| 1 | This area has a pleasant, earthy smell.
Encounter: Kobolds (12)
Treasure: As per monster type. | 2 | The air here smells of smoke. There is water dripping here.
Encounter: Sprites (7)
Treasure: As per monster type. | 3 | A slight breeze blows through this area. There is a cracked hammer head here.
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| 4 | A cold air current blows through this area. This area has a pleasant, earthy smell.
| 5 | There is a trickle of water here.
| 6 | The air here smells of smoke.
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| 7 |
Treasure: 200sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 8 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 9 | This area smells faintly of urine.
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| 10 | A haze of smoke hangs in the air.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 11 |
Encounter: Spiders, Crab (4)
Treasure: None. | 12 | This area smells of rotting vegetation.
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| 13 | There is a mold growing here.
Encounter: Shrews, Giant (6)
Treasure: None. | 14 | The air here smells of smoke. It is foggy here, making it difficult to see.
| 15 | The air here is very hot.
Encounter: Bandits (3)
Treasure: As per monster type. |
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| 16 | The air here smells of smoke.
Encounter: Halflings (7)
Treasure: As per monster type. | 17 | Fog gathers and swirls on the floor, concealing it.
| 18 | This area has a pleasant, earthy smell. There are sticks scattered here.
Treasure: 600sp. |
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| 20 | This area smells of rotting vegetation. The remnants of a rope are here, rotten.
| 21 | This area has a stale, fetid smell. Teeth and fangs are scattered here.
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| 22 |
Treasure: 500sp, 10gp.
Trap: Poison needle: Save vs. Poison or die. | 23 | There are cracks in the ceiling here.
Treasure: 300sp, 20gp. | 24 |
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| 25 | There are cracks in the ceiling here.
| 26 | A strong wind blows through this area. This area has a stale, fetid smell.
Encounter: Lizards, Gecko (1)
Treasure: None. | 27 | The air here is very hot.
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| 28 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Lizards, Gecko (3)
Treasure: None. | 29 |
| 30 | Fog gathers and swirls on the floor, concealing it.
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| 31 | There is a salty, wet smell to this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.
Encounter: Wolves (6)
Treasure: None. | 32 | The air here is very hot. A metallic smell assails your nostrils. It is misty here. There are dry leaves and twigs scattered here.
Encounter: Shrews, Giant (9)
Treasure: As per monster type. | 33 | A strong wind blows through this area. There is a splintered club here.
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| 34 | There is a slimy coating on the floor here.
| 35 | There is a mold growing here.
| 36 | The air here is very cold.
Encounter: Killer Bees (2)
Treasure: As per monster type. |
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| 37 | The smell of ozone assails your nostrils.
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 38 | A haze of smoke hangs in the air.
Encounter: Shrews, Giant (6)
Treasure: None. | 39 | An acrid smell assails your nostrils. There is a pile of ashes here.
Encounter: Killer Bees (3)
Treasure: As per monster type. |
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| 40 | There are rotting wood pieces here.
Treasure: 600sp, 10gp. | 41 | Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.
| 42 | The air here smells of smoke.
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| 43 | The air here is very hot. The smell of ozone assails your nostrils. There is a large puddle of water here.
Encounter: Gnomes (1)
Treasure: None. | 44 |
| 45 | The air here is very hot. This area smells faintly of urine.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. |
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| 46 | A strong wind blows through this area. A metallic smell assails your nostrils.
Treasure: 500sp. | 47 | The air here is very hot. There are bits of fur and hair scattered around here.
| 48 | There is a pile of ashes here.
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| 49 | The wall here is damp.
| 50 | A metallic smell assails your nostrils. There are several small stones here.
| 51 | This area has a pleasant, earthy smell.
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| 53 | A haze of smoke hangs in the air. There is a corroded chain here.
| 54 | A slight breeze blows through this area. There are sticks scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 55 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 56 | There is water dripping here.
| 57 | A slight breeze blows through this area. This area is covered in rubble and dirt.
Treasure: 500sp. |
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| 58 | This area smells faintly of manure.
| 59 | Pottery shards are scattered here.
Encounter: Goblins (5)
Treasure: As per monster type. | 60 | This area is very dusty.
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| 67 | There is a pile of ashes here.
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| 69 | A slight downdraft blows through this area. A haze of smoke hangs in the air. Pottery shards are scattered here.
Encounter: Halflings (10)
Treasure: None. |
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| 70 | A strong, moaning wind blows through this area.
Encounter: Snakes, Cobra (1)
Treasure: None. | 71 |
Encounter: Traders (1)
Treasure: As per monster type. | 72 | There are cracks in the floor here.
Encounter: Gnomes (1)
Treasure: None. |
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| 73 | There is a putrid smell coming from something nearby. This area is very dusty.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 74 | A metallic smell assails your nostrils.
Treasure: 200sp. | 75 | A strong downdraft blows through this area.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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