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The Lonely Isle

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

Encounter: Kobolds (12)
Treasure: None.
2The air here smells of smoke. There are dry leaves and twigs scattered here.

3A cold air current blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are bones scattered here.

 
4It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
5A strong wind blows through this area.

Treasure: 200sp, 40gp.
6The air here is very hot. There are rotting wood pieces here.

Encounter: Bandits (1)
Treasure: As per monster type.
 
7The air here is very hot. A metallic smell assails your nostrils. A haze of smoke hangs in the air.

8

Encounter: Kobolds (8)
Treasure: As per monster type.
9A slight breeze blows through this area. This area is covered in cobwebs.

 
10

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
11The air here is very cold. It is misty here. There are sticks scattered here.

12A cold air current blows through this area. There is a pick handle here.

Encounter: Halflings (10)
Treasure: As per monster type.
 
13This area has a pleasant, earthy smell.

14A cold air current blows through this area.

Treasure: 100sp, 10gp.
15

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
16A slight downdraft blows through this area.

17There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here.

18Your nostrils are overwhelmed by a sulphurous smell. Teeth and fangs are scattered here.

Encounter: Stirges (9)
Treasure: As per monster type.
 
19There are fungi growing here.

20A strong, moaning wind blows through this area. There is water dripping here.

21There is water dripping here.

 
22A strong, moaning wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23The remnants of a rope are here, rotten.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
24

 
25

Treasure: 300sp.
26A strong wind blows through this area. There is a pile of dung here.

Treasure: 200sp, 20gp.
27There is a cracked hammer head here.

 
28This area smells faintly of urine. There are dry leaves and twigs scattered here.

29There are sticks scattered here.

Treasure: 300sp.
30There is a slimy coating on the floor here.

 
31

Treasure: 100sp, 50gp.
32This area is covered in rubble and dirt.

Encounter: Killer Bees (2)
Treasure: As per monster type.
33This area smells of rotting vegetation.

 
34A slight breeze blows through this area. Pottery shards are scattered here.

Encounter: Orcs (5)
Treasure: None.
35There are rotting wood pieces here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
36The air here is very cold. This area has a pleasant, earthy smell.

 
37There are dry leaves and twigs scattered here.

38A chlorine-like smell assails your nostrils. There is a broken arrow here.

Treasure: 400sp, 60gp.
39This area has a pleasant, earthy smell. There is a pile of straw here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
40This area has a pleasant, earthy smell.

Encounter: Orcs (5)
Treasure: None.
41There is a broken bottle here.

Treasure: 300sp, 20gp.
42A strong wind blows through this area.

 
43There is water dripping here.

44There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

45The wall here is damp.

 
46A metallic smell assails your nostrils. It is misty here. There are fungi growing here.

47A chlorine-like smell assails your nostrils. There is a mold growing here.

48A slight updraft blows through this area.

Encounter: Dwarves (6)
Treasure: None.
 
49The air here is very hot.

50There are dry leaves and twigs scattered here.

Encounter: Wolves (6)
Treasure: None.
51A cold air current blows through this area. There is a pile of rags here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52The air here is very hot.

Encounter: Acolytes (5)
Treasure: None.
53A strong wind blows through this area. This area has a pleasant, earthy smell. There is a trickle of water here.

54There is a badly dented helmet here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
55

Encounter: Stirges (7)
Treasure: None.
56There are bones scattered here.

Encounter: Halflings (6)
Treasure: As per monster type.
57A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. The wall here is damp.

Encounter: Orcs (3)
Treasure: None.
 
58The hilt of a broken dagger is lying here.

Encounter: Green Slimes (2)
Treasure: None.
59There are rotting wood pieces here.

Encounter: Acolytes (1)
Treasure: None.
60There is water dripping here.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
61

Encounter: Acolytes (8)
Treasure: None.
62A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Goblins (4)
63The air here is very hot.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
64

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
65An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

66This area smells of rotting vegetation.

 
67

Encounter: Orcs (5)
Treasure: None.
68This area is very dusty.

69

 
70Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (3)
Treasure: None.
71A haze of smoke hangs in the air.

Treasure: 600sp, 40gp.
72

Trap: Fog: Looks like poison gas, but harmless.
 
73A chlorine-like smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
74Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Snakes, Cobra (4)
Treasure: None.
75There is a pile of dung here.

Encounter: Bandits (7)
Treasure: None.
 
76This area smells of rotting vegetation.

Treasure: 100sp, 40gp.
Trap: Poison snake: 1 hit dice.
77A strong downdraft blows through this area. This area smells faintly of manure. There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: None.
78A slight breeze blows through this area. This area has a pleasant, earthy smell.

 
79The ceiling here is damp.

80There is a rusted spike here.

Encounter: Sprites (8)
Treasure: None.
81The air here smells of smoke. It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

 
82A slight downdraft blows through this area. There is a putrid smell coming from something nearby.

83Fog gathers and swirls on the floor, concealing it.

84It is foggy here, making it difficult to see. The wall here is damp.

 
85There are dry leaves and twigs scattered here.

86There are bits of fur and hair scattered around here.

87A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
88A strong wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
89

Encounter: Gnomes (2)
Treasure: As per monster type.
90The air here is very hot.

Treasure: 100sp.
 
91This area is covered in cobwebs.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
92The air here is very hot. There are rotting wood pieces here.

Encounter: Orcs (8)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee