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The Forbidden Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The wall here is damp.

Encounter: Goblins (5)
Treasure: As per monster type.
2

Encounter: Stirges (10)
Treasure: None.
3A strong downdraft blows through this area. There is a trickle of water here.

 
4This area has a stale, fetid smell.

Encounter: Killer Bees (10)
Treasure: As per monster type.
5A cold air current blows through this area.

Treasure: 600sp, 40gp.
Trap: Illusion of monsters: Sprites (6)
6This area has a stale, fetid smell.

 
7A slight, damp breeze blows through this area. The air here smells of smoke. A haze of dust hangs in the air. There is a trickle of water here.

8There is a candle stub here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
9A strong wind blows through this area. This area is very dusty.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
 
10A strong, moaning wind blows through this area. This area smells faintly of urine.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11This area is covered in cobwebs.

12This area has a pleasant, earthy smell.

Encounter: Stirges (9)
Treasure: None.
 
13

14There is a pile of straw here.

15A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Traders (6)
Treasure: None.
 
16

Encounter: Dwarves (1)
Treasure: As per monster type.
17There are bones scattered here.

Treasure: 500sp.
18It is foggy here, making it difficult to see.

Encounter: Halflings (10)
Treasure: None.
 
19The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (2)
Treasure: None.
20A slight breeze blows through this area.

21There are dry leaves and twigs scattered here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
22There is a trickle of water here.

23This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in cobwebs.

Treasure: 300sp, 20gp.
24A slight, damp breeze blows through this area. There are cracks in the wall here.

 
25This area smells faintly of manure. This area is very dusty.

Encounter: Killer Bees (7)
Treasure: As per monster type.
26A slight breeze blows through this area.

Encounter: Snakes, Cobra (6)
Treasure: None.
27There is a slimy coating on the wall here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
28This area has a pleasant, earthy smell. There is a broken pole here.

Encounter: Halflings (9)
Treasure: As per monster type.
29It is misty here. There is a torch stub here.

Trap: Fog: Looks like poison gas, but harmless.
30It is foggy here, making it difficult to see.

Encounter: Goblins (5)
Treasure: As per monster type.
 
31A metallic smell assails your nostrils. There are several small stones here.

Encounter: Dwarves (1)
Treasure: None.
32A strong, gusting wind blows through this area.

Encounter: Kobolds (11)
Treasure: As per monster type.
33This area smells faintly of urine. There is a badly dented helmet here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
34The ceiling here is damp.

35The air here is very hot. The air here smells of smoke.

36A slight, damp breeze blows through this area. This area is covered in cobwebs.

 
37Your nostrils are overwhelmed by a sulphurous smell.

38There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Encounter: Gnomes (3)
Treasure: None.
39This area smells faintly of manure. There is a mold growing here.

Trap: Fog: Looks like poison gas, but harmless.
 
40A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

41A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42There is a salty, wet smell to this area.

 
43This area has a pleasant, earthy smell.

44

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
45There is a salty, wet smell to this area.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
46

47A slight, damp breeze blows through this area. There is a cracked hammer head here.

Treasure: 500sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
48This area has a stale, fetid smell. There is water dripping here.

Treasure: 200sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
 
49It is foggy here, making it difficult to see.

50A slight breeze blows through this area. This area smells of rotting vegetation. There is a torch stub here.

51There are sticks scattered here.

 
52There is a cracked flask here.

53There is a mold growing here.

54There are cracks in the floor here.

Encounter: Goblins (5)
Treasure: As per monster type.
 
55The air here is very cold. The wall here is damp.

56There are bones scattered here.

57A strong wind blows through this area. There is a broken pole here.

 
58Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Beetles, Fire (3)
Treasure: None.
59A chlorine-like smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
60

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
61

62

Encounter: Skeletons (5)
Treasure: None.
63A strong downdraft blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
64

Encounter: Spiders, Crab (1)
Treasure: None.
65There are cracks in the ceiling here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
66This area smells faintly of urine.

 
67There are cracks in the wall here.

Encounter: Stirges (2)
Treasure: As per monster type.
68

Treasure: 400sp, 6 gems.
Trap: Poison snake: 1 hit dice.
69There is a large puddle of water here.

 
70Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

Treasure: 300sp, 40gp.
71This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Wolves (9)
Treasure: None.
72There are cracks in the floor here.

 
73

Encounter: Shrews, Giant (4)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee