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The Forbidden Ruins

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells of rotting vegetation. There is a large puddle of water here.

Encounter: Goblins (2)
Treasure: None.
2

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
3A slight breeze blows through this area. An acrid smell assails your nostrils.

 
4A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There is a mold growing here.

5

6

Encounter: Acolytes (2)
Treasure: None.
 
7A cold air current blows through this area.

Encounter: Acolytes (3)
Treasure: None.
8It is foggy here, making it difficult to see.

9This area has a pleasant, earthy smell.

 
10There is a salty, wet smell to this area. There are cracks in the wall here.

Encounter: Acolytes (7)
Treasure: As per monster type.
11This area has a stale, fetid smell.

Encounter: Killer Bees (7)
Treasure: None.
12This area smells faintly of manure.

Encounter: Green Slimes (4)
Treasure: None.
 
13

14

Encounter: Spiders, Crab (1)
Treasure: None.
15

 
16Teeth and fangs are scattered here.

Encounter: Dwarves (4)
Treasure: None.
17A haze of smoke hangs in the air.

Encounter: Gnomes (5)
Treasure: As per monster type.
18There is a slimy coating on the floor here.

Encounter: Stirges (7)
Treasure: None.
 
19A gusting breeze blows through this area. There is a bent copper coin lying here.

Encounter: Stirges (8)
Treasure: None.
20A slight, damp breeze blows through this area.

21An acrid smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
22A cold air current blows through this area. A chlorine-like smell assails your nostrils.

Treasure: 300sp.
23Pottery shards are scattered here.

Treasure: 300sp.
24This area is covered in rubble and dirt.

Encounter: Sprites (7)
Treasure: As per monster type.
 
25It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

Encounter: Spiders, Crab (2)
Treasure: None.
26This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are several small stones here.

Encounter: Dwarves (1)
Treasure: None.
27A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
28The air here smells of smoke. There is a broken bottle here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
29A strong updraft blows through this area.

Encounter: Gnomes (4)
Treasure: None.
30A slight breeze blows through this area. The air here smells of smoke.

Treasure: 100sp, 50gp.
 
31A strong wind blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
32A slight breeze blows through this area. There is water dripping here.

33

Encounter: Bandits (6)
Treasure: As per monster type.
 
34There is a bent copper coin lying here.

35The smell of ozone assails your nostrils.

Encounter: Spiders, Crab (1)
Treasure: None.
36

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37There is a blunt javelin head here.

Encounter: Orcs (5)
Treasure: None.
38There are dry leaves and twigs scattered here.

39

Encounter: Bandits (1)
Treasure: As per monster type.
 
40A strong, moaning wind blows through this area. There is water dripping here.

Treasure: 100sp.
41Your nostrils are overwhelmed by a sulphurous smell.

42The air here is very hot. There is a pile of dung here.

Encounter: Halflings (12)
Treasure: As per monster type.
 
43The air here is very hot. There are sticks scattered here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
44

45A slight breeze blows through this area. This area smells faintly of manure. The ceiling here is damp.

 
46

Encounter: Shrews, Giant (7)
Treasure: None.
47A strong wind blows through this area. This area is very dusty.

48This area smells of rotting vegetation.

 
49

50A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Kobolds (12)
Treasure: None.
51There is a large puddle of water here.

Encounter: Killer Bees (2)
Treasure: None.
 
52A strong, moaning wind blows through this area. This area smells faintly of urine.

53A slight updraft blows through this area. A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.

54

 
55

56This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Lizards, Gecko (2)
Treasure: None.
57A cold air current blows through this area.

 
58This area smells of rotting vegetation.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
59There is a slimy coating on the floor here.

60

 
61This area smells faintly of manure.

Encounter: Traders (5)
Treasure: None.
62

Treasure: 200sp, 1 magic item.
63A strong, moaning wind blows through this area. There are cracks in the ceiling here.

Encounter: Gnomes (6)
Treasure: None.
 
64This area is covered in cobwebs.

65There is a pile of dung here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
66A cold air current blows through this area.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
67

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
68There are food scraps scattered here.

69This area has a pleasant, earthy smell. This area is very dusty.

Treasure: 600sp, 30gp.
 
70A strong updraft blows through this area. This area smells of rotting vegetation. A haze of dust hangs in the air. There is water dripping here.

Encounter: Stirges (5)
Treasure: None.
71A gusting breeze blows through this area. There are cracks in the wall here.

Encounter: Skeletons (6)
Treasure: As per monster type.
72A strong, moaning wind blows through this area. There is a mold growing here.

 
73This area has a stale, fetid smell. The wall here is damp.

Treasure: 500sp, 50gp.
74A slight breeze blows through this area. An acrid smell assails your nostrils. There is a cracked flask here.

Trap: Fog: Looks like poison gas, but harmless.
75This area is covered in cobwebs.

Encounter: Wolves (6)
Treasure: None.
 
76There are sticks scattered here.

77A strong, gusting wind blows through this area.

Encounter: Gnomes (3)
Treasure: None.
78

Encounter: Skeletons (8)
Treasure: None.
 
79

80A slight breeze blows through this area. The wall here is damp.

81There are dry leaves and twigs scattered here.

 
82The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Green Slimes (3)
Treasure: None.
83There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
84

 
85

86This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
87A strong, gusting wind blows through this area. There is a cracked flask here.

Encounter: Acolytes (5)
Treasure: None.
 
88A strong updraft blows through this area. It is foggy here, making it difficult to see.

Treasure: 300sp, 10gp.
Trap: Illusion of monsters: Shrews, Giant (4)
89A slight updraft blows through this area. There is a torn leather boot here.

90Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
 
91The air here is very cold. This area smells of rotting vegetation.

Encounter: Stirges (5)
Treasure: None.
92

adventuregenerator/gen.txt · Last modified: by lee