User Tools



adventuregenerator:gen

 

 

 

 

 

The Scarlet Fane of Secrets

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Fog gathers and swirls on the floor, concealing it.

2

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3

Treasure: 600sp.
 
4A slight breeze blows through this area. There is a trickle of water here.

Encounter: Lizards, Gecko (2)
Treasure: None.
5The air here is very cold.

6The remnants of a rope are here, rotten.

Treasure: 300sp, 50gp.
 
7A cold air current blows through this area.

8An acrid smell assails your nostrils. A haze of smoke hangs in the air. The ceiling here is damp.

9It is foggy here, making it difficult to see.

Encounter: Killer Bees (2)
Treasure: As per monster type.
 
10

Encounter: Wolves (5)
Treasure: As per monster type.
11A haze of smoke hangs in the air. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
12A cold air current blows through this area. This area is very dusty.

 
13A strong, gusting wind blows through this area. There are wax drippings here.

14

15It is misty here. There is a badly dented helmet here.

 
16The air here smells of smoke. It is foggy here, making it difficult to see.

Encounter: Killer Bees (1)
Treasure: As per monster type.
17There is a salty, wet smell to this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
18

 
19

20

Encounter: Traders (1)
Treasure: As per monster type.
21

 
22

Encounter: Sprites (11)
Treasure: As per monster type.
23Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.

24It is foggy here, making it difficult to see. There is a broken sword blade here.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
25There is a pile of ashes here.

26The air here is very cold. This area has a stale, fetid smell.

Treasure: 500sp, 40gp.
27A haze of smoke hangs in the air.

Encounter: Skeletons (9)
Treasure: None.
 
28Your nostrils are overwhelmed by a sulphurous smell.

29

Encounter: Bandits (3)
Treasure: As per monster type.
30

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
31

32This area is covered in cobwebs.

Encounter: Killer Bees (9)
Treasure: As per monster type.
33It is foggy here, making it difficult to see. There is a broken arrow here.

Encounter: Beetles, Fire (1)
Treasure: None.
 
34This area has a stale, fetid smell. This area is covered in cobwebs.

35There is a large puddle of water here.

36

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
37Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

Treasure: 300sp.
38A slight, damp breeze blows through this area. The ceiling here is damp.

Treasure: 200sp, 3 gems.
39A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

Encounter: Orcs (2)
Treasure: None.
 
40

Treasure: 400sp, 10gp, 1 gems.
41It is foggy here, making it difficult to see.

Treasure: 300sp, 20gp.
42There is a torch stub here.

Trap: Fog: Looks like poison gas, but harmless.
 
43There are rotting wood pieces here.

Encounter: Wolves (11)
Treasure: None.
44A slight updraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45The air here is very hot.

 
46A haze of smoke hangs in the air. Pottery shards are scattered here.

47A metallic smell assails your nostrils. Guano covers this area.

Encounter: Goblins (5)
Treasure: As per monster type.
48There are sticks scattered here.

 
49

Encounter: Dwarves (1)
Treasure: None.
50This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Killer Bees (10)
Treasure: As per monster type.
51The smell of ozone assails your nostrils. There is a broken sword blade here.

 
52There are cracks in the ceiling here.

53

Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
54A haze of smoke hangs in the air.

 
55A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56This area smells of rotting vegetation. A haze of smoke hangs in the air.

Encounter: Shrews, Giant (2)
Treasure: None.
57There is a pile of dung here.

Encounter: Skeletons (4)
Treasure: As per monster type.
 
58There is water dripping here.

59

60A slight, damp breeze blows through this area.

 
61There is a salty, wet smell to this area. There are food scraps scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
62A slight breeze blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63

Treasure: 400sp, 60gp, 1 magic item.
 
64The air here smells of smoke. It is foggy here, making it difficult to see.

65This area smells of rotting vegetation. There are cracks in the floor here.

66There is water dripping here.

 
67The wall here is damp.

Encounter: Dwarves (1)
Treasure: None.
68There is a badly dented helmet here.

adventuregenerator/gen.txt · Last modified: by lee