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The Vanishing Halls of Despair

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Encounter: Lizards, Gecko (1)
Treasure: None.
2A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

3A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (10)
Treasure: None.
 
4The air here smells of smoke. There are cracks in the floor here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
5It is foggy here, making it difficult to see. There is dried blood here.

Treasure: 100sp.
6There are food scraps scattered here.

Encounter: Snakes, Cobra (2)
Treasure: None.
 
7A slight, damp breeze blows through this area. This area is covered in cobwebs.

8There is dried blood here.

Treasure: 200sp, 2 jewelry.
9This area smells faintly of manure. There is a torn sack here.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
10A slight breeze blows through this area. This area smells of rotting vegetation.

Encounter: Shrews, Giant (7)
Treasure: None.
11

Encounter: Skeletons (8)
Treasure: As per monster type.
12A gusting breeze blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
13

Encounter: Halflings (14)
Treasure: As per monster type.
14There is a broken pole here.

Encounter: Dwarves (6)
Treasure: As per monster type.
15There are bits of fur and hair scattered around here.

Encounter: Shrews, Giant (9)
Treasure: None.
 
16A haze of smoke hangs in the air. The wall here is damp.

Encounter: Goblins (5)
Treasure: As per monster type.
17A slight breeze blows through this area. Guano covers this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
18There is a pile of ashes here.

Encounter: Halflings (8)
Treasure: None.
 
19The smell of ozone assails your nostrils.

Encounter: Halflings (14)
Treasure: As per monster type.
20A haze of dust hangs in the air.

21

Encounter: Shrews, Giant (4)
Treasure: None.
 
22A haze of dust hangs in the air.

Encounter: Gnomes (3)
Treasure: None.
23A slight updraft blows through this area. There is a putrid smell coming from something nearby.

24There is a pile of dung here.

 
25The smell of ozone assails your nostrils. There are several small stones here.

Encounter: Traders (3)
Treasure: As per monster type.
26

Encounter: Goblins (5)
Treasure: As per monster type.
27There is a putrid smell coming from something nearby.

 
28

29A slight breeze blows through this area. This area has a stale, fetid smell.

30There is a putrid smell coming from something nearby. The ceiling here is damp.

 
31There are wax drippings here.

32A cold air current blows through this area.

Treasure: 100sp.
33This area smells faintly of manure. It is misty here. There is a badly dented helmet here.

 
34A haze of smoke hangs in the air.

35There is a salty, wet smell to this area.

Treasure: 600sp.
36The ceiling here is damp.

Treasure: 500sp, 40gp.
 
37A haze of smoke hangs in the air. The wall here is damp.

38A slight downdraft blows through this area.

Encounter: Dwarves (3)
Treasure: As per monster type.
39There is a pile of ashes here.

Treasure: 500sp.
 
40A strong downdraft blows through this area. There are wax drippings here.

41

Encounter: Dwarves (5)
Treasure: As per monster type.
42An acrid smell assails your nostrils.

Encounter: Wolves (5)
Treasure: As per monster type.
 
43A slight downdraft blows through this area. The smell of ozone assails your nostrils.

Encounter: Orcs (4)
Treasure: As per monster type.
44The air here is very hot. The air here smells of smoke. This area is covered in cobwebs.

45There are bones scattered here.

 
46

47

48There is a pile of rags here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49There is a broken sword blade here.

50

Encounter: Skeletons (12)
Treasure: As per monster type.
51

Encounter: Beetles, Fire (2)
Treasure: None.
 
52There is a putrid smell coming from something nearby.

53A slight, damp breeze blows through this area. An acrid smell assails your nostrils.

Treasure: 500sp.
54

 
55There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
56This area smells faintly of manure.

57A metallic smell assails your nostrils. This area is covered in rubble and dirt.

 
58

59There are rotting wood pieces here.

60

Treasure: 400sp, 50gp.
 
61There are sticks scattered here.

62A strong, moaning wind blows through this area. Guano covers this area.

63Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp.
 
64

Treasure: 100sp, 50gp.
65A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. There is water dripping here.

66The air here is very cold.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
68A slight, damp breeze blows through this area.

69The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

 
70There is a candle stub here.

71There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
72This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Killer Bees (8)
Treasure: None.
 
73The air here is very hot. This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Encounter: Beetles, Fire (4)
Treasure: None.
74A gusting breeze blows through this area. The air here smells of smoke. This area is very dusty.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
75A haze of smoke hangs in the air.

 
76This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Orcs (6)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee