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The Tenebrous Halls of Hells

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
2This area is covered in cobwebs.

3A strong, moaning wind blows through this area. This area smells of rotting vegetation. There are food scraps scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
4This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
5

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
6A cold air current blows through this area. There is a pile of dung here.

Encounter: Sprites (12)
Treasure: None.
 
7A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (9)
Treasure: None.
8A strong updraft blows through this area.

9

 
10A cold air current blows through this area. A metallic smell assails your nostrils. There is a trickle of water here.

11There is a badly dented helmet here.

12A metallic smell assails your nostrils.

Encounter: Wolves (7)
Treasure: As per monster type.
 
13There is a pile of dung here.

14A strong, moaning wind blows through this area.

15This area smells faintly of manure. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
16The air here is very hot. There is a candle stub here.

17There is a corroded chain here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
18The wall here is damp.

 
19This area has a pleasant, earthy smell.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
20The wall here is damp.

21This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
22This area smells faintly of manure. A haze of smoke hangs in the air. There is a pile of dung here.

23A slight breeze blows through this area. There are cracks in the wall here.

Encounter: Halflings (12)
Treasure: As per monster type.
24There is a putrid smell coming from something nearby.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
25

Trap: Fog: Looks like poison gas, but harmless.
26A cold air current blows through this area.

27There are rotting wood pieces here.

Encounter: Wolves (12)
Treasure: As per monster type.
 
28This area has a pleasant, earthy smell.

Encounter: Wolves (5)
Treasure: None.
29This area smells faintly of manure.

30A strong updraft blows through this area. This area smells faintly of manure.

 
31There is water dripping here.

32There are dry leaves and twigs scattered here.

Treasure: 500sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
33This area has a stale, fetid smell. Guano covers this area.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
34

35The air here is very cold.

Encounter: Green Slimes (2)
Treasure: None.
36

 
37

38There is a large puddle of water here.

39A strong wind blows through this area.

Treasure: 200sp.
 
40A slight downdraft blows through this area. The ceiling here is damp.

41The air here is very hot.

42A slight downdraft blows through this area. This area has a pleasant, earthy smell.

 
43

44

45

 
46

47

48

 
49

Encounter: Green Slimes (3)
Treasure: As per monster type.
50It is foggy here, making it difficult to see.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There is a pile of ashes here.

 
52The air here is very hot. This area smells of rotting vegetation.

53There is water dripping here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
54It is foggy here, making it difficult to see.

 
55This area is covered in cobwebs.

56There is water dripping here.

57The air here is very hot.

 
58This area is covered in cobwebs.

59

60

Encounter: Sprites (12)
Treasure: As per monster type.
 
61Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

62A strong, moaning wind blows through this area. There are bones scattered here.

Encounter: Lizards, Gecko (1)
Treasure: None.
63Fog gathers and swirls on the floor, concealing it.

 
64

Treasure: 400sp.
65The air here is very cold. This area smells of rotting vegetation.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
66

Treasure: 500sp, 20gp.
 
67An acrid smell assails your nostrils.

Treasure: 500sp, 40gp.
68The air here is very cold. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
69There is a small puddle of water here.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
70A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils.

71This area is covered in cobwebs.

72This area is very dusty.

 
73It is misty here. There is a bent copper coin lying here.

adventuregenerator/gen.txt · Last modified: by lee