| 1 | This area is very dusty.
Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Orcs (3) | 2 | An acrid smell assails your nostrils. There is a slimy coating on the wall here.
| 3 | There is a pick handle here.
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| 4 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Teeth and fangs are scattered here.
| 5 | There is a splintered club here.
| 6 | A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.
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| 7 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
Encounter: Green Slimes (4)
Treasure: None. | 8 | There is a pile of ashes here.
Encounter: Bandits (5)
Treasure: As per monster type. | 9 | This area is covered in rubble and dirt.
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| 10 | The air here is very hot. There is a small puddle of water here.
| 11 |
| 12 | The air here smells of smoke.
Encounter: Shrews, Giant (10)
Treasure: None. |
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| 13 | A slight breeze blows through this area. It is misty here.
Encounter: Wolves (7)
Treasure: As per monster type. | 14 | A strong wind blows through this area.
Trap: Fog: Looks like poison gas, but harmless. | 15 | A strong wind blows through this area. This area smells faintly of manure. This area is very dusty.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 16 | This area is very dusty.
Encounter: Acolytes (3)
Treasure: None. | 17 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is very dusty.
Encounter: Bandits (7)
Treasure: As per monster type. | 18 | The air here smells of smoke.
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| 19 |
Encounter: Traders (5)
Treasure: As per monster type. | 20 |
| 21 | There are fungi growing here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 22 |
| 23 | There is a pile of rags here.
| 24 | There is a torch stub here.
Treasure: 500sp.
Trap: Illusion of monsters: Wolves (6) |
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| 25 | A slight breeze blows through this area.
| 26 | A haze of dust hangs in the air. There are cracks in the ceiling here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 |
Encounter: Traders (8)
Treasure: As per monster type. |
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| 28 | There is water dripping here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 29 | The smell of ozone assails your nostrils.
| 30 | A slight breeze blows through this area. It is foggy here, making it difficult to see.
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| 31 | This area smells of rotting vegetation.
| 32 | The air here smells of smoke.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. | 33 |
Encounter: Bandits (8)
Treasure: As per monster type. |
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| 34 | The air here is very hot. The ceiling here is damp.
Encounter: Halflings (12)
Treasure: None. | 35 | The air here is very hot. There is a blunt javelin head here.
Trap: Fog: Looks like poison gas, but harmless. | 36 | There is water dripping here.
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| 37 | There are cracks in the wall here.
| 38 |
Encounter: Goblins (3)
Treasure: None. | 39 | Guano covers this area.
Encounter: Acolytes (1)
Treasure: None. |
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| 40 |
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 41 | A strong wind blows through this area. It is misty here. There are dry leaves and twigs scattered here.
| 42 | The air here is very hot. There is a putrid smell coming from something nearby.
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| 43 | This area smells faintly of urine. There is a pile of dung here.
| 44 | Fog gathers and swirls on the floor, concealing it.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 45 | Pottery shards are scattered here.
Encounter: Sprites (11)
Treasure: As per monster type. |
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| 46 | This area is very dusty.
| 47 | The smell of ozone assails your nostrils. There is a blunt javelin head here.
| 48 | The air here is very hot. This area smells of rotting vegetation.
Encounter: Halflings (10)
Treasure: As per monster type. |
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| 49 | There are rotting wood pieces here.
| 50 |
Encounter: Bandits (5)
Treasure: None. | 51 | A strong, moaning wind blows through this area. This area smells of rotting vegetation.
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| 52 | A cold air current blows through this area. There are food scraps scattered here.
Trap: Fog: Looks like poison gas, but harmless. | 53 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a broken bottle here.
| 54 | This area smells faintly of urine. A haze of smoke hangs in the air.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. |
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| 55 | This area has a pleasant, earthy smell.
| 56 | A gusting breeze blows through this area.
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