Home Adventure Generator! B/X D&D Character Generator Deconstructing B/X D&D Other Contact RSS Feed
 

 

 

 

 

 

The Lonely Shambles of Frost

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a salty, wet smell to this area.

2The wall here is damp.

3Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.

Treasure: 100sp.
 
4A strong updraft blows through this area. This area smells faintly of manure.

5A strong downdraft blows through this area. This area is very dusty.

Encounter: Orcs (4)
Treasure: As per monster type.
6This area smells of rotting vegetation. A haze of smoke hangs in the air. There is water dripping here.

 
7This area is covered in cobwebs.

8A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: None.
9A strong, moaning wind blows through this area. There is a bent copper coin lying here.

 
10The smell of ozone assails your nostrils. There is a rusted spike here.

Encounter: Bandits (6)
Treasure: As per monster type.
11There are wax drippings here.

12Guano covers this area.

Encounter: Wolves (7)
Treasure: As per monster type.
 
13The air here is very hot. The air here smells of smoke. There is a trickle of water here.

Encounter: Goblins (4)
Treasure: As per monster type.
14A strong, moaning wind blows through this area.

15There is a salty, wet smell to this area. This area is covered in cobwebs.

Treasure: 100sp, 20gp.
 
16This area has a stale, fetid smell.

Treasure: 300sp, 60gp.
17

Encounter: Skeletons (7)
Treasure: As per monster type.
18There is water dripping here.

 
19

Encounter: Goblins (5)
Treasure: As per monster type.
20The air here is very hot. This area is covered in cobwebs.

Encounter: Bandits (6)
Treasure: None.
21There are several small stones here.

Treasure: 400sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
22A cold air current blows through this area. This area has a stale, fetid smell. Teeth and fangs are scattered here.

23A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
24The wall here is damp.

 
25A strong wind blows through this area.

Encounter: Wolves (7)
Treasure: None.
26A strong updraft blows through this area. There is a mold growing here.

Encounter: Wolves (4)
Treasure: As per monster type.
27The air here is very cold. This area has a pleasant, earthy smell.

Treasure: 100sp, 20gp.
Trap: Illusion of monsters: Snakes, Cobra (3)
 
28This area smells faintly of urine. The wall here is damp.

Encounter: Halflings (7)
Treasure: None.
29The air here is very hot. An acrid smell assails your nostrils.

Encounter: Goblins (3)
Treasure: As per monster type.
30The air here is very hot. There are cracks in the ceiling here.

 
31There is a torch stub here.

32

Treasure: 100sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
33A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Treasure: 600sp, 10gp.
 
34There is a broken pole here.

Encounter: Skeletons (10)
Treasure: None.
35This area is covered in cobwebs.

36The air here is very hot.

Encounter: Spiders, Crab (4)
Treasure: None.
 
37There is a slimy coating on the ceiling here.

38This area has a stale, fetid smell.

39A slight breeze blows through this area. There are several small stones here.

Encounter: Wolves (9)
Treasure: As per monster type.
 
40The air here is very hot. This area is covered in cobwebs.

Encounter: Stirges (7)
Treasure: As per monster type.
41The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here.

42This area smells faintly of manure. There are cracks in the ceiling here.

 
43This area smells faintly of manure. There is a torn leather boot here.

44A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (9)
Treasure: None.
45The smell of ozone assails your nostrils. There is a bent copper coin lying here.

 
46The air here is very cold. This area has a stale, fetid smell. There are sticks scattered here.

Encounter: Traders (1)
Treasure: As per monster type.
47The air here smells of smoke.

48The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
 
49

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50

51There are wax drippings here.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
52This area is very dusty.

53There is a slimy coating on the floor here.

Encounter: Gnomes (6)
Treasure: As per monster type.
54The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Traders (5)
Treasure: As per monster type.
 
55A strong wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Beetles, Fire (2)
Treasure: None.
56This area is very dusty.

Treasure: 400sp, 60gp.
57This area has a stale, fetid smell. There is a torch stub here.

 
58There is water dripping here.

59Your nostrils are overwhelmed by a sulphurous smell.

60A strong wind blows through this area.

Treasure: 300sp, 50gp.
 
61There is a pile of rags here.

62This area has a pleasant, earthy smell.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
63The air here is very hot. There are scratches on the wall here.

Treasure: 100sp, 50gp.
 
64This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
65

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

Copyright © 2009-2017 by L. Adamson, unless otherwise stated.