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| 3 | This area smells faintly of manure. There is a pile of dung here.
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| 4 | A chlorine-like smell assails your nostrils. There are cracks in the wall here.
Encounter: Halflings (12)
Treasure: None. | 5 | The air here smells of smoke.
Treasure: 100sp.
Trap: Illusion of monsters: Traders (1) | 6 | It is foggy here, making it difficult to see.
Treasure: 300sp, 60gp. |
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| 7 | This area is covered in cobwebs.
Encounter: Lizards, Gecko (2)
Treasure: None. | 8 | A strong wind blows through this area. This area is covered in rubble and dirt.
Treasure: 600sp, 20gp. | 9 | It is foggy here, making it difficult to see. There is a splintered club here.
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| 10 | There is a pile of dung here.
| 11 |
Treasure: 100sp, 40gp. | 12 | There is a bent copper coin lying here.
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. |
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| 13 | This area has a stale, fetid smell. A haze of smoke hangs in the air.
Encounter: Dwarves (1)
Treasure: As per monster type. | 14 | A slight breeze blows through this area. There are cracks in the wall here.
Treasure: 600sp, 60gp. | 15 | There is a mold growing here.
Encounter: Stirges (9)
Treasure: None. |
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| 16 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. This area is very dusty.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 17 |
Trap: Poison gas: Save vs. Poison or die. | 18 | A slight downdraft blows through this area. There are bits of fur and hair scattered around here.
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| 19 |
| 20 | The ceiling here is damp.
Encounter: Stirges (9)
Treasure: None. | 21 | The air here is very cold.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 22 |
Encounter: Acolytes (2)
Treasure: As per monster type. | 23 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
Encounter: Beetles, Fire (7)
Treasure: None. | 24 | There is a broken bottle here.
Encounter: Green Slimes (4)
Treasure: As per monster type. |
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| 25 | There is a broken arrow here.
Treasure: 100sp, 1 gems. | 26 |
Treasure: 600sp, 20gp. | 27 |
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| 28 | A slight breeze blows through this area. There are several small stones here.
| 29 | A chlorine-like smell assails your nostrils.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 30 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here.
Encounter: Gnomes (5)
Treasure: As per monster type. |
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| 31 | A strong wind blows through this area. There are sticks scattered here.
| 32 | This area smells faintly of urine.
| 33 |
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| 34 |
| 35 |
Treasure: 300sp. | 36 |
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| 37 |
| 38 |
| 39 | There is a putrid smell coming from something nearby.
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| 40 | It is foggy here, making it difficult to see. There is a mold growing here.
Encounter: Stirges (3)
Treasure: As per monster type. | 41 | There is a broken pole here.
Encounter: Kobolds (13)
Treasure: None. | 42 | There are bits of fur and hair scattered around here.
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| 43 | A slight breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. The wall here is damp.
Treasure: 400sp. | 44 | The air here is very cold. There are rotting wood pieces here.
Trap: Poison gas: Save vs. Poison or die. | 45 |
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| 46 | The smell of ozone assails your nostrils. There is a slimy coating on the floor here.
| 47 |
| 48 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Gnomes (2)
Treasure: As per monster type. |
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| 49 | There is a broken bottle here.
| 50 | The air here is very hot. This area smells of rotting vegetation.
| 51 | There is a putrid smell coming from something nearby. There is a torch stub here.
Treasure: 600sp. |
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| 52 | The air here is very hot. There is a pile of ashes here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 |
Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die. | 54 | A metallic smell assails your nostrils. There is a bent copper coin lying here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 55 | A cold air current blows through this area.
Treasure: 200sp, 10gp. | 56 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the floor here.
Treasure: 100sp, 50gp. | 57 | There is a slimy coating on the ceiling here.
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| 58 | This area smells of rotting vegetation. There is a pile of rags here.
| 59 |
| 60 | There is a putrid smell coming from something nearby.
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| 61 | This area has a pleasant, earthy smell. The wall here is damp.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | The wall here is damp.
Encounter: Spiders, Crab (1)
Treasure: None. | 63 | This area has a stale, fetid smell.
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| 64 |
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 65 | It is foggy here, making it difficult to see. There are cracks in the wall here.
| 66 | There are sticks scattered here.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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| 67 | There is a blunt javelin head here.
Encounter: Beetles, Fire (8)
Treasure: None. | 68 | A strong wind blows through this area.
Treasure: 300sp, 1 magic item. | 69 | It is foggy here, making it difficult to see. There are rotting wood pieces here.
Encounter: Stirges (1)
Treasure: As per monster type. |
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| 70 | There are cracks in the wall here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 71 | There are scratches on the wall here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 72 |
Encounter: Killer Bees (7)
Treasure: None. |
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| 73 |
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