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The Unwholesome Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Guano covers this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
2

3The air here is very hot.

Encounter: Wolves (8)
Treasure: As per monster type.
 
4There is a candle stub here.

Treasure: 200sp, 60gp.
Trap: Poison snake: 1 hit dice.
5There is a putrid smell coming from something nearby. There is a pile of rags here.

Encounter: Snakes, Cobra (3)
Treasure: None.
6A slight, damp breeze blows through this area. The air here smells of smoke.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7A strong downdraft blows through this area. This area smells faintly of urine. The wall here is damp.

8An acrid smell assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
9There are cracks in the ceiling here.

 
10A haze of smoke hangs in the air.

11

Encounter: Gnomes (1)
Treasure: As per monster type.
12A gusting breeze blows through this area.

 
13This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a broken sword blade here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
14A slight updraft blows through this area. It is foggy here, making it difficult to see.

15The air here is very cold. The air here smells of smoke. A haze of smoke hangs in the air. The ceiling here is damp.

 
16There are cracks in the ceiling here.

17

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
18This area smells faintly of urine. The hilt of a broken dagger is lying here.

 
19A cold air current blows through this area. This area smells faintly of urine.

Encounter: Orcs (5)
Treasure: None.
20A cold air current blows through this area. There is a putrid smell coming from something nearby. There is a trickle of water here.

21A haze of smoke hangs in the air. Pottery shards are scattered here.

 
22There is a slimy coating on the ceiling here.

Encounter: Orcs (3)
Treasure: None.
23A gusting breeze blows through this area.

Encounter: Bandits (3)
Treasure: None.
24It is misty here. The remnants of a rope are here, rotten.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25Your nostrils are overwhelmed by a sulphurous smell. There is a pile of straw here.

26

Encounter: Wolves (11)
Treasure: None.
27

Treasure: 100sp, 20gp, 5 gems.
 
28There is a bent copper coin lying here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29

Treasure: 600sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
30There is a broken sword blade here.

Treasure: 500sp.
 
31

Encounter: Stirges (2)
Treasure: None.
32A cold air current blows through this area. There is a cracked hammer head here.

33A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
34There are several small stones here.

Treasure: 100sp, 60gp, 4 gems.
35A strong downdraft blows through this area. The hilt of a broken dagger is lying here.

36This area smells of rotting vegetation.

 
37A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Dwarves (5)
Treasure: None.
38This area has a pleasant, earthy smell. Guano covers this area.

39

Encounter: Orcs (2)
Treasure: None.
 
40

Trap: Poison gas: Save vs. Poison or die.
41A haze of smoke hangs in the air.

Treasure: 500sp.
42There is water dripping here.

 
43There is a putrid smell coming from something nearby. There is water dripping here.

44A haze of smoke hangs in the air. Guano covers this area.

Treasure: 600sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
45A strong wind blows through this area. The wall here is damp.

 
46

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47The air here is very hot. There is a pile of ashes here.

48A strong wind blows through this area. This area has a stale, fetid smell.

Encounter: Sprites (9)
Treasure: None.
 
49This area is very dusty.

Treasure: 300sp, 40gp.
50The air here is very cold. There is a torn sack here.

Encounter: Beetles, Fire (5)
Treasure: None.
51There is a pile of straw here.

 
52There is a putrid smell coming from something nearby. There is a cracked flask here.

Encounter: Halflings (8)
Treasure: As per monster type.
53The air here is very cold. There is a slimy coating on the ceiling here.

54There is water dripping here.

 
55

Encounter: Wolves (9)
Treasure: As per monster type.
56It is foggy here, making it difficult to see.

57A slight, damp breeze blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. There is a mold growing here.

Treasure: 400sp.
 
58There is a mold growing here.

59This area smells faintly of urine. There is water dripping here.

60There are bits of fur and hair scattered around here.

 
61The air here is very hot.

Encounter: Kobolds (10)
Treasure: As per monster type.
62This area smells faintly of manure.

63A haze of smoke hangs in the air. There is water dripping here.

Treasure: 400sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
 
64This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Acolytes (7)
Treasure: None.
65This area smells faintly of urine. Guano covers this area.

Encounter: Acolytes (4)
Treasure: None.
66A slight breeze blows through this area. This area smells faintly of manure. The ceiling here is damp.

 
67A gusting breeze blows through this area. This area smells faintly of urine.

68The air here is very cold. There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
69A metallic smell assails your nostrils.

Encounter: Sprites (13)
Treasure: None.
 
70This area smells faintly of manure. The ceiling here is damp.

71An acrid smell assails your nostrils. There are cracks in the wall here.

72A slight downdraft blows through this area.

 
73This area has a pleasant, earthy smell. A haze of dust hangs in the air.

Encounter: Killer Bees (6)
Treasure: As per monster type.
74A strong updraft blows through this area. This area smells faintly of manure. There are bones scattered here.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
75There is a putrid smell coming from something nearby. There are bones scattered here.

 
76There is a mold growing here.

Encounter: Skeletons (6)
Treasure: None.
77A metallic smell assails your nostrils. There is a mold growing here.

78

Trap: Fog: Looks like poison gas, but harmless.
 
79This area has a pleasant, earthy smell.

Encounter: Orcs (6)
Treasure: None.
80A strong wind blows through this area. This area is very dusty.

81A strong, moaning wind blows through this area. There is a corroded chain here.

 
82This area has a stale, fetid smell. This area is covered in rubble and dirt.

adventuregenerator/gen.txt · Last modified: by lee