| 1 | There is a small puddle of water here.
Encounter: Orcs (4)
Treasure: None. | 2 | A slight, damp breeze blows through this area.
Treasure: 500sp, 30gp.
Trap: Illusion of monsters: Stirges (8) | 3 | It is foggy here, making it difficult to see. There is a rusted spike here.
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| 4 | There is a mold growing here.
| 5 | This area smells faintly of manure. Guano covers this area.
Encounter: Traders (1)
Treasure: None. | 6 | A strong, moaning wind blows through this area. There is a mold growing here.
Encounter: Wolves (9)
Treasure: None. |
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| 7 | This area is covered in rubble and dirt.
| 8 | Guano covers this area.
| 9 | There is water dripping here.
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| 10 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
| 11 | A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.
Treasure: 400sp.
Trap: Illusion of monsters: Snakes, Cobra (5) | 12 | A strong, gusting wind blows through this area. There is a badly dented helmet here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 13 | This area has a pleasant, earthy smell. There are bones scattered here.
| 14 | The air here is very cold.
| 15 | There are bones scattered here.
Encounter: Beetles, Fire (1)
Treasure: As per monster type. |
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| 16 | There is a candle stub here.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 17 | The air here is very hot. This area has a stale, fetid smell. There is a pile of ashes here.
Encounter: Kobolds (10)
Treasure: None. | 18 | A strong updraft blows through this area. This area smells faintly of manure.
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| 19 | The air here is very cold. There are sticks scattered here.
Encounter: Gnomes (5)
Treasure: As per monster type. | 20 | The air here is very cold. A metallic smell assails your nostrils. This area is covered in cobwebs.
Encounter: Beetles, Fire (5)
Treasure: None. | 21 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. |
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| 22 |
| 23 | This area smells faintly of manure.
| 24 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
Encounter: Stirges (8)
Treasure: None. |
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| 25 | There is dried blood here.
| 26 |
| 27 | The remnants of a rope are here, rotten.
Treasure: 500sp. |
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| 28 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.
| 29 |
Encounter: Beetles, Fire (4)
Treasure: None. | 30 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here.
Encounter: Dwarves (2)
Treasure: None. |
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| 31 | The air here is very cold. A haze of smoke hangs in the air. There is water dripping here.
Treasure: 200sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 32 | This area has a stale, fetid smell.
| 33 | The air here is very cold.
Encounter: Kobolds (14)
Treasure: None. |
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| 34 | The hilt of a broken dagger is lying here.
Encounter: Beetles, Fire (5)
Treasure: None. | 35 | Fog gathers and swirls on the floor, concealing it.
Encounter: Gnomes (6)
Treasure: None. | 36 | A slight downdraft blows through this area.
Encounter: Dwarves (2)
Treasure: None. |
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| 37 |
Treasure: 600sp. | 38 | This area is covered in cobwebs.
| 39 | A haze of smoke hangs in the air.
Encounter: Dwarves (4)
Treasure: None. |
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| 40 |
Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die. | 41 | It is foggy here, making it difficult to see.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | This area has a pleasant, earthy smell. There is a badly dented helmet here.
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| 43 | There is water dripping here.
Encounter: Dwarves (5)
Treasure: None. | 44 | A strong wind blows through this area. It is misty here.
Encounter: Traders (4)
Treasure: As per monster type. | 45 | There is a torch stub here.
Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 46 | A haze of smoke hangs in the air.
| 47 | The ceiling here is damp.
Encounter: Gnomes (4)
Treasure: As per monster type. | 48 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 49 | There are wax drippings here.
| 50 |
Encounter: Acolytes (1)
Treasure: None. | 51 | This area has a pleasant, earthy smell. There are cracks in the floor here.
Encounter: Goblins (5)
Treasure: As per monster type. |
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| 52 | The air here is very cold.
| 53 | A haze of smoke hangs in the air.
| 54 | This area smells faintly of manure.
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| 55 | Fog gathers and swirls on the floor, concealing it. This area is very dusty.
Encounter: Traders (8)
Treasure: None. | 56 | There are rotting wood pieces here.
Encounter: Acolytes (5)
Treasure: None. | 57 |
Treasure: 100sp, 60gp.
Trap: Illusion of monsters: Sprites (11) |
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| 58 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are rotting wood pieces here.
Encounter: Gnomes (4)
Treasure: As per monster type. | 59 | It is foggy here, making it difficult to see. The wall here is damp.
Treasure: 500sp, 20gp. | 60 | There are dry leaves and twigs scattered here.
Encounter: Halflings (9)
Treasure: As per monster type. |
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| 61 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 62 | There is a slimy coating on the floor here.
| 63 | There is a pick handle here.
Encounter: Dwarves (3)
Treasure: As per monster type. |
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| 64 | It is foggy here, making it difficult to see.
| 65 | This area smells of rotting vegetation.
Encounter: Shrews, Giant (7)
Treasure: None. | 66 | This area smells of rotting vegetation.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 67 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
| 68 | There is a slimy coating on the ceiling here.
| 69 |
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