| 1 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.
Treasure: 500sp. | 2 | A gusting breeze blows through this area. This area has a pleasant, earthy smell.
| 3 | This area has a pleasant, earthy smell. A haze of dust hangs in the air. There is a mold growing here.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. |
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| 4 |
Treasure: 200sp, 60gp. | 5 | A slight downdraft blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see.
| 6 | A slight updraft blows through this area.
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| 7 | This area has a stale, fetid smell. There is a pile of ashes here.
Encounter: Halflings (13)
Treasure: As per monster type. | 8 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 300sp, 60gp. | 9 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. |
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| 10 | A haze of dust hangs in the air.
Treasure: 100sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 11 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.
| 12 |
Encounter: Dwarves (3)
Treasure: None. |
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| 13 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
| 14 |
Encounter: Lizards, Gecko (2)
Treasure: None. | 15 |
Treasure: 300sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 16 | A strong wind blows through this area. This area smells faintly of urine. There is a pile of ashes here.
Encounter: Snakes, Cobra (5)
Treasure: None. | 17 |
Trap: Fog: Looks like poison gas, but harmless. | 18 | There is water dripping here.
Treasure: 300sp, 40gp. |
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| 19 | The wall here is damp.
| 20 |
Treasure: 200sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 21 |
Encounter: Shrews, Giant (6)
Treasure: None. |
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| 22 | There is a putrid smell coming from something nearby. There is a broken arrow here.
Trap: Fog: Looks like poison gas, but harmless. | 23 |
Encounter: Shrews, Giant (9)
Treasure: As per monster type. | 24 | The air here is very hot.
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| 25 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Guano covers this area.
Encounter: Traders (1)
Treasure: As per monster type. | 26 | A cold air current blows through this area. This area smells of rotting vegetation. This area is covered in cobwebs.
| 27 | A slight breeze blows through this area. An acrid smell assails your nostrils.
Encounter: Kobolds (7)
Treasure: None. |
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| 28 | The remnants of a rope are here, rotten.
| 29 | Guano covers this area.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 30 | There are cracks in the wall here.
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| 31 | A strong, gusting wind blows through this area.
| 32 | There are dry leaves and twigs scattered here.
| 33 | Fog gathers and swirls on the floor, concealing it.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 34 | The air here smells of smoke. There are dry leaves and twigs scattered here.
| 35 | A slight breeze blows through this area. This area is very dusty.
| 36 | The air here is very hot. There is a candle stub here.
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| 37 | There are scratches on the wall here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 38 | The air here is very cold. Teeth and fangs are scattered here.
| 39 |
Treasure: 200sp. |
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| 40 | The air here is very cold. There are bones scattered here.
Treasure: 200sp, 40gp. | 41 | A slight breeze blows through this area.
Encounter: Killer Bees (2)
Treasure: None. | 42 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 43 | Your nostrils are overwhelmed by a sulphurous smell.
| 44 | The air here is very cold. This area has a pleasant, earthy smell. The ceiling here is damp.
Treasure: 400sp, 40gp. | 45 | The air here is very cold.
Encounter: Sprites (13)
Treasure: As per monster type. |
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| 46 | There is a broken pole here.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 47 |
| 48 | A strong updraft blows through this area.
Encounter: Green Slimes (3)
Treasure: None. |
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| 49 |
Encounter: Sprites (11)
Treasure: As per monster type. | 50 | There is a torn leather boot here.
| 51 | A cold air current blows through this area. This area smells faintly of manure.
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| 52 | There is water dripping here.
| 53 | The remnants of a rope are here, rotten.
Encounter: Traders (7)
Treasure: None. | 54 |
Encounter: Orcs (3)
Treasure: As per monster type. |
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| 55 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 |
Encounter: Halflings (12)
Treasure: None. | 57 |
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| 58 | This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | This area has a pleasant, earthy smell.
| 60 | This area has a pleasant, earthy smell.
Trap: Poison gas: Save vs. Poison or die. |
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