| 1 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.
Encounter: Sprites (5)
Treasure: None. | 2 |
Encounter: Killer Bees (2)
Treasure: None. | 3 |
Treasure: 500sp. |
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| 4 | Fog gathers and swirls on the floor, concealing it.
Encounter: Traders (7)
Treasure: As per monster type. | 5 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 6 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a pile of dung here.
Encounter: Kobolds (12)
Treasure: None. |
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| 7 |
Encounter: Stirges (7)
Treasure: None. | 8 | There is water dripping here.
| 9 | A haze of smoke hangs in the air. This area is covered in cobwebs.
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| 10 | There are bits of fur and hair scattered around here.
| 11 | The air here smells of smoke.
| 12 | The air here is very hot. A haze of smoke hangs in the air.
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| 13 | A strong wind blows through this area. There is a badly dented helmet here.
Encounter: Shrews, Giant (6)
Treasure: None. | 14 | There is a bent and rusted iron bar here.
| 15 | A haze of smoke hangs in the air. There is a mold growing here.
Encounter: Orcs (5)
Treasure: None. |
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| 16 |
Encounter: Bandits (3)
Treasure: As per monster type. | 17 | A strong wind blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see.
Treasure: 200sp, 60gp.
Trap: Poison snake: 1 hit dice. | 18 | There is water dripping here.
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| 19 | A strong, moaning wind blows through this area. This area smells of rotting vegetation.
Encounter: Acolytes (3)
Treasure: None. | 20 | A slight breeze blows through this area.
Encounter: Sprites (10)
Treasure: None. | 21 | There are bits of fur and hair scattered around here.
Encounter: Gnomes (5)
Treasure: As per monster type. |
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| 22 | This area has a stale, fetid smell. There is a torch stub here.
Encounter: Bandits (1)
Treasure: As per monster type. | 23 | There is a small puddle of water here.
Trap: Poison gas: Save vs. Poison or die. | 24 | There is a corroded chain here.
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| 25 | Your nostrils are overwhelmed by a sulphurous smell. It is misty here. There is a badly dented helmet here.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 26 | There are rotting wood pieces here.
Encounter: Kobolds (10)
Treasure: None. | 27 | There are food scraps scattered here.
Treasure: 100sp. |
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| 28 | A strong, moaning wind blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 29 | A strong wind blows through this area. There are cracks in the floor here.
Encounter: Skeletons (7)
Treasure: None. | 30 | There is a small puddle of water here.
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| 31 | This area has a pleasant, earthy smell.
| 32 | This area is covered in cobwebs.
| 33 | There is a mold growing here.
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| 34 | The air here is very hot. This area has a pleasant, earthy smell.
| 35 |
| 36 | A slight downdraft blows through this area. A chlorine-like smell assails your nostrils. The wall here is damp.
Encounter: Stirges (7)
Treasure: As per monster type. |
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| 37 | Fog gathers and swirls on the floor, concealing it.
| 38 | A strong wind blows through this area. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.
| 39 | There is a trickle of water here.
Encounter: Halflings (10)
Treasure: None. |
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| 40 | Fog gathers and swirls on the floor, concealing it. There is a broken pole here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 41 | A strong, moaning wind blows through this area.
| 42 | It is foggy here, making it difficult to see.
Encounter: Halflings (5)
Treasure: None. |
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| 43 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.
| 44 |
Treasure: 500sp, 10gp.
Trap: Illusion of monsters: Dwarves (4) | 45 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Goblins (2)
Treasure: None. |
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| 46 | There is a broken sword blade here.
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 47 |
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 48 | This area smells faintly of manure. There are cracks in the wall here.
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| 49 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.
Encounter: Acolytes (4)
Treasure: As per monster type. | 50 | There is a pile of dung here.
| 51 | This area smells faintly of manure.
Encounter: Dwarves (6)
Treasure: As per monster type. |
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| 52 | The air here smells of smoke. There are wax drippings here.
| 53 | A slight breeze blows through this area. This area is very dusty.
Encounter: Spiders, Crab (3)
Treasure: None. | 54 | A strong updraft blows through this area. There is water dripping here.
Encounter: Bandits (6)
Treasure: None. |
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| 55 | This area has a pleasant, earthy smell.
Encounter: Snakes, Cobra (1)
Treasure: None. | 56 | A strong, moaning wind blows through this area. There is a pile of rags here.
Encounter: Lizards, Gecko (1)
Treasure: None. | 57 | The air here is very hot. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
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| 58 | The air here is very hot.
Treasure: 100sp, 60gp. | 59 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 60 | A metallic smell assails your nostrils. There is a mold growing here.
Encounter: Wolves (7)
Treasure: None. |
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| 61 | Fog gathers and swirls on the floor, concealing it. There is a cracked hammer head here.
Treasure: 200sp, 20gp. | 62 | It is misty here.
Treasure: 400sp. | 63 | There is water dripping here.
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| 64 |
| 65 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.
| 66 |
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| 67 |
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| 69 | The air here is very hot.
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| 70 | A slight breeze blows through this area. This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 71 | It is foggy here, making it difficult to see.
Encounter: Traders (2)
Treasure: As per monster type. | 72 | This area has a pleasant, earthy smell.
Treasure: 100sp, 60gp. |
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| 73 | This area smells of rotting vegetation.
Encounter: Orcs (6)
Treasure: None. | 74 |
| 75 | This area is covered in cobwebs.
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| 76 | Your nostrils are overwhelmed by a sulphurous smell.
| 77 |
| 78 | A cold air current blows through this area.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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