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The Accursed Fane of Secrets

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a small puddle of water here.

Encounter: Orcs (4)
Treasure: None.
2A slight, damp breeze blows through this area.

Treasure: 500sp, 30gp.
Trap: Illusion of monsters: Stirges (8)
3It is foggy here, making it difficult to see. There is a rusted spike here.

 
4There is a mold growing here.

5This area smells faintly of manure. Guano covers this area.

Encounter: Traders (1)
Treasure: None.
6A strong, moaning wind blows through this area. There is a mold growing here.

Encounter: Wolves (9)
Treasure: None.
 
7This area is covered in rubble and dirt.

8Guano covers this area.

9There is water dripping here.

 
10It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

11A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.

Treasure: 400sp.
Trap: Illusion of monsters: Snakes, Cobra (5)
12A strong, gusting wind blows through this area. There is a badly dented helmet here.

Trap: Fog: Looks like poison gas, but harmless.
 
13This area has a pleasant, earthy smell. There are bones scattered here.

14The air here is very cold.

15There are bones scattered here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
16There is a candle stub here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
17The air here is very hot. This area has a stale, fetid smell. There is a pile of ashes here.

Encounter: Kobolds (10)
Treasure: None.
18A strong updraft blows through this area. This area smells faintly of manure.

 
19The air here is very cold. There are sticks scattered here.

Encounter: Gnomes (5)
Treasure: As per monster type.
20The air here is very cold. A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Beetles, Fire (5)
Treasure: None.
21A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
22

23This area smells faintly of manure.

24Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Stirges (8)
Treasure: None.
 
25There is dried blood here.

26

27The remnants of a rope are here, rotten.

Treasure: 500sp.
 
28A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

29

Encounter: Beetles, Fire (4)
Treasure: None.
30This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here.

Encounter: Dwarves (2)
Treasure: None.
 
31The air here is very cold. A haze of smoke hangs in the air. There is water dripping here.

Treasure: 200sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
32This area has a stale, fetid smell.

33The air here is very cold.

Encounter: Kobolds (14)
Treasure: None.
 
34The hilt of a broken dagger is lying here.

Encounter: Beetles, Fire (5)
Treasure: None.
35Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (6)
Treasure: None.
36A slight downdraft blows through this area.

Encounter: Dwarves (2)
Treasure: None.
 
37

Treasure: 600sp.
38This area is covered in cobwebs.

39A haze of smoke hangs in the air.

Encounter: Dwarves (4)
Treasure: None.
 
40

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
41It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
42This area has a pleasant, earthy smell. There is a badly dented helmet here.

 
43There is water dripping here.

Encounter: Dwarves (5)
Treasure: None.
44A strong wind blows through this area. It is misty here.

Encounter: Traders (4)
Treasure: As per monster type.
45There is a torch stub here.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
46A haze of smoke hangs in the air.

47The ceiling here is damp.

Encounter: Gnomes (4)
Treasure: As per monster type.
48

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49There are wax drippings here.

50

Encounter: Acolytes (1)
Treasure: None.
51This area has a pleasant, earthy smell. There are cracks in the floor here.

Encounter: Goblins (5)
Treasure: As per monster type.
 
52The air here is very cold.

53A haze of smoke hangs in the air.

54This area smells faintly of manure.

 
55Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Encounter: Traders (8)
Treasure: None.
56There are rotting wood pieces here.

Encounter: Acolytes (5)
Treasure: None.
57

Treasure: 100sp, 60gp.
Trap: Illusion of monsters: Sprites (11)
 
58A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Gnomes (4)
Treasure: As per monster type.
59It is foggy here, making it difficult to see. The wall here is damp.

Treasure: 500sp, 20gp.
60There are dry leaves and twigs scattered here.

Encounter: Halflings (9)
Treasure: As per monster type.
 
61

Trap: Pendulum blade from ceiling: 1d8 points of damage.
62There is a slimy coating on the floor here.

63There is a pick handle here.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
64It is foggy here, making it difficult to see.

65This area smells of rotting vegetation.

Encounter: Shrews, Giant (7)
Treasure: None.
66This area smells of rotting vegetation.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

68There is a slimy coating on the ceiling here.

69

 

adventuregenerator/gen.txt · Last modified: by lee