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The Dark Mines

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is very dusty.

Treasure: 600sp, 20gp.
Trap: Illusion of monsters: Orcs (3)
2An acrid smell assails your nostrils. There is a slimy coating on the wall here.

3There is a pick handle here.

 
4A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

5There is a splintered club here.

6A slight breeze blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

 
7A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Encounter: Green Slimes (4)
Treasure: None.
8There is a pile of ashes here.

Encounter: Bandits (5)
Treasure: As per monster type.
9This area is covered in rubble and dirt.

 
10The air here is very hot. There is a small puddle of water here.

11

12The air here smells of smoke.

Encounter: Shrews, Giant (10)
Treasure: None.
 
13A slight breeze blows through this area. It is misty here.

Encounter: Wolves (7)
Treasure: As per monster type.
14A strong wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
15A strong wind blows through this area. This area smells faintly of manure. This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16This area is very dusty.

Encounter: Acolytes (3)
Treasure: None.
17A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Bandits (7)
Treasure: As per monster type.
18The air here smells of smoke.

 
19

Encounter: Traders (5)
Treasure: As per monster type.
20

21There are fungi growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
22

23There is a pile of rags here.

24There is a torch stub here.

Treasure: 500sp.
Trap: Illusion of monsters: Wolves (6)
 
25A slight breeze blows through this area.

26A haze of dust hangs in the air. There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
27

Encounter: Traders (8)
Treasure: As per monster type.
 
28There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
29The smell of ozone assails your nostrils.

30A slight breeze blows through this area. It is foggy here, making it difficult to see.

 
31This area smells of rotting vegetation.

32The air here smells of smoke.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
33

Encounter: Bandits (8)
Treasure: As per monster type.
 
34The air here is very hot. The ceiling here is damp.

Encounter: Halflings (12)
Treasure: None.
35The air here is very hot. There is a blunt javelin head here.

Trap: Fog: Looks like poison gas, but harmless.
36There is water dripping here.

 
37There are cracks in the wall here.

38

Encounter: Goblins (3)
Treasure: None.
39Guano covers this area.

Encounter: Acolytes (1)
Treasure: None.
 
40

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
41A strong wind blows through this area. It is misty here. There are dry leaves and twigs scattered here.

42The air here is very hot. There is a putrid smell coming from something nearby.

 
43This area smells faintly of urine. There is a pile of dung here.

44Fog gathers and swirls on the floor, concealing it.

Encounter: Green Slimes (4)
Treasure: As per monster type.
45Pottery shards are scattered here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
46This area is very dusty.

47The smell of ozone assails your nostrils. There is a blunt javelin head here.

48The air here is very hot. This area smells of rotting vegetation.

Encounter: Halflings (10)
Treasure: As per monster type.
 
49There are rotting wood pieces here.

50

Encounter: Bandits (5)
Treasure: None.
51A strong, moaning wind blows through this area. This area smells of rotting vegetation.

 
52A cold air current blows through this area. There are food scraps scattered here.

Trap: Fog: Looks like poison gas, but harmless.
53A slight, damp breeze blows through this area. This area has a stale, fetid smell. There is a broken bottle here.

54This area smells faintly of urine. A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
55This area has a pleasant, earthy smell.

56A gusting breeze blows through this area.

adventuregenerator/gen.txt · Last modified: by lee