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Trap: Poison gas: Save vs. Poison or die. | 2 | The air here is very cold.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. | 3 | There is a putrid smell coming from something nearby. There is a pile of rags here.
Encounter: Shrews, Giant (2)
Treasure: None. |
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| 4 | A gusting breeze blows through this area.
Encounter: Sprites (16)
Treasure: None. | 5 | This area has a pleasant, earthy smell.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | This area smells faintly of urine. A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Orcs (4)
Treasure: As per monster type. |
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| 7 |
| 8 | There is water dripping here.
| 9 | There is a torn sack here.
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| 10 | A slight breeze blows through this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | The air here is very cold. This area smells faintly of urine. This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 12 |
Encounter: Skeletons (6)
Treasure: As per monster type. |
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| 13 | A strong updraft blows through this area. This area smells faintly of urine.
| 14 | The air here is very hot. The air here smells of smoke.
Encounter: Wolves (3)
Treasure: As per monster type. | 15 | The smell of ozone assails your nostrils. This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 16 | The air here is very hot. There is a pick handle here.
Encounter: Halflings (14)
Treasure: None. | 17 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | There are dry leaves and twigs scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 19 | A haze of smoke hangs in the air. There are cracks in the wall here.
Treasure: 200sp, 50gp. | 20 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is water dripping here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 21 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.
Encounter: Goblins (6)
Treasure: As per monster type. |
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| 22 | Fog gathers and swirls on the floor, concealing it.
| 23 | This area smells faintly of manure.
Encounter: Killer Bees (4)
Treasure: As per monster type. | 24 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Shrews, Giant (3)
Treasure: As per monster type. |
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| 25 | There is a trickle of water here.
| 26 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
| 27 | There is a salty, wet smell to this area. The ceiling here is damp.
Encounter: Wolves (7)
Treasure: As per monster type. |
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| 28 | There is a bent and rusted iron bar here.
| 29 |
Encounter: Halflings (13)
Treasure: None. | 30 | A gusting breeze blows through this area.
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| 31 |
| 32 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. This area is covered in cobwebs.
Treasure: 300sp. | 33 | The air here is very cold. There is water dripping here.
Treasure: 100sp. |
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| 34 | There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 35 | This area has a stale, fetid smell. There is a pile of dung here.
| 36 | There is a putrid smell coming from something nearby.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 37 | The air here is very hot. There is a pile of ashes here.
| 38 | There are scratches on the wall here.
| 39 | It is foggy here, making it difficult to see.
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| 40 | The air here smells of smoke. This area is covered in cobwebs.
| 41 | It is foggy here, making it difficult to see. There is dried blood here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | There are bones scattered here.
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| 43 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is a broken pole here.
| 44 |
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 45 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 46 |
| 47 |
| 48 | There is water dripping here.
Trap: Poison gas: Save vs. Poison or die. |
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| 49 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is very dusty.
| 50 | There is a pick handle here.
| 51 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
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| 52 | This area has a pleasant, earthy smell.
| 53 | A slight updraft blows through this area. There is water dripping here.
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. | 54 | There is a pile of ashes here.
Encounter: Green Slimes (3)
Treasure: As per monster type. |
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| 55 | This area smells faintly of urine.
Encounter: Orcs (6)
Treasure: None. | 56 |
| 57 | A slight updraft blows through this area. This area is very dusty.
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| 58 | This area smells faintly of manure. There is a slimy coating on the wall here.
| 59 | This area has a stale, fetid smell. There is a splintered club here.
Treasure: 500sp, 10gp. | 60 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.
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| 61 |
| 62 | There are dry leaves and twigs scattered here.
Treasure: 200sp, 30gp. | 63 | A haze of dust hangs in the air.
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| 64 | This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 65 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here.
| 66 | There is a salty, wet smell to this area.
Encounter: Wolves (4)
Treasure: None. |
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| 67 | It is foggy here, making it difficult to see. There are bones scattered here.
| 68 | A slight, damp breeze blows through this area.
| 69 |
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| 70 |
| 71 | An acrid smell assails your nostrils. There is water dripping here.
| 72 | The air here is very hot. A metallic smell assails your nostrils.
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