Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | This area smells faintly of manure. | 2 | The hilt of a broken dagger is lying here. | 3 | A metallic smell assails your nostrils. |
| 4 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 | There is a mold growing here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 6 | This area has a pleasant, earthy smell. |
| 7 | 8 | A slight breeze blows through this area. This area is covered in cobwebs. | 9 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. Encounter: Kobolds (7) Treasure: As per monster type. | |
| 10 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 400sp, 5 gems, 5 jewelry. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | Trap: Poison gas: Save vs. Poison or die. | 12 | This area smells faintly of urine. |
| 13 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | There is a salty, wet smell to this area. Treasure: 100sp, 4 gems, 5 jewelry, 1 magic item. Trap: Illusion of monsters: Killer Bees (2) | 15 | |
| 16 | There is a broken arrow here. Encounter: Kobolds (6) Treasure: As per monster type. | 17 | This area smells of rotting vegetation. There are rotting wood pieces here. | 18 | Teeth and fangs are scattered here. |
| 19 | There are rotting wood pieces here. | 20 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. | 21 | This area smells of rotting vegetation. Encounter: Lizards, Gecko (1) Treasure: None. |
| 22 | This area smells faintly of manure. | 23 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. | 24 | There are cracks in the floor here. Encounter: Halflings (9) Treasure: None. |
| 25 | A metallic smell assails your nostrils. There is a corroded chain here. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 26 | 27 | Encounter: Orcs (4) Treasure: None. | |
| 28 | A slight breeze blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs. | 29 | This area smells faintly of urine. | 30 | |
| 31 | The smell of ozone assails your nostrils. There are scratches on the wall here. | 32 | This area is covered in cobwebs. | 33 | This area is very dusty. Trap: Poison gas: Save vs. Poison or die. |
| 34 | Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here. | 35 | A slight, damp breeze blows through this area. There are sticks scattered here. | 36 | A strong, moaning wind blows through this area. There is a pile of dung here. |
| 37 | Encounter: Skeletons (6) Treasure: None. | 38 | A strong updraft blows through this area. | 39 | |
| 40 | A cold air current blows through this area. Treasure: 400sp, 50gp. | 41 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. | 42 | |
| 43 | The air here is very hot. There are dry leaves and twigs scattered here. Treasure: 300sp. | 44 | A cold air current blows through this area. It is foggy here, making it difficult to see. | 45 | The air here smells of smoke. It is foggy here, making it difficult to see. There is a pile of straw here. Encounter: Traders (6) Treasure: None. |
| 46 | A haze of smoke hangs in the air. There is a pile of dung here. Treasure: 300sp, 60gp. Trap: Illusion of monsters: Killer Bees (1) | 47 | This area smells faintly of manure. There is a bent copper coin lying here. | 48 | |
| 49 | Encounter: Kobolds (11) Treasure: None. | 50 | 51 | The remnants of a rope are here, rotten. Encounter: Skeletons (4) Treasure: None. | |
| 52 | The air here is very cold. The smell of ozone assails your nostrils. | 53 | Encounter: Shrews, Giant (6) Treasure: As per monster type. | 54 | There is water dripping here. Trap: Poison gas: Save vs. Poison or die. |
| 55 | Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 56 | There is a broken arrow here. Encounter: Green Slimes (2) Treasure: None. | 57 | A haze of smoke hangs in the air. |
| 58 | A haze of smoke hangs in the air. There is a splintered club here. | 59 | A slight, damp breeze blows through this area. There is a torn leather boot here. Encounter: Sprites (10) Treasure: None. | 60 | |
| 61 | This area smells faintly of manure. There is a blunt javelin head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 62 | The air here is very cold. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 63 | It is foggy here, making it difficult to see. Encounter: Kobolds (14) Treasure: None. |
| 64 | The ceiling here is damp. Encounter: Skeletons (7) Treasure: As per monster type. | 65 | There is a trickle of water here. Encounter: Bandits (5) Treasure: None. | 66 | A metallic smell assails your nostrils. |
| 67 | This area smells of rotting vegetation. Guano covers this area. Encounter: Halflings (7) Treasure: As per monster type. | 68 | Treasure: 300sp, 30gp. | 69 | An acrid smell assails your nostrils. Encounter: Wolves (5) Treasure: None. |
| 70 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. | 71 | This area smells faintly of manure. Encounter: Goblins (4) Treasure: As per monster type. | 72 | |
| 73 | The air here is very hot. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 74 | The smell of ozone assails your nostrils. | 75 | It is foggy here, making it difficult to see. |
| 76 | A cold air current blows through this area. The wall here is damp. | 77 | Encounter: Acolytes (3) Treasure: None. | 78 | A haze of smoke hangs in the air. There is a pile of dung here. |
| 79 | 80 | A strong downdraft blows through this area. There is a pile of ashes here. Encounter: Goblins (4) Treasure: None. | 81 | This area has a pleasant, earthy smell. Encounter: Orcs (4) Treasure: As per monster type. | |
| 82 | Treasure: 300sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 83 | Fog gathers and swirls on the floor, concealing it. | 84 | It is foggy here, making it difficult to see. There is a mold growing here. Treasure: 300sp. Trap: Illusion of monsters: Kobolds (11) |
| 85 | This area has a stale, fetid smell. There is a torn sack here. Encounter: Halflings (11) Treasure: None. | 86 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. There are cracks in the ceiling here. Encounter: Gnomes (1) Treasure: None. | 87 | The air here is very hot. Encounter: Halflings (12) Treasure: None. |
| 88 | Teeth and fangs are scattered here. |
