| 1 | This area has a stale, fetid smell. There is a mold growing here.
Treasure: 100sp. | 2 | A cold air current blows through this area. A metallic smell assails your nostrils.
Encounter: Halflings (12)
Treasure: None. | 3 | There is a putrid smell coming from something nearby. It is misty here. There is a pile of rags here.
Encounter: Killer Bees (2)
Treasure: None. |
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| 4 | Guano covers this area.
| 5 | The smell of ozone assails your nostrils.
| 6 | The air here is very hot. This area has a pleasant, earthy smell.
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| 7 | There are dry leaves and twigs scattered here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 8 | A cold air current blows through this area. This area has a stale, fetid smell.
Encounter: Bandits (1)
Treasure: As per monster type. | 9 | This area is covered in cobwebs.
Encounter: Acolytes (1)
Treasure: None. |
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| 10 | The air here smells of smoke. There is dried blood here.
Treasure: 100sp. | 11 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a badly dented helmet here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | The smell of ozone assails your nostrils. There is a slimy coating on the ceiling here.
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| 13 | There are cracks in the floor here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 14 | There are cracks in the ceiling here.
Encounter: Wolves (7)
Treasure: None. | 15 |
Encounter: Beetles, Fire (5)
Treasure: None. |
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| 16 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.
| 17 | There is a putrid smell coming from something nearby. There is a pile of dung here.
Trap: Fog: Looks like poison gas, but harmless. | 18 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
Encounter: Killer Bees (2)
Treasure: None. |
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| 19 | There is a pile of ashes here.
| 20 | This area smells faintly of manure.
Trap: Fog: Looks like poison gas, but harmless. | 21 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a torn sack here.
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| 22 | There is a salty, wet smell to this area. This area is covered in cobwebs.
| 23 |
Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 24 | This area smells of rotting vegetation. It is foggy here, making it difficult to see.
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| 25 | A chlorine-like smell assails your nostrils. There are cracks in the floor here.
Treasure: 200sp. | 26 | This area smells faintly of manure. There is a cracked flask here.
| 27 |
Encounter: Kobolds (9)
Treasure: None. |
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| 28 | There is a slimy coating on the wall here.
| 29 | The air here is very hot. There are rotting wood pieces here.
| 30 | The air here is very cold. There is a badly dented helmet here.
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| 31 | This area has a stale, fetid smell. There is a pile of dung here.
Encounter: Gnomes (3)
Treasure: None. | 32 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
| 33 | A gusting breeze blows through this area.
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| 34 | A cold air current blows through this area. There is a bent copper coin lying here.
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| 37 |
| 38 | There are bones scattered here.
| 39 | This area smells faintly of urine.
Encounter: Snakes, Cobra (6)
Treasure: As per monster type. |
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| 40 | A strong downdraft blows through this area. This area smells faintly of manure.
Treasure: 100sp, 40gp. | 41 |
| 42 | The air here is very hot. This area is very dusty.
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| 43 | There is water dripping here.
| 44 | This area has a pleasant, earthy smell. There is a pile of dung here.
Encounter: Goblins (7)
Treasure: As per monster type. | 45 |
Encounter: Acolytes (2)
Treasure: None. |
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| 46 |
| 47 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Green Slimes (4)
Treasure: As per monster type. | 48 | There is water dripping here.
Encounter: Kobolds (12)
Treasure: None. |
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| 49 | A slight downdraft blows through this area. There is dried blood here.
| 50 |
Treasure: 200sp, 60gp. | 51 | There are bits of fur and hair scattered around here.
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| 52 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a trickle of water here.
| 53 | There are bits of fur and hair scattered around here.
Encounter: Killer Bees (2)
Treasure: As per monster type. | 54 | A slight updraft blows through this area. There is a putrid smell coming from something nearby.
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| 55 | There is a putrid smell coming from something nearby. There is a pile of dung here.
| 56 | There are rotting wood pieces here.
| 57 | There is a small puddle of water here.
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| 58 | A strong, moaning wind blows through this area. Guano covers this area.
| 59 | There are cracks in the floor here.
| 60 |
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| 61 | There is a putrid smell coming from something nearby. There is a blunt javelin head here.
Encounter: Bandits (5)
Treasure: As per monster type. | 62 | There is a broken bottle here.
| 63 | A haze of smoke hangs in the air.
Encounter: Skeletons (8)
Treasure: None. |
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| 64 | Pottery shards are scattered here.
| 65 | There is water dripping here.
Treasure: 200sp.
Trap: Illusion of monsters: Gnomes (6) | 66 |
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| 67 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | A haze of smoke hangs in the air. There is water dripping here.
Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 69 | Fog gathers and swirls on the floor, concealing it. Guano covers this area.
Trap: Fog: Looks like poison gas, but harmless. |
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| 70 | This area has a stale, fetid smell. There are cracks in the wall here.
Encounter: Gnomes (2)
Treasure: As per monster type. | 71 | This area smells faintly of manure. This area is covered in cobwebs.
| 72 | There is a pile of dung here.
Encounter: Goblins (8)
Treasure: None. |
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| 73 | There are dry leaves and twigs scattered here.
Encounter: Dwarves (4)
Treasure: As per monster type. | 74 | This area smells faintly of manure. The ceiling here is damp.
Trap: Fog: Looks like poison gas, but harmless. |