| 1 | There is a pick handle here.
| 2 |
| 3 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. It is foggy here, making it difficult to see.
Treasure: 500sp, 60gp.
Trap: Poison snake: 1 hit dice. |
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| 4 | It is foggy here, making it difficult to see. There are cracks in the ceiling here.
Treasure: 200sp, 2 gems. | 5 | There is a mold growing here.
Encounter: Wolves (4)
Treasure: As per monster type. | 6 | There is a bent copper coin lying here.
Encounter: Acolytes (4)
Treasure: None. |
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| 7 | The air here smells of smoke. A haze of smoke hangs in the air. There is a large puddle of water here.
| 8 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Sprites (12)
Treasure: None. | 9 | The air here is very hot. There is dried blood here.
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| 10 | This area smells faintly of manure. There is a bent and rusted iron bar here.
| 11 | A slight updraft blows through this area.
| 12 | Fog gathers and swirls on the floor, concealing it.
Encounter: Sprites (15)
Treasure: As per monster type. |
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| 13 | A chlorine-like smell assails your nostrils.
| 14 |
| 15 | A strong wind blows through this area.
Encounter: Skeletons (8)
Treasure: None. |
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| 16 |
| 17 | The smell of ozone assails your nostrils.
| 18 | There are rotting wood pieces here.
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| 19 | A cold air current blows through this area.
Encounter: Kobolds (11)
Treasure: As per monster type. | 20 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
Encounter: Dwarves (6)
Treasure: As per monster type. | 21 | It is foggy here, making it difficult to see. The wall here is damp.
Treasure: 200sp.
Trap: Poison snake: 1 hit dice. |
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| 22 | This area smells of rotting vegetation.
| 23 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.
| 24 | There is a trickle of water here.
Encounter: Sprites (11)
Treasure: None. |
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| 25 | There are rotting wood pieces here.
| 26 | This area is covered in cobwebs.
| 27 |
Encounter: Traders (8)
Treasure: As per monster type. |
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| 28 | A strong updraft blows through this area. There is a putrid smell coming from something nearby.
Encounter: Skeletons (5)
Treasure: None. | 29 | There is a torn sack here.
Encounter: Spiders, Crab (1)
Treasure: None. | 30 | There is a torn leather boot here.
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| 31 | Fog gathers and swirls on the floor, concealing it.
| 32 | A slight, damp breeze blows through this area.
Encounter: Green Slimes (1)
Treasure: As per monster type. | 33 | There is a putrid smell coming from something nearby. This area is covered in cobwebs.
Encounter: Goblins (4)
Treasure: As per monster type. |
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| 34 | This area smells faintly of urine. This area is covered in cobwebs.
Encounter: Kobolds (8)
Treasure: As per monster type. | 35 | There is a cracked hammer head here.
Encounter: Bandits (4)
Treasure: None. | 36 | The air here smells of smoke.
Encounter: Shrews, Giant (7)
Treasure: None. |
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| 37 | A strong wind blows through this area.
Encounter: Gnomes (4)
Treasure: As per monster type. | 38 | This area smells faintly of urine.
Treasure: 200sp. | 39 |
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| 40 |
| 41 | There is a putrid smell coming from something nearby. It is misty here.
| 42 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 43 |
| 44 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 |
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| 46 | This area smells faintly of manure. There is a bent copper coin lying here.
| 47 | This area smells faintly of urine.
| 48 | This area smells faintly of urine.
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| 49 | There are wax drippings here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 |
| 51 |
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| 52 |
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 53 | The ceiling here is damp.
Encounter: Wolves (3)
Treasure: As per monster type. | 54 |
Trap: Poison gas: Save vs. Poison or die. |
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| 55 |
| 56 | A strong, moaning wind blows through this area. This area smells faintly of urine.
| 57 | This area has a stale, fetid smell. The remnants of a rope are here, rotten.
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| 58 |
Encounter: Kobolds (7)
Treasure: As per monster type. | 59 | A strong, moaning wind blows through this area. Guano covers this area.
| 60 | A strong, moaning wind blows through this area. This area is very dusty.
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| 61 | Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.
| 62 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 63 | A slight, damp breeze blows through this area. This area is covered in rubble and dirt.
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| 64 | There is a pile of rags here.
| 65 | The air here is very cold.
| 66 | There is a pick handle here.
Encounter: Beetles, Fire (2)
Treasure: None. |
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| 67 | This area smells of rotting vegetation. There is water dripping here.
| 68 | Guano covers this area.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 69 | The air here is very cold. There is a bent copper coin lying here.
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| 70 | A slight breeze blows through this area. There are bones scattered here.
Encounter: Bandits (6)
Treasure: As per monster type. | 71 | There is a pile of dung here.
| 72 | A strong wind blows through this area. This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 73 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Kobolds (14)
Treasure: As per monster type. | 74 | This area has a stale, fetid smell.
| 75 | Fog gathers and swirls on the floor, concealing it. There is water dripping here.
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| 76 | A metallic smell assails your nostrils. There is a mold growing here.
Encounter: Kobolds (12)
Treasure: None. | 77 |
Encounter: Killer Bees (1)
Treasure: None. | 78 |
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| 79 | The air here smells of smoke.
Treasure: 100sp. | 80 | A strong, moaning wind blows through this area. There is a small puddle of water here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 81 | The air here smells of smoke.
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| 82 | There is a small puddle of water here.
| 83 | A strong, moaning wind blows through this area. There is water dripping here.
| 84 | This area is covered in cobwebs.
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| 85 | The air here is very cold. Guano covers this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 86 | There is a broken sword blade here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 87 | This area smells of rotting vegetation. There are rotting wood pieces here.
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| 88 | The air here is very hot. A chlorine-like smell assails your nostrils. This area is covered in cobwebs.
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