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The Hidden Cyst of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Your nostrils are overwhelmed by a sulphurous smell.

2There are dry leaves and twigs scattered here.

3Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

Encounter: Halflings (9)
Treasure: As per monster type.
 
4

5

Trap: Fog: Looks like poison gas, but harmless.
6

 
7A strong, moaning wind blows through this area.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
8This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
9

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
10A strong updraft blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Snakes, Cobra (3)
Treasure: None.
11

Encounter: Spiders, Crab (2)
Treasure: None.
12There are rotting wood pieces here.

 
13

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 40gp.
15The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

Encounter: Skeletons (5)
Treasure: As per monster type.
 
16

17This area has a stale, fetid smell. There are cracks in the floor here.

Treasure: 600sp, 60gp.
18The air here is very hot.

Encounter: Orcs (3)
Treasure: None.
 
19Fog gathers and swirls on the floor, concealing it.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
20A gusting breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Orcs (5)
Treasure: None.
21The air here is very cold. There is a cracked hammer head here.

 
22This area is very dusty.

23There is dried blood here.

Encounter: Gnomes (3)
Treasure: None.
24There are bones scattered here.

 
25The air here is very hot.

26Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Treasure: 400sp.
27A slight breeze blows through this area.

Encounter: Halflings (4)
Treasure: As per monster type.
 
28

Trap: Poison gas: Save vs. Poison or die.
29A chlorine-like smell assails your nostrils.

Treasure: 100sp, 30gp.
30

Encounter: Green Slimes (3)
Treasure: None.
 
31

32This area has a stale, fetid smell. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
33This area smells faintly of manure.

Encounter: Traders (4)
Treasure: As per monster type.
 
34

Encounter: Acolytes (4)
Treasure: None.
35Your nostrils are overwhelmed by a sulphurous smell. There are fungi growing here.

36

 
37This area smells faintly of manure.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38

Encounter: Bandits (7)
Treasure: None.
39

Encounter: Lizards, Gecko (1)
Treasure: None.
 
40This area smells faintly of urine. There is a pile of rags here.

41A cold air current blows through this area. There are cracks in the floor here.

42

 
43There are cracks in the floor here.

Encounter: Gnomes (2)
Treasure: None.
44A strong wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45A strong updraft blows through this area.

Encounter: Gnomes (5)
Treasure: None.
 
46There is a badly dented helmet here.

47There are several small stones here.

Trap: Fog: Looks like poison gas, but harmless.
48

Trap: Poison gas: Save vs. Poison or die.
 
49The ceiling here is damp.

Encounter: Wolves (5)
Treasure: None.
50The air here smells of smoke. This area is covered in cobwebs.

51There are fungi growing here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a small puddle of water here.

53

Encounter: Orcs (4)
Treasure: None.
54A metallic smell assails your nostrils. This area is covered in cobwebs.

 
55

Trap: 10' Pit: 1d6 points of damage if you fall in.
56It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
57

Encounter: Beetles, Fire (6)
Treasure: None.
 
58A slight updraft blows through this area.

Encounter: Gnomes (1)
Treasure: As per monster type.
59This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Killer Bees (6)
Treasure: As per monster type.
60This area smells faintly of urine. There is water dripping here.

 
61There is a torn sack here.

62

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
63This area smells faintly of manure. There are sticks scattered here.

 
64

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
65There is a trickle of water here.

Treasure: 400sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
66A slight breeze blows through this area.

Treasure: 100sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
67This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Killer Bees (7)
Treasure: None.
68Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

69

Encounter: Halflings (12)
Treasure: As per monster type.
 
70The air here smells of smoke.

71This area smells faintly of urine.

Encounter: Wolves (9)
Treasure: None.
72A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
73

Treasure: 100sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
74The air here smells of smoke.

75This area is covered in cobwebs.

 

adventuregenerator/gen.txt · Last modified: by lee