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The Squamous Manse of the Weird Cult

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a cracked hammer head here.

Encounter: Skeletons (6)
Treasure: None.
2

3

 
4

5

6

 
7

Encounter: Dwarves (5)
Treasure: As per monster type.
8The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

9This area smells faintly of urine. There are rotting wood pieces here.

 
10

11Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

Encounter: Sprites (12)
Treasure: As per monster type.
12This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are cracks in the floor here.

Treasure: 400sp, 60gp.
Trap: Poison snake: 1 hit dice.
 
13

Encounter: Acolytes (4)
Treasure: None.
14The air here is very hot. The air here smells of smoke. This area is very dusty.

15

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
16The ceiling here is damp.

Encounter: Dwarves (3)
Treasure: None.
17An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Orcs (4)
Treasure: As per monster type.
18There are rotting wood pieces here.

 
19The air here is very hot. The ceiling here is damp.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
20Guano covers this area.

21A slight downdraft blows through this area. This area is covered in cobwebs.

Encounter: Sprites (8)
Treasure: None.
 
22A strong downdraft blows through this area. There are scratches on the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
23A gusting breeze blows through this area. There is a pick handle here.

Treasure: 300sp.
24

 
25Your nostrils are overwhelmed by a sulphurous smell.

26The air here is very cold. There is a blunt javelin head here.

27A slight downdraft blows through this area. There is a small puddle of water here.

 
28

29A cold air current blows through this area. The ceiling here is damp.

30There is water dripping here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
31There is a mold growing here.

32Guano covers this area.

33There is a bent copper coin lying here.

 
34Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Treasure: 500sp, 10gp.
35There is a putrid smell coming from something nearby.

36A haze of smoke hangs in the air.

Encounter: Stirges (1)
Treasure: None.
 
37A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is water dripping here.

38A haze of smoke hangs in the air.

39This area smells faintly of urine. The ceiling here is damp.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
40The smell of ozone assails your nostrils.

41There is a pick handle here.

Encounter: Dwarves (2)
Treasure: None.
42It is foggy here, making it difficult to see.

 
43There is a rusted spike here.

Encounter: Gnomes (6)
Treasure: None.
44A slight downdraft blows through this area.

45It is foggy here, making it difficult to see.

 
46

Encounter: Orcs (6)
Treasure: As per monster type.
47There are cracks in the floor here.

48The smell of ozone assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
49This area has a pleasant, earthy smell.

50It is foggy here, making it difficult to see.

Encounter: Goblins (2)
Treasure: None.
51

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
52There is a mold growing here.

Treasure: 400sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
53This area smells faintly of urine.

54Your nostrils are overwhelmed by a sulphurous smell. It is misty here. There are rotting wood pieces here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Dwarves (6)
 
55A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. There is a badly dented helmet here.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
56The smell of ozone assails your nostrils. This area is covered in cobwebs.

57A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp.
 
58This area smells of rotting vegetation. This area is covered in cobwebs.

59The air here smells of smoke. This area is covered in cobwebs.

Encounter: Beetles, Fire (1)
Treasure: None.
60This area smells faintly of manure. There are sticks scattered here.

 
61Your nostrils are overwhelmed by a sulphurous smell.

62A strong, gusting wind blows through this area.

63There is a large puddle of water here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64This area has a pleasant, earthy smell.

Treasure: 600sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
65This area has a pleasant, earthy smell.

66There is a pile of straw here.

 
67

68A slight breeze blows through this area.

Encounter: Dwarves (2)
Treasure: None.
69A strong, moaning wind blows through this area.

 
70

71It is foggy here, making it difficult to see. There are wax drippings here.

Encounter: Goblins (3)
Treasure: As per monster type.
72

Encounter: Orcs (4)
Treasure: As per monster type.
 
73This area has a pleasant, earthy smell. There is a large puddle of water here.

Treasure: 400sp.
74This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

75A strong wind blows through this area. This area smells faintly of urine.

Encounter: Skeletons (10)
Treasure: As per monster type.
 
76

Encounter: Green Slimes (4)
Treasure: None.
77There is a broken bottle here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
78A haze of smoke hangs in the air. This area is very dusty.

 
79This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here.

80Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is very dusty.

81

Treasure: 200sp.
Trap: Illusion of monsters: Beetles, Fire (1)
 
82A slight, damp breeze blows through this area. This area is covered in cobwebs.

83Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
84This area smells faintly of manure.

Encounter: Snakes, Cobra (3)
Treasure: None.
 
85A metallic smell assails your nostrils. The ceiling here is damp.

Encounter: Dwarves (6)
Treasure: None.
86This area is very dusty.

Encounter: Beetles, Fire (1)
Treasure: None.
87Pottery shards are scattered here.

 
88A strong, moaning wind blows through this area. The air here smells of smoke. The wall here is damp.

Encounter: Goblins (4)
Treasure: As per monster type.
89

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
90This area is very dusty.

 

adventuregenerator/gen.txt · Last modified: by lee