Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | The smell of ozone assails your nostrils. A haze of smoke hangs in the air. There are cracks in the ceiling here. Trap: Poison gas: Save vs. Poison or die. | 2 | The smell of ozone assails your nostrils. The wall here is damp. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 3 | This area is very dusty. |
| 4 | It is misty here. Encounter: Spiders, Crab (2) Treasure: As per monster type. | 5 | There is a salty, wet smell to this area. There is a slimy coating on the floor here. Treasure: 100sp. | 6 | A metallic smell assails your nostrils. There is a slimy coating on the ceiling here. |
| 7 | A cold air current blows through this area. A haze of smoke hangs in the air. There is a rusted spike here. Encounter: Green Slimes (3) Treasure: As per monster type. | 8 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. Encounter: Stirges (8) Treasure: As per monster type. | 9 | |
| 10 | Treasure: 600sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 11 | A cold air current blows through this area. This area smells faintly of manure. Encounter: Halflings (10) Treasure: As per monster type. | 12 | A gusting breeze blows through this area. Treasure: 400sp, 50gp. |
| 13 | 14 | There is water dripping here. | 15 | A strong, moaning wind blows through this area. The wall here is damp. | |
| 16 | Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (2) Treasure: As per monster type. | 17 | A slight, damp breeze blows through this area. There is a bent and rusted iron bar here. | 18 | A strong wind blows through this area. |
| 19 | The wall here is damp. | 20 | 21 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is water dripping here. | |
| 22 | This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 23 | 24 | The air here smells of smoke. Encounter: Killer Bees (9) Treasure: None. | |
| 25 | A slight, damp breeze blows through this area. This area smells faintly of urine. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 26 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. | 27 | Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Encounter: Beetles, Fire (3) Treasure: As per monster type. |
| 28 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 30 | Guano covers this area. Treasure: 300sp. Trap: Illusion of monsters: Dwarves (1) |
| 31 | There is water dripping here. Treasure: 600sp, 60gp. | 32 | There is a mold growing here. | 33 | An acrid smell assails your nostrils. There are several small stones here. |
| 34 | Treasure: 400sp. Trap: Illusion of monsters: Skeletons (3) | 35 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of straw here. | 36 | The air here is very hot. The hilt of a broken dagger is lying here. |
| 37 | Guano covers this area. Treasure: 500sp. | 38 | Encounter: Traders (8) Treasure: None. | 39 | A metallic smell assails your nostrils. Encounter: Beetles, Fire (2) Treasure: None. |
| 40 | 41 | There is a putrid smell coming from something nearby. Treasure: 400sp, 6 gems. | 42 | Treasure: 500sp, 30gp. Trap: Poison snake: 1 hit dice. | |
| 43 | There is a large puddle of water here. Treasure: 100sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 44 | 45 | Treasure: 500sp, 60gp. Trap: Illusion of monsters: Green Slimes (4) | |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Lizards, Gecko (3) Treasure: None. | 47 | 48 | The air here smells of smoke. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 49 | A gusting breeze blows through this area. There is a torch stub here. | 50 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area. Encounter: Kobolds (9) Treasure: None. | 51 | A slight downdraft blows through this area. Encounter: Wolves (7) Treasure: As per monster type. |
| 52 | A strong wind blows through this area. A chlorine-like smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. | 53 | There is a pile of dung here. Treasure: 300sp. | 54 | |
| 55 | There is a small puddle of water here. Encounter: Wolves (5) Treasure: As per monster type. | 56 | This area is covered in cobwebs. Encounter: Green Slimes (2) Treasure: As per monster type. | 57 | A strong, gusting wind blows through this area. This area is very dusty. Encounter: Spiders, Crab (3) Treasure: As per monster type. |
| 58 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | The hilt of a broken dagger is lying here. | 60 | Treasure: 300sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 61 | This area smells faintly of manure. There are cracks in the ceiling here. Encounter: Goblins (5) Treasure: None. | 62 | This area has a stale, fetid smell. There are rotting wood pieces here. Encounter: Green Slimes (2) Treasure: As per monster type. | 63 | This area is covered in cobwebs. Encounter: Bandits (3) Treasure: As per monster type. |
| 64 | This area smells of rotting vegetation. | 65 | 66 | The air here smells of smoke. | |
| 67 | Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 10gp. | 68 | The air here is very cold. Treasure: 600sp. | 69 | Treasure: 100sp. |
| 70 | 71 | A slight breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a pile of dung here. | 72 | Fog gathers and swirls on the floor, concealing it. Treasure: 600sp. | |
| 73 | Encounter: Halflings (17) Treasure: As per monster type. | 74 | A slight downdraft blows through this area. It is foggy here, making it difficult to see. Treasure: 500sp. Trap: Illusion of monsters: Green Slimes (2) | 75 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 76 | There is water dripping here. | 77 | A strong wind blows through this area. Encounter: Kobolds (14) Treasure: None. | 78 | A gusting breeze blows through this area. This area smells faintly of urine. |
| 79 | The air here smells of smoke. Encounter: Halflings (9) Treasure: As per monster type. | 80 | Treasure: 100sp, 60gp. | 81 | There is a putrid smell coming from something nearby. There is a slimy coating on the wall here. Encounter: Orcs (5) Treasure: As per monster type. |
| 82 | This area has a stale, fetid smell. Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 83 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here. | 84 | The smell of ozone assails your nostrils. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. |
