| 1 | A haze of smoke hangs in the air.
| 2 | The air here is very hot.
| 3 |
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| 4 | This area has a pleasant, earthy smell. There is a large puddle of water here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 5 | A strong downdraft blows through this area. There is a splintered club here.
Treasure: 600sp. | 6 | There are wax drippings here.
Encounter: Halflings (11)
Treasure: As per monster type. |
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| 7 | The air here is very hot. This area smells of rotting vegetation. There is a torch stub here.
Encounter: Skeletons (8)
Treasure: None. | 8 | The air here is very hot. The wall here is damp.
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. | 9 | This area is covered in cobwebs.
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| 10 | The air here smells of smoke.
| 11 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.
Encounter: Wolves (9)
Treasure: As per monster type. | 12 |
Trap: Poison gas: Save vs. Poison or die. |
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| 13 |
Encounter: Bandits (7)
Treasure: None. | 14 | The smell of ozone assails your nostrils. This area is covered in cobwebs.
| 15 |
Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 16 | It is foggy here, making it difficult to see. There is a candle stub here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 17 | A slight, damp breeze blows through this area. There are cracks in the ceiling here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 18 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. |
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| 19 | A haze of smoke hangs in the air. There is a small puddle of water here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 20 | There is a torn sack here.
Encounter: Bandits (1)
Treasure: None. | 21 | A cold air current blows through this area. This area is covered in cobwebs.
Encounter: Goblins (3)
Treasure: None. |
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| 22 | A strong, moaning wind blows through this area. This area has a stale, fetid smell.
Encounter: Halflings (10)
Treasure: None. | 23 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is water dripping here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 24 | This area smells faintly of manure. There are scratches on the wall here.
Encounter: Bandits (6)
Treasure: None. |
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| 25 | This area smells of rotting vegetation. There is a splintered club here.
Encounter: Lizards, Gecko (3)
Treasure: None. | 26 |
| 27 |
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| 28 | The air here is very cold.
Encounter: Beetles, Fire (7)
Treasure: None. | 29 |
| 30 | A strong, moaning wind blows through this area. There is a badly dented helmet here.
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| 31 |
Treasure: 300sp. | 32 | A haze of smoke hangs in the air. This area is covered in rubble and dirt.
Encounter: Halflings (11)
Treasure: None. | 33 | The air here is very hot.
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| 34 |
| 35 | A strong downdraft blows through this area.
Treasure: 200sp. | 36 | A haze of smoke hangs in the air.
Treasure: 500sp, 50gp. |
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| 37 | A slight breeze blows through this area.
Treasure: 600sp, 20gp. | 38 | This area has a stale, fetid smell. It is foggy here, making it difficult to see.
Treasure: 300sp, 60gp.
Trap: Poison needle: Save vs. Poison or die. | 39 | There are cracks in the ceiling here.
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| 40 |
| 41 | There is a trickle of water here.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 42 | A haze of smoke hangs in the air.
Encounter: Wolves (2)
Treasure: None. |
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| 43 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.
Encounter: Lizards, Gecko (1)
Treasure: None. | 44 | This area has a pleasant, earthy smell.
| 45 | A metallic smell assails your nostrils.
Treasure: 100sp. |
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| 46 | This area smells faintly of urine. This area is covered in cobwebs.
Encounter: Traders (2)
Treasure: As per monster type. | 47 | A gusting breeze blows through this area. This area is covered in cobwebs.
| 48 | Fog gathers and swirls on the floor, concealing it.
Trap: Fog: Looks like poison gas, but harmless. |
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| 49 | A cold air current blows through this area.
Encounter: Dwarves (1)
Treasure: None. | 50 | An acrid smell assails your nostrils. There are cracks in the wall here.
Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die. | 51 | A cold air current blows through this area.
Encounter: Skeletons (10)
Treasure: As per monster type. |
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| 52 | A strong downdraft blows through this area. Guano covers this area.
| 53 |
Encounter: Beetles, Fire (7)
Treasure: As per monster type. | 54 | There is a splintered club here.
Treasure: 200sp. |
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| 55 |
Encounter: Beetles, Fire (1)
Treasure: As per monster type. | 56 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is covered in cobwebs.
| 57 |
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| 58 | This area has a pleasant, earthy smell.
| 59 |
Encounter: Wolves (7)
Treasure: As per monster type. | 60 |
Treasure: 200sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 61 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.
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