adventuregenerator:gen

 

 

 

 

 

The Squamous Abyss of Terror

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are rotting wood pieces here.

2This area has a stale, fetid smell.

3A slight, damp breeze blows through this area. A metallic smell assails your nostrils. There are fungi growing here.

 
4A cold air current blows through this area. There is a torn sack here.

Encounter: Dwarves (4)
Treasure: None.
5

Treasure: 300sp.
6

Treasure: 300sp, 20gp.
 
7This area has a pleasant, earthy smell.

8Guano covers this area.

9

 
10It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

11There is water dripping here.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
12

 
13The wall here is damp.

Encounter: Orcs (5)
Treasure: None.
14

Encounter: Acolytes (2)
Treasure: None.
15

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
 
16

Encounter: Skeletons (7)
Treasure: As per monster type.
17

Encounter: Goblins (7)
Treasure: None.
18Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (4)
Treasure: None.
 
19There is a putrid smell coming from something nearby. This area is covered in cobwebs.

20This area has a stale, fetid smell.

21The smell of ozone assails your nostrils.

 
22A cold air current blows through this area. This area smells faintly of manure.

23A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

24This area smells faintly of urine. It is misty here.

 
25There is a torch stub here.

Treasure: 100sp, 2 gems.
26A slight, damp breeze blows through this area.

Encounter: Kobolds (12)
Treasure: None.
27This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Acolytes (6)
Treasure: None.
 
28There is a candle stub here.

29This area smells of rotting vegetation. There are sticks scattered here.

Encounter: Sprites (9)
Treasure: As per monster type.
30A cold air current blows through this area.

 
31A strong, moaning wind blows through this area.

32This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
33

Treasure: 400sp, 20gp.
 
34There are several small stones here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
35A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

36There is a mold growing here.

Treasure: 100sp, 40gp.
 
37There are cracks in the wall here.

38The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

39The air here smells of smoke. There is a splintered club here.

 
40The air here is very cold.

Encounter: Green Slimes (3)
Treasure: None.
41The air here is very hot.

Encounter: Acolytes (3)
Treasure: None.
42Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

 
43

44The air here is very hot.

Treasure: 200sp, 20gp.
Trap: Poison snake: 1 hit dice.
45

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
46It is foggy here, making it difficult to see.

47The smell of ozone assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48There are dry leaves and twigs scattered here.

 
49A slight, damp breeze blows through this area. A metallic smell assails your nostrils. This area is very dusty.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
50This area smells of rotting vegetation. There is a trickle of water here.

Treasure: 500sp.
51

Encounter: Acolytes (4)
Treasure: None.
 
52There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Treasure: 200sp.
53A slight downdraft blows through this area. There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
54There is a putrid smell coming from something nearby.

 
55A metallic smell assails your nostrils. There are bits of fur and hair scattered around here.

Encounter: Skeletons (6)
Treasure: None.
56This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here.

57The air here is very hot. This area smells of rotting vegetation. There is a pile of rags here.

 
58There is water dripping here.

59It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Skeletons (6)
Treasure: As per monster type.
60This area is very dusty.

 
61It is foggy here, making it difficult to see.

Treasure: 100sp, 40gp.
62There are wax drippings here.

Trap: Poison gas: Save vs. Poison or die.
63A slight updraft blows through this area. There is water dripping here.

 
64A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt.

65There is a trickle of water here.

Encounter: Goblins (5)
Treasure: As per monster type.
66A cold air current blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67A strong wind blows through this area. There is a torn sack here.

68This area has a pleasant, earthy smell.

69A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 300sp.
 
70A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Encounter: Dwarves (3)
Treasure: None.
71The air here is very cold. There is water dripping here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
72

Encounter: Sprites (10)
Treasure: None.
 

adventuregenerator/gen.txt · Last modified: 2023/12/09 11:04 by lee