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The Ancient Mines of Syzygy

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

2This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
3A strong, moaning wind blows through this area.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
4

Trap: Pendulum blade from ceiling: 1d8 points of damage.
5A gusting breeze blows through this area. There is water dripping here.

Treasure: 500sp.
6There are several small stones here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
7A slight breeze blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
8It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Acolytes (3)
Treasure: None.
9This area is covered in cobwebs.

Encounter: Killer Bees (3)
Treasure: None.
 
10The air here is very hot.

Encounter: Skeletons (5)
Treasure: None.
11An acrid smell assails your nostrils.

Treasure: 400sp, 40gp.
Trap: Illusion of monsters: Spiders, Crab (2)
12This area is covered in cobwebs.

 
13There is a pile of ashes here.

14This area has a stale, fetid smell. There are bones scattered here.

Encounter: Dwarves (2)
Treasure: As per monster type.
15This area has a pleasant, earthy smell. It is misty here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
16A strong downdraft blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Killer Bees (9)
Treasure: None.
17

18

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
 
19

Encounter: Kobolds (12)
Treasure: None.
20A haze of dust hangs in the air.

Treasure: 300sp, 10gp.
Trap: Illusion of monsters: Snakes, Cobra (6)
21

Encounter: Beetles, Fire (3)
Treasure: None.
 
22A cold air current blows through this area.

Encounter: Bandits (5)
Treasure: As per monster type.
23There are sticks scattered here.

Encounter: Stirges (5)
Treasure: As per monster type.
24This area has a pleasant, earthy smell. There are sticks scattered here.

 
25This area smells of rotting vegetation. There is a large puddle of water here.

26There is a pile of dung here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
27This area smells faintly of manure.

 
28A haze of smoke hangs in the air.

29

Treasure: 200sp, 50gp.
30

Treasure: 500sp, 30gp.
 
31The air here is very hot. This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
32

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
33This area has a stale, fetid smell. There is a pile of straw here.

Treasure: 500sp.
 
34This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Kobolds (12)
Treasure: None.
35There is a torn sack here.

Encounter: Dwarves (1)
Treasure: As per monster type.
36This area has a pleasant, earthy smell. There is a splintered club here.

 
37It is misty here.

Treasure: 400sp, 60gp.
Trap: Illusion of monsters: Spiders, Crab (4)
38The hilt of a broken dagger is lying here.

39A slight updraft blows through this area. This area has a stale, fetid smell.

Encounter: Acolytes (7)
Treasure: None.
 
40A cold air current blows through this area. This area is very dusty.

Encounter: Skeletons (7)
Treasure: As per monster type.
41An acrid smell assails your nostrils. There are bones scattered here.

Treasure: 100sp, 40gp.
42

 
43There is a mold growing here.

Encounter: Skeletons (6)
Treasure: None.
44A slight, damp breeze blows through this area. There is a slimy coating on the floor here.

Treasure: 100sp, 50gp.
45The air here is very hot. There is a pile of dung here.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
46

Encounter: Acolytes (2)
Treasure: None.
47

Encounter: Traders (6)
Treasure: As per monster type.
48A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. Guano covers this area.

Treasure: 600sp, 6 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
49This area is very dusty.

Encounter: Orcs (2)
Treasure: As per monster type.
50A slight downdraft blows through this area. This area has a pleasant, earthy smell. There is a large puddle of water here.

51

Encounter: Traders (5)
Treasure: None.
 
52This area has a pleasant, earthy smell. There is a pile of rags here.

Encounter: Killer Bees (8)
Treasure: None.
53

54The air here is very hot. The air here smells of smoke.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55A strong, gusting wind blows through this area. The air here smells of smoke. This area is covered in cobwebs.

Encounter: Stirges (6)
Treasure: As per monster type.
56There is a mold growing here.

57A strong, moaning wind blows through this area.

 
58This area is covered in cobwebs.

59A strong, moaning wind blows through this area.

60A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a mold growing here.

 
61There is water dripping here.

adventuregenerator/gen.txt · Last modified: by lee