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| 2 | This area has a stale, fetid smell. This area is very dusty.
Trap: Fog: Looks like poison gas, but harmless. | 3 |
Treasure: 100sp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 4 | There is dried blood here.
Encounter: Orcs (4)
Treasure: None. | 5 | Fog gathers and swirls on the floor, concealing it. There is a candle stub here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | There is a salty, wet smell to this area. Guano covers this area.
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| 7 | This area is covered in cobwebs.
| 8 | This area is covered in rubble and dirt.
Encounter: Gnomes (4)
Treasure: None. | 9 |
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| 10 | Guano covers this area.
| 11 | The smell of ozone assails your nostrils.
| 12 | The air here is very cold.
Encounter: Killer Bees (3)
Treasure: As per monster type. |
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| 13 | The air here smells of smoke. The wall here is damp.
Encounter: Halflings (13)
Treasure: None. | 14 | There is a blunt javelin head here.
| 15 |
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| 16 |
| 17 | The air here smells of smoke. It is foggy here, making it difficult to see. There are bones scattered here.
| 18 | It is foggy here, making it difficult to see. There is a pile of ashes here.
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| 19 | A haze of smoke hangs in the air. There is a candle stub here.
Treasure: 500sp, 40gp. | 20 | There is a pile of ashes here.
| 21 | A cold air current blows through this area.
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| 22 | There is a salty, wet smell to this area. This area is covered in cobwebs.
Encounter: Green Slimes (4)
Treasure: None. | 23 | This area smells faintly of manure. There are fungi growing here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 24 |
Encounter: Beetles, Fire (5)
Treasure: As per monster type. |
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| 25 | A haze of smoke hangs in the air.
Encounter: Green Slimes (4)
Treasure: None. | 26 | A gusting breeze blows through this area. This area smells faintly of manure.
Encounter: Killer Bees (2)
Treasure: As per monster type. | 27 | The air here is very cold. This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 28 | There is a salty, wet smell to this area.
| 29 | This area smells of rotting vegetation. There are fungi growing here.
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| 31 |
Treasure: 100sp. | 32 |
| 33 | The smell of ozone assails your nostrils.
Trap: Poison gas: Save vs. Poison or die. |
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| 34 |
| 35 | There is water dripping here.
| 36 |
Treasure: 200sp, 50gp.
Trap: Poison snake: 1 hit dice. |
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| 37 | There are scratches on the wall here.
Treasure: 100sp. | 38 | This area has a stale, fetid smell.
Encounter: Stirges (7)
Treasure: None. | 39 | This area smells faintly of urine. There is a large puddle of water here.
Treasure: 200sp. |
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| 40 | There is a slimy coating on the wall here.
| 41 | A slight breeze blows through this area. This area smells of rotting vegetation. Guano covers this area.
| 42 |
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| 43 | The air here smells of smoke. The hilt of a broken dagger is lying here.
| 44 | A strong wind blows through this area.
Encounter: Gnomes (5)
Treasure: As per monster type. | 45 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 46 | The air here smells of smoke. There are wax drippings here.
Treasure: 100sp, 60gp. | 47 | There are food scraps scattered here.
| 48 | It is foggy here, making it difficult to see.
Encounter: Stirges (2)
Treasure: None. |
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| 49 |
| 50 | The air here is very cold. Guano covers this area.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 51 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.
Encounter: Wolves (7)
Treasure: As per monster type. |
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| 52 | A cold air current blows through this area. The air here smells of smoke. There is a broken pole here.
| 53 |
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. | 54 | A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.
Encounter: Bandits (6)
Treasure: None. |
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| 55 | A strong, moaning wind blows through this area. There is a small puddle of water here.
| 56 |
| 57 | A haze of smoke hangs in the air. There are several small stones here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 58 | A strong, moaning wind blows through this area. This area is covered in cobwebs.
| 59 | This area smells of rotting vegetation.
Treasure: 300sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 60 | This area has a pleasant, earthy smell.
Treasure: 100sp. |
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| 61 |
| 62 |
Encounter: Spiders, Crab (1)
Treasure: None. | 63 | This area is covered in cobwebs.
Treasure: 300sp. |
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| 64 | The ceiling here is damp.
Treasure: 100sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 65 | This area has a pleasant, earthy smell.
| 66 | The air here is very hot.
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| 67 | There is water dripping here.
Trap: Fog: Looks like poison gas, but harmless. | 68 | There is a putrid smell coming from something nearby. There is a torch stub here.
Treasure: 600sp, 20gp.
Trap: Poison snake: 1 hit dice. |