| 1 | This area smells faintly of urine. It is foggy here, making it difficult to see.
| 2 | A strong downdraft blows through this area. There is dried blood here.
| 3 | A strong downdraft blows through this area.
Encounter: Sprites (12)
Treasure: None. |
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| 4 | A slight updraft blows through this area. A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. Teeth and fangs are scattered here.
| 5 | There is a slimy coating on the ceiling here.
Encounter: Gnomes (6)
Treasure: As per monster type. | 6 | There is a trickle of water here.
Encounter: Shrews, Giant (5)
Treasure: As per monster type. |
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| 8 | There are sticks scattered here.
Encounter: Sprites (9)
Treasure: As per monster type. | 9 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are cracks in the floor here.
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| 10 | There is a pile of ashes here.
Encounter: Killer Bees (8)
Treasure: As per monster type. | 11 |
Encounter: Skeletons (4)
Treasure: None. | 12 | Guano covers this area.
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| 13 | This area smells of rotting vegetation. This area is covered in cobwebs.
Encounter: Shrews, Giant (1)
Treasure: None. | 14 | A cold air current blows through this area. An acrid smell assails your nostrils. There is a pile of straw here.
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| 16 |
Encounter: Goblins (5)
Treasure: As per monster type. | 17 | There is a pile of ashes here.
Encounter: Acolytes (6)
Treasure: As per monster type. | 18 |
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| 20 | It is foggy here, making it difficult to see. There is a blunt javelin head here.
Encounter: Bandits (8)
Treasure: None. | 21 | Fog gathers and swirls on the floor, concealing it. There are wax drippings here.
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| 22 | There are cracks in the ceiling here.
Trap: Fog: Looks like poison gas, but harmless. | 23 | A cold air current blows through this area. There is a pile of ashes here.
| 24 | The air here is very hot. There is a splintered club here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 25 | It is foggy here, making it difficult to see.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 26 | This area smells faintly of urine.
Encounter: Sprites (11)
Treasure: As per monster type. | 27 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a slimy coating on the wall here.
Encounter: Stirges (2)
Treasure: As per monster type. |
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| 28 | It is foggy here, making it difficult to see.
Encounter: Gnomes (6)
Treasure: None. | 29 | This area has a pleasant, earthy smell.
Treasure: 400sp, 40gp. | 30 | This area smells faintly of urine. This area is covered in cobwebs.
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| 31 | The wall here is damp.
| 32 | A cold air current blows through this area. A metallic smell assails your nostrils. There are rotting wood pieces here.
Treasure: 200sp. | 33 | Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.
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| 34 |
Encounter: Orcs (3)
Treasure: As per monster type. | 35 | The air here is very hot. This area has a stale, fetid smell. A haze of smoke hangs in the air.
Encounter: Lizards, Gecko (1)
Treasure: None. | 36 |
Encounter: Dwarves (2)
Treasure: None. |
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| 37 | This area is very dusty.
| 38 | A slight, damp breeze blows through this area.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 39 | It is foggy here, making it difficult to see.
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| 40 | The air here is very cold.
Encounter: Traders (3)
Treasure: None. | 41 |
| 42 | This area smells faintly of manure. There is a bent and rusted iron bar here.
Encounter: Killer Bees (10)
Treasure: As per monster type. |
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| 43 | There is a putrid smell coming from something nearby.
| 44 |
| 45 |
Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 46 |
Treasure: 400sp, 30gp.
Trap: Poison needle: Save vs. Poison or die. | 47 | This area is covered in cobwebs.
| 48 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby.
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 49 | It is foggy here, making it difficult to see.
| 50 | There are food scraps scattered here.
| 51 |
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| 52 | A strong wind blows through this area. A metallic smell assails your nostrils.
| 53 | The smell of ozone assails your nostrils.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. | 54 | This area smells faintly of manure. This area is covered in cobwebs.
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| 55 | The air here smells of smoke.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 |
Trap: Fog: Looks like poison gas, but harmless. | 57 | A chlorine-like smell assails your nostrils. The hilt of a broken dagger is lying here.
Encounter: Skeletons (9)
Treasure: None. |
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| 58 | A cold air current blows through this area. This area is very dusty.
Encounter: Killer Bees (9)
Treasure: None. | 59 | This area is covered in cobwebs.
Encounter: Shrews, Giant (9)
Treasure: None. | 60 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 61 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
| 62 | The remnants of a rope are here, rotten.
| 63 |
Treasure: 100sp, 50gp. |
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| 64 | There is dried blood here.
Encounter: Bandits (5)
Treasure: As per monster type. | 65 | There is a broken arrow here.
Encounter: Snakes, Cobra (4)
Treasure: As per monster type. | 66 | A slight breeze blows through this area.
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| 67 | It is foggy here, making it difficult to see. There is a small puddle of water here.
| 68 | This area smells of rotting vegetation. There is a small puddle of water here.
Encounter: Killer Bees (8)
Treasure: As per monster type. | 69 | There are scratches on the wall here.
Encounter: Kobolds (10)
Treasure: As per monster type. |
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| 70 | The remnants of a rope are here, rotten.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 71 | The air here is very cold.
Encounter: Dwarves (4)
Treasure: None. | 72 | This area smells faintly of manure. This area is very dusty.
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| 73 | The air here smells of smoke. There is a small puddle of water here.
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