Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Beetles, Fire (5) Treasure: None. | 2 | It is foggy here, making it difficult to see. | 3 | There are cracks in the ceiling here. |
| 4 | The air here smells of smoke. | 5 | 6 | Treasure: 300sp, 30gp. | |
| 7 | The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here. Trap: Fog: Looks like poison gas, but harmless. | 8 | It is foggy here, making it difficult to see. There are cracks in the ceiling here. | 9 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 10 | It is foggy here, making it difficult to see. There is water dripping here. Treasure: 500sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 11 | There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 12 | There are cracks in the ceiling here. Encounter: Halflings (9) Treasure: As per monster type. |
| 13 | The air here is very cold. An acrid smell assails your nostrils. A haze of smoke hangs in the air. | 14 | A slight breeze blows through this area. Encounter: Stirges (10) Treasure: As per monster type. | 15 | There is a torn sack here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 16 | Your nostrils are overwhelmed by a sulphurous smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 17 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 18 | There is a putrid smell coming from something nearby. |
| 19 | There are cracks in the ceiling here. | 20 | The air here is very hot. There is a broken arrow here. Encounter: Halflings (13) Treasure: As per monster type. | 21 | A strong updraft blows through this area. There is a torch stub here. |
| 22 | A slight downdraft blows through this area. This area is covered in rubble and dirt. | 23 | The wall here is damp. | 24 | The air here is very cold. There are dry leaves and twigs scattered here. Encounter: Acolytes (3) Treasure: As per monster type. |
| 25 | 26 | A strong downdraft blows through this area. Treasure: 600sp. Trap: Illusion of monsters: Lizards, Gecko (3) | 27 | Encounter: Goblins (4) Treasure: As per monster type. | |
| 28 | The air here is very hot. This area smells faintly of manure. | 29 | There are rotting wood pieces here. Treasure: 400sp, 40gp. Trap: Illusion of monsters: Goblins (7) | 30 | Fog gathers and swirls on the floor, concealing it. There is a broken arrow here. Encounter: Beetles, Fire (4) Treasure: None. |
| 31 | This area has a pleasant, earthy smell. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 32 | There is a slimy coating on the ceiling here. Encounter: Bandits (1) Treasure: None. | 33 | There is a torn leather boot here. |
| 34 | There is a pile of straw here. Encounter: Acolytes (7) Treasure: None. | 35 | A slight downdraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | Encounter: Stirges (3) Treasure: None. |
| 37 | The air here smells of smoke. It is foggy here, making it difficult to see. There is water dripping here. | 38 | A slight, damp breeze blows through this area. There is a torn leather boot here. Encounter: Sprites (6) Treasure: None. | 39 | The air here is very hot. It is foggy here, making it difficult to see. Encounter: Kobolds (11) Treasure: As per monster type. |
| 40 | It is foggy here, making it difficult to see. There is a torch stub here. | 41 | 42 | This area is covered in cobwebs. | |
| 43 | Encounter: Wolves (5) Treasure: As per monster type. | 44 | Fog gathers and swirls on the floor, concealing it. | 45 | A cold air current blows through this area. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 46 | This area is very dusty. | 47 | The air here is very hot. This area has a pleasant, earthy smell. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 48 | A strong, gusting wind blows through this area. Encounter: Stirges (7) Treasure: None. |
| 49 | It is foggy here, making it difficult to see. There are rotting wood pieces here. Encounter: Green Slimes (1) Treasure: As per monster type. | 50 | Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 51 | There is a slimy coating on the wall here. |
| 52 | Encounter: Orcs (3) Treasure: None. | 53 | The air here is very hot. There are several small stones here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 54 | A metallic smell assails your nostrils. |
| 55 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 56 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 57 | There is a bent copper coin lying here. Encounter: Gnomes (5) Treasure: None. |
| 58 | This area smells faintly of manure. There is a slimy coating on the ceiling here. | 59 | 60 | There are sticks scattered here. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 61 | The air here is very cold. There is water dripping here. Trap: Poison gas: Save vs. Poison or die. | 62 | An acrid smell assails your nostrils. | 63 | A slight downdraft blows through this area. This area smells of rotting vegetation. There is a pile of dung here. |
| 64 | A slight, damp breeze blows through this area. There are cracks in the floor here. Encounter: Dwarves (5) Treasure: As per monster type. | 65 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | A strong wind blows through this area. Encounter: Stirges (1) Treasure: As per monster type. |
| 67 | The smell of ozone assails your nostrils. There are cracks in the wall here. | 68 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. | 69 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 100sp. |
| 70 | The remnants of a rope are here, rotten. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 71 | There is a broken arrow here. Encounter: Beetles, Fire (2) Treasure: None. | 72 | The air here smells of smoke. Encounter: Acolytes (6) Treasure: None. |
| 73 | A slight updraft blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 74 | There are cracks in the ceiling here. Treasure: 300sp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 75 | Encounter: Shrews, Giant (9) Treasure: None. |
| 76 | A slight downdraft blows through this area. This area is very dusty. Treasure: 500sp. Trap: Illusion of monsters: Beetles, Fire (2) | 77 | There is a mold growing here. Treasure: 300sp, 60gp. | 78 | Encounter: Acolytes (5) Treasure: As per monster type. |
