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The Vanishing Sanctum of the Underworld

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A gusting breeze blows through this area. A haze of dust hangs in the air. There is water dripping here.

Encounter: Goblins (5)
Treasure: None.
2A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

3

 
4It is foggy here, making it difficult to see. There is a large puddle of water here.

5There are several small stones here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6

 
7This area has a stale, fetid smell. There is a candle stub here.

Encounter: Skeletons (9)
Treasure: None.
8A slight updraft blows through this area. It is foggy here, making it difficult to see.

Encounter: Gnomes (4)
Treasure: None.
9The air here is very cold. An acrid smell assails your nostrils. There is a slimy coating on the wall here.

 
10

11An acrid smell assails your nostrils. A haze of smoke hangs in the air.

12This area is covered in rubble and dirt.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
13

14

15A slight breeze blows through this area. This area smells of rotting vegetation.

Treasure: 200sp, 1 gems.
Trap: Illusion of monsters: Wolves (4)
 
16There are sticks scattered here.

Encounter: Traders (6)
Treasure: As per monster type.
17Fog gathers and swirls on the floor, concealing it.

18This area is covered in cobwebs.

Encounter: Gnomes (5)
Treasure: None.
 
19The air here is very hot. There is a mold growing here.

Encounter: Gnomes (2)
Treasure: None.
20

Encounter: Skeletons (9)
Treasure: None.
21There is a corroded chain here.

 
22There is a putrid smell coming from something nearby.

Encounter: Stirges (8)
Treasure: As per monster type.
23This area has a stale, fetid smell.

24

Encounter: Skeletons (7)
Treasure: As per monster type.
 
25The smell of ozone assails your nostrils. This area is very dusty.

26

Encounter: Orcs (6)
Treasure: None.
27

Encounter: Snakes, Cobra (3)
Treasure: None.
 
28A cold air current blows through this area. There are several small stones here.

Encounter: Sprites (8)
Treasure: None.
29This area has a pleasant, earthy smell. There is a mold growing here.

30

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
31A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (3)
Treasure: As per monster type.
32There is a salty, wet smell to this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
33The air here smells of smoke. There is a rusted spike here.

Treasure: 500sp, 20gp.
 
34The air here is very hot.

35A haze of smoke hangs in the air. This area is covered in cobwebs.

36The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
37

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38A haze of smoke hangs in the air.

39This area smells faintly of manure. There is water dripping here.

Encounter: Sprites (18)
Treasure: As per monster type.
 
40A cold air current blows through this area.

Encounter: Stirges (9)
Treasure: None.
41

42This area smells faintly of urine.

 
43There is a pile of dung here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44Your nostrils are overwhelmed by a sulphurous smell. It is misty here.

Encounter: Bandits (8)
Treasure: As per monster type.
45There is a cracked hammer head here.

Trap: Poison gas: Save vs. Poison or die.
 
46Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 500sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
47A cold air current blows through this area.

Treasure: 400sp.
48There is a putrid smell coming from something nearby. There is a pile of ashes here.

 
49Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Wolves (11)
Treasure: As per monster type.
50

51There are bones scattered here.

Encounter: Beetles, Fire (8)
Treasure: None.
 
52

53A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Treasure: 600sp, 30gp, 3 gems.
54There is water dripping here.

Encounter: Sprites (14)
Treasure: None.
 
55There is a torn sack here.

Treasure: 200sp.
Trap: Illusion of monsters: Spiders, Crab (4)
56There is a small puddle of water here.

Encounter: Snakes, Cobra (6)
Treasure: None.
57

 
58Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (1)
Treasure: As per monster type.
59There is a mold growing here.

Encounter: Goblins (5)
Treasure: As per monster type.
60A slight breeze blows through this area.

 
61A strong updraft blows through this area. There are sticks scattered here.

62A cold air current blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
63The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
64A strong, moaning wind blows through this area. There are wax drippings here.

Encounter: Goblins (6)
Treasure: As per monster type.
65This area has a pleasant, earthy smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
66

Encounter: Snakes, Cobra (6)
Treasure: None.
 
67

68A strong, moaning wind blows through this area. The air here smells of smoke.

69There is a putrid smell coming from something nearby. There is a large puddle of water here.

Encounter: Shrews, Giant (1)
Treasure: None.
 
70

Treasure: 500sp.
71Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here.

72A cold air current blows through this area. This area smells of rotting vegetation.

 
73There are rotting wood pieces here.

74A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. There is a mold growing here.

75A strong wind blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

 
76The air here smells of smoke.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
77This area smells of rotting vegetation. There is a large puddle of water here.

Encounter: Beetles, Fire (2)
Treasure: None.
78A haze of smoke hangs in the air. This area is very dusty.

Encounter: Acolytes (8)
Treasure: None.
 
79There are sticks scattered here.

80A strong wind blows through this area. It is foggy here, making it difficult to see.

Treasure: 500sp, 30gp.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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