Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | 2 | Encounter: Acolytes (8) Treasure: As per monster type. | 3 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. There is water dripping here. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 4 | There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. | 5 | A metallic smell assails your nostrils. There are rotting wood pieces here. | 6 | Fog gathers and swirls on the floor, concealing it. Guano covers this area. |
| 7 | A strong updraft blows through this area. This area has a pleasant, earthy smell. | 8 | The smell of ozone assails your nostrils. There is a trickle of water here. Trap: Fog: Looks like poison gas, but harmless. | 9 | It is misty here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 10 | A strong, moaning wind blows through this area. The wall here is damp. Treasure: 200sp, 50gp. | 11 | The smell of ozone assails your nostrils. There is a pile of rags here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | The air here is very cold. The air here smells of smoke. There is a blunt javelin head here. |
| 13 | There are dry leaves and twigs scattered here. | 14 | This area is covered in cobwebs. | 15 | This area has a stale, fetid smell. There are bones scattered here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 16 | The air here is very hot. This area has a stale, fetid smell. Treasure: 100sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 17 | The air here is very cold. Encounter: Spiders, Crab (3) Treasure: None. | 18 | The wall here is damp. |
| 19 | A slight breeze blows through this area. There is a pile of ashes here. | 20 | This area smells of rotting vegetation. This area is covered in cobwebs. | 21 | This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 22 | 23 | A strong wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Encounter: Gnomes (5) Treasure: None. | 24 | There is a putrid smell coming from something nearby. There is a mold growing here. | |
| 25 | It is misty here. There is a bent and rusted iron bar here. Encounter: Green Slimes (4) Treasure: As per monster type. | 26 | Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 27 | There is a badly dented helmet here. Encounter: Bandits (8) Treasure: None. |
| 28 | This area smells of rotting vegetation. The ceiling here is damp. | 29 | 30 | There is a candle stub here. Encounter: Killer Bees (8) Treasure: As per monster type. | |
| 31 | 32 | The air here is very hot. Encounter: Wolves (6) Treasure: None. | 33 | This area smells faintly of urine. | |
| 34 | This area has a stale, fetid smell. It is misty here. This area is covered in cobwebs. Encounter: Orcs (5) Treasure: None. | 35 | It is foggy here, making it difficult to see. Treasure: 100sp. | 36 | This area has a pleasant, earthy smell. Encounter: Stirges (6) Treasure: As per monster type. |
| 37 | 38 | This area has a pleasant, earthy smell. There is a broken pole here. | 39 | ||
| 40 | There is a pile of ashes here. | 41 | 42 | Treasure: 300sp. Trap: Illusion of monsters: Orcs (7) | |
| 43 | 44 | There is a pile of rags here. | 45 | This area is covered in cobwebs. Treasure: 600sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 46 | The air here is very cold. An acrid smell assails your nostrils. A haze of dust hangs in the air. This area is covered in cobwebs. | 47 | A cold air current blows through this area. It is misty here. Pottery shards are scattered here. Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 48 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 49 | The air here is very cold. There is water dripping here. Treasure: 100sp. | 50 | The air here is very hot. A metallic smell assails your nostrils. There is dried blood here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 51 | A metallic smell assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 52 | The air here is very cold. An acrid smell assails your nostrils. There are sticks scattered here. Encounter: Goblins (6) Treasure: None. | 53 | It is foggy here, making it difficult to see. Treasure: 600sp. | 54 | This area has a pleasant, earthy smell. Guano covers this area. Treasure: 400sp, 60gp. Trap: Poison needle: Save vs. Poison or die. |
| 55 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 56 | It is foggy here, making it difficult to see. There are scratches on the wall here. | 57 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. |
| 58 | It is foggy here, making it difficult to see. Teeth and fangs are scattered here. | 59 | A gusting breeze blows through this area. Encounter: Kobolds (9) Treasure: As per monster type. | 60 | A metallic smell assails your nostrils. This area is covered in cobwebs. Encounter: Gnomes (4) Treasure: As per monster type. |
| 61 | This area smells of rotting vegetation. Treasure: 600sp, 30gp. | 62 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 63 | |
| 64 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here. | 65 | This area is covered in cobwebs. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. | 66 | There is a putrid smell coming from something nearby. Encounter: Gnomes (5) Treasure: None. |
| 67 | A strong wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. | 68 | There are sticks scattered here. Trap: Fog: Looks like poison gas, but harmless. | 69 | This area smells of rotting vegetation. There is a mold growing here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 70 | There is a splintered club here. | 71 | A cold air current blows through this area. The smell of ozone assails your nostrils. There is a mold growing here. | 72 | The air here smells of smoke. It is foggy here, making it difficult to see. This area is covered in cobwebs. |
| 73 | A haze of smoke hangs in the air. There is water dripping here. | 74 | A slight breeze blows through this area. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 75 | It is foggy here, making it difficult to see. There is water dripping here. Treasure: 400sp, 50gp. |
| 76 | A strong, moaning wind blows through this area. This area smells faintly of urine. | 77 | The air here is very hot. Guano covers this area. Encounter: Orcs (5) Treasure: As per monster type. | 78 | There is water dripping here. Encounter: Orcs (5) Treasure: As per monster type. |
| 79 | There are cracks in the wall here. | 80 | Trap: Poison gas: Save vs. Poison or die. | 81 | There is a large puddle of water here. |
| 82 | This area is covered in cobwebs. Encounter: Wolves (5) Treasure: As per monster type. | 83 | An acrid smell assails your nostrils. Encounter: Sprites (11) Treasure: None. |
