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The Devouring City of the Axolotl

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2The air here smells of smoke. The wall here is damp.

3This area has a pleasant, earthy smell.

Treasure: 200sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
4There is a pick handle here.

Treasure: 500sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
5

6This area is covered in cobwebs.

Encounter: Bandits (1)
Treasure: As per monster type.
 
7This area smells of rotting vegetation.

8There is a putrid smell coming from something nearby.

9There is a cracked hammer head here.

 
10The air here is very hot.

11Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.

Encounter: Bandits (8)
Treasure: None.
12A haze of dust hangs in the air. There is a torn sack here.

 
13Guano covers this area.

14A strong, moaning wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
15

 
16A slight breeze blows through this area. This area is covered in rubble and dirt.

Encounter: Kobolds (8)
Treasure: As per monster type.
17Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

18A cold air current blows through this area. A haze of smoke hangs in the air. There is a slimy coating on the floor here.

 
19A slight breeze blows through this area.

20There is a pile of ashes here.

21

Treasure: 600sp, 60gp.
 
22

Encounter: Lizards, Gecko (2)
Treasure: None.
23

Treasure: 600sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
24The air here smells of smoke. A haze of dust hangs in the air. Guano covers this area.

 
25The air here is very cold.

26There is a mold growing here.

Encounter: Acolytes (8)
Treasure: As per monster type.
27

Trap: Poison gas: Save vs. Poison or die.
 
28The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
29This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are bones scattered here.

Treasure: 500sp, 20gp.
30The wall here is damp.

 
31A strong downdraft blows through this area. There are cracks in the wall here.

Treasure: 300sp.
32This area has a stale, fetid smell.

33A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 100sp.
 
34Fog gathers and swirls on the floor, concealing it. There are wax drippings here.

Trap: Fog: Looks like poison gas, but harmless.
35The air here smells of smoke.

36A metallic smell assails your nostrils. There is a pile of ashes here.

Trap: Fog: Looks like poison gas, but harmless.
 
37A strong, gusting wind blows through this area.

Encounter: Wolves (5)
Treasure: As per monster type.
38This area has a stale, fetid smell.

39There are cracks in the wall here.

Treasure: 100sp.
 
40This area has a stale, fetid smell. There is water dripping here.

Treasure: 300sp, 20gp.
41There are rotting wood pieces here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
42The air here is very cold.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
43There is a pile of ashes here.

44The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pick handle here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
45A strong downdraft blows through this area.

Treasure: 100sp, 20gp.
 
46There are several small stones here.

47This area smells faintly of manure.

48A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

 
49There is a broken bottle here.

Encounter: Snakes, Cobra (5)
Treasure: None.
50There is a cracked hammer head here.

Encounter: Wolves (9)
Treasure: None.
51

Trap: Poison gas: Save vs. Poison or die.
 
52The remnants of a rope are here, rotten.

Encounter: Sprites (4)
Treasure: None.
53There is a pile of dung here.

54This area is covered in cobwebs.

 
55This area smells faintly of urine.

56A haze of dust hangs in the air. There is a pile of rags here.

57An acrid smell assails your nostrils.

 
58

59

Encounter: Bandits (1)
Treasure: As per monster type.
60Fog gathers and swirls on the floor, concealing it.

 
61

Encounter: Skeletons (8)
Treasure: As per monster type.
62This area smells of rotting vegetation. There are cracks in the wall here.

Encounter: Bandits (5)
Treasure: As per monster type.
63

Treasure: 500sp, 10gp.
 
64There is a salty, wet smell to this area. There is a pick handle here.

65A haze of dust hangs in the air. There is a pile of dung here.

66There are scratches on the wall here.

 
67

Treasure: 600sp, 60gp.
68

Encounter: Sprites (9)
Treasure: None.
69

 
70

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
71A haze of smoke hangs in the air. There are scratches on the wall here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
72There is a salty, wet smell to this area. There is a pile of ashes here.

 
73There is a slimy coating on the wall here.

Encounter: Sprites (12)
Treasure: None.
74This area is covered in cobwebs.

75Guano covers this area.

 
76The air here smells of smoke. There is a slimy coating on the floor here.

Encounter: Acolytes (8)
Treasure: As per monster type.
77There is dried blood here.

adventuregenerator/gen.txt · Last modified: by lee