| 1 | The air here is very cold. The smell of ozone assails your nostrils. The wall here is damp.
Encounter: Lizards, Gecko (3)
Treasure: None. | 2 | A cold air current blows through this area.
Encounter: Gnomes (4)
Treasure: As per monster type. | 3 | There is a broken bottle here.
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| 4 | A strong, moaning wind blows through this area. There is a mold growing here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 5 | There is a pile of dung here.
| 6 | A slight downdraft blows through this area. This area smells faintly of manure. This area is covered in cobwebs.
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| 7 |
Encounter: Gnomes (5)
Treasure: As per monster type. | 8 |
| 9 | A strong updraft blows through this area. There is a small puddle of water here.
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| 10 | This area is covered in rubble and dirt.
| 11 | The ceiling here is damp.
Treasure: 500sp, 10gp, 2 jewelry. | 12 | The air here is very hot. This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.
Treasure: 400sp. |
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| 13 | There is a torn leather boot here.
| 14 | This area has a pleasant, earthy smell.
Encounter: Gnomes (2)
Treasure: As per monster type. | 15 | A strong updraft blows through this area.
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| 16 |
| 17 | This area smells faintly of urine. It is misty here.
| 18 | A slight, damp breeze blows through this area. The wall here is damp.
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| 19 | There are cracks in the wall here.
Treasure: 400sp. | 20 |
Encounter: Acolytes (6)
Treasure: As per monster type. | 21 | This area smells faintly of urine. This area is covered in cobwebs.
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| 22 |
| 23 | There is a salty, wet smell to this area.
| 24 | The air here is very hot. This area smells faintly of manure. It is foggy here, making it difficult to see. There is a broken bottle here.
Encounter: Orcs (3)
Treasure: None. |
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| 25 | This area smells of rotting vegetation. There is a large puddle of water here.
| 26 | This area smells of rotting vegetation. A haze of smoke hangs in the air. There is a pile of ashes here.
| 27 | There is a pile of dung here.
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| 28 | This area has a pleasant, earthy smell.
| 29 |
Encounter: Stirges (5)
Treasure: As per monster type. | 30 |
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| 31 | Pottery shards are scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | There is a cracked flask here.
| 33 | There is a pile of dung here.
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| 34 | There is a pile of dung here.
| 35 | This area smells faintly of manure. There are cracks in the wall here.
| 36 | The air here is very cold. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. |
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| 37 | This area has a pleasant, earthy smell. There is water dripping here.
| 38 | A gusting breeze blows through this area. There are cracks in the floor here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 39 | This area has a stale, fetid smell.
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| 40 | This area is covered in rubble and dirt.
Trap: Fog: Looks like poison gas, but harmless. | 41 | Fog gathers and swirls on the floor, concealing it. There is a broken arrow here.
Encounter: Orcs (7)
Treasure: None. | 42 | It is foggy here, making it difficult to see. There is a broken arrow here.
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| 43 | There is a cracked hammer head here.
| 44 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.
Encounter: Wolves (6)
Treasure: None. | 45 |
Trap: Poison gas: Save vs. Poison or die. |
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| 46 | There is water dripping here.
| 47 | The wall here is damp.
| 48 | The wall here is damp.
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| 49 |
| 50 | There is a salty, wet smell to this area.
| 51 | There is a splintered club here.
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| 52 |
| 53 | It is foggy here, making it difficult to see.
| 54 |
Encounter: Wolves (9)
Treasure: None. |
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| 55 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | It is foggy here, making it difficult to see. There is a slimy coating on the wall here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 57 |
Encounter: Stirges (4)
Treasure: None. |
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| 58 |
| 59 |
Encounter: Green Slimes (2)
Treasure: None. | 60 | There are wax drippings here.
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| 61 | The air here smells of smoke.
Encounter: Killer Bees (2)
Treasure: As per monster type. | 62 |
Encounter: Goblins (4)
Treasure: As per monster type. | 63 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.
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| 64 | This area has a stale, fetid smell.
Treasure: 500sp. | 65 |
| 66 | There is water dripping here.
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| 67 | A metallic smell assails your nostrils. There is a broken sword blade here.
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