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The Squamous Cyst of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A chlorine-like smell assails your nostrils. There are cracks in the wall here.

Encounter: Gnomes (1)
Treasure: As per monster type.
2The smell of ozone assails your nostrils. This area is very dusty.

3A strong wind blows through this area. Pottery shards are scattered here.

 
4

Encounter: Acolytes (8)
Treasure: As per monster type.
5There are fungi growing here.

Encounter: Green Slimes (3)
Treasure: None.
6

 
7

Encounter: Bandits (3)
Treasure: None.
8There is a pile of dung here.

Treasure: 600sp, 20gp.
9A strong wind blows through this area. This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
 
10This area smells of rotting vegetation.

11This area has a pleasant, earthy smell. There is a large puddle of water here.

12This area has a pleasant, earthy smell.

 
13This area smells faintly of manure.

14A slight, damp breeze blows through this area. There is water dripping here.

Encounter: Acolytes (2)
Treasure: None.
15A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a broken arrow here.

 
16

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
17There are bones scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
18

 
19

Trap: Pendulum blade from ceiling: 1d8 points of damage.
20

Treasure: 400sp, 50gp.
Trap: Illusion of monsters: Beetles, Fire (6)
21There is a pile of ashes here.

 
22There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23

24There is a small puddle of water here.

 
25There is a broken pole here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
26

27The wall here is damp.

 
28This area smells faintly of urine. There is a small puddle of water here.

Encounter: Stirges (2)
Treasure: As per monster type.
29The smell of ozone assails your nostrils.

Encounter: Shrews, Giant (1)
Treasure: None.
30This area has a pleasant, earthy smell.

 
31There is a broken pole here.

32Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Acolytes (5)
Treasure: As per monster type.
33There is a putrid smell coming from something nearby. There is a pile of dung here.

Encounter: Halflings (11)
Treasure: None.
 
34This area smells faintly of urine. There is a torn sack here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
35The hilt of a broken dagger is lying here.

36There is a torn leather boot here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37There is water dripping here.

38A chlorine-like smell assails your nostrils.

39This area smells faintly of manure. This area is very dusty.

 
40The air here is very hot.

41This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42A strong wind blows through this area. A chlorine-like smell assails your nostrils.

 
43There is a candle stub here.

44A slight, damp breeze blows through this area. There are bones scattered here.

45The air here smells of smoke. It is foggy here, making it difficult to see.

 
46

Encounter: Traders (8)
Treasure: None.
47A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

Treasure: 100sp.
48There is a corroded chain here.

Encounter: Acolytes (6)
Treasure: As per monster type.
 
49This area is covered in cobwebs.

50

51There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52There are dry leaves and twigs scattered here.

53Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

54Your nostrils are overwhelmed by a sulphurous smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56A slight breeze blows through this area. A metallic smell assails your nostrils. There is a broken bottle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
57

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
58

Encounter: Spiders, Crab (1)
Treasure: None.
59

Encounter: Goblins (8)
Treasure: As per monster type.
60The air here is very hot. This area has a pleasant, earthy smell.

 
61Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

62A cold air current blows through this area. A haze of dust hangs in the air. There are cracks in the ceiling here.

adventuregenerator/gen.txt · Last modified: by lee