| 1 | An acrid smell assails your nostrils.
| 2 | This area has a pleasant, earthy smell. There is a pile of dung here.
| 3 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 4 | This area has a pleasant, earthy smell. There are cracks in the wall here.
Encounter: Skeletons (8)
Treasure: As per monster type. | 5 | A slight breeze blows through this area. This area smells faintly of manure. There are cracks in the floor here.
Treasure: 300sp, 20gp. | 6 | This area has a pleasant, earthy smell. There are bones scattered here.
Encounter: Lizards, Gecko (1)
Treasure: None. |
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| 7 |
Encounter: Beetles, Fire (1)
Treasure: As per monster type. | 8 | The air here is very cold. There is a putrid smell coming from something nearby. The remnants of a rope are here, rotten.
Treasure: 600sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 9 | This area has a stale, fetid smell.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 10 | There is a torn sack here.
| 11 | This area is covered in cobwebs.
| 12 |
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| 13 | There is a broken arrow here.
| 14 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | This area smells faintly of urine.
Encounter: Stirges (7)
Treasure: As per monster type. |
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| 16 | A metallic smell assails your nostrils. There is a mold growing here.
Treasure: 200sp. | 17 | This area has a pleasant, earthy smell.
Treasure: 100sp.
Trap: Illusion of monsters: Gnomes (4) | 18 | A strong downdraft blows through this area. A metallic smell assails your nostrils. There is a pile of dung here.
Encounter: Shrews, Giant (6)
Treasure: As per monster type. |
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| 19 | This area has a pleasant, earthy smell. There is water dripping here.
| 20 | There is a cracked hammer head here.
Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. | 21 | The air here is very hot. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.
Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die. |
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| 22 |
Encounter: Skeletons (7)
Treasure: As per monster type. | 23 | There is a trickle of water here.
Encounter: Acolytes (4)
Treasure: None. | 24 |
Encounter: Halflings (10)
Treasure: None. |
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| 25 | A cold air current blows through this area. The ceiling here is damp.
| 26 | This area smells faintly of manure. There are cracks in the ceiling here.
| 27 | The air here smells of smoke. The ceiling here is damp.
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| 28 | The remnants of a rope are here, rotten.
| 29 | There are fungi growing here.
Trap: Poison gas: Save vs. Poison or die. | 30 | The air here smells of smoke.
Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die. |
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| 31 | The air here is very cold. This area has a stale, fetid smell.
Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die. | 32 |
| 33 |
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| 34 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.
Encounter: Orcs (4)
Treasure: None. | 35 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a torn sack here.
Encounter: Acolytes (7)
Treasure: As per monster type. | 36 | A strong, moaning wind blows through this area. There is a mold growing here.
Encounter: Shrews, Giant (3)
Treasure: As per monster type. |
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| 37 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
| 38 | This area is covered in cobwebs.
Encounter: Stirges (8)
Treasure: None. | 39 | The wall here is damp.
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| 40 | A strong downdraft blows through this area.
Encounter: Kobolds (11)
Treasure: None. | 41 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
Treasure: 300sp. | 42 | A slight updraft blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
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| 43 | There is a pile of rags here.
Trap: Poison gas: Save vs. Poison or die. | 44 | The air here smells of smoke.
Encounter: Acolytes (1)
Treasure: None. | 45 | There is a mold growing here.
Encounter: Kobolds (10)
Treasure: As per monster type. |
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| 46 |
| 47 | There is a salty, wet smell to this area.
Treasure: 200sp. | 48 | This area smells faintly of manure. There is a mold growing here.
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| 49 |
| 50 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | Your nostrils are overwhelmed by a sulphurous smell.
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| 52 | This area has a stale, fetid smell. There is a torch stub here.
| 53 | Your nostrils are overwhelmed by a sulphurous smell.
| 54 | The air here is very hot. A haze of smoke hangs in the air. The ceiling here is damp.
Encounter: Kobolds (9)
Treasure: As per monster type. |
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| 55 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Lizards, Gecko (1)
Treasure: None. | 56 | There are sticks scattered here.
Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 57 | The wall here is damp.
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| 58 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a slimy coating on the floor here.
| 59 | A strong wind blows through this area.
Treasure: 500sp. | 60 | The smell of ozone assails your nostrils. This area is covered in cobwebs.
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| 61 | The wall here is damp.
Encounter: Kobolds (11)
Treasure: As per monster type. | 62 | There is a putrid smell coming from something nearby.
Encounter: Stirges (1)
Treasure: None. |