| 1 | There are cracks in the wall here.
Encounter: Bandits (6)
Treasure: None. | 2 |
Treasure: 200sp. | 3 | A slight updraft blows through this area. There are dry leaves and twigs scattered here.
Treasure: 600sp, 10gp, 1 gems. |
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| 4 | This area has a pleasant, earthy smell.
Encounter: Wolves (6)
Treasure: None. | 5 | There is a bent and rusted iron bar here.
| 6 | A metallic smell assails your nostrils. This area is covered in cobwebs.
Encounter: Dwarves (6)
Treasure: As per monster type. |
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| 7 | This area has a pleasant, earthy smell.
Encounter: Beetles, Fire (5)
Treasure: As per monster type. | 8 | A slight, damp breeze blows through this area.
Treasure: 100sp. | 9 | The air here is very hot. This area smells faintly of manure.
Treasure: 300sp, 20gp. |
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| 10 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see.
Encounter: Green Slimes (2)
Treasure: None. | 11 | A chlorine-like smell assails your nostrils. There is water dripping here.
Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 12 | There are cracks in the floor here.
Encounter: Dwarves (5)
Treasure: None. |
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| 13 | A metallic smell assails your nostrils. There is a slimy coating on the wall here.
| 14 |
Encounter: Lizards, Gecko (3)
Treasure: None. | 15 |
Treasure: 100sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 16 | A strong updraft blows through this area. There is a mold growing here.
Treasure: 300sp. | 17 | It is foggy here, making it difficult to see. Guano covers this area.
Encounter: Stirges (5)
Treasure: As per monster type. | 18 | A strong updraft blows through this area. There is a corroded chain here.
Encounter: Traders (4)
Treasure: As per monster type. |
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| 19 | The air here is very hot. There are cracks in the floor here.
| 20 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.
Encounter: Dwarves (2)
Treasure: As per monster type. | 21 | There are cracks in the wall here.
Encounter: Stirges (1)
Treasure: None. |
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| 22 | There are cracks in the wall here.
Treasure: 200sp, 40gp. | 23 | A cold air current blows through this area. There is a splintered club here.
| 24 | Fog gathers and swirls on the floor, concealing it.
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| 25 | A strong wind blows through this area. This area is covered in cobwebs.
Treasure: 500sp, 30gp. | 26 |
| 27 |
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| 28 | This area has a pleasant, earthy smell.
Encounter: Goblins (7)
Treasure: None. | 29 | A slight updraft blows through this area.
Encounter: Dwarves (6)
Treasure: None. | 30 | The smell of ozone assails your nostrils.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 31 | An acrid smell assails your nostrils. There are bones scattered here.
| 32 |
Encounter: Halflings (5)
Treasure: None. | 33 |
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| 34 | A haze of smoke hangs in the air.
Encounter: Killer Bees (3)
Treasure: As per monster type. | 35 | This area smells faintly of manure. The remnants of a rope are here, rotten.
| 36 |
Treasure: 400sp, 40gp, 5 gems. |
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| 37 | The wall here is damp.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 38 | A strong, moaning wind blows through this area. There is a corroded chain here.
Treasure: 500sp. | 39 | The air here is very cold.
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| 40 | This area has a stale, fetid smell. There is water dripping here.
Encounter: Killer Bees (6)
Treasure: As per monster type. | 41 | A slight breeze blows through this area. It is misty here. There is a bent and rusted iron bar here.
| 42 | There is a broken bottle here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 43 | A haze of smoke hangs in the air.
Encounter: Stirges (7)
Treasure: As per monster type. | 44 | A slight breeze blows through this area. There are cracks in the floor here.
| 45 |
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| 46 |
| 47 |
Encounter: Shrews, Giant (10)
Treasure: As per monster type. | 48 | There are cracks in the wall here.
Encounter: Killer Bees (2)
Treasure: None. |
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| 49 | The air here is very cold. This area has a pleasant, earthy smell. There is water dripping here.
| 50 | There are bits of fur and hair scattered around here.
| 51 | A haze of smoke hangs in the air.
Encounter: Orcs (3)
Treasure: As per monster type. |
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| 52 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Stirges (7)
Treasure: None. | 53 |
Encounter: Sprites (7)
Treasure: As per monster type. | 54 | The air here is very hot.
Encounter: Green Slimes (2)
Treasure: None. |
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| 55 | Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here.
Treasure: 400sp. | 56 |
| 57 |
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| 58 | There is a small puddle of water here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 59 | A slight, damp breeze blows through this area. There is a torn leather boot here.
Encounter: Kobolds (8)
Treasure: None. | 60 | There is a corroded chain here.
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 61 | This area has a pleasant, earthy smell.
| 62 |
| 63 | There are rotting wood pieces here.
Encounter: Orcs (6)
Treasure: As per monster type. |
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| 64 | The air here is very cold. There is a putrid smell coming from something nearby. It is misty here. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 65 | A strong updraft blows through this area.
Treasure: 600sp.
Trap: Poison snake: 1 hit dice. | 66 |
Encounter: Spiders, Crab (4)
Treasure: As per monster type. |
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| 67 |
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