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The Bloodstained Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

Treasure: 300sp.
2

3

 
4

5

6

 
7The air here is very cold.

Treasure: 500sp, 20gp.
8

Encounter: Lizards, Gecko (1)
Treasure: None.
9This area is very dusty.

 
10

Encounter: Gnomes (4)
Treasure: As per monster type.
11It is foggy here, making it difficult to see. There is a torn sack here.

12This area smells faintly of manure. A haze of smoke hangs in the air.

 
13There are sticks scattered here.

14

Encounter: Green Slimes (3)
Treasure: As per monster type.
15The air here is very hot. It is foggy here, making it difficult to see.

 
16A strong wind blows through this area.

17A cold air current blows through this area.

Encounter: Traders (5)
Treasure: As per monster type.
18This area has a pleasant, earthy smell. There is a cracked hammer head here.

Treasure: 600sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
19The smell of ozone assails your nostrils. There is a corroded chain here.

Treasure: 200sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
20

Encounter: Stirges (9)
Treasure: None.
21There is a candle stub here.

Encounter: Orcs (5)
Treasure: As per monster type.
 
22

Encounter: Wolves (11)
Treasure: As per monster type.
23There is a trickle of water here.

Trap: Poison gas: Save vs. Poison or die.
24There is a pile of ashes here.

 
25Your nostrils are overwhelmed by a sulphurous smell.

26It is foggy here, making it difficult to see. There is water dripping here.

27There are scratches on the wall here.

Encounter: Sprites (13)
Treasure: None.
 
28

Encounter: Wolves (8)
Treasure: As per monster type.
29Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
30The air here smells of smoke. There are scratches on the wall here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
31This area is covered in cobwebs.

Encounter: Sprites (13)
Treasure: None.
32A strong downdraft blows through this area.

Encounter: Bandits (5)
Treasure: None.
33A strong downdraft blows through this area.

Treasure: 600sp, 20gp.
 
34

Treasure: 400sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
35This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

36This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
37

Encounter: Bandits (4)
Treasure: As per monster type.
38This area is covered in rubble and dirt.

39There are food scraps scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
40A cold air current blows through this area. There are bones scattered here.

Treasure: 400sp, 2 gems, 4 jewelry.
41There are cracks in the wall here.

42The air here is very cold.

 
43

44This area smells faintly of manure. There is a pile of ashes here.

45This area has a stale, fetid smell.

 
46

47A slight, damp breeze blows through this area.

48There is a pile of rags here.

Treasure: 400sp.
Trap: Illusion of monsters: Bandits (8)
 
49

50

Trap: Poison gas: Save vs. Poison or die.
51A strong updraft blows through this area.

Encounter: Shrews, Giant (9)
Treasure: None.
 
52This area is covered in cobwebs.

Encounter: Goblins (3)
Treasure: As per monster type.
53There are fungi growing here.

Encounter: Orcs (5)
Treasure: None.
54Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
55

Trap: Poison gas: Save vs. Poison or die.
56There is a badly dented helmet here.

57This area smells faintly of urine.

 
58There is a pile of dung here.

Treasure: 200sp, 50gp.
Trap: Illusion of monsters: Skeletons (7)
59

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
60This area smells of rotting vegetation. A haze of smoke hangs in the air. Guano covers this area.

Treasure: 600sp, 40gp.
 
61

62The air here is very hot. This area has a stale, fetid smell.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
63A slight updraft blows through this area. This area smells faintly of urine.

 
64A slight downdraft blows through this area. There is a putrid smell coming from something nearby. There is a cracked hammer head here.

65Your nostrils are overwhelmed by a sulphurous smell.

66

 
67This area smells faintly of urine.

68A strong, moaning wind blows through this area.

69The ceiling here is damp.

 
70A chlorine-like smell assails your nostrils.

71A slight updraft blows through this area.

72

 
73There is a slimy coating on the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
74A strong wind blows through this area. There is a broken arrow here.

75The air here is very cold. There is dried blood here.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
76A strong downdraft blows through this area. This area has a stale, fetid smell.

Encounter: Skeletons (5)
Treasure: None.
77The air here is very cold.

Encounter: Gnomes (3)
Treasure: None.
78There is a putrid smell coming from something nearby. There is a pile of ashes here.

 
79There is a splintered club here.

Treasure: 300sp.
80A slight, damp breeze blows through this area. There is a bent copper coin lying here.

Treasure: 600sp, 40gp.
81The air here smells of smoke.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
82This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Kobolds (7)
Treasure: None.
83This area has a stale, fetid smell. This area is covered in cobwebs.

84There is a pile of dung here.

 
85There are dry leaves and twigs scattered here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
86The smell of ozone assails your nostrils. There is a slimy coating on the wall here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
87This area has a pleasant, earthy smell.

 
88A slight updraft blows through this area. It is foggy here, making it difficult to see.

89

90

 
91There is a salty, wet smell to this area.

92A slight updraft blows through this area. There is a pile of rags here.

Trap: Poison gas: Save vs. Poison or die.
93An acrid smell assails your nostrils.

 
94Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Bandits (1)
Treasure: None.
95Fog gathers and swirls on the floor, concealing it. Guano covers this area.

96The air here is very cold.

 
97

98

99This area smells of rotting vegetation. There is water dripping here.

 
100There is a bent and rusted iron bar here.

101The ceiling here is damp.

102

Encounter: Goblins (5)
Treasure: None.
 
103The air here is very cold.

104

Trap: 10' Pit: 1d6 points of damage if you fall in.
105

 
106A slight, damp breeze blows through this area.

Treasure: 600sp, 50gp.
107The wall here is damp.

Encounter: Green Slimes (1)
Treasure: None.
108The air here is very cold. This area smells of rotting vegetation.

 
109A slight updraft blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

110There is a putrid smell coming from something nearby. There is a torn sack here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
111A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see.

 
112Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: None.
113A cold air current blows through this area.

Encounter: Killer Bees (5)
Treasure: As per monster type.
114There is a cracked flask here.

Trap: Poison gas: Save vs. Poison or die.
 

adventuregenerator/gen.txt · Last modified: by lee