Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here. Encounter: Kobolds (12) Treasure: None. | 2 | The air here smells of smoke. There are dry leaves and twigs scattered here. | 3 | A cold air current blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are bones scattered here. |
| 4 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 5 | A strong wind blows through this area. Treasure: 200sp, 40gp. | 6 | The air here is very hot. There are rotting wood pieces here. Encounter: Bandits (1) Treasure: As per monster type. |
| 7 | The air here is very hot. A metallic smell assails your nostrils. A haze of smoke hangs in the air. | 8 | Encounter: Kobolds (8) Treasure: As per monster type. | 9 | A slight breeze blows through this area. This area is covered in cobwebs. |
| 10 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 11 | The air here is very cold. It is misty here. There are sticks scattered here. | 12 | A cold air current blows through this area. There is a pick handle here. Encounter: Halflings (10) Treasure: As per monster type. |
| 13 | This area has a pleasant, earthy smell. | 14 | A cold air current blows through this area. Treasure: 100sp, 10gp. | 15 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 16 | A slight downdraft blows through this area. | 17 | There is a putrid smell coming from something nearby. There are bits of fur and hair scattered around here. | 18 | Your nostrils are overwhelmed by a sulphurous smell. Teeth and fangs are scattered here. Encounter: Stirges (9) Treasure: As per monster type. |
| 19 | There are fungi growing here. | 20 | A strong, moaning wind blows through this area. There is water dripping here. | 21 | There is water dripping here. |
| 22 | A strong, moaning wind blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | The remnants of a rope are here, rotten. Treasure: 600sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 24 | |
| 25 | Treasure: 300sp. | 26 | A strong wind blows through this area. There is a pile of dung here. Treasure: 200sp, 20gp. | 27 | There is a cracked hammer head here. |
| 28 | This area smells faintly of urine. There are dry leaves and twigs scattered here. | 29 | There are sticks scattered here. Treasure: 300sp. | 30 | There is a slimy coating on the floor here. |
| 31 | Treasure: 100sp, 50gp. | 32 | This area is covered in rubble and dirt. Encounter: Killer Bees (2) Treasure: As per monster type. | 33 | This area smells of rotting vegetation. |
| 34 | A slight breeze blows through this area. Pottery shards are scattered here. Encounter: Orcs (5) Treasure: None. | 35 | There are rotting wood pieces here. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 36 | The air here is very cold. This area has a pleasant, earthy smell. |
| 37 | There are dry leaves and twigs scattered here. | 38 | A chlorine-like smell assails your nostrils. There is a broken arrow here. Treasure: 400sp, 60gp. | 39 | This area has a pleasant, earthy smell. There is a pile of straw here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 40 | This area has a pleasant, earthy smell. Encounter: Orcs (5) Treasure: None. | 41 | There is a broken bottle here. Treasure: 300sp, 20gp. | 42 | A strong wind blows through this area. |
| 43 | There is water dripping here. | 44 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. | 45 | The wall here is damp. |
| 46 | A metallic smell assails your nostrils. It is misty here. There are fungi growing here. | 47 | A chlorine-like smell assails your nostrils. There is a mold growing here. | 48 | A slight updraft blows through this area. Encounter: Dwarves (6) Treasure: None. |
| 49 | The air here is very hot. | 50 | There are dry leaves and twigs scattered here. Encounter: Wolves (6) Treasure: None. | 51 | A cold air current blows through this area. There is a pile of rags here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 52 | The air here is very hot. Encounter: Acolytes (5) Treasure: None. | 53 | A strong wind blows through this area. This area has a pleasant, earthy smell. There is a trickle of water here. | 54 | There is a badly dented helmet here. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 55 | Encounter: Stirges (7) Treasure: None. | 56 | There are bones scattered here. Encounter: Halflings (6) Treasure: As per monster type. | 57 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. The wall here is damp. Encounter: Orcs (3) Treasure: None. |
| 58 | The hilt of a broken dagger is lying here. Encounter: Green Slimes (2) Treasure: None. | 59 | There are rotting wood pieces here. Encounter: Acolytes (1) Treasure: None. | 60 | There is water dripping here. Encounter: Dwarves (5) Treasure: As per monster type. |
| 61 | Encounter: Acolytes (8) Treasure: None. | 62 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here. Treasure: 300sp, 40gp. Trap: Illusion of monsters: Goblins (4) | 63 | The air here is very hot. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 64 | Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 65 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. | 66 | This area smells of rotting vegetation. |
| 67 | Encounter: Orcs (5) Treasure: None. | 68 | This area is very dusty. | 69 | |
| 70 | Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (3) Treasure: None. | 71 | A haze of smoke hangs in the air. Treasure: 600sp, 40gp. | 72 | Trap: Fog: Looks like poison gas, but harmless. |
| 73 | A chlorine-like smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 74 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. Encounter: Snakes, Cobra (4) Treasure: None. | 75 | There is a pile of dung here. Encounter: Bandits (7) Treasure: None. |
| 76 | This area smells of rotting vegetation. Treasure: 100sp, 40gp. Trap: Poison snake: 1 hit dice. | 77 | A strong downdraft blows through this area. This area smells faintly of manure. There is water dripping here. Encounter: Lizards, Gecko (3) Treasure: None. | 78 | A slight breeze blows through this area. This area has a pleasant, earthy smell. |
| 79 | The ceiling here is damp. | 80 | There is a rusted spike here. Encounter: Sprites (8) Treasure: None. | 81 | The air here smells of smoke. It is foggy here, making it difficult to see. There is a slimy coating on the wall here. |
| 82 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby. | 83 | Fog gathers and swirls on the floor, concealing it. | 84 | It is foggy here, making it difficult to see. The wall here is damp. |
| 85 | There are dry leaves and twigs scattered here. | 86 | There are bits of fur and hair scattered around here. | 87 | A strong, moaning wind blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 88 | A strong wind blows through this area. Trap: Poison gas: Save vs. Poison or die. | 89 | Encounter: Gnomes (2) Treasure: As per monster type. | 90 | The air here is very hot. Treasure: 100sp. |
| 91 | This area is covered in cobwebs. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 92 | The air here is very hot. There are rotting wood pieces here. Encounter: Orcs (8) Treasure: As per monster type. |
