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The Weird Keep

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A gusting breeze blows through this area. This area has a stale, fetid smell. There are sticks scattered here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
2A strong, moaning wind blows through this area.

Encounter: Shrews, Giant (1)
Treasure: None.
3The smell of ozone assails your nostrils. A haze of dust hangs in the air. There is a pile of rags here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
4This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
5There are scratches on the wall here.

Encounter: Wolves (11)
Treasure: As per monster type.
6There are cracks in the wall here.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
7The air here is very hot. This area is covered in cobwebs.

8

Encounter: Traders (8)
Treasure: None.
9This area smells faintly of manure.

Treasure: 600sp.
Trap: Illusion of monsters: Killer Bees (10)
 
10Guano covers this area.

11

12

 
13There is a slimy coating on the floor here.

14A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

15

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
16A strong wind blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There are cracks in the floor here.

Encounter: Bandits (5)
Treasure: As per monster type.
17There is a pile of dung here.

Encounter: Shrews, Giant (8)
Treasure: None.
18

Encounter: Sprites (11)
Treasure: None.
 
19A strong, moaning wind blows through this area.

20

Treasure: 400sp, 50gp.
21A haze of dust hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
22Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

Encounter: Acolytes (3)
Treasure: As per monster type.
23This area has a pleasant, earthy smell. The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
24There is a blunt javelin head here.

 
25A cold air current blows through this area.

Encounter: Sprites (15)
Treasure: As per monster type.
26There are cracks in the ceiling here.

27This area is very dusty.

 
28There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
29It is foggy here, making it difficult to see.

30There is a broken bottle here.

 
31There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a pile of dung here.

32There is a salty, wet smell to this area.

33Your nostrils are overwhelmed by a sulphurous smell.

 
34

Treasure: 300sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
35There is a putrid smell coming from something nearby.

Encounter: Beetles, Fire (5)
Treasure: None.
36There is a broken sword blade here.

 
37The air here is very cold.

38There are rotting wood pieces here.

39

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
40This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Green Slimes (2)
Treasure: None.
41

Encounter: Green Slimes (1)
Treasure: None.
42This area has a stale, fetid smell.

 
43There is a putrid smell coming from something nearby. There is a bent copper coin lying here.

44

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
45A haze of smoke hangs in the air. There are rotting wood pieces here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
46A slight breeze blows through this area. There is a putrid smell coming from something nearby.

47An acrid smell assails your nostrils.

48A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

Encounter: Killer Bees (10)
Treasure: None.
 
49A strong wind blows through this area.

50

51There is water dripping here.

Encounter: Killer Bees (2)
Treasure: None.
 
52This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53There is a broken pole here.

54This area has a pleasant, earthy smell. There is water dripping here.

 
55This area is very dusty.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
56This area has a pleasant, earthy smell. There is a pile of dung here.

57A slight breeze blows through this area. There is a pile of ashes here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
58There is a pile of ashes here.

59

60A strong, moaning wind blows through this area. There are cracks in the ceiling here.

Treasure: 400sp, 50gp, 6 gems.
 
61This area is covered in cobwebs.

62This area smells faintly of urine.

63A metallic smell assails your nostrils. There is a blunt javelin head here.

 
64Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

65There are several small stones here.

Treasure: 100sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
66It is misty here.

Encounter: Orcs (6)
Treasure: None.
 
67A gusting breeze blows through this area.

Encounter: Goblins (3)
Treasure: As per monster type.
68A strong, moaning wind blows through this area.

69This area has a stale, fetid smell.

 
70The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here.

71This area smells faintly of manure. This area is very dusty.

Encounter: Killer Bees (5)
Treasure: As per monster type.
72The air here is very cold.

 
73An acrid smell assails your nostrils. There are rotting wood pieces here.

74A cold air current blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a bent copper coin lying here.

Encounter: Shrews, Giant (1)
Treasure: None.
75A slight breeze blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
76A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

77The air here smells of smoke. There is a rusted spike here.

Encounter: Snakes, Cobra (1)
Treasure: None.
78A strong, moaning wind blows through this area. This area smells faintly of manure. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
79This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

80This area is very dusty.

adventuregenerator/gen.txt · Last modified: by lee