| 1 | A slight, damp breeze blows through this area.
| 2 |
| 3 | The air here smells of smoke.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. |
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| 4 | There is water dripping here.
| 5 | There is a putrid smell coming from something nearby.
Treasure: 500sp, 10gp, 3 jewelry.
Trap: Illusion of monsters: Green Slimes (1) | 6 | An acrid smell assails your nostrils.
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| 7 | This area has a pleasant, earthy smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 8 | There is a slimy coating on the ceiling here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | There are bits of fur and hair scattered around here.
Encounter: Spiders, Crab (2)
Treasure: None. |
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| 10 |
Encounter: Wolves (4)
Treasure: None. | 11 |
Treasure: 200sp. | 12 | The air here is very cold. It is foggy here, making it difficult to see.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 13 |
Encounter: Skeletons (9)
Treasure: None. | 14 |
Treasure: 200sp. | 15 |
Encounter: Skeletons (9)
Treasure: None. |
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| 16 | There is a putrid smell coming from something nearby. There is water dripping here.
| 17 | There is a torch stub here.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 18 | It is foggy here, making it difficult to see. There is a large puddle of water here.
Encounter: Green Slimes (4)
Treasure: As per monster type. |
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| 19 | A strong, gusting wind blows through this area. This area smells faintly of urine. The ceiling here is damp.
Treasure: 300sp, 10gp, 4 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 20 | A slight breeze blows through this area.
| 21 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 22 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 23 | A slight downdraft blows through this area. There is a pile of dung here.
Encounter: Dwarves (6)
Treasure: As per monster type. | 24 | The air here smells of smoke.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 25 | This area has a stale, fetid smell. There is a mold growing here.
| 26 | There are cracks in the ceiling here.
Encounter: Green Slimes (4)
Treasure: None. | 27 | A cold air current blows through this area. The wall here is damp.
Trap: Poison gas: Save vs. Poison or die. |
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| 28 | This area has a stale, fetid smell. There are food scraps scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 29 | The air here is very hot.
Encounter: Traders (6)
Treasure: As per monster type. | 30 | There is a pile of ashes here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 31 | Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.
| 32 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.
| 33 | There are several small stones here.
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| 34 |
Treasure: 200sp. | 35 |
| 36 | There is a salty, wet smell to this area. This area is covered in cobwebs.
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| 37 | A chlorine-like smell assails your nostrils. A haze of dust hangs in the air. This area is covered in cobwebs.
| 38 | There is a trickle of water here.
Encounter: Kobolds (12)
Treasure: As per monster type. | 39 | An acrid smell assails your nostrils. There is a broken sword blade here.
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| 40 | There are bits of fur and hair scattered around here.
Encounter: Kobolds (7)
Treasure: As per monster type. | 41 | It is foggy here, making it difficult to see.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 42 | This area has a stale, fetid smell.
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| 43 | A haze of smoke hangs in the air.
Encounter: Sprites (12)
Treasure: None. | 44 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. Guano covers this area.
Encounter: Skeletons (10)
Treasure: As per monster type. | 45 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it.
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| 46 | There is a broken bottle here.
| 47 |
| 48 | This area smells faintly of manure. There is a mold growing here.
Encounter: Dwarves (1)
Treasure: As per monster type. |
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| 49 | There is a slimy coating on the floor here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | The air here smells of smoke.
Encounter: Dwarves (2)
Treasure: None. | 51 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.
Encounter: Sprites (12)
Treasure: As per monster type. |
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| 52 | It is foggy here, making it difficult to see. There is a small puddle of water here.
| 53 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.
Encounter: Wolves (7)
Treasure: None. | 54 | This area is very dusty.
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| 55 |
Encounter: Traders (3)
Treasure: None. | 56 | This area smells faintly of manure. It is foggy here, making it difficult to see. This area is very dusty.
| 57 | The air here is very hot.
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| 58 | There are rotting wood pieces here.
| 59 | This area is covered in rubble and dirt.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 60 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.
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| 61 | There is a mold growing here.
| 62 | The air here is very cold. This area has a pleasant, earthy smell.
| 63 | A strong wind blows through this area. This area is very dusty.
Trap: Fog: Looks like poison gas, but harmless. |
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| 64 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.
Encounter: Goblins (6)
Treasure: None. | 65 | There is a cracked flask here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 |
Encounter: Killer Bees (8)
Treasure: As per monster type. |
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| 67 | A slight breeze blows through this area. There is a small puddle of water here.
Encounter: Stirges (7)
Treasure: As per monster type. | 68 | Guano covers this area.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 69 | The air here is very hot.
Treasure: 200sp, 10gp. |
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| 70 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
| 71 | It is foggy here, making it difficult to see.
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