Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | 2 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are cracks in the ceiling here. Treasure: 200sp, 20gp. | 3 | ||
| 4 | There is a pile of dung here. Treasure: 400sp. | 5 | Fog gathers and swirls on the floor, concealing it. Treasure: 500sp. | 6 | |
| 7 | This area has a stale, fetid smell. Encounter: Beetles, Fire (6) Treasure: None. | 8 | This area smells faintly of manure. There are dry leaves and twigs scattered here. | 9 | |
| 10 | The air here is very cold. Encounter: Snakes, Cobra (2) Treasure: None. | 11 | The air here is very hot. A haze of smoke hangs in the air. | 12 | This area smells faintly of urine. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. |
| 13 | The air here smells of smoke. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | There is a large puddle of water here. Encounter: Shrews, Giant (6) Treasure: None. | 15 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. |
| 16 | 17 | A cold air current blows through this area. Treasure: 500sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 18 | The air here is very hot. | |
| 19 | A haze of dust hangs in the air. | 20 | The air here is very cold. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 21 | This area has a stale, fetid smell. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 22 | Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. | 23 | The air here is very hot. The wall here is damp. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 24 | There are bones scattered here. Encounter: Kobolds (10) Treasure: None. |
| 25 | A slight, damp breeze blows through this area. This area smells faintly of manure. Encounter: Skeletons (9) Treasure: As per monster type. | 26 | Treasure: 500sp, 60gp, 4 jewelry. | 27 | There is a rusted spike here. Encounter: Wolves (10) Treasure: As per monster type. |
| 28 | There is a corroded chain here. Encounter: Acolytes (3) Treasure: As per monster type. | 29 | 30 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a pick handle here. Encounter: Killer Bees (7) Treasure: As per monster type. | |
| 31 | There is a pile of rags here. Encounter: Shrews, Giant (7) Treasure: None. | 32 | There are sticks scattered here. | 33 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 34 | Encounter: Goblins (5) Treasure: As per monster type. | 35 | The air here is very hot. Encounter: Wolves (7) Treasure: As per monster type. | 36 | This area smells of rotting vegetation. Encounter: Beetles, Fire (6) Treasure: None. |
| 37 | 38 | A slight, damp breeze blows through this area. The air here smells of smoke. Encounter: Sprites (11) Treasure: As per monster type. | 39 | There is a splintered club here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | |
| 40 | A metallic smell assails your nostrils. This area is covered in cobwebs. Encounter: Killer Bees (5) Treasure: None. | 41 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Traders (5) Treasure: As per monster type. | 42 | Encounter: Goblins (4) Treasure: As per monster type. |
| 43 | Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (14) Treasure: As per monster type. | 44 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | This area is covered in cobwebs. |
| 46 | There are dry leaves and twigs scattered here. | 47 | Encounter: Shrews, Giant (8) Treasure: As per monster type. | 48 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. |
| 49 | Encounter: Bandits (7) Treasure: None. | 50 | It is foggy here, making it difficult to see. There is a pile of straw here. Encounter: Killer Bees (2) Treasure: None. | 51 | |
| 52 | This area smells of rotting vegetation. There is a slimy coating on the ceiling here. Encounter: Snakes, Cobra (1) Treasure: None. | 53 | It is foggy here, making it difficult to see. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 54 | |
| 55 | The wall here is damp. Encounter: Gnomes (6) Treasure: None. | 56 | The wall here is damp. | 57 | A strong, moaning wind blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | The air here is very hot. This area has a stale, fetid smell. Encounter: Skeletons (4) Treasure: As per monster type. | 59 | This area has a pleasant, earthy smell. | 60 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 61 | 62 | Encounter: Kobolds (12) Treasure: None. | 63 | ||
| 64 | The smell of ozone assails your nostrils. There is a mold growing here. | 65 | The air here is very hot. | 66 | A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Encounter: Shrews, Giant (8) Treasure: As per monster type. |
| 67 | A cold air current blows through this area. It is misty here. | 68 | There is a trickle of water here. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 69 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 70 | There is a pile of ashes here. | 71 | Fog gathers and swirls on the floor, concealing it. There is a blunt javelin head here. Encounter: Spiders, Crab (1) Treasure: As per monster type. | 72 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 73 | A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. | 74 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Treasure: 500sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 75 | The air here is very hot. A haze of smoke hangs in the air. |
| 76 | 77 | There are dry leaves and twigs scattered here. Treasure: 300sp, 30gp. | 78 | Encounter: Killer Bees (6) Treasure: As per monster type. | |
| 79 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is very dusty. Treasure: 500sp. | 80 | This area smells of rotting vegetation. Encounter: Gnomes (1) Treasure: As per monster type. |
