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The Vanishing Abyss

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Encounter: Acolytes (2)
Treasure: As per monster type.
2There is a blunt javelin head here.

3This area smells faintly of manure.

Encounter: Halflings (17)
Treasure: None.
 
4There is a slimy coating on the ceiling here.

5Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.

Treasure: 400sp.
6Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here.

 
7Fog gathers and swirls on the floor, concealing it. The wall here is damp.

8A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

9This area is covered in cobwebs.

Treasure: 400sp.
 
10A haze of smoke hangs in the air. There is water dripping here.

Encounter: Goblins (6)
Treasure: As per monster type.
11

12

Treasure: 500sp, 60gp.
 
13A chlorine-like smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14The air here is very cold. There is a torch stub here.

Encounter: Wolves (6)
Treasure: As per monster type.
15A slight, damp breeze blows through this area.

 
16It is foggy here, making it difficult to see. There is a cracked flask here.

Trap: Fog: Looks like poison gas, but harmless.
17

Encounter: Beetles, Fire (8)
Treasure: None.
18A strong, moaning wind blows through this area. This area smells faintly of urine.

 
19This area is covered in cobwebs.

20A strong, gusting wind blows through this area. This area is very dusty.

21

 
22This area has a stale, fetid smell. There are bones scattered here.

23

24It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

Encounter: Wolves (6)
Treasure: None.
 
25A slight downdraft blows through this area.

26A cold air current blows through this area. There are fungi growing here.

27It is foggy here, making it difficult to see. There are several small stones here.

 
28A strong, gusting wind blows through this area. This area smells faintly of manure. There are food scraps scattered here.

29A gusting breeze blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30

 
31

32

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
33There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

 
34The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
35A slight downdraft blows through this area.

Encounter: Stirges (1)
Treasure: As per monster type.
36The air here smells of smoke.

Encounter: Stirges (6)
Treasure: None.
 
37This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (3)
Treasure: None.
38A slight breeze blows through this area.

39Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

 
40

Encounter: Dwarves (1)
Treasure: As per monster type.
41It is foggy here, making it difficult to see. There is a large puddle of water here.

42A strong wind blows through this area.

 
43

Encounter: Bandits (1)
Treasure: None.
44This area has a stale, fetid smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
45The air here is very cold. This area has a pleasant, earthy smell. It is misty here.

Encounter: Stirges (9)
Treasure: None.
 
46This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

Encounter: Kobolds (10)
Treasure: None.
47A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a trickle of water here.

Encounter: Sprites (8)
Treasure: As per monster type.
48This area is very dusty.

 
49A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (6)
Treasure: None.
50A strong wind blows through this area.

Encounter: Orcs (7)
Treasure: None.
51There are rotting wood pieces here.

 
52The air here is very cold.

53This area smells faintly of manure.

Encounter: Spiders, Crab (1)
Treasure: None.
54

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
55

56This area has a pleasant, earthy smell.

57A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

Encounter: Wolves (8)
Treasure: None.
 
58The air here is very cold. There is a cracked flask here.

59This area smells faintly of manure.

60The air here is very hot. There is a bent copper coin lying here.

 
61

Encounter: Bandits (8)
Treasure: As per monster type.
62This area smells faintly of manure.

63A strong, gusting wind blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
 
64

65The smell of ozone assails your nostrils.

Encounter: Wolves (6)
Treasure: As per monster type.
66

Trap: Poison gas: Save vs. Poison or die.
 
67A strong, moaning wind blows through this area. The smell of ozone assails your nostrils.

Encounter: Dwarves (2)
Treasure: As per monster type.
68Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Encounter: Beetles, Fire (6)
Treasure: None.
69

 
70A slight updraft blows through this area. The air here smells of smoke. There are rotting wood pieces here.

adventuregenerator/gen.txt · Last modified: by lee