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The Ebon Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: 10' Pit: 1d6 points of damage if you fall in.
2This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Green Slimes (2)
Treasure: None.
3It is foggy here, making it difficult to see. There are rotting wood pieces here.

 
4There is a mold growing here.

Treasure: 500sp.
5A slight breeze blows through this area. An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a slimy coating on the wall here.

6A slight, damp breeze blows through this area. There is water dripping here.

Encounter: Killer Bees (5)
Treasure: None.
 
7

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8The wall here is damp.

9

 
10

11A strong, moaning wind blows through this area. There are cracks in the floor here.

Encounter: Lizards, Gecko (2)
Treasure: None.
12The air here smells of smoke. There is a mold growing here.

 
13

14

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
16There is a badly dented helmet here.

Encounter: Wolves (5)
Treasure: As per monster type.
17A haze of smoke hangs in the air.

Encounter: Orcs (5)
Treasure: None.
18A chlorine-like smell assails your nostrils.

 
19A gusting breeze blows through this area. There is a broken arrow here.

Encounter: Stirges (4)
Treasure: As per monster type.
20There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Orcs (6)
Treasure: None.
21Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Killer Bees (2)
Treasure: As per monster type.
 
22

23Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Treasure: 100sp.
24There is a salty, wet smell to this area.

 
25This area is covered in cobwebs.

Encounter: Green Slimes (2)
Treasure: None.
26

Treasure: 400sp, 50gp, 1 magic item.
27

Encounter: Snakes, Cobra (1)
Treasure: None.
 
28The air here is very cold.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Stirges (4)
29

Trap: Fog: Looks like poison gas, but harmless.
30This area smells faintly of manure. It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
31A strong wind blows through this area.

32The air here is very hot.

33There are dry leaves and twigs scattered here.

Treasure: 600sp, 10gp.
 
34

Treasure: 200sp.
35The air here is very hot. This area smells faintly of manure. There is a torn sack here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
36There is a corroded chain here.

 
37A haze of smoke hangs in the air.

38

39

Encounter: Acolytes (7)
Treasure: As per monster type.
 
40The air here is very cold. There is a pile of ashes here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a broken bottle here.

Encounter: Shrews, Giant (5)
Treasure: None.
42A slight updraft blows through this area. This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Shrews, Giant (1)
Treasure: None.
 
43The air here is very hot. This area has a pleasant, earthy smell. There are bones scattered here.

44This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Traders (8)
Treasure: None.
45An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 600sp.
 
46It is foggy here, making it difficult to see. There is a splintered club here.

47

Trap: Poison gas: Save vs. Poison or die.
48A metallic smell assails your nostrils. There is a pile of ashes here.

Encounter: Goblins (4)
Treasure: None.
 
49A cold air current blows through this area.

Encounter: Skeletons (10)
Treasure: As per monster type.
50A slight, damp breeze blows through this area.

51

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
53There is dried blood here.

54Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

 
55A strong updraft blows through this area. The ceiling here is damp.

56This area has a pleasant, earthy smell. There is a pile of rags here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
57

Encounter: Stirges (9)
Treasure: None.
 
58A slight updraft blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

59

Treasure: 500sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
60A strong downdraft blows through this area. There are wax drippings here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61This area is covered in cobwebs.

62

Treasure: 600sp, 60gp.
Trap: Poison snake: 1 hit dice.
63

Encounter: Kobolds (10)
Treasure: None.
 
64There is dried blood here.

Treasure: 400sp, 20gp.
65There is a mold growing here.

Encounter: Sprites (8)
Treasure: As per monster type.
66

 
67There are cracks in the wall here.

adventuregenerator/gen.txt · Last modified: by lee