Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. | 2 | 3 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Trap: Poison gas: Save vs. Poison or die. | |
| 4 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here. Encounter: Bandits (2) Treasure: As per monster type. | 5 | The wall here is damp. | 6 | Encounter: Stirges (4) Treasure: None. |
| 7 | Teeth and fangs are scattered here. | 8 | There is a trickle of water here. Encounter: Dwarves (5) Treasure: None. | 9 | The air here is very hot. Encounter: Stirges (5) Treasure: As per monster type. |
| 10 | This area has a stale, fetid smell. There is a pile of rags here. | 11 | There are cracks in the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 12 | |
| 13 | A haze of smoke hangs in the air. The wall here is damp. | 14 | Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 15 | Encounter: Green Slimes (1) Treasure: As per monster type. |
| 16 | There is a putrid smell coming from something nearby. There is water dripping here. | 17 | The smell of ozone assails your nostrils. Encounter: Halflings (5) Treasure: None. | 18 | This area is covered in cobwebs. Encounter: Skeletons (4) Treasure: None. |
| 19 | 20 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There are cracks in the ceiling here. | 21 | There is a slimy coating on the wall here. Encounter: Orcs (5) Treasure: None. | |
| 22 | Treasure: 300sp. | 23 | A metallic smell assails your nostrils. Treasure: 300sp, 50gp. | 24 | The hilt of a broken dagger is lying here. |
| 25 | A metallic smell assails your nostrils. Pottery shards are scattered here. | 26 | The air here is very hot. An acrid smell assails your nostrils. Encounter: Sprites (14) Treasure: As per monster type. | 27 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here. Trap: Poison gas: Save vs. Poison or die. |
| 28 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a torn leather boot here. Encounter: Sprites (16) Treasure: As per monster type. | 29 | Encounter: Traders (5) Treasure: None. | 30 | A slight downdraft blows through this area. There is a pile of dung here. Encounter: Killer Bees (7) Treasure: As per monster type. |
| 31 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | A slight downdraft blows through this area. Encounter: Green Slimes (2) Treasure: As per monster type. | 33 | This area smells faintly of manure. There is a torn sack here. |
| 34 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 35 | A slight, damp breeze blows through this area. Treasure: 300sp. | 36 | Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here. |
| 37 | This area has a stale, fetid smell. | 38 | This area smells faintly of manure. The hilt of a broken dagger is lying here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 39 | There is a corroded chain here. Trap: Poison gas: Save vs. Poison or die. |
| 40 | A haze of smoke hangs in the air. There is a slimy coating on the wall here. Encounter: Lizards, Gecko (3) Treasure: None. | 41 | This area smells faintly of manure. A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Wolves (5) Treasure: None. | 42 | This area has a pleasant, earthy smell. There is a large puddle of water here. |
| 43 | This area has a pleasant, earthy smell. Treasure: 600sp, 10gp. | 44 | A haze of dust hangs in the air. | 45 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. |
| 46 | A slight updraft blows through this area. This area has a pleasant, earthy smell. | 47 | A strong, gusting wind blows through this area. An acrid smell assails your nostrils. | 48 | This area is very dusty. Encounter: Stirges (4) Treasure: As per monster type. |
| 49 | 50 | The smell of ozone assails your nostrils. | 51 | There is a corroded chain here. Trap: Fog: Looks like poison gas, but harmless. | |
| 52 | Pottery shards are scattered here. Trap: Poison gas: Save vs. Poison or die. | 53 | There is a trickle of water here. | 54 | There is a badly dented helmet here. |
| 55 | A slight breeze blows through this area. There is dried blood here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 56 | Pottery shards are scattered here. Encounter: Shrews, Giant (10) Treasure: None. | 57 | A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. The ceiling here is damp. |
| 58 | There is a mold growing here. Treasure: 300sp, 10gp. | 59 | There is a pile of dung here. Treasure: 300sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 60 | There is a pile of ashes here. |
| 61 | Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (4) Treasure: None. | 62 | There is water dripping here. | 63 | It is foggy here, making it difficult to see. Treasure: 200sp. |
| 64 | It is foggy here, making it difficult to see. This area is very dusty. Encounter: Acolytes (8) Treasure: As per monster type. | 65 | There is a splintered club here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | A metallic smell assails your nostrils. There is a mold growing here. Encounter: Wolves (4) Treasure: As per monster type. |
| 67 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | There is water dripping here. | 69 | It is foggy here, making it difficult to see. |
| 70 | A haze of smoke hangs in the air. | 71 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here. | 72 | There is a torn leather boot here. |
| 73 | There is a large puddle of water here. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 74 | There is a large puddle of water here. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 75 | |
| 76 | The air here is very hot. A haze of smoke hangs in the air. There are cracks in the ceiling here. Encounter: Halflings (8) Treasure: As per monster type. | 77 | A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it. There is a candle stub here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | This area has a stale, fetid smell. |
| 79 | The air here is very hot. This area has a pleasant, earthy smell. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 80 | A haze of smoke hangs in the air. | 81 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is water dripping here. Treasure: 200sp, 30gp. |
| 82 | An acrid smell assails your nostrils. There is a pick handle here. Encounter: Gnomes (3) Treasure: As per monster type. | 83 | A strong updraft blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 84 | The air here is very hot. The wall here is damp. Encounter: Kobolds (11) Treasure: As per monster type. |
| 85 | Your nostrils are overwhelmed by a sulphurous smell. | 86 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here. | 87 | The air here is very hot. The smell of ozone assails your nostrils. There is a pile of dung here. Encounter: Sprites (15) Treasure: None. |
