Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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1 | There is water dripping here. Encounter: Orcs (6) Treasure: As per monster type. | 2 | A metallic smell assails your nostrils. Encounter: Green Slimes (2) Treasure: As per monster type. | 3 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Treasure: 500sp. |
4 | The air here smells of smoke. Encounter: Halflings (11) Treasure: As per monster type. | 5 | There is a broken bottle here. | 6 | The air here is very cold. |
7 | Treasure: 300sp. | 8 | It is foggy here, making it difficult to see. | 9 | There is a putrid smell coming from something nearby. This area is very dusty. Treasure: 500sp, 30gp. |
10 | Encounter: Halflings (12) Treasure: None. | 11 | A slight breeze blows through this area. There is a pile of rags here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 12 | There is a putrid smell coming from something nearby. There is a broken pole here. Treasure: 200sp, 30gp. |
13 | This area is very dusty. | 14 | There is a trickle of water here. Encounter: Killer Bees (6) Treasure: As per monster type. | 15 | |
16 | Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 17 | Encounter: Gnomes (3) Treasure: None. | 18 | A cold air current blows through this area. This area has a pleasant, earthy smell. Encounter: Stirges (3) Treasure: As per monster type. |
19 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here. | 20 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 400sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 21 | The air here is very hot. It is misty here. |
22 | The air here smells of smoke. | 23 | Treasure: 500sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 24 | A slight breeze blows through this area. This area has a stale, fetid smell. There are cracks in the wall here. Encounter: Goblins (5) Treasure: As per monster type. |
25 | There is a small puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 26 | A slight, damp breeze blows through this area. | 27 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is a candle stub here. |
28 | Encounter: Dwarves (1) Treasure: As per monster type. | 29 | A strong updraft blows through this area. Pottery shards are scattered here. | 30 | There is dried blood here. Encounter: Halflings (10) Treasure: As per monster type. |
31 | There is a pile of ashes here. Trap: Poison gas: Save vs. Poison or die. | 32 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. There is a broken pole here. | 33 | There are food scraps scattered here. Encounter: Lizards, Gecko (1) Treasure: None. |
34 | There is a slimy coating on the ceiling here. | 35 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Beetles, Fire (3) Treasure: None. | 36 | |
37 | The hilt of a broken dagger is lying here. | 38 | A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. | 39 | A strong downdraft blows through this area. Treasure: 100sp, 50gp. |
40 | A cold air current blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Encounter: Gnomes (2) Treasure: None. | 41 | A slight breeze blows through this area. | 42 | There is a pile of ashes here. |
43 | 44 | Trap: Poison gas: Save vs. Poison or die. | 45 | This area is covered in cobwebs. Treasure: 200sp, 60gp. | |
46 | It is foggy here, making it difficult to see. Encounter: Wolves (8) Treasure: None. | 47 | A slight, damp breeze blows through this area. There is a mold growing here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | A slight breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Encounter: Killer Bees (6) Treasure: As per monster type. |
49 | This area smells faintly of manure. There are bones scattered here. Encounter: Gnomes (1) Treasure: None. | 50 | The air here smells of smoke. The wall here is damp. Encounter: Killer Bees (6) Treasure: None. | 51 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
52 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Encounter: Green Slimes (3) Treasure: As per monster type. | 53 | Encounter: Orcs (5) Treasure: As per monster type. | 54 | This area smells faintly of urine. It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Stirges (6) Treasure: As per monster type. |
55 | The air here is very hot. This area is very dusty. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 56 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. | 57 | This area has a stale, fetid smell. |
58 | This area has a pleasant, earthy smell. There is a small puddle of water here. Encounter: Sprites (9) Treasure: As per monster type. | 59 | Encounter: Wolves (8) Treasure: As per monster type. | 60 | The air here is very hot. This area is covered in cobwebs. |
61 | There are fungi growing here. | 62 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Encounter: Bandits (1) Treasure: None. | 63 | The air here is very hot. Encounter: Shrews, Giant (6) Treasure: As per monster type. |
64 | There are food scraps scattered here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 65 | This area is covered in cobwebs. Encounter: Acolytes (6) Treasure: None. | 66 | It is foggy here, making it difficult to see. Encounter: Wolves (5) Treasure: As per monster type. |
67 | A slight, damp breeze blows through this area. | 68 | A strong wind blows through this area. This area has a pleasant, earthy smell. Encounter: Orcs (4) Treasure: None. | 69 | A slight updraft blows through this area. The wall here is damp. Encounter: Killer Bees (10) Treasure: None. |
70 | This area is covered in cobwebs. Encounter: Kobolds (6) Treasure: As per monster type. | 71 | It is foggy here, making it difficult to see. There is a small puddle of water here. | 72 | A slight breeze blows through this area. |
73 | This area has a pleasant, earthy smell. | 74 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 75 | Encounter: Beetles, Fire (7) Treasure: As per monster type. |