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The Diabolical Panopticon of Tenebrous Dweomercraeft

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is water dripping here.

2This area is very dusty.

3It is foggy here, making it difficult to see. This area is covered in cobwebs.

 
4There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Halflings (6)
Treasure: None.
5The air here is very cold. This area has a stale, fetid smell.

6The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.

 
7A strong downdraft blows through this area. A haze of dust hangs in the air.

Encounter: Traders (3)
Treasure: None.
8

9

Treasure: 500sp.
 
10This area smells faintly of urine.

Encounter: Shrews, Giant (1)
Treasure: None.
11This area has a pleasant, earthy smell. There is a cracked flask here.

Treasure: 100sp.
12

Trap: Fog: Looks like poison gas, but harmless.
 
13

Encounter: Green Slimes (1)
Treasure: None.
14This area is very dusty.

Encounter: Traders (5)
Treasure: None.
15

Treasure: 200sp.
Trap: Illusion of monsters: Gnomes (4)
 
16Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

17

Encounter: Kobolds (6)
Treasure: None.
18There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
19There are rotting wood pieces here.

20The air here smells of smoke. A haze of smoke hangs in the air. There is a broken bottle here.

Encounter: Killer Bees (3)
Treasure: None.
21Guano covers this area.

 
22The wall here is damp.

23

Encounter: Green Slimes (1)
Treasure: As per monster type.
24This area is covered in cobwebs.

Treasure: 500sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
25A strong wind blows through this area. There are bones scattered here.

Encounter: Stirges (4)
Treasure: As per monster type.
26

27

 
28A strong updraft blows through this area. This area has a stale, fetid smell.

29

Treasure: 200sp, 30gp.
30

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31

Trap: Fog: Looks like poison gas, but harmless.
32This area has a pleasant, earthy smell. There is a pile of rags here.

Encounter: Gnomes (5)
Treasure: As per monster type.
33The air here is very cold. A metallic smell assails your nostrils. The ceiling here is damp.

 
34There is a pile of rags here.

Encounter: Stirges (5)
Treasure: None.
35Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Goblins (5)
Treasure: As per monster type.
36

 
37

Encounter: Kobolds (11)
Treasure: None.
38

39

Encounter: Traders (1)
Treasure: As per monster type.
 
40

Trap: Fog: Looks like poison gas, but harmless.
41A strong updraft blows through this area.

42

Trap: Poison gas: Save vs. Poison or die.
 
43A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

44A metallic smell assails your nostrils.

Trap: Poison gas: Save vs. Poison or die.
45A slight breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Beetles, Fire (2)
Treasure: None.
 
46There is a salty, wet smell to this area. There are rotting wood pieces here.

47

48The air here is very hot.

 
49Guano covers this area.

Encounter: Dwarves (3)
Treasure: None.
50The air here is very hot. There is a slimy coating on the ceiling here.

Encounter: Green Slimes (4)
Treasure: None.
51There is water dripping here.

Encounter: Bandits (8)
Treasure: None.
 
52

Treasure: 300sp.
53This area has a pleasant, earthy smell.

Encounter: Orcs (4)
Treasure: None.
54Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (5)
Treasure: None.
 
55There is a putrid smell coming from something nearby.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
56

57A cold air current blows through this area.

 
58

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
59The air here smells of smoke.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
60A slight downdraft blows through this area. There is water dripping here.

Encounter: Skeletons (9)
Treasure: None.
 
61This area smells faintly of manure. There are wax drippings here.

62This area smells faintly of urine. The wall here is damp.

Encounter: Skeletons (7)
Treasure: As per monster type.
63There are bits of fur and hair scattered around here.

 
64This area is covered in cobwebs.

65This area has a stale, fetid smell. There is a bent and rusted iron bar here.

66It is foggy here, making it difficult to see.

Treasure: 400sp.
 

adventuregenerator/gen.txt · Last modified: by lee