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The Tenebrous Cyst of Bones

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
2

3

 
4This area smells faintly of urine.

5It is misty here. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
6There is a mold growing here.

Encounter: Dwarves (2)
Treasure: As per monster type.
 
7A cold air current blows through this area. The air here smells of smoke. There is water dripping here.

8

9This area is covered in cobwebs.

Encounter: Stirges (1)
Treasure: As per monster type.
 
10This area has a pleasant, earthy smell. There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

Encounter: Sprites (9)
Treasure: None.
12Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

 
13A metallic smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14This area has a stale, fetid smell. There is a corroded chain here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
15A strong, moaning wind blows through this area. There are rotting wood pieces here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
16A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

17

Treasure: 400sp, 30gp.
18The air here is very cold. A metallic smell assails your nostrils.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
19

20There is a small puddle of water here.

21It is foggy here, making it difficult to see. There is water dripping here.

 
22This area is covered in cobwebs.

Encounter: Traders (2)
Treasure: None.
23This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
24There is a salty, wet smell to this area. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

26A haze of smoke hangs in the air.

Treasure: 100sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
27

 
28

Trap: Fog: Looks like poison gas, but harmless.
29

Treasure: 100sp.
30There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
 
31This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Shrews, Giant (1)
Treasure: None.
32This area smells faintly of manure. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
33Fog gathers and swirls on the floor, concealing it.

Treasure: 300sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
34The air here is very hot. There is a putrid smell coming from something nearby.

Encounter: Green Slimes (4)
Treasure: None.
35The air here smells of smoke.

Encounter: Gnomes (4)
Treasure: As per monster type.
36A slight downdraft blows through this area. This area smells faintly of manure.

 
37There is a bent and rusted iron bar here.

38There is a pile of rags here.

39

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
40A strong, moaning wind blows through this area.

41There is a slimy coating on the wall here.

42The air here is very hot.

Encounter: Sprites (12)
Treasure: As per monster type.
 
43The air here is very hot. A metallic smell assails your nostrils. There is a cracked hammer head here.

Treasure: 500sp.
44This area has a stale, fetid smell. There is a torn leather boot here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
45

Encounter: Green Slimes (4)
Treasure: None.
 
46A cold air current blows through this area.

Encounter: Stirges (9)
Treasure: None.
47Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Treasure: 400sp, 10gp.
48Guano covers this area.

 
49There is a candle stub here.

50This area has a pleasant, earthy smell.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
51

 
52Guano covers this area.

53

Encounter: Stirges (4)
Treasure: None.
54The air here is very cold. A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a mold growing here.

 
55

56This area smells faintly of urine. It is foggy here, making it difficult to see.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57This area smells faintly of manure.

Encounter: Traders (6)
Treasure: As per monster type.
 
58

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
59

Treasure: 100sp, 50gp.
60There is a mold growing here.

Encounter: Orcs (4)
Treasure: None.
 
61Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Spiders, Crab (3)
Treasure: None.
62There is a putrid smell coming from something nearby.

63There is a broken sword blade here.

Encounter: Kobolds (8)
Treasure: None.
 
64A strong wind blows through this area. There is a pick handle here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
65A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Kobolds (13)
Treasure: None.
66There is a corroded chain here.

 
67There is a pile of rags here.

Encounter: Spiders, Crab (1)
Treasure: None.
68There is a mold growing here.

69A slight breeze blows through this area.

 
70A strong updraft blows through this area. The smell of ozone assails your nostrils.

Encounter: Gnomes (1)
Treasure: None.
71This area has a pleasant, earthy smell.

Encounter: Traders (5)
Treasure: None.
72The air here smells of smoke.

 
73

74A strong, moaning wind blows through this area.

75The wall here is damp.

Encounter: Bandits (4)
Treasure: None.
 
76It is foggy here, making it difficult to see.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
77

Encounter: Kobolds (16)
Treasure: None.
78There is a putrid smell coming from something nearby.

Encounter: Traders (3)
Treasure: None.
 
79

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
80There is a bent copper coin lying here.

Encounter: Wolves (7)
Treasure: None.
81There is a cracked hammer head here.

Encounter: Orcs (8)
Treasure: None.
 
82

Encounter: Skeletons (8)
Treasure: None.
83The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
84The air here smells of smoke.

Encounter: Skeletons (5)
Treasure: As per monster type.
 
85There is water dripping here.

adventuregenerator/gen.txt · Last modified: by lee