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The Haunted Labyrinth of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very cold.

2

Encounter: Stirges (1)
Treasure: None.
3This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

 
4A slight, damp breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
5A slight downdraft blows through this area. This area is very dusty.

Encounter: Goblins (6)
Treasure: As per monster type.
6A strong wind blows through this area. There is water dripping here.

Treasure: 300sp, 20gp.
 
7A slight downdraft blows through this area. An acrid smell assails your nostrils. A haze of dust hangs in the air. There is a corroded chain here.

8It is foggy here, making it difficult to see. There is a small puddle of water here.

9

Encounter: Acolytes (6)
Treasure: As per monster type.
 
10

Treasure: 100sp.
11A strong, gusting wind blows through this area. An acrid smell assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (5)
Treasure: None.
12There is a pile of rags here.

Trap: Fog: Looks like poison gas, but harmless.
 
13This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Goblins (5)
Treasure: None.
14The air here is very hot. There is water dripping here.

15There are fungi growing here.

 
16A slight breeze blows through this area.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
17

18

 
19This area is covered in cobwebs.

Encounter: Wolves (10)
Treasure: As per monster type.
20There is a broken bottle here.

21A slight downdraft blows through this area.

 
22This area has a stale, fetid smell.

23This area smells faintly of manure.

24The ceiling here is damp.

Treasure: 200sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25This area is covered in cobwebs.

26A strong updraft blows through this area. There is a pile of ashes here.

27This area smells faintly of manure. There is a trickle of water here.

 
28The air here is very hot. There are dry leaves and twigs scattered here.

29A strong, moaning wind blows through this area.

30There are wax drippings here.

 
31

32A strong downdraft blows through this area. There is a salty, wet smell to this area. There is a cracked hammer head here.

Encounter: Snakes, Cobra (2)
Treasure: None.
33There is a pile of dung here.

 
34

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
35A haze of smoke hangs in the air. This area is very dusty.

Encounter: Sprites (7)
Treasure: As per monster type.
36A cold air current blows through this area.

Treasure: 600sp, 50gp, 1 magic item.
 
37There are rotting wood pieces here.

38This area smells faintly of manure. There are cracks in the ceiling here.

Encounter: Green Slimes (1)
Treasure: None.
39This area has a stale, fetid smell.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
40The air here is very hot. The air here smells of smoke.

Treasure: 600sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
41

Encounter: Shrews, Giant (7)
Treasure: None.
42This area is covered in cobwebs.

Treasure: 400sp, 10gp.
 
43This area has a pleasant, earthy smell.

44

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
45There is a salty, wet smell to this area.

Treasure: 600sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
46This area smells of rotting vegetation. There is a slimy coating on the floor here.

Encounter: Goblins (5)
Treasure: As per monster type.
47

48

Encounter: Skeletons (6)
Treasure: As per monster type.
 
49This area is covered in cobwebs.

Encounter: Killer Bees (4)
Treasure: None.
50

51This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
52The smell of ozone assails your nostrils.

53A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

Encounter: Traders (6)
Treasure: None.
54A strong downdraft blows through this area.

 
55The smell of ozone assails your nostrils. There is a slimy coating on the wall here.

56

Encounter: Kobolds (7)
Treasure: As per monster type.
57A strong, moaning wind blows through this area. There is water dripping here.

Encounter: Halflings (9)
Treasure: As per monster type.
 
58It is foggy here, making it difficult to see. There are fungi growing here.

Treasure: 300sp, 30gp.
Trap: Poison snake: 1 hit dice.
59The air here is very cold. There is a mold growing here.

60

 
61A metallic smell assails your nostrils.

Encounter: Shrews, Giant (8)
Treasure: None.
62A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
63A slight updraft blows through this area.

 
64A gusting breeze blows through this area. This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
65The smell of ozone assails your nostrils. There is a mold growing here.

Encounter: Orcs (8)
Treasure: None.
66There is a small puddle of water here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
67A slight downdraft blows through this area. A haze of smoke hangs in the air. The wall here is damp.

Encounter: Stirges (4)
Treasure: As per monster type.
68A strong downdraft blows through this area. There is a corroded chain here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
69There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
70The air here is very cold. There is a mold growing here.

71This area smells faintly of urine. There are wax drippings here.

72

 
73A slight downdraft blows through this area. This area has a stale, fetid smell.

74This area smells faintly of urine.

Trap: Poison gas: Save vs. Poison or die.
75

Treasure: 200sp, 50gp.
 
76A slight updraft blows through this area. This area smells faintly of manure.

77This area smells faintly of urine. It is foggy here, making it difficult to see.

78The air here is very hot. There is a broken sword blade here.

 

adventuregenerator/gen.txt · Last modified: by lee