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The Unspeakable Maze of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell. There are cracks in the wall here.

2

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3

Encounter: Bandits (5)
Treasure: As per monster type.
 
4

5There is a pile of rags here.

6

Treasure: 100sp, 60gp.
 
7

Encounter: Dwarves (3)
Treasure: None.
8

Treasure: 200sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
9It is foggy here, making it difficult to see. There is water dripping here.

 
10The smell of ozone assails your nostrils.

Encounter: Gnomes (5)
Treasure: As per monster type.
11There is a putrid smell coming from something nearby. There is water dripping here.

12Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

 
13A haze of smoke hangs in the air. There is a torn leather boot here.

Encounter: Halflings (10)
Treasure: As per monster type.
14There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
15There are food scraps scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
16A cold air current blows through this area. The air here smells of smoke. Guano covers this area.

Encounter: Killer Bees (9)
Treasure: None.
17An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: As per monster type.
18

Treasure: 300sp, 10gp.
 
19There is a cracked flask here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
20

21

 
22

23A chlorine-like smell assails your nostrils.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
24A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are cracks in the wall here.

 
25

26There are cracks in the wall here.

Encounter: Lizards, Gecko (3)
Treasure: None.
27A haze of smoke hangs in the air.

Treasure: 200sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
 
28

29There is a pick handle here.

Encounter: Spiders, Crab (1)
Treasure: None.
30A strong, moaning wind blows through this area. This area is very dusty.

 
31

Encounter: Dwarves (1)
Treasure: None.
32It is misty here.

33There is a salty, wet smell to this area.

 
34A cold air current blows through this area.

35

36This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
37This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
38Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
39A slight updraft blows through this area. There is a trickle of water here.

 
40

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41A strong wind blows through this area. This area has a stale, fetid smell. The hilt of a broken dagger is lying here.

Encounter: Beetles, Fire (2)
Treasure: None.
42

 
43

Trap: Poison gas: Save vs. Poison or die.
44This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are several small stones here.

45

Encounter: Dwarves (3)
Treasure: As per monster type.
 
46A strong wind blows through this area. This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

47A slight breeze blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48There is a broken pole here.

 
49A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. There are cracks in the wall here.

50There are bits of fur and hair scattered around here.

51There are cracks in the floor here.

 
52This area is covered in cobwebs.

53There is a torn sack here.

54A chlorine-like smell assails your nostrils.

Encounter: Green Slimes (3)
Treasure: None.
 
55This area has a stale, fetid smell. This area is covered in cobwebs.

56Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57There are food scraps scattered here.

Encounter: Beetles, Fire (7)
Treasure: None.
 
58A gusting breeze blows through this area. The air here smells of smoke.

Encounter: Kobolds (16)
Treasure: None.
59This area smells of rotting vegetation. The wall here is damp.

60There is a putrid smell coming from something nearby.

 
61The air here is very hot. A chlorine-like smell assails your nostrils. There is a splintered club here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
62

63There is a pick handle here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
64There is a broken pole here.

adventuregenerator/gen.txt · Last modified: by lee