| 1 | A slight breeze blows through this area. This area is covered in cobwebs.
| 2 | This area is covered in cobwebs.
| 3 | The air here is very cold. There is a cracked hammer head here.
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| 4 | The air here is very hot. This area has a stale, fetid smell.
| 5 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is water dripping here.
| 6 | This area is covered in cobwebs.
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| 7 | This area has a pleasant, earthy smell.
Treasure: 400sp.
Trap: Illusion of monsters: Goblins (4) | 8 | A slight, damp breeze blows through this area.
Treasure: 100sp. | 9 | This area has a pleasant, earthy smell. There is a mold growing here.
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| 11 | A slight updraft blows through this area. This area smells faintly of manure.
| 12 | This area smells faintly of urine. There is a torn sack here.
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| 14 | A strong, moaning wind blows through this area. There are fungi growing here.
| 15 | Fog gathers and swirls on the floor, concealing it.
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| 16 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
Encounter: Gnomes (4)
Treasure: As per monster type. | 17 | This area has a stale, fetid smell. A haze of smoke hangs in the air. This area is covered in cobwebs.
| 18 | The air here smells of smoke. It is misty here.
Encounter: Snakes, Cobra (4)
Treasure: None. |
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| 19 | A gusting breeze blows through this area. There is dried blood here.
| 20 | This area smells faintly of urine. There are dry leaves and twigs scattered here.
Encounter: Goblins (7)
Treasure: As per monster type. | 21 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 22 | This area is covered in cobwebs.
Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice. | 23 |
Treasure: 600sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. | 24 | There are rotting wood pieces here.
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| 25 | A strong, moaning wind blows through this area. There are fungi growing here.
Treasure: 300sp, 50gp, 6 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 26 | This area smells of rotting vegetation. There are wax drippings here.
Encounter: Killer Bees (2)
Treasure: None. | 27 | There is a pile of rags here.
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| 28 | A slight updraft blows through this area.
| 29 | This area smells faintly of manure. There is a slimy coating on the ceiling here.
Treasure: 500sp. | 30 | A slight breeze blows through this area. The air here smells of smoke. It is misty here.
Encounter: Acolytes (1)
Treasure: None. |
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| 31 | The air here smells of smoke.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 32 | This area has a stale, fetid smell.
Encounter: Beetles, Fire (1)
Treasure: None. | 33 | The wall here is damp.
Encounter: Dwarves (3)
Treasure: None. |
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| 34 |
Encounter: Acolytes (7)
Treasure: As per monster type. | 35 | This area smells faintly of manure.
| 36 |
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| 37 | This area smells faintly of manure.
Encounter: Goblins (6)
Treasure: As per monster type. | 38 |
| 39 |
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| 40 | There are sticks scattered here.
Encounter: Gnomes (4)
Treasure: None. | 41 |
| 42 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.
Encounter: Wolves (4)
Treasure: None. |
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| 43 | A haze of smoke hangs in the air. This area is covered in cobwebs.
| 44 | There is a badly dented helmet here.
Encounter: Snakes, Cobra (3)
Treasure: None. | 45 | A slight downdraft blows through this area. There is a corroded chain here.
Encounter: Killer Bees (5)
Treasure: None. |
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| 46 |
Encounter: Spiders, Crab (3)
Treasure: None. | 47 | It is foggy here, making it difficult to see.
| 48 | This area has a stale, fetid smell.
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| 49 | A slight, damp breeze blows through this area.
Encounter: Killer Bees (5)
Treasure: None. | 50 | This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 51 | There is a splintered club here.
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| 52 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is water dripping here.
| 53 |
| 54 | A slight breeze blows through this area. The air here smells of smoke. There is a broken pole here.
Encounter: Beetles, Fire (3)
Treasure: As per monster type. |
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| 55 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.
Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 57 | A gusting breeze blows through this area. There is a pile of ashes here.
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| 58 | A strong wind blows through this area. This area has a stale, fetid smell. There is a pile of dung here.
| 59 | This area has a pleasant, earthy smell. There are cracks in the wall here.
Encounter: Bandits (7)
Treasure: As per monster type. | 60 | There is a cracked flask here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 61 |
Encounter: Orcs (3)
Treasure: None. | 62 | There is a putrid smell coming from something nearby.
| 63 | A chlorine-like smell assails your nostrils. The wall here is damp.
Encounter: Bandits (8)
Treasure: As per monster type. |
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| 64 | A strong, moaning wind blows through this area. The air here smells of smoke.
| 65 | Fog gathers and swirls on the floor, concealing it.
| 66 | There is a broken bottle here.
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| 67 | A slight downdraft blows through this area. This area has a pleasant, earthy smell.
Encounter: Traders (6)
Treasure: None. | 68 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.
| 69 | The air here is very hot. The smell of ozone assails your nostrils.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 70 | A strong downdraft blows through this area.
| 71 | A strong wind blows through this area. There is a putrid smell coming from something nearby.
Treasure: 400sp, 30gp. | 72 | There is a torn sack here.
Encounter: Orcs (5)
Treasure: None. |
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| 73 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.
Encounter: Halflings (5)
Treasure: As per monster type. | 74 | This area has a pleasant, earthy smell. There is a pile of straw here.
| 75 | Pottery shards are scattered here.
Treasure: 300sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 76 | This area is covered in rubble and dirt.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |