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The Diabolical Mines

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell. There is a small puddle of water here.

Treasure: 500sp, 50gp.
2An acrid smell assails your nostrils.

Encounter: Dwarves (6)
Treasure: As per monster type.
3

Encounter: Traders (5)
Treasure: As per monster type.
 
4A strong wind blows through this area. The air here smells of smoke.

Encounter: Sprites (8)
Treasure: None.
5This area has a stale, fetid smell.

6

Encounter: Orcs (4)
Treasure: As per monster type.
 
7

Trap: 10' Pit: 1d6 points of damage if you fall in.
8The smell of ozone assails your nostrils. There is water dripping here.

Treasure: 500sp, 1 magic item.
9The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here.

Encounter: Traders (7)
Treasure: As per monster type.
 
10The air here is very cold. There is water dripping here.

11

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
12This area is covered in cobwebs.

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
13

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14It is misty here.

Encounter: Acolytes (7)
Treasure: None.
15Guano covers this area.

 
16A strong, moaning wind blows through this area. There is a pile of dung here.

17The air here is very hot. There are cracks in the floor here.

Encounter: Traders (5)
Treasure: None.
18A strong wind blows through this area.

Encounter: Kobolds (8)
Treasure: None.
 
19A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a large puddle of water here.

20This area smells of rotting vegetation. There is a corroded chain here.

Trap: Poison gas: Save vs. Poison or die.
21A slight breeze blows through this area. This area smells faintly of urine.

Encounter: Bandits (5)
Treasure: None.
 
22The smell of ozone assails your nostrils. The hilt of a broken dagger is lying here.

23There is a slimy coating on the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
24A strong updraft blows through this area. This area smells of rotting vegetation. There is water dripping here.

Treasure: 100sp.
 
25A cold air current blows through this area.

Encounter: Traders (8)
Treasure: None.
26There is a putrid smell coming from something nearby.

Encounter: Traders (3)
Treasure: None.
27There is a putrid smell coming from something nearby. There is a pick handle here.

Encounter: Dwarves (6)
Treasure: None.
 
28There is a putrid smell coming from something nearby. The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
29This area is covered in cobwebs.

Encounter: Goblins (4)
Treasure: As per monster type.
30A cold air current blows through this area.

 
31

Treasure: 200sp, 4 gems.
32

33A strong downdraft blows through this area. This area smells faintly of manure. There is a slimy coating on the ceiling here.

Treasure: 200sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
34A strong wind blows through this area.

35It is foggy here, making it difficult to see. The hilt of a broken dagger is lying here.

Encounter: Goblins (6)
Treasure: None.
36

Treasure: 400sp.
 
37There is a large puddle of water here.

Encounter: Kobolds (8)
Treasure: As per monster type.
38There is water dripping here.

Encounter: Snakes, Cobra (1)
Treasure: None.
39A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
40A strong downdraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

41Guano covers this area.

Encounter: Wolves (6)
Treasure: None.
42This area is covered in cobwebs.

 
43A gusting breeze blows through this area. The air here smells of smoke.

44

Encounter: Snakes, Cobra (2)
Treasure: None.
45A strong, moaning wind blows through this area. There is a bent and rusted iron bar here.

Treasure: 600sp, 10gp.
Trap: Poison snake: 1 hit dice.
 
46

47There is dried blood here.

Trap: Fog: Looks like poison gas, but harmless.
48

Encounter: Spiders, Crab (2)
Treasure: None.
 
49

Trap: Fog: Looks like poison gas, but harmless.
50There is a salty, wet smell to this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
51There is a cracked hammer head here.

 
52The air here is very hot. This area smells of rotting vegetation. There is a candle stub here.

53This area is covered in cobwebs.

54

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
55The air here is very hot.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
56

Encounter: Acolytes (8)
Treasure: None.
57A metallic smell assails your nostrils. There is a torn leather boot here.

 
58A haze of smoke hangs in the air. This area is covered in rubble and dirt.

59This area is covered in cobwebs.

60

 
61There is water dripping here.

Treasure: 200sp, 40gp.
62There is a torn leather boot here.

63There is a bent and rusted iron bar here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
64A strong wind blows through this area. Teeth and fangs are scattered here.

Encounter: Dwarves (4)
Treasure: As per monster type.
65The smell of ozone assails your nostrils. This area is covered in cobwebs.

66A cold air current blows through this area. There is a small puddle of water here.

 
67It is misty here.

Trap: Poison gas: Save vs. Poison or die.
68There are rotting wood pieces here.

69

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
70The wall here is damp.

Encounter: Traders (3)
Treasure: None.
71Fog gathers and swirls on the floor, concealing it.

Trap: Poison gas: Save vs. Poison or die.
72

 
73

74

75

 
76

77A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 400sp, 10gp.
Trap: Poison snake: 1 hit dice.
78The wall here is damp.

Encounter: Bandits (3)
Treasure: As per monster type.
 
79A strong, moaning wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
80An acrid smell assails your nostrils.

Encounter: Halflings (10)
Treasure: As per monster type.
81There is a corroded chain here.

 
82A strong downdraft blows through this area. It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Acolytes (8)
Treasure: As per monster type.
83There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
84The air here is very hot. It is foggy here, making it difficult to see. There is a cracked hammer head here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 
85Guano covers this area.

Encounter: Orcs (7)
Treasure: As per monster type.
86There is a blunt javelin head here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
87The air here is very hot. This area is covered in cobwebs.

 
88A strong, moaning wind blows through this area. There are cracks in the ceiling here.

89There are dry leaves and twigs scattered here.

90There is a small puddle of water here.

 
91This area smells faintly of manure.

Treasure: 400sp, 40gp.
92The air here smells of smoke. It is foggy here, making it difficult to see.

adventuregenerator/gen.txt · Last modified: by lee