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The Eldritch Manse of Despair

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is water dripping here.

Encounter: Stirges (5)
Treasure: None.
2This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
3A metallic smell assails your nostrils.

 
4A slight breeze blows through this area.

5Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

6

 
7

Encounter: Skeletons (4)
Treasure: None.
8This area is covered in cobwebs.

Treasure: 400sp.
9A haze of smoke hangs in the air. There are several small stones here.

 
10There is a mold growing here.

11There is a pile of ashes here.

Treasure: 300sp.
12

 
13A strong wind blows through this area.

14

15

 
16

17

18This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Encounter: Goblins (2)
Treasure: None.
 
19There is a large puddle of water here.

20There is water dripping here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
21There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are bones scattered here.

Encounter: Bandits (5)
Treasure: None.
 
22

Encounter: Orcs (3)
Treasure: None.
23The air here is very hot. This area smells faintly of manure. There is a broken pole here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
24This area is covered in rubble and dirt.

 
25A strong downdraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
26The air here smells of smoke. There is a slimy coating on the wall here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
27

 
28A chlorine-like smell assails your nostrils. There are fungi growing here.

Encounter: Halflings (11)
Treasure: None.
29There is a slimy coating on the ceiling here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30This area smells faintly of manure.

 
31A strong, moaning wind blows through this area.

Treasure: 200sp, 40gp.
32

33The air here smells of smoke. There is water dripping here.

 
34The air here smells of smoke. There are bits of fur and hair scattered around here.

35

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
36The wall here is damp.

 
37

38

Encounter: Kobolds (12)
Treasure: None.
39

 
40A strong downdraft blows through this area.

41This area smells faintly of manure.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
42There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There are cracks in the wall here.

 
43

44A cold air current blows through this area. The hilt of a broken dagger is lying here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
45There are rotting wood pieces here.

Treasure: 600sp.
 
46Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

47A metallic smell assails your nostrils.

Encounter: Skeletons (8)
Treasure: As per monster type.
48The smell of ozone assails your nostrils.

 
49There is a pile of dung here.

50There are sticks scattered here.

Encounter: Killer Bees (8)
Treasure: None.
51There is a rusted spike here.

Encounter: Wolves (6)
Treasure: None.
 
52

Encounter: Kobolds (12)
Treasure: As per monster type.
53

54This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
 
55Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here.

56It is misty here.

Encounter: Dwarves (4)
Treasure: As per monster type.
57A strong, moaning wind blows through this area. This area is very dusty.

 
58

59A metallic smell assails your nostrils.

60There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
61

62

Trap: Fog: Looks like poison gas, but harmless.
63

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
64

Treasure: 600sp, 30gp, 6 gems.
65

66Fog gathers and swirls on the floor, concealing it.

 
67A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

68This area is covered in cobwebs.

Treasure: 100sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
69The air here is very cold.

Encounter: Halflings (14)
Treasure: None.
 
70The air here is very hot. This area is very dusty.

Encounter: Bandits (5)
Treasure: None.
71This area has a pleasant, earthy smell. There is a broken arrow here.

72A slight breeze blows through this area. This area smells faintly of manure. It is misty here. There is a pile of ashes here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
73The air here is very cold. There is water dripping here.

74A slight breeze blows through this area. There is a pile of dung here.

Treasure: 600sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
75

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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