| 1 | There is a badly dented helmet here.
| 2 | The smell of ozone assails your nostrils.
| 3 | A chlorine-like smell assails your nostrils.
Treasure: 300sp. |
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| 4 | The smell of ozone assails your nostrils.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | It is misty here. There are cracks in the wall here.
| 6 |
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| 7 | There is water dripping here.
Encounter: Green Slimes (1)
Treasure: None. | 8 | An acrid smell assails your nostrils. There are dry leaves and twigs scattered here.
Encounter: Kobolds (7)
Treasure: As per monster type. | 9 | This area is covered in cobwebs.
Encounter: Kobolds (11)
Treasure: As per monster type. |
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| 10 |
Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 11 | There are scratches on the wall here.
Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 12 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.
Encounter: Traders (6)
Treasure: None. |
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| 13 | This area smells faintly of manure. There are dry leaves and twigs scattered here.
| 14 | There are fungi growing here.
Treasure: 500sp.
Trap: Poison snake: 1 hit dice. | 15 |
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 16 | There are several small stones here.
Encounter: Killer Bees (10)
Treasure: None. | 17 | There is water dripping here.
Encounter: Lizards, Gecko (1)
Treasure: None. | 18 | The air here is very hot.
Encounter: Stirges (3)
Treasure: None. |
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| 19 |
Encounter: Snakes, Cobra (5)
Treasure: None. | 20 | There is a broken sword blade here.
Encounter: Sprites (10)
Treasure: None. | 21 | The air here is very hot.
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| 22 | This area smells of rotting vegetation. This area is covered in cobwebs.
| 23 | This area has a pleasant, earthy smell. There is water dripping here.
| 24 | This area is very dusty.
Treasure: 400sp, 4 jewelry. |
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| 25 | There are fungi growing here.
Encounter: Traders (5)
Treasure: None. | 26 | This area is covered in cobwebs.
| 27 | A haze of smoke hangs in the air.
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 28 | The air here is very hot.
| 29 | The air here is very hot.
Encounter: Stirges (2)
Treasure: None. | 30 | There is a pick handle here.
Treasure: 100sp, 20gp. |
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| 31 | There is a splintered club here.
Encounter: Snakes, Cobra (2)
Treasure: None. | 32 | This area has a pleasant, earthy smell.
| 33 | A slight breeze blows through this area. There is a mold growing here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 34 | There is a large puddle of water here.
Trap: Fog: Looks like poison gas, but harmless. | 35 | This area smells faintly of manure. Guano covers this area.
Trap: Poison gas: Save vs. Poison or die. | 36 | This area smells faintly of manure.
Encounter: Acolytes (7)
Treasure: None. |
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| 37 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 |
Encounter: Orcs (8)
Treasure: None. | 39 | A haze of dust hangs in the air. There is a pile of rags here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. |
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| 40 |
| 41 |
Encounter: Acolytes (8)
Treasure: None. | 42 |
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| 43 | This area has a pleasant, earthy smell. It is misty here. There are bones scattered here.
Treasure: 400sp. | 44 |
Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die. | 45 |
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 46 |
| 47 | Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There is a mold growing here.
Encounter: Beetles, Fire (8)
Treasure: None. | 48 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.
Trap: Poison gas: Save vs. Poison or die. |
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| 49 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | A haze of smoke hangs in the air.
Encounter: Stirges (4)
Treasure: None. | 51 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
Treasure: 200sp. |
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| 52 | The air here is very cold.
Treasure: 600sp. | 53 | There is a broken pole here.
Encounter: Goblins (4)
Treasure: As per monster type. | 54 | This area smells faintly of urine. It is foggy here, making it difficult to see.
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| 55 | This area has a stale, fetid smell.
Encounter: Dwarves (3)
Treasure: As per monster type. | 56 | There is a small puddle of water here.
| 57 |
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| 58 | There is a salty, wet smell to this area.
| 59 | A slight updraft blows through this area. There is a trickle of water here.
| 60 | There are sticks scattered here.
Treasure: 500sp, 60gp. |
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| 61 | This area smells faintly of manure. There is a pile of dung here.
Encounter: Orcs (5)
Treasure: As per monster type. | 62 | The air here smells of smoke. It is foggy here, making it difficult to see. There is water dripping here.
Encounter: Snakes, Cobra (2)
Treasure: None. | 63 |
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| 64 | It is foggy here, making it difficult to see. The wall here is damp.
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 65 |
| 66 | A slight updraft blows through this area.
Encounter: Halflings (14)
Treasure: As per monster type. |
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| 67 | There is dried blood here.
Treasure: 300sp, 3 gems. | 68 | The air here is very hot. It is misty here.
| 69 |
Encounter: Wolves (6)
Treasure: None. |
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| 70 | This area smells of rotting vegetation. The wall here is damp.
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