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The Misplaced Catacombs

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Green Slimes (4)
Treasure: None.
2There is a salty, wet smell to this area.

3A slight breeze blows through this area.

 
4There is a mold growing here.

Encounter: Wolves (6)
Treasure: As per monster type.
5It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: None.
6There is a salty, wet smell to this area. There is a broken bottle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
7This area is covered in cobwebs.

Encounter: Green Slimes (3)
Treasure: None.
8There are rotting wood pieces here.

9The air here is very hot. There is a pile of dung here.

 
10This area smells faintly of manure. There are cracks in the wall here.

Encounter: Dwarves (2)
Treasure: None.
11There is a trickle of water here.

12

 
13

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
14The ceiling here is damp.

15A haze of smoke hangs in the air. There is a pile of rags here.

Treasure: 300sp, 40gp, 6 gems.
 
16This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17A metallic smell assails your nostrils.

18A chlorine-like smell assails your nostrils.

Treasure: 500sp.
 
19

20The smell of ozone assails your nostrils.

21This area has a stale, fetid smell.

 
22A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

23This area is covered in cobwebs.

Encounter: Skeletons (8)
Treasure: None.
24This area is covered in cobwebs.

 
25There is a mold growing here.

Treasure: 200sp.
26

Encounter: Green Slimes (4)
Treasure: As per monster type.
27

 
28

29

30A cold air current blows through this area.

 
31A slight downdraft blows through this area. There is a slimy coating on the wall here.

32

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
33There is a putrid smell coming from something nearby. There is a broken pole here.

 
34The air here is very hot.

Encounter: Goblins (5)
Treasure: None.
35

36

Encounter: Shrews, Giant (10)
Treasure: None.
 
37There are cracks in the wall here.

Encounter: Orcs (4)
Treasure: As per monster type.
38There is a pile of ashes here.

39A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here.

 
40The air here is very hot. A chlorine-like smell assails your nostrils.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
41

Treasure: 300sp.
42

 
43This area has a stale, fetid smell.

44This area is covered in cobwebs.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
45A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Sprites (7)
Treasure: As per monster type.
 
46The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here.

Encounter: Bandits (5)
Treasure: None.
47The air here smells of smoke.

48The air here smells of smoke.

Encounter: Stirges (10)
Treasure: As per monster type.
 
49Your nostrils are overwhelmed by a sulphurous smell.

50A strong wind blows through this area. This area has a stale, fetid smell.

51A strong downdraft blows through this area.

Treasure: 100sp, 20gp, 1 gems.
 
52

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
53

54

 
55A slight breeze blows through this area. This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56

Treasure: 200sp, 40gp.
57

Encounter: Green Slimes (4)
Treasure: None.
 
58

Trap: Fog: Looks like poison gas, but harmless.
59There is a cracked flask here.

Encounter: Sprites (5)
Treasure: As per monster type.
60There is a putrid smell coming from something nearby.

Encounter: Green Slimes (1)
Treasure: None.
 
61

62

63

 
64A strong updraft blows through this area. This area has a pleasant, earthy smell.

Treasure: 600sp.
65The air here is very hot. This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Gnomes (1)
Treasure: None.
66There is a broken bottle here.

 
67A cold air current blows through this area. This area smells faintly of manure.

Treasure: 200sp.
68A strong downdraft blows through this area.

69This area has a stale, fetid smell. There is a slimy coating on the floor here.

 
70

71This area has a stale, fetid smell. The wall here is damp.

72There is a salty, wet smell to this area.

 
73

Treasure: 500sp, 20gp.
74

Encounter: Goblins (5)
Treasure: None.
75

Trap: Fog: Looks like poison gas, but harmless.
 
76

Trap: Fog: Looks like poison gas, but harmless.
77A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air.

78The air here is very hot. There is a slimy coating on the floor here.

Encounter: Traders (5)
Treasure: None.
 
79This area has a pleasant, earthy smell. Guano covers this area.

80This area has a pleasant, earthy smell. This area is very dusty.

Encounter: Green Slimes (3)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee