| 1 | Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.
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Encounter: Snakes, Cobra (1)
Treasure: As per monster type. |
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| 4 | This area smells faintly of manure. There are scratches on the wall here.
Treasure: 100sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | Your nostrils are overwhelmed by a sulphurous smell.
| 6 | This area smells faintly of urine. There are cracks in the wall here.
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| 7 | It is foggy here, making it difficult to see. There are cracks in the floor here.
| 8 | There is a trickle of water here.
Treasure: 400sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 9 | There is a mold growing here.
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| 10 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is a trickle of water here.
Treasure: 300sp. | 11 |
Treasure: 600sp, 40gp. | 12 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 13 | There is a torch stub here.
Encounter: Green Slimes (4)
Treasure: None. | 14 | This area is covered in cobwebs.
| 15 | It is foggy here, making it difficult to see. This area is very dusty.
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| 16 | It is foggy here, making it difficult to see. There are rotting wood pieces here.
Treasure: 100sp, 10gp. | 17 | This area has a pleasant, earthy smell.
| 18 |
Encounter: Gnomes (5)
Treasure: None. |
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| 19 | The air here is very hot. There is water dripping here.
| 20 | The air here is very hot. There is water dripping here.
Trap: Fog: Looks like poison gas, but harmless. | 21 | A metallic smell assails your nostrils.
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| 22 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | A strong wind blows through this area. The smell of ozone assails your nostrils.
Encounter: Wolves (9)
Treasure: As per monster type. | 24 | A slight breeze blows through this area. This area smells faintly of urine.
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| 25 | It is misty here. There is a pile of rags here.
| 26 | There is a bent and rusted iron bar here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 27 | The air here is very cold. This area smells faintly of manure. There is a candle stub here.
Encounter: Bandits (2)
Treasure: None. |
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| 28 | The air here is very cold. There is a large puddle of water here.
Treasure: 100sp, 40gp. | 29 | It is foggy here, making it difficult to see.
| 30 | Fog gathers and swirls on the floor, concealing it. Guano covers this area.
Trap: Poison gas: Save vs. Poison or die. |
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| 31 | A haze of smoke hangs in the air.
Encounter: Green Slimes (1)
Treasure: None. | 32 | A cold air current blows through this area.
Trap: Poison gas: Save vs. Poison or die. | 33 | Fog gathers and swirls on the floor, concealing it.
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| 34 | A slight updraft blows through this area. There are food scraps scattered here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 35 | This area has a stale, fetid smell.
| 36 | This area has a pleasant, earthy smell.
Encounter: Gnomes (1)
Treasure: None. |
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| 37 | There is a salty, wet smell to this area. There is a pile of rags here.
| 38 | The smell of ozone assails your nostrils.
| 39 |
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| 40 | This area has a stale, fetid smell.
| 41 | There are sticks scattered here.
| 42 | The remnants of a rope are here, rotten.
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| 43 | A cold air current blows through this area.
Encounter: Orcs (5)
Treasure: None. | 44 | The smell of ozone assails your nostrils. There is a mold growing here.
Encounter: Wolves (9)
Treasure: None. | 45 | Your nostrils are overwhelmed by a sulphurous smell.
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| 46 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. The ceiling here is damp.
Trap: Poison gas: Save vs. Poison or die. | 47 | This area has a pleasant, earthy smell. This area is very dusty.
| 48 | The air here is very hot. There is a cracked hammer head here.
Encounter: Sprites (17)
Treasure: None. |
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| 49 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 |
Treasure: 300sp. | 51 | The air here is very hot. There is a small puddle of water here.
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| 52 | There is water dripping here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 53 |
Encounter: Sprites (10)
Treasure: None. | 54 |
Encounter: Acolytes (4)
Treasure: None. |
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| 55 | There is a cracked flask here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | There are food scraps scattered here.
Encounter: Traders (4)
Treasure: As per monster type. | 57 | The air here is very hot.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. |
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| 58 | A cold air current blows through this area. This area has a pleasant, earthy smell. There is a mold growing here.
Encounter: Dwarves (5)
Treasure: None. | 59 | Guano covers this area.
| 60 | It is foggy here, making it difficult to see.
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| 61 | A haze of smoke hangs in the air.
| 62 | There is a torn sack here.
Treasure: 200sp, 60gp.
Trap: Illusion of monsters: Skeletons (7) | 63 | This area smells of rotting vegetation.
Encounter: Killer Bees (4)
Treasure: As per monster type. |
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