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The Black Panopticon of the Uncanny Cult

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The smell of ozone assails your nostrils. There is a cracked flask here.

Encounter: Shrews, Giant (6)
Treasure: None.
2

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
3The air here is very hot. The ceiling here is damp.

Encounter: Goblins (4)
Treasure: As per monster type.
 
4A slight breeze blows through this area.

5This area smells faintly of urine. It is foggy here, making it difficult to see. There is a broken arrow here.

6There are dry leaves and twigs scattered here.

Encounter: Halflings (9)
Treasure: As per monster type.
 
7

Treasure: 100sp, 30gp.
8The wall here is damp.

Encounter: Halflings (13)
Treasure: As per monster type.
9A gusting breeze blows through this area. There are cracks in the floor here.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
 
10There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

11A haze of smoke hangs in the air.

12This area smells faintly of manure. There is a mold growing here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
13This area smells of rotting vegetation.

Treasure: 200sp, 50gp.
Trap: Illusion of monsters: Acolytes (5)
14This area has a stale, fetid smell. This area is covered in cobwebs.

15This area has a stale, fetid smell. There is a blunt javelin head here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
16There is a broken pole here.

Encounter: Killer Bees (8)
Treasure: None.
17Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
18Guano covers this area.

 
19

Trap: 10' Pit: 1d6 points of damage if you fall in.
20

21This area has a stale, fetid smell. This area is covered in cobwebs.

 
22This area is very dusty.

23A strong wind blows through this area. There is a small puddle of water here.

24This area has a stale, fetid smell. There is a badly dented helmet here.

 
25This area is very dusty.

Encounter: Killer Bees (3)
Treasure: As per monster type.
26An acrid smell assails your nostrils. There is a blunt javelin head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
27There is a pile of ashes here.

Encounter: Green Slimes (4)
Treasure: None.
 
28There are cracks in the floor here.

Encounter: Green Slimes (3)
Treasure: None.
29A cold air current blows through this area. There are several small stones here.

Encounter: Orcs (4)
Treasure: As per monster type.
30A haze of smoke hangs in the air. There is a bent copper coin lying here.

Trap: Poison gas: Save vs. Poison or die.
 
31A cold air current blows through this area. This area smells of rotting vegetation.

32It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Orcs (6)
Treasure: None.
33

Encounter: Dwarves (2)
Treasure: None.
 
34A gusting breeze blows through this area. This area smells faintly of urine. There are cracks in the wall here.

35The air here smells of smoke. There is a mold growing here.

Treasure: 500sp, 30gp.
36This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
37A cold air current blows through this area. This area smells faintly of manure. There are food scraps scattered here.

Encounter: Snakes, Cobra (1)
Treasure: None.
38Your nostrils are overwhelmed by a sulphurous smell.

Trap: Poison gas: Save vs. Poison or die.
39Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
40

41A cold air current blows through this area. The air here smells of smoke. There is water dripping here.

Treasure: 500sp, 40gp.
Trap: Illusion of monsters: Shrews, Giant (8)
42There are cracks in the ceiling here.

Encounter: Bandits (4)
Treasure: None.
 
43

44This area is covered in rubble and dirt.

45Fog gathers and swirls on the floor, concealing it. There are wax drippings here.

 
46The air here is very hot. The air here smells of smoke.

47There is a torn leather boot here.

48A slight breeze blows through this area. There is a mold growing here.

 
49A slight breeze blows through this area.

Encounter: Goblins (2)
Treasure: None.
50There is a slimy coating on the wall here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
51There is a putrid smell coming from something nearby. There is a slimy coating on the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
52There are wax drippings here.

Treasure: 100sp, 20gp.
53There is a putrid smell coming from something nearby. There is a slimy coating on the floor here.

Encounter: Dwarves (4)
Treasure: None.
54This area has a stale, fetid smell.

 
55Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
56A strong downdraft blows through this area.

57A slight breeze blows through this area. There is a putrid smell coming from something nearby.

 
58A cold air current blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

59The remnants of a rope are here, rotten.

Treasure: 300sp.
60There is a large puddle of water here.

 
61Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
62There is a slimy coating on the floor here.

Encounter: Kobolds (9)
Treasure: None.
63This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.
 
64A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There are bones scattered here.

adventuregenerator/gen.txt · Last modified: by lee