| 1 | The air here is very hot. A haze of smoke hangs in the air. There is a mold growing here.
| 2 | A strong wind blows through this area. It is foggy here, making it difficult to see.
Encounter: Dwarves (4)
Treasure: None. | 3 | A cold air current blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Encounter: Stirges (10)
Treasure: As per monster type. |
| |
| 4 |
Treasure: 300sp, 60gp. | 5 | There is a pile of ashes here.
Encounter: Bandits (2)
Treasure: None. | 6 |
Treasure: 500sp, 30gp. |
| |
| 7 | This area has a stale, fetid smell.
| 8 | This area smells faintly of urine. A haze of smoke hangs in the air.
Treasure: 300sp, 20gp. | 9 | There are cracks in the floor here.
Encounter: Orcs (3)
Treasure: As per monster type. |
| |
| 10 | A chlorine-like smell assails your nostrils.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 11 |
| 12 | This area smells of rotting vegetation.
|
| |
| 13 | This area is covered in cobwebs.
| 14 |
Encounter: Traders (1)
Treasure: As per monster type. | 15 |
|
| |
| 16 |
Encounter: Beetles, Fire (7)
Treasure: None. | 17 |
Encounter: Shrews, Giant (6)
Treasure: None. | 18 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a torn sack here.
Encounter: Halflings (13)
Treasure: None. |
| |
| 19 | A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in rubble and dirt.
Encounter: Sprites (7)
Treasure: None. | 20 | There is a pile of ashes here.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. | 21 |
Treasure: 100sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| |
| 22 |
Encounter: Goblins (2)
Treasure: As per monster type. | 23 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Shrews, Giant (10)
Treasure: As per monster type. | 24 | It is misty here. There is a splintered club here.
|
| |
| 25 | This area smells of rotting vegetation. There is water dripping here.
| 26 | This area smells of rotting vegetation. The wall here is damp.
Encounter: Kobolds (11)
Treasure: As per monster type. | 27 | A slight breeze blows through this area.
|
| |
| 28 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. The remnants of a rope are here, rotten.
Encounter: Shrews, Giant (4)
Treasure: As per monster type. | 29 |
| 30 |
Encounter: Dwarves (5)
Treasure: None. |
| |
| 31 | The air here is very hot.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 32 | There is a salty, wet smell to this area. A haze of smoke hangs in the air. There are bones scattered here.
Treasure: 600sp, 40gp.
Trap: Illusion of monsters: Halflings (11) | 33 | Guano covers this area.
Encounter: Kobolds (11)
Treasure: As per monster type. |
| |
| 34 | A strong updraft blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 35 | There are cracks in the wall here.
| 36 |
|
| |
| 37 | This area is covered in cobwebs.
| 38 |
| 39 |
|
| |
| 40 |
Encounter: Kobolds (12)
Treasure: None. | 41 | The air here is very cold.
Encounter: Wolves (11)
Treasure: None. | 42 | The air here is very cold. This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.
|
| |
| 43 | An acrid smell assails your nostrils. A haze of smoke hangs in the air.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 44 | A metallic smell assails your nostrils. There are scratches on the wall here.
Encounter: Traders (4)
Treasure: As per monster type. | 45 | There is a pile of rags here.
|
| |
| 46 | A slight breeze blows through this area.
| 47 |
Encounter: Gnomes (3)
Treasure: None. | 48 | A slight downdraft blows through this area. There are fungi growing here.
Encounter: Gnomes (6)
Treasure: As per monster type. |
| |
| 49 | An acrid smell assails your nostrils.
Encounter: Orcs (4)
Treasure: None. | 50 | There is a mold growing here.
Treasure: 600sp. | 51 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| |
| 52 |
| 53 | The air here is very hot. This area has a stale, fetid smell. It is misty here.
Encounter: Shrews, Giant (1)
Treasure: None. | 54 |
|
| |
| 55 | This area smells faintly of urine.
Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 56 | Your nostrils are overwhelmed by a sulphurous smell.
| 57 | A strong updraft blows through this area. This area is covered in cobwebs.
|
| |
| 58 |
| 59 | There is a cracked flask here.
Encounter: Dwarves (1)
Treasure: None. | 60 | A cold air current blows through this area. There are food scraps scattered here.
Encounter: Shrews, Giant (10)
Treasure: As per monster type. |
| |
| 61 |
| 62 | There is a slimy coating on the floor here.
| 63 | The air here smells of smoke.
Encounter: Acolytes (2)
Treasure: None. |
| |
| 64 | A gusting breeze blows through this area.
Encounter: Sprites (13)
Treasure: None. | 65 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils.
Encounter: Beetles, Fire (7)
Treasure: As per monster type. | 66 | The air here smells of smoke. There are dry leaves and twigs scattered here.
Encounter: Acolytes (3)
Treasure: As per monster type. |
| |
| 67 | There is a putrid smell coming from something nearby. There is water dripping here.
Treasure: 300sp. | 68 | There are fungi growing here.
Encounter: Lizards, Gecko (1)
Treasure: None. | 69 |
|
| |
| 70 | This area smells faintly of manure. There are cracks in the wall here.
Encounter: Sprites (11)
Treasure: None. | 71 |
Treasure: 400sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 72 | A strong, moaning wind blows through this area.
|
| |
| 73 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
| 74 | This area is covered in cobwebs.
Encounter: Skeletons (6)
Treasure: As per monster type. | 75 | There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
| |
| 76 | The air here smells of smoke.
Encounter: Dwarves (5)
Treasure: As per monster type. | 77 | A slight, damp breeze blows through this area. The air here smells of smoke.
| 78 | This area smells of rotting vegetation. There is a small puddle of water here.
Encounter: Halflings (8)
Treasure: None. |
| |