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The Unspeakable Citadel of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell.

Encounter: Goblins (6)
Treasure: As per monster type.
2A cold air current blows through this area. The smell of ozone assails your nostrils. There are cracks in the wall here.

Treasure: 600sp, 2 gems.
Trap: Poison snake: 1 hit dice.
3The air here smells of smoke.

 
4A strong downdraft blows through this area. It is foggy here, making it difficult to see.

Treasure: 100sp.
5This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a bent copper coin lying here.

6Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
7A metallic smell assails your nostrils.

8This area smells of rotting vegetation. This area is very dusty.

9

 
10

11A strong downdraft blows through this area. There is a small puddle of water here.

12The air here is very cold. This area smells faintly of manure. There is a corroded chain here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13A strong, gusting wind blows through this area.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
14This area smells faintly of manure.

15There is a pile of rags here.

Encounter: Stirges (6)
Treasure: As per monster type.
 
16There is a slimy coating on the wall here.

17

Encounter: Stirges (10)
Treasure: None.
18A metallic smell assails your nostrils. There is water dripping here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
19

20

21The remnants of a rope are here, rotten.

 
22A strong wind blows through this area. The air here smells of smoke.

23A cold air current blows through this area. An acrid smell assails your nostrils.

Encounter: Halflings (11)
Treasure: None.
24There is water dripping here.

 
25

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
26Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

27This area has a stale, fetid smell. A haze of smoke hangs in the air. There is water dripping here.

Treasure: 200sp.
 
28The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Treasure: 500sp.
29A strong, gusting wind blows through this area. There are bones scattered here.

Encounter: Orcs (6)
Treasure: As per monster type.
30

 
31The smell of ozone assails your nostrils.

Encounter: Kobolds (9)
Treasure: None.
32This area has a pleasant, earthy smell.

33There is a torch stub here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34There is a bent and rusted iron bar here.

35This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
36A chlorine-like smell assails your nostrils. Teeth and fangs are scattered here.

Treasure: 500sp, 30gp, 6 gems.
 
37The air here is very hot. There is a pile of rags here.

Encounter: Bandits (2)
Treasure: As per monster type.
38A chlorine-like smell assails your nostrils.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
39

Encounter: Orcs (4)
Treasure: None.
 
40The air here is very hot. There are cracks in the floor here.

41The air here is very hot. A haze of smoke hangs in the air. There is a mold growing here.

Treasure: 100sp, 10gp, 3 gems.
Trap: Illusion of monsters: Shrews, Giant (8)
42There is a torn sack here.

 
43

Encounter: Green Slimes (2)
Treasure: As per monster type.
44

Encounter: Bandits (4)
Treasure: As per monster type.
45This area is very dusty.

 
46A haze of smoke hangs in the air.

47There is water dripping here.

Encounter: Lizards, Gecko (2)
Treasure: None.
48

 
49This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Kobolds (10)
Treasure: None.
50

Encounter: Wolves (9)
Treasure: None.
51This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
52It is misty here. There is a broken pole here.

53This area is covered in cobwebs.

Encounter: Gnomes (3)
Treasure: None.
54It is foggy here, making it difficult to see. There is a small puddle of water here.

 
55

Encounter: Orcs (7)
Treasure: As per monster type.
56A metallic smell assails your nostrils. There is a torn sack here.

57A chlorine-like smell assails your nostrils. There is water dripping here.

Treasure: 300sp.
 
58This area smells faintly of manure. It is misty here.

Encounter: Orcs (5)
Treasure: As per monster type.
59There is a large puddle of water here.

Treasure: 600sp, 5 jewelry.
60

 
61There are cracks in the ceiling here.

62Guano covers this area.

63There is a putrid smell coming from something nearby. Guano covers this area.

 
64

Encounter: Dwarves (3)
Treasure: None.
65

66

Encounter: Halflings (9)
Treasure: None.
 
67This area smells faintly of manure.

68The air here is very hot.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
69

 

adventuregenerator/gen.txt · Last modified: by lee