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The Lonely Mines of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
2

3A slight downdraft blows through this area. There is a pile of straw here.

Encounter: Goblins (4)
Treasure: None.
 
4

Encounter: Green Slimes (4)
Treasure: As per monster type.
5A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

6

Trap: Poison gas: Save vs. Poison or die.
 
7Your nostrils are overwhelmed by a sulphurous smell.

Trap: Poison gas: Save vs. Poison or die.
8A gusting breeze blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp, 20gp.
9The air here is very hot.

 
10The air here is very hot.

11

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
12The air here is very cold.

 
13A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 400sp.
14The air here smells of smoke.

15It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (3)
Treasure: None.
 
16A strong downdraft blows through this area.

17A slight breeze blows through this area. There is a putrid smell coming from something nearby.

Encounter: Acolytes (6)
Treasure: None.
18Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

Encounter: Beetles, Fire (1)
Treasure: None.
 
19The air here is very cold.

20A slight breeze blows through this area. A chlorine-like smell assails your nostrils. There are cracks in the wall here.

Encounter: Wolves (5)
Treasure: As per monster type.
21A strong, gusting wind blows through this area.

 
22A slight, damp breeze blows through this area.

23A haze of dust hangs in the air. Guano covers this area.

Treasure: 200sp, 50gp.
24

Encounter: Killer Bees (4)
Treasure: None.
 
25A slight breeze blows through this area. There are cracks in the floor here.

26The air here is very hot. There are sticks scattered here.

27This area is very dusty.

Treasure: 500sp, 50gp.
 
28Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp.

Treasure: 600sp.
29This area smells faintly of urine.

30This area has a pleasant, earthy smell. There is a large puddle of water here.

Encounter: Goblins (7)
Treasure: None.
 
31

Encounter: Wolves (8)
Treasure: As per monster type.
32

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
33There are dry leaves and twigs scattered here.

 
34

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
35

Encounter: Stirges (7)
Treasure: None.
36Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Encounter: Stirges (3)
Treasure: As per monster type.
 
37

38This area smells faintly of urine.

39

Encounter: Kobolds (7)
Treasure: As per monster type.
 
40A strong updraft blows through this area. This area smells faintly of manure.

41It is misty here. This area is covered in cobwebs.

42This area is covered in rubble and dirt.

Encounter: Traders (5)
Treasure: As per monster type.
 
43The air here is very hot.

Treasure: 300sp, 20gp.
44There is a salty, wet smell to this area. There is a pile of ashes here.

Encounter: Sprites (5)
Treasure: None.
45

Encounter: Skeletons (4)
Treasure: None.
 
46This area has a stale, fetid smell.

47Guano covers this area.

Treasure: 200sp, 10gp.
48This area is covered in cobwebs.

 
49The wall here is damp.

50Fog gathers and swirls on the floor, concealing it.

51A slight breeze blows through this area. There is a slimy coating on the floor here.

Treasure: 100sp, 30gp.
 
52There is a trickle of water here.

53There is a rusted spike here.

Encounter: Killer Bees (9)
Treasure: None.
54There is a putrid smell coming from something nearby. This area is covered in cobwebs.

 
55The air here is very cold.

Encounter: Traders (5)
Treasure: None.
56A cold air current blows through this area. There are fungi growing here.

57This area has a stale, fetid smell.

Encounter: Halflings (9)
Treasure: None.
 
58There are scratches on the wall here.

59The wall here is damp.

60

 
61This area is covered in cobwebs.

Encounter: Kobolds (13)
Treasure: None.
62This area smells faintly of manure. There are cracks in the ceiling here.

Treasure: 100sp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
63There are bits of fur and hair scattered around here.

 
64A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
65A slight, damp breeze blows through this area. There are food scraps scattered here.

Treasure: 500sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
66This area is covered in cobwebs.

 
67Teeth and fangs are scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
68There are dry leaves and twigs scattered here.

Encounter: Killer Bees (1)
Treasure: None.
69

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
70An acrid smell assails your nostrils.

71A strong, moaning wind blows through this area. There is a corroded chain here.

72A metallic smell assails your nostrils. There is water dripping here.

 

adventuregenerator/gen.txt · Last modified: by lee