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Treasure: 500sp. | 2 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 3 | There is a trickle of water here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 4 | This area smells of rotting vegetation.
Treasure: 300sp, 10gp. | 5 | There is a slimy coating on the wall here.
Encounter: Gnomes (4)
Treasure: None. | 6 | This area is covered in rubble and dirt.
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| 7 | Fog gathers and swirls on the floor, concealing it.
Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die. | 8 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
| 9 | Fog gathers and swirls on the floor, concealing it.
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| 10 | A strong updraft blows through this area. There are bones scattered here.
| 11 | A slight updraft blows through this area. The air here smells of smoke.
| 12 |
Encounter: Skeletons (7)
Treasure: None. |
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| 13 | The wall here is damp.
Encounter: Skeletons (5)
Treasure: As per monster type. | 14 | A slight, damp breeze blows through this area. This area smells faintly of urine.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | There are bits of fur and hair scattered around here.
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| 16 | A haze of dust hangs in the air.
| 17 |
Trap: Poison gas: Save vs. Poison or die. | 18 |
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| 19 | A slight, damp breeze blows through this area.
| 20 | A haze of smoke hangs in the air. There is a slimy coating on the floor here.
| 21 | This area has a pleasant, earthy smell. There is water dripping here.
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| 22 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.
| 23 | The air here is very hot. There are wax drippings here.
| 24 |
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| 25 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt.
Encounter: Green Slimes (4)
Treasure: None. | 26 | The air here is very hot. The smell of ozone assails your nostrils. There are rotting wood pieces here.
Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 27 | A strong updraft blows through this area.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 28 | There is a torn sack here.
| 29 | There is a pile of ashes here.
Encounter: Gnomes (1)
Treasure: None. | 30 |
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. |
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| 31 |
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 32 |
Treasure: 100sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 33 | A haze of smoke hangs in the air.
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| 34 |
| 35 |
Encounter: Kobolds (10)
Treasure: None. | 36 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.
Trap: Poison gas: Save vs. Poison or die. |
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| 37 | There is a broken arrow here.
Encounter: Wolves (3)
Treasure: As per monster type. | 38 | Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.
| 39 | There is a pile of rags here.
Treasure: 400sp, 60gp.
Trap: Illusion of monsters: Stirges (6) |
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| 40 | The air here smells of smoke. It is foggy here, making it difficult to see.
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. | 41 | Your nostrils are overwhelmed by a sulphurous smell.
| 42 |
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| 43 | A haze of smoke hangs in the air. There is a pick handle here.
Treasure: 300sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. | 44 | This area smells faintly of urine. Teeth and fangs are scattered here.
| 45 |
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| 46 | A metallic smell assails your nostrils.
| 47 | There is a small puddle of water here.
Encounter: Shrews, Giant (6)
Treasure: As per monster type. | 48 | A strong updraft blows through this area. A metallic smell assails your nostrils.
Encounter: Killer Bees (3)
Treasure: As per monster type. |
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| 49 | There are cracks in the wall here.
Encounter: Stirges (8)
Treasure: As per monster type. | 50 | There are food scraps scattered here.
| 51 | A haze of smoke hangs in the air. There is dried blood here.
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| 52 |
Treasure: 100sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 53 | There is water dripping here.
Encounter: Bandits (7)
Treasure: None. | 54 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
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| 55 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.
| 56 | This area smells of rotting vegetation. There is water dripping here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 57 | The air here smells of smoke.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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