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Trap: Pendulum blade from ceiling: 1d8 points of damage. | 2 | This area has a pleasant, earthy smell. There are bones scattered here.
| 3 | This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. |
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| 4 | This area has a stale, fetid smell. There are wax drippings here.
| 5 | A strong downdraft blows through this area. A haze of smoke hangs in the air.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 6 | There are cracks in the floor here.
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| 7 | This area smells of rotting vegetation. There is a broken arrow here.
| 8 | This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 9 | A strong, moaning wind blows through this area.
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| 10 | This area smells of rotting vegetation. There is a pick handle here.
| 11 | The air here is very hot. This area smells faintly of manure.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | The air here is very hot.
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| 13 | This area has a stale, fetid smell.
Treasure: 600sp, 3 gems. | 14 | A slight updraft blows through this area. A metallic smell assails your nostrils. There is a mold growing here.
Encounter: Lizards, Gecko (3)
Treasure: None. | 15 |
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| 16 | This area is covered in cobwebs.
Encounter: Sprites (11)
Treasure: As per monster type. | 17 | A strong, moaning wind blows through this area. There is water dripping here.
| 18 | This area smells faintly of urine.
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| 19 | This area smells of rotting vegetation.
| 20 | There is a putrid smell coming from something nearby.
Encounter: Sprites (12)
Treasure: As per monster type. | 21 | There is a broken pole here.
Encounter: Sprites (12)
Treasure: None. |
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| 22 | A haze of dust hangs in the air.
Encounter: Gnomes (1)
Treasure: As per monster type. | 23 |
Encounter: Skeletons (6)
Treasure: As per monster type. | 24 |
Encounter: Orcs (5)
Treasure: None. |
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| 25 | This area is very dusty.
Encounter: Bandits (3)
Treasure: As per monster type. | 26 | The wall here is damp.
Encounter: Bandits (2)
Treasure: As per monster type. | 27 | A cold air current blows through this area.
Encounter: Orcs (4)
Treasure: None. |
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| 28 |
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| 30 | It is foggy here, making it difficult to see. There is a broken bottle here.
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| 31 | This area has a pleasant, earthy smell.
| 32 | There is a putrid smell coming from something nearby. The ceiling here is damp.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 33 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a pile of rags here.
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| 34 | Fog gathers and swirls on the floor, concealing it. Guano covers this area.
Treasure: 600sp. | 35 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. There is a torn sack here.
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. | 36 | There is water dripping here.
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| 37 | The air here is very hot. This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty.
Encounter: Orcs (7)
Treasure: None. | 38 | A slight, damp breeze blows through this area. There is a trickle of water here.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 39 | There is a putrid smell coming from something nearby.
Encounter: Traders (6)
Treasure: None. |
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| 40 |
| 41 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.
| 42 | A gusting breeze blows through this area.
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| 43 | A metallic smell assails your nostrils.
Encounter: Stirges (4)
Treasure: None. | 44 |
Encounter: Stirges (6)
Treasure: None. | 45 | A slight breeze blows through this area. This area smells faintly of manure. There is a pile of ashes here.
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| 46 | There is a pick handle here.
| 47 |
Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 48 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Bandits (5)
Treasure: As per monster type. |
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| 49 | It is foggy here, making it difficult to see.
Encounter: Goblins (7)
Treasure: None. | 50 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.
| 51 | It is misty here.
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| 52 | A cold air current blows through this area. This area has a stale, fetid smell.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. | 53 | A slight updraft blows through this area.
Treasure: 300sp, 50gp. | 54 | This area smells of rotting vegetation. There is a badly dented helmet here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 55 | A cold air current blows through this area. There is a torch stub here.
Encounter: Acolytes (3)
Treasure: As per monster type. | 56 | A gusting breeze blows through this area. There are bits of fur and hair scattered around here.
| 57 | There is a putrid smell coming from something nearby.
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| 58 | A strong wind blows through this area. There is a rusted spike here.
| 59 | A strong wind blows through this area. This area is very dusty.
| 60 | There are food scraps scattered here.
Encounter: Shrews, Giant (10)
Treasure: None. |
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| 61 | A slight, damp breeze blows through this area.
Encounter: Gnomes (6)
Treasure: None. | 62 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.
| 63 | The air here smells of smoke. There are fungi growing here.
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| 64 | There is a torn leather boot here.
| 65 | This area is covered in cobwebs.
Encounter: Halflings (8)
Treasure: As per monster type. | 66 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 67 | A slight, damp breeze blows through this area.
Encounter: Spiders, Crab (1)
Treasure: None. | 68 | There is a slimy coating on the floor here.
Encounter: Dwarves (4)
Treasure: None. | 69 | There are dry leaves and twigs scattered here.
Encounter: Gnomes (5)
Treasure: As per monster type. |
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| 70 |
| 71 | A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp. |