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The Strange Citadel of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

2

Trap: Poison gas: Save vs. Poison or die.
3There is a splintered club here.

 
4There are rotting wood pieces here.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
5Guano covers this area.

6The air here is very cold. There is a trickle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7There is a trickle of water here.

Encounter: Snakes, Cobra (3)
Treasure: None.
8

9A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

Treasure: 400sp, 20gp.
Trap: Poison snake: 1 hit dice.
 
10There is a mold growing here.

Treasure: 400sp, 40gp.
11

Encounter: Skeletons (8)
Treasure: As per monster type.
12A haze of smoke hangs in the air. There is a large puddle of water here.

 
13There is a trickle of water here.

14

Encounter: Killer Bees (10)
Treasure: None.
15The air here smells of smoke. It is foggy here, making it difficult to see. There is water dripping here.

Encounter: Skeletons (6)
Treasure: None.
 
16It is foggy here, making it difficult to see. The remnants of a rope are here, rotten.

17There is a putrid smell coming from something nearby. There is a small puddle of water here.

Encounter: Wolves (4)
Treasure: As per monster type.
18There is a pile of rags here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
19The air here is very hot. There is a broken sword blade here.

20An acrid smell assails your nostrils.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
21

Encounter: Wolves (6)
Treasure: As per monster type.
 
22A slight breeze blows through this area. An acrid smell assails your nostrils.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
23There is a cracked flask here.

Treasure: 100sp.
24There are sticks scattered here.

 
25

26The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
27

 
28

Encounter: Kobolds (12)
Treasure: None.
29There is a splintered club here.

Encounter: Kobolds (10)
Treasure: As per monster type.
30The air here is very hot. The air here smells of smoke. There are several small stones here.

Trap: Fog: Looks like poison gas, but harmless.
 
31There are dry leaves and twigs scattered here.

Encounter: Skeletons (10)
Treasure: As per monster type.
32This area is covered in cobwebs.

33There is a pile of ashes here.

Encounter: Wolves (8)
Treasure: As per monster type.
 
34The air here smells of smoke.

Encounter: Gnomes (5)
Treasure: As per monster type.
35The air here is very hot. This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
36

 
37This area smells faintly of manure.

Encounter: Snakes, Cobra (4)
Treasure: None.
38This area smells faintly of urine.

Trap: Fog: Looks like poison gas, but harmless.
39There is a blunt javelin head here.

 
40A strong wind blows through this area. This area smells of rotting vegetation.

41

Treasure: 300sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
42

 
43

44

45

 
46

47This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

Treasure: 500sp, 40gp.
48This area is covered in cobwebs.

Treasure: 500sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
49There is a mold growing here.

50An acrid smell assails your nostrils. There is a splintered club here.

Treasure: 100sp, 40gp.
51This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Acolytes (1)
Treasure: As per monster type.
 
52A haze of smoke hangs in the air. There is a blunt javelin head here.

53This area has a stale, fetid smell. There is a pile of straw here.

Trap: Poison gas: Save vs. Poison or die.
54This area smells faintly of urine.

Encounter: Stirges (10)
Treasure: As per monster type.
 
55A strong wind blows through this area. There is a pile of ashes here.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
56

Encounter: Wolves (6)
Treasure: None.
57This area has a pleasant, earthy smell. There are cracks in the ceiling here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
58

59This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

60The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There is water dripping here.

 
61There is a mold growing here.

Encounter: Acolytes (3)
Treasure: As per monster type.
62A strong wind blows through this area. This area is covered in cobwebs.

63This area smells faintly of manure. A haze of smoke hangs in the air. The ceiling here is damp.

 
64The air here is very hot. This area has a stale, fetid smell. Guano covers this area.

Encounter: Shrews, Giant (5)
Treasure: None.
65Fog gathers and swirls on the floor, concealing it.

66This area has a pleasant, earthy smell. There is a mold growing here.

Treasure: 400sp.
 
67The air here is very cold. This area has a pleasant, earthy smell.

68This area has a pleasant, earthy smell.

69The air here is very hot.

 
70

71A cold air current blows through this area. There is a bent copper coin lying here.

Trap: Poison gas: Save vs. Poison or die.
72There is a torch stub here.

Encounter: Shrews, Giant (5)
Treasure: None.
 
73There are dry leaves and twigs scattered here.

74

Treasure: 500sp, 50gp.
75

Treasure: 200sp, 60gp.
Trap: Poison needle: Save vs. Poison or die.
 
76There are sticks scattered here.

77This area is covered in cobwebs.

78A strong, moaning wind blows through this area. This area smells of rotting vegetation. A haze of smoke hangs in the air.

 
79The ceiling here is damp.

80This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 500sp.
81A haze of smoke hangs in the air.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
82A strong wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
83

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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