User Tools



adventuregenerator:gen

 

 

 

 

 

The Secret Vault

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a salty, wet smell to this area.

Encounter: Green Slimes (4)
Treasure: As per monster type.
2There are rotting wood pieces here.

3

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
4It is foggy here, making it difficult to see.

5

Encounter: Kobolds (13)
Treasure: As per monster type.
6A strong wind blows through this area.

Treasure: 300sp, 50gp.
 
7A slight downdraft blows through this area.

Encounter: Kobolds (8)
Treasure: As per monster type.
8The wall here is damp.

Encounter: Spiders, Crab (2)
Treasure: None.
9This area smells of rotting vegetation. It is foggy here, making it difficult to see.

 
10A gusting breeze blows through this area.

11This area is very dusty.

Encounter: Halflings (6)
Treasure: None.
12There are cracks in the floor here.

 
13There is a salty, wet smell to this area. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: None.
14The smell of ozone assails your nostrils.

15The smell of ozone assails your nostrils. There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16

17A haze of smoke hangs in the air.

18There is water dripping here.

 
19A strong, moaning wind blows through this area.

20A gusting breeze blows through this area. The air here smells of smoke. Guano covers this area.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
21A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Traders (7)
Treasure: As per monster type.
 
22A strong wind blows through this area.

Encounter: Gnomes (2)
Treasure: None.
23The air here is very hot. It is foggy here, making it difficult to see. There is dried blood here.

Trap: Poison gas: Save vs. Poison or die.
24There are dry leaves and twigs scattered here.

 
25

Trap: Fog: Looks like poison gas, but harmless.
26A slight updraft blows through this area. Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
27A gusting breeze blows through this area.

 
28There are fungi growing here.

29There is a broken arrow here.

Treasure: 400sp, 60gp.
30This area has a stale, fetid smell.

 
31

32Teeth and fangs are scattered here.

Encounter: Sprites (11)
Treasure: As per monster type.
33There are dry leaves and twigs scattered here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
34This area smells faintly of manure.

Encounter: Dwarves (2)
Treasure: None.
35

36A strong wind blows through this area. There are food scraps scattered here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
37There is a pile of rags here.

38A metallic smell assails your nostrils.

Treasure: 300sp, 10gp.
39This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is dried blood here.

 
40

Encounter: Dwarves (2)
Treasure: None.
41

42

 
43There are cracks in the ceiling here.

Encounter: Skeletons (9)
Treasure: As per monster type.
44A strong wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.

45A slight downdraft blows through this area. This area smells of rotting vegetation.

 
46There is a mold growing here.

47Fog gathers and swirls on the floor, concealing it. There is water dripping here.

48A gusting breeze blows through this area. This area has a stale, fetid smell.

 
49This area smells faintly of manure. There is a mold growing here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50A strong, gusting wind blows through this area. There are cracks in the floor here.

Encounter: Lizards, Gecko (3)
Treasure: None.
51There is a pile of dung here.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
52There is a mold growing here.

53A cold air current blows through this area.

54The air here is very cold. A haze of smoke hangs in the air.

Encounter: Orcs (8)
Treasure: None.
 
55Pottery shards are scattered here.

56There is a bent and rusted iron bar here.

57This area is very dusty.

 
58It is foggy here, making it difficult to see. There is a mold growing here.

59This area is very dusty.

Encounter: Sprites (16)
Treasure: As per monster type.
60There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Encounter: Halflings (16)
Treasure: As per monster type.
 
61

Encounter: Skeletons (9)
Treasure: None.
62

63A haze of smoke hangs in the air. Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
64This area has a pleasant, earthy smell. There is a pile of straw here.

65This area has a pleasant, earthy smell.

66There is water dripping here.

 
67The air here smells of smoke.

68This area smells faintly of manure.

69A cold air current blows through this area. It is foggy here, making it difficult to see.

 
70A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

71

72This area smells faintly of manure. The wall here is damp.

Encounter: Traders (3)
Treasure: None.
 
73The air here is very hot. Guano covers this area.

74There is a trickle of water here.

Encounter: Goblins (3)
Treasure: As per monster type.
75There is a putrid smell coming from something nearby.

Treasure: 600sp.
 
76

77A cold air current blows through this area. The wall here is damp.

78

Encounter: Sprites (9)
Treasure: As per monster type.
 
79The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

80The air here is very hot. A haze of smoke hangs in the air. Guano covers this area.

Treasure: 100sp.
81The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 

adventuregenerator/gen.txt · Last modified: by lee