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The Cold Halls of Secrets

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a candle stub here.

2A strong wind blows through this area. This area has a stale, fetid smell. There is a trickle of water here.

3This area is covered in cobwebs.

 
4

Treasure: 500sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
5

Encounter: Dwarves (3)
Treasure: As per monster type.
6

 
7

Encounter: Wolves (7)
Treasure: As per monster type.
8

Encounter: Wolves (3)
Treasure: As per monster type.
9It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
 
10There is a large puddle of water here.

11

12It is foggy here, making it difficult to see.

Treasure: 300sp, 10gp, 1 magic item.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
13Your nostrils are overwhelmed by a sulphurous smell.

14This area has a pleasant, earthy smell. There is a bent copper coin lying here.

Encounter: Killer Bees (6)
Treasure: None.
15

 
16

17

Encounter: Stirges (3)
Treasure: As per monster type.
18

 
19There is a slimy coating on the wall here.

20Fog gathers and swirls on the floor, concealing it.

21This area has a stale, fetid smell. A haze of smoke hangs in the air. There are rotting wood pieces here.

Encounter: Traders (7)
Treasure: As per monster type.
 
22

Encounter: Traders (7)
Treasure: None.
23The air here is very hot. Guano covers this area.

24This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Wolves (5)
Treasure: As per monster type.
 
25A slight breeze blows through this area. This area smells faintly of urine.

26There are dry leaves and twigs scattered here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
27

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
28A chlorine-like smell assails your nostrils. There is water dripping here.

29This area has a pleasant, earthy smell. This area is covered in cobwebs.

30There is a mold growing here.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
31A metallic smell assails your nostrils. A haze of smoke hangs in the air. This area is very dusty.

32A slight, damp breeze blows through this area. This area smells faintly of urine.

33The air here is very hot.

 
34This area has a stale, fetid smell.

Encounter: Halflings (14)
Treasure: None.
35The air here is very cold. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Encounter: Stirges (3)
Treasure: None.
36Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp.
 
37

38

Encounter: Dwarves (6)
Treasure: None.
39The hilt of a broken dagger is lying here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
40There is a pile of rags here.

Encounter: Shrews, Giant (9)
Treasure: None.
41The air here is very hot. This area has a stale, fetid smell.

Encounter: Bandits (6)
Treasure: None.
42

Encounter: Shrews, Giant (10)
Treasure: None.
 
43A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Wolves (12)
Treasure: None.
44This area smells faintly of manure.

45This area smells faintly of manure.

Encounter: Traders (4)
Treasure: As per monster type.
 
46There is a bent copper coin lying here.

Encounter: Dwarves (2)
Treasure: None.
47This area has a stale, fetid smell.

48

Encounter: Halflings (11)
Treasure: None.
 
49The hilt of a broken dagger is lying here.

50This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

51Teeth and fangs are scattered here.

Treasure: 200sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
 
52A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

53

Encounter: Bandits (2)
Treasure: As per monster type.
54It is foggy here, making it difficult to see.

Encounter: Sprites (10)
Treasure: As per monster type.
 
55The air here is very hot.

56

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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