Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. The hilt of a broken dagger is lying here. Encounter: Acolytes (7) Treasure: As per monster type. | 2 | A chlorine-like smell assails your nostrils. | 3 | There is a putrid smell coming from something nearby. This area is very dusty. |
| 4 | There is a pile of dung here. Encounter: Dwarves (5) Treasure: As per monster type. | 5 | There is water dripping here. Encounter: Kobolds (9) Treasure: As per monster type. | 6 | There is a pile of rags here. Encounter: Wolves (9) Treasure: None. |
| 7 | It is foggy here, making it difficult to see. There are food scraps scattered here. Encounter: Beetles, Fire (4) Treasure: None. | 8 | This area smells faintly of manure. Encounter: Gnomes (3) Treasure: As per monster type. | 9 | Treasure: 200sp. |
| 10 | A cold air current blows through this area. | 11 | There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (3) Treasure: None. | 12 | There is a pile of dung here. |
| 13 | Fog gathers and swirls on the floor, concealing it. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 14 | The air here is very cold. There are sticks scattered here. Encounter: Acolytes (6) Treasure: None. | 15 | There is a large puddle of water here. |
| 16 | Fog gathers and swirls on the floor, concealing it. Encounter: Traders (5) Treasure: None. | 17 | It is foggy here, making it difficult to see. Treasure: 400sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 18 | The air here is very hot. There is a slimy coating on the floor here. |
| 19 | This area smells faintly of manure. This area is covered in cobwebs. Encounter: Bandits (7) Treasure: None. | 20 | This area has a pleasant, earthy smell. There is a pile of dung here. Encounter: Green Slimes (4) Treasure: As per monster type. | 21 | There is a broken pole here. Encounter: Spiders, Crab (3) Treasure: None. |
| 22 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken sword blade here. | 23 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 24 | |
| 25 | This area smells faintly of manure. A haze of smoke hangs in the air. | 26 | There are food scraps scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 27 | This area is covered in cobwebs. |
| 28 | This area smells faintly of manure. It is foggy here, making it difficult to see. There is a cracked flask here. Encounter: Wolves (3) Treasure: As per monster type. | 29 | The air here smells of smoke. Treasure: 400sp. | 30 | A chlorine-like smell assails your nostrils. There are scratches on the wall here. Encounter: Snakes, Cobra (3) Treasure: As per monster type. |
| 31 | The air here smells of smoke. Guano covers this area. | 32 | There is dried blood here. Treasure: 100sp, 20gp, 1 magic item. Trap: Poison needle: Save vs. Poison or die. | 33 | There are bones scattered here. |
| 34 | A strong wind blows through this area. This area smells of rotting vegetation. This area is very dusty. Encounter: Snakes, Cobra (6) Treasure: None. | 35 | A strong wind blows through this area. | 36 | There is a small puddle of water here. Treasure: 200sp. |
| 37 | A strong wind blows through this area. | 38 | This area smells faintly of manure. The wall here is damp. Encounter: Lizards, Gecko (1) Treasure: None. | 39 | Teeth and fangs are scattered here. Encounter: Acolytes (2) Treasure: As per monster type. |
| 40 | The air here smells of smoke. There are dry leaves and twigs scattered here. | 41 | 42 | This area is covered in cobwebs. Treasure: 300sp, 20gp. | |
| 43 | 44 | The air here is very hot. There are bones scattered here. Encounter: Gnomes (6) Treasure: As per monster type. | 45 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Trap: Poison gas: Save vs. Poison or die. | |
| 46 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. | 47 | 48 | This area has a pleasant, earthy smell. Encounter: Beetles, Fire (1) Treasure: None. | |
| 49 | The air here is very cold. | 50 | The wall here is damp. Encounter: Snakes, Cobra (3) Treasure: None. | 51 | The air here is very cold. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 52 | A strong, gusting wind blows through this area. Guano covers this area. | 53 | A chlorine-like smell assails your nostrils. Encounter: Goblins (8) Treasure: None. | 54 | Encounter: Killer Bees (2) Treasure: None. |
| 55 | A slight updraft blows through this area. | 56 | An acrid smell assails your nostrils. There is a pile of straw here. | 57 | Treasure: 400sp. |
| 58 | Treasure: 600sp. Trap: Illusion of monsters: Stirges (2) | 59 | This area has a pleasant, earthy smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 60 | |
| 61 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There are cracks in the ceiling here. Encounter: Wolves (4) Treasure: As per monster type. | 62 | There is a small puddle of water here. | 63 | There is a slimy coating on the wall here. |
| 64 | A strong wind blows through this area. This area smells of rotting vegetation. Encounter: Beetles, Fire (8) Treasure: None. | 65 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt. Treasure: 400sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 66 | A strong, moaning wind blows through this area. Treasure: 400sp, 1 magic item. |
| 67 | There are rotting wood pieces here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 68 | This area smells faintly of urine. | 69 | The air here is very cold. There is a torch stub here. Encounter: Wolves (9) Treasure: As per monster type. |
| 70 | There is a cracked hammer head here. Encounter: Halflings (14) Treasure: As per monster type. | 71 | The air here smells of smoke. | 72 | A haze of smoke hangs in the air. There is a cracked flask here. |
| 73 | The hilt of a broken dagger is lying here. | 74 | Encounter: Sprites (6) Treasure: None. | 75 | This area is covered in cobwebs. Encounter: Halflings (11) Treasure: As per monster type. |
| 76 | 77 | This area smells of rotting vegetation. There is a badly dented helmet here. | 78 | Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 79 | A slight, damp breeze blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 80 | A haze of smoke hangs in the air. Encounter: Acolytes (5) Treasure: As per monster type. | 81 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. |
| 82 | A haze of dust hangs in the air. | 83 | Guano covers this area. Treasure: 200sp, 40gp. | 84 | This area smells of rotting vegetation. Encounter: Lizards, Gecko (2) Treasure: None. |
| 85 | There is water dripping here. Encounter: Wolves (4) Treasure: None. | 86 | This area smells faintly of urine. Encounter: Gnomes (5) Treasure: As per monster type. | 87 | This area has a pleasant, earthy smell. This area is very dusty. |
