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The Misplaced Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Killer Bees (8)
Treasure: As per monster type.
2This area has a pleasant, earthy smell.

Encounter: Kobolds (14)
Treasure: None.
3Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.

 
4A cold air current blows through this area. There is water dripping here.

Encounter: Bandits (2)
Treasure: None.
5There is a mold growing here.

6A slight breeze blows through this area. There is water dripping here.

 
7A haze of smoke hangs in the air. There is water dripping here.

Encounter: Kobolds (15)
Treasure: As per monster type.
8

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
9The air here is very hot. There are cracks in the ceiling here.

Encounter: Skeletons (10)
Treasure: As per monster type.
 
10There are wax drippings here.

11A slight updraft blows through this area. This area smells faintly of manure.

12There is a large puddle of water here.

 
13This area has a stale, fetid smell. There is a bent copper coin lying here.

Encounter: Skeletons (6)
Treasure: None.
14A metallic smell assails your nostrils. It is misty here. There is dried blood here.

15This area smells faintly of manure. There are sticks scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
16

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
17This area has a stale, fetid smell.

Encounter: Stirges (10)
Treasure: As per monster type.
18

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
19

Treasure: 400sp, 30gp.
20This area has a stale, fetid smell. There is a mold growing here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
21This area smells faintly of urine.

Treasure: 600sp.
 
22This area has a stale, fetid smell.

Encounter: Wolves (8)
Treasure: As per monster type.
23A metallic smell assails your nostrils. There is a rusted spike here.

24

 
25

26There is a torch stub here.

Encounter: Killer Bees (2)
Treasure: As per monster type.
27There is a pile of dung here.

 
28The air here is very cold. The air here smells of smoke. There are rotting wood pieces here.

29It is foggy here, making it difficult to see. The wall here is damp.

30This area has a stale, fetid smell.

Treasure: 100sp, 60gp.
 
31This area has a pleasant, earthy smell.

32The air here is very hot. A haze of smoke hangs in the air.

Encounter: Gnomes (1)
Treasure: None.
33The air here is very hot. There is a broken bottle here.

Encounter: Stirges (10)
Treasure: None.
 
34

Treasure: 300sp, 20gp.
35A metallic smell assails your nostrils. The remnants of a rope are here, rotten.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
36The air here is very hot. There is a torn sack here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
37Your nostrils are overwhelmed by a sulphurous smell. There is a pile of straw here.

38A gusting breeze blows through this area. There is water dripping here.

39Pottery shards are scattered here.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
40There is a blunt javelin head here.

41This area smells faintly of urine. This area is covered in rubble and dirt.

42The air here is very hot. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pile of straw here.

 
43It is foggy here, making it difficult to see.

44This area is covered in cobwebs.

45

Encounter: Goblins (8)
Treasure: None.
 
46A strong, moaning wind blows through this area.

Encounter: Orcs (7)
Treasure: None.
47A chlorine-like smell assails your nostrils.

48There are fungi growing here.

Encounter: Beetles, Fire (4)
Treasure: None.
 
49A slight breeze blows through this area. A haze of smoke hangs in the air.

Treasure: 400sp.
50

51A gusting breeze blows through this area.

Treasure: 200sp, 50gp.
 
52There is a mold growing here.

53

Treasure: 500sp.
54Fog gathers and swirls on the floor, concealing it.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
55A slight, damp breeze blows through this area.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
56This area has a pleasant, earthy smell. There is water dripping here.

57There is a large puddle of water here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
58

59This area is covered in cobwebs.

Encounter: Goblins (5)
Treasure: As per monster type.
60This area has a pleasant, earthy smell.

Treasure: 300sp, 20gp.
Trap: Poison snake: 1 hit dice.
 
61The air here smells of smoke. There is a large puddle of water here.

62There is a salty, wet smell to this area. A haze of smoke hangs in the air.

63There is a pile of straw here.

 
64There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
65

Encounter: Orcs (5)
Treasure: As per monster type.
66

 
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adventuregenerator/gen.txt · Last modified: by lee