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The Weird Mountain

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

Encounter: Goblins (7)
Treasure: None.
2A metallic smell assails your nostrils. There are sticks scattered here.

Encounter: Skeletons (8)
Treasure: None.
3

 
4There is water dripping here.

5This area is very dusty.

6There is a bent and rusted iron bar here.

 
7A cold air current blows through this area. The air here smells of smoke.

Treasure: 600sp, 20gp.
8A strong downdraft blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see. This area is very dusty.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
9

Treasure: 500sp, 30gp, 3 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
10

11There are food scraps scattered here.

12

 
13The air here is very hot.

Treasure: 300sp.
14This area smells of rotting vegetation. It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Encounter: Green Slimes (4)
Treasure: None.
15

Treasure: 300sp, 40gp.
 
16A strong, moaning wind blows through this area. There is a mold growing here.

17This area has a pleasant, earthy smell. There is a pile of ashes here.

18It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

 
19There is a broken sword blade here.

20There is a putrid smell coming from something nearby.

Trap: Fog: Looks like poison gas, but harmless.
21There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

 
22A slight updraft blows through this area. This area smells of rotting vegetation.

23This area has a stale, fetid smell. There is a pile of dung here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
24

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
25

26A haze of smoke hangs in the air. There is a splintered club here.

27A slight updraft blows through this area.

Encounter: Traders (7)
Treasure: None.
 
28

Encounter: Halflings (6)
Treasure: As per monster type.
29

Encounter: Spiders, Crab (4)
Treasure: None.
30There are sticks scattered here.

Encounter: Shrews, Giant (7)
Treasure: None.
 
31

Treasure: 300sp, 20gp.
32The air here smells of smoke. Guano covers this area.

Treasure: 400sp, 30gp.
33A haze of dust hangs in the air.

 
34A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

Encounter: Bandits (1)
Treasure: None.
35There is a small puddle of water here.

Treasure: 200sp, 30gp, 1 jewelry.
36There is a slimy coating on the ceiling here.

Treasure: 200sp.
 
37This area smells faintly of manure. There are scratches on the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
38

39It is foggy here, making it difficult to see. There is a pile of dung here.

 
40

41There is a trickle of water here.

Encounter: Bandits (5)
Treasure: None.
42This area smells of rotting vegetation. There are rotting wood pieces here.

Encounter: Stirges (8)
Treasure: As per monster type.
 
43This area has a stale, fetid smell. There are bones scattered here.

44

45This area smells faintly of urine.

Trap: Poison gas: Save vs. Poison or die.
 
46A strong wind blows through this area.

Encounter: Green Slimes (2)
Treasure: As per monster type.
47The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

48This area has a stale, fetid smell. There is a trickle of water here.

Encounter: Snakes, Cobra (5)
Treasure: None.
 
49

Encounter: Gnomes (1)
Treasure: As per monster type.
50There are cracks in the wall here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
51There is a broken sword blade here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
52This area smells faintly of urine. Guano covers this area.

53A slight downdraft blows through this area.

Treasure: 200sp, 2 gems.
Trap: Poison needle: Save vs. Poison or die.
54

Treasure: 500sp.
 
55

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
56The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
57This area smells of rotting vegetation. There is a cracked flask here.

 
58

Trap: Fog: Looks like poison gas, but harmless.
59There is a salty, wet smell to this area. There is a mold growing here.

Encounter: Wolves (6)
Treasure: As per monster type.
60A slight downdraft blows through this area. This area smells of rotting vegetation. There is water dripping here.

 
61A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a pile of ashes here.

Treasure: 200sp, 50gp.
62There is a large puddle of water here.

Encounter: Halflings (16)
Treasure: None.
63It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
 
64There is a salty, wet smell to this area. This area is covered in rubble and dirt.

Encounter: Lizards, Gecko (1)
Treasure: None.
65

66The air here is very hot.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
67

Encounter: Spiders, Crab (2)
Treasure: None.

adventuregenerator/gen.txt · Last modified: by lee