| 1 | A slight updraft blows through this area. A haze of smoke hangs in the air.
Encounter: Green Slimes (4)
Treasure: None. | 2 |
| 3 | This area is very dusty.
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| 4 | This area is covered in rubble and dirt.
Encounter: Lizards, Gecko (1)
Treasure: None. | 5 | There is a mold growing here.
Encounter: Dwarves (2)
Treasure: None. | 6 | This area has a pleasant, earthy smell.
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| 7 | The smell of ozone assails your nostrils.
Encounter: Snakes, Cobra (4)
Treasure: None. | 8 |
Encounter: Dwarves (6)
Treasure: As per monster type. | 9 | It is misty here. This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 10 | This area has a stale, fetid smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 | This area has a pleasant, earthy smell.
| 12 | There is a pile of rags here.
Encounter: Snakes, Cobra (4)
Treasure: None. |
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| 13 | The air here smells of smoke. There is a torn sack here.
Encounter: Kobolds (8)
Treasure: As per monster type. | 14 | The wall here is damp.
| 15 | The air here is very cold.
Treasure: 300sp.
Trap: Illusion of monsters: Lizards, Gecko (2) |
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| 16 | The air here smells of smoke. There is a pile of rags here.
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| 19 | There is a putrid smell coming from something nearby.
| 20 | This area is covered in cobwebs.
Encounter: Beetles, Fire (4)
Treasure: None. | 21 | The smell of ozone assails your nostrils. There is a large puddle of water here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 22 | This area has a pleasant, earthy smell.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | There are scratches on the wall here.
| 24 | This area is very dusty.
Encounter: Traders (2)
Treasure: As per monster type. |
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| 25 | There are dry leaves and twigs scattered here.
| 26 | This area smells of rotting vegetation.
| 27 | This area has a stale, fetid smell.
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| 28 |
Encounter: Traders (3)
Treasure: None. | 29 | The air here is very hot.
Encounter: Bandits (5)
Treasure: As per monster type. | 30 | The air here smells of smoke.
Encounter: Lizards, Gecko (2)
Treasure: None. |
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| 31 | This area is covered in cobwebs.
Encounter: Halflings (6)
Treasure: None. | 32 | This area is covered in cobwebs.
| 33 |
Treasure: 500sp, 6 jewelry. |
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| 34 | Guano covers this area.
Treasure: 600sp. | 35 |
| 36 |
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| 37 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Encounter: Traders (5)
Treasure: As per monster type. | 38 | A haze of smoke hangs in the air.
| 39 | The air here is very hot. This area has a pleasant, earthy smell.
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| 40 | An acrid smell assails your nostrils.
| 41 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a corroded chain here.
| 42 | The air here is very hot. This area smells faintly of urine. This area is covered in rubble and dirt.
Encounter: Killer Bees (9)
Treasure: As per monster type. |
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| 43 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There are cracks in the floor here.
Encounter: Dwarves (6)
Treasure: As per monster type. | 44 |
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| 46 |
Encounter: Dwarves (1)
Treasure: As per monster type. | 47 | The air here is very cold.
| 48 | The wall here is damp.
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| 49 | There is water dripping here.
Encounter: Skeletons (6)
Treasure: As per monster type. | 50 | There are sticks scattered here.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 51 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a broken sword blade here.
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| 52 | The air here smells of smoke. There are rotting wood pieces here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area.
Encounter: Goblins (4)
Treasure: As per monster type. | 54 |
Treasure: 200sp, 30gp. |
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| 55 |
| 56 |
Encounter: Wolves (5)
Treasure: None. |