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The Dark Abyss of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A cold air current blows through this area.

Encounter: Killer Bees (5)
Treasure: None.
3A slight, damp breeze blows through this area. The air here smells of smoke. There is a pile of dung here.

Encounter: Gnomes (5)
Treasure: None.
 
4A slight breeze blows through this area. There are wax drippings here.

Encounter: Lizards, Gecko (3)
Treasure: None.
5There is a torch stub here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
6This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Beetles, Fire (2)
Treasure: None.
 
7

8A cold air current blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
9There are rotting wood pieces here.

 
10This area has a stale, fetid smell.

11An acrid smell assails your nostrils.

Encounter: Bandits (1)
Treasure: None.
12This area smells faintly of manure.

Encounter: Shrews, Giant (3)
Treasure: None.
 
13The wall here is damp.

Encounter: Stirges (5)
Treasure: As per monster type.
14The air here is very cold.

Encounter: Goblins (6)
Treasure: As per monster type.
15

 
16There is a putrid smell coming from something nearby. There is a pile of straw here.

17This area smells faintly of manure. There are fungi growing here.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
18A cold air current blows through this area. There are bits of fur and hair scattered around here.

Trap: Poison gas: Save vs. Poison or die.
 
19It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Skeletons (7)
Treasure: None.
20The air here is very hot. This area has a stale, fetid smell.

21A cold air current blows through this area.

 
22This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: As per monster type.
23A gusting breeze blows through this area.

Encounter: Traders (3)
Treasure: None.
24

 
25

Encounter: Halflings (5)
Treasure: As per monster type.
26A strong, gusting wind blows through this area.

27There is a cracked hammer head here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
28

Encounter: Kobolds (9)
Treasure: None.
29It is foggy here, making it difficult to see.

Encounter: Kobolds (11)
Treasure: As per monster type.
30A metallic smell assails your nostrils. There are cracks in the wall here.

Encounter: Sprites (9)
Treasure: As per monster type.
 
31A haze of dust hangs in the air.

32A strong, moaning wind blows through this area. This area smells faintly of manure. There are cracks in the wall here.

33

 
34There is a pile of ashes here.

35A gusting breeze blows through this area. A haze of smoke hangs in the air.

36There is a salty, wet smell to this area. It is foggy here, making it difficult to see.

 
37This area smells faintly of manure. There are scratches on the wall here.

38There is a pile of ashes here.

39

 
40Pottery shards are scattered here.

Encounter: Wolves (4)
Treasure: As per monster type.
41A slight downdraft blows through this area. A metallic smell assails your nostrils. There is a mold growing here.

Treasure: 100sp, 40gp.
42Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Dwarves (6)
Treasure: None.
 
43Guano covers this area.

44It is misty here.

45A slight updraft blows through this area. There is a small puddle of water here.

 
46There is a candle stub here.

Treasure: 100sp.
47The air here is very cold. The air here smells of smoke.

Encounter: Traders (8)
Treasure: None.
48A cold air current blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

 
49There is a slimy coating on the wall here.

Encounter: Orcs (5)
Treasure: As per monster type.
50A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
51There are bones scattered here.

 
52This area has a pleasant, earthy smell.

Encounter: Acolytes (3)
Treasure: As per monster type.
53This area is covered in rubble and dirt.

54

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
 
55A gusting breeze blows through this area. This area smells of rotting vegetation.

56Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

Encounter: Dwarves (5)
Treasure: As per monster type.
57This area smells of rotting vegetation.

Treasure: 500sp, 40gp.
 
58

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
59The air here is very hot.

Treasure: 200sp, 50gp, 4 gems.
Trap: Illusion of monsters: Beetles, Fire (6)
60

Treasure: 600sp, 40gp.
 
61The air here is very hot. This area smells of rotting vegetation. There are bits of fur and hair scattered around here.

Encounter: Goblins (4)
Treasure: None.
62

Encounter: Bandits (4)
Treasure: None.
63A strong wind blows through this area. This area smells of rotting vegetation. A haze of smoke hangs in the air.

 
64There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

Encounter: Acolytes (4)
Treasure: As per monster type.
65This area smells of rotting vegetation. There is a mold growing here.

Treasure: 600sp, 50gp.
Trap: Poison snake: 1 hit dice.
66There are cracks in the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67It is foggy here, making it difficult to see.

68The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
69The air here is very hot.

Encounter: Orcs (8)
Treasure: As per monster type.
 
70A slight, damp breeze blows through this area. This area is covered in cobwebs.

71There is a badly dented helmet here.

72There is a cracked hammer head here.

Encounter: Skeletons (6)
Treasure: None.
 
73There is a putrid smell coming from something nearby. There is a pile of ashes here.

Treasure: 100sp, 4 gems.

adventuregenerator/gen.txt · Last modified: by lee