| 1 | There is water dripping here.
Treasure: 400sp, 4 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 2 | A chlorine-like smell assails your nostrils. There are cracks in the floor here.
Treasure: 500sp. | 3 | A strong downdraft blows through this area. An acrid smell assails your nostrils. There is a bent copper coin lying here.
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| 4 | An acrid smell assails your nostrils. There is a trickle of water here.
| 5 | There is a blunt javelin head here.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 6 |
Encounter: Stirges (3)
Treasure: As per monster type. |
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| 7 | The air here is very hot. There are cracks in the floor here.
Encounter: Bandits (1)
Treasure: None. | 8 | Your nostrils are overwhelmed by a sulphurous smell.
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| 11 | The air here is very hot. There is a pile of ashes here.
Encounter: Lizards, Gecko (2)
Treasure: None. | 12 |
Trap: Poison gas: Save vs. Poison or die. |
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| 13 | There is a broken arrow here.
Trap: Fog: Looks like poison gas, but harmless. | 14 | The air here is very hot. There is a pile of dung here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | A slight updraft blows through this area. The air here smells of smoke.
Encounter: Kobolds (8)
Treasure: As per monster type. |
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| 16 | A slight, damp breeze blows through this area.
| 17 | The air here smells of smoke.
Treasure: 100sp, 60gp. | 18 | The air here is very hot. There is a mold growing here.
Treasure: 600sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 19 | It is foggy here, making it difficult to see.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 |
Encounter: Sprites (10)
Treasure: None. | 21 | A slight breeze blows through this area. There is a cracked hammer head here.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. |
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| 22 |
| 23 | There are rotting wood pieces here.
| 24 | There are dry leaves and twigs scattered here.
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| 25 | A cold air current blows through this area. This area has a pleasant, earthy smell.
Encounter: Skeletons (7)
Treasure: As per monster type. | 26 | This area has a pleasant, earthy smell.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 |
Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice. |
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| 28 |
Encounter: Orcs (3)
Treasure: None. | 29 |
| 30 | There are bones scattered here.
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| 31 | A gusting breeze blows through this area. This area smells faintly of urine.
| 32 | A strong, gusting wind blows through this area.
| 33 |
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| 34 | There is a pile of rags here.
| 35 |
Encounter: Dwarves (2)
Treasure: As per monster type. | 36 |
Encounter: Stirges (7)
Treasure: As per monster type. |
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| 37 | The air here is very cold. There is a slimy coating on the floor here.
| 38 | The air here is very hot. This area smells of rotting vegetation. There is a pile of dung here.
Encounter: Wolves (10)
Treasure: None. | 39 | A slight breeze blows through this area.
Encounter: Kobolds (9)
Treasure: None. |
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| 40 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.
| 41 | There is water dripping here.
Encounter: Shrews, Giant (6)
Treasure: None. | 42 |
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| 43 | There is a putrid smell coming from something nearby.
| 44 | A strong, gusting wind blows through this area. A haze of smoke hangs in the air.
Encounter: Skeletons (7)
Treasure: None. | 45 | It is foggy here, making it difficult to see.
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| 46 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here.
| 47 | Fog gathers and swirls on the floor, concealing it.
Treasure: 600sp, 1 jewelry.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 48 | A strong, moaning wind blows through this area.
Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 49 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. Teeth and fangs are scattered here.
| 50 | There are rotting wood pieces here.
| 51 | There is a pile of ashes here.
Encounter: Spiders, Crab (4)
Treasure: None. |
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| 52 | The air here is very hot. There is a corroded chain here.
| 53 | There is a slimy coating on the ceiling here.
| 54 | There is a salty, wet smell to this area. There is a broken arrow here.
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| 55 | The ceiling here is damp.
Encounter: Lizards, Gecko (3)
Treasure: None. | 56 | The air here is very cold. There are fungi growing here.
Treasure: 600sp. | 57 | A metallic smell assails your nostrils. A haze of smoke hangs in the air.
Treasure: 100sp, 20gp. |
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| 58 | There is water dripping here.
Encounter: Dwarves (5)
Treasure: As per monster type. | 59 | The air here is very hot. This area smells of rotting vegetation. There is a bent and rusted iron bar here.
Encounter: Goblins (7)
Treasure: None. | 60 | A strong, moaning wind blows through this area. There is dried blood here.
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| 61 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There are cracks in the floor here.
Encounter: Green Slimes (2)
Treasure: None. | 62 | The air here is very hot. This area smells faintly of urine.
Encounter: Orcs (6)
Treasure: None. | 63 | There are cracks in the wall here.
Encounter: Stirges (10)
Treasure: None. |
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| 64 |
Treasure: 500sp, 20gp.
Trap: Poison snake: 1 hit dice. | 65 | There is dried blood here.
Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 66 | There is a putrid smell coming from something nearby. There are food scraps scattered here.
Encounter: Killer Bees (6)
Treasure: None. |
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| 67 | There are dry leaves and twigs scattered here.
| 68 | Your nostrils are overwhelmed by a sulphurous smell.
| 69 | There are wax drippings here.
Encounter: Sprites (7)
Treasure: As per monster type. |
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