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The Lonely Milieu of the Cold Ones

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here.

Treasure: 500sp.
2There are bones scattered here.

3It is foggy here, making it difficult to see. There are rotting wood pieces here.

 
4

Treasure: 600sp.
5This area smells faintly of manure.

6The air here smells of smoke.

 
7

Encounter: Green Slimes (4)
Treasure: As per monster type.
8A slight breeze blows through this area.

9A strong wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (6)
Treasure: None.
 
10This area is very dusty.

11

Encounter: Skeletons (5)
Treasure: None.
12

Encounter: Stirges (9)
Treasure: As per monster type.
 
13The air here is very hot.

14The air here is very hot.

15A haze of smoke hangs in the air. Guano covers this area.

 
16A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

17

Encounter: Gnomes (4)
Treasure: As per monster type.
18Fog gathers and swirls on the floor, concealing it. There is a trickle of water here.

 
19There is a mold growing here.

20A gusting breeze blows through this area. This area has a stale, fetid smell.

Encounter: Sprites (5)
Treasure: As per monster type.
21

 
22

23

Encounter: Lizards, Gecko (1)
Treasure: None.
24A slight breeze blows through this area. There is a mold growing here.

Encounter: Bandits (5)
Treasure: None.
 
25

Encounter: Bandits (7)
Treasure: As per monster type.
26A strong, moaning wind blows through this area. There is a slimy coating on the floor here.

27A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

 
28An acrid smell assails your nostrils. A haze of smoke hangs in the air. There is a splintered club here.

29There is a torn leather boot here.

30There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Treasure: 500sp, 60gp.
 
31A slight breeze blows through this area.

32A slight breeze blows through this area.

33There are several small stones here.

 
34The air here is very hot. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (3)
Treasure: None.
35

Trap: Poison gas: Save vs. Poison or die.
36

Treasure: 200sp, 50gp.
 
37It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

Encounter: Orcs (7)
Treasure: None.
38The air here is very cold. There are fungi growing here.

Encounter: Acolytes (8)
Treasure: None.
39The air here is very hot. This area smells faintly of urine.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
40A slight breeze blows through this area.

41There is a trickle of water here.

Treasure: 200sp, 30gp, 1 gems.
Trap: Poison snake: 1 hit dice.
42Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
43This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Beetles, Fire (2)
Treasure: None.
44This area is covered in cobwebs.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
45This area is covered in cobwebs.

 
46A strong updraft blows through this area. There are dry leaves and twigs scattered here.

47There is a broken arrow here.

Encounter: Traders (3)
Treasure: None.
48A strong, moaning wind blows through this area.

 
49This area smells faintly of urine. This area is covered in cobwebs.

50A haze of dust hangs in the air.

51The air here is very hot.

Encounter: Traders (4)
Treasure: As per monster type.
 
52A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (4)
Treasure: None.
53The air here is very hot.

Encounter: Spiders, Crab (1)
Treasure: None.
54This area smells faintly of manure. The wall here is damp.

 
55There are cracks in the wall here.

56There is a pile of ashes here.

57A strong wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
58This area has a pleasant, earthy smell. There is a broken arrow here.

Encounter: Stirges (5)
Treasure: None.
59

Trap: Pendulum blade from ceiling: 1d8 points of damage.
60A cold air current blows through this area. There are several small stones here.

Encounter: Kobolds (5)
Treasure: None.
 
61The air here is very hot.

Treasure: 400sp, 2 gems.
Trap: Illusion of monsters: Dwarves (5)
62This area has a pleasant, earthy smell. There is a large puddle of water here.

63A metallic smell assails your nostrils. The ceiling here is damp.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
64There is a cracked flask here.

65A strong wind blows through this area. Guano covers this area.

Encounter: Bandits (3)
Treasure: None.
66The air here is very hot. This area smells faintly of manure. There is water dripping here.

 
67This area has a pleasant, earthy smell. Pottery shards are scattered here.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
68This area smells faintly of manure. It is foggy here, making it difficult to see.

69

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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