| 1 | The air here is very cold.
| 2 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Dwarves (3)
Treasure: As per monster type. | 3 | A slight downdraft blows through this area. There is a large puddle of water here.
Encounter: Beetles, Fire (3)
Treasure: None. |
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| 4 |
Encounter: Skeletons (5)
Treasure: As per monster type. | 5 | There is water dripping here.
Encounter: Killer Bees (10)
Treasure: As per monster type. | 6 | There is a salty, wet smell to this area. There are cracks in the ceiling here.
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| 7 | There is water dripping here.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 8 |
Encounter: Spiders, Crab (4)
Treasure: None. | 9 | There is a putrid smell coming from something nearby.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 10 | A haze of smoke hangs in the air. This area is very dusty.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 11 | There are food scraps scattered here.
Treasure: 300sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 12 | A slight, damp breeze blows through this area. There is a broken sword blade here.
Trap: Poison gas: Save vs. Poison or die. |
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| 13 | There is a pile of dung here.
| 14 | It is misty here.
| 15 | A gusting breeze blows through this area. This area has a stale, fetid smell. The remnants of a rope are here, rotten.
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| 16 |
| 17 | It is foggy here, making it difficult to see. There is a cracked flask here.
| 18 | This area has a stale, fetid smell.
Encounter: Spiders, Crab (2)
Treasure: None. |
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| 19 |
| 20 | Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 21 |
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. |
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| 22 | This area has a pleasant, earthy smell.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 23 |
Treasure: 300sp. | 24 | There is a putrid smell coming from something nearby. This area is very dusty.
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| 25 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here.
| 26 | A haze of dust hangs in the air. There are dry leaves and twigs scattered here.
Trap: Fog: Looks like poison gas, but harmless. | 27 | This area smells faintly of manure.
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| 28 | A slight downdraft blows through this area. This area smells faintly of manure.
| 29 |
Encounter: Gnomes (5)
Treasure: None. | 30 | A cold air current blows through this area. It is misty here. There is a broken pole here.
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 31 |
Treasure: 200sp, 30gp. | 32 | This area has a pleasant, earthy smell. It is misty here. There is a badly dented helmet here.
Encounter: Skeletons (8)
Treasure: None. | 33 | A haze of smoke hangs in the air.
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| 34 | The air here is very hot.
Treasure: 400sp. | 35 | A strong wind blows through this area. It is foggy here, making it difficult to see.
| 36 | The air here is very hot. There is a torn sack here.
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| 37 |
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| 39 |
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| 40 |
| 41 |
| 42 | A strong wind blows through this area. There is a torch stub here.
Treasure: 300sp, 20gp. |
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| 43 | A strong, moaning wind blows through this area.
Encounter: Acolytes (1)
Treasure: None. | 44 |
| 45 | This area smells faintly of manure. There is water dripping here.
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| 46 | This area smells faintly of manure. There are cracks in the wall here.
| 47 | There is a corroded chain here.
| 48 | The air here smells of smoke. A haze of smoke hangs in the air.
Encounter: Snakes, Cobra (3)
Treasure: None. |
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| 49 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is very dusty.
| 50 | This area is covered in rubble and dirt.
| 51 | There are bones scattered here.
Encounter: Stirges (5)
Treasure: None. |
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| 52 | There is a pile of dung here.
Encounter: Stirges (3)
Treasure: None. | 53 | This area smells of rotting vegetation. Guano covers this area.
| 54 | There is a slimy coating on the ceiling here.
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| 55 | There is a broken pole here.
| 56 | A metallic smell assails your nostrils. There is a torch stub here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 |
Encounter: Shrews, Giant (4)
Treasure: None. |
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| 58 |
| 59 |
| 60 | This area smells faintly of urine.
Treasure: 600sp, 10gp.
Trap: Illusion of monsters: Dwarves (3) |
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| 61 | This area is covered in rubble and dirt.
| 62 | There is dried blood here.
Encounter: Goblins (5)
Treasure: None. | 63 | An acrid smell assails your nostrils.
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| 64 |
Encounter: Traders (8)
Treasure: As per monster type. | 65 | A metallic smell assails your nostrils.
| 66 |
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| 67 |
| 68 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Skeletons (9)
Treasure: As per monster type. | 69 |
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| 70 | It is misty here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 71 |
| 72 | This area has a stale, fetid smell. The wall here is damp.
Encounter: Wolves (11)
Treasure: As per monster type. |
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| 73 | A strong, gusting wind blows through this area.
Encounter: Beetles, Fire (7)
Treasure: As per monster type. | 74 | A chlorine-like smell assails your nostrils. The wall here is damp.
| 75 | Your nostrils are overwhelmed by a sulphurous smell. There is a candle stub here.
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| 76 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Skeletons (8)
Treasure: None. | 77 | This area smells faintly of manure. It is foggy here, making it difficult to see.
| 78 | A slight, damp breeze blows through this area.
Encounter: Goblins (8)
Treasure: As per monster type. |
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| 79 |
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