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The Ancient Catacombs of Ichor

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are sticks scattered here.

2There is a candle stub here.

3There are rotting wood pieces here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
4A cold air current blows through this area. There are cracks in the wall here.

5The smell of ozone assails your nostrils.

Encounter: Beetles, Fire (1)
Treasure: None.
6There is water dripping here.

 
7A strong downdraft blows through this area. There is a blunt javelin head here.

Encounter: Orcs (5)
Treasure: As per monster type.
8A haze of smoke hangs in the air. There is a rusted spike here.

9This area is covered in cobwebs.

 
10There is water dripping here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
11A strong, moaning wind blows through this area.

Encounter: Bandits (8)
Treasure: None.
12The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
13It is foggy here, making it difficult to see. There is a mold growing here.

Encounter: Halflings (13)
Treasure: As per monster type.
14

15There is water dripping here.

Encounter: Sprites (11)
Treasure: None.
 
16The smell of ozone assails your nostrils.

17A slight breeze blows through this area. A haze of smoke hangs in the air.

18A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
19There is water dripping here.

Encounter: Sprites (11)
Treasure: None.
20A metallic smell assails your nostrils. There is a torn leather boot here.

Trap: Poison gas: Save vs. Poison or die.
21

Encounter: Dwarves (2)
Treasure: As per monster type.
 
22A chlorine-like smell assails your nostrils.

23

24

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
25

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
26There is a candle stub here.

Encounter: Goblins (7)
Treasure: None.
27This area smells of rotting vegetation. It is foggy here, making it difficult to see.

 
28The air here is very hot. This area is covered in cobwebs.

Encounter: Goblins (6)
Treasure: As per monster type.
29This area smells faintly of urine.

30A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

 
31This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
32This area is covered in rubble and dirt.

33This area smells faintly of urine.

Encounter: Wolves (12)
Treasure: None.
 
34This area is covered in cobwebs.

Encounter: Gnomes (6)
Treasure: None.
35The air here is very hot. There are scratches on the wall here.

Treasure: 300sp.
36This area smells faintly of urine. There is a cracked flask here.

 
37There is a torn sack here.

Trap: Poison gas: Save vs. Poison or die.
38A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Traders (7)
Treasure: As per monster type.
39The air here is very hot. There is a putrid smell coming from something nearby. There are cracks in the wall here.

 
40There is a bent copper coin lying here.

Treasure: 200sp, 1 magic item.
41There is a rusted spike here.

Encounter: Acolytes (1)
Treasure: None.
42There is a badly dented helmet here.

Treasure: 100sp, 10gp.
 
43There is water dripping here.

Encounter: Spiders, Crab (3)
Treasure: None.
44It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

45This area smells of rotting vegetation. There are food scraps scattered here.

Encounter: Traders (5)
Treasure: None.
 
46

47

48

 
49

50

51There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
52

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
53The air here is very hot.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
54

 
55The air here is very hot.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
56This area smells of rotting vegetation. This area is covered in rubble and dirt.

Encounter: Killer Bees (9)
Treasure: As per monster type.
57

 
58A slight updraft blows through this area. This area smells faintly of manure. There is a slimy coating on the wall here.

59A metallic smell assails your nostrils. There are sticks scattered here.

Encounter: Kobolds (9)
Treasure: As per monster type.
60A metallic smell assails your nostrils.

Treasure: 200sp.
 
61This area smells of rotting vegetation.

Encounter: Orcs (4)
Treasure: None.
62

63There is a putrid smell coming from something nearby.

 
64

Treasure: 100sp, 20gp.
65A cold air current blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
66A haze of dust hangs in the air.

Encounter: Orcs (5)
Treasure: As per monster type.
 
67This area has a pleasant, earthy smell.

Treasure: 500sp, 30gp.
68It is foggy here, making it difficult to see. There are cracks in the ceiling here.

69A cold air current blows through this area.

 
70This area has a stale, fetid smell.

Treasure: 100sp.
71There is a bent copper coin lying here.

72A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
73A cold air current blows through this area. A haze of smoke hangs in the air. There is a broken bottle here.

Trap: Fog: Looks like poison gas, but harmless.
74This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
75

 
76

77This area has a pleasant, earthy smell.

Treasure: 100sp, 30gp.
Trap: Illusion of monsters: Green Slimes (2)
78

Treasure: 200sp.
 
79

Encounter: Lizards, Gecko (1)
Treasure: None.

adventuregenerator/gen.txt · Last modified: by lee