Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | This area is covered in rubble and dirt. | 2 | A metallic smell assails your nostrils. Treasure: 200sp, 60gp. | 3 | This area has a stale, fetid smell. Treasure: 500sp, 60gp. |
| 4 | This area has a stale, fetid smell. This area is very dusty. | 5 | 6 | A metallic smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 7 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. | 8 | 9 | It is foggy here, making it difficult to see. Treasure: 600sp. Trap: Illusion of monsters: Shrews, Giant (7) | |
| 10 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Goblins (5) Treasure: As per monster type. | 11 | Treasure: 600sp. | 12 | |
| 13 | Treasure: 600sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 14 | The air here smells of smoke. | 15 | There is a pile of rags here. Encounter: Sprites (14) Treasure: None. |
| 16 | There is a putrid smell coming from something nearby. | 17 | There is water dripping here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 18 | |
| 19 | 20 | 21 | |||
| 22 | 23 | 24 | This area smells faintly of manure. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | ||
| 25 | This area smells faintly of manure. A haze of smoke hangs in the air. | 26 | Treasure: 500sp. | 27 | There is a putrid smell coming from something nearby. Encounter: Dwarves (2) Treasure: As per monster type. |
| 28 | 29 | There is a blunt javelin head here. Trap: Poison gas: Save vs. Poison or die. | 30 | ||
| 31 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a torn leather boot here. | 32 | The air here smells of smoke. There is a cracked hammer head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | A metallic smell assails your nostrils. There are cracks in the floor here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 34 | A strong, moaning wind blows through this area. There are cracks in the ceiling here. Encounter: Bandits (2) Treasure: As per monster type. | 35 | The air here smells of smoke. This area is covered in cobwebs. Encounter: Traders (5) Treasure: None. | 36 | The air here is very cold. A haze of smoke hangs in the air. There is a large puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 37 | Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Encounter: Acolytes (8) Treasure: As per monster type. | 38 | The air here is very hot. The smell of ozone assails your nostrils. Encounter: Acolytes (5) Treasure: None. | 39 | This area smells faintly of urine. Treasure: 600sp. |
| 40 | Encounter: Wolves (5) Treasure: None. | 41 | There are cracks in the floor here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 42 | Treasure: 300sp. |
| 43 | An acrid smell assails your nostrils. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 44 | A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is very dusty. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 45 | |
| 46 | A gusting breeze blows through this area. There is a pile of ashes here. | 47 | A cold air current blows through this area. | 48 | There is water dripping here. |
| 49 | Trap: Poison gas: Save vs. Poison or die. | 50 | There is a salty, wet smell to this area. Encounter: Acolytes (6) Treasure: None. | 51 | |
| 52 | Encounter: Beetles, Fire (2) Treasure: As per monster type. | 53 | This area smells faintly of urine. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | The wall here is damp. |
| 55 | There is a putrid smell coming from something nearby. This area is very dusty. | 56 | A slight, damp breeze blows through this area. There is water dripping here. Encounter: Spiders, Crab (3) Treasure: None. | 57 | |
| 58 | A chlorine-like smell assails your nostrils. Encounter: Traders (2) Treasure: None. | 59 | A haze of smoke hangs in the air. | 60 | A strong, gusting wind blows through this area. This area smells faintly of urine. There is a large puddle of water here. Encounter: Acolytes (7) Treasure: As per monster type. |
| 61 | It is foggy here, making it difficult to see. | 62 | There is a putrid smell coming from something nearby. There is a broken arrow here. Encounter: Goblins (7) Treasure: None. | 63 | A cold air current blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Kobolds (11) Treasure: As per monster type. |
| 64 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 65 | The air here is very cold. The air here smells of smoke. There is a trickle of water here. | 66 | This area is covered in cobwebs. Encounter: Shrews, Giant (8) Treasure: As per monster type. |
| 67 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. There is a broken pole here. | 68 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Treasure: 500sp. | 69 | Treasure: 600sp, 50gp. |
| 70 | This area has a stale, fetid smell. There are rotting wood pieces here. | 71 | A strong, moaning wind blows through this area. This area is very dusty. Treasure: 100sp, 30gp. | 72 | A strong wind blows through this area. It is misty here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 73 | There are bones scattered here. Encounter: Wolves (4) Treasure: As per monster type. | 74 | A strong, moaning wind blows through this area. Guano covers this area. Treasure: 300sp. Trap: Illusion of monsters: Skeletons (8) | 75 | This area smells faintly of urine. |
| 76 | 77 | There are rotting wood pieces here. | 78 | There is a pile of straw here. Treasure: 500sp, 40gp. | |
| 79 | Encounter: Kobolds (11) Treasure: As per monster type. | 80 | Fog gathers and swirls on the floor, concealing it. There is a broken pole here. | 81 | There is a bent copper coin lying here. Encounter: Stirges (1) Treasure: As per monster type. |
| 82 | A metallic smell assails your nostrils. Treasure: 300sp. | 83 | There is a splintered club here. | 84 | Encounter: Traders (2) Treasure: As per monster type. |
| 85 | A cold air current blows through this area. This area has a stale, fetid smell. This area is covered in rubble and dirt. Treasure: 400sp. | 86 | Encounter: Goblins (5) Treasure: None. | 87 | A strong updraft blows through this area. |
| 88 | A strong wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. Treasure: 600sp, 40gp. | 89 | It is foggy here, making it difficult to see. | 90 | The air here is very hot. There is water dripping here. |
| 91 | Pottery shards are scattered here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 92 | There is a broken pole here. | 93 | Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There is a cracked hammer head here. Trap: Fog: Looks like poison gas, but harmless. |
| 94 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | 95 | There is a mold growing here. Encounter: Acolytes (6) Treasure: As per monster type. | 96 | There are cracks in the wall here. |
| 97 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Encounter: Bandits (7) Treasure: As per monster type. | 98 | 99 | A slight breeze blows through this area. The smell of ozone assails your nostrils. | |
| 100 | A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt. | 101 | There is a pick handle here. |
