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The Dark Panopticon of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot.

Treasure: 600sp, 60gp.
2There is a salty, wet smell to this area.

3A metallic smell assails your nostrils.

 
4The air here is very hot. This area smells of rotting vegetation.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
5A slight breeze blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6A strong, moaning wind blows through this area. The wall here is damp.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
7There is water dripping here.

Encounter: Bandits (8)
Treasure: As per monster type.
8There is a putrid smell coming from something nearby. There are rotting wood pieces here.

Encounter: Shrews, Giant (9)
Treasure: None.
9

 
10A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

11

12A slight, damp breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air.

 
13A slight, damp breeze blows through this area.

Treasure: 200sp, 40gp.
Trap: Poison snake: 1 hit dice.
14This area smells faintly of manure. There is a rusted spike here.

15

Encounter: Wolves (3)
Treasure: None.
 
16This area smells faintly of manure.

17The air here is very hot.

18There is a broken bottle here.

Encounter: Shrews, Giant (1)
Treasure: None.
 
19A slight, damp breeze blows through this area.

Encounter: Green Slimes (4)
Treasure: None.
20A haze of smoke hangs in the air. There is dried blood here.

Encounter: Shrews, Giant (1)
Treasure: None.
21An acrid smell assails your nostrils.

 
22There is a salty, wet smell to this area.

Encounter: Beetles, Fire (4)
Treasure: None.
23

Encounter: Green Slimes (4)
Treasure: None.
24

Trap: Fog: Looks like poison gas, but harmless.
 
25Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

26The air here is very cold. There is a cracked flask here.

Encounter: Killer Bees (1)
Treasure: None.
27

Trap: Fog: Looks like poison gas, but harmless.
 
28Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
29A strong downdraft blows through this area. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (4)
Treasure: None.
30There is a trickle of water here.

 
31Guano covers this area.

Encounter: Orcs (6)
Treasure: None.
32There is a mold growing here.

33There is a slimy coating on the wall here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
34

35

Encounter: Orcs (2)
Treasure: None.
36This area has a stale, fetid smell.

 
37A slight breeze blows through this area.

Treasure: 600sp.
38This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: None.
39

 
40

Encounter: Orcs (4)
Treasure: As per monster type.
41

Encounter: Snakes, Cobra (4)
Treasure: None.
42A haze of smoke hangs in the air.

 
43A slight breeze blows through this area. This area smells faintly of urine. There are several small stones here.

Encounter: Orcs (3)
Treasure: None.
44Fog gathers and swirls on the floor, concealing it.

45

 
46The ceiling here is damp.

Encounter: Gnomes (4)
Treasure: As per monster type.
47A slight downdraft blows through this area. There is a corroded chain here.

48There is a putrid smell coming from something nearby. This area is very dusty.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
49

50

Encounter: Shrews, Giant (3)
Treasure: None.
51A gusting breeze blows through this area.

Encounter: Stirges (10)
Treasure: As per monster type.
 
52A strong, moaning wind blows through this area. An acrid smell assails your nostrils.

53This area is very dusty.

54

 
55A slight updraft blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
56This area smells faintly of manure.

57This area smells faintly of urine. There are cracks in the wall here.

Trap: Fog: Looks like poison gas, but harmless.
 
58It is foggy here, making it difficult to see.

59A strong, gusting wind blows through this area. A haze of smoke hangs in the air. The wall here is damp.

60This area has a pleasant, earthy smell. There is a corroded chain here.

 
61There is a candle stub here.

62This area has a pleasant, earthy smell.

63The air here is very cold. This area smells of rotting vegetation. This area is covered in cobwebs.

 
64

Treasure: 100sp.
65

66The air here is very hot. This area smells of rotting vegetation.

Encounter: Bandits (5)
Treasure: As per monster type.
 
67This area is covered in rubble and dirt.

Encounter: Spiders, Crab (3)
Treasure: None.
68There is a putrid smell coming from something nearby. The ceiling here is damp.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
69This area is covered in cobwebs.

 
70A cold air current blows through this area. There are dry leaves and twigs scattered here.

71

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
72There are several small stones here.

 

adventuregenerator/gen.txt · Last modified: by lee