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The Diabolical Depths

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2The remnants of a rope are here, rotten.

3A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Bandits (2)
Treasure: None.
 
4

5A cold air current blows through this area.

Treasure: 200sp, 50gp, 1 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
6The air here is very hot.

 
7A strong wind blows through this area. This area smells of rotting vegetation.

Encounter: Gnomes (1)
Treasure: None.
8This area smells of rotting vegetation.

9A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10Fog gathers and swirls on the floor, concealing it.

11There are sticks scattered here.

Encounter: Sprites (6)
Treasure: As per monster type.
12Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a pile of dung here.

Treasure: 600sp.
 
13A slight downdraft blows through this area. The smell of ozone assails your nostrils. There is a pick handle here.

14There is a large puddle of water here.

Encounter: Traders (8)
Treasure: None.
15The hilt of a broken dagger is lying here.

Encounter: Skeletons (7)
Treasure: None.
 
16A metallic smell assails your nostrils.

17This area has a stale, fetid smell. There is a candle stub here.

18

Encounter: Dwarves (3)
Treasure: None.
 
19

Encounter: Traders (6)
Treasure: None.
20This area smells faintly of manure.

21

 
22There is a pile of dung here.

Trap: Poison gas: Save vs. Poison or die.
23A slight breeze blows through this area.

24There are wax drippings here.

 
25

26This area has a pleasant, earthy smell. There are bones scattered here.

Encounter: Gnomes (1)
Treasure: None.
27There is a salty, wet smell to this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
28The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

29The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here.

Treasure: 200sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
30A slight breeze blows through this area.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
31Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

Encounter: Green Slimes (1)
Treasure: None.
32Guano covers this area.

33The smell of ozone assails your nostrils.

 
34

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
35

Trap: Poison gas: Save vs. Poison or die.
36A chlorine-like smell assails your nostrils.

Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Gnomes (2)
 
37There are bones scattered here.

38

39The air here smells of smoke. It is foggy here, making it difficult to see. There are sticks scattered here.

 
40A cold air current blows through this area. This area smells of rotting vegetation. There are scratches on the wall here.

Treasure: 200sp, 50gp.
41There are cracks in the ceiling here.

42This area smells faintly of urine. There is a mold growing here.

 
43There is a putrid smell coming from something nearby. There is a torn leather boot here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
44A strong, gusting wind blows through this area. A metallic smell assails your nostrils.

Treasure: 300sp.
45There is a pile of dung here.

Trap: Poison gas: Save vs. Poison or die.
 
46This area has a pleasant, earthy smell.

47A strong, moaning wind blows through this area. This area smells of rotting vegetation.

Encounter: Orcs (4)
Treasure: As per monster type.
48There are sticks scattered here.

Encounter: Traders (5)
Treasure: As per monster type.
 
49A haze of smoke hangs in the air.

Treasure: 400sp, 30gp.
50A gusting breeze blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51A haze of smoke hangs in the air.

Treasure: 100sp, 10gp.
 
52This area is covered in cobwebs.

53There are dry leaves and twigs scattered here.

Encounter: Gnomes (4)
Treasure: As per monster type.
54There is a slimy coating on the wall here.

Treasure: 400sp, 60gp.
 
55A slight breeze blows through this area. There are bones scattered here.

56

57

 
58This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
59A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
60

Encounter: Stirges (6)
Treasure: None.
 
61Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (2)
Treasure: None.
62

63A slight downdraft blows through this area.

Treasure: 200sp, 30gp.
 
64This area smells faintly of urine.

65This area smells of rotting vegetation. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Skeletons (6)
Treasure: As per monster type.
66

 
67This area has a pleasant, earthy smell. There is a trickle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
68A slight breeze blows through this area.

69There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
 
70A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
71A strong, gusting wind blows through this area. This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
72This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
73

74There is a pile of ashes here.

75There are rotting wood pieces here.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
76

77There is a putrid smell coming from something nearby.

Encounter: Bandits (4)
Treasure: None.
78

Encounter: Skeletons (7)
Treasure: As per monster type.
 
79A slight, damp breeze blows through this area. This area smells faintly of manure.

Encounter: Gnomes (3)
Treasure: None.
80The ceiling here is damp.

Treasure: 300sp.
81The air here is very hot. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
82A strong downdraft blows through this area. There is a pile of straw here.

83There is a trickle of water here.

Encounter: Gnomes (3)
Treasure: None.
84It is misty here. There is a rusted spike here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
85The air here smells of smoke. A haze of smoke hangs in the air.

86A slight updraft blows through this area. This area smells faintly of urine.

Treasure: 400sp, 50gp.
87There is a broken bottle here.

 
88Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air.

89

Encounter: Beetles, Fire (2)
Treasure: None.
90This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
91There is a torn leather boot here.

Encounter: Bandits (4)
Treasure: None.
92

Treasure: 300sp, 50gp, 1 jewelry.
93A strong downdraft blows through this area.

 
94Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (4)
Treasure: None.
95This area is covered in cobwebs.

Encounter: Kobolds (11)
Treasure: As per monster type.
96

Treasure: 200sp, 60gp.
 
97

Encounter: Skeletons (4)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee