User Tools



adventuregenerator:gen

 

 

 

 

 

The Strange Fane of Gloom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
2A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

3A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Shrews, Giant (10)
Treasure: None.
 
4

Encounter: Snakes, Cobra (6)
Treasure: None.
5This area is covered in cobwebs.

Treasure: 600sp.
6Guano covers this area.

 
7This area smells faintly of manure. There is a cracked hammer head here.

Treasure: 600sp, 20gp.
8The air here is very hot.

9There is a pile of ashes here.

 
10

11There is a bent copper coin lying here.

Encounter: Acolytes (1)
Treasure: None.
12There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
 
13

14

Encounter: Orcs (4)
Treasure: None.
15The smell of ozone assails your nostrils.

 
16There is a putrid smell coming from something nearby. This area is covered in cobwebs.

17There is a putrid smell coming from something nearby.

18There is a torn sack here.

Encounter: Sprites (8)
Treasure: None.
 
19

20The air here smells of smoke. There is a mold growing here.

21The air here smells of smoke. It is foggy here, making it difficult to see. The wall here is damp.

 
22

23There is a putrid smell coming from something nearby. This area is very dusty.

Treasure: 500sp.
24A slight, damp breeze blows through this area. A metallic smell assails your nostrils. The ceiling here is damp.

 
25There are dry leaves and twigs scattered here.

26There are wax drippings here.

Trap: Fog: Looks like poison gas, but harmless.
27There is a pile of ashes here.

 
28There is a putrid smell coming from something nearby. There is a pile of dung here.

29Teeth and fangs are scattered here.

Treasure: 100sp, 30gp.
30There are sticks scattered here.

Encounter: Gnomes (1)
Treasure: None.
 
31This area smells of rotting vegetation. There are cracks in the floor here.

32This area smells of rotting vegetation. There is a pile of rags here.

Encounter: Orcs (5)
Treasure: As per monster type.
33

 
34There is water dripping here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
35There is a splintered club here.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
36

Encounter: Spiders, Crab (1)
Treasure: None.
 
37There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

38A cold air current blows through this area.

Encounter: Halflings (7)
Treasure: None.
39

Encounter: Lizards, Gecko (2)
Treasure: None.
 
40This area is covered in cobwebs.

41This area smells faintly of manure. There is a large puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42

Encounter: Dwarves (1)
Treasure: As per monster type.
 
43

Encounter: Green Slimes (2)
Treasure: As per monster type.
44A strong, moaning wind blows through this area. There are scratches on the wall here.

45A cold air current blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here.

Encounter: Halflings (14)
Treasure: None.
 
46This area has a pleasant, earthy smell. Pottery shards are scattered here.

47

48An acrid smell assails your nostrils. A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49

Encounter: Bandits (7)
Treasure: None.
50There is water dripping here.

Encounter: Killer Bees (10)
Treasure: None.
51There are wax drippings here.

 
52The air here is very cold. The air here smells of smoke. There are cracks in the wall here.

Encounter: Dwarves (3)
Treasure: None.
53A slight downdraft blows through this area.

Treasure: 300sp, 30gp, 2 gems.
54This area has a stale, fetid smell.

Treasure: 100sp.
 
55A slight breeze blows through this area.

56A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it.

57This area has a pleasant, earthy smell.

Encounter: Halflings (15)
Treasure: As per monster type.
 
58The air here is very hot. This area smells faintly of manure.

Treasure: 400sp.
59A strong downdraft blows through this area.

Encounter: Kobolds (8)
Treasure: None.
60

Encounter: Killer Bees (9)
Treasure: None.
 
61This area smells of rotting vegetation.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
62This area smells faintly of urine.

63

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
64

65It is foggy here, making it difficult to see. There is a pick handle here.

66A strong downdraft blows through this area. The remnants of a rope are here, rotten.

 
67A strong, moaning wind blows through this area.

68

Encounter: Wolves (6)
Treasure: As per monster type.
69A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There are food scraps scattered here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
70It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
71

72Fog gathers and swirls on the floor, concealing it.

 
73

Trap: 10' Pit: 1d6 points of damage if you fall in.
74

Encounter: Killer Bees (4)
Treasure: As per monster type.
75A slight updraft blows through this area. The air here smells of smoke. There are cracks in the ceiling here.

Treasure: 200sp.
 
76The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 200sp, 40gp.
77A haze of smoke hangs in the air.

Treasure: 400sp.
78The ceiling here is damp.

Treasure: 500sp.
 
79

Encounter: Wolves (9)
Treasure: None.
80There is a small puddle of water here.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
81

Encounter: Goblins (7)
Treasure: As per monster type.
 
82A strong wind blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
83There is a pile of straw here.

84There are sticks scattered here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
85This area smells of rotting vegetation. This area is very dusty.

Treasure: 500sp.

adventuregenerator/gen.txt · Last modified: by lee