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The Unspeakable Keep

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
2

3The smell of ozone assails your nostrils.

Encounter: Gnomes (3)
Treasure: None.
 
4The air here smells of smoke. A haze of smoke hangs in the air.

5

Trap: Poison gas: Save vs. Poison or die.
6

 
7

Encounter: Wolves (8)
Treasure: None.
8

9

Encounter: Orcs (5)
Treasure: None.
 
10There is water dripping here.

11

12

 
13There is a putrid smell coming from something nearby.

Encounter: Shrews, Giant (6)
Treasure: None.
14

Encounter: Green Slimes (4)
Treasure: None.
15The air here smells of smoke. It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Encounter: Dwarves (3)
Treasure: None.
 
16The air here is very cold. This area smells of rotting vegetation.

Encounter: Kobolds (10)
Treasure: As per monster type.
17The air here is very hot. This area smells faintly of manure.

18There is a torn sack here.

 
19It is foggy here, making it difficult to see. There is water dripping here.

Encounter: Stirges (8)
Treasure: None.
20There is a putrid smell coming from something nearby.

21The air here smells of smoke.

 
22The air here is very hot. This area is covered in cobwebs.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
23It is foggy here, making it difficult to see.

Encounter: Traders (4)
Treasure: None.
24Teeth and fangs are scattered here.

 
25There is dried blood here.

26

27This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 600sp, 10gp.
Trap: Illusion of monsters: Dwarves (5)
 
28A strong updraft blows through this area. The smell of ozone assails your nostrils.

29It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
30This area has a pleasant, earthy smell.

Treasure: 600sp, 10gp.
 
31This area is very dusty.

32

Encounter: Wolves (10)
Treasure: None.
33A chlorine-like smell assails your nostrils. This area is very dusty.

 
34The smell of ozone assails your nostrils.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
35A slight downdraft blows through this area.

Encounter: Acolytes (6)
Treasure: None.
36The smell of ozone assails your nostrils. There is water dripping here.

 
37

Encounter: Stirges (4)
Treasure: As per monster type.
38The air here smells of smoke.

Encounter: Goblins (5)
Treasure: None.
39

 
40

Encounter: Killer Bees (7)
Treasure: As per monster type.
41There are dry leaves and twigs scattered here.

Treasure: 600sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
42Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
43Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
44A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Green Slimes (2)
Treasure: As per monster type.
45A cold air current blows through this area. There is a broken arrow here.

Trap: Poison gas: Save vs. Poison or die.
 
46The air here is very cold. A haze of smoke hangs in the air.

Treasure: 100sp.
47Fog gathers and swirls on the floor, concealing it.

48A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

 
49This area has a stale, fetid smell.

Encounter: Gnomes (6)
Treasure: As per monster type.
50A haze of smoke hangs in the air.

Encounter: Green Slimes (3)
Treasure: None.
51

Encounter: Halflings (8)
Treasure: None.
 
52This area smells of rotting vegetation.

Treasure: 300sp.
53Guano covers this area.

54

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
55This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
56

57This area smells faintly of manure.

Encounter: Bandits (7)
Treasure: As per monster type.
 
58It is foggy here, making it difficult to see. The wall here is damp.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
59There is water dripping here.

Treasure: 600sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
60A strong wind blows through this area. This area is covered in cobwebs.

Treasure: 400sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
61A strong, gusting wind blows through this area. There are rotting wood pieces here.

Encounter: Bandits (8)
Treasure: None.
62This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63A strong, moaning wind blows through this area.

 
64A strong, moaning wind blows through this area. The air here smells of smoke. This area is covered in cobwebs.

65

Encounter: Bandits (8)
Treasure: As per monster type.
66A slight downdraft blows through this area. There is a trickle of water here.

 
67There is a trickle of water here.

Encounter: Goblins (4)
Treasure: As per monster type.
68The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
69A strong downdraft blows through this area. This area has a stale, fetid smell.

Treasure: 500sp.
 
70There is a candle stub here.

71A slight breeze blows through this area. This area is very dusty.

72This area smells of rotting vegetation.

Treasure: 400sp, 20gp.
 
73

Encounter: Killer Bees (8)
Treasure: None.
74There is a pick handle here.

Encounter: Sprites (8)
Treasure: As per monster type.
75

 
76

77There is a large puddle of water here.

78There is a small puddle of water here.

Encounter: Halflings (10)
Treasure: None.
 
79A gusting breeze blows through this area. There are cracks in the wall here.

Treasure: 500sp.
80A slight downdraft blows through this area. Pottery shards are scattered here.

81A strong, moaning wind blows through this area. There is a bent copper coin lying here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
82There is a trickle of water here.

83A strong, moaning wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Bandits (5)
Treasure: None.
84A slight updraft blows through this area. There is a mold growing here.

 

adventuregenerator/gen.txt · Last modified: by lee