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The Cold Shambles of the Dwellers in the Malevolent Shambles

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong wind blows through this area. It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Killer Bees (1)
Treasure: As per monster type.
2A strong wind blows through this area. A haze of smoke hangs in the air.

Encounter: Traders (2)
Treasure: None.
3The air here smells of smoke. This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: None.
 
4The air here is very hot. An acrid smell assails your nostrils. The wall here is damp.

Encounter: Snakes, Cobra (4)
Treasure: None.
5This area smells faintly of manure.

Encounter: Gnomes (5)
Treasure: As per monster type.
6A slight, damp breeze blows through this area.

 
7The air here is very hot.

8There is a mold growing here.

9This area smells faintly of manure. This area is covered in cobwebs.

 
10

Treasure: 200sp, 30gp.
11The air here smells of smoke. It is foggy here, making it difficult to see.

12The air here is very hot. An acrid smell assails your nostrils. There are dry leaves and twigs scattered here.

 
13

Encounter: Kobolds (8)
Treasure: As per monster type.
14There is water dripping here.

Encounter: Halflings (11)
Treasure: As per monster type.
15A slight breeze blows through this area. There are food scraps scattered here.

Treasure: 400sp.
 
16

Treasure: 600sp.
17

Treasure: 300sp.
Trap: Illusion of monsters: Wolves (4)
18There is water dripping here.

 
19Guano covers this area.

20

21The air here is very hot. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Wolves (10)
Treasure: As per monster type.
 
22

23

24

Encounter: Halflings (3)
Treasure: None.
 
25This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
26This area has a stale, fetid smell. Guano covers this area.

Trap: Poison gas: Save vs. Poison or die.
27The air here is very hot.

 
28There is a bent and rusted iron bar here.

29There is a splintered club here.

Encounter: Sprites (13)
Treasure: None.
30There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31

Treasure: 100sp, 40gp.
32There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here.

33The air here is very hot. This area has a pleasant, earthy smell. There is a candle stub here.

Treasure: 300sp.
 
34A strong, gusting wind blows through this area. There is a broken bottle here.

Encounter: Lizards, Gecko (2)
Treasure: None.
35This area smells of rotting vegetation.

Treasure: 200sp.
36This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
 
37The air here is very hot.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
38A gusting breeze blows through this area. This area smells faintly of manure.

39

 
40A strong, moaning wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
41It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42A cold air current blows through this area. There is a broken pole here.

Encounter: Snakes, Cobra (5)
Treasure: None.
 
43A strong, gusting wind blows through this area. This area smells faintly of manure. There is a pile of rags here.

Treasure: 600sp, 10gp.
44There is a salty, wet smell to this area. There is a pile of rags here.

45This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Trap: Poison gas: Save vs. Poison or die.
 
46The air here smells of smoke.

Encounter: Gnomes (1)
Treasure: None.
47

Encounter: Lizards, Gecko (2)
Treasure: None.
48This area smells faintly of manure.

 
49A strong, moaning wind blows through this area. There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
50

51The air here is very hot. The wall here is damp.

 
52This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
53This area smells faintly of manure.

Encounter: Orcs (4)
Treasure: As per monster type.
54

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
55The air here is very cold. There is water dripping here.

56A haze of smoke hangs in the air.

57There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

 
58

59A strong updraft blows through this area. The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
60This area has a stale, fetid smell. The remnants of a rope are here, rotten.

 
61

Encounter: Acolytes (6)
Treasure: As per monster type.
62The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (1)
Treasure: None.
63This area is covered in rubble and dirt.

Encounter: Wolves (8)
Treasure: As per monster type.
 
64

65

Encounter: Killer Bees (5)
Treasure: As per monster type.
66There are rotting wood pieces here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
67The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

68This area has a stale, fetid smell.

Encounter: Gnomes (2)
Treasure: None.
69

Encounter: Kobolds (12)
Treasure: As per monster type.
 
70

71

Encounter: Halflings (5)
Treasure: As per monster type.
72There is a mold growing here.

 
73This area has a pleasant, earthy smell. There are scratches on the wall here.

Encounter: Lizards, Gecko (1)
Treasure: None.
74A strong wind blows through this area. There is water dripping here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
75There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
76There is a pile of dung here.

Encounter: Goblins (5)
Treasure: As per monster type.
77

78

 
79This area smells faintly of urine. There is water dripping here.

80A slight, damp breeze blows through this area. The air here smells of smoke.

Encounter: Bandits (7)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee