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The Squamous Panopticon of Death

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
2There is a slimy coating on the wall here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
3The wall here is damp.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
4The smell of ozone assails your nostrils. There is a mold growing here.

5The air here is very cold.

6A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
7An acrid smell assails your nostrils.

8This area smells faintly of manure. There is a trickle of water here.

Encounter: Traders (5)
Treasure: None.
9A cold air current blows through this area.

Encounter: Beetles, Fire (3)
Treasure: None.
 
10Your nostrils are overwhelmed by a sulphurous smell. There are wax drippings here.

11The air here smells of smoke. There is a torch stub here.

12A metallic smell assails your nostrils. There is a pile of ashes here.

 
13The air here is very cold. This area smells of rotting vegetation. This area is very dusty.

14There is water dripping here.

Encounter: Lizards, Gecko (2)
Treasure: None.
15The air here is very hot. A metallic smell assails your nostrils. There is a torn leather boot here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
16It is misty here. There is dried blood here.

Encounter: Spiders, Crab (3)
Treasure: None.
17There is a putrid smell coming from something nearby. The wall here is damp.

18A slight updraft blows through this area. There is a corroded chain here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
19There is a large puddle of water here.

20This area has a stale, fetid smell.

21

Treasure: 400sp, 40gp.
 
22

23The air here is very cold. The smell of ozone assails your nostrils. There is a pick handle here.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
24

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
25A haze of dust hangs in the air.

Encounter: Goblins (5)
Treasure: As per monster type.
26A haze of smoke hangs in the air.

Encounter: Killer Bees (6)
Treasure: None.
27This area has a pleasant, earthy smell. There is a candle stub here.

 
28This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
29There is a cracked hammer head here.

Encounter: Stirges (9)
Treasure: None.
30This area has a stale, fetid smell. There are rotting wood pieces here.

Encounter: Stirges (1)
Treasure: None.
 
31The wall here is damp.

Treasure: 100sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
32The air here smells of smoke.

Encounter: Acolytes (6)
Treasure: As per monster type.
33The air here is very hot. Guano covers this area.

 
34

35This area has a pleasant, earthy smell.

Encounter: Dwarves (5)
Treasure: None.
36There is a pile of dung here.

 
37The air here is very hot. A metallic smell assails your nostrils. There are rotting wood pieces here.

38There is a salty, wet smell to this area. There is a slimy coating on the wall here.

39An acrid smell assails your nostrils.

 
40

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41

42There is a bent and rusted iron bar here.

 
43The air here smells of smoke. There is water dripping here.

44It is foggy here, making it difficult to see.

45This area is very dusty.

 
46This area smells of rotting vegetation.

Encounter: Stirges (2)
Treasure: As per monster type.
47A chlorine-like smell assails your nostrils. Pottery shards are scattered here.

Encounter: Wolves (9)
Treasure: As per monster type.
48

 
49A strong, gusting wind blows through this area. This area smells faintly of urine.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

51There is a pile of ashes here.

 
52There is water dripping here.

53A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

54There are sticks scattered here.

Encounter: Sprites (10)
Treasure: As per monster type.
 
55This area smells of rotting vegetation. There are wax drippings here.

Encounter: Wolves (7)
Treasure: None.
56There is a mold growing here.

Encounter: Bandits (2)
Treasure: As per monster type.
57This area has a pleasant, earthy smell. There is water dripping here.

 
58This area has a pleasant, earthy smell. There is water dripping here.

Treasure: 400sp, 50gp, 6 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
59There is a pile of straw here.

60

 

adventuregenerator/gen.txt · Last modified: by lee