| 1 | This area is very dusty.
Treasure: 300sp, 20gp. | 2 | There are scratches on the wall here.
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| 4 | This area smells faintly of urine. There are sticks scattered here.
Encounter: Orcs (8)
Treasure: None. | 5 |
| 6 | This area is very dusty.
Encounter: Traders (6)
Treasure: None. |
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| 7 | A strong downdraft blows through this area. There is a large puddle of water here.
| 8 | There is a mold growing here.
| 9 | This area has a pleasant, earthy smell. There is a corroded chain here.
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| 10 | A chlorine-like smell assails your nostrils. There is a broken sword blade here.
| 11 | This area has a pleasant, earthy smell. There are several small stones here.
| 12 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Encounter: Goblins (5)
Treasure: As per monster type. |
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| 13 | This area has a stale, fetid smell.
Encounter: Gnomes (5)
Treasure: As per monster type. | 14 | There is a pile of rags here.
Encounter: Dwarves (2)
Treasure: None. | 15 | There is a small puddle of water here.
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 16 |
Treasure: 600sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 17 | A haze of smoke hangs in the air. There are cracks in the wall here.
| 18 |
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| 19 | This area is covered in cobwebs.
| 20 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are cracks in the ceiling here.
| 21 |
Encounter: Bandits (6)
Treasure: As per monster type. |
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| 22 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 23 | A haze of dust hangs in the air. This area is covered in cobwebs.
| 24 |
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| 25 | A cold air current blows through this area. There are bones scattered here.
| 26 | Guano covers this area.
| 27 | This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. |
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| 28 |
Encounter: Stirges (6)
Treasure: As per monster type. | 29 | This area has a stale, fetid smell. There is water dripping here.
Encounter: Goblins (6)
Treasure: None. | 30 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.
Encounter: Bandits (2)
Treasure: None. |
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| 31 |
Encounter: Orcs (4)
Treasure: None. | 32 | This area has a pleasant, earthy smell. There is a torn sack here.
Encounter: Snakes, Cobra (1)
Treasure: None. | 33 |
Treasure: 100sp. |
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| 34 | This area smells of rotting vegetation. It is misty here. There is a torn sack here.
| 35 | It is foggy here, making it difficult to see. There is a broken arrow here.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 36 |
Treasure: 600sp. |
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| 37 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
Encounter: Shrews, Giant (2)
Treasure: None. | 38 | This area smells faintly of urine. A haze of smoke hangs in the air.
Treasure: 400sp, 50gp. | 39 | This area smells faintly of manure. This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 40 | A slight updraft blows through this area.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 41 | This area has a stale, fetid smell. A haze of smoke hangs in the air. The wall here is damp.
Encounter: Beetles, Fire (7)
Treasure: None. | 42 |
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| 43 |
Encounter: Killer Bees (9)
Treasure: None. | 44 | The air here is very cold. There is a broken arrow here.
Encounter: Shrews, Giant (10)
Treasure: None. | 45 | A strong, moaning wind blows through this area.
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| 46 |
Encounter: Shrews, Giant (2)
Treasure: As per monster type. | 47 | A haze of smoke hangs in the air. Guano covers this area.
| 48 |
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| 49 | This area has a stale, fetid smell. There is dried blood here.
| 50 | The air here smells of smoke. There is a candle stub here.
Encounter: Goblins (3)
Treasure: None. | 51 | The air here smells of smoke.
Encounter: Bandits (5)
Treasure: As per monster type. |
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| 52 | The air here is very cold. There are sticks scattered here.
Encounter: Kobolds (8)
Treasure: None. | 53 | This area smells of rotting vegetation.
Treasure: 100sp. | 54 | There are food scraps scattered here.
Treasure: 300sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 55 | There is a salty, wet smell to this area. There is a torn leather boot here.
| 56 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
| 57 | There are bits of fur and hair scattered around here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 58 | Your nostrils are overwhelmed by a sulphurous smell.
| 59 | There is a mold growing here.
Encounter: Wolves (7)
Treasure: None. | 60 |
Treasure: 500sp, 1 magic item. |
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| 61 |
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