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The Uncanny Halls of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. There is a slimy coating on the wall here.

Encounter: Stirges (3)
Treasure: None.
2

Encounter: Traders (2)
Treasure: None.
3A cold air current blows through this area. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

 
4There are rotting wood pieces here.

Treasure: 400sp, 60gp.
Trap: Poison snake: 1 hit dice.
5There are sticks scattered here.

6A slight, damp breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7This area is very dusty.

Encounter: Kobolds (9)
Treasure: None.
8There is a torn leather boot here.

9A chlorine-like smell assails your nostrils. There is a broken bottle here.

 
10

Treasure: 500sp, 10gp.
11There is a broken sword blade here.

12There is a bent and rusted iron bar here.

Encounter: Acolytes (5)
Treasure: None.
 
13

14A strong, gusting wind blows through this area. There are dry leaves and twigs scattered here.

15

 
16A chlorine-like smell assails your nostrils.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
17

Encounter: Skeletons (8)
Treasure: As per monster type.
18This area is covered in cobwebs.

 
19A strong wind blows through this area. This area is covered in cobwebs.

Treasure: 200sp, 30gp.
20There is dried blood here.

Encounter: Kobolds (9)
Treasure: None.
21This area is very dusty.

 
22A strong updraft blows through this area.

Encounter: Orcs (7)
Treasure: As per monster type.
23A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

Encounter: Shrews, Giant (6)
Treasure: None.
24There is a putrid smell coming from something nearby. There is water dripping here.

Treasure: 500sp.
 
25

Encounter: Wolves (7)
Treasure: As per monster type.
26This area has a stale, fetid smell.

27

 
28

29

30

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
31The air here is very cold. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32The air here is very hot. The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Wolves (11)
Treasure: None.
33

 
34Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
35A metallic smell assails your nostrils. There is a large puddle of water here.

Encounter: Wolves (8)
Treasure: As per monster type.
36A strong wind blows through this area. This area has a stale, fetid smell. This area is very dusty.

Treasure: 300sp.
 
37A haze of smoke hangs in the air.

Encounter: Dwarves (5)
Treasure: None.
38There is a mold growing here.

39Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
 
40It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

41A strong, moaning wind blows through this area. An acrid smell assails your nostrils.

Encounter: Lizards, Gecko (3)
Treasure: None.
42This area has a pleasant, earthy smell. Guano covers this area.

Treasure: 100sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
43A cold air current blows through this area. There are food scraps scattered here.

Trap: Poison gas: Save vs. Poison or die.
44The smell of ozone assails your nostrils.

Encounter: Kobolds (11)
Treasure: As per monster type.
45Pottery shards are scattered here.

 
46This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
47There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48Guano covers this area.

 
49

Encounter: Sprites (14)
Treasure: As per monster type.
50Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Kobolds (8)
Treasure: As per monster type.
51There is a salty, wet smell to this area. This area is very dusty.

 
52

53

54This area smells faintly of manure. This area is covered in cobwebs.

 
55

56

Encounter: Skeletons (9)
Treasure: As per monster type.
57Your nostrils are overwhelmed by a sulphurous smell. Pottery shards are scattered here.

 
58A slight, damp breeze blows through this area. There is dried blood here.

Encounter: Stirges (5)
Treasure: None.
59This area smells of rotting vegetation.

60A strong wind blows through this area. There are cracks in the floor here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
61A strong, moaning wind blows through this area.

Encounter: Green Slimes (2)
Treasure: As per monster type.
62

Treasure: 600sp, 50gp.
63

Trap: Fog: Looks like poison gas, but harmless.
 
64This area has a stale, fetid smell. There is a broken arrow here.

Treasure: 500sp, 30gp.
65A haze of dust hangs in the air.

66There is a candle stub here.

Encounter: Sprites (14)
Treasure: As per monster type.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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