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The Haunted Temple

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area. There are rotting wood pieces here.

2There is a torn sack here.

3Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
4

5A strong wind blows through this area. There are bones scattered here.

Encounter: Stirges (3)
Treasure: As per monster type.
6

 
7A slight breeze blows through this area. This area has a stale, fetid smell.

8A haze of smoke hangs in the air. There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
9There is a putrid smell coming from something nearby.

Trap: Fog: Looks like poison gas, but harmless.
 
10It is foggy here, making it difficult to see.

11The air here is very cold. This area has a pleasant, earthy smell. The wall here is damp.

12An acrid smell assails your nostrils.

Encounter: Shrews, Giant (4)
Treasure: None.
 
13The air here is very cold. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

14This area has a pleasant, earthy smell. There is a cracked hammer head here.

Encounter: Sprites (6)
Treasure: As per monster type.
15This area has a pleasant, earthy smell.

Encounter: Killer Bees (10)
Treasure: None.
 
16A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Goblins (8)
Treasure: As per monster type.
17This area smells of rotting vegetation. There is a pile of rags here.

18A strong, moaning wind blows through this area. There is a cracked flask here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
19This area has a pleasant, earthy smell.

Encounter: Stirges (2)
Treasure: As per monster type.
20A haze of dust hangs in the air.

21There is a corroded chain here.

 
22A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Goblins (2)
Treasure: None.
23A cold air current blows through this area. There is a mold growing here.

Encounter: Traders (5)
Treasure: None.
24This area smells faintly of manure.

Encounter: Beetles, Fire (5)
Treasure: None.
 
25There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
26

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
27It is misty here. There is a slimy coating on the ceiling here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
28A slight breeze blows through this area. The smell of ozone assails your nostrils. There is a broken arrow here.

Trap: Poison gas: Save vs. Poison or die.
29The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

30The remnants of a rope are here, rotten.

Encounter: Sprites (9)
Treasure: As per monster type.
 
31There is a salty, wet smell to this area. There are fungi growing here.

32This area smells of rotting vegetation.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33This area has a pleasant, earthy smell. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
34This area smells faintly of manure.

35There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
36

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
37

38Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

39A slight breeze blows through this area. There is a blunt javelin head here.

Encounter: Stirges (7)
Treasure: None.
 
40

Encounter: Sprites (6)
Treasure: As per monster type.
41A strong wind blows through this area. An acrid smell assails your nostrils.

Treasure: 400sp.
42There is a putrid smell coming from something nearby.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
43The air here is very hot. The smell of ozone assails your nostrils.

44A strong, moaning wind blows through this area. This area smells of rotting vegetation.

Treasure: 500sp.
45Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (6)
Treasure: None.
 
46There is a splintered club here.

Treasure: 300sp.
47Fog gathers and swirls on the floor, concealing it.

48

 
49The air here is very hot. There is a putrid smell coming from something nearby.

Encounter: Orcs (6)
Treasure: As per monster type.
50

51A strong downdraft blows through this area. The air here smells of smoke.

 
52There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.

Encounter: Beetles, Fire (2)
Treasure: None.
53A metallic smell assails your nostrils. There is water dripping here.

54The air here is very hot. There is a pile of rags here.

 
55A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
56A slight breeze blows through this area. This area is covered in cobwebs.

Encounter: Goblins (4)
Treasure: As per monster type.
57The air here is very cold. There are fungi growing here.

Treasure: 300sp.
 
58There are several small stones here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
59This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a broken pole here.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
60Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
61

Encounter: Gnomes (2)
Treasure: None.
62

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here.

Treasure: 300sp, 50gp.
 
64A slight, damp breeze blows through this area.

65A strong wind blows through this area. Guano covers this area.

Treasure: 600sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
66This area smells faintly of manure.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
67A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 500sp, 60gp.

adventuregenerator/gen.txt · Last modified: by lee