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The Hidden Oubliette

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

Encounter: Killer Bees (3)
Treasure: As per monster type.
2A gusting breeze blows through this area. This area has a pleasant, earthy smell. There is a badly dented helmet here.

3The smell of ozone assails your nostrils.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
4The air here smells of smoke. Guano covers this area.

5

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
6This area is very dusty.

 
7There are food scraps scattered here.

Trap: Fog: Looks like poison gas, but harmless.
8

Encounter: Bandits (1)
Treasure: None.
9A strong, moaning wind blows through this area. This area is covered in cobwebs.

 
10A gusting breeze blows through this area. There is a trickle of water here.

11

12

Encounter: Stirges (2)
Treasure: As per monster type.
 
13This area has a stale, fetid smell.

14

Encounter: Lizards, Gecko (3)
Treasure: None.
15The air here is very cold. The smell of ozone assails your nostrils.

 
16It is foggy here, making it difficult to see.

17A metallic smell assails your nostrils.

18

 
19There is water dripping here.

Encounter: Spiders, Crab (3)
Treasure: None.
20There is a torch stub here.

21

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
22A cold air current blows through this area. There is a salty, wet smell to this area.

Treasure: 200sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
23A strong updraft blows through this area. There is water dripping here.

Encounter: Killer Bees (8)
Treasure: None.
24This area has a pleasant, earthy smell.

Encounter: Traders (7)
Treasure: As per monster type.
 
25The ceiling here is damp.

Encounter: Stirges (2)
Treasure: As per monster type.
26

27A slight, damp breeze blows through this area.

Encounter: Orcs (5)
Treasure: None.
 
28The air here is very hot.

29

Encounter: Lizards, Gecko (2)
Treasure: None.
30

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
31

32

Encounter: Snakes, Cobra (2)
Treasure: None.
33There is a bent and rusted iron bar here.

 
34It is misty here. This area is very dusty.

35The air here is very cold. This area smells faintly of manure.

36This area is covered in cobwebs.

Treasure: 600sp, 50gp.
 
37An acrid smell assails your nostrils. There is a torch stub here.

38There is a putrid smell coming from something nearby.

39There are dry leaves and twigs scattered here.

 
40

Encounter: Orcs (3)
Treasure: As per monster type.
41Fog gathers and swirls on the floor, concealing it.

42

Encounter: Beetles, Fire (3)
Treasure: None.
 
43

44A cold air current blows through this area. The smell of ozone assails your nostrils. There is a slimy coating on the floor here.

Encounter: Skeletons (6)
Treasure: None.
45

Treasure: 100sp.
Trap: Illusion of monsters: Halflings (11)
 
46A gusting breeze blows through this area.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
47The smell of ozone assails your nostrils. There are bits of fur and hair scattered around here.

Treasure: 600sp.
Trap: Illusion of monsters: Dwarves (5)
48There is a pile of ashes here.

 
49A strong downdraft blows through this area. There is a broken sword blade here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50The air here is very cold. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51

 
52An acrid smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
53

Encounter: Goblins (6)
Treasure: As per monster type.
54There are dry leaves and twigs scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
55There is a pile of straw here.

56This area has a pleasant, earthy smell.

Treasure: 100sp, 40gp.
57A strong downdraft blows through this area. There is a slimy coating on the wall here.

 
58There is a pile of straw here.

59

Encounter: Skeletons (5)
Treasure: As per monster type.
60

 
61

62

63The air here is very cold. This area is covered in cobwebs.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64There are rotting wood pieces here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
65A strong, moaning wind blows through this area. This area is covered in cobwebs.

adventuregenerator/gen.txt · Last modified: by lee