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The Cold Manse

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Halflings (14)
Treasure: As per monster type.
2This area smells of rotting vegetation. This area is covered in cobwebs.

3A slight downdraft blows through this area.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
 
4There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
6

Treasure: 300sp, 50gp.
 
7

8There is a trickle of water here.

9Your nostrils are overwhelmed by a sulphurous smell.

 
10

11A slight downdraft blows through this area. There are bones scattered here.

Encounter: Sprites (15)
Treasure: None.
12A strong, moaning wind blows through this area. The ceiling here is damp.

Treasure: 500sp, 6 gems.
Trap: Poison needle: Save vs. Poison or die.
 
13A slight, damp breeze blows through this area. Guano covers this area.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
14This area has a pleasant, earthy smell.

15

 
16The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
17The air here is very hot. This area smells of rotting vegetation.

Encounter: Dwarves (1)
Treasure: None.
18A slight breeze blows through this area. The ceiling here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
19The air here is very hot. This area smells of rotting vegetation. This area is covered in rubble and dirt.

Encounter: Bandits (3)
Treasure: As per monster type.
20This area has a pleasant, earthy smell. A haze of dust hangs in the air.

Encounter: Stirges (7)
Treasure: None.
21

Encounter: Traders (7)
Treasure: None.
 
22

23

24This area smells faintly of manure.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
25

Encounter: Gnomes (4)
Treasure: None.
26The air here is very cold. There are scratches on the wall here.

27The wall here is damp.

Encounter: Dwarves (5)
Treasure: None.
 
28This area smells of rotting vegetation. A haze of smoke hangs in the air.

Encounter: Traders (6)
Treasure: None.
29A slight, damp breeze blows through this area. Guano covers this area.

30A strong, gusting wind blows through this area. A metallic smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
 
31A cold air current blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

Treasure: 100sp.
32There are dry leaves and twigs scattered here.

Encounter: Skeletons (8)
Treasure: As per monster type.
33This area has a pleasant, earthy smell. There is a slimy coating on the floor here.

 
34This area has a pleasant, earthy smell.

35There is a mold growing here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
36There is a cracked flask here.

 
37This area has a stale, fetid smell. There is a mold growing here.

Encounter: Dwarves (6)
Treasure: None.
38There is a large puddle of water here.

39

Treasure: 400sp.
 
40This area has a pleasant, earthy smell.

41A strong, gusting wind blows through this area. There is a small puddle of water here.

42The air here is very cold.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
43A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
44A slight downdraft blows through this area. The wall here is damp.

Treasure: 600sp, 10gp.
45This area has a pleasant, earthy smell. There is dried blood here.

Encounter: Halflings (12)
Treasure: As per monster type.
 
46The air here is very cold. This area smells faintly of urine.

47This area smells faintly of urine. The remnants of a rope are here, rotten.

Encounter: Gnomes (1)
Treasure: None.
48A cold air current blows through this area. There are cracks in the wall here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
49

50

51

 
52

53A haze of dust hangs in the air.

54A strong, gusting wind blows through this area. The ceiling here is damp.

 
55The smell of ozone assails your nostrils. There is a pile of dung here.

Treasure: 500sp, 10gp.
56A slight, damp breeze blows through this area. There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Stirges (8)
Treasure: None.
57The air here is very hot. This area is covered in cobwebs.

Encounter: Sprites (10)
Treasure: As per monster type.
 
58There is water dripping here.

59The smell of ozone assails your nostrils. There are dry leaves and twigs scattered here.

Encounter: Sprites (12)
Treasure: As per monster type.
60A slight downdraft blows through this area.

 
61An acrid smell assails your nostrils.

62

Encounter: Wolves (10)
Treasure: None.
63

 
64A strong updraft blows through this area.

adventuregenerator/gen.txt · Last modified: by lee