| 1 | There are cracks in the wall here.
| 2 |
| 3 | A strong wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
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| 4 | This area has a pleasant, earthy smell.
Encounter: Snakes, Cobra (5)
Treasure: None. | 5 |
Treasure: 300sp, 10gp. | 6 | This area has a stale, fetid smell.
Encounter: Killer Bees (3)
Treasure: None. |
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| 7 |
Encounter: Stirges (10)
Treasure: None. | 8 | There is a salty, wet smell to this area.
Encounter: Wolves (5)
Treasure: None. | 9 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 10 | Pottery shards are scattered here.
| 11 | This area smells faintly of manure. There is a broken arrow here.
| 12 | There is a broken sword blade here.
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| 13 | There is a trickle of water here.
Encounter: Shrews, Giant (5)
Treasure: As per monster type. | 14 | The air here is very cold.
Encounter: Orcs (5)
Treasure: As per monster type. | 15 | The air here is very cold.
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| 16 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Spiders, Crab (3)
Treasure: None. | 17 | The air here is very cold.
Encounter: Skeletons (4)
Treasure: None. | 18 | This area is very dusty.
Encounter: Sprites (8)
Treasure: As per monster type. |
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| 19 | A strong, moaning wind blows through this area. There are sticks scattered here.
Encounter: Snakes, Cobra (5)
Treasure: None. | 20 |
| 21 | Fog gathers and swirls on the floor, concealing it.
Encounter: Shrews, Giant (9)
Treasure: None. |
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| 22 |
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. | 23 | Guano covers this area.
Encounter: Traders (4)
Treasure: As per monster type. | 24 | It is foggy here, making it difficult to see.
Treasure: 200sp.
Trap: Poison snake: 1 hit dice. |
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| 25 |
| 26 | There is a pile of dung here.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 27 | A strong wind blows through this area. There is a bent copper coin lying here.
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| 28 | There is a putrid smell coming from something nearby.
| 29 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.
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| 31 | This area has a stale, fetid smell. There is a pile of straw here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 32 | This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 33 | A haze of smoke hangs in the air.
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| 34 | A strong downdraft blows through this area.
| 35 | There is a putrid smell coming from something nearby.
Treasure: 100sp. | 36 | This area is very dusty.
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| 37 |
Encounter: Wolves (8)
Treasure: None. | 38 | A chlorine-like smell assails your nostrils.
Encounter: Kobolds (14)
Treasure: As per monster type. | 39 | The air here is very cold.
Encounter: Traders (5)
Treasure: As per monster type. |
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| 40 | This area has a stale, fetid smell. There is a large puddle of water here.
| 41 | This area has a pleasant, earthy smell. There is a pick handle here.
Encounter: Dwarves (5)
Treasure: None. | 42 | There is a mold growing here.
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| 43 |
Trap: Fog: Looks like poison gas, but harmless. | 44 | A cold air current blows through this area. This area is very dusty.
Encounter: Dwarves (3)
Treasure: None. | 45 | This area is very dusty.
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| 46 | The air here smells of smoke. There is a pile of rags here.
| 47 |
| 48 | This area smells of rotting vegetation. There is a slimy coating on the ceiling here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 49 |
Treasure: 400sp, 30gp. | 50 |
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 51 | The air here is very hot. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 52 | There is a putrid smell coming from something nearby.
Trap: Poison gas: Save vs. Poison or die. | 53 | There are dry leaves and twigs scattered here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 54 | A strong downdraft blows through this area.
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| 55 |
| 56 | There is a pile of dung here.
Treasure: 400sp, 60gp. | 57 | It is misty here. There is a slimy coating on the ceiling here.
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| 58 |
| 59 | A gusting breeze blows through this area. This area is covered in cobwebs.
Encounter: Stirges (9)
Treasure: As per monster type. | 60 | The air here smells of smoke. A haze of smoke hangs in the air.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 61 | A slight breeze blows through this area.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 |
| 63 | The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
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| 64 | A strong updraft blows through this area. This area is covered in rubble and dirt.
Encounter: Goblins (5)
Treasure: None. | 65 | A strong, gusting wind blows through this area. There is a pile of rags here.
Encounter: Beetles, Fire (3)
Treasure: None. | 66 | There is a torch stub here.
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| 67 |
| 68 | The air here is very hot. There is a putrid smell coming from something nearby.
Trap: Fog: Looks like poison gas, but harmless. | 69 | There is a pile of dung here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 70 |
Trap: Poison gas: Save vs. Poison or die. |