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The Squamous Dungeons of Terror

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are cracks in the wall here.

Encounter: Bandits (6)
Treasure: None.
2

Treasure: 200sp.
3A slight updraft blows through this area. There are dry leaves and twigs scattered here.

Treasure: 600sp, 10gp, 1 gems.
 
4This area has a pleasant, earthy smell.

Encounter: Wolves (6)
Treasure: None.
5There is a bent and rusted iron bar here.

6A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Dwarves (6)
Treasure: As per monster type.
 
7This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
8A slight, damp breeze blows through this area.

Treasure: 100sp.
9The air here is very hot. This area smells faintly of manure.

Treasure: 300sp, 20gp.
 
10A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Green Slimes (2)
Treasure: None.
11A chlorine-like smell assails your nostrils. There is water dripping here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
12There are cracks in the floor here.

Encounter: Dwarves (5)
Treasure: None.
 
13A metallic smell assails your nostrils. There is a slimy coating on the wall here.

14

Encounter: Lizards, Gecko (3)
Treasure: None.
15

Treasure: 100sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
16A strong updraft blows through this area. There is a mold growing here.

Treasure: 300sp.
17It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Stirges (5)
Treasure: As per monster type.
18A strong updraft blows through this area. There is a corroded chain here.

Encounter: Traders (4)
Treasure: As per monster type.
 
19The air here is very hot. There are cracks in the floor here.

20Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.

Encounter: Dwarves (2)
Treasure: As per monster type.
21There are cracks in the wall here.

Encounter: Stirges (1)
Treasure: None.
 
22There are cracks in the wall here.

Treasure: 200sp, 40gp.
23A cold air current blows through this area. There is a splintered club here.

24Fog gathers and swirls on the floor, concealing it.

 
25A strong wind blows through this area. This area is covered in cobwebs.

Treasure: 500sp, 30gp.
26

27

 
28This area has a pleasant, earthy smell.

Encounter: Goblins (7)
Treasure: None.
29A slight updraft blows through this area.

Encounter: Dwarves (6)
Treasure: None.
30The smell of ozone assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
31An acrid smell assails your nostrils. There are bones scattered here.

32

Encounter: Halflings (5)
Treasure: None.
33

 
34A haze of smoke hangs in the air.

Encounter: Killer Bees (3)
Treasure: As per monster type.
35This area smells faintly of manure. The remnants of a rope are here, rotten.

36

Treasure: 400sp, 40gp, 5 gems.
 
37The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
38A strong, moaning wind blows through this area. There is a corroded chain here.

Treasure: 500sp.
39The air here is very cold.

 
40This area has a stale, fetid smell. There is water dripping here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
41A slight breeze blows through this area. It is misty here. There is a bent and rusted iron bar here.

42There is a broken bottle here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
43A haze of smoke hangs in the air.

Encounter: Stirges (7)
Treasure: As per monster type.
44A slight breeze blows through this area. There are cracks in the floor here.

45

 
46

47

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
48There are cracks in the wall here.

Encounter: Killer Bees (2)
Treasure: None.
 
49The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here.

50There are bits of fur and hair scattered around here.

51A haze of smoke hangs in the air.

Encounter: Orcs (3)
Treasure: As per monster type.
 
52Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (7)
Treasure: None.
53

Encounter: Sprites (7)
Treasure: As per monster type.
54The air here is very hot.

Encounter: Green Slimes (2)
Treasure: None.
 
55Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here.

Treasure: 400sp.
56

57

 
58There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59A slight, damp breeze blows through this area. There is a torn leather boot here.

Encounter: Kobolds (8)
Treasure: None.
60There is a corroded chain here.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
61This area has a pleasant, earthy smell.

62

63There are rotting wood pieces here.

Encounter: Orcs (6)
Treasure: As per monster type.
 
64The air here is very cold. There is a putrid smell coming from something nearby. It is misty here. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
65A strong updraft blows through this area.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
66

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
67

adventuregenerator/gen.txt · Last modified: by lee