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The Scarlet Halls of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1It is misty here. There is a broken bottle here.

2A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (8)
Treasure: None.
3There is a corroded chain here.

Encounter: Sprites (6)
Treasure: None.
 
4A metallic smell assails your nostrils.

5

Encounter: Snakes, Cobra (1)
Treasure: None.
6The remnants of a rope are here, rotten.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (1)
Treasure: None.
8A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

9This area is covered in cobwebs.

 
10

11This area is covered in rubble and dirt.

12The air here smells of smoke. There are cracks in the ceiling here.

 
13This area has a pleasant, earthy smell. There are cracks in the ceiling here.

Encounter: Spiders, Crab (2)
Treasure: None.
14It is foggy here, making it difficult to see.

15There is water dripping here.

 
16There is a corroded chain here.

Encounter: Goblins (5)
Treasure: None.
17

Encounter: Gnomes (1)
Treasure: None.
18This area smells of rotting vegetation.

 
19Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

Encounter: Skeletons (12)
Treasure: None.
20A cold air current blows through this area. There are bones scattered here.

21This area smells faintly of urine. Teeth and fangs are scattered here.

 
22The air here is very hot. It is foggy here, making it difficult to see. There is a pick handle here.

Treasure: 500sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
23The air here is very hot. There are several small stones here.

Encounter: Green Slimes (2)
Treasure: None.
24This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25This area has a stale, fetid smell.

Encounter: Wolves (5)
Treasure: None.
26

27Your nostrils are overwhelmed by a sulphurous smell.

 
28There is a blunt javelin head here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
29

30It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (5)
Treasure: None.
 
31There are bones scattered here.

32

Encounter: Wolves (8)
Treasure: As per monster type.
33This area has a stale, fetid smell.

 
34This area smells faintly of urine. A haze of smoke hangs in the air.

Treasure: 400sp, 40gp.
35A strong downdraft blows through this area. It is misty here.

Encounter: Bandits (8)
Treasure: None.
36Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

 
37

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
38A strong updraft blows through this area. This area is covered in cobwebs.

Treasure: 300sp.
39The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
40

41The ceiling here is damp.

42There is a putrid smell coming from something nearby.

Treasure: 200sp, 1 gems.
 
43

Trap: Poison gas: Save vs. Poison or die.
44There is water dripping here.

Treasure: 600sp, 20gp.
45A strong updraft blows through this area. It is foggy here, making it difficult to see. There is dried blood here.

Encounter: Sprites (11)
Treasure: None.
 
46A strong wind blows through this area.

Encounter: Acolytes (6)
Treasure: None.
47There is a small puddle of water here.

Encounter: Traders (2)
Treasure: As per monster type.
48A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: As per monster type.
 
49

50There is a putrid smell coming from something nearby.

Encounter: Orcs (4)
Treasure: As per monster type.
51There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
53

Encounter: Bandits (3)
Treasure: As per monster type.
54The air here is very hot. This area smells faintly of manure. This area is very dusty.

 
55There are cracks in the floor here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
56Teeth and fangs are scattered here.

Encounter: Bandits (1)
Treasure: None.
57

 
58

59This area has a pleasant, earthy smell. There are sticks scattered here.

Treasure: 100sp.
60This area has a stale, fetid smell. There is a cracked hammer head here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
61This area smells faintly of urine.

62The air here is very hot.

Encounter: Traders (8)
Treasure: None.
63

 
64

65A slight downdraft blows through this area. This area has a pleasant, earthy smell. A haze of dust hangs in the air. There are wax drippings here.

66A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

 
67A cold air current blows through this area. There are cracks in the wall here.

Treasure: 600sp, 20gp.
68

69A slight, damp breeze blows through this area.

 
70This area smells of rotting vegetation. There is a small puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
71It is misty here. There is a broken sword blade here.

72There are dry leaves and twigs scattered here.

 
73This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Trap: Poison gas: Save vs. Poison or die.
74There are fungi growing here.

75The air here is very hot. The wall here is damp.

 
76A strong updraft blows through this area.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
77This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

78A cold air current blows through this area. This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
 
79There is a broken arrow here.

Treasure: 500sp, 60gp.
80This area smells faintly of manure. There are dry leaves and twigs scattered here.

adventuregenerator/gen.txt · Last modified: by lee