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The Lost Cyst of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. A haze of smoke hangs in the air. There is a mold growing here.

2A strong wind blows through this area. It is foggy here, making it difficult to see.

Encounter: Dwarves (4)
Treasure: None.
3A cold air current blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Stirges (10)
Treasure: As per monster type.
 
4

Treasure: 300sp, 60gp.
5There is a pile of ashes here.

Encounter: Bandits (2)
Treasure: None.
6

Treasure: 500sp, 30gp.
 
7This area has a stale, fetid smell.

8This area smells faintly of urine. A haze of smoke hangs in the air.

Treasure: 300sp, 20gp.
9There are cracks in the floor here.

Encounter: Orcs (3)
Treasure: As per monster type.
 
10A chlorine-like smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11

12This area smells of rotting vegetation.

 
13This area is covered in cobwebs.

14

Encounter: Traders (1)
Treasure: As per monster type.
15

 
16

Encounter: Beetles, Fire (7)
Treasure: None.
17

Encounter: Shrews, Giant (6)
Treasure: None.
18A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here.

Encounter: Halflings (13)
Treasure: None.
 
19A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Encounter: Sprites (7)
Treasure: None.
20There is a pile of ashes here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
21

Treasure: 100sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
22

Encounter: Goblins (2)
Treasure: As per monster type.
23Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
24It is misty here. There is a splintered club here.

 
25This area smells of rotting vegetation. There is water dripping here.

26This area smells of rotting vegetation. The wall here is damp.

Encounter: Kobolds (11)
Treasure: As per monster type.
27A slight breeze blows through this area.

 
28A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
29

30

Encounter: Dwarves (5)
Treasure: None.
 
31The air here is very hot.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
32There is a salty, wet smell to this area. A haze of smoke hangs in the air. There are bones scattered here.

Treasure: 600sp, 40gp.
Trap: Illusion of monsters: Halflings (11)
33Guano covers this area.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
34A strong updraft blows through this area.

Trap: Poison gas: Save vs. Poison or die.
35There are cracks in the wall here.

36

 
37This area is covered in cobwebs.

38

39

 
40

Encounter: Kobolds (12)
Treasure: None.
41The air here is very cold.

Encounter: Wolves (11)
Treasure: None.
42The air here is very cold. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

 
43An acrid smell assails your nostrils. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44A metallic smell assails your nostrils. There are scratches on the wall here.

Encounter: Traders (4)
Treasure: As per monster type.
45There is a pile of rags here.

 
46A slight breeze blows through this area.

47

Encounter: Gnomes (3)
Treasure: None.
48A slight downdraft blows through this area. There are fungi growing here.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
49An acrid smell assails your nostrils.

Encounter: Orcs (4)
Treasure: None.
50There is a mold growing here.

Treasure: 600sp.
51

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52

53The air here is very hot. This area has a stale, fetid smell. It is misty here.

Encounter: Shrews, Giant (1)
Treasure: None.
54

 
55This area smells faintly of urine.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
56Your nostrils are overwhelmed by a sulphurous smell.

57A strong updraft blows through this area. This area is covered in cobwebs.

 
58

59There is a cracked flask here.

Encounter: Dwarves (1)
Treasure: None.
60A cold air current blows through this area. There are food scraps scattered here.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
 
61

62There is a slimy coating on the floor here.

63The air here smells of smoke.

Encounter: Acolytes (2)
Treasure: None.
 
64A gusting breeze blows through this area.

Encounter: Sprites (13)
Treasure: None.
65A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
66The air here smells of smoke. There are dry leaves and twigs scattered here.

Encounter: Acolytes (3)
Treasure: As per monster type.
 
67There is a putrid smell coming from something nearby. There is water dripping here.

Treasure: 300sp.
68There are fungi growing here.

Encounter: Lizards, Gecko (1)
Treasure: None.
69

 
70This area smells faintly of manure. There are cracks in the wall here.

Encounter: Sprites (11)
Treasure: None.
71

Treasure: 400sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
72A strong, moaning wind blows through this area.

 
73A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

74This area is covered in cobwebs.

Encounter: Skeletons (6)
Treasure: As per monster type.
75There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
76The air here smells of smoke.

Encounter: Dwarves (5)
Treasure: As per monster type.
77A slight, damp breeze blows through this area. The air here smells of smoke.

78This area smells of rotting vegetation. There is a small puddle of water here.

Encounter: Halflings (8)
Treasure: None.
 

adventuregenerator/gen.txt · Last modified: by lee