| 1 | A cold air current blows through this area. There is a torch stub here.
| 2 | This area smells of rotting vegetation.
| 3 | The air here is very hot. There is a pile of ashes here.
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| 4 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
| 5 | There is a candle stub here.
Encounter: Stirges (4)
Treasure: As per monster type. | 6 | A slight, damp breeze blows through this area. This area smells faintly of manure. There are bones scattered here.
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| 7 |
Treasure: 100sp. | 8 | A cold air current blows through this area. There is a torn sack here.
Encounter: Halflings (12)
Treasure: None. | 9 |
Treasure: 500sp, 40gp. |
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| 10 | The air here smells of smoke.
Treasure: 500sp.
Trap: Poison snake: 1 hit dice. | 11 | There are cracks in the floor here.
Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 12 | A slight updraft blows through this area.
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| 13 | There is a pile of ashes here.
| 14 |
| 15 | A strong downdraft blows through this area. A haze of smoke hangs in the air.
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| 16 |
| 17 |
Encounter: Spiders, Crab (2)
Treasure: None. | 18 | There is a broken arrow here.
Encounter: Dwarves (5)
Treasure: None. |
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| 19 | A strong wind blows through this area. The air here smells of smoke. There is a slimy coating on the floor here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 20 | There are fungi growing here.
| 21 | This area smells faintly of urine. There are bits of fur and hair scattered around here.
Encounter: Shrews, Giant (3)
Treasure: None. |
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| 22 | There are sticks scattered here.
| 23 |
Encounter: Kobolds (9)
Treasure: None. | 24 | There is a torn sack here.
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| 25 | The air here is very cold.
Encounter: Stirges (5)
Treasure: As per monster type. | 26 | A strong wind blows through this area. There is a bent and rusted iron bar here.
| 27 |
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| 28 |
Encounter: Orcs (7)
Treasure: None. | 29 | The air here is very cold. The air here smells of smoke.
Encounter: Lizards, Gecko (3)
Treasure: None. | 30 | There is a slimy coating on the ceiling here.
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| 31 |
Encounter: Killer Bees (7)
Treasure: As per monster type. | 32 |
| 33 | This area has a stale, fetid smell. There is a bent and rusted iron bar here.
Encounter: Green Slimes (1)
Treasure: None. |
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| 34 | It is misty here. There is a pile of dung here.
| 35 |
Treasure: 500sp. | 36 | There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 37 | This area is covered in cobwebs.
| 38 | It is foggy here, making it difficult to see.
| 39 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is water dripping here.
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| 40 |
Encounter: Beetles, Fire (3)
Treasure: None. | 41 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
| 42 | There are sticks scattered here.
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| 43 | There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here.
| 44 | This area is covered in cobwebs.
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. | 45 |
Encounter: Goblins (6)
Treasure: As per monster type. |
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| 46 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
| 47 |
| 48 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.
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| 49 | The air here is very cold. This area smells faintly of manure.
| 50 | This area has a stale, fetid smell. There is a large puddle of water here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 52 | This area smells faintly of urine.
Encounter: Kobolds (7)
Treasure: As per monster type. | 53 | A strong, gusting wind blows through this area. The air here smells of smoke. This area is covered in cobwebs.
| 54 | The air here is very hot. This area has a pleasant, earthy smell. There is a pick handle here.
Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die. |
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| 55 | This area is covered in cobwebs.
| 56 | A strong, moaning wind blows through this area.
Treasure: 100sp. | 57 | A slight, damp breeze blows through this area. There are cracks in the ceiling here.
Encounter: Goblins (6)
Treasure: None. |
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| 58 | The air here is very hot.
Encounter: Snakes, Cobra (4)
Treasure: None. | 59 |
| 60 | There is a trickle of water here.
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| 61 | There is a salty, wet smell to this area. This area is very dusty.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | This area has a pleasant, earthy smell. This area is very dusty.
Encounter: Kobolds (9)
Treasure: As per monster type. | 63 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.
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| 64 | This area smells of rotting vegetation. There are cracks in the ceiling here.
Treasure: 500sp. | 65 | A slight, damp breeze blows through this area. This area smells of rotting vegetation.
| 66 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 67 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 500sp. | 68 | A chlorine-like smell assails your nostrils. There is a slimy coating on the ceiling here.
| 69 | A strong wind blows through this area. There are rotting wood pieces here.
Treasure: 200sp. |
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| 70 | There is a pile of rags here.
| 71 | There is water dripping here.
Encounter: Beetles, Fire (5)
Treasure: None. | 72 |
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| 73 | A slight updraft blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.
Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |