1 | There are rotting wood pieces here.
| 2 | This area has a stale, fetid smell.
| 3 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. There are fungi growing here.
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4 | A cold air current blows through this area. There is a torn sack here.
Encounter: Dwarves (4)
Treasure: None. | 5 |
Treasure: 300sp. | 6 |
Treasure: 300sp, 20gp. |
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7 | This area has a pleasant, earthy smell.
| 8 | Guano covers this area.
| 9 |
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10 | It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.
| 11 | There is water dripping here.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 12 |
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13 | The wall here is damp.
Encounter: Orcs (5)
Treasure: None. | 14 |
Encounter: Acolytes (2)
Treasure: None. | 15 |
Encounter: Shrews, Giant (10)
Treasure: As per monster type. |
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16 |
Encounter: Skeletons (7)
Treasure: As per monster type. | 17 |
Encounter: Goblins (7)
Treasure: None. | 18 | Fog gathers and swirls on the floor, concealing it.
Encounter: Spiders, Crab (4)
Treasure: None. |
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19 | There is a putrid smell coming from something nearby. This area is covered in cobwebs.
| 20 | This area has a stale, fetid smell.
| 21 | The smell of ozone assails your nostrils.
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22 | A cold air current blows through this area. This area smells faintly of manure.
| 23 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.
| 24 | This area smells faintly of urine. It is misty here.
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25 | There is a torch stub here.
Treasure: 100sp, 2 gems. | 26 | A slight, damp breeze blows through this area.
Encounter: Kobolds (12)
Treasure: None. | 27 | This area has a pleasant, earthy smell. There is water dripping here.
Encounter: Acolytes (6)
Treasure: None. |
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28 | There is a candle stub here.
| 29 | This area smells of rotting vegetation. There are sticks scattered here.
Encounter: Sprites (9)
Treasure: As per monster type. | 30 | A cold air current blows through this area.
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31 | A strong, moaning wind blows through this area.
| 32 | This area is very dusty.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 33 |
Treasure: 400sp, 20gp. |
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34 | There are several small stones here.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 35 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
| 36 | There is a mold growing here.
Treasure: 100sp, 40gp. |
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37 | There are cracks in the wall here.
| 38 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
| 39 | The air here smells of smoke. There is a splintered club here.
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40 | The air here is very cold.
Encounter: Green Slimes (3)
Treasure: None. | 41 | The air here is very hot.
Encounter: Acolytes (3)
Treasure: None. | 42 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.
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43 |
| 44 | The air here is very hot.
Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice. | 45 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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46 | It is foggy here, making it difficult to see.
| 47 | The smell of ozone assails your nostrils.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 48 | There are dry leaves and twigs scattered here.
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49 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. This area is very dusty.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 50 | This area smells of rotting vegetation. There is a trickle of water here.
Treasure: 500sp. | 51 |
Encounter: Acolytes (4)
Treasure: None. |
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52 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.
Treasure: 200sp. | 53 | A slight downdraft blows through this area. There are rotting wood pieces here.
Trap: Fog: Looks like poison gas, but harmless. | 54 | There is a putrid smell coming from something nearby.
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55 | A metallic smell assails your nostrils. There are bits of fur and hair scattered around here.
Encounter: Skeletons (6)
Treasure: None. | 56 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.
| 57 | The air here is very hot. This area smells of rotting vegetation. There is a pile of rags here.
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58 | There is water dripping here.
| 59 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.
Encounter: Skeletons (6)
Treasure: As per monster type. | 60 | This area is very dusty.
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61 | It is foggy here, making it difficult to see.
Treasure: 100sp, 40gp. | 62 | There are wax drippings here.
Trap: Poison gas: Save vs. Poison or die. | 63 | A slight updraft blows through this area. There is water dripping here.
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64 | A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt.
| 65 | There is a trickle of water here.
Encounter: Goblins (5)
Treasure: As per monster type. | 66 | A cold air current blows through this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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67 | A strong wind blows through this area. There is a torn sack here.
| 68 | This area has a pleasant, earthy smell.
| 69 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.
Treasure: 300sp. |
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70 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.
Encounter: Dwarves (3)
Treasure: None. | 71 | The air here is very cold. There is water dripping here.
Encounter: Killer Bees (7)
Treasure: As per monster type. | 72 |
Encounter: Sprites (10)
Treasure: None. |
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