| 1 | This area is covered in cobwebs.
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Encounter: Orcs (6)
Treasure: None. | 3 | This area is covered in cobwebs.
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| 4 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell.
| 5 | The air here is very cold. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 6 | A strong, gusting wind blows through this area.
Encounter: Traders (2)
Treasure: As per monster type. |
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| 8 | The air here is very hot.
Encounter: Killer Bees (10)
Treasure: None. | 9 | It is foggy here, making it difficult to see.
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| 10 | A gusting breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
| 11 | A slight updraft blows through this area.
| 12 | A haze of dust hangs in the air. There is a torch stub here.
Encounter: Halflings (10)
Treasure: None. |
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| 13 | A strong downdraft blows through this area. There is water dripping here.
Encounter: Goblins (7)
Treasure: None. | 14 | There is a mold growing here.
| 15 | A strong, moaning wind blows through this area. There is a corroded chain here.
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| 17 | A cold air current blows through this area. There are dry leaves and twigs scattered here.
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| 19 | A slight breeze blows through this area.
Encounter: Wolves (10)
Treasure: As per monster type. | 20 |
Encounter: Shrews, Giant (9)
Treasure: None. | 21 |
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| 22 | This area smells faintly of manure.
Encounter: Kobolds (12)
Treasure: None. | 23 | The air here is very hot. A metallic smell assails your nostrils. Pottery shards are scattered here.
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| 25 | The air here smells of smoke. It is foggy here, making it difficult to see.
Encounter: Green Slimes (3)
Treasure: As per monster type. | 26 | There is a broken bottle here.
Treasure: 200sp, 60gp. | 27 |
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Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 29 | This area smells of rotting vegetation.
Encounter: Killer Bees (9)
Treasure: As per monster type. | 30 | A haze of smoke hangs in the air. There are rotting wood pieces here.
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| 31 | This area is covered in cobwebs.
Encounter: Traders (4)
Treasure: None. | 32 | This area has a pleasant, earthy smell.
Treasure: 400sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. | 33 | Guano covers this area.
Trap: Poison gas: Save vs. Poison or die. |
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| 34 | This area has a stale, fetid smell.
Encounter: Snakes, Cobra (6)
Treasure: None. | 35 | The air here is very cold. There is a bent copper coin lying here.
| 36 | The air here is very cold. There are sticks scattered here.
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| 37 | The smell of ozone assails your nostrils. There is a pile of rags here.
| 38 | A slight, damp breeze blows through this area. This area is covered in rubble and dirt.
Encounter: Halflings (16)
Treasure: None. | 39 | There is a pile of ashes here.
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| 40 | A strong updraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
Encounter: Acolytes (5)
Treasure: None. | 42 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
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| 43 | This area smells faintly of urine. The ceiling here is damp.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 44 | The smell of ozone assails your nostrils. There is a pile of dung here.
| 45 | This area is covered in cobwebs.
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| 47 | The air here is very hot. This area smells faintly of manure. There is a large puddle of water here.
Encounter: Gnomes (6)
Treasure: None. | 48 | Guano covers this area.
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| 49 | It is foggy here, making it difficult to see. There is a torn sack here.
| 50 | This area smells faintly of manure. The ceiling here is damp.
Treasure: 600sp. | 51 | This area has a pleasant, earthy smell. There is a trickle of water here.
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| 52 | The air here smells of smoke. There is a pile of dung here.
| 53 | It is misty here. There is a broken pole here.
Encounter: Goblins (6)
Treasure: As per monster type. | 54 | This area has a stale, fetid smell.
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| 55 | This area smells faintly of urine. This area is covered in cobwebs.
Encounter: Wolves (11)
Treasure: As per monster type. | 56 | The air here is very hot. There is a putrid smell coming from something nearby.
| 57 | There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 58 | A slight breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a blunt javelin head here.
Encounter: Traders (3)
Treasure: None. | 59 | A strong, gusting wind blows through this area.
| 60 | A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Stirges (3)
Treasure: None. |
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| 61 | A slight, damp breeze blows through this area.
Encounter: Dwarves (3)
Treasure: None. | 62 | A metallic smell assails your nostrils. There is a pile of dung here.
| 63 | Your nostrils are overwhelmed by a sulphurous smell. There is a rusted spike here.
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| 64 | The air here is very hot.
Encounter: Dwarves (1)
Treasure: None. | 65 | This area has a pleasant, earthy smell.
Encounter: Shrews, Giant (1)
Treasure: None. | 66 | The air here is very hot. Pottery shards are scattered here.
Encounter: Acolytes (7)
Treasure: None. |
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| 67 | A slight, damp breeze blows through this area. The air here smells of smoke. There is a splintered club here.
| 68 | A cold air current blows through this area. This area smells faintly of manure. This area is very dusty.
| 69 | This area smells of rotting vegetation.
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| 70 |
Encounter: Spiders, Crab (2)
Treasure: As per monster type. | 71 | This area has a pleasant, earthy smell.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 72 | A strong updraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see.
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| 73 | There are cracks in the floor here.
| 74 | The air here is very cold.
| 75 | Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 76 |
Encounter: Stirges (3)
Treasure: None. | 77 | This area smells faintly of manure.
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