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The Ophidian Milieu

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Halflings (9)
Treasure: As per monster type.
2There is a trickle of water here.

3Teeth and fangs are scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
4This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
5

6A slight updraft blows through this area. This area smells of rotting vegetation.

 
7A strong downdraft blows through this area. This area is covered in cobwebs.

8

9

Treasure: 600sp.
Trap: Illusion of monsters: Gnomes (4)
 
10Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (5)
Treasure: None.
11The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

12

 
13There is a putrid smell coming from something nearby. This area is covered in cobwebs.

14A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of straw here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
15A gusting breeze blows through this area. This area smells faintly of manure. There are cracks in the ceiling here.

Treasure: 300sp.
 
16A strong updraft blows through this area.

Encounter: Stirges (8)
Treasure: None.
17

18

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19The air here is very hot. There is a broken bottle here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
20This area has a pleasant, earthy smell.

21

Encounter: Goblins (5)
Treasure: None.
 
22This area smells faintly of manure. This area is covered in cobwebs.

Treasure: 200sp, 50gp, 4 gems.
23This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a candle stub here.

Treasure: 400sp, 20gp.
24A slight breeze blows through this area. This area is covered in cobwebs.

Encounter: Dwarves (5)
Treasure: None.
 
25There is a pile of dung here.

Encounter: Orcs (3)
Treasure: As per monster type.
26

Encounter: Gnomes (6)
Treasure: As per monster type.
27

 
28

Encounter: Shrews, Giant (9)
Treasure: None.
29This area is very dusty.

Treasure: 400sp, 50gp.
30A cold air current blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

 
31This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Bandits (4)
Treasure: As per monster type.
32This area is very dusty.

Encounter: Killer Bees (9)
Treasure: As per monster type.
33There is a salty, wet smell to this area.

Treasure: 100sp.
 
34

35A strong wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a small puddle of water here.

36This area smells faintly of manure.

 
37Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp.
38There is a pile of ashes here.

39A strong wind blows through this area.

Treasure: 300sp.
Trap: Illusion of monsters: Killer Bees (1)
 
40A strong wind blows through this area.

41The air here smells of smoke.

42This area is very dusty.

 
43

Encounter: Gnomes (6)
Treasure: None.
44This area is very dusty.

Encounter: Orcs (4)
Treasure: As per monster type.
45A slight, damp breeze blows through this area. There is a mold growing here.

Encounter: Kobolds (11)
Treasure: None.
 
46The air here smells of smoke. There is dried blood here.

Encounter: Halflings (15)
Treasure: As per monster type.
47It is foggy here, making it difficult to see. There is a pile of rags here.

48

Encounter: Gnomes (6)
Treasure: None.
 
49

50A metallic smell assails your nostrils. There is a splintered club here.

Encounter: Halflings (15)
Treasure: None.
51

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52

53This area has a pleasant, earthy smell.

54A strong wind blows through this area. There is a large puddle of water here.

Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
55A strong, moaning wind blows through this area. There is a pile of ashes here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
56This area smells faintly of manure. A haze of smoke hangs in the air. The remnants of a rope are here, rotten.

Encounter: Dwarves (3)
Treasure: None.
57A strong downdraft blows through this area. This area has a stale, fetid smell.

Encounter: Sprites (11)
Treasure: None.
 
58There are cracks in the floor here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
59A slight updraft blows through this area. This area is covered in rubble and dirt.

60There are bits of fur and hair scattered around here.

Treasure: 500sp.
 
61There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
62

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

Encounter: Goblins (8)
Treasure: As per monster type.
 
64A strong wind blows through this area. This area has a pleasant, earthy smell. Pottery shards are scattered here.

adventuregenerator/gen.txt · Last modified: by lee