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The Scarlet Manse

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. This area smells faintly of urine.

2This area has a pleasant, earthy smell.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
3Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp, 20gp.
 
4The air here is very cold. This area smells faintly of urine.

Treasure: 600sp.
5

6

 
7The air here is very cold.

Encounter: Spiders, Crab (1)
Treasure: None.
8There are food scraps scattered here.

9There is a corroded chain here.

Encounter: Traders (1)
Treasure: As per monster type.
 
10This area is very dusty.

Treasure: 600sp, 20gp.
11This area has a pleasant, earthy smell.

Treasure: 200sp, 60gp.
12A strong downdraft blows through this area.

 
13

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
14

Treasure: 600sp.
Trap: Illusion of monsters: Snakes, Cobra (5)
15There is a putrid smell coming from something nearby.

Encounter: Traders (4)
Treasure: None.
 
16There is a putrid smell coming from something nearby.

Trap: Poison gas: Save vs. Poison or die.
17The smell of ozone assails your nostrils. There is a slimy coating on the wall here.

18There are cracks in the floor here.

 
19There is a salty, wet smell to this area. It is foggy here, making it difficult to see.

20This area is covered in cobwebs.

21There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
22The air here smells of smoke.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
23There is a mold growing here.

Encounter: Kobolds (6)
Treasure: As per monster type.
24Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

 
25A slight downdraft blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.

26It is foggy here, making it difficult to see.

Trap: Poison gas: Save vs. Poison or die.
27There is a putrid smell coming from something nearby.

Treasure: 300sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
28This area smells faintly of manure.

29The air here smells of smoke. It is foggy here, making it difficult to see. There are sticks scattered here.

30

 
31The air here is very hot.

Encounter: Orcs (5)
Treasure: None.
32A haze of smoke hangs in the air.

Encounter: Traders (6)
Treasure: None.
33An acrid smell assails your nostrils.

 
34It is misty here.

Encounter: Kobolds (10)
Treasure: As per monster type.
35This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Encounter: Goblins (6)
Treasure: As per monster type.
36A slight, damp breeze blows through this area.

Encounter: Killer Bees (10)
Treasure: None.
 
37The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

38There are rotting wood pieces here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39A slight, damp breeze blows through this area. There is a corroded chain here.

Encounter: Kobolds (12)
Treasure: None.
 
40

Encounter: Goblins (7)
Treasure: None.
41There are cracks in the ceiling here.

42

Encounter: Goblins (5)
Treasure: As per monster type.
 
43This area smells of rotting vegetation.

Encounter: Traders (3)
Treasure: None.
44The air here is very hot. Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

Encounter: Traders (8)
Treasure: As per monster type.
45A strong updraft blows through this area.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
46There is a trickle of water here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
47A cold air current blows through this area. This area has a pleasant, earthy smell. The ceiling here is damp.

48There is a pile of ashes here.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
49

Encounter: Green Slimes (1)
Treasure: As per monster type.
50There are cracks in the ceiling here.

51A strong wind blows through this area. A metallic smell assails your nostrils.

 
52

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
53A slight, damp breeze blows through this area.

Encounter: Sprites (13)
Treasure: As per monster type.
54This area smells faintly of urine. There are food scraps scattered here.

Encounter: Sprites (6)
Treasure: As per monster type.
 
55A strong, moaning wind blows through this area. The wall here is damp.

Encounter: Sprites (8)
Treasure: None.
56A cold air current blows through this area.

Encounter: Beetles, Fire (2)
Treasure: None.
57

 
58A strong, moaning wind blows through this area.

59There are bits of fur and hair scattered around here.

60

Trap: Fog: Looks like poison gas, but harmless.
 
61A slight, damp breeze blows through this area.

62

63There is a broken sword blade here.

 
64The air here smells of smoke. A haze of smoke hangs in the air. There are cracks in the floor here.

65This area has a pleasant, earthy smell.

66The smell of ozone assails your nostrils. There are sticks scattered here.

Treasure: 400sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
 
67There are bits of fur and hair scattered around here.

68Guano covers this area.

Encounter: Shrews, Giant (1)
Treasure: None.
69There is a putrid smell coming from something nearby. There is a bent and rusted iron bar here.

 
70A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

71This area smells faintly of urine. There is a torch stub here.

72This area smells faintly of urine.

 
73

74A strong wind blows through this area.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
75This area smells faintly of manure. A haze of smoke hangs in the air.

 

adventuregenerator/gen.txt · Last modified: by lee