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The Accursed Dungeons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a broken sword blade here.

2A slight, damp breeze blows through this area. This area smells faintly of manure.

3A slight, damp breeze blows through this area. There is a pile of dung here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
4An acrid smell assails your nostrils.

Encounter: Skeletons (8)
Treasure: None.
5The air here is very hot. This area is very dusty.

6There is a small puddle of water here.

Encounter: Kobolds (9)
Treasure: None.
 
7There is a salty, wet smell to this area. There is water dripping here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
8This area smells of rotting vegetation. There are cracks in the ceiling here.

Encounter: Kobolds (12)
Treasure: As per monster type.
9This area has a pleasant, earthy smell.

Treasure: 400sp.
 
10A cold air current blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
12A haze of smoke hangs in the air. There are scratches on the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
13There is a slimy coating on the floor here.

14

15It is foggy here, making it difficult to see.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
16The air here is very cold.

Encounter: Beetles, Fire (8)
Treasure: None.
17

Trap: 10' Pit: 1d6 points of damage if you fall in.
18

 
19This area is very dusty.

Encounter: Orcs (3)
Treasure: As per monster type.
20This area has a pleasant, earthy smell.

21A cold air current blows through this area. This area is covered in cobwebs.

Encounter: Kobolds (8)
Treasure: As per monster type.
 
22A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Orcs (8)
Treasure: None.
23This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a slimy coating on the floor here.

Trap: Fog: Looks like poison gas, but harmless.
24This area smells faintly of manure. A haze of smoke hangs in the air.

 
25This area smells faintly of manure.

Encounter: Halflings (10)
Treasure: None.
26

27This area smells faintly of manure.

 
28Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
29It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Gnomes (5)
Treasure: As per monster type.
30A strong updraft blows through this area.

 
31

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
32Fog gathers and swirls on the floor, concealing it.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33A slight updraft blows through this area. There is a large puddle of water here.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
34The air here is very hot.

Encounter: Sprites (15)
Treasure: None.
35There are bones scattered here.

Treasure: 500sp, 30gp.
36There are cracks in the wall here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
37It is foggy here, making it difficult to see. Pottery shards are scattered here.

38This area has a stale, fetid smell.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
39A metallic smell assails your nostrils. There are cracks in the ceiling here.

 
40

41The smell of ozone assails your nostrils.

42

 
43The air here is very cold. There is a putrid smell coming from something nearby.

Encounter: Kobolds (12)
Treasure: As per monster type.
44A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

Encounter: Dwarves (1)
Treasure: None.
45

Encounter: Sprites (15)
Treasure: As per monster type.
 
46

Treasure: 400sp.
47A strong downdraft blows through this area.

48The smell of ozone assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49This area is covered in rubble and dirt.

Treasure: 500sp.
Trap: Illusion of monsters: Killer Bees (10)
50Your nostrils are overwhelmed by a sulphurous smell. There are wax drippings here.

51

Encounter: Acolytes (1)
Treasure: None.
 
52A slight, damp breeze blows through this area.

Encounter: Spiders, Crab (1)
Treasure: None.
53

Encounter: Gnomes (5)
Treasure: None.
54There is a pile of rags here.

 
55Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Treasure: 400sp, 30gp.
56This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

57This area smells faintly of manure. It is foggy here, making it difficult to see. There are food scraps scattered here.

 
58A strong, moaning wind blows through this area.

59A slight, damp breeze blows through this area.

60

 
61A slight breeze blows through this area. This area smells faintly of manure. There is a pile of rags here.

62A slight breeze blows through this area.

63There are cracks in the ceiling here.

 
64

Encounter: Killer Bees (5)
Treasure: None.
65There is dried blood here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
66It is foggy here, making it difficult to see. There is water dripping here.

 
67

68There is a putrid smell coming from something nearby. There is water dripping here.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
69This area is very dusty.

 
70

71There is a broken sword blade here.

72There are cracks in the wall here.

 
73

74This area smells faintly of manure.

75The air here is very hot. There is water dripping here.

 
76There are cracks in the wall here.

Treasure: 600sp, 10gp.
77Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (7)
Treasure: None.
78

 
79This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

80This area is very dusty.

81An acrid smell assails your nostrils.

Encounter: Acolytes (1)
Treasure: As per monster type.
 
82There is a rusted spike here.

Trap: Fog: Looks like poison gas, but harmless.
83A metallic smell assails your nostrils.

84A strong wind blows through this area.

Encounter: Bandits (1)
Treasure: As per monster type.
 
85This area has a pleasant, earthy smell. This area is covered in cobwebs.

86A strong, gusting wind blows through this area.

87

Encounter: Goblins (3)
Treasure: As per monster type.
 
88This area is covered in cobwebs.

89A slight downdraft blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (5)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee