User Tools



adventuregenerator:gen

 

 

 

 

 

The Devouring Tower of the Axolotl

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. There is a salty, wet smell to this area. There is a broken arrow here.

Treasure: 600sp.
2

Treasure: 600sp, 2 gems.
3A strong wind blows through this area.

Encounter: Beetles, Fire (1)
Treasure: None.
 
4The air here is very cold. This area smells faintly of manure. This area is covered in cobwebs.

5The air here is very hot. The smell of ozone assails your nostrils. There is a cracked flask here.

6This area has a pleasant, earthy smell. There is a badly dented helmet here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Sprites (12)
 
7An acrid smell assails your nostrils. This area is covered in rubble and dirt.

8

Treasure: 500sp.
9The air here is very cold. There is a trickle of water here.

Encounter: Stirges (10)
Treasure: As per monster type.
 
10A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11There are sticks scattered here.

Treasure: 300sp, 50gp.
12The air here is very hot. This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is water dripping here.

 
13

Encounter: Traders (1)
Treasure: None.
14This area has a stale, fetid smell. There is a pile of dung here.

Treasure: 200sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
15

Trap: Poison gas: Save vs. Poison or die.
 
16

17A haze of smoke hangs in the air. There is a badly dented helmet here.

Encounter: Wolves (7)
Treasure: As per monster type.
18This area smells faintly of manure.

 
19

Trap: Poison gas: Save vs. Poison or die.
20The air here is very cold.

Encounter: Dwarves (1)
Treasure: As per monster type.
21A slight breeze blows through this area.

Encounter: Traders (4)
Treasure: As per monster type.
 
22There are cracks in the wall here.

Encounter: Traders (6)
Treasure: As per monster type.
23The air here is very hot. A chlorine-like smell assails your nostrils.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
24

 
25It is foggy here, making it difficult to see. There is a torn sack here.

26This area is very dusty.

27The air here is very cold. There is a putrid smell coming from something nearby.

 
28An acrid smell assails your nostrils. There is a small puddle of water here.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
29A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Dwarves (3)
Treasure: None.
30There is a torn leather boot here.

 
31There are dry leaves and twigs scattered here.

32This area has a stale, fetid smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33There is a blunt javelin head here.

 
34A haze of smoke hangs in the air. There are wax drippings here.

35

36It is foggy here, making it difficult to see.

Encounter: Orcs (3)
Treasure: None.
 
37A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Halflings (8)
Treasure: As per monster type.
38

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39

 
40The air here is very hot.

Encounter: Orcs (5)
Treasure: As per monster type.
41There are rotting wood pieces here.

Treasure: 500sp, 60gp.
42There is a broken arrow here.

 
43A strong downdraft blows through this area. There is a pile of dung here.

44A slight downdraft blows through this area. The ceiling here is damp.

45This area has a pleasant, earthy smell. There are fungi growing here.

Encounter: Stirges (6)
Treasure: None.
 
46This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Skeletons (5)
Treasure: None.
47It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
48This area smells faintly of manure.

Treasure: 200sp, 30gp.
 
49There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
50

Encounter: Wolves (6)
Treasure: None.
51There is a pile of dung here.

Encounter: Skeletons (11)
Treasure: As per monster type.
 
52

53This area has a pleasant, earthy smell. This area is covered in cobwebs.

54There are bones scattered here.

 
55There is a broken pole here.

56This area smells faintly of urine.

57A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
58A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. There are food scraps scattered here.

Encounter: Lizards, Gecko (2)
Treasure: None.
59This area smells faintly of manure.

Encounter: Green Slimes (4)
Treasure: None.
60A metallic smell assails your nostrils. There is a mold growing here.

 
61

Encounter: Stirges (8)
Treasure: None.
62The air here is very cold. A chlorine-like smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63A strong downdraft blows through this area. The air here smells of smoke.

 
64There is a mold growing here.

65Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

adventuregenerator/gen.txt · Last modified: by lee