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The Haunted Temple

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell. Pottery shards are scattered here.

Encounter: Lizards, Gecko (3)
Treasure: None.
2It is foggy here, making it difficult to see. There are cracks in the wall here.

Treasure: 100sp, 20gp.
3A metallic smell assails your nostrils.

 
4This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
5A slight updraft blows through this area. A chlorine-like smell assails your nostrils. There are cracks in the wall here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
6An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
7This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

8Your nostrils are overwhelmed by a sulphurous smell. There is a cracked hammer head here.

9There are bones scattered here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
10A haze of smoke hangs in the air.

Encounter: Stirges (3)
Treasure: None.
11A cold air current blows through this area. There are rotting wood pieces here.

Treasure: 500sp, 60gp.
12The air here smells of smoke. There are bones scattered here.

 
13There is a mold growing here.

14There are cracks in the wall here.

15The air here is very cold. A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (15)
Treasure: None.
 
16The air here smells of smoke.

Encounter: Halflings (15)
Treasure: None.
17This area smells of rotting vegetation.

Treasure: 200sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
18This area has a stale, fetid smell.

 
19The air here is very hot. This area has a stale, fetid smell.

Encounter: Kobolds (10)
Treasure: As per monster type.
20Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.

21A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
22

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
23

Encounter: Gnomes (5)
Treasure: None.
24The air here is very hot. This area smells of rotting vegetation.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
25A slight breeze blows through this area. This area smells of rotting vegetation.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
26A slight breeze blows through this area.

Encounter: Acolytes (3)
Treasure: None.
27A slight breeze blows through this area.

 
28The air here is very hot. This area is covered in cobwebs.

Encounter: Gnomes (1)
Treasure: None.
29The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Trap: Fog: Looks like poison gas, but harmless.
30A strong wind blows through this area. There are bits of fur and hair scattered around here.

 
31A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Killer Bees (3)
Treasure: None.
32This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (13)
Treasure: As per monster type.
33This area has a pleasant, earthy smell.

 
34

Trap: 10' Pit: 1d6 points of damage if you fall in.
35A slight, damp breeze blows through this area. The air here smells of smoke. The ceiling here is damp.

Encounter: Spiders, Crab (3)
Treasure: None.
36A strong downdraft blows through this area. It is foggy here, making it difficult to see.

Encounter: Green Slimes (3)
Treasure: None.
 
37There is a large puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38

Encounter: Killer Bees (5)
Treasure: None.
39

Encounter: Wolves (6)
Treasure: As per monster type.
 
40An acrid smell assails your nostrils.

Encounter: Traders (6)
Treasure: None.
41There is a broken arrow here.

Encounter: Sprites (11)
Treasure: None.
42A strong, gusting wind blows through this area. This area is very dusty.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
43There is a mold growing here.

44

Encounter: Gnomes (6)
Treasure: As per monster type.
45There is a torn leather boot here.

 
46

Trap: 10' Pit: 1d6 points of damage if you fall in.
47A strong, moaning wind blows through this area. The wall here is damp.

48A strong, moaning wind blows through this area. There is a mold growing here.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
49

50Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Orcs (6)
Treasure: As per monster type.
51

 
52

Encounter: Wolves (9)
Treasure: As per monster type.
53This area smells of rotting vegetation.

Encounter: Acolytes (5)
Treasure: None.
54There is a mold growing here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
55The smell of ozone assails your nostrils. The ceiling here is damp.

Encounter: Kobolds (13)
Treasure: None.
56A strong wind blows through this area. This area has a stale, fetid smell. This area is covered in rubble and dirt.

57A strong, moaning wind blows through this area.

 
58A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

59The air here is very cold. Pottery shards are scattered here.

60

 
61

62A strong, moaning wind blows through this area. An acrid smell assails your nostrils. There are rotting wood pieces here.

63There are rotting wood pieces here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
64A cold air current blows through this area. There is a putrid smell coming from something nearby.

Trap: 10' Pit: 1d6 points of damage if you fall in.
65There is a putrid smell coming from something nearby.

Encounter: Killer Bees (7)
Treasure: None.
66

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
67There is a pile of straw here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
68

Encounter: Bandits (2)
Treasure: As per monster type.
69

Encounter: Orcs (3)
Treasure: As per monster type.
 
70This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
71A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. This area is very dusty.

72There is a trickle of water here.

 
73There is a broken arrow here.

74A slight updraft blows through this area. It is foggy here, making it difficult to see.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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