| 1 |
| 2 | This area has a pleasant, earthy smell.
Encounter: Dwarves (6)
Treasure: As per monster type. | 3 | There is a torch stub here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 4 | There are rotting wood pieces here.
| 5 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | There is a putrid smell coming from something nearby.
Encounter: Beetles, Fire (4)
Treasure: None. |
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| 7 |
Encounter: Stirges (10)
Treasure: None. | 8 | There are cracks in the wall here.
Treasure: 200sp, 30gp.
Trap: Poison needle: Save vs. Poison or die. | 9 | A slight breeze blows through this area. This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.
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| 10 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.
Encounter: Goblins (5)
Treasure: None. | 11 | This area is very dusty.
| 12 | A metallic smell assails your nostrils. There is a slimy coating on the ceiling here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 13 | There is dried blood here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 14 |
Treasure: 600sp.
Trap: Illusion of monsters: Killer Bees (2) | 15 |
Encounter: Halflings (15)
Treasure: None. |
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| 16 |
Encounter: Goblins (6)
Treasure: None. | 17 |
Encounter: Halflings (13)
Treasure: None. | 18 |
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| 19 | There is a trickle of water here.
Treasure: 300sp. | 20 | A haze of smoke hangs in the air. There are cracks in the floor here.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. | 21 | This area is covered in cobwebs.
Encounter: Gnomes (3)
Treasure: None. |
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| 22 |
| 23 | A cold air current blows through this area. There are cracks in the wall here.
Trap: Poison gas: Save vs. Poison or die. | 24 | A cold air current blows through this area.
Treasure: 500sp, 4 gems. |
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| 25 | This area smells faintly of manure.
Treasure: 300sp. | 26 | A cold air current blows through this area. There is a mold growing here.
| 27 | There are food scraps scattered here.
Treasure: 500sp, 60gp.
Trap: Illusion of monsters: Killer Bees (8) |
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| 28 |
Encounter: Gnomes (1)
Treasure: None. | 29 | A slight updraft blows through this area. This area is covered in rubble and dirt.
| 30 | The air here is very hot. This area is covered in cobwebs.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. |
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| 31 | There is a putrid smell coming from something nearby. This area is covered in cobwebs.
| 32 | This area smells faintly of manure.
| 33 | Fog gathers and swirls on the floor, concealing it.
Treasure: 500sp, 10gp. |
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| 34 | A gusting breeze blows through this area.
| 35 | This area is covered in cobwebs.
| 36 | A cold air current blows through this area. There is a cracked hammer head here.
Encounter: Acolytes (4)
Treasure: As per monster type. |
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| 37 | A cold air current blows through this area.
Treasure: 200sp, 30gp. | 38 |
| 39 | This area has a stale, fetid smell. There is water dripping here.
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| 40 | This area is very dusty.
| 41 | The air here smells of smoke. This area is covered in cobwebs.
Treasure: 600sp.
Trap: Illusion of monsters: Dwarves (5) | 42 | There is a mold growing here.
Encounter: Gnomes (3)
Treasure: As per monster type. |
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| 43 | A cold air current blows through this area. This area is covered in cobwebs.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 44 | A gusting breeze blows through this area. This area has a pleasant, earthy smell.
| 45 | There is a bent copper coin lying here.
Encounter: Killer Bees (1)
Treasure: None. |
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| 46 | A cold air current blows through this area.
| 47 |
| 48 | The air here is very cold.
Encounter: Acolytes (7)
Treasure: As per monster type. |
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| 49 | The air here is very cold. There is a mold growing here.
Encounter: Traders (1)
Treasure: None. | 50 | This area has a pleasant, earthy smell.
Encounter: Halflings (12)
Treasure: As per monster type. | 51 |
Trap: Poison gas: Save vs. Poison or die. |
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| 52 |
Trap: Fog: Looks like poison gas, but harmless. | 53 | There is a pick handle here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 54 |
Treasure: 500sp. |
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| 55 |
| 56 | This area smells faintly of manure. There are dry leaves and twigs scattered here.
| 57 | A cold air current blows through this area. There is a mold growing here.
Encounter: Snakes, Cobra (6)
Treasure: None. |
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| 58 | The wall here is damp.
Encounter: Halflings (10)
Treasure: As per monster type. |