Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A slight breeze blows through this area. This area has a stale, fetid smell. There is a candle stub here. Encounter: Kobolds (10) Treasure: None. | 2 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here. | 3 | A chlorine-like smell assails your nostrils. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt. | 5 | Encounter: Acolytes (3) Treasure: None. | 6 | The air here smells of smoke. |
| 7 | A metallic smell assails your nostrils. There is a mold growing here. Encounter: Traders (3) Treasure: None. | 8 | There is a mold growing here. | 9 | It is misty here. This area is covered in cobwebs. Encounter: Traders (6) Treasure: None. |
| 10 | This area smells faintly of urine. Encounter: Kobolds (11) Treasure: None. | 11 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 12 | The air here is very cold. There is a corroded chain here. |
| 13 | Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 14 | Treasure: 300sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 15 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby. There is water dripping here. Encounter: Sprites (12) Treasure: None. |
| 16 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 17 | A strong, moaning wind blows through this area. It is misty here. There is a badly dented helmet here. Treasure: 500sp, 10gp. | 18 | A slight, damp breeze blows through this area. The air here smells of smoke. There is a pile of dung here. |
| 19 | There is a blunt javelin head here. Encounter: Killer Bees (8) Treasure: As per monster type. | 20 | This area smells faintly of urine. | 21 | There is water dripping here. Encounter: Killer Bees (1) Treasure: As per monster type. |
| 22 | A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a splintered club here. Encounter: Wolves (8) Treasure: As per monster type. | 23 | There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. | 24 | Encounter: Green Slimes (1) Treasure: None. |
| 25 | This area smells of rotting vegetation. There are sticks scattered here. Encounter: Goblins (7) Treasure: As per monster type. | 26 | A strong, gusting wind blows through this area. Trap: Poison gas: Save vs. Poison or die. | 27 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are scratches on the wall here. |
| 28 | There are several small stones here. | 29 | 30 | ||
| 31 | 32 | 33 | |||
| 34 | It is foggy here, making it difficult to see. | 35 | This area is very dusty. | 36 | This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 37 | A chlorine-like smell assails your nostrils. There is water dripping here. | 38 | A slight, damp breeze blows through this area. Encounter: Acolytes (2) Treasure: None. | 39 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 40 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. Encounter: Gnomes (6) Treasure: As per monster type. | 41 | A slight breeze blows through this area. There are cracks in the floor here. | 42 | This area has a pleasant, earthy smell. There are scratches on the wall here. Encounter: Spiders, Crab (3) Treasure: None. |
| 43 | Encounter: Snakes, Cobra (3) Treasure: None. | 44 | This area has a pleasant, earthy smell. | 45 | This area smells faintly of manure. Treasure: 200sp. |
| 46 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 47 | There is a pile of dung here. Encounter: Orcs (6) Treasure: As per monster type. | 48 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. |
| 49 | This area smells of rotting vegetation. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | A metallic smell assails your nostrils. Treasure: 300sp, 50gp. Trap: Poison needle: Save vs. Poison or die. | 51 | Trap: Poison gas: Save vs. Poison or die. |
| 52 | There are bits of fur and hair scattered around here. | 53 | Fog gathers and swirls on the floor, concealing it. Encounter: Spiders, Crab (1) Treasure: None. | 54 | This area has a pleasant, earthy smell. |
| 55 | 56 | A cold air current blows through this area. There is a cracked flask here. Encounter: Dwarves (6) Treasure: As per monster type. | 57 | A slight updraft blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. | |
| 58 | There are cracks in the wall here. Encounter: Gnomes (3) Treasure: As per monster type. | 59 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 60 | There is a mold growing here. Treasure: 100sp, 50gp. |
| 61 | A strong updraft blows through this area. Treasure: 200sp, 30gp. | 62 | A strong updraft blows through this area. | 63 | There is a torn leather boot here. Encounter: Gnomes (1) Treasure: As per monster type. |
| 64 | The air here is very cold. There is a blunt javelin head here. Encounter: Skeletons (7) Treasure: None. | 65 | Encounter: Kobolds (11) Treasure: As per monster type. | 66 | The smell of ozone assails your nostrils. There is a bent copper coin lying here. |
| 67 | The air here is very cold. There is a trickle of water here. | 68 | There is a pile of rags here. Encounter: Snakes, Cobra (3) Treasure: None. | 69 | The smell of ozone assails your nostrils. Encounter: Kobolds (9) Treasure: As per monster type. |
| 70 | This area smells faintly of urine. There are bones scattered here. | 71 | Encounter: Lizards, Gecko (1) Treasure: None. | 72 | Encounter: Killer Bees (7) Treasure: None. |
| 73 | There is a pile of straw here. Encounter: Stirges (2) Treasure: None. | 74 | This area has a stale, fetid smell. There is water dripping here. Treasure: 300sp, 1 gems. | 75 | The air here smells of smoke. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 76 | A strong updraft blows through this area. | 77 | 78 | There is a broken bottle here. Trap: Poison gas: Save vs. Poison or die. | |
| 79 | This area has a pleasant, earthy smell. | 80 | A slight breeze blows through this area. There is a pile of dung here. Encounter: Traders (3) Treasure: None. | 81 | |
| 82 | There are wax drippings here. Encounter: Green Slimes (1) Treasure: As per monster type. | 83 | Trap: Poison gas: Save vs. Poison or die. | 84 | There is a pick handle here. Encounter: Skeletons (8) Treasure: None. |
| 85 | A slight breeze blows through this area. | 86 | A haze of dust hangs in the air. There are bits of fur and hair scattered around here. | 87 | There is a pile of rags here. Encounter: Traders (7) Treasure: As per monster type. |
| 88 | 89 | This area smells of rotting vegetation. It is misty here. | 90 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 91 | A strong downdraft blows through this area. This area smells of rotting vegetation. There are bones scattered here. | 92 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a broken pole here. Encounter: Beetles, Fire (5) Treasure: As per monster type. | 93 | The hilt of a broken dagger is lying here. |
| 94 | There is a bent copper coin lying here. Encounter: Kobolds (9) Treasure: As per monster type. |
