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The Unvanquishable Depths of Horrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Goblins (5)
Treasure: None.
2There is a slimy coating on the wall here.

Treasure: 300sp, 40gp.
3

Treasure: 300sp, 30gp.
 
4It is foggy here, making it difficult to see. Guano covers this area.

5

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
6This area is covered in cobwebs.

Encounter: Skeletons (9)
Treasure: None.
 
7

8This area has a stale, fetid smell. There is a pick handle here.

9Your nostrils are overwhelmed by a sulphurous smell.

 
10A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Acolytes (5)
Treasure: None.
11This area smells faintly of manure.

Encounter: Dwarves (4)
Treasure: None.
12There is a putrid smell coming from something nearby. There is a pile of ashes here.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
 
13The air here is very cold. This area smells faintly of urine. This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
15An acrid smell assails your nostrils. There is a bent and rusted iron bar here.

 
16The air here is very hot. This area has a pleasant, earthy smell.

Treasure: 200sp.
17The air here is very hot. There is a torn leather boot here.

Encounter: Dwarves (1)
Treasure: None.
18This area smells faintly of manure. A haze of smoke hangs in the air. There is a torch stub here.

Treasure: 100sp, 40gp, 1 gems, 1 magic item.
 
19A slight breeze blows through this area.

Encounter: Goblins (4)
Treasure: As per monster type.
20Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Bandits (3)
Treasure: None.
21The air here is very hot.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
22This area smells faintly of urine. A haze of smoke hangs in the air. There is a torn sack here.

Encounter: Gnomes (2)
Treasure: None.
23

24

 
25An acrid smell assails your nostrils.

Treasure: 100sp.
26This area smells faintly of urine.

27It is foggy here, making it difficult to see. There is a broken pole here.

 
28A cold air current blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.

Treasure: 200sp, 10gp.
29A slight, damp breeze blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
30Pottery shards are scattered here.

 
31A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Spiders, Crab (4)
Treasure: None.
32There is a pick handle here.

Encounter: Bandits (5)
Treasure: None.
33

Trap: Fog: Looks like poison gas, but harmless.
 
34A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
35

Treasure: 200sp, 40gp, 3 gems.
36A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
37This area smells faintly of urine. There is a broken bottle here.

38This area has a pleasant, earthy smell. There is a trickle of water here.

39The wall here is damp.

Treasure: 600sp, 50gp, 1 jewelry.
 
40Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

41The air here is very hot. This area has a pleasant, earthy smell. There are cracks in the ceiling here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
42There is a blunt javelin head here.

Encounter: Beetles, Fire (1)
Treasure: None.
 
43There is a blunt javelin head here.

44There is a pile of straw here.

Encounter: Orcs (5)
Treasure: None.
45This area smells faintly of manure. There is water dripping here.

 
46

47The air here is very hot.

Encounter: Acolytes (6)
Treasure: As per monster type.
48A metallic smell assails your nostrils.

Treasure: 600sp.
 
49This area is covered in cobwebs.

Encounter: Goblins (8)
Treasure: As per monster type.
50A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51

 
52A strong downdraft blows through this area. It is foggy here, making it difficult to see. The ceiling here is damp.

Encounter: Gnomes (2)
Treasure: As per monster type.
53A gusting breeze blows through this area. This area has a pleasant, earthy smell. There are food scraps scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
54A chlorine-like smell assails your nostrils.

 
55This area has a pleasant, earthy smell. There is a trickle of water here.

Treasure: 300sp, 50gp.
56A strong, moaning wind blows through this area. There is water dripping here.

57

Treasure: 100sp, 30gp.
 
58This area is covered in rubble and dirt.

59

Treasure: 200sp, 20gp.
60A slight breeze blows through this area. The wall here is damp.

 
61An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
62This area has a stale, fetid smell. The remnants of a rope are here, rotten.

63

 
64

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
65There are scratches on the wall here.

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
66This area is covered in cobwebs.

 
67The air here is very hot. This area is covered in cobwebs.

Encounter: Bandits (5)
Treasure: None.
68The air here is very hot. There is a pick handle here.

Encounter: Skeletons (6)
Treasure: None.
69A slight updraft blows through this area. A chlorine-like smell assails your nostrils. This area is very dusty.

 
70

Encounter: Green Slimes (3)
Treasure: As per monster type.
71Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

72The remnants of a rope are here, rotten.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
73There is water dripping here.

Encounter: Acolytes (8)
Treasure: None.
74This area has a pleasant, earthy smell.

75This area is very dusty.

 
76Fog gathers and swirls on the floor, concealing it.

Treasure: 500sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
77This area has a pleasant, earthy smell.

78There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
 
79An acrid smell assails your nostrils. There is water dripping here.

Treasure: 400sp, 40gp.
80Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
81It is misty here.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
82Fog gathers and swirls on the floor, concealing it.

83Fog gathers and swirls on the floor, concealing it.

84There is a candle stub here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
 
85

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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