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The Devouring Ruins

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong updraft blows through this area. There is a mold growing here.

2There is a pile of dung here.

Encounter: Wolves (12)
Treasure: As per monster type.
3There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4The wall here is damp.

Encounter: Killer Bees (9)
Treasure: As per monster type.
5Your nostrils are overwhelmed by a sulphurous smell. It is misty here.

6This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Stirges (6)
Treasure: As per monster type.
 
7

Encounter: Killer Bees (9)
Treasure: None.
8The air here is very hot. This area is covered in rubble and dirt.

9There is water dripping here.

 
10A slight breeze blows through this area. There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: None.
11

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
12This area has a pleasant, earthy smell.

 
13There is a slimy coating on the wall here.

14This area has a pleasant, earthy smell.

15This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
16A slight downdraft blows through this area. This area has a stale, fetid smell. There is a pile of dung here.

17

18A strong updraft blows through this area.

 
19This area has a stale, fetid smell.

20The wall here is damp.

Treasure: 400sp, 60gp.
21A slight breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a pile of dung here.

 
22A metallic smell assails your nostrils. There are rotting wood pieces here.

23There are bones scattered here.

24A slight breeze blows through this area. There is a pile of ashes here.

Encounter: Bandits (6)
Treasure: None.
 
25

Trap: Fog: Looks like poison gas, but harmless.
26

Encounter: Orcs (6)
Treasure: None.
27

 
28This area smells faintly of manure.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
29

30

Encounter: Sprites (10)
Treasure: As per monster type.
 
31A slight breeze blows through this area. An acrid smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp.
33It is foggy here, making it difficult to see.

 
34This area has a stale, fetid smell. This area is very dusty.

Encounter: Green Slimes (2)
Treasure: As per monster type.
35A strong downdraft blows through this area.

36

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
37It is foggy here, making it difficult to see. This area is covered in cobwebs.

38A slight, damp breeze blows through this area. There is a broken bottle here.

Treasure: 200sp.
Trap: Illusion of monsters: Traders (6)
39There are food scraps scattered here.

Treasure: 500sp, 60gp.
 
40This area has a stale, fetid smell. There is a slimy coating on the ceiling here.

41The air here is very hot. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Treasure: 400sp.
42An acrid smell assails your nostrils.

Treasure: 200sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
43

44

45

 
46

47

48

 
49There is a salty, wet smell to this area. Guano covers this area.

Encounter: Skeletons (9)
Treasure: As per monster type.
50

Trap: 10' Pit: 1d6 points of damage if you fall in.
51Guano covers this area.

 
52

53The air here is very cold. This area smells of rotting vegetation.

54There is water dripping here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
55A haze of smoke hangs in the air. There is a blunt javelin head here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
56

57

 
58A gusting breeze blows through this area. This area smells faintly of urine.

59A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Halflings (12)
Treasure: None.
60There is a torn leather boot here.

Encounter: Orcs (4)
Treasure: None.
 
61This area smells faintly of urine.

Treasure: 500sp.
62A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Spiders, Crab (2)
Treasure: None.
63

 
64This area has a stale, fetid smell.

65

66This area is covered in cobwebs.

 
67This area has a stale, fetid smell. There are cracks in the ceiling here.

68There is a broken sword blade here.

69

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
70There are fungi growing here.

Encounter: Halflings (12)
Treasure: As per monster type.
71The air here is very hot. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
72This area is covered in cobwebs.

 
73There is a torn sack here.

74This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

75A strong, gusting wind blows through this area. There is a bent and rusted iron bar here.

 
76

Treasure: 500sp, 60gp.
77This area smells faintly of manure. There is a pile of dung here.

78This area smells faintly of urine. There is water dripping here.

 
79This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (1)
Treasure: As per monster type.
80This area is covered in cobwebs.

81The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (5)
Treasure: None.
 
82A cold air current blows through this area. This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
83

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.

adventuregenerator/gen.txt · Last modified: by lee