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The Forgotten Mountain of Doom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Acolytes (4)
Treasure: None.
2Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

3This area is very dusty.

Encounter: Sprites (10)
Treasure: As per monster type.
 
4There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
5

6

 
7

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
8The air here is very hot. There is water dripping here.

9There is water dripping here.

 
10Fog gathers and swirls on the floor, concealing it.

11This area smells faintly of urine.

12The wall here is damp.

Treasure: 500sp, 50gp.
 
13The air here smells of smoke. The wall here is damp.

Encounter: Stirges (7)
Treasure: None.
14Teeth and fangs are scattered here.

15A cold air current blows through this area. There is a broken arrow here.

 
16

Encounter: Green Slimes (1)
Treasure: As per monster type.
17A gusting breeze blows through this area. There is a splintered club here.

Encounter: Lizards, Gecko (1)
Treasure: None.
18The air here is very hot. The air here smells of smoke. There is water dripping here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
19Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

20An acrid smell assails your nostrils. There are cracks in the wall here.

21

 
22A slight, damp breeze blows through this area. Guano covers this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
23This area smells of rotting vegetation.

24A cold air current blows through this area. A haze of dust hangs in the air. There is water dripping here.

 
25There is a blunt javelin head here.

Encounter: Goblins (5)
Treasure: As per monster type.
26There are bones scattered here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
27The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

Encounter: Shrews, Giant (5)
Treasure: None.
 
28A slight, damp breeze blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
29This area smells faintly of urine.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30A strong wind blows through this area.

 
31There is a pile of straw here.

Encounter: Traders (2)
Treasure: As per monster type.
32There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
33The air here is very cold. A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
34Guano covers this area.

35There are scratches on the wall here.

36A slight downdraft blows through this area. This area has a stale, fetid smell. It is misty here.

 
37The air here is very hot. The air here smells of smoke.

38There is a mold growing here.

Encounter: Sprites (9)
Treasure: As per monster type.
39

Encounter: Orcs (6)
Treasure: As per monster type.
 
40There is a torn sack here.

Encounter: Dwarves (2)
Treasure: As per monster type.
41There is a bent and rusted iron bar here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42The air here is very hot. There is a bent copper coin lying here.

 
43This area is covered in rubble and dirt.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
44There is a bent copper coin lying here.

45A slight, damp breeze blows through this area. Pottery shards are scattered here.

 
46

47

Treasure: 500sp.
48

Encounter: Wolves (3)
Treasure: None.
 
49

50The air here is very hot. It is foggy here, making it difficult to see. There is a trickle of water here.

51A chlorine-like smell assails your nostrils. There is water dripping here.

 
52

Trap: 10' Pit: 1d6 points of damage if you fall in.
53A strong, moaning wind blows through this area. There are cracks in the floor here.

Encounter: Goblins (4)
Treasure: As per monster type.
54This area has a stale, fetid smell.

 
55The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
56This area has a stale, fetid smell. There is a broken bottle here.

Treasure: 600sp, 30gp.
57This area smells faintly of urine.

Encounter: Traders (1)
Treasure: As per monster type.
 
58There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
59A metallic smell assails your nostrils. There is a large puddle of water here.

60

Encounter: Traders (6)
Treasure: None.
 
61The smell of ozone assails your nostrils. There is a pile of ashes here.

62A slight, damp breeze blows through this area. This area smells faintly of urine. There is a rusted spike here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63Fog gathers and swirls on the floor, concealing it.

 
64There is a mold growing here.

Encounter: Wolves (11)
Treasure: None.
65This area smells faintly of urine.

Encounter: Acolytes (4)
Treasure: None.
66The air here is very hot. There is a bent copper coin lying here.

 
67A strong updraft blows through this area. This area has a stale, fetid smell. There is a splintered club here.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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