| 1 | A haze of smoke hangs in the air. This area is covered in cobwebs.
| 2 | There is a putrid smell coming from something nearby. The ceiling here is damp.
Treasure: 500sp. | 3 | A slight breeze blows through this area. This area smells faintly of manure. There are dry leaves and twigs scattered here.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. |
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| 4 | A cold air current blows through this area. There is a mold growing here.
Encounter: Wolves (7)
Treasure: As per monster type. | 5 | The air here is very hot.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 6 | A cold air current blows through this area.
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| 7 | A haze of smoke hangs in the air. This area is very dusty.
| 8 | This area has a pleasant, earthy smell. This area is very dusty.
| 9 |
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| 10 | This area smells faintly of urine.
| 11 | A strong wind blows through this area. It is foggy here, making it difficult to see.
Treasure: 400sp, 40gp. | 12 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.
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| 13 | A slight breeze blows through this area. This area smells faintly of manure. There is a cracked flask here.
Treasure: 200sp. | 14 | This area has a stale, fetid smell. A haze of dust hangs in the air. There is a mold growing here.
Treasure: 100sp, 60gp.
Trap: Illusion of monsters: Skeletons (5) | 15 |
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| 16 | This area smells of rotting vegetation. It is misty here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 17 | This area is very dusty.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 18 | This area has a pleasant, earthy smell. There is a cracked flask here.
Treasure: 300sp, 50gp. |
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| 19 | A slight breeze blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 20 | This area smells of rotting vegetation. It is foggy here, making it difficult to see.
| 21 | The air here smells of smoke.
Treasure: 500sp. |
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| 22 | There are dry leaves and twigs scattered here.
Trap: Fog: Looks like poison gas, but harmless. | 23 | There are food scraps scattered here.
Trap: Poison gas: Save vs. Poison or die. | 24 |
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| 25 | A haze of smoke hangs in the air. This area is covered in cobwebs.
| 26 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils.
Encounter: Wolves (8)
Treasure: None. | 27 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 28 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Gnomes (6)
Treasure: As per monster type. | 29 | Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.
Treasure: 400sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 30 | There is a salty, wet smell to this area.
Encounter: Bandits (5)
Treasure: As per monster type. |
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| 31 | There is a putrid smell coming from something nearby.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 32 |
Encounter: Gnomes (3)
Treasure: None. | 33 | The air here smells of smoke. This area is covered in cobwebs.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 34 | A haze of smoke hangs in the air.
Encounter: Green Slimes (1)
Treasure: None. | 35 | This area smells faintly of manure. There is a pile of dung here.
| 36 | It is foggy here, making it difficult to see. There is a broken bottle here.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. |
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| 37 |
Encounter: Green Slimes (4)
Treasure: As per monster type. | 38 | A gusting breeze blows through this area.
Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice. | 39 | There is a slimy coating on the ceiling here.
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| 40 | A slight breeze blows through this area.
| 41 | A slight, damp breeze blows through this area.
Treasure: 600sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 42 | A strong, gusting wind blows through this area. There is a slimy coating on the ceiling here.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. |
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| 43 | A cold air current blows through this area. There is a broken pole here.
| 44 |
| 45 | This area has a pleasant, earthy smell.
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| 46 | There is dried blood here.
| 47 | A haze of smoke hangs in the air. This area is very dusty.
Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 48 | Your nostrils are overwhelmed by a sulphurous smell. There is a badly dented helmet here.
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| 49 | The ceiling here is damp.
| 50 | A haze of dust hangs in the air. There is a broken pole here.
Treasure: 100sp, 40gp. | 51 | A strong updraft blows through this area. The air here smells of smoke. There is a pile of straw here.
Encounter: Sprites (10)
Treasure: None. |
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| 52 | A gusting breeze blows through this area.
Encounter: Wolves (8)
Treasure: None. | 53 | There are cracks in the floor here.
Treasure: 300sp, 50gp. | 54 |
Treasure: 300sp. |
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| 55 | The smell of ozone assails your nostrils.
| 56 | A strong, moaning wind blows through this area. There is water dripping here.
| 57 | A strong wind blows through this area.
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| 58 | A chlorine-like smell assails your nostrils.
| 59 |
| 60 | It is foggy here, making it difficult to see.
Encounter: Skeletons (9)
Treasure: None. |
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| 61 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air.
| 62 | There are food scraps scattered here.
Encounter: Green Slimes (4)
Treasure: None. | 63 | There are bits of fur and hair scattered around here.
Treasure: 600sp, 6 gems. |
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| 64 | An acrid smell assails your nostrils.
Trap: Fog: Looks like poison gas, but harmless. | 65 |
Encounter: Goblins (3)
Treasure: As per monster type. | 66 | A haze of dust hangs in the air.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 67 |
| 68 | The air here is very hot. There is a slimy coating on the floor here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 69 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 70 | This area is covered in rubble and dirt.
| 71 | There is a candle stub here.
| 72 | A slight breeze blows through this area. A haze of smoke hangs in the air.
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| 73 | This area has a pleasant, earthy smell. There is water dripping here.
| 74 |
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