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The Forgotten Milieu of Mirrors

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a badly dented helmet here.

2There is a pick handle here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
3There is water dripping here.

 
4The air here smells of smoke. There are sticks scattered here.

5A strong downdraft blows through this area.

Encounter: Gnomes (5)
Treasure: As per monster type.
6There are dry leaves and twigs scattered here.

Encounter: Orcs (4)
Treasure: None.
 
7The air here smells of smoke.

Encounter: Halflings (11)
Treasure: None.
8A strong downdraft blows through this area. There is a large puddle of water here.

9It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: None.
 
10The air here is very cold. This area smells faintly of manure. There is a bent copper coin lying here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
11There is water dripping here.

Encounter: Skeletons (9)
Treasure: As per monster type.
12This area smells faintly of manure.

Trap: Poison gas: Save vs. Poison or die.
 
13A slight breeze blows through this area.

14There are fungi growing here.

Encounter: Bandits (8)
Treasure: None.
15The air here is very cold.

 
16The air here smells of smoke.

Encounter: Skeletons (6)
Treasure: As per monster type.
17

18The air here is very hot. There is a blunt javelin head here.

Encounter: Traders (6)
Treasure: As per monster type.
 
19It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Goblins (2)
Treasure: None.
20There is a pile of ashes here.

Treasure: 300sp, 50gp.
21

Trap: Poison gas: Save vs. Poison or die.
 
22This area smells faintly of manure.

Encounter: Wolves (8)
Treasure: None.
23

Encounter: Killer Bees (8)
Treasure: None.
24

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Stirges (9)
Treasure: As per monster type.
26The air here smells of smoke.

27This area has a stale, fetid smell. There is a trickle of water here.

 
28There is a pile of ashes here.

Encounter: Halflings (11)
Treasure: As per monster type.
29A slight breeze blows through this area. There are cracks in the wall here.

Encounter: Gnomes (4)
Treasure: As per monster type.
30A slight breeze blows through this area.

Treasure: 300sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
31The air here is very hot. This area smells of rotting vegetation. There are sticks scattered here.

Encounter: Snakes, Cobra (4)
Treasure: None.
32There are cracks in the wall here.

33There is a putrid smell coming from something nearby. There is a mold growing here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
34This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Acolytes (8)
Treasure: As per monster type.
35Fog gathers and swirls on the floor, concealing it. There are scratches on the wall here.

36This area smells of rotting vegetation. A haze of dust hangs in the air.

Encounter: Traders (1)
Treasure: None.
 
37There is a putrid smell coming from something nearby.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
38There is a large puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: None.
 
40There is a salty, wet smell to this area. There are dry leaves and twigs scattered here.

Trap: Fog: Looks like poison gas, but harmless.
41A slight updraft blows through this area. It is foggy here, making it difficult to see.

Encounter: Skeletons (7)
Treasure: None.
42There is a putrid smell coming from something nearby. There is dried blood here.

Treasure: 500sp, 10gp.
 
43

44A strong, moaning wind blows through this area.

45

 
46A strong, moaning wind blows through this area. Guano covers this area.

47

Treasure: 500sp, 10gp.
48This area is covered in cobwebs.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
49This area has a stale, fetid smell. A haze of smoke hangs in the air.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
50The wall here is damp.

51A strong, gusting wind blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs.

Treasure: 600sp.
Trap: Illusion of monsters: Wolves (8)
 
52

Encounter: Beetles, Fire (3)
Treasure: None.
53

Encounter: Snakes, Cobra (2)
Treasure: None.
54

 
55This area smells faintly of manure. This area is very dusty.

56A metallic smell assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
57

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
58The air here is very hot.

Encounter: Goblins (3)
Treasure: As per monster type.
59

Encounter: Kobolds (9)
Treasure: None.
60A haze of smoke hangs in the air. There is a small puddle of water here.

Treasure: 100sp, 60gp.
Trap: Poison snake: 1 hit dice.
 
61The air here smells of smoke. There is a blunt javelin head here.

Trap: Fog: Looks like poison gas, but harmless.
62

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
64Guano covers this area.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
65This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Acolytes (7)
Treasure: As per monster type.
66The air here is very hot.

Encounter: Green Slimes (2)
Treasure: None.
 
67This area smells faintly of manure. There is a small puddle of water here.

Encounter: Spiders, Crab (4)
Treasure: None.
68There is a torn sack here.

Treasure: 200sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
69Fog gathers and swirls on the floor, concealing it.

 
70A strong wind blows through this area. There is a small puddle of water here.

Treasure: 600sp, 50gp.
71A cold air current blows through this area. There is a broken sword blade here.

Encounter: Bandits (4)
Treasure: As per monster type.
72There is a badly dented helmet here.

 
73There are wax drippings here.

adventuregenerator/gen.txt · Last modified: by lee