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The Scarlet Maze

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: 10' Pit: 1d6 points of damage if you fall in.
2The air here is very cold. A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

3There is a pile of straw here.

 
4There is a rusted spike here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
5A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

6There is dried blood here.

Treasure: 200sp.
 
7

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
8There is a putrid smell coming from something nearby. There is a pick handle here.

Encounter: Wolves (6)
Treasure: None.
9There is a pile of rags here.

 
10A haze of smoke hangs in the air.

11A slight downdraft blows through this area.

12There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13The air here smells of smoke. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
14A slight downdraft blows through this area. The wall here is damp.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
15This area is covered in cobwebs.

 
16A cold air current blows through this area. It is foggy here, making it difficult to see. There is a badly dented helmet here.

17A strong wind blows through this area.

18This area smells of rotting vegetation. There is water dripping here.

Encounter: Beetles, Fire (7)
Treasure: None.
 
19

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
20This area smells faintly of manure. This area is covered in cobwebs.

Treasure: 300sp, 60gp, 6 jewelry.
21

 
22There is a cracked flask here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
23

Trap: Fog: Looks like poison gas, but harmless.
24A cold air current blows through this area. Guano covers this area.

 
25Fog gathers and swirls on the floor, concealing it.

26A cold air current blows through this area. There is a large puddle of water here.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
27

Encounter: Skeletons (7)
Treasure: As per monster type.
 
28

Encounter: Green Slimes (4)
Treasure: None.
29

Encounter: Sprites (12)
Treasure: As per monster type.
30A strong wind blows through this area. The air here smells of smoke. A haze of dust hangs in the air. There is a trickle of water here.

Encounter: Wolves (6)
Treasure: As per monster type.
 
31A strong, moaning wind blows through this area.

32

33There are bones scattered here.

 
34This area is very dusty.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
35There are bits of fur and hair scattered around here.

36There is a small puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here.

38This area smells faintly of manure. This area is covered in cobwebs.

39There is a bent and rusted iron bar here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
40There is a slimy coating on the ceiling here.

41A metallic smell assails your nostrils.

42

Treasure: 400sp.
 
43A cold air current blows through this area. It is foggy here, making it difficult to see. The ceiling here is damp.

44It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Halflings (14)
Treasure: None.
45

 
46The air here is very cold. A haze of smoke hangs in the air.

47

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48There is a corroded chain here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
 
49There is a salty, wet smell to this area.

Encounter: Halflings (9)
Treasure: As per monster type.
50

Encounter: Gnomes (6)
Treasure: None.
51There are rotting wood pieces here.

Encounter: Beetles, Fire (4)
Treasure: None.
 
52This area smells of rotting vegetation.

Encounter: Kobolds (6)
Treasure: As per monster type.
53A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

54There is a candle stub here.

 
55

56There is a pile of straw here.

57It is foggy here, making it difficult to see.

 
58It is foggy here, making it difficult to see.

59The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

60This area has a stale, fetid smell. A haze of smoke hangs in the air.

 
61This area is covered in cobwebs.

62The smell of ozone assails your nostrils.

63The air here is very hot.

 
64A slight updraft blows through this area.

Encounter: Kobolds (9)
Treasure: As per monster type.
65

66

Encounter: Beetles, Fire (3)
Treasure: None.
 
67

68There is a badly dented helmet here.

69There is a pile of dung here.

Encounter: Traders (4)
Treasure: As per monster type.
 
70There is a putrid smell coming from something nearby.

71

adventuregenerator/gen.txt · Last modified: by lee