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The Unvanquishable Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. There is a trickle of water here.

Trap: Poison gas: Save vs. Poison or die.
2A metallic smell assails your nostrils.

3It is foggy here, making it difficult to see.

 
4

Encounter: Snakes, Cobra (1)
Treasure: None.
5A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6A strong wind blows through this area. An acrid smell assails your nostrils.

Encounter: Halflings (12)
Treasure: As per monster type.
 
7

8A slight downdraft blows through this area.

Encounter: Gnomes (5)
Treasure: None.
9A slight, damp breeze blows through this area.

Treasure: 300sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
10There are bits of fur and hair scattered around here.

11A slight breeze blows through this area. This area smells of rotting vegetation.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
12The hilt of a broken dagger is lying here.

Encounter: Gnomes (5)
Treasure: None.
 
13The smell of ozone assails your nostrils.

14The air here is very hot. A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

15A slight, damp breeze blows through this area. There is a pile of straw here.

Encounter: Wolves (11)
Treasure: As per monster type.
 
16There are dry leaves and twigs scattered here.

17

Treasure: 200sp, 50gp, 5 gems.
Trap: Poison snake: 1 hit dice.
18This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

 
19A gusting breeze blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs.

20A strong, gusting wind blows through this area. This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
21

 
22A strong wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Dwarves (4)
Treasure: None.
23There is a torch stub here.

24This area smells of rotting vegetation.

Encounter: Stirges (7)
Treasure: As per monster type.
 
25Your nostrils are overwhelmed by a sulphurous smell.

26

Encounter: Kobolds (7)
Treasure: As per monster type.
27

 
28A cold air current blows through this area. There are rotting wood pieces here.

29A cold air current blows through this area. There are scratches on the wall here.

30

 
31This area has a stale, fetid smell. This area is covered in cobwebs.

32It is foggy here, making it difficult to see.

Treasure: 400sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
33Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Gnomes (5)
Treasure: None.
 
34There is a badly dented helmet here.

Encounter: Orcs (5)
Treasure: None.
35The ceiling here is damp.

36A strong wind blows through this area. There is water dripping here.

 
37A cold air current blows through this area. There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
39

 
40

Encounter: Spiders, Crab (2)
Treasure: None.
41

42A slight downdraft blows through this area. A metallic smell assails your nostrils.

 
43The smell of ozone assails your nostrils. There are scratches on the wall here.

Trap: Fog: Looks like poison gas, but harmless.
44

Encounter: Wolves (6)
Treasure: None.
45There are scratches on the wall here.

Encounter: Orcs (4)
Treasure: None.
 
46

Encounter: Acolytes (3)
Treasure: None.
47It is foggy here, making it difficult to see.

Encounter: Traders (7)
Treasure: None.
48Guano covers this area.

 
49There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
50

Encounter: Goblins (7)
Treasure: None.
51

 
52There is a cracked hammer head here.

53Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
54

Encounter: Stirges (10)
Treasure: None.
 
55

Encounter: Orcs (5)
Treasure: As per monster type.
56The air here smells of smoke.

Encounter: Dwarves (3)
Treasure: None.
57A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

 
58A cold air current blows through this area.

59

Treasure: 400sp, 10gp.
60Fog gathers and swirls on the floor, concealing it.

 
61A slight breeze blows through this area.

Encounter: Bandits (5)
Treasure: None.
62A strong, moaning wind blows through this area. A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
63The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

 
64This area smells faintly of urine. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

65The air here is very cold. This area smells faintly of urine.

66There are sticks scattered here.

Treasure: 600sp.
 
67

68This area smells faintly of manure.

69A gusting breeze blows through this area. There are dry leaves and twigs scattered here.

 
70A strong, gusting wind blows through this area. There are bones scattered here.

Trap: Fog: Looks like poison gas, but harmless.
71Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
72

Encounter: Sprites (13)
Treasure: As per monster type.
 
73There is a large puddle of water here.

Encounter: Traders (2)
Treasure: None.
74This area smells faintly of urine. There are bones scattered here.

Treasure: 300sp.
75A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: None.
 
76This area has a pleasant, earthy smell.

77This area is covered in rubble and dirt.

Trap: Poison gas: Save vs. Poison or die.
78There is a candle stub here.

 

adventuregenerator/gen.txt · Last modified: by lee