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The Hidden Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a putrid smell coming from something nearby.

2This area has a pleasant, earthy smell. The wall here is damp.

3

 
4A metallic smell assails your nostrils.

5A chlorine-like smell assails your nostrils.

Encounter: Kobolds (11)
Treasure: As per monster type.
6The smell of ozone assails your nostrils. There is a cracked hammer head here.

Treasure: 500sp.
 
7It is foggy here, making it difficult to see.

8The air here smells of smoke. There is a pile of rags here.

9

 
10A strong downdraft blows through this area. The air here smells of smoke. There are rotting wood pieces here.

11The air here is very hot. The wall here is damp.

12There is a putrid smell coming from something nearby.

Encounter: Acolytes (4)
Treasure: None.
 
13

14There are dry leaves and twigs scattered here.

Encounter: Goblins (3)
Treasure: None.
15The air here is very hot. This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
 
16A slight, damp breeze blows through this area. This area has a stale, fetid smell. This area is covered in cobwebs.

Treasure: 500sp, 50gp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
17The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 500sp.
18This area smells faintly of manure.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19

20The air here is very cold.

Trap: 10' Pit: 1d6 points of damage if you fall in.
21A slight breeze blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Treasure: 300sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
22There is a rusted spike here.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
23There is a trickle of water here.

Treasure: 200sp, 10gp.
24This area is covered in cobwebs.

Encounter: Beetles, Fire (5)
Treasure: None.
 
25Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 500sp, 50gp.
26There is a pile of rags here.

27

 
28This area smells of rotting vegetation. A haze of smoke hangs in the air.

29The air here is very hot. There is a bent copper coin lying here.

30The air here smells of smoke. There is a trickle of water here.

Encounter: Traders (8)
Treasure: As per monster type.
 
31A metallic smell assails your nostrils.

32There are bones scattered here.

33

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34There are food scraps scattered here.

Encounter: Bandits (3)
Treasure: None.
35

36The air here is very hot. This area is covered in cobwebs.

Treasure: 100sp, 10gp.
Trap: Illusion of monsters: Snakes, Cobra (1)
 
37The air here is very hot.

38

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
39A cold air current blows through this area. This area is covered in cobwebs.

Encounter: Stirges (3)
Treasure: As per monster type.
 
40

Encounter: Bandits (2)
Treasure: None.
41A slight, damp breeze blows through this area. There is a torn leather boot here.

Encounter: Kobolds (9)
Treasure: As per monster type.
42

 
43The air here is very hot. This area smells faintly of manure.

44

45This area smells faintly of urine. There is water dripping here.

 
46This area smells faintly of manure. There is water dripping here.

47This area smells of rotting vegetation. There is a slimy coating on the wall here.

Encounter: Orcs (5)
Treasure: None.
48This area smells of rotting vegetation. A haze of smoke hangs in the air.

 
49There is a large puddle of water here.

Treasure: 300sp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
50The smell of ozone assails your nostrils. There is water dripping here.

51A strong, gusting wind blows through this area. There is a cracked flask here.

 
52

Encounter: Halflings (11)
Treasure: None.
53A strong, moaning wind blows through this area. There is a salty, wet smell to this area.

Encounter: Traders (3)
Treasure: None.
54

 
55

Encounter: Bandits (6)
Treasure: As per monster type.
56The air here is very hot. There are scratches on the wall here.

57This area has a pleasant, earthy smell. There is water dripping here.

Treasure: 600sp.
 
58Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There are cracks in the ceiling here.

59A chlorine-like smell assails your nostrils.

Encounter: Gnomes (3)
Treasure: As per monster type.
60A slight, damp breeze blows through this area. This area smells faintly of urine. There is dried blood here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
 
61This area smells faintly of manure. There is a pile of dung here.

62There are dry leaves and twigs scattered here.

Trap: Fog: Looks like poison gas, but harmless.
63The air here is very hot. This area has a stale, fetid smell. There is a pile of rags here.

 
64This area smells faintly of manure.

Encounter: Green Slimes (3)
Treasure: None.
65There is a broken sword blade here.

Treasure: 500sp.
Trap: Illusion of monsters: Skeletons (5)
66A strong updraft blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
67

Encounter: Wolves (6)
Treasure: As per monster type.
68

69A metallic smell assails your nostrils. There is a bent copper coin lying here.

 
70

Encounter: Wolves (7)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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