User Tools



adventuregenerator:gen

 

 

 

 

 

The Vanishing Temple

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

2Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here.

Treasure: 600sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
3

Encounter: Stirges (5)
Treasure: None.
 
4

5There are several small stones here.

6

Encounter: Acolytes (1)
Treasure: None.
 
7

Trap: Fog: Looks like poison gas, but harmless.
8A slight updraft blows through this area. The smell of ozone assails your nostrils.

Encounter: Gnomes (4)
Treasure: None.
9

 
10This area is covered in cobwebs.

Encounter: Traders (3)
Treasure: None.
11A slight breeze blows through this area. The air here smells of smoke.

12This area smells faintly of urine.

 
13Guano covers this area.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
14This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here.

Encounter: Wolves (7)
Treasure: As per monster type.
15This area is covered in cobwebs.

 
16The air here smells of smoke. There is a pile of rags here.

17An acrid smell assails your nostrils. There is a pile of ashes here.

18A chlorine-like smell assails your nostrils. Pottery shards are scattered here.

 
19

Encounter: Bandits (2)
Treasure: None.
20A strong, moaning wind blows through this area.

Encounter: Halflings (8)
Treasure: None.
21Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here.

 
22There are cracks in the floor here.

Encounter: Kobolds (11)
Treasure: As per monster type.
23This area has a stale, fetid smell.

24There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
 
25A slight, damp breeze blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs.

26

Encounter: Bandits (4)
Treasure: As per monster type.
27

Encounter: Stirges (9)
Treasure: As per monster type.
 
28The smell of ozone assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
29A gusting breeze blows through this area. There is water dripping here.

30A slight breeze blows through this area. It is misty here. The wall here is damp.

 
31The air here is very hot.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
32A strong wind blows through this area. There is a pile of dung here.

Treasure: 600sp.
33Guano covers this area.

 
34A haze of smoke hangs in the air.

35A gusting breeze blows through this area. There is a pile of dung here.

36This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
37There is a salty, wet smell to this area.

38There are food scraps scattered here.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
39

 
40There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
41There are wax drippings here.

42This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (3)
Treasure: As per monster type.
 
43A strong wind blows through this area. This area has a stale, fetid smell. There is a torn sack here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44This area is very dusty.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
45

Encounter: Skeletons (9)
Treasure: None.
 
46A slight downdraft blows through this area.

Treasure: 400sp.
47A strong, moaning wind blows through this area.

48Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
49There is a candle stub here.

50

51The air here is very cold. There are rotting wood pieces here.

 
52

53A slight breeze blows through this area. It is misty here. This area is covered in cobwebs.

Encounter: Halflings (9)
Treasure: As per monster type.
54There is a mold growing here.

 
55

Encounter: Dwarves (2)
Treasure: As per monster type.
56There is a pile of dung here.

Encounter: Wolves (7)
Treasure: None.
57This area has a pleasant, earthy smell. There are cracks in the floor here.

 
58

59There are sticks scattered here.

Encounter: Acolytes (3)
Treasure: As per monster type.
60There is a salty, wet smell to this area.

 
61

62A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Guano covers this area.

63There is a mold growing here.

Treasure: 400sp, 40gp.
 
64

65There are several small stones here.

Encounter: Stirges (4)
Treasure: None.
66This area has a pleasant, earthy smell. There is a broken pole here.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
67A haze of smoke hangs in the air. There is water dripping here.

68It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
69A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

 
70

Trap: Fog: Looks like poison gas, but harmless.
71A slight downdraft blows through this area. It is misty here. There is a torch stub here.

Encounter: Beetles, Fire (7)
Treasure: None.
72This area smells faintly of urine.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
73A cold air current blows through this area. There are bones scattered here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee