| 1 |
Encounter: Skeletons (9)
Treasure: As per monster type. | 2 | There is a broken sword blade here.
| 3 | There is a salty, wet smell to this area.
Encounter: Green Slimes (2)
Treasure: As per monster type. |
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| 4 | A cold air current blows through this area.
| 5 |
| 6 | There are cracks in the ceiling here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 7 | This area smells of rotting vegetation. This area is covered in cobwebs.
| 8 | This area has a pleasant, earthy smell.
Encounter: Acolytes (2)
Treasure: As per monster type. | 9 |
Treasure: 500sp. |
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| 10 | A cold air current blows through this area. This area is covered in cobwebs.
Encounter: Wolves (2)
Treasure: None. | 11 |
| 12 |
Encounter: Goblins (6)
Treasure: None. |
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| 13 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.
Treasure: 400sp. | 14 | Guano covers this area.
| 15 | The air here is very cold.
Encounter: Orcs (3)
Treasure: As per monster type. |
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| 16 |
Encounter: Traders (5)
Treasure: As per monster type. | 17 |
| 18 |
Treasure: 500sp, 20gp. |
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| 19 |
Encounter: Kobolds (7)
Treasure: None. | 20 | This area is covered in cobwebs.
Encounter: Green Slimes (4)
Treasure: None. | 21 | A slight breeze blows through this area.
Encounter: Sprites (10)
Treasure: As per monster type. |
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| 22 | The hilt of a broken dagger is lying here.
Treasure: 600sp, 50gp. | 23 | A cold air current blows through this area. This area smells of rotting vegetation. A haze of smoke hangs in the air.
| 24 |
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| 25 | A slight, damp breeze blows through this area. This area smells faintly of manure. This area is very dusty.
Treasure: 600sp. | 26 | There are fungi growing here.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. | 27 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see.
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| 28 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.
Encounter: Sprites (13)
Treasure: As per monster type. | 29 | The air here smells of smoke.
| 30 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 31 | There is a mold growing here.
| 32 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are rotting wood pieces here.
| 33 |
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| 34 | This area smells faintly of manure. There is a corroded chain here.
| 35 | This area has a pleasant, earthy smell.
| 36 | Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.
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| 37 |
Encounter: Acolytes (5)
Treasure: As per monster type. | 38 | A strong updraft blows through this area.
Encounter: Snakes, Cobra (6)
Treasure: None. | 39 | There is a slimy coating on the floor here.
Treasure: 600sp, 10gp, 1 jewelry. |
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| 40 | A strong wind blows through this area. There is water dripping here.
Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 41 | A haze of smoke hangs in the air.
| 42 | This area has a pleasant, earthy smell.
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| 43 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.
| 44 | A strong, gusting wind blows through this area. There is a pick handle here.
| 45 | This area has a pleasant, earthy smell.
Encounter: Dwarves (3)
Treasure: As per monster type. |
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| 46 |
| 47 | A chlorine-like smell assails your nostrils.
| 48 |
Trap: Poison gas: Save vs. Poison or die. |
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| 49 | A haze of smoke hangs in the air. There are cracks in the floor here.
| 50 | A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. There are rotting wood pieces here.
| 51 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
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| 52 | The air here is very hot. The air here smells of smoke.
Encounter: Sprites (17)
Treasure: None. | 53 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | The smell of ozone assails your nostrils.
Encounter: Skeletons (8)
Treasure: As per monster type. |
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| 55 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 |
Treasure: 500sp, 50gp.
Trap: Poison snake: 1 hit dice. | 57 | This area is very dusty.
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| 58 | This area is very dusty.
| 59 | There are food scraps scattered here.
Encounter: Green Slimes (3)
Treasure: None. | 60 | This area is very dusty.
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| 61 |
| 62 | There are sticks scattered here.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. | 63 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.
Encounter: Bandits (8)
Treasure: As per monster type. |
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| 64 | A cold air current blows through this area.
Treasure: 300sp, 60gp. | 65 |
Encounter: Beetles, Fire (6)
Treasure: As per monster type. | 66 | This area has a stale, fetid smell. There is a blunt javelin head here.
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| 67 | There is a pile of ashes here.
| 68 | The remnants of a rope are here, rotten.
| 69 |
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| 70 | There are rotting wood pieces here.
| 71 | A strong, moaning wind blows through this area. There is a splintered club here.
| 72 | A cold air current blows through this area.
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| 73 |
| 74 | This area is covered in cobwebs.
| 75 | This area smells of rotting vegetation.
Encounter: Dwarves (4)
Treasure: None. |
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| 76 |
| 77 | This area has a stale, fetid smell. A haze of smoke hangs in the air.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | There is a salty, wet smell to this area. The ceiling here is damp.
Encounter: Gnomes (5)
Treasure: As per monster type. |
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| 79 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 80 |
Encounter: Halflings (10)
Treasure: As per monster type. | 81 | It is foggy here, making it difficult to see. There is water dripping here.
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| 82 |
Encounter: Acolytes (4)
Treasure: As per monster type. | 83 | There is a large puddle of water here.
Encounter: Shrews, Giant (2)
Treasure: As per monster type. | 84 | A haze of smoke hangs in the air. There is a rusted spike here.
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| 85 | A slight, damp breeze blows through this area.
| 86 | There is dried blood here.
Encounter: Lizards, Gecko (2)
Treasure: None. | 87 | There is a mold growing here.
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| 88 |
Trap: Poison gas: Save vs. Poison or die. | 89 | There is a pile of rags here.
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