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The Diabolical Abyss of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are sticks scattered here.

Treasure: 600sp, 10gp.
2

3The air here is very hot. This area is very dusty.

Treasure: 100sp, 50gp, 3 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
4

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here.

6A cold air current blows through this area.

Treasure: 100sp.
Trap: Illusion of monsters: Green Slimes (4)
 
7A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.

8The wall here is damp.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
9There are cracks in the ceiling here.

Encounter: Wolves (4)
Treasure: As per monster type.
 
10It is foggy here, making it difficult to see.

Encounter: Skeletons (10)
Treasure: None.
11

Encounter: Sprites (11)
Treasure: As per monster type.
12A strong, moaning wind blows through this area. This area smells faintly of urine. A haze of smoke hangs in the air.

 
13There is a torn sack here.

14

Treasure: 200sp, 10gp, 1 gems.
Trap: Poison snake: 1 hit dice.
15

 
16The air here is very hot.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
17There is a pile of rags here.

18This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
19

Trap: Fog: Looks like poison gas, but harmless.
20This area has a stale, fetid smell. There is a mold growing here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
21A cold air current blows through this area. This area has a pleasant, earthy smell.

 
22This area smells faintly of manure.

23The air here smells of smoke. It is foggy here, making it difficult to see.

24The remnants of a rope are here, rotten.

 
25An acrid smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
26

Trap: 10' Pit: 1d6 points of damage if you fall in.
27This area has a pleasant, earthy smell.

Encounter: Orcs (5)
Treasure: As per monster type.
 
28There is a slimy coating on the floor here.

Encounter: Traders (7)
Treasure: As per monster type.
29The air here smells of smoke.

30A haze of smoke hangs in the air. Guano covers this area.

 
31

32The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

Encounter: Stirges (10)
Treasure: As per monster type.
33A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (4)
Treasure: None.
 
34

Encounter: Orcs (6)
Treasure: As per monster type.
35A haze of dust hangs in the air. There is a pile of rags here.

36The air here is very hot. There is a broken bottle here.

Encounter: Sprites (6)
Treasure: As per monster type.
 
37The smell of ozone assails your nostrils.

38A strong, moaning wind blows through this area.

Treasure: 100sp.
Trap: Illusion of monsters: Gnomes (2)
39A strong, gusting wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
40There is a splintered club here.

Encounter: Gnomes (2)
Treasure: As per monster type.
41The hilt of a broken dagger is lying here.

42A slight downdraft blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Stirges (9)
Treasure: None.
 
43A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

44This area is covered in cobwebs.

45There are fungi growing here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
46Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Treasure: 100sp, 60gp.
47It is foggy here, making it difficult to see.

48There are fungi growing here.

Encounter: Shrews, Giant (1)
Treasure: None.
 
49A slight, damp breeze blows through this area. There is a cracked flask here.

Treasure: 500sp.
50There is a pile of ashes here.

Encounter: Shrews, Giant (6)
Treasure: None.
51A slight, damp breeze blows through this area. There is a bent and rusted iron bar here.

Encounter: Acolytes (1)
Treasure: None.
 
52There are sticks scattered here.

53There is a salty, wet smell to this area.

Encounter: Traders (5)
Treasure: None.
54

Trap: Poison gas: Save vs. Poison or die.
 
55

56The air here is very hot. The air here smells of smoke.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
57This area is covered in cobwebs.

 
58

59A slight, damp breeze blows through this area. The air here smells of smoke.

60

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
61A strong updraft blows through this area. This area smells of rotting vegetation.

62A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

Trap: Poison gas: Save vs. Poison or die.
63A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 600sp, 20gp.
Trap: Poison snake: 1 hit dice.
 
64

Encounter: Bandits (1)
Treasure: As per monster type.
65This area has a pleasant, earthy smell.

66This area is covered in cobwebs.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
67There is water dripping here.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
68

Encounter: Green Slimes (3)
Treasure: As per monster type.
69A cold air current blows through this area.

 
70This area smells faintly of manure.

Encounter: Shrews, Giant (10)
Treasure: None.
71There is a putrid smell coming from something nearby. There are rotting wood pieces here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
72It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
 
73A strong, gusting wind blows through this area.

Treasure: 500sp.
74A metallic smell assails your nostrils.

75

 
76There is a mold growing here.

Encounter: Kobolds (11)
Treasure: As per monster type.
77The air here is very cold. There is a rusted spike here.

78There is a slimy coating on the ceiling here.

 
79

adventuregenerator/gen.txt · Last modified: by lee