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The Dark Oubliette

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2The smell of ozone assails your nostrils. There is a pile of dung here.

3A haze of dust hangs in the air.

Treasure: 100sp.
 
4This area smells faintly of manure.

5The air here is very hot. There is a putrid smell coming from something nearby. There is water dripping here.

Treasure: 400sp, 50gp.
Trap: Illusion of monsters: Beetles, Fire (7)
6

 
7Fog gathers and swirls on the floor, concealing it.

8The air here is very hot. A chlorine-like smell assails your nostrils.

9A strong, gusting wind blows through this area. There is a rusted spike here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
10It is misty here. The wall here is damp.

Encounter: Acolytes (6)
Treasure: None.
11There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Halflings (10)
Treasure: As per monster type.
12

 
13A cold air current blows through this area. There are cracks in the wall here.

14There is a mold growing here.

Encounter: Orcs (5)
Treasure: None.
15The wall here is damp.

Treasure: 100sp.
Trap: Illusion of monsters: Bandits (8)
 
16This area smells of rotting vegetation. There is dried blood here.

17

Trap: Fog: Looks like poison gas, but harmless.
18This area smells of rotting vegetation. There is a pile of straw here.

Encounter: Halflings (10)
Treasure: None.
 
19This area is very dusty.

20A strong, moaning wind blows through this area. There is a broken arrow here.

21A slight breeze blows through this area. There is a rusted spike here.

 
22An acrid smell assails your nostrils. There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23A gusting breeze blows through this area. This area smells of rotting vegetation.

24The air here is very hot. There are dry leaves and twigs scattered here.

 
25A gusting breeze blows through this area.

26A strong wind blows through this area. This area is covered in rubble and dirt.

27

 
28This area smells faintly of urine. There is water dripping here.

Treasure: 400sp.
29There is a pile of ashes here.

30A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. There are sticks scattered here.

 
31Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here.

32Fog gathers and swirls on the floor, concealing it. There is a torch stub here.

Encounter: Stirges (2)
Treasure: As per monster type.
33This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are several small stones here.

Treasure: 100sp.
 
34There are cracks in the ceiling here.

35A slight downdraft blows through this area. There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 50gp.
36There are wax drippings here.

Encounter: Sprites (9)
Treasure: As per monster type.
 
37

38A chlorine-like smell assails your nostrils. There is a pile of ashes here.

39A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

 
40

41

42There is a putrid smell coming from something nearby. This area is very dusty.

 
43There is a torch stub here.

Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice.
44The air here is very hot. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
45This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
46There is water dripping here.

47This area has a stale, fetid smell.

Encounter: Orcs (5)
Treasure: As per monster type.
48There are cracks in the ceiling here.

Trap: Fog: Looks like poison gas, but harmless.
 
49There is a pile of dung here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
50A metallic smell assails your nostrils.

Encounter: Green Slimes (2)
Treasure: None.
51A slight, damp breeze blows through this area. The air here smells of smoke.

 
52This area is very dusty.

Encounter: Acolytes (2)
Treasure: As per monster type.
53This area has a stale, fetid smell.

Treasure: 500sp.
54This area has a stale, fetid smell.

 
55The air here is very hot. There is a small puddle of water here.

Encounter: Acolytes (8)
Treasure: As per monster type.
56The air here smells of smoke. There are dry leaves and twigs scattered here.

57Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
58

59There is a slimy coating on the wall here.

Encounter: Traders (1)
Treasure: As per monster type.
60This area has a stale, fetid smell.

Encounter: Orcs (7)
Treasure: As per monster type.
 
61A slight updraft blows through this area.

62

63A strong, gusting wind blows through this area.

 
64It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (1)
Treasure: None.
65A haze of smoke hangs in the air. There is a pile of ashes here.

Encounter: Sprites (12)
Treasure: As per monster type.
66

Encounter: Sprites (10)
Treasure: None.
 
67There is a pile of straw here.

Encounter: Acolytes (4)
Treasure: As per monster type.
68This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
69There is a broken bottle here.

 
70Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

71There are dry leaves and twigs scattered here.

Treasure: 300sp.
Trap: Illusion of monsters: Green Slimes (1)
72

 
73

74A strong, moaning wind blows through this area.

Encounter: Dwarves (5)
Treasure: As per monster type.
75There is a trickle of water here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
76This area smells faintly of manure.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
77Fog gathers and swirls on the floor, concealing it.

78A cold air current blows through this area. There is a mold growing here.

 

adventuregenerator/gen.txt · Last modified: by lee