1 | Guano covers this area.
Treasure: 200sp, 5 gems. | 2 | A slight downdraft blows through this area.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 3 | It is foggy here, making it difficult to see.
Encounter: Killer Bees (4)
Treasure: As per monster type. |
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4 | There is a mold growing here.
Encounter: Bandits (7)
Treasure: As per monster type. | 5 | The air here is very cold.
Treasure: 100sp, 10gp, 3 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 6 | There is a rusted spike here.
Encounter: Dwarves (6)
Treasure: As per monster type. |
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7 | A slight breeze blows through this area. It is foggy here, making it difficult to see. There are rotting wood pieces here.
Treasure: 200sp, 10gp. | 8 |
| 9 | It is foggy here, making it difficult to see.
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10 | The air here is very hot.
| 11 | This area has a pleasant, earthy smell.
Encounter: Traders (5)
Treasure: None. | 12 | A slight breeze blows through this area. There are dry leaves and twigs scattered here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. |
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13 |
| 14 | This area smells faintly of urine. There are cracks in the floor here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | A strong, gusting wind blows through this area. This area has a stale, fetid smell. This area is very dusty.
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16 | There is a broken pole here.
Trap: Fog: Looks like poison gas, but harmless. | 17 | A strong, gusting wind blows through this area.
| 18 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There are cracks in the wall here.
Encounter: Goblins (7)
Treasure: As per monster type. |
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19 |
| 20 | A cold air current blows through this area. This area smells faintly of urine. The ceiling here is damp.
Encounter: Kobolds (10)
Treasure: None. | 21 | Your nostrils are overwhelmed by a sulphurous smell.
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22 | The air here is very hot.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 23 | A slight breeze blows through this area.
Encounter: Snakes, Cobra (2)
Treasure: As per monster type. | 24 |
Encounter: Orcs (5)
Treasure: None. |
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25 | The wall here is damp.
| 26 | This area has a stale, fetid smell. There is a torch stub here.
Encounter: Beetles, Fire (5)
Treasure: None. | 27 | There is a slimy coating on the floor here.
Encounter: Snakes, Cobra (4)
Treasure: None. |
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28 | An acrid smell assails your nostrils.
| 29 | The smell of ozone assails your nostrils.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 30 | Fog gathers and swirls on the floor, concealing it. This area is very dusty.
Encounter: Kobolds (12)
Treasure: None. |
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31 | A slight breeze blows through this area. There is a large puddle of water here.
Treasure: 400sp, 4 gems. | 32 | A cold air current blows through this area.
Treasure: 600sp, 10gp. | 33 | There is a corroded chain here.
Encounter: Shrews, Giant (4)
Treasure: None. |
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34 | There is a pick handle here.
Encounter: Spiders, Crab (1)
Treasure: As per monster type. | 35 |
Encounter: Orcs (5)
Treasure: As per monster type. | 36 | There is water dripping here.
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37 | This area smells faintly of manure. There are cracks in the wall here.
| 38 | There are cracks in the ceiling here.
Encounter: Orcs (3)
Treasure: As per monster type. | 39 |
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40 | A slight downdraft blows through this area. This area has a stale, fetid smell.
| 41 | This area has a pleasant, earthy smell. There is a slimy coating on the floor here.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | There is dried blood here.
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43 | Fog gathers and swirls on the floor, concealing it.
| 44 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.
Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die. | 45 | A strong wind blows through this area. This area is covered in cobwebs.
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46 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a mold growing here.
| 47 |
Treasure: 100sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 48 | There is a torn sack here.
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49 | There is a putrid smell coming from something nearby.
Treasure: 100sp, 4 gems. | 50 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
Trap: Fog: Looks like poison gas, but harmless. | 51 | There is a badly dented helmet here.
Encounter: Skeletons (7)
Treasure: None. |
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52 | The air here is very hot.
| 53 | This area smells faintly of manure.
Treasure: 100sp. | 54 | A cold air current blows through this area. This area smells of rotting vegetation. There is a pile of ashes here.
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55 |
Trap: Poison gas: Save vs. Poison or die. | 56 | There is a mold growing here.
| 57 | There is dried blood here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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58 | There is dried blood here.
Encounter: Kobolds (8)
Treasure: As per monster type. | 59 |
| 60 | Teeth and fangs are scattered here.
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61 | A strong, gusting wind blows through this area. There are cracks in the floor here.
| 62 | This area has a pleasant, earthy smell.
Encounter: Gnomes (4)
Treasure: None. | 63 |
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64 | Pottery shards are scattered here.
Encounter: Traders (3)
Treasure: None. | 65 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.
Treasure: 100sp, 60gp, 1 magic item.
Trap: Poison snake: 1 hit dice. |
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67 | There is a trickle of water here.
| 68 | A slight, damp breeze blows through this area.
| 69 |
Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die. |
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70 | This area smells of rotting vegetation. There is a pile of rags here.
| 71 | This area smells faintly of manure. The wall here is damp.
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