| 1 | There is a pile of rags here.
Encounter: Spiders, Crab (3)
Treasure: None. | 2 | A slight, damp breeze blows through this area.
Encounter: Stirges (9)
Treasure: As per monster type. | 3 | A slight, damp breeze blows through this area.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. |
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| 4 | This area is very dusty.
| 5 | There is a putrid smell coming from something nearby. This area is very dusty.
| 6 | It is misty here.
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| 7 | Fog gathers and swirls on the floor, concealing it.
| 8 | There is a large puddle of water here.
| 9 | A slight, damp breeze blows through this area.
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| 10 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.
| 11 | There are cracks in the wall here.
Treasure: 200sp. | 12 | A slight breeze blows through this area. A haze of smoke hangs in the air. There is a pile of ashes here.
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| 13 | A chlorine-like smell assails your nostrils. There is a pile of rags here.
| 14 | This area is very dusty.
| 15 | The air here smells of smoke. The ceiling here is damp.
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| 16 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.
Encounter: Kobolds (8)
Treasure: As per monster type. | 17 | A haze of dust hangs in the air. There is a pile of straw here.
Encounter: Stirges (4)
Treasure: As per monster type. | 18 |
Encounter: Killer Bees (4)
Treasure: None. |
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| 19 |
Treasure: 400sp, 50gp. | 20 | This area has a stale, fetid smell. The ceiling here is damp.
| 21 | Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp, 10gp. |
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| 22 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Treasure: 100sp. | 23 |
| 24 | There is water dripping here.
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| 25 | This area smells of rotting vegetation. There is water dripping here.
| 26 |
Treasure: 400sp. | 27 | The air here is very cold. This area smells of rotting vegetation. There is water dripping here.
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| 28 | A strong wind blows through this area. The smell of ozone assails your nostrils.
| 29 | This area smells faintly of manure.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | There is a blunt javelin head here.
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| 31 | A haze of smoke hangs in the air.
Encounter: Gnomes (2)
Treasure: None. | 32 | The air here is very hot. The air here smells of smoke. There is a mold growing here.
| 33 | This area has a pleasant, earthy smell.
Encounter: Killer Bees (3)
Treasure: None. |
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| 34 |
| 35 |
Encounter: Traders (2)
Treasure: None. | 36 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 37 | The smell of ozone assails your nostrils.
| 38 | The smell of ozone assails your nostrils. There are cracks in the ceiling here.
| 39 | The air here is very hot. This area smells faintly of urine.
Encounter: Dwarves (6)
Treasure: None. |
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| 40 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.
| 41 | A strong updraft blows through this area. This area is covered in cobwebs.
| 42 | There is a mold growing here.
Treasure: 400sp, 1 jewelry. |
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| 43 | An acrid smell assails your nostrils.
Encounter: Traders (4)
Treasure: None. | 44 | The wall here is damp.
Encounter: Shrews, Giant (3)
Treasure: As per monster type. | 45 | There are bones scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 46 | There is a pile of rags here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 47 | The air here is very cold.
Encounter: Spiders, Crab (2)
Treasure: None. | 48 | There is a trickle of water here.
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| 49 | A slight downdraft blows through this area.
| 50 | There is a putrid smell coming from something nearby. There is a cracked hammer head here.
| 51 | There are bones scattered here.
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| 52 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.
| 53 | Pottery shards are scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 54 | There is a badly dented helmet here.
Encounter: Traders (7)
Treasure: As per monster type. |
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| 55 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There are cracks in the wall here.
Trap: Poison gas: Save vs. Poison or die. | 56 | The wall here is damp.
Treasure: 600sp. | 57 | There is a slimy coating on the ceiling here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 58 | There are cracks in the floor here.
Encounter: Gnomes (5)
Treasure: None. | 59 | The air here is very cold. It is foggy here, making it difficult to see.
| 60 |
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| 61 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are scratches on the wall here.
| 62 |
| 63 |
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| 64 | This area has a stale, fetid smell. This area is covered in cobwebs.
| 65 | This area has a pleasant, earthy smell.
| 66 | The air here is very cold.
Encounter: Dwarves (4)
Treasure: None. |
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| 67 | A slight, damp breeze blows through this area. The air here smells of smoke.
| 68 | This area has a pleasant, earthy smell.
| 69 | This area is covered in cobwebs.
Encounter: Skeletons (6)
Treasure: As per monster type. |
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| 70 | This area smells of rotting vegetation. There is a pile of rags here.
| 71 | A cold air current blows through this area. This area has a pleasant, earthy smell.
| 72 | This area smells faintly of urine.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 73 | This area smells of rotting vegetation. A haze of smoke hangs in the air.
| 74 | A slight, damp breeze blows through this area. This area smells faintly of urine.
Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice. | 75 | A slight, damp breeze blows through this area. The air here smells of smoke.
Encounter: Shrews, Giant (1)
Treasure: None. |
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| 76 | A metallic smell assails your nostrils.
Encounter: Stirges (6)
Treasure: None. |