| 1 | A slight breeze blows through this area.
| 2 |
| 3 |
Encounter: Gnomes (3)
Treasure: As per monster type. |
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| 4 | A strong, gusting wind blows through this area.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 5 |
| 6 |
Encounter: Traders (3)
Treasure: None. |
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| 7 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here.
Treasure: 100sp. | 8 | There is a pile of ashes here.
Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die. | 9 | The wall here is damp.
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| 10 | There is a mold growing here.
Trap: Fog: Looks like poison gas, but harmless. | 11 | There are rotting wood pieces here.
| 12 |
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| 13 |
| 14 | There is a trickle of water here.
| 15 |
Treasure: 300sp, 20gp. |
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| 16 | An acrid smell assails your nostrils.
Encounter: Orcs (6)
Treasure: As per monster type. | 17 | A slight breeze blows through this area. This area smells faintly of manure.
| 18 | The smell of ozone assails your nostrils.
Treasure: 500sp.
Trap: Poison snake: 1 hit dice. |
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| 19 |
| 20 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 21 | This area has a pleasant, earthy smell. This area is covered in cobwebs.
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| 22 |
| 23 | A haze of dust hangs in the air. There is a torch stub here.
| 24 | This area has a pleasant, earthy smell. Teeth and fangs are scattered here.
Encounter: Acolytes (4)
Treasure: As per monster type. |
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| 25 | A haze of smoke hangs in the air.
Encounter: Acolytes (2)
Treasure: As per monster type. | 26 | There is a torn sack here.
Encounter: Bandits (1)
Treasure: None. | 27 | This area smells faintly of manure. This area is covered in cobwebs.
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| 28 | A slight breeze blows through this area. There is a slimy coating on the ceiling here.
| 29 |
Encounter: Killer Bees (8)
Treasure: As per monster type. | 30 | This area is covered in cobwebs.
Encounter: Killer Bees (1)
Treasure: As per monster type. |
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| 31 |
Encounter: Traders (7)
Treasure: As per monster type. | 32 | There is a torch stub here.
Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 33 |
Treasure: 200sp, 20gp. |
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| 34 | A slight downdraft blows through this area.
| 35 | This area is covered in cobwebs.
Treasure: 300sp. | 36 | There is a putrid smell coming from something nearby.
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| 37 | The air here is very hot. Guano covers this area.
| 38 | This area has a pleasant, earthy smell.
| 39 | The hilt of a broken dagger is lying here.
Treasure: 300sp. |
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| 40 | This area has a stale, fetid smell. There is a slimy coating on the wall here.
Encounter: Orcs (4)
Treasure: None. | 41 | This area smells of rotting vegetation.
Encounter: Skeletons (7)
Treasure: As per monster type. | 42 |
Treasure: 300sp. |
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| 43 | There is a torn leather boot here.
| 44 | The air here is very hot. This area has a pleasant, earthy smell. There is a pile of ashes here.
Encounter: Green Slimes (2)
Treasure: None. | 45 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 46 | This area smells of rotting vegetation.
Encounter: Acolytes (5)
Treasure: None. | 47 |
Trap: Fog: Looks like poison gas, but harmless. | 48 | A haze of smoke hangs in the air. There are sticks scattered here.
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| 49 | A slight breeze blows through this area. This area smells of rotting vegetation. There is a broken sword blade here.
Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 50 | It is misty here. This area is covered in cobwebs.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 51 | The air here is very hot.
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| 52 | A strong, moaning wind blows through this area. There is a mold growing here.
| 53 |
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. | 54 | It is misty here. Guano covers this area.
Encounter: Goblins (5)
Treasure: As per monster type. |
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| 55 | The wall here is damp.
Trap: Poison gas: Save vs. Poison or die. | 56 |
Trap: Poison gas: Save vs. Poison or die. | 57 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 58 | The air here is very cold.
Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 59 | This area has a pleasant, earthy smell. This area is very dusty.
Encounter: Skeletons (10)
Treasure: As per monster type. | 60 |
Encounter: Gnomes (3)
Treasure: None. |
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| 61 | There are food scraps scattered here.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 62 | There is a blunt javelin head here.
| 63 |
Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 64 | A strong wind blows through this area. The air here smells of smoke.
Treasure: 400sp. | 65 |
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 66 | The smell of ozone assails your nostrils. Guano covers this area.
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| 67 |
| 68 | This area has a pleasant, earthy smell. There is a pile of dung here.
Trap: Poison gas: Save vs. Poison or die. | 69 |
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| 70 | Your nostrils are overwhelmed by a sulphurous smell.
Treasure: 200sp. | 71 | A cold air current blows through this area. There is water dripping here.
| 72 | A gusting breeze blows through this area. This area smells faintly of manure.
Treasure: 600sp. |
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| 73 | There is water dripping here.
Encounter: Wolves (12)
Treasure: None. | 74 |
| 75 | The air here is very cold.
Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 76 | A strong, moaning wind blows through this area. There is a torn leather boot here.
Encounter: Skeletons (10)
Treasure: None. | 77 |
Encounter: Beetles, Fire (2)
Treasure: As per monster type. | 78 | A strong updraft blows through this area. It is foggy here, making it difficult to see. Pottery shards are scattered here.
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| 79 |
| 80 | A strong, moaning wind blows through this area. This area smells faintly of urine. The wall here is damp.
Trap: Fog: Looks like poison gas, but harmless. | 81 | Guano covers this area.
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| 82 | The air here smells of smoke. This area is covered in cobwebs.
Encounter: Wolves (8)
Treasure: None. | 83 | A haze of smoke hangs in the air. There is a torch stub here.
| 84 | This area has a pleasant, earthy smell.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 85 | The air here is very hot. This area is very dusty.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 86 | There is a small puddle of water here.
| 87 | The smell of ozone assails your nostrils. There are rotting wood pieces here.
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| 88 |
Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 89 | There is a pile of dung here.
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