| 1 | This area smells of rotting vegetation.
Encounter: Wolves (4)
Treasure: As per monster type. | 2 | There is a broken arrow here.
| 3 | This area has a pleasant, earthy smell. Guano covers this area.
Encounter: Stirges (7)
Treasure: None. |
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| 4 | A cold air current blows through this area. This area has a stale, fetid smell.
Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | There is a pile of ashes here.
| 6 | A haze of smoke hangs in the air.
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| 7 | There are cracks in the floor here.
Encounter: Skeletons (8)
Treasure: As per monster type. | 8 | This area smells faintly of manure.
Treasure: 100sp, 40gp, 6 gems. | 9 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are cracks in the wall here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 10 | This area is very dusty.
| 11 | A strong updraft blows through this area. This area smells faintly of urine. There is a slimy coating on the ceiling here.
| 12 | A gusting breeze blows through this area.
Treasure: 600sp, 20gp, 1 magic item. |
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| 13 | This area has a pleasant, earthy smell. There is a torn leather boot here.
| 14 | This area is very dusty.
Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 15 | There are scratches on the wall here.
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| 16 | This area smells of rotting vegetation.
Encounter: Goblins (7)
Treasure: As per monster type. | 17 |
| 18 | There are dry leaves and twigs scattered here.
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| 19 |
| 20 | This area smells of rotting vegetation.
| 21 | There is a broken pole here.
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| 22 | There is a bent and rusted iron bar here.
Encounter: Beetles, Fire (7)
Treasure: None. | 23 | There is a putrid smell coming from something nearby. This area is very dusty.
| 24 |
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| 25 | The wall here is damp.
| 26 |
Encounter: Dwarves (1)
Treasure: As per monster type. | 27 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.
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| 28 | This area is very dusty.
| 29 | It is misty here.
Treasure: 200sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 30 | This area smells faintly of manure.
Treasure: 400sp, 30gp. |
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| 31 |
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. | 32 | This area is very dusty.
Treasure: 600sp, 20gp. | 33 | A slight breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Pottery shards are scattered here.
Treasure: 200sp.
Trap: Illusion of monsters: Bandits (7) |
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| 34 |
Encounter: Sprites (16)
Treasure: None. | 35 |
| 36 | A slight updraft blows through this area. This area smells faintly of manure.
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| 37 | This area is covered in cobwebs.
| 38 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 39 | The air here is very cold.
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| 40 | A metallic smell assails your nostrils.
| 41 | There is a pile of dung here.
| 42 | There are sticks scattered here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 43 | There is water dripping here.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 44 | A strong wind blows through this area. A haze of dust hangs in the air. There is a pile of rags here.
| 45 | A metallic smell assails your nostrils. There are dry leaves and twigs scattered here.
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| 46 |
| 47 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.
Encounter: Gnomes (4)
Treasure: None. | 48 | There is a slimy coating on the wall here.
Encounter: Wolves (5)
Treasure: None. |
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| 49 | A strong, moaning wind blows through this area.
Treasure: 500sp, 20gp. | 50 | Fog gathers and swirls on the floor, concealing it.
| 51 | A slight, damp breeze blows through this area. There is a mold growing here.
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| 52 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. The wall here is damp.
| 53 |
| 54 | The air here is very hot. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.
Encounter: Wolves (4)
Treasure: As per monster type. |
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| 55 | There is a broken sword blade here.
Treasure: 300sp, 50gp. | 56 | This area is covered in cobwebs.
| 57 | This area smells faintly of manure. There is a pile of ashes here.
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| 58 | The air here is very cold.
Encounter: Acolytes (6)
Treasure: As per monster type. | 59 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 60 | There is a mold growing here.
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| 61 | A strong downdraft blows through this area.
| 62 | A strong downdraft blows through this area.
| 63 |
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 64 |
| 65 | There are rotting wood pieces here.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 66 |
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| 67 | The air here is very cold. It is misty here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | There is a salty, wet smell to this area. There is water dripping here.
| 69 | There are cracks in the ceiling here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 70 |
| 71 |
Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 72 | There is a slimy coating on the wall here.
Encounter: Sprites (8)
Treasure: As per monster type. |
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| 73 | There is a bent and rusted iron bar here.
Trap: Poison gas: Save vs. Poison or die. | 74 | The air here smells of smoke. There is a corroded chain here.
Trap: Poison gas: Save vs. Poison or die. | 75 | It is foggy here, making it difficult to see.
Encounter: Kobolds (6)
Treasure: None. |
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| 76 | A slight updraft blows through this area. This area has a stale, fetid smell. There is a pile of rags here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 77 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a trickle of water here.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 78 | There is a pile of dung here.
Encounter: Beetles, Fire (5)
Treasure: As per monster type. |
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| 79 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Gnomes (2)
Treasure: As per monster type. |