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The Nameless City

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. This area has a pleasant, earthy smell.

Treasure: 100sp, 30gp.
2A slight, damp breeze blows through this area. There are food scraps scattered here.

Encounter: Skeletons (7)
Treasure: As per monster type.
3A strong, gusting wind blows through this area. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
4A slight breeze blows through this area.

5This area is covered in cobwebs.

6This area is covered in cobwebs.

 
7A slight, damp breeze blows through this area. This area has a stale, fetid smell. The wall here is damp.

8The air here smells of smoke. There are wax drippings here.

Treasure: 200sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
9A haze of smoke hangs in the air. There is a broken pole here.

 
10

11The air here smells of smoke.

Encounter: Lizards, Gecko (1)
Treasure: None.
12

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
13A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a broken sword blade here.

14The air here is very hot. There are several small stones here.

15Guano covers this area.

Encounter: Sprites (11)
Treasure: As per monster type.
 
16There is a salty, wet smell to this area.

Trap: Poison gas: Save vs. Poison or die.
17The air here is very hot.

18There is a putrid smell coming from something nearby.

Encounter: Bandits (5)
Treasure: As per monster type.
 
19A cold air current blows through this area. There is a candle stub here.

20This area smells faintly of manure. There are sticks scattered here.

21A slight updraft blows through this area.

 
22A slight breeze blows through this area. This area has a stale, fetid smell.

Encounter: Gnomes (6)
Treasure: None.
23The air here is very cold. A metallic smell assails your nostrils.

Encounter: Goblins (7)
Treasure: As per monster type.
24

 
25

26The air here is very hot. There are bones scattered here.

27This area is covered in rubble and dirt.

 
28The air here is very cold.

29

30Teeth and fangs are scattered here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
 
31There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
32This area has a stale, fetid smell. There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33Your nostrils are overwhelmed by a sulphurous smell.

 
34The air here is very hot. There are cracks in the wall here.

35

36This area has a stale, fetid smell. There are scratches on the wall here.

 
37

Encounter: Beetles, Fire (8)
Treasure: None.
38An acrid smell assails your nostrils. There are food scraps scattered here.

39There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here.

Encounter: Stirges (6)
Treasure: As per monster type.
 
40This area smells of rotting vegetation. This area is very dusty.

41The air here is very hot. The wall here is damp.

42

 
43There are scratches on the wall here.

Encounter: Spiders, Crab (2)
Treasure: None.
44This area has a pleasant, earthy smell. There are food scraps scattered here.

Encounter: Traders (2)
Treasure: None.
45The air here is very hot.

Treasure: 500sp.
 
46A slight, damp breeze blows through this area. This area is covered in cobwebs.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
47The air here is very cold.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48This area smells of rotting vegetation.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
49This area is covered in cobwebs.

50Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Kobolds (14)
Treasure: As per monster type.
51A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is water dripping here.

 
52The air here is very hot. There is a salty, wet smell to this area.

Encounter: Traders (1)
Treasure: As per monster type.
53It is foggy here, making it difficult to see. There is a broken pole here.

54There is water dripping here.

 
55A metallic smell assails your nostrils.

Treasure: 500sp, 2 jewelry.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
56There is a trickle of water here.

57A strong updraft blows through this area. There is a putrid smell coming from something nearby.

 
58The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
59This area smells faintly of manure. A haze of smoke hangs in the air. There are several small stones here.

60Fog gathers and swirls on the floor, concealing it. There is water dripping here.

 
61A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. There are cracks in the floor here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
62There is a trickle of water here.

Encounter: Goblins (5)
Treasure: None.
63A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Orcs (3)
Treasure: None.
 
64There is a candle stub here.

65A haze of smoke hangs in the air. There is a broken pole here.

Encounter: Lizards, Gecko (2)
Treasure: None.
66The wall here is damp.

 
67

68There is a slimy coating on the ceiling here.

Trap: Fog: Looks like poison gas, but harmless.
69A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are wax drippings here.

Treasure: 600sp.
 
70It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
71The wall here is damp.

72

 
73

Treasure: 200sp, 60gp.
74A strong downdraft blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. The ceiling here is damp.

75Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
76A cold air current blows through this area. This area has a stale, fetid smell. There is a large puddle of water here.

Treasure: 200sp.
77There is a broken bottle here.

Treasure: 400sp, 10gp.
78The air here smells of smoke.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
79

Treasure: 100sp, 50gp.
80A strong, gusting wind blows through this area. This area smells of rotting vegetation. There is a trickle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).

adventuregenerator/gen.txt · Last modified: by lee