| 1 | The air here is very cold. An acrid smell assails your nostrils.
Encounter: Killer Bees (6)
Treasure: As per monster type. | 2 | The air here is very hot. There is a putrid smell coming from something nearby.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 3 | A slight breeze blows through this area.
Treasure: 100sp. |
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| 4 | There is a putrid smell coming from something nearby. There is water dripping here.
| 5 | There is a salty, wet smell to this area.
| 6 | This area has a pleasant, earthy smell.
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| 7 | There is a cracked hammer head here.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 8 |
Encounter: Kobolds (11)
Treasure: As per monster type. | 9 | The air here is very hot. This area smells of rotting vegetation.
Treasure: 300sp. |
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| 10 | This area smells of rotting vegetation. The ceiling here is damp.
Encounter: Sprites (15)
Treasure: As per monster type. | 11 | There are rotting wood pieces here.
Encounter: Stirges (3)
Treasure: As per monster type. | 12 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 13 | The hilt of a broken dagger is lying here.
| 14 | This area has a stale, fetid smell. There are rotting wood pieces here.
| 15 | This area is covered in cobwebs.
Encounter: Killer Bees (6)
Treasure: As per monster type. |
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| 16 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
Encounter: Dwarves (3)
Treasure: None. | 17 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 600sp, 2 gems. | 18 | There is a cracked hammer head here.
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| 19 |
Encounter: Dwarves (6)
Treasure: None. | 20 |
| 21 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
Encounter: Kobolds (12)
Treasure: As per monster type. |
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| 22 |
Encounter: Wolves (11)
Treasure: As per monster type. | 23 | There is a candle stub here.
Encounter: Stirges (6)
Treasure: None. | 24 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 25 | There is a large puddle of water here.
Encounter: Halflings (10)
Treasure: As per monster type. | 26 |
Encounter: Orcs (5)
Treasure: As per monster type. | 27 | A cold air current blows through this area. The air here smells of smoke.
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| 28 | The air here is very hot.
| 29 | It is foggy here, making it difficult to see. There is dried blood here.
| 30 | There are cracks in the floor here.
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| 31 | A cold air current blows through this area. There is water dripping here.
| 32 |
| 33 | It is foggy here, making it difficult to see.
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| 34 | The hilt of a broken dagger is lying here.
| 35 | A slight, damp breeze blows through this area. This area smells faintly of manure.
Trap: Fog: Looks like poison gas, but harmless. | 36 | This area has a pleasant, earthy smell. This area is very dusty.
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| 37 | This area has a stale, fetid smell.
| 38 | A gusting breeze blows through this area. The smell of ozone assails your nostrils. There is a large puddle of water here.
Encounter: Traders (2)
Treasure: None. | 39 |
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| 40 | A strong wind blows through this area.
| 41 | A haze of smoke hangs in the air. There are rotting wood pieces here.
| 42 | The air here is very hot. There are cracks in the wall here.
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 43 | There is a bent copper coin lying here.
Encounter: Traders (6)
Treasure: As per monster type. | 44 | There is a putrid smell coming from something nearby.
| 45 |
Encounter: Goblins (3)
Treasure: None. |
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| 46 |
Encounter: Shrews, Giant (3)
Treasure: As per monster type. | 47 | This area smells faintly of manure. There is a torn leather boot here.
Encounter: Stirges (2)
Treasure: As per monster type. | 48 | The air here is very cold.
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| 49 |
| 50 | A strong downdraft blows through this area. A haze of smoke hangs in the air. There is a trickle of water here.
Encounter: Goblins (5)
Treasure: None. | 51 |
Encounter: Goblins (5)
Treasure: None. |
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| 52 | There is a putrid smell coming from something nearby. This area is covered in cobwebs.
| 53 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.
| 54 |
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| 55 | Fog gathers and swirls on the floor, concealing it.
| 56 | A strong, moaning wind blows through this area.
Encounter: Wolves (9)
Treasure: None. | 57 | A strong updraft blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. There is a torn leather boot here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 61 | This area is covered in cobwebs.
| 62 | It is misty here.
Encounter: Acolytes (8)
Treasure: None. | 63 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a rusted spike here.
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| 64 |
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| 66 | There are rotting wood pieces here.
Encounter: Bandits (7)
Treasure: As per monster type. |
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| 67 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 68 | A cold air current blows through this area.
Encounter: Shrews, Giant (6)
Treasure: None. | 69 |
Encounter: Spiders, Crab (3)
Treasure: As per monster type. |
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