Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | There are wax drippings here. Encounter: Dwarves (2) Treasure: As per monster type. | 2 | This area is covered in cobwebs. | 3 | A strong downdraft blows through this area. There is a pile of rags here. Encounter: Dwarves (4) Treasure: None. |
| 4 | A cold air current blows through this area. An acrid smell assails your nostrils. There are rotting wood pieces here. Trap: Fog: Looks like poison gas, but harmless. | 5 | This area smells faintly of manure. | 6 | There is a putrid smell coming from something nearby. The wall here is damp. Encounter: Green Slimes (4) Treasure: None. |
| 7 | A cold air current blows through this area. Treasure: 200sp. | 8 | 9 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | |
| 10 | This area smells faintly of manure. The wall here is damp. | 11 | Encounter: Sprites (16) Treasure: As per monster type. | 12 | |
| 13 | The wall here is damp. Encounter: Goblins (4) Treasure: None. | 14 | There is a slimy coating on the ceiling here. Encounter: Shrews, Giant (2) Treasure: None. | 15 | The remnants of a rope are here, rotten. |
| 16 | A cold air current blows through this area. It is misty here. | 17 | Treasure: 600sp, 60gp. | 18 | The ceiling here is damp. |
| 19 | A haze of smoke hangs in the air. There are cracks in the ceiling here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 20 | This area smells faintly of manure. There is a bent copper coin lying here. Encounter: Orcs (6) Treasure: None. | 21 | A slight, damp breeze blows through this area. Treasure: 600sp, 60gp. |
| 22 | Encounter: Wolves (6) Treasure: As per monster type. | 23 | A strong, moaning wind blows through this area. This area is covered in cobwebs. | 24 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 25 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Trap: Fog: Looks like poison gas, but harmless. | 26 | A slight breeze blows through this area. This area has a pleasant, earthy smell. | 27 | This area has a stale, fetid smell. |
| 28 | Encounter: Spiders, Crab (3) Treasure: None. | 29 | There is a trickle of water here. | 30 | Fog gathers and swirls on the floor, concealing it. |
| 31 | Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 32 | The air here is very cold. A metallic smell assails your nostrils. Treasure: 500sp. Trap: Illusion of monsters: Spiders, Crab (4) | 33 | |
| 34 | It is foggy here, making it difficult to see. | 35 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are sticks scattered here. Trap: Fog: Looks like poison gas, but harmless. | 36 | Fog gathers and swirls on the floor, concealing it. There is a cracked flask here. Trap: Fog: Looks like poison gas, but harmless. |
| 37 | An acrid smell assails your nostrils. There are bones scattered here. | 38 | A strong wind blows through this area. A haze of dust hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 39 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 40 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a cracked flask here. Encounter: Traders (3) Treasure: As per monster type. | 41 | Encounter: Traders (1) Treasure: None. | 42 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 43 | Encounter: Skeletons (8) Treasure: As per monster type. | 44 | Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here. | 45 | Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (9) Treasure: None. |
| 46 | There is a salty, wet smell to this area. Encounter: Dwarves (1) Treasure: As per monster type. | 47 | Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 48 | A slight downdraft blows through this area. There is water dripping here. |
| 49 | A strong, gusting wind blows through this area. This area smells faintly of manure. | 50 | There are bits of fur and hair scattered around here. | 51 | The air here is very cold. Encounter: Gnomes (6) Treasure: None. |
| 52 | Treasure: 300sp. | 53 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. The ceiling here is damp. Treasure: 400sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 54 | The air here smells of smoke. There are rotting wood pieces here. |
| 55 | There are dry leaves and twigs scattered here. | 56 | This area smells faintly of manure. | 57 | A cold air current blows through this area. This area is covered in rubble and dirt. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | There is a pile of dung here. Encounter: Shrews, Giant (5) Treasure: None. | 59 | It is foggy here, making it difficult to see. | 60 | A metallic smell assails your nostrils. Encounter: Stirges (5) Treasure: None. |
| 61 | Treasure: 500sp, 10gp. | 62 | 63 | Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. Treasure: 200sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 64 | There is a putrid smell coming from something nearby. Encounter: Dwarves (3) Treasure: None. | 65 | Treasure: 300sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | 66 | Encounter: Beetles, Fire (6) Treasure: None. |
| 67 | Encounter: Shrews, Giant (7) Treasure: As per monster type. | 68 | There is a rusted spike here. Encounter: Skeletons (6) Treasure: None. | 69 | There is a pile of straw here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 70 | This area smells faintly of urine. There is a blunt javelin head here. Treasure: 500sp, 10gp. Trap: Illusion of monsters: Skeletons (4) | 71 | Encounter: Dwarves (3) Treasure: As per monster type. | 72 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. The ceiling here is damp. |
| 73 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. Encounter: Killer Bees (8) Treasure: None. | 74 | Encounter: Stirges (7) Treasure: None. | 75 | This area has a stale, fetid smell. There are cracks in the wall here. Encounter: Stirges (7) Treasure: None. |
| 76 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Guano covers this area. Treasure: 100sp. | 77 | There is a broken bottle here. Encounter: Wolves (7) Treasure: None. | 78 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 79 | The wall here is damp. | 80 | This area is very dusty. | 81 | |
| 82 | Treasure: 400sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 83 | There is water dripping here. | 84 | Treasure: 500sp, 10gp. |
| 85 | 86 | A slight, damp breeze blows through this area. There are bits of fur and hair scattered around here. Trap: Fog: Looks like poison gas, but harmless. | 87 | This area has a stale, fetid smell. | |
| 88 | There is a broken bottle here. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 89 | This area smells faintly of manure. There are rotting wood pieces here. | 90 | Guano covers this area. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 91 | The air here is very cold. This area smells faintly of urine. Treasure: 400sp. |
