Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | 2 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There are scratches on the wall here. Encounter: Kobolds (9) Treasure: As per monster type. | 3 | A haze of dust hangs in the air. There is water dripping here. Treasure: 300sp, 20gp. Trap: Illusion of monsters: Gnomes (5) | |
| 4 | There are wax drippings here. | 5 | Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (4) Treasure: None. | 6 | There is a small puddle of water here. Encounter: Shrews, Giant (1) Treasure: None. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. Encounter: Wolves (7) Treasure: As per monster type. | 8 | This area has a pleasant, earthy smell. | 9 | Treasure: 200sp, 2 jewelry. |
| 10 | There are bones scattered here. Encounter: Lizards, Gecko (1) Treasure: None. | 11 | There is water dripping here. Encounter: Goblins (3) Treasure: None. | 12 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Halflings (13) Treasure: As per monster type. |
| 13 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 14 | The air here smells of smoke. Trap: Poison gas: Save vs. Poison or die. | 15 | A cold air current blows through this area. A haze of smoke hangs in the air. There are wax drippings here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 16 | This area is covered in rubble and dirt. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 17 | A slight breeze blows through this area. Guano covers this area. | 18 | This area smells of rotting vegetation. A haze of dust hangs in the air. There is a blunt javelin head here. Treasure: 300sp, 20gp. Trap: Poison snake: 1 hit dice. |
| 19 | This area smells faintly of urine. Treasure: 100sp, 5 gems. | 20 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | 21 | |
| 22 | There is a trickle of water here. Encounter: Bandits (2) Treasure: As per monster type. | 23 | A slight updraft blows through this area. An acrid smell assails your nostrils. There is a mold growing here. | 24 | Your nostrils are overwhelmed by a sulphurous smell. |
| 25 | 26 | Encounter: Traders (2) Treasure: None. | 27 | This area is covered in cobwebs. Encounter: Beetles, Fire (6) Treasure: None. | |
| 28 | 29 | A slight updraft blows through this area. It is foggy here, making it difficult to see. Guano covers this area. Encounter: Sprites (14) Treasure: None. | 30 | There is a pile of ashes here. Encounter: Dwarves (1) Treasure: As per monster type. | |
| 31 | A haze of smoke hangs in the air. Encounter: Traders (8) Treasure: None. | 32 | There is a putrid smell coming from something nearby. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 33 | A cold air current blows through this area. There is a putrid smell coming from something nearby. |
| 34 | A gusting breeze blows through this area. There are sticks scattered here. Encounter: Gnomes (4) Treasure: None. | 35 | 36 | ||
| 37 | Encounter: Acolytes (1) Treasure: As per monster type. | 38 | There is a broken pole here. Encounter: Stirges (2) Treasure: As per monster type. | 39 | Guano covers this area. |
| 40 | The air here smells of smoke. Treasure: 600sp, 30gp, 6 gems. | 41 | Encounter: Green Slimes (4) Treasure: None. | 42 | This area is covered in cobwebs. Treasure: 500sp. |
| 43 | There is a mold growing here. Encounter: Stirges (4) Treasure: As per monster type. | 44 | This area is covered in cobwebs. Encounter: Dwarves (3) Treasure: None. | 45 | There is a pile of dung here. Encounter: Stirges (2) Treasure: None. |
| 46 | This area smells faintly of manure. There are scratches on the wall here. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 47 | Encounter: Lizards, Gecko (2) Treasure: None. | 48 | There are bones scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 49 | There is a broken pole here. Treasure: 200sp. | 50 | The air here is very hot. There is a trickle of water here. | 51 | Encounter: Spiders, Crab (3) Treasure: None. |
| 52 | The air here is very cold. | 53 | This area is covered in cobwebs. Encounter: Kobolds (9) Treasure: None. | 54 | There is water dripping here. Encounter: Skeletons (6) Treasure: As per monster type. |
| 55 | Encounter: Sprites (13) Treasure: As per monster type. | 56 | The air here is very cold. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 57 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 58 | This area smells of rotting vegetation. | 59 | There is a rusted spike here. | 60 | |
| 61 | This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | A cold air current blows through this area. It is foggy here, making it difficult to see. Encounter: Green Slimes (3) Treasure: None. | 63 | A metallic smell assails your nostrils. The hilt of a broken dagger is lying here. Encounter: Sprites (7) Treasure: As per monster type. |
| 64 | 65 | Trap: Fog: Looks like poison gas, but harmless. | 66 | This area smells of rotting vegetation. There are dry leaves and twigs scattered here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | |
| 67 | This area smells faintly of manure. Encounter: Wolves (3) Treasure: As per monster type. | 68 | There are cracks in the ceiling here. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 69 | This area has a pleasant, earthy smell. There is a large puddle of water here. |
| 70 | The air here is very hot. Encounter: Lizards, Gecko (2) Treasure: None. | 71 | The air here is very hot. Guano covers this area. Encounter: Green Slimes (3) Treasure: None. | 72 | There is a rusted spike here. |
| 73 | The ceiling here is damp. | 74 | There is a small puddle of water here. | 75 | |
| 76 | A haze of smoke hangs in the air. The hilt of a broken dagger is lying here. | 77 | This area is very dusty. | 78 | A metallic smell assails your nostrils. There is a trickle of water here. Encounter: Dwarves (2) Treasure: None. |
| 79 | It is foggy here, making it difficult to see. Encounter: Halflings (8) Treasure: As per monster type. | 80 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Halflings (12) Treasure: As per monster type. | 81 | |
| 82 | 83 | Teeth and fangs are scattered here. | 84 | A chlorine-like smell assails your nostrils. There are rotting wood pieces here. | |
| 85 | This area has a stale, fetid smell. There are bits of fur and hair scattered around here. Encounter: Wolves (8) Treasure: None. | 86 | It is foggy here, making it difficult to see. | 87 | There is a pile of dung here. Encounter: Snakes, Cobra (4) Treasure: None. |
| 88 |
