| 1 | The air here smells of smoke. This area is covered in cobwebs.
Encounter: Traders (4)
Treasure: None. | 2 |
Encounter: Skeletons (9)
Treasure: As per monster type. | 3 | A strong updraft blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 4 |
| 5 | This area smells of rotting vegetation.
Encounter: Orcs (5)
Treasure: None. | 6 | The air here smells of smoke.
Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die. |
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| 7 | A slight breeze blows through this area. There is a broken pole here.
Encounter: Gnomes (2)
Treasure: As per monster type. | 8 | There is a splintered club here.
Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die. | 9 | This area has a pleasant, earthy smell.
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| 10 | This area has a pleasant, earthy smell. There are rotting wood pieces here.
Encounter: Acolytes (4)
Treasure: As per monster type. | 11 | This area smells faintly of manure. There is water dripping here.
Encounter: Traders (7)
Treasure: None. | 12 |
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| 13 |
Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die. | 14 |
| 15 | There is dried blood here.
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| 16 | The air here smells of smoke.
| 17 | This area smells of rotting vegetation. There is a badly dented helmet here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | This area smells of rotting vegetation.
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| 19 | A strong updraft blows through this area. There are cracks in the wall here.
| 20 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here.
Encounter: Skeletons (7)
Treasure: As per monster type. | 21 | Your nostrils are overwhelmed by a sulphurous smell. It is misty here.
Trap: Poison gas: Save vs. Poison or die. |
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| 22 |
| 23 | A cold air current blows through this area. A metallic smell assails your nostrils.
| 24 | This area smells of rotting vegetation.
Encounter: Sprites (18)
Treasure: As per monster type. |
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| 25 | A metallic smell assails your nostrils.
| 26 |
| 27 | This area is covered in cobwebs.
Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice. |
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| 28 | There is a rusted spike here.
Encounter: Acolytes (4)
Treasure: As per monster type. | 29 | Fog gathers and swirls on the floor, concealing it. There is water dripping here.
| 30 | It is foggy here, making it difficult to see. The wall here is damp.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. |
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| 31 | A slight breeze blows through this area. There is a mold growing here.
| 32 | There are sticks scattered here.
| 33 | A slight breeze blows through this area.
Encounter: Halflings (14)
Treasure: As per monster type. |
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| 34 |
Encounter: Skeletons (10)
Treasure: As per monster type. | 35 | The air here is very cold. A metallic smell assails your nostrils.
Encounter: Goblins (5)
Treasure: None. | 36 | This area is very dusty.
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| 37 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.
Encounter: Stirges (6)
Treasure: As per monster type. | 38 | There are bones scattered here.
| 39 |
Encounter: Beetles, Fire (2)
Treasure: None. |
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| 40 | This area has a stale, fetid smell.
Encounter: Beetles, Fire (7)
Treasure: As per monster type. | 41 | A strong wind blows through this area. There are cracks in the wall here.
Trap: Fog: Looks like poison gas, but harmless. | 42 | A cold air current blows through this area. There is a mold growing here.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. |
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| 43 |
Encounter: Stirges (9)
Treasure: None. | 44 | This area smells faintly of manure.
Encounter: Wolves (2)
Treasure: None. | 45 | The air here smells of smoke.
Encounter: Kobolds (10)
Treasure: None. |
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| 46 | There is a mold growing here.
| 47 | There is dried blood here.
| 48 | There is a putrid smell coming from something nearby. There is water dripping here.
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| 49 |
| 50 | A strong, gusting wind blows through this area.
Treasure: 500sp, 40gp. | 51 | This area is covered in cobwebs.
Encounter: Acolytes (5)
Treasure: None. |
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| 52 | There is water dripping here.
Encounter: Killer Bees (2)
Treasure: None. | 53 | A cold air current blows through this area.
| 54 | This area has a pleasant, earthy smell. There is a cracked flask here.
Encounter: Goblins (4)
Treasure: None. |
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| 55 | There is a broken bottle here.
| 56 | There are bits of fur and hair scattered around here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 57 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
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| 58 |
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 59 | This area smells faintly of manure. It is foggy here, making it difficult to see. The ceiling here is damp.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 60 | This area has a pleasant, earthy smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 61 | A haze of smoke hangs in the air. There is a pile of dung here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 62 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 63 |
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| 64 | There is a bent and rusted iron bar here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 65 | A haze of smoke hangs in the air. There are rotting wood pieces here.
| 66 | The air here is very cold. This area smells faintly of manure.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 67 |
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