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The Nameless Temple of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very cold. This area smells faintly of manure. There is a pile of ashes here.

2There are bones scattered here.

3A strong wind blows through this area. An acrid smell assails your nostrils.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
4Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (13)
Treasure: As per monster type.
5

Treasure: 400sp.
6The air here is very hot. A haze of smoke hangs in the air.

Encounter: Sprites (9)
Treasure: None.
 
7The air here is very hot. This area smells faintly of urine.

8The smell of ozone assails your nostrils.

9This area smells of rotting vegetation. There is a broken arrow here.

Encounter: Traders (6)
Treasure: As per monster type.
 
10

11

12A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

 
13

14This area smells faintly of manure.

Encounter: Bandits (1)
Treasure: None.
15This area has a pleasant, earthy smell. There is a mold growing here.

Trap: Poison gas: Save vs. Poison or die.
 
16This area has a pleasant, earthy smell.

Treasure: 600sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
17The air here is very cold. This area has a pleasant, earthy smell. There are scratches on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
18The air here is very hot.

Encounter: Sprites (12)
Treasure: As per monster type.
 
19A slight breeze blows through this area. There is water dripping here.

20This area smells faintly of manure. There is water dripping here.

21

 
22A strong updraft blows through this area.

23This area is covered in rubble and dirt.

Treasure: 200sp, 30gp.
Trap: Illusion of monsters: Wolves (8)
24

Encounter: Wolves (6)
Treasure: None.
 
25

26The wall here is damp.

Encounter: Acolytes (2)
Treasure: None.
27There is a putrid smell coming from something nearby. There is water dripping here.

 
28A haze of dust hangs in the air.

29This area smells faintly of urine.

30This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Dwarves (2)
Treasure: None.
 
31There are dry leaves and twigs scattered here.

Encounter: Goblins (3)
Treasure: None.
32The air here is very hot.

Encounter: Goblins (6)
Treasure: As per monster type.
33

 
34Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

35There is a mold growing here.

36This area has a stale, fetid smell.

Treasure: 400sp.
 
37The wall here is damp.

38A strong wind blows through this area. There is a trickle of water here.

Encounter: Snakes, Cobra (4)
Treasure: None.
39

Encounter: Traders (6)
Treasure: None.
 
40A slight, damp breeze blows through this area. There are bones scattered here.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
41A cold air current blows through this area.

Encounter: Kobolds (8)
Treasure: None.
42Fog gathers and swirls on the floor, concealing it.

 
43

44A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Dwarves (4)
Treasure: As per monster type.
45

 
46There is a splintered club here.

47This area is covered in cobwebs.

Treasure: 300sp.
48There are cracks in the floor here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
49Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
50The hilt of a broken dagger is lying here.

51There is a torn leather boot here.

Encounter: Killer Bees (5)
Treasure: None.
 
52

Treasure: 300sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
53There is a broken sword blade here.

54A slight breeze blows through this area.

Treasure: 100sp, 10gp.
 
55

Encounter: Sprites (12)
Treasure: As per monster type.
56This area is covered in cobwebs.

Treasure: 100sp, 50gp.
57

Trap: Fog: Looks like poison gas, but harmless.
 
58There is a corroded chain here.

59

60

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
61

62A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
63The air here is very hot. There is a pile of dung here.

 
64A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
65This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Traders (7)
Treasure: As per monster type.
66There is water dripping here.

 
67There is a pile of ashes here.

Treasure: 300sp.
68This area smells of rotting vegetation.

69Fog gathers and swirls on the floor, concealing it.

Encounter: Killer Bees (9)
Treasure: None.
 
70

71A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
72A slight downdraft blows through this area. There is a large puddle of water here.

Encounter: Kobolds (12)
Treasure: None.
 
73

Treasure: 400sp, 10gp.
Trap: Illusion of monsters: Beetles, Fire (8)
74

Encounter: Kobolds (10)
Treasure: None.
75This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
76The air here is very hot.

77Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (1)
Treasure: None.
78There is a torn leather boot here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
79The air here is very hot. The smell of ozone assails your nostrils.

Encounter: Killer Bees (2)
Treasure: As per monster type.
80Your nostrils are overwhelmed by a sulphurous smell. There is a bent copper coin lying here.

Encounter: Lizards, Gecko (3)
Treasure: None.
81

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
82A slight, damp breeze blows through this area. This area smells faintly of manure. There are rotting wood pieces here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
83

84A slight updraft blows through this area.

Encounter: Traders (7)
Treasure: None.
 
85

Treasure: 100sp.
86There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Treasure: 400sp, 20gp.
87There are wax drippings here.

 
88Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
89

Encounter: Goblins (5)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee