Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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1 | Encounter: Snakes, Cobra (6) Treasure: None. | 2 | A slight breeze blows through this area. Treasure: 300sp. | 3 | Treasure: 200sp. Trap: Poison snake: 1 hit dice. |
4 | This area is covered in cobwebs. Encounter: Skeletons (7) Treasure: None. | 5 | There is a putrid smell coming from something nearby. There is a broken arrow here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 6 | It is foggy here, making it difficult to see. |
7 | A strong wind blows through this area. There is a pile of ashes here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 8 | Encounter: Gnomes (6) Treasure: As per monster type. | 9 | The air here smells of smoke. |
10 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here. Encounter: Orcs (6) Treasure: As per monster type. | 11 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. | 12 | |
13 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a mold growing here. | 14 | A gusting breeze blows through this area. Encounter: Orcs (6) Treasure: None. | 15 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. |
16 | This area is covered in rubble and dirt. Encounter: Dwarves (3) Treasure: None. | 17 | A slight updraft blows through this area. There is a bent copper coin lying here. | 18 | A slight breeze blows through this area. Encounter: Beetles, Fire (5) Treasure: None. |
19 | There is a slimy coating on the ceiling here. | 20 | It is misty here. Encounter: Orcs (8) Treasure: As per monster type. | 21 | The air here smells of smoke. It is foggy here, making it difficult to see. |
22 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. Treasure: 500sp, 10gp. | 23 | There is a pick handle here. | 24 | This area is covered in rubble and dirt. |
25 | There are fungi growing here. Treasure: 400sp, 50gp. | 26 | Encounter: Dwarves (5) Treasure: None. | 27 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 400sp. |
28 | The air here is very hot. | 29 | There are cracks in the ceiling here. Encounter: Halflings (8) Treasure: None. | 30 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here. Encounter: Goblins (6) Treasure: None. |
31 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 32 | The remnants of a rope are here, rotten. | 33 | This area is covered in rubble and dirt. |
34 | Treasure: 200sp. | 35 | An acrid smell assails your nostrils. There are several small stones here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 36 | A gusting breeze blows through this area. There is water dripping here. |
37 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a pile of dung here. Treasure: 600sp. | 38 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | 39 | A slight breeze blows through this area. This area is covered in cobwebs. Encounter: Kobolds (8) Treasure: None. |
40 | This area is covered in cobwebs. Treasure: 200sp, 10gp. | 41 | A metallic smell assails your nostrils. There is a cracked hammer head here. | 42 | This area has a pleasant, earthy smell. The remnants of a rope are here, rotten. Encounter: Shrews, Giant (10) Treasure: As per monster type. |
43 | Encounter: Dwarves (4) Treasure: None. | 44 | 45 | This area is covered in cobwebs. Encounter: Snakes, Cobra (5) Treasure: None. | |
46 | An acrid smell assails your nostrils. There is a badly dented helmet here. | 47 | 48 | There is a small puddle of water here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
49 | Encounter: Stirges (1) Treasure: None. | 50 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a slimy coating on the floor here. Encounter: Snakes, Cobra (1) Treasure: None. | 51 | This area has a pleasant, earthy smell. The wall here is damp. Encounter: Halflings (16) Treasure: None. |
52 | The wall here is damp. | 53 | A slight updraft blows through this area. This area has a pleasant, earthy smell. Encounter: Skeletons (6) Treasure: As per monster type. | 54 | Trap: Poison gas: Save vs. Poison or die. |
55 | The air here smells of smoke. There are dry leaves and twigs scattered here. | 56 | This area smells of rotting vegetation. There are several small stones here. Treasure: 500sp, 20gp. Trap: Illusion of monsters: Kobolds (7) | 57 | The air here is very cold. Encounter: Dwarves (3) Treasure: None. |
58 | A strong wind blows through this area. | 59 | 60 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. There is a candle stub here. Encounter: Gnomes (1) Treasure: None. | |
61 | A slight, damp breeze blows through this area. | 62 | 63 | Encounter: Sprites (8) Treasure: As per monster type. | |
64 | This area smells of rotting vegetation. Treasure: 500sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | 65 | Encounter: Traders (8) Treasure: None. | 66 | There is a pile of dung here. |
67 | There is a pile of rags here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 68 | Encounter: Beetles, Fire (3) Treasure: None. | 69 | A haze of smoke hangs in the air. Teeth and fangs are scattered here. Encounter: Traders (7) Treasure: None. |
70 | An acrid smell assails your nostrils. There are rotting wood pieces here. | 71 | The air here is very cold. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There is a pile of dung here. | 72 | There are bones scattered here. Treasure: 400sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
73 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here. | 74 | The air here is very cold. This area is covered in cobwebs. Treasure: 400sp. | 75 | There are rotting wood pieces here. Encounter: Traders (3) Treasure: None. |
76 | It is foggy here, making it difficult to see. | 77 | There is a mold growing here. Encounter: Killer Bees (1) Treasure: None. | 78 | This area smells faintly of urine. Trap: Fog: Looks like poison gas, but harmless. |
79 | There is dried blood here. | 80 | A cold air current blows through this area. There is a cracked hammer head here. | 81 | The air here is very hot. |
82 | Treasure: 200sp, 50gp. | 83 | A strong, gusting wind blows through this area. The wall here is damp. | 84 | There is a pile of straw here. Encounter: Traders (7) Treasure: As per monster type. |
85 | A gusting breeze blows through this area. There is a putrid smell coming from something nearby. There is a pile of dung here. Encounter: Shrews, Giant (6) Treasure: None. | 86 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a pile of ashes here. Encounter: Spiders, Crab (3) Treasure: None. | 87 | A strong updraft blows through this area. The smell of ozone assails your nostrils. There is a blunt javelin head here. Treasure: 400sp. |
88 | A strong wind blows through this area. There is a broken sword blade here. Encounter: Orcs (4) Treasure: None. |