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The Scarlet Manse

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Encounter: Sprites (5)
Treasure: None.
2

Encounter: Killer Bees (2)
Treasure: None.
3

Treasure: 500sp.
 
4Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (7)
Treasure: As per monster type.
5

Trap: 10' Pit: 1d6 points of damage if you fall in.
6A cold air current blows through this area. This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Kobolds (12)
Treasure: None.
 
7

Encounter: Stirges (7)
Treasure: None.
8There is water dripping here.

9A haze of smoke hangs in the air. This area is covered in cobwebs.

 
10There are bits of fur and hair scattered around here.

11The air here smells of smoke.

12The air here is very hot. A haze of smoke hangs in the air.

 
13A strong wind blows through this area. There is a badly dented helmet here.

Encounter: Shrews, Giant (6)
Treasure: None.
14There is a bent and rusted iron bar here.

15A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Orcs (5)
Treasure: None.
 
16

Encounter: Bandits (3)
Treasure: As per monster type.
17A strong wind blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see.

Treasure: 200sp, 60gp.
Trap: Poison snake: 1 hit dice.
18There is water dripping here.

 
19A strong, moaning wind blows through this area. This area smells of rotting vegetation.

Encounter: Acolytes (3)
Treasure: None.
20A slight breeze blows through this area.

Encounter: Sprites (10)
Treasure: None.
21There are bits of fur and hair scattered around here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
22This area has a stale, fetid smell. There is a torch stub here.

Encounter: Bandits (1)
Treasure: As per monster type.
23There is a small puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
24There is a corroded chain here.

 
25Your nostrils are overwhelmed by a sulphurous smell. It is misty here. There is a badly dented helmet here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
26There are rotting wood pieces here.

Encounter: Kobolds (10)
Treasure: None.
27There are food scraps scattered here.

Treasure: 100sp.
 
28A strong, moaning wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
29A strong wind blows through this area. There are cracks in the floor here.

Encounter: Skeletons (7)
Treasure: None.
30There is a small puddle of water here.

 
31This area has a pleasant, earthy smell.

32This area is covered in cobwebs.

33There is a mold growing here.

 
34The air here is very hot. This area has a pleasant, earthy smell.

35

36A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. The wall here is damp.

Encounter: Stirges (7)
Treasure: As per monster type.
 
37Fog gathers and swirls on the floor, concealing it.

38A strong wind blows through this area. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.

39There is a trickle of water here.

Encounter: Halflings (10)
Treasure: None.
 
40Fog gathers and swirls on the floor, concealing it. There is a broken pole here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41A strong, moaning wind blows through this area.

42It is foggy here, making it difficult to see.

Encounter: Halflings (5)
Treasure: None.
 
43The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

44

Treasure: 500sp, 10gp.
Trap: Illusion of monsters: Dwarves (4)
45Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (2)
Treasure: None.
 
46There is a broken sword blade here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
47

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
48This area smells faintly of manure. There are cracks in the wall here.

 
49Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Encounter: Acolytes (4)
Treasure: As per monster type.
50There is a pile of dung here.

51This area smells faintly of manure.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
52The air here smells of smoke. There are wax drippings here.

53A slight breeze blows through this area. This area is very dusty.

Encounter: Spiders, Crab (3)
Treasure: None.
54A strong updraft blows through this area. There is water dripping here.

Encounter: Bandits (6)
Treasure: None.
 
55This area has a pleasant, earthy smell.

Encounter: Snakes, Cobra (1)
Treasure: None.
56A strong, moaning wind blows through this area. There is a pile of rags here.

Encounter: Lizards, Gecko (1)
Treasure: None.
57The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
58The air here is very hot.

Treasure: 100sp, 60gp.
59

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
60A metallic smell assails your nostrils. There is a mold growing here.

Encounter: Wolves (7)
Treasure: None.
 
61Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.

Treasure: 200sp, 20gp.
62It is misty here.

Treasure: 400sp.
63There is water dripping here.

 
64

65The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.

66

 
67

68

69The air here is very hot.

 
70A slight breeze blows through this area. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
71It is foggy here, making it difficult to see.

Encounter: Traders (2)
Treasure: As per monster type.
72This area has a pleasant, earthy smell.

Treasure: 100sp, 60gp.
 
73This area smells of rotting vegetation.

Encounter: Orcs (6)
Treasure: None.
74

75This area is covered in cobwebs.

 
76Your nostrils are overwhelmed by a sulphurous smell.

77

78A cold air current blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 

adventuregenerator/gen.txt · Last modified: by lee