| 1 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
Treasure: 500sp. | 2 |
| 3 | A slight, damp breeze blows through this area.
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| 4 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.
| 5 | There is a pile of rags here.
| 6 | There are dry leaves and twigs scattered here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 7 | An acrid smell assails your nostrils. There is water dripping here.
| 8 | It is foggy here, making it difficult to see.
Encounter: Stirges (8)
Treasure: None. | 9 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 10 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a torch stub here.
| 11 |
| 12 | The air here is very hot. This area has a pleasant, earthy smell. There is a slimy coating on the floor here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 13 | A metallic smell assails your nostrils. There are wax drippings here.
| 14 |
| 15 | Guano covers this area.
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| 16 | The air here smells of smoke.
| 17 | This area smells faintly of urine. There are rotting wood pieces here.
| 18 |
Treasure: 200sp. |
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| 19 | A haze of smoke hangs in the air. There is water dripping here.
| 20 | A cold air current blows through this area.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 |
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| 22 | It is foggy here, making it difficult to see. There is a torn sack here.
Treasure: 600sp, 50gp.
Trap: Illusion of monsters: Bandits (6) | 23 | A cold air current blows through this area. This area has a pleasant, earthy smell.
| 24 | A strong, moaning wind blows through this area. The hilt of a broken dagger is lying here.
Treasure: 100sp, 10gp. |
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| 25 | A metallic smell assails your nostrils.
Treasure: 400sp. | 26 | It is foggy here, making it difficult to see. Guano covers this area.
Encounter: Wolves (6)
Treasure: As per monster type. | 27 |
Encounter: Bandits (1)
Treasure: As per monster type. |
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| 28 | There is a rusted spike here.
Encounter: Acolytes (4)
Treasure: As per monster type. | 29 | A slight breeze blows through this area.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 30 | This area is very dusty.
Treasure: 600sp, 3 gems. |
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| 31 | There are food scraps scattered here.
Encounter: Sprites (12)
Treasure: None. | 32 |
Encounter: Gnomes (1)
Treasure: As per monster type. | 33 |
Encounter: Spiders, Crab (2)
Treasure: As per monster type. |
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| 34 |
| 35 | A haze of smoke hangs in the air.
| 36 | The air here is very hot. This area has a stale, fetid smell.
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| 37 | The air here smells of smoke.
Treasure: 400sp, 2 gems. | 38 | The air here is very hot.
| 39 | Your nostrils are overwhelmed by a sulphurous smell.
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| 40 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air.
Encounter: Snakes, Cobra (6)
Treasure: None. | 41 | This area is covered in cobwebs.
| 42 | This area has a pleasant, earthy smell. There is a pile of rags here.
Encounter: Lizards, Gecko (3)
Treasure: None. |
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| 43 | A haze of smoke hangs in the air.
| 44 | This area has a stale, fetid smell. There is a pile of straw here.
| 45 | The air here is very hot.
Encounter: Spiders, Crab (1)
Treasure: None. |
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| 46 |
Trap: Fog: Looks like poison gas, but harmless. | 47 | The air here is very hot. This area has a pleasant, earthy smell. There is a pick handle here.
| 48 | It is misty here.
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| 49 | A haze of smoke hangs in the air.
| 50 | There is a trickle of water here.
| 51 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby. This area is very dusty.
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| 52 | This area is covered in cobwebs.
| 53 | The air here is very hot. This area is very dusty.
Encounter: Goblins (3)
Treasure: As per monster type. | 54 | There are cracks in the floor here.
Treasure: 300sp. |
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| 55 | This area has a pleasant, earthy smell.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 56 | There is a pile of dung here.
Encounter: Halflings (8)
Treasure: As per monster type. | 57 |
Treasure: 100sp, 1 magic item. |
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| 58 | A slight downdraft blows through this area.
Treasure: 300sp. | 59 | Guano covers this area.
Encounter: Spiders, Crab (2)
Treasure: None. | 60 |
Encounter: Snakes, Cobra (4)
Treasure: As per monster type. |
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| 61 | A cold air current blows through this area. This area smells faintly of manure.
| 62 | There is a mold growing here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a pile of dung here.
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| 64 | This area smells faintly of manure.
Encounter: Orcs (5)
Treasure: None. | 65 | A metallic smell assails your nostrils. There are fungi growing here.
| 66 | A haze of smoke hangs in the air. There is water dripping here.
Encounter: Killer Bees (7)
Treasure: As per monster type. |
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| 67 | This area has a pleasant, earthy smell. There is a corroded chain here.
| 68 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.
Encounter: Dwarves (5)
Treasure: As per monster type. | 69 | A haze of smoke hangs in the air. There is a bent and rusted iron bar here.
Trap: Poison gas: Save vs. Poison or die. |
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| 70 | The remnants of a rope are here, rotten.
Encounter: Killer Bees (10)
Treasure: None. | 71 | A haze of smoke hangs in the air. There are cracks in the wall here.
Treasure: 400sp, 10gp. | 72 | There is a broken bottle here.
Encounter: Kobolds (12)
Treasure: As per monster type. |
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| 73 | The air here smells of smoke.
| 74 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 75 | A haze of smoke hangs in the air. This area is very dusty.
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