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The Unwholesome City of the 5 Geases

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of urine. There is a cracked hammer head here.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
2There is a corroded chain here.

3There are dry leaves and twigs scattered here.

 
4Fog gathers and swirls on the floor, concealing it. There is water dripping here.

5This area smells faintly of manure. The remnants of a rope are here, rotten.

Encounter: Wolves (11)
Treasure: As per monster type.
6

Treasure: 400sp, 40gp.
 
7A strong wind blows through this area. This area is covered in rubble and dirt.

Encounter: Wolves (7)
Treasure: As per monster type.
8A slight updraft blows through this area.

9It is misty here. There is a pile of dung here.

 
10The air here is very cold. Guano covers this area.

Encounter: Sprites (11)
Treasure: None.
11There is a mold growing here.

Encounter: Beetles, Fire (8)
Treasure: None.
12The wall here is damp.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
13

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
14

15

 
16The air here is very hot. This area has a stale, fetid smell.

Encounter: Shrews, Giant (1)
Treasure: None.
17The smell of ozone assails your nostrils. There is a cracked hammer head here.

Encounter: Gnomes (1)
Treasure: As per monster type.
18This area smells faintly of manure. This area is very dusty.

Treasure: 200sp, 40gp.
 
19The air here is very cold. It is foggy here, making it difficult to see. There are sticks scattered here.

20The air here is very cold.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
21There are bones scattered here.

Encounter: Wolves (7)
Treasure: None.
 
22A slight breeze blows through this area. There is a small puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
23There is a mold growing here.

Encounter: Spiders, Crab (1)
Treasure: None.
24A slight breeze blows through this area. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25This area has a pleasant, earthy smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
26A strong, gusting wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
27The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Acolytes (5)
Treasure: None.
 
28This area has a stale, fetid smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
29This area has a pleasant, earthy smell. A haze of dust hangs in the air.

30An acrid smell assails your nostrils.

Encounter: Killer Bees (5)
Treasure: None.
 
31

Encounter: Kobolds (11)
Treasure: None.
32The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.

33

Encounter: Kobolds (7)
Treasure: None.
 
34There is a small puddle of water here.

35A slight, damp breeze blows through this area. There is a pile of dung here.

36This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.

Encounter: Stirges (10)
Treasure: None.
 
37The air here is very hot. This area smells of rotting vegetation. There are sticks scattered here.

38

Encounter: Goblins (4)
Treasure: As per monster type.
39There is water dripping here.

 
40A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

Treasure: 200sp, 30gp.
41

42This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a broken arrow here.

 
43This area smells faintly of manure. It is foggy here, making it difficult to see.

44There is water dripping here.

45The smell of ozone assails your nostrils.

Encounter: Sprites (8)
Treasure: None.
 
46

Encounter: Snakes, Cobra (1)
Treasure: None.
47

Treasure: 100sp, 50gp.
Trap: Illusion of monsters: Green Slimes (3)
48

 
49

Encounter: Wolves (10)
Treasure: As per monster type.
50There is a putrid smell coming from something nearby. There is water dripping here.

51

Encounter: Wolves (2)
Treasure: None.
 
52There is a corroded chain here.

Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice.
53This area smells faintly of urine. A haze of dust hangs in the air. There are cracks in the floor here.

54This area is covered in cobwebs.

 
55The wall here is damp.

Encounter: Shrews, Giant (9)
Treasure: None.
56A chlorine-like smell assails your nostrils.

Treasure: 200sp, 40gp.
57A slight breeze blows through this area. The smell of ozone assails your nostrils. It is misty here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
58

59

Encounter: Bandits (5)
Treasure: As per monster type.
60

Encounter: Beetles, Fire (3)
Treasure: None.
 
61

62

63The air here is very cold. There is a torch stub here.

 
64A slight breeze blows through this area. Pottery shards are scattered here.

Encounter: Acolytes (4)
Treasure: As per monster type.

adventuregenerator/gen.txt · Last modified: by lee