Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 2 | A strong updraft blows through this area. This area is covered in cobwebs. | 3 | Encounter: Beetles, Fire (5) Treasure: As per monster type. |
| 4 | 5 | A cold air current blows through this area. The air here smells of smoke. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | There is a pile of dung here. Encounter: Killer Bees (6) Treasure: As per monster type. | |
| 7 | Encounter: Stirges (8) Treasure: None. | 8 | The air here is very hot. This area has a stale, fetid smell. | 9 | |
| 10 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 11 | 12 | ||
| 13 | This area smells faintly of manure. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | This area has a stale, fetid smell. | 15 | |
| 16 | The air here is very cold. Encounter: Skeletons (9) Treasure: None. | 17 | There is a putrid smell coming from something nearby. There is a pile of dung here. Encounter: Snakes, Cobra (3) Treasure: None. | 18 | A strong, moaning wind blows through this area. The hilt of a broken dagger is lying here. |
| 19 | This area smells of rotting vegetation. Encounter: Gnomes (1) Treasure: As per monster type. | 20 | There is a cracked hammer head here. | 21 | There are wax drippings here. Encounter: Goblins (4) Treasure: None. |
| 22 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. Encounter: Killer Bees (1) Treasure: None. | 23 | An acrid smell assails your nostrils. There is water dripping here. Encounter: Green Slimes (2) Treasure: As per monster type. | 24 | A slight, damp breeze blows through this area. Encounter: Orcs (6) Treasure: None. |
| 25 | This area has a stale, fetid smell. Encounter: Acolytes (2) Treasure: None. | 26 | 27 | It is foggy here, making it difficult to see. There is a broken arrow here. Encounter: Sprites (10) Treasure: None. | |
| 28 | A slight updraft blows through this area. There is a small puddle of water here. Encounter: Green Slimes (3) Treasure: None. | 29 | A strong, moaning wind blows through this area. There is a pile of ashes here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 30 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Sprites (15) Treasure: As per monster type. |
| 31 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Encounter: Stirges (5) Treasure: As per monster type. | 32 | There is water dripping here. | 33 | This area smells of rotting vegetation. Treasure: 600sp, 20gp. |
| 34 | This area smells of rotting vegetation. | 35 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (3) Treasure: As per monster type. | 36 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. Encounter: Bandits (8) Treasure: None. |
| 37 | A strong, moaning wind blows through this area. Pottery shards are scattered here. Encounter: Stirges (10) Treasure: As per monster type. | 38 | The air here is very hot. This area smells faintly of urine. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 39 | The air here is very hot. Encounter: Bandits (3) Treasure: As per monster type. |
| 40 | There is a blunt javelin head here. | 41 | There is water dripping here. | 42 | |
| 43 | The air here is very cold. This area smells faintly of manure. | 44 | There are rotting wood pieces here. Encounter: Skeletons (11) Treasure: None. | 45 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here. Encounter: Lizards, Gecko (3) Treasure: None. |
| 46 | Treasure: 400sp, 20gp. | 47 | 48 | ||
| 49 | It is foggy here, making it difficult to see. This area is very dusty. Encounter: Orcs (5) Treasure: As per monster type. | 50 | A slight, damp breeze blows through this area. There is a broken arrow here. Encounter: Skeletons (7) Treasure: As per monster type. | 51 | A chlorine-like smell assails your nostrils. There is a slimy coating on the wall here. Treasure: 600sp, 60gp. |
| 52 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 53 | A haze of smoke hangs in the air. Treasure: 500sp, 10gp. | 54 | A slight, damp breeze blows through this area. Encounter: Gnomes (4) Treasure: As per monster type. |
| 55 | A cold air current blows through this area. A haze of smoke hangs in the air. | 56 | There are bones scattered here. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 57 | There is a salty, wet smell to this area. There are several small stones here. Encounter: Stirges (4) Treasure: None. |
| 58 | This area smells of rotting vegetation. There is dried blood here. Encounter: Shrews, Giant (7) Treasure: As per monster type. | 59 | Treasure: 100sp, 10gp. | 60 | A strong wind blows through this area. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 61 | Your nostrils are overwhelmed by a sulphurous smell. | 62 | This area smells faintly of urine. A haze of smoke hangs in the air. | 63 | A cold air current blows through this area. There is a salty, wet smell to this area. |
| 64 | The air here smells of smoke. Encounter: Goblins (4) Treasure: None. | 65 | A cold air current blows through this area. There is a pile of straw here. Trap: Poison gas: Save vs. Poison or die. | 66 | The air here is very cold. There is a large puddle of water here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 67 | Encounter: Goblins (3) Treasure: None. | 68 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Beetles, Fire (2) Treasure: None. | 69 | It is foggy here, making it difficult to see. |
| 70 | The air here is very cold. | 71 | Trap: Poison gas: Save vs. Poison or die. | 72 | A gusting breeze blows through this area. |
| 73 | A slight breeze blows through this area. An acrid smell assails your nostrils. There are rotting wood pieces here. Treasure: 500sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 74 | A haze of smoke hangs in the air. Encounter: Killer Bees (8) Treasure: None. | 75 | A cold air current blows through this area. |
| 76 | There is a rusted spike here. | 77 | Encounter: Wolves (7) Treasure: None. | 78 | A gusting breeze blows through this area. |
| 79 | This area smells faintly of manure. It is foggy here, making it difficult to see. | 80 | Encounter: Dwarves (5) Treasure: As per monster type. | 81 | A chlorine-like smell assails your nostrils. Encounter: Halflings (8) Treasure: As per monster type. |
