| 1 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is water dripping here.
Encounter: Sprites (10)
Treasure: None. | 2 | An acrid smell assails your nostrils.
Encounter: Dwarves (2)
Treasure: None. | 3 | There is a pile of dung here.
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| 4 | There is a slimy coating on the floor here.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 5 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There is a torch stub here.
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Encounter: Wolves (7)
Treasure: As per monster type. |
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| 7 | A strong, moaning wind blows through this area.
Encounter: Goblins (7)
Treasure: As per monster type. | 8 | This area is very dusty.
| 9 | There are cracks in the ceiling here.
Treasure: 300sp, 40gp. |
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| 10 | There is a broken bottle here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | There is a large puddle of water here.
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| 13 | The air here smells of smoke.
Trap: Fog: Looks like poison gas, but harmless. | 14 | The air here smells of smoke. There are bits of fur and hair scattered around here.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 15 |
Encounter: Skeletons (5)
Treasure: As per monster type. |
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| 16 | A slight downdraft blows through this area.
| 17 | A strong wind blows through this area.
Encounter: Traders (1)
Treasure: As per monster type. | 18 |
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| 19 | This area smells faintly of manure. This area is very dusty.
| 20 | A slight breeze blows through this area. There is a pick handle here.
Treasure: 100sp, 20gp. | 21 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.
Trap: Poison gas: Save vs. Poison or die. |
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| 22 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Sprites (14)
Treasure: As per monster type. | 23 |
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| 25 |
Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 26 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs.
| 27 | This area is very dusty.
Encounter: Killer Bees (7)
Treasure: As per monster type. |
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| 28 | The hilt of a broken dagger is lying here.
| 29 | There is a pile of ashes here.
| 30 | Fog gathers and swirls on the floor, concealing it.
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| 31 | This area is covered in cobwebs.
Encounter: Stirges (3)
Treasure: None. | 32 | The air here smells of smoke. There are dry leaves and twigs scattered here.
| 33 | There are bones scattered here.
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| 34 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in rubble and dirt.
| 35 | There is water dripping here.
Encounter: Sprites (13)
Treasure: As per monster type. | 36 | This area has a stale, fetid smell. This area is covered in cobwebs.
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| 37 | This area smells of rotting vegetation. There is a pile of ashes here.
Trap: Poison gas: Save vs. Poison or die. | 38 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs.
Treasure: 600sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 39 | It is foggy here, making it difficult to see.
Encounter: Traders (5)
Treasure: None. |
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| 40 | There is water dripping here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | There is a pile of rags here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 |
Encounter: Halflings (14)
Treasure: As per monster type. |
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| 43 | This area is very dusty.
| 44 |
| 45 | There is a putrid smell coming from something nearby. There is a trickle of water here.
Treasure: 100sp. |
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| 46 | Fog gathers and swirls on the floor, concealing it.
| 47 |
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 48 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a small puddle of water here.
Treasure: 400sp, 20gp. |
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| 49 |
| 50 | This area has a pleasant, earthy smell.
Encounter: Traders (5)
Treasure: None. | 51 | A metallic smell assails your nostrils. There are bones scattered here.
Treasure: 100sp, 6 gems. |
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| 52 | The wall here is damp.
| 53 | A slight downdraft blows through this area. There are sticks scattered here.
Trap: Fog: Looks like poison gas, but harmless. | 54 |
Treasure: 300sp, 40gp. |
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| 55 | A strong updraft blows through this area. This area has a stale, fetid smell. The wall here is damp.
| 56 | A strong updraft blows through this area. There is water dripping here.
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 57 |
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| 58 | The air here is very hot. The air here smells of smoke. It is foggy here, making it difficult to see. There is a pile of straw here.
| 59 | There is a pile of ashes here.
| 60 |
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| 61 | This area has a pleasant, earthy smell.
Encounter: Beetles, Fire (8)
Treasure: None. | 62 | A strong updraft blows through this area. This area has a pleasant, earthy smell.
Encounter: Killer Bees (1)
Treasure: As per monster type. | 63 | The air here is very hot.
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| 64 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.
Encounter: Kobolds (9)
Treasure: As per monster type. | 65 |
Treasure: 500sp, 60gp. | 66 | Fog gathers and swirls on the floor, concealing it.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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