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Trap: Fog: Looks like poison gas, but harmless. | 2 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 3 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.
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| 4 | There are several small stones here.
Encounter: Acolytes (3)
Treasure: None. | 5 | A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 6 | This area smells of rotting vegetation. There are food scraps scattered here.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. |
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| 7 |
Encounter: Green Slimes (3)
Treasure: None. | 8 | This area smells faintly of manure. This area is covered in cobwebs.
| 9 | There are cracks in the wall here.
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| 10 | There is a putrid smell coming from something nearby.
| 11 | There are cracks in the floor here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 |
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| 17 | There is a trickle of water here.
| 18 |
Encounter: Beetles, Fire (5)
Treasure: None. |
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| 19 | A strong updraft blows through this area.
Encounter: Traders (8)
Treasure: None. | 20 | The air here is very cold.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 21 | It is foggy here, making it difficult to see. There are several small stones here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 22 |
Encounter: Stirges (10)
Treasure: As per monster type. | 23 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.
Treasure: 300sp. | 24 | The air here smells of smoke. Guano covers this area.
Encounter: Killer Bees (9)
Treasure: As per monster type. |
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| 25 | A slight breeze blows through this area.
| 26 |
Trap: Poison gas: Save vs. Poison or die. | 27 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air.
Trap: Fog: Looks like poison gas, but harmless. |
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| 28 | There is a mold growing here.
| 29 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.
Trap: Poison gas: Save vs. Poison or die. | 30 | The air here is very cold.
Treasure: 100sp. |
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| 31 | A haze of dust hangs in the air. There is a broken pole here.
| 32 | This area has a stale, fetid smell.
| 33 | A strong, gusting wind blows through this area. This area smells faintly of urine. This area is very dusty.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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| 34 | There is a slimy coating on the wall here.
Treasure: 600sp, 10gp. | 35 | A cold air current blows through this area.
| 36 | An acrid smell assails your nostrils. There are rotting wood pieces here.
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| 37 | There is dried blood here.
| 38 | The air here is very cold. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | A slight downdraft blows through this area. There are rotting wood pieces here.
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| 40 | There are rotting wood pieces here.
| 41 | A metallic smell assails your nostrils. There is a broken bottle here.
Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.
Encounter: Goblins (4)
Treasure: As per monster type. |
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| 43 |
| 44 | This area is covered in cobwebs.
Treasure: 100sp, 60gp. | 45 |
Encounter: Sprites (9)
Treasure: As per monster type. |
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| 46 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.
| 47 | The air here is very hot.
| 48 | There is a putrid smell coming from something nearby.
Encounter: Gnomes (5)
Treasure: As per monster type. |
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| 49 | The air here is very hot. This area is covered in cobwebs.
| 50 | Fog gathers and swirls on the floor, concealing it.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 51 | Guano covers this area.
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| 52 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | A slight breeze blows through this area. There is a mold growing here.
| 54 | The wall here is damp.
Trap: Fog: Looks like poison gas, but harmless. |
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| 55 | There is a rusted spike here.
Treasure: 600sp, 10gp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | A slight breeze blows through this area. There is a broken arrow here.
| 57 | An acrid smell assails your nostrils.
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| 58 | This area smells faintly of manure.
Trap: Fog: Looks like poison gas, but harmless. | 59 |
Encounter: Acolytes (7)
Treasure: As per monster type. | 60 |
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| 61 | Guano covers this area.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 62 | This area has a stale, fetid smell.
Encounter: Goblins (5)
Treasure: None. | 63 |
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| 64 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Lizards, Gecko (1)
Treasure: None. | 65 | There is a pile of ashes here.
| 66 | The air here is very hot.
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| 68 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.
| 69 | There is a pick handle here.
Treasure: 200sp, 1 jewelry. |
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| 70 | This area is very dusty.
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| 73 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.
Encounter: Acolytes (1)
Treasure: As per monster type. | 74 |
Encounter: Green Slimes (4)
Treasure: None. | 75 | There is water dripping here.
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| 76 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.
Encounter: Skeletons (10)
Treasure: As per monster type. | 77 | A slight, damp breeze blows through this area. There is a bent copper coin lying here.
| 78 | This area is covered in cobwebs.
Treasure: 600sp. |
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| 79 |
Encounter: Kobolds (8)
Treasure: As per monster type. |