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The Cold Labyrinth of Skulls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are several small stones here.

2The air here is very cold.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
3There is a mold growing here.

Encounter: Shrews, Giant (7)
Treasure: None.
 
4

Encounter: Stirges (4)
Treasure: As per monster type.
5A strong wind blows through this area. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
6There is a broken sword blade here.

Trap: Fog: Looks like poison gas, but harmless.
 
7The smell of ozone assails your nostrils.

Encounter: Acolytes (7)
Treasure: As per monster type.
8A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

Encounter: Skeletons (10)
Treasure: None.
9This area is covered in cobwebs.

 
10This area smells faintly of manure. This area is covered in rubble and dirt.

Encounter: Sprites (8)
Treasure: None.
11The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Halflings (11)
Treasure: None.
12A slight, damp breeze blows through this area. There is a pile of ashes here.

 
13

Encounter: Traders (3)
Treasure: None.
14There is a bent and rusted iron bar here.

15

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
16The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
17There is a salty, wet smell to this area. This area is covered in cobwebs.

18A gusting breeze blows through this area. There is a slimy coating on the ceiling here.

Trap: Fog: Looks like poison gas, but harmless.
 
19A slight, damp breeze blows through this area.

20It is misty here.

21

Encounter: Gnomes (3)
Treasure: None.
 
22There is water dripping here.

Treasure: 100sp, 10gp.
Trap: Poison snake: 1 hit dice.
23A slight breeze blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24A cold air current blows through this area. There is a rusted spike here.

 
25

Encounter: Shrews, Giant (7)
Treasure: None.
26This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are cracks in the wall here.

Encounter: Traders (4)
Treasure: As per monster type.
27

 
28A slight, damp breeze blows through this area. There are fungi growing here.

29The air here is very hot.

30

 
31This area has a pleasant, earthy smell. There is a broken pole here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
32The air here is very hot. There is a pile of ashes here.

Encounter: Orcs (8)
Treasure: None.
33A strong downdraft blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34

35A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (6)
Treasure: None.
36A slight downdraft blows through this area. There is water dripping here.

 
37There is a large puddle of water here.

38The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

39A strong, moaning wind blows through this area. This area smells of rotting vegetation.

 
40The air here is very hot. There is a blunt javelin head here.

41There is a salty, wet smell to this area. There is a slimy coating on the floor here.

Encounter: Killer Bees (2)
Treasure: None.
42A slight, damp breeze blows through this area. There is water dripping here.

 
43

Encounter: Beetles, Fire (7)
Treasure: None.
44

Treasure: 600sp, 50gp.
45The remnants of a rope are here, rotten.

Treasure: 300sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
46Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

Treasure: 100sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
47There is a pile of rags here.

Encounter: Skeletons (8)
Treasure: As per monster type.
48This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

Encounter: Bandits (5)
Treasure: As per monster type.
 
49

Encounter: Traders (7)
Treasure: As per monster type.
50A slight breeze blows through this area.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
51The air here is very hot. Guano covers this area.

Encounter: Wolves (6)
Treasure: As per monster type.
 
52

Treasure: 300sp, 40gp.
53A strong, moaning wind blows through this area. There are rotting wood pieces here.

54

 
55The smell of ozone assails your nostrils. The wall here is damp.

56This area has a stale, fetid smell.

Treasure: 200sp, 40gp.
57It is foggy here, making it difficult to see. There are cracks in the wall here.

Encounter: Kobolds (7)
Treasure: None.
 
58The air here is very hot.

Treasure: 500sp.
59The air here is very hot.

60This area has a pleasant, earthy smell.

Encounter: Skeletons (9)
Treasure: None.
 
61

adventuregenerator/gen.txt · Last modified: by lee