| 1 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Acolytes (6)
Treasure: As per monster type. | 2 | The air here is very hot. There is dried blood here.
Encounter: Traders (5)
Treasure: As per monster type. | 3 | This area is covered in rubble and dirt.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| |
| 4 | This area smells faintly of manure. This area is covered in cobwebs.
Encounter: Traders (4)
Treasure: None. | 5 |
Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 6 | This area smells of rotting vegetation.
Treasure: 300sp, 40gp. |
| |
| 7 | A slight breeze blows through this area. There are cracks in the ceiling here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 8 | A slight updraft blows through this area. This area has a pleasant, earthy smell.
Encounter: Acolytes (5)
Treasure: As per monster type. | 9 | The air here is very hot.
|
| |
| 10 | A strong wind blows through this area. There is a mold growing here.
Encounter: Dwarves (1)
Treasure: As per monster type. | 11 | The air here smells of smoke. There are cracks in the floor here.
Encounter: Orcs (5)
Treasure: As per monster type. | 12 | A cold air current blows through this area. A haze of dust hangs in the air.
Encounter: Lizards, Gecko (1)
Treasure: None. |
| |
| 13 | Teeth and fangs are scattered here.
Encounter: Lizards, Gecko (1)
Treasure: None. | 14 |
| 15 | It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.
Encounter: Killer Bees (5)
Treasure: As per monster type. |
| |
| 16 |
| 17 |
Encounter: Gnomes (4)
Treasure: None. | 18 | A slight, damp breeze blows through this area.
|
| |
| 19 |
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 20 |
| 21 |
Encounter: Traders (5)
Treasure: None. |
| |
| 22 | The air here is very hot.
Encounter: Kobolds (9)
Treasure: None. | 23 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.
Trap: Poison gas: Save vs. Poison or die. | 24 |
Encounter: Gnomes (4)
Treasure: None. |
| |
| 25 | This area is very dusty.
| 26 | A strong downdraft blows through this area.
| 27 | The smell of ozone assails your nostrils. There is water dripping here.
Encounter: Shrews, Giant (2)
Treasure: None. |
| |
| 28 | A strong, moaning wind blows through this area. This area smells of rotting vegetation.
Encounter: Killer Bees (6)
Treasure: As per monster type. | 29 | The smell of ozone assails your nostrils. There is a bent copper coin lying here.
| 30 | Guano covers this area.
|
| |
| 31 | This area smells faintly of manure. There is a torch stub here.
| 32 |
Treasure: 100sp, 10gp. | 33 | This area has a pleasant, earthy smell. Pottery shards are scattered here.
|
| |
| 34 | This area smells faintly of urine.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 35 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 36 | A strong wind blows through this area.
|
| |
| 37 | There is a torn sack here.
| 38 | The wall here is damp.
| 39 | It is foggy here, making it difficult to see. There is a rusted spike here.
|
| |
| 40 | This area has a pleasant, earthy smell. There is a trickle of water here.
| 41 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | A slight breeze blows through this area. There is a pick handle here.
|
| |
| 43 |
| 44 | A cold air current blows through this area. This area smells faintly of urine. There are cracks in the floor here.
Treasure: 500sp. | 45 | A cold air current blows through this area.
|
| |
| 46 | There is a broken arrow here.
Encounter: Traders (5)
Treasure: As per monster type. | 47 | The air here is very hot. Fog gathers and swirls on the floor, concealing it.
Encounter: Lizards, Gecko (1)
Treasure: None. | 48 | This area smells of rotting vegetation. There is a large puddle of water here.
|
| |
| 49 | A cold air current blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.
| 50 | This area smells of rotting vegetation. There is a mold growing here.
| 51 |
Encounter: Bandits (3)
Treasure: None. |
| |
| 52 | There are cracks in the ceiling here.
| 53 | This area smells faintly of manure.
| 54 |
Encounter: Bandits (2)
Treasure: As per monster type. |
| |
| 55 | This area smells faintly of manure.
| 56 | There is a putrid smell coming from something nearby.
Encounter: Goblins (5)
Treasure: As per monster type. | 57 | There are sticks scattered here.
|
| |
| 58 |
Encounter: Acolytes (6)
Treasure: None. | 59 | This area smells faintly of urine. There is a cracked hammer head here.
Encounter: Traders (3)
Treasure: As per monster type. | 60 |
|
| |
| 61 |
Encounter: Sprites (12)
Treasure: As per monster type. | 62 |
Treasure: 400sp, 50gp. | 63 | A haze of smoke hangs in the air.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| |
| 64 |
Treasure: 100sp, 50gp, 4 jewelry. | 65 | A haze of smoke hangs in the air. This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | This area has a pleasant, earthy smell. There is a badly dented helmet here.
Treasure: 100sp. |
| |
| 67 |
| 68 | A haze of dust hangs in the air. This area is covered in cobwebs.
| 69 | There is a mold growing here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| |
| 70 | A slight, damp breeze blows through this area.
Encounter: Acolytes (3)
Treasure: As per monster type. | 71 |
Encounter: Stirges (10)
Treasure: As per monster type. | 72 | A strong wind blows through this area. This area is covered in cobwebs.
|
| |
| 73 |
Encounter: Beetles, Fire (1)
Treasure: None. | 74 | An acrid smell assails your nostrils.
Encounter: Gnomes (2)
Treasure: None. | 75 | There are wax drippings here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| |
| 76 | A cold air current blows through this area. There are rotting wood pieces here.
| 77 |
Encounter: Kobolds (12)
Treasure: None. | 78 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here.
|
| |
| 79 | The air here is very hot. This area is very dusty.
| 80 |
Treasure: 600sp, 4 gems. | 81 | A cold air current blows through this area. This area smells faintly of manure. The ceiling here is damp.
Encounter: Bandits (6)
Treasure: As per monster type. |
| |
| 82 | There is water dripping here.
| 83 | This area is covered in cobwebs.
| 84 | This area has a pleasant, earthy smell. This area is very dusty.
Treasure: 200sp, 60gp. |
| |
| 85 | The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a splintered club here.
Encounter: Snakes, Cobra (2)
Treasure: None. | 86 | The air here smells of smoke.
|