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The Lost Fane

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is water dripping here.

Treasure: 400sp, 4 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
2A chlorine-like smell assails your nostrils. There are cracks in the floor here.

Treasure: 500sp.
3A strong downdraft blows through this area. An acrid smell assails your nostrils. There is a bent copper coin lying here.

 
4An acrid smell assails your nostrils. There is a trickle of water here.

5There is a blunt javelin head here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
6

Encounter: Stirges (3)
Treasure: As per monster type.
 
7The air here is very hot. There are cracks in the floor here.

Encounter: Bandits (1)
Treasure: None.
8Your nostrils are overwhelmed by a sulphurous smell.

9

 
10

11The air here is very hot. There is a pile of ashes here.

Encounter: Lizards, Gecko (2)
Treasure: None.
12

Trap: Poison gas: Save vs. Poison or die.
 
13There is a broken arrow here.

Trap: Fog: Looks like poison gas, but harmless.
14The air here is very hot. There is a pile of dung here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15A slight updraft blows through this area. The air here smells of smoke.

Encounter: Kobolds (8)
Treasure: As per monster type.
 
16A slight, damp breeze blows through this area.

17The air here smells of smoke.

Treasure: 100sp, 60gp.
18The air here is very hot. There is a mold growing here.

Treasure: 600sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
19It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20

Encounter: Sprites (10)
Treasure: None.
21A slight breeze blows through this area. There is a cracked hammer head here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
22

23There are rotting wood pieces here.

24There are dry leaves and twigs scattered here.

 
25A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
26This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
27

Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
28

Encounter: Orcs (3)
Treasure: None.
29

30There are bones scattered here.

 
31A gusting breeze blows through this area. This area smells faintly of urine.

32A strong, gusting wind blows through this area.

33

 
34There is a pile of rags here.

35

Encounter: Dwarves (2)
Treasure: As per monster type.
36

Encounter: Stirges (7)
Treasure: As per monster type.
 
37The air here is very cold. There is a slimy coating on the floor here.

38The air here is very hot. This area smells of rotting vegetation. There is a pile of dung here.

Encounter: Wolves (10)
Treasure: None.
39A slight breeze blows through this area.

Encounter: Kobolds (9)
Treasure: None.
 
40This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

41There is water dripping here.

Encounter: Shrews, Giant (6)
Treasure: None.
42

 
43There is a putrid smell coming from something nearby.

44A strong, gusting wind blows through this area. A haze of smoke hangs in the air.

Encounter: Skeletons (7)
Treasure: None.
45It is foggy here, making it difficult to see.

 
46Your nostrils are overwhelmed by a sulphurous smell. There is a broken pole here.

47Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp, 1 jewelry.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
48A strong, moaning wind blows through this area.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
49A slight, damp breeze blows through this area. This area has a stale, fetid smell. Teeth and fangs are scattered here.

50There are rotting wood pieces here.

51There is a pile of ashes here.

Encounter: Spiders, Crab (4)
Treasure: None.
 
52The air here is very hot. There is a corroded chain here.

53There is a slimy coating on the ceiling here.

54There is a salty, wet smell to this area. There is a broken arrow here.

 
55The ceiling here is damp.

Encounter: Lizards, Gecko (3)
Treasure: None.
56The air here is very cold. There are fungi growing here.

Treasure: 600sp.
57A metallic smell assails your nostrils. A haze of smoke hangs in the air.

Treasure: 100sp, 20gp.
 
58There is water dripping here.

Encounter: Dwarves (5)
Treasure: As per monster type.
59The air here is very hot. This area smells of rotting vegetation. There is a bent and rusted iron bar here.

Encounter: Goblins (7)
Treasure: None.
60A strong, moaning wind blows through this area. There is dried blood here.

 
61A slight breeze blows through this area. This area has a pleasant, earthy smell. There are cracks in the floor here.

Encounter: Green Slimes (2)
Treasure: None.
62The air here is very hot. This area smells faintly of urine.

Encounter: Orcs (6)
Treasure: None.
63There are cracks in the wall here.

Encounter: Stirges (10)
Treasure: None.
 
64

Treasure: 500sp, 20gp.
Trap: Poison snake: 1 hit dice.
65There is dried blood here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
66There is a putrid smell coming from something nearby. There are food scraps scattered here.

Encounter: Killer Bees (6)
Treasure: None.
 
67There are dry leaves and twigs scattered here.

68Your nostrils are overwhelmed by a sulphurous smell.

69There are wax drippings here.

Encounter: Sprites (7)
Treasure: As per monster type.
 

adventuregenerator/gen.txt · Last modified: by lee