User Tools



adventuregenerator:gen

 

 

 

 

 

The Lonely Cyst of the Dead

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A slight, damp breeze blows through this area.

Treasure: 300sp, 10gp.
3

Encounter: Green Slimes (3)
Treasure: None.
 
4A slight downdraft blows through this area. There is a salty, wet smell to this area.

5Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6A slight downdraft blows through this area. Guano covers this area.

 
7There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
8This area is covered in cobwebs.

9A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

 
10A slight, damp breeze blows through this area. There are sticks scattered here.

11

Encounter: Orcs (8)
Treasure: None.
12There is a mold growing here.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
13There is a trickle of water here.

Treasure: 200sp, 60gp.
14A slight, damp breeze blows through this area.

15

 
16A strong, gusting wind blows through this area.

17

18

 
19The air here smells of smoke.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
20A strong wind blows through this area.

21This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
22It is foggy here, making it difficult to see. There is a large puddle of water here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
23This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
24

Encounter: Bandits (8)
Treasure: None.
 
25It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
26It is foggy here, making it difficult to see.

27

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
 
28This area smells of rotting vegetation. This area is covered in rubble and dirt.

29

Treasure: 400sp, 1 magic item.
30The air here smells of smoke.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
31This area smells faintly of urine.

Encounter: Acolytes (5)
Treasure: As per monster type.
32A gusting breeze blows through this area. The wall here is damp.

33A haze of dust hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
 
34A slight downdraft blows through this area. An acrid smell assails your nostrils.

35

Encounter: Green Slimes (4)
Treasure: None.
36Guano covers this area.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
37A strong wind blows through this area.

Treasure: 300sp.
38The air here is very cold. This area has a stale, fetid smell.

39The air here is very hot.

Encounter: Acolytes (8)
Treasure: None.
 
40Teeth and fangs are scattered here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
41There are bones scattered here.

Treasure: 500sp, 10gp.
42There is water dripping here.

 
43There are dry leaves and twigs scattered here.

44

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45A cold air current blows through this area. There is a putrid smell coming from something nearby. There is a broken sword blade here.

 
46

Treasure: 400sp.
47This area is covered in cobwebs.

Encounter: Snakes, Cobra (3)
Treasure: None.
48A slight breeze blows through this area.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
49

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
50There are cracks in the ceiling here.

Encounter: Green Slimes (1)
Treasure: None.
51A haze of smoke hangs in the air.

Encounter: Bandits (2)
Treasure: None.
 
52A slight breeze blows through this area.

53A gusting breeze blows through this area.

Encounter: Beetles, Fire (4)
Treasure: None.
54

Encounter: Acolytes (3)
Treasure: None.
 
55

56This area has a stale, fetid smell.

57The air here is very hot. There is a bent copper coin lying here.

 
58There is a putrid smell coming from something nearby.

59The air here is very hot. There are dry leaves and twigs scattered here.

60A slight, damp breeze blows through this area. The air here smells of smoke.

Encounter: Acolytes (2)
Treasure: None.
 
61Teeth and fangs are scattered here.

Treasure: 600sp.
62A gusting breeze blows through this area. There is a large puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
63This area is covered in cobwebs.

 
64A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

65

Encounter: Green Slimes (3)
Treasure: None.
66

Encounter: Gnomes (3)
Treasure: None.
 
67

68A cold air current blows through this area. A haze of smoke hangs in the air. There is a pile of dung here.

69A strong, moaning wind blows through this area.

 
70There is a broken bottle here.

Encounter: Killer Bees (8)
Treasure: None.
71There is water dripping here.

72

 
73

74Guano covers this area.

75This area has a stale, fetid smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
76There is a mold growing here.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
77The air here smells of smoke. Guano covers this area.

Treasure: 500sp, 50gp, 1 magic item.
78A chlorine-like smell assails your nostrils.

 
79This area smells faintly of manure.

Encounter: Skeletons (6)
Treasure: As per monster type.
80It is foggy here, making it difficult to see.

81The ceiling here is damp.

 
82Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

Treasure: 200sp, 60gp.
83This area is very dusty.

84

 
85

Encounter: Halflings (10)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee