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The Forbidden Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2This area has a pleasant, earthy smell. There are bones scattered here.

3This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
4This area has a stale, fetid smell. There are wax drippings here.

5A strong downdraft blows through this area. A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6There are cracks in the floor here.

 
7This area smells of rotting vegetation. There is a broken arrow here.

8This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
9A strong, moaning wind blows through this area.

 
10This area smells of rotting vegetation. There is a pick handle here.

11The air here is very hot. This area smells faintly of manure.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
12The air here is very hot.

 
13This area has a stale, fetid smell.

Treasure: 600sp, 3 gems.
14A slight updraft blows through this area. A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Lizards, Gecko (3)
Treasure: None.
15

 
16This area is covered in cobwebs.

Encounter: Sprites (11)
Treasure: As per monster type.
17A strong, moaning wind blows through this area. There is water dripping here.

18This area smells faintly of urine.

 
19This area smells of rotting vegetation.

20There is a putrid smell coming from something nearby.

Encounter: Sprites (12)
Treasure: As per monster type.
21There is a broken pole here.

Encounter: Sprites (12)
Treasure: None.
 
22A haze of dust hangs in the air.

Encounter: Gnomes (1)
Treasure: As per monster type.
23

Encounter: Skeletons (6)
Treasure: As per monster type.
24

Encounter: Orcs (5)
Treasure: None.
 
25This area is very dusty.

Encounter: Bandits (3)
Treasure: As per monster type.
26The wall here is damp.

Encounter: Bandits (2)
Treasure: As per monster type.
27A cold air current blows through this area.

Encounter: Orcs (4)
Treasure: None.
 
28

29

30It is foggy here, making it difficult to see. There is a broken bottle here.

 
31This area has a pleasant, earthy smell.

32There is a putrid smell coming from something nearby. The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
33An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a pile of rags here.

 
34Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Treasure: 600sp.
35A slight downdraft blows through this area. It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
36There is water dripping here.

 
37The air here is very hot. This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Orcs (7)
Treasure: None.
38A slight, damp breeze blows through this area. There is a trickle of water here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
39There is a putrid smell coming from something nearby.

Encounter: Traders (6)
Treasure: None.
 
40

41Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

42A gusting breeze blows through this area.

 
43A metallic smell assails your nostrils.

Encounter: Stirges (4)
Treasure: None.
44

Encounter: Stirges (6)
Treasure: None.
45A slight breeze blows through this area. This area smells faintly of manure. There is a pile of ashes here.

 
46There is a pick handle here.

47

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
48A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Bandits (5)
Treasure: As per monster type.
 
49It is foggy here, making it difficult to see.

Encounter: Goblins (7)
Treasure: None.
50A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

51It is misty here.

 
52A cold air current blows through this area. This area has a stale, fetid smell.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
53A slight updraft blows through this area.

Treasure: 300sp, 50gp.
54This area smells of rotting vegetation. There is a badly dented helmet here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55A cold air current blows through this area. There is a torch stub here.

Encounter: Acolytes (3)
Treasure: As per monster type.
56A gusting breeze blows through this area. There are bits of fur and hair scattered around here.

57There is a putrid smell coming from something nearby.

 
58A strong wind blows through this area. There is a rusted spike here.

59A strong wind blows through this area. This area is very dusty.

60There are food scraps scattered here.

Encounter: Shrews, Giant (10)
Treasure: None.
 
61A slight, damp breeze blows through this area.

Encounter: Gnomes (6)
Treasure: None.
62Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

63The air here smells of smoke. There are fungi growing here.

 
64There is a torn leather boot here.

65This area is covered in cobwebs.

Encounter: Halflings (8)
Treasure: As per monster type.
66

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
67A slight, damp breeze blows through this area.

Encounter: Spiders, Crab (1)
Treasure: None.
68There is a slimy coating on the floor here.

Encounter: Dwarves (4)
Treasure: None.
69There are dry leaves and twigs scattered here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
70

71A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.

adventuregenerator/gen.txt · Last modified: by lee