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The Strange Dungeons of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a salty, wet smell to this area.

2A metallic smell assails your nostrils. There are sticks scattered here.

Encounter: Sprites (16)
Treasure: None.
3A slight updraft blows through this area. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.

Encounter: Halflings (8)
Treasure: None.
 
4A slight updraft blows through this area. This area has a pleasant, earthy smell. There are rotting wood pieces here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
5This area smells faintly of manure. This area is covered in rubble and dirt.

6There is water dripping here.

Encounter: Bandits (4)
Treasure: None.
 
7There is a putrid smell coming from something nearby.

Encounter: Kobolds (14)
Treasure: None.
8There is a pile of rags here.

9A strong downdraft blows through this area. The smell of ozone assails your nostrils. There is a slimy coating on the floor here.

 
10

Encounter: Snakes, Cobra (4)
Treasure: None.
11A metallic smell assails your nostrils. This area is covered in cobwebs.

12The smell of ozone assails your nostrils.

 
13The air here is very cold.

Encounter: Killer Bees (6)
Treasure: As per monster type.
14This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

15

Encounter: Bandits (6)
Treasure: As per monster type.
 
16The air here is very hot. This area smells faintly of manure.

17This area smells faintly of manure.

Encounter: Halflings (13)
Treasure: As per monster type.
18

Treasure: 400sp, 10gp.
 
19There are dry leaves and twigs scattered here.

Encounter: Acolytes (8)
Treasure: None.
20

21A cold air current blows through this area. There are cracks in the floor here.

 
22A slight, damp breeze blows through this area. There are sticks scattered here.

23A slight, damp breeze blows through this area. The air here smells of smoke.

24A slight downdraft blows through this area.

Encounter: Orcs (6)
Treasure: None.
 
25This area is very dusty.

26A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
Trap: Illusion of monsters: Halflings (14)
27There is dried blood here.

Treasure: 600sp, 20gp.
 
28It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (6)
Treasure: None.
29Teeth and fangs are scattered here.

Treasure: 400sp, 30gp.
Trap: Illusion of monsters: Bandits (6)
30A slight downdraft blows through this area.

Encounter: Halflings (10)
Treasure: As per monster type.
 
31The air here is very hot. There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
32

Encounter: Dwarves (3)
Treasure: As per monster type.
33A haze of smoke hangs in the air. There is a pile of dung here.

 
34

Encounter: Goblins (4)
Treasure: None.
35A slight, damp breeze blows through this area.

Encounter: Stirges (10)
Treasure: None.
36A slight breeze blows through this area. There is a broken sword blade here.

Treasure: 100sp, 10gp.
 
37The air here is very hot. This area smells faintly of manure. There is a mold growing here.

38A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 20gp.
39A strong, moaning wind blows through this area. A haze of dust hangs in the air.

Encounter: Sprites (12)
Treasure: As per monster type.
 
40There are cracks in the wall here.

Trap: Poison gas: Save vs. Poison or die.
41

Encounter: Orcs (5)
Treasure: None.
42This area smells faintly of manure.

 
43There is a mold growing here.

Encounter: Wolves (5)
Treasure: As per monster type.
44The air here is very hot. This area has a stale, fetid smell.

45

Encounter: Snakes, Cobra (1)
Treasure: None.
 
46

Treasure: 100sp, 30gp.
47The smell of ozone assails your nostrils.

48A haze of smoke hangs in the air.

 
49This area smells faintly of manure.

50A strong downdraft blows through this area. The air here smells of smoke. There is water dripping here.

Treasure: 100sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
51There are cracks in the wall here.

Encounter: Shrews, Giant (2)
Treasure: None.
 
52Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Acolytes (2)
Treasure: None.
53A cold air current blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Treasure: 200sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
54

Treasure: 200sp, 10gp.
 
55A slight downdraft blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pick handle here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
56A strong, moaning wind blows through this area. This area smells faintly of manure.

57A haze of smoke hangs in the air. There is a torn leather boot here.

 
58This area has a pleasant, earthy smell.

Encounter: Green Slimes (1)
Treasure: None.
59There is water dripping here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
60A cold air current blows through this area. This area is covered in cobwebs.

 
61A cold air current blows through this area. The smell of ozone assails your nostrils.

Treasure: 600sp.
62A gusting breeze blows through this area. This area smells faintly of manure.

Encounter: Orcs (5)
Treasure: As per monster type.
63A haze of smoke hangs in the air. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
 
64

65There is a candle stub here.

adventuregenerator/gen.txt · Last modified: by lee