| 1 | Pottery shards are scattered here.
Treasure: 600sp, 40gp. | 2 | Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp, 30gp. | 3 | This area is very dusty.
Encounter: Stirges (9)
Treasure: As per monster type. |
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| 4 |
Encounter: Skeletons (6)
Treasure: None. | 5 | The smell of ozone assails your nostrils.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | It is foggy here, making it difficult to see.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 7 | There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a broken pole here.
| 8 | There is water dripping here.
Treasure: 500sp, 20gp. | 9 | There is a broken arrow here.
Encounter: Orcs (6)
Treasure: None. |
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| 10 | Fog gathers and swirls on the floor, concealing it.
| 11 | A slight, damp breeze blows through this area. There are fungi growing here.
Treasure: 400sp, 30gp. | 12 | A strong wind blows through this area. There is a pile of dung here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 13 | The air here smells of smoke.
| 14 | A haze of smoke hangs in the air.
| 15 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.
Encounter: Skeletons (6)
Treasure: As per monster type. |
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| 16 |
Encounter: Lizards, Gecko (2)
Treasure: None. | 17 |
Encounter: Stirges (5)
Treasure: As per monster type. | 18 | There are food scraps scattered here.
Treasure: 500sp, 30gp. |
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| 19 | There is water dripping here.
| 20 | A slight, damp breeze blows through this area.
| 21 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Guano covers this area.
Treasure: 600sp, 10gp. |
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| 22 | This area smells faintly of urine.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | The air here smells of smoke.
| 24 | Pottery shards are scattered here.
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| 25 |
| 26 | A strong wind blows through this area. There are cracks in the wall here.
| 27 | This area smells of rotting vegetation.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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| 28 | A slight breeze blows through this area. This area smells faintly of manure. There is a rusted spike here.
| 29 | There is a salty, wet smell to this area.
| 30 | Your nostrils are overwhelmed by a sulphurous smell.
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| 31 |
Treasure: 300sp. | 32 |
| 33 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
Encounter: Halflings (6)
Treasure: None. |
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| 34 | A strong updraft blows through this area. It is foggy here, making it difficult to see. Teeth and fangs are scattered here.
Encounter: Green Slimes (1)
Treasure: None. | 35 | A haze of dust hangs in the air.
| 36 | There is a corroded chain here.
Trap: Poison gas: Save vs. Poison or die. |
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| 37 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.
| 38 | The air here smells of smoke. Guano covers this area.
Treasure: 400sp. | 39 | An acrid smell assails your nostrils. There is a badly dented helmet here.
Treasure: 300sp, 50gp. |
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| 40 | There is a broken sword blade here.
| 41 | The air here smells of smoke. This area is covered in cobwebs.
Trap: Poison gas: Save vs. Poison or die. | 42 | A slight breeze blows through this area. The ceiling here is damp.
Encounter: Dwarves (3)
Treasure: None. |
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| 43 | A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is dried blood here.
| 44 | A cold air current blows through this area. There are food scraps scattered here.
Trap: Poison gas: Save vs. Poison or die. | 45 | There is a bent copper coin lying here.
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| 46 | The air here is very cold. This area is covered in cobwebs.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 47 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a mold growing here.
Encounter: Snakes, Cobra (4)
Treasure: None. | 48 | There are sticks scattered here.
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| 49 | The air here is very hot. There is a broken pole here.
| 50 | It is foggy here, making it difficult to see. There is water dripping here.
| 51 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here.
Encounter: Sprites (8)
Treasure: None. |
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| 52 | A metallic smell assails your nostrils.
Treasure: 600sp, 60gp. | 53 | The air here is very cold. This area is covered in cobwebs.
Encounter: Skeletons (10)
Treasure: None. | 54 |
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| 55 | A slight, damp breeze blows through this area. The ceiling here is damp.
Encounter: Goblins (7)
Treasure: None. | 56 |
Encounter: Sprites (9)
Treasure: None. | 57 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a small puddle of water here.
Encounter: Spiders, Crab (2)
Treasure: None. |
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| 58 |
Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 59 | A cold air current blows through this area. There is a mold growing here.
Treasure: 200sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 60 | A strong updraft blows through this area.
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| 61 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
| 62 | It is misty here. There is a small puddle of water here.
Encounter: Dwarves (3)
Treasure: None. | 63 | There is a putrid smell coming from something nearby. This area is covered in cobwebs.
Encounter: Snakes, Cobra (2)
Treasure: None. |
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| 64 | A metallic smell assails your nostrils.
Encounter: Halflings (16)
Treasure: None. | 65 |
Encounter: Acolytes (3)
Treasure: None. | 66 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty.
Encounter: Kobolds (7)
Treasure: None. |
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| 67 | There are bones scattered here.
Treasure: 200sp, 10gp. | 68 | There is a putrid smell coming from something nearby. This area is covered in cobwebs.
| 69 |
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