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The Strange Vault

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong updraft blows through this area. A metallic smell assails your nostrils. There is a broken pole here.

2There is a mold growing here.

3The smell of ozone assails your nostrils. There is water dripping here.

 
4

5This area has a stale, fetid smell. There is water dripping here.

6A slight updraft blows through this area.

 
7

8There is a broken arrow here.

Encounter: Halflings (9)
Treasure: As per monster type.
9The air here is very hot. This area smells faintly of manure.

 
10

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
11

12It is misty here. There is a pick handle here.

 
13There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here.

Treasure: 100sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
14The air here smells of smoke. A haze of smoke hangs in the air. There is a pile of ashes here.

15

 
16A strong, moaning wind blows through this area.

Encounter: Sprites (11)
Treasure: As per monster type.
17This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a broken arrow here.

18A chlorine-like smell assails your nostrils.

Encounter: Stirges (8)
Treasure: As per monster type.
 
19It is misty here. There is a bent and rusted iron bar here.

Encounter: Halflings (10)
Treasure: As per monster type.
20

21The smell of ozone assails your nostrils.

 
22A cold air current blows through this area. This area smells of rotting vegetation.

23This area smells of rotting vegetation.

24This area smells faintly of urine. This area is very dusty.

 
25The air here is very hot. A metallic smell assails your nostrils.

26A slight downdraft blows through this area. The ceiling here is damp.

27A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a torn sack here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28An acrid smell assails your nostrils.

Encounter: Wolves (6)
Treasure: As per monster type.
29The air here is very hot. There are scratches on the wall here.

Encounter: Gnomes (5)
Treasure: None.
30

Treasure: 200sp, 60gp.
 
31

Encounter: Snakes, Cobra (1)
Treasure: None.
32There are dry leaves and twigs scattered here.

33The air here smells of smoke.

Encounter: Halflings (6)
Treasure: None.
 
34The air here is very cold. There is a pile of ashes here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
35A strong, moaning wind blows through this area.

36A metallic smell assails your nostrils. There is water dripping here.

 
37There is dried blood here.

38A strong, moaning wind blows through this area. There is a broken pole here.

Trap: Fog: Looks like poison gas, but harmless.
39A slight downdraft blows through this area. This area smells of rotting vegetation. There is a cracked hammer head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40There is a small puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41A slight breeze blows through this area. There is a trickle of water here.

42This area smells faintly of manure. It is foggy here, making it difficult to see.

Treasure: 600sp, 40gp.
 
43This area has a pleasant, earthy smell.

44There is a broken bottle here.

45This area smells of rotting vegetation.

Encounter: Acolytes (6)
Treasure: None.
 
46A slight downdraft blows through this area. This area smells faintly of urine.

Treasure: 100sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
47A strong wind blows through this area. There is a bent copper coin lying here.

48The air here is very cold. The smell of ozone assails your nostrils. There is a torch stub here.

Encounter: Gnomes (5)
Treasure: As per monster type.
 
49The air here is very hot.

50The smell of ozone assails your nostrils. There are cracks in the ceiling here.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
51A haze of smoke hangs in the air. There is a blunt javelin head here.

 
52A strong, moaning wind blows through this area. There is a pile of straw here.

Encounter: Spiders, Crab (1)
Treasure: None.
53A slight, damp breeze blows through this area. This area is covered in rubble and dirt.

Encounter: Dwarves (1)
Treasure: None.
54A haze of smoke hangs in the air.

 
55There is a pile of straw here.

Treasure: 600sp, 10gp, 3 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
56It is misty here. There are fungi growing here.

Treasure: 200sp, 50gp.
57The air here is very hot. This area has a stale, fetid smell. This area is very dusty.

 
58

59There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Encounter: Gnomes (2)
Treasure: None.
60

 
61This area has a stale, fetid smell. There is a candle stub here.

Encounter: Wolves (12)
Treasure: None.
62The ceiling here is damp.

Encounter: Traders (2)
Treasure: None.
63

 
64A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 500sp.
65The air here is very cold. This area has a pleasant, earthy smell. There is a small puddle of water here.

Encounter: Beetles, Fire (2)
Treasure: None.
66A chlorine-like smell assails your nostrils.

Encounter: Skeletons (6)
Treasure: None.
 
67A haze of smoke hangs in the air. There is a broken bottle here.

Encounter: Traders (8)
Treasure: None.
68This area has a stale, fetid smell. There is a pile of rags here.

69There is a putrid smell coming from something nearby.

 
70A cold air current blows through this area. There is water dripping here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
71Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
72

Encounter: Killer Bees (6)
Treasure: None.
 
73A cold air current blows through this area. There is a broken bottle here.

Encounter: Gnomes (4)
Treasure: None.
74This area smells faintly of urine. There are bones scattered here.

Treasure: 400sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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