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The Scarlet Depths of the Underworld

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine.

2It is foggy here, making it difficult to see.

Treasure: 300sp.
3There is a slimy coating on the ceiling here.

Encounter: Skeletons (8)
Treasure: None.
 
4A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

5

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
6The air here is very hot. There is a broken sword blade here.

Encounter: Wolves (7)
Treasure: None.
 
7A strong, moaning wind blows through this area.

8A haze of smoke hangs in the air.

9

 
10This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11There is a pile of dung here.

12A cold air current blows through this area. Guano covers this area.

 
13There is a mold growing here.

Encounter: Bandits (1)
Treasure: As per monster type.
14This area has a stale, fetid smell. There is a bent copper coin lying here.

Treasure: 400sp.
15There are dry leaves and twigs scattered here.

 
16

17This area is covered in cobwebs.

18

 
19

20

Encounter: Killer Bees (5)
Treasure: None.
21There is a mold growing here.

 
22The air here is very cold. It is foggy here, making it difficult to see.

23There are cracks in the wall here.

24This area smells faintly of manure.

 
25A strong, moaning wind blows through this area. There is a corroded chain here.

26A slight breeze blows through this area. This area is covered in cobwebs.

27This area smells faintly of manure. There are cracks in the ceiling here.

 
28A slight breeze blows through this area. There are scratches on the wall here.

29The wall here is damp.

30This area has a pleasant, earthy smell.

 
31There is a pile of ashes here.

32

Encounter: Kobolds (10)
Treasure: None.
33The air here is very hot. There is water dripping here.

Treasure: 300sp, 40gp, 3 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
34There is a pile of rags here.

35

36A slight updraft blows through this area.

 
37The air here is very cold. A metallic smell assails your nostrils.

38A cold air current blows through this area.

Encounter: Green Slimes (4)
Treasure: As per monster type.
39A slight breeze blows through this area.

 
40

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
41There are scratches on the wall here.

Treasure: 100sp, 4 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
42There is a broken sword blade here.

 
43There are dry leaves and twigs scattered here.

Encounter: Goblins (7)
Treasure: None.
44The air here is very hot. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (9)
Treasure: None.
45A slight, damp breeze blows through this area. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
 
46There is a pile of rags here.

Encounter: Skeletons (9)
Treasure: As per monster type.
47A strong downdraft blows through this area. There are fungi growing here.

48There are sticks scattered here.

 
49

50A cold air current blows through this area. The air here smells of smoke.

51A slight breeze blows through this area. There is a bent copper coin lying here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
52The air here is very cold.

Treasure: 600sp, 40gp.
53There is a cracked flask here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
54This area has a stale, fetid smell.

 
55Fog gathers and swirls on the floor, concealing it. There is a pile of straw here.

56An acrid smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
57An acrid smell assails your nostrils.

 
58There are bits of fur and hair scattered around here.

Treasure: 500sp, 10gp.
59There is a pile of rags here.

Encounter: Gnomes (6)
Treasure: As per monster type.
60This area smells faintly of manure.

Encounter: Skeletons (7)
Treasure: None.
 
61The air here is very hot.

Encounter: Skeletons (7)
Treasure: None.
62There is water dripping here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
63

Encounter: Lizards, Gecko (2)
Treasure: None.
 
64

65

66The air here is very hot. This area has a stale, fetid smell. There is a slimy coating on the floor here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
67It is foggy here, making it difficult to see. There is a bent copper coin lying here.

adventuregenerator/gen.txt · Last modified: by lee