice.
39It is foggy here, making it difficult to see.

Encounter: Green Slimes (3)
Treasure: None.
 
40A strong wind blows through this area. There is water dripping here.

41A slight breeze blows through this area.

42A gusting breeze blows through this area.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
43

44It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
45

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
46The air here is very cold.

47The air here is very hot. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a pile of ashes here.

48

 
49This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
50The ceiling here is damp.

Encounter: Sprites (6)
Treasure: As per monster type.
51There is a bent and rusted iron bar here.

 
52A strong wind blows through this area. The smell of ozone assails your nostrils.

Encounter: Gnomes (4)
Treasure: None.
53A metallic smell assails your nostrils.

54A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
55This area has a stale, fetid smell.

56Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Gnomes (4)
Treasure: None.
57A strong downdraft blows through this area. There is a putrid smell coming from something nearby.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
58An acrid smell assails your nostrils. There are several small stones here.

59There are dry leaves and twigs scattered here.

Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice.
60A cold air current blows through this area.

 
61This area has a pleasant, earthy smell.

Treasure: 100sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
62This area has a pleasant, earthy smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).

adventuregenerator/gen.txt · Last modified: by lee