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The Tenebrous Maze of Lost Dweomercraeft

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a bent and rusted iron bar here.

Encounter: Wolves (2)
Treasure: None.
2

3This area smells of rotting vegetation. There are bones scattered here.

Encounter: Beetles, Fire (3)
Treasure: None.
 
4A strong wind blows through this area. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
5The air here is very cold. There are cracks in the floor here.

6This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
7This area smells of rotting vegetation. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
8

9A slight updraft blows through this area. There are food scraps scattered here.

 
10A slight downdraft blows through this area. The remnants of a rope are here, rotten.

11

12

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
13A strong downdraft blows through this area. There is a pile of ashes here.

Encounter: Halflings (13)
Treasure: None.
14The air here smells of smoke.

Encounter: Halflings (12)
Treasure: None.
15Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.

Encounter: Goblins (5)
Treasure: None.
 
16A slight, damp breeze blows through this area. There is a pile of ashes here.

17This area has a stale, fetid smell.

18The air here smells of smoke. There is a torn sack here.

 
19

Encounter: Beetles, Fire (4)
Treasure: None.
20A strong, moaning wind blows through this area. This area smells faintly of urine.

Encounter: Beetles, Fire (8)
Treasure: None.
21

 
22A metallic smell assails your nostrils.

23

Treasure: 400sp, 3 gems.
Trap: Illusion of monsters: Killer Bees (5)
24It is foggy here, making it difficult to see. The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
25

26

27

 
28

29

30There are bones scattered here.

 
31

32The wall here is damp.

33

 
34The smell of ozone assails your nostrils. There is a broken pole here.

Encounter: Wolves (12)
Treasure: As per monster type.
35A strong, gusting wind blows through this area. There are fungi growing here.

36The smell of ozone assails your nostrils. There are scratches on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37

Treasure: 300sp, 30gp, 2 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
38This area is covered in cobwebs.

39It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
40

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
41There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Treasure: 200sp.
42This area is very dusty.

 
43Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
44A haze of smoke hangs in the air.

45Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

 
46

47A metallic smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
48The wall here is damp.

 
49

50

Encounter: Goblins (3)
Treasure: None.
51

 
52

Encounter: Gnomes (6)
Treasure: As per monster type.
53A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Treasure: 300sp.
54This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55This area has a pleasant, earthy smell.

Encounter: Killer Bees (1)
Treasure: None.
56It is foggy here, making it difficult to see.

Encounter: Kobolds (8)
Treasure: None.
57This area is covered in cobwebs.

Treasure: 200sp.
 
58There are bones scattered here.

59This area is covered in cobwebs.

Encounter: Halflings (11)
Treasure: As per monster type.
60There is a mold growing here.

 
61A cold air current blows through this area. There is a torn sack here.

Treasure: 100sp, 60gp.
Trap: Poison snake: 1 hit dice.
62A slight breeze blows through this area. A chlorine-like smell assails your nostrils. This area is very dusty.

63The air here smells of smoke. There is a rusted spike here.

 
64Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

65Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Halflings (13)
Treasure: None.
66

Encounter: Bandits (7)
Treasure: As per monster type.
 
67There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
68

Encounter: Kobolds (13)
Treasure: As per monster type.
69There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
 
70The wall here is damp.

Encounter: Orcs (6)
Treasure: None.
71This area has a stale, fetid smell. There is a small puddle of water here.

72This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
73There is a putrid smell coming from something nearby. Guano covers this area.

Encounter: Kobolds (10)
Treasure: As per monster type.
74This area smells faintly of manure.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
75A slight updraft blows through this area. There is water dripping here.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
76This area has a stale, fetid smell.

Treasure: 600sp, 3 jewelry.
77

78A haze of dust hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
79Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

80This area has a stale, fetid smell. This area is very dusty.

Encounter: Halflings (7)
Treasure: As per monster type.
81A slight downdraft blows through this area. The smell of ozone assails your nostrils. There is a pile of straw here.

Encounter: Skeletons (5)
Treasure: As per monster type.
 
82

83There are scratches on the wall here.

84The air here is very hot. There is a rusted spike here.

 
85This area is very dusty.

Treasure: 100sp.
86

87This area smells faintly of manure. There are dry leaves and twigs scattered here.

 
88The air here is very cold. This area is covered in cobwebs.

Encounter: Halflings (12)
Treasure: As per monster type.
89

Encounter: Goblins (6)
Treasure: As per monster type.
90The air here smells of smoke. There is dried blood here.

Encounter: Sprites (9)
Treasure: As per monster type.
 
91This area smells faintly of manure. This area is covered in rubble and dirt.

Encounter: Wolves (7)
Treasure: As per monster type.
92It is foggy here, making it difficult to see.

Encounter: Sprites (12)
Treasure: As per monster type.
93This area is covered in rubble and dirt.

 
94A slight, damp breeze blows through this area. This area smells faintly of urine. There is a mold growing here.

95The remnants of a rope are here, rotten.

96A gusting breeze blows through this area. There is a small puddle of water here.

 
97A slight breeze blows through this area. This area has a stale, fetid smell. There is a splintered club here.

Encounter: Dwarves (5)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee