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The Baneful Panopticon of Horrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Traders (2)
Treasure: As per monster type.
2A strong downdraft blows through this area.

3

Treasure: 300sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
 
4It is misty here.

5There is a pile of straw here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
6This area has a pleasant, earthy smell.

 
7

Encounter: Bandits (6)
Treasure: As per monster type.
8The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9A strong, gusting wind blows through this area. This area is covered in cobwebs.

 
10

Encounter: Shrews, Giant (8)
Treasure: None.
11There is a broken sword blade here.

Treasure: 600sp, 10gp.
12A strong wind blows through this area. This area has a pleasant, earthy smell. There is a mold growing here.

 
13A strong, gusting wind blows through this area.

Encounter: Bandits (6)
Treasure: As per monster type.
14Fog gathers and swirls on the floor, concealing it.

15A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16

Encounter: Snakes, Cobra (6)
Treasure: None.
17The air here is very hot. There is a torn leather boot here.

Treasure: 200sp.
18

 
19A cold air current blows through this area. It is foggy here, making it difficult to see.

Treasure: 300sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
20This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
22The smell of ozone assails your nostrils.

23The air here smells of smoke.

24There is a trickle of water here.

Treasure: 400sp, 5 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25This area has a pleasant, earthy smell. There is a torch stub here.

26A haze of smoke hangs in the air.

27A strong, gusting wind blows through this area.

 
28There is water dripping here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
29

30

Encounter: Sprites (10)
Treasure: None.
 
31This area is covered in cobwebs.

32There is a mold growing here.

33

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34

35A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp, 50gp, 1 gems.
36There are wax drippings here.

Encounter: Wolves (4)
Treasure: As per monster type.
 
37A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Encounter: Wolves (10)
Treasure: None.
38A gusting breeze blows through this area.

Encounter: Acolytes (7)
Treasure: As per monster type.
39A gusting breeze blows through this area.

 
40Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
41A slight breeze blows through this area. A haze of dust hangs in the air. There is a trickle of water here.

Trap: Fog: Looks like poison gas, but harmless.
42A haze of smoke hangs in the air.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
43

Trap: Poison gas: Save vs. Poison or die.
44

45This area smells faintly of manure. There is a broken pole here.

 
46It is misty here. There is a badly dented helmet here.

Encounter: Snakes, Cobra (6)
Treasure: None.
47A gusting breeze blows through this area. An acrid smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: None.
48This area smells faintly of manure. There are rotting wood pieces here.

Encounter: Goblins (6)
Treasure: None.
 
49A slight, damp breeze blows through this area. There is a bent copper coin lying here.

50Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp.
51This area has a pleasant, earthy smell. There is a pile of rags here.

 
52

53The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of straw here.

54This area smells of rotting vegetation. There is a candle stub here.

 
55Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
56

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57A slight breeze blows through this area. This area is covered in cobwebs.

 
58The air here is very hot.

Treasure: 500sp, 20gp.
59Guano covers this area.

60Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are wax drippings here.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
61The remnants of a rope are here, rotten.

62

63This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
64This area has a pleasant, earthy smell. There is dried blood here.

65

Encounter: Skeletons (8)
Treasure: None.
66This area is covered in cobwebs.

Treasure: 500sp.
Trap: Illusion of monsters: Gnomes (4)
 
67Guano covers this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
68This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
69A strong wind blows through this area.

 
70There is water dripping here.

71The air here is very hot.

72A slight breeze blows through this area.

Treasure: 600sp, 20gp.
 
73This area has a stale, fetid smell. There are several small stones here.

74

Encounter: Acolytes (1)
Treasure: None.
75A strong wind blows through this area. It is foggy here, making it difficult to see. There is water dripping here.

 
76The air here is very hot.

Encounter: Snakes, Cobra (1)
Treasure: None.
77

78Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Stirges (5)
Treasure: As per monster type.
 
79A slight breeze blows through this area. There is a blunt javelin head here.

80

adventuregenerator/gen.txt · Last modified: by lee