| 1 | There are dry leaves and twigs scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 2 | It is foggy here, making it difficult to see. Guano covers this area.
| 3 | A metallic smell assails your nostrils. Guano covers this area.
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 4 | A strong updraft blows through this area.
Treasure: 500sp. | 5 | There are food scraps scattered here.
Treasure: 200sp, 10gp. | 6 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 7 | It is foggy here, making it difficult to see.
| 8 |
Encounter: Orcs (3)
Treasure: As per monster type. | 9 | A metallic smell assails your nostrils. This area is covered in cobwebs.
Encounter: Goblins (4)
Treasure: As per monster type. |
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| 10 |
Encounter: Traders (5)
Treasure: As per monster type. | 11 | There are rotting wood pieces here.
| 12 | A strong, moaning wind blows through this area. A haze of dust hangs in the air. There is water dripping here.
Encounter: Shrews, Giant (4)
Treasure: None. |
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| 13 | There is a torn leather boot here.
Encounter: Killer Bees (2)
Treasure: As per monster type. | 14 | The air here smells of smoke.
| 15 | A haze of smoke hangs in the air.
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| 16 | There is a putrid smell coming from something nearby. There is water dripping here.
| 17 |
| 18 | A metallic smell assails your nostrils.
Treasure: 100sp, 40gp, 4 jewelry. |
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| 19 | There is a broken arrow here.
Encounter: Orcs (6)
Treasure: None. | 20 | This area has a stale, fetid smell. There are cracks in the floor here.
Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 21 |
Treasure: 200sp, 50gp. |
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| 22 | A metallic smell assails your nostrils.
| 23 |
Treasure: 400sp, 20gp. | 24 | This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 25 |
| 26 | There are cracks in the floor here.
| 27 | There is a pile of dung here.
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| 28 | There is a pile of rags here.
Treasure: 600sp, 30gp. | 29 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.
Encounter: Spiders, Crab (1)
Treasure: None. | 30 | The air here is very hot. A chlorine-like smell assails your nostrils. There is a pile of ashes here.
Encounter: Goblins (4)
Treasure: As per monster type. |
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| 31 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 32 | A gusting breeze blows through this area. This area is covered in cobwebs.
| 33 | This area has a pleasant, earthy smell.
Encounter: Wolves (6)
Treasure: As per monster type. |
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| 34 | This area smells faintly of manure. The wall here is damp.
| 35 |
Encounter: Acolytes (1)
Treasure: None. | 36 | There is a corroded chain here.
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| 37 | This area is very dusty.
| 38 | This area is covered in cobwebs.
Encounter: Skeletons (9)
Treasure: None. | 39 |
Encounter: Kobolds (9)
Treasure: As per monster type. |
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| 40 |
Encounter: Green Slimes (4)
Treasure: As per monster type. | 41 | Fog gathers and swirls on the floor, concealing it.
Encounter: Green Slimes (3)
Treasure: None. | 42 | There is a pile of dung here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 43 | It is foggy here, making it difficult to see.
Encounter: Goblins (7)
Treasure: None. | 44 | This area smells faintly of urine. There is a torch stub here.
| 45 |
Treasure: 500sp, 50gp. |
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| 46 | There is a cracked flask here.
Encounter: Killer Bees (3)
Treasure: None. | 47 | The air here is very cold. A metallic smell assails your nostrils.
| 48 | A slight, damp breeze blows through this area. There is a blunt javelin head here.
Encounter: Goblins (6)
Treasure: None. |
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| 49 | This area has a stale, fetid smell.
Treasure: 600sp, 10gp. | 50 | There is a salty, wet smell to this area.
Trap: Poison gas: Save vs. Poison or die. | 51 | The air here is very hot. This area smells faintly of urine. There are sticks scattered here.
Treasure: 300sp, 50gp.
Trap: Poison snake: 1 hit dice. |
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| 52 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 53 |
Trap: Fog: Looks like poison gas, but harmless. | 54 | This area has a pleasant, earthy smell.
Encounter: Halflings (10)
Treasure: As per monster type. |
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| 55 | The air here is very hot. A chlorine-like smell assails your nostrils. This area is covered in cobwebs.
Treasure: 100sp. | 56 | There is a large puddle of water here.
Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 57 | This area smells faintly of manure. There is a pile of ashes here.
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| 58 | A cold air current blows through this area.
Encounter: Orcs (2)
Treasure: As per monster type. | 59 | There are dry leaves and twigs scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 |
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| 61 | A slight, damp breeze blows through this area.
| 62 |
Encounter: Wolves (6)
Treasure: As per monster type. | 63 | The air here is very hot. This area is very dusty.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. |
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| 64 | This area is covered in cobwebs.
| 65 | This area smells faintly of urine.
| 66 | A strong wind blows through this area.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. |
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| 67 | A metallic smell assails your nostrils.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | A strong, moaning wind blows through this area. There is a mold growing here.
| 69 |
Encounter: Goblins (3)
Treasure: As per monster type. |
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| 70 |
Trap: Poison gas: Save vs. Poison or die. | 71 | Your nostrils are overwhelmed by a sulphurous smell. The ceiling here is damp.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 72 | The air here is very hot. This area smells of rotting vegetation. This area is very dusty.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 73 | The remnants of a rope are here, rotten.
Trap: Poison gas: Save vs. Poison or die. | 74 | A strong wind blows through this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |