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The Forbidden Haunts of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a salty, wet smell to this area.

Encounter: Green Slimes (3)
Treasure: None.
2This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Kobolds (13)
Treasure: None.
3There is a salty, wet smell to this area. Guano covers this area.

 
4A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

5The air here is very cold.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
6A metallic smell assails your nostrils.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
7A slight updraft blows through this area. A haze of dust hangs in the air. There is a pile of ashes here.

8

Treasure: 400sp.
9A slight updraft blows through this area. There are fungi growing here.

 
10

Encounter: Sprites (11)
Treasure: As per monster type.
11This area is covered in cobwebs.

Encounter: Skeletons (11)
Treasure: None.
12

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
13A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby.

14A strong, moaning wind blows through this area. The wall here is damp.

Treasure: 600sp, 20gp.
15This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
16The air here is very hot.

17This area smells of rotting vegetation.

Encounter: Acolytes (6)
Treasure: As per monster type.
18This area has a pleasant, earthy smell. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
19A metallic smell assails your nostrils. There are rotting wood pieces here.

Encounter: Kobolds (10)
Treasure: None.
20Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

21The air here is very cold.

Encounter: Kobolds (8)
Treasure: As per monster type.
 
22The air here is very hot. There is a pile of dung here.

23

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
24A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. There are rotting wood pieces here.

Encounter: Lizards, Gecko (2)
Treasure: None.
 
25This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

Encounter: Dwarves (1)
Treasure: None.
26A slight breeze blows through this area.

Encounter: Beetles, Fire (6)
Treasure: None.
27A cold air current blows through this area. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
 
28It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
29A gusting breeze blows through this area. This area has a stale, fetid smell.

Encounter: Killer Bees (10)
Treasure: None.
30A slight, damp breeze blows through this area. An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

 
31There are cracks in the ceiling here.

Encounter: Acolytes (7)
Treasure: None.
32A metallic smell assails your nostrils. This area is very dusty.

Encounter: Orcs (7)
Treasure: None.
33A cold air current blows through this area. This area smells of rotting vegetation.

Treasure: 200sp, 2 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
34A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Wolves (9)
Treasure: As per monster type.
35

Encounter: Spiders, Crab (2)
Treasure: None.
36This area smells of rotting vegetation.

Treasure: 500sp, 5 jewelry.
 
37The air here is very hot. This area is covered in rubble and dirt.

38The smell of ozone assails your nostrils. A haze of dust hangs in the air. This area is very dusty.

39There are rotting wood pieces here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
40A strong wind blows through this area. A metallic smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41

42An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (7)
Treasure: None.
 
43The air here is very hot. This area has a pleasant, earthy smell. There is a slimy coating on the floor here.

44

45

 
46

Treasure: 100sp, 50gp.
47This area is very dusty.

48

Treasure: 200sp, 30gp.
 
49The air here is very hot.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
50There is a mold growing here.

Encounter: Snakes, Cobra (3)
Treasure: None.
51A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

 
52

Encounter: Stirges (2)
Treasure: None.
53This area smells of rotting vegetation.

Encounter: Beetles, Fire (5)
Treasure: None.
54The air here is very cold. There is a slimy coating on the ceiling here.

Treasure: 100sp.
 
55A slight downdraft blows through this area. The air here smells of smoke. There is water dripping here.

56

57Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here.

 
58A strong, moaning wind blows through this area.

adventuregenerator/gen.txt · Last modified: by lee