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Encounter: Sprites (11)
Treasure: None. | 2 | A cold air current blows through this area. It is foggy here, making it difficult to see.
Treasure: 300sp. | 3 |
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| 4 | There is a putrid smell coming from something nearby.
Encounter: Gnomes (5)
Treasure: None. | 5 | A strong wind blows through this area.
| 6 | A strong updraft blows through this area. There are dry leaves and twigs scattered here.
Treasure: 100sp, 10gp.
Trap: Poison snake: 1 hit dice. |
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Trap: Fog: Looks like poison gas, but harmless. | 9 | A slight, damp breeze blows through this area. The air here smells of smoke.
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| 10 | A chlorine-like smell assails your nostrils.
Treasure: 100sp. | 11 | A haze of smoke hangs in the air.
| 12 | A haze of smoke hangs in the air.
Encounter: Gnomes (3)
Treasure: None. |
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| 13 | This area smells faintly of manure. The wall here is damp.
| 14 | The air here smells of smoke.
Encounter: Goblins (4)
Treasure: None. | 15 | This area has a stale, fetid smell.
Treasure: 300sp.
Trap: Poison snake: 1 hit dice. |
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| 16 | The air here is very hot.
Encounter: Bandits (5)
Treasure: None. | 17 | It is foggy here, making it difficult to see. There is a pile of straw here.
Encounter: Killer Bees (6)
Treasure: None. | 18 | This area smells faintly of manure.
Encounter: Stirges (9)
Treasure: As per monster type. |
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| 19 | There are cracks in the floor here.
| 20 | A slight breeze blows through this area. There is a torn leather boot here.
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| 22 | This area has a pleasant, earthy smell. There is a splintered club here.
| 23 | This area smells of rotting vegetation.
| 24 | There are dry leaves and twigs scattered here.
Encounter: Acolytes (4)
Treasure: None. |
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| 25 | A cold air current blows through this area. A metallic smell assails your nostrils. This area is covered in rubble and dirt.
| 26 | A haze of smoke hangs in the air.
Encounter: Green Slimes (3)
Treasure: None. | 27 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 28 | This area has a pleasant, earthy smell.
| 29 | The air here is very cold.
| 30 | The air here is very hot. There is a pile of dung here.
Encounter: Beetles, Fire (2)
Treasure: None. |
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| 31 |
Treasure: 600sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. | 32 |
Treasure: 400sp, 20gp. | 33 | A slight breeze blows through this area. The smell of ozone assails your nostrils. This area is very dusty.
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| 34 | This area smells of rotting vegetation. Guano covers this area.
| 35 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 36 | The air here is very cold. The air here smells of smoke.
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| 37 | The air here is very hot. There are cracks in the wall here.
| 38 | A strong, moaning wind blows through this area. There is a broken sword blade here.
Encounter: Stirges (6)
Treasure: As per monster type. | 39 | It is misty here.
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| 40 | This area is very dusty.
Encounter: Shrews, Giant (4)
Treasure: None. | 41 | This area has a pleasant, earthy smell. There are rotting wood pieces here.
| 42 | A haze of smoke hangs in the air.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. |
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| 43 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.
| 44 | This area has a stale, fetid smell. There is a pile of ashes here.
| 45 | This area has a pleasant, earthy smell.
Encounter: Wolves (5)
Treasure: None. |
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| 46 | This area is covered in cobwebs.
Encounter: Bandits (4)
Treasure: As per monster type. | 47 | This area is covered in cobwebs.
Encounter: Goblins (5)
Treasure: As per monster type. | 48 |
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| 49 | The air here is very hot.
Encounter: Sprites (15)
Treasure: None. | 50 |
Encounter: Gnomes (2)
Treasure: As per monster type. | 51 | This area smells faintly of urine. Guano covers this area.
Encounter: Gnomes (3)
Treasure: None. |
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| 52 | A cold air current blows through this area. The air here smells of smoke.
Encounter: Dwarves (3)
Treasure: None. | 53 | The air here is very hot.
Treasure: 300sp. | 54 | This area has a stale, fetid smell. There is a mold growing here.
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| 55 | A slight downdraft blows through this area. The ceiling here is damp.
Encounter: Dwarves (2)
Treasure: As per monster type. | 56 | The air here is very cold.
Encounter: Green Slimes (4)
Treasure: None. | 57 | This area smells faintly of manure.
Encounter: Goblins (5)
Treasure: None. |
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| 58 | The wall here is damp.
Encounter: Sprites (9)
Treasure: As per monster type. | 59 | There is a bent copper coin lying here.
| 60 | There is a trickle of water here.
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| 61 |
Encounter: Sprites (12)
Treasure: None. | 62 |
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. | 63 |
Treasure: 400sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 64 | A strong, moaning wind blows through this area. This area smells of rotting vegetation.
Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 65 | This area has a stale, fetid smell. There are cracks in the ceiling here.
Treasure: 300sp, 50gp. | 66 |
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| 67 | The air here is very hot. This area has a stale, fetid smell.
Encounter: Bandits (2)
Treasure: None. | 68 |
Encounter: Orcs (5)
Treasure: As per monster type. | 69 | The air here is very hot. It is foggy here, making it difficult to see. There is a pile of ashes here.
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| 70 | A slight breeze blows through this area. There is dried blood here.
Encounter: Acolytes (8)
Treasure: As per monster type. | 71 |
| 72 | This area smells of rotting vegetation. There are dry leaves and twigs scattered here.
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| 73 | There is water dripping here.
| 74 | A slight updraft blows through this area. A haze of smoke hangs in the air.
| 75 |
Trap: Poison gas: Save vs. Poison or die. |
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| 76 | The smell of ozone assails your nostrils. There is a blunt javelin head here.
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