| 1 | The air here smells of smoke. This area is covered in cobwebs.
Encounter: Snakes, Cobra (3)
Treasure: As per monster type. | 2 | The air here is very hot. There is a pile of dung here.
Encounter: Skeletons (7)
Treasure: As per monster type. | 3 | This area is very dusty.
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| 4 | This area smells faintly of manure.
| 5 | There are rotting wood pieces here.
| 6 | A strong downdraft blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.
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| 7 | There are sticks scattered here.
Treasure: 400sp. | 8 |
| 9 |
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| 10 |
Encounter: Kobolds (9)
Treasure: None. | 11 | It is foggy here, making it difficult to see. There is a pile of rags here.
Encounter: Stirges (10)
Treasure: None. | 12 | This area is very dusty.
Treasure: 500sp. |
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| 13 | There is a torch stub here.
| 14 | The air here is very cold. There is a torn leather boot here.
Encounter: Dwarves (6)
Treasure: As per monster type. | 15 |
Encounter: Bandits (6)
Treasure: None. |
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| 16 |
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 17 | There are scratches on the wall here.
| 18 | A strong downdraft blows through this area. This area has a pleasant, earthy smell.
Encounter: Skeletons (9)
Treasure: As per monster type. |
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| 19 | A strong, moaning wind blows through this area.
| 20 | The air here is very hot. This area smells faintly of manure. There is a pile of ashes here.
| 21 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
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| 22 | A haze of dust hangs in the air. There are cracks in the wall here.
Encounter: Acolytes (8)
Treasure: As per monster type. | 23 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.
Encounter: Kobolds (10)
Treasure: As per monster type. | 24 | The hilt of a broken dagger is lying here.
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. |
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| 25 | The air here is very cold. This area is covered in cobwebs.
| 26 | This area is very dusty.
Treasure: 100sp.
Trap: Poison snake: 1 hit dice. | 27 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Snakes, Cobra (1)
Treasure: None. |
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| 28 | The wall here is damp.
Encounter: Acolytes (8)
Treasure: None. | 29 | There is a mold growing here.
Encounter: Gnomes (4)
Treasure: None. | 30 | A haze of dust hangs in the air.
Encounter: Skeletons (7)
Treasure: As per monster type. |
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| 31 | The air here is very hot. There are cracks in the wall here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a small puddle of water here.
Encounter: Lizards, Gecko (3)
Treasure: None. | 33 | This area smells faintly of urine. The ceiling here is damp.
Treasure: 400sp. |
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| 34 |
Encounter: Goblins (6)
Treasure: As per monster type. | 35 | A slight, damp breeze blows through this area.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. | 36 |
Encounter: Traders (1)
Treasure: None. |
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| 37 | A slight, damp breeze blows through this area.
| 38 | It is foggy here, making it difficult to see. There is a pile of straw here.
| 39 | There is a large puddle of water here.
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| 40 | This area smells of rotting vegetation. There is a mold growing here.
Encounter: Traders (8)
Treasure: None. | 41 | There is a torch stub here.
Treasure: 200sp. | 42 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it.
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| 43 | It is foggy here, making it difficult to see. There are wax drippings here.
| 44 |
Encounter: Halflings (5)
Treasure: As per monster type. | 45 |
Treasure: 600sp. |
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| 46 | A chlorine-like smell assails your nostrils.
| 47 | This area smells of rotting vegetation.
| 48 | Fog gathers and swirls on the floor, concealing it.
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| 49 | A slight, damp breeze blows through this area. There are sticks scattered here.
Treasure: 200sp, 60gp.
Trap: Poison snake: 1 hit dice. | 50 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.
Treasure: 300sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. | 51 | Guano covers this area.
Treasure: 300sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 52 | The air here is very hot. There are sticks scattered here.
Trap: Poison gas: Save vs. Poison or die. | 53 | The ceiling here is damp.
| 54 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Skeletons (8)
Treasure: None. |
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| 55 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.
Encounter: Stirges (10)
Treasure: As per monster type. | 56 | It is foggy here, making it difficult to see. This area is very dusty.
| 57 | A strong, gusting wind blows through this area. This area is very dusty.
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| 58 | The remnants of a rope are here, rotten.
| 59 | There is a bent copper coin lying here.
Encounter: Halflings (13)
Treasure: None. | 60 |
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| 61 | This area smells faintly of manure.
| 62 | The air here smells of smoke. There is a pile of ashes here.
| 63 | The air here is very hot. There is a torch stub here.
Encounter: Traders (8)
Treasure: None. |
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| 64 |
Encounter: Wolves (6)
Treasure: None. | 65 | This area has a stale, fetid smell.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 66 | There is a mold growing here.
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. |
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| 67 | There is a small puddle of water here.
| 68 | A haze of dust hangs in the air.
Encounter: Wolves (9)
Treasure: None. | 69 |
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| 70 | A slight, damp breeze blows through this area.
| 71 | This area is very dusty.
| 72 | It is foggy here, making it difficult to see. There are cracks in the ceiling here.
Treasure: 300sp.
Trap: Illusion of monsters: Green Slimes (2) |
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| 73 |
Encounter: Stirges (2)
Treasure: As per monster type. | 74 | A slight breeze blows through this area. This area is covered in cobwebs.
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