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The Uncanny Dungeons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (16)
Treasure: As per monster type.
2

3

Encounter: Gnomes (2)
Treasure: None.
 
4

5The air here is very hot. This area is covered in cobwebs.

6The air here is very hot.

 
7

Trap: Fog: Looks like poison gas, but harmless.
8

9A strong updraft blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. There is a cracked flask here.

 
10There is a pile of rags here.

11

12An acrid smell assails your nostrils. There is a pile of ashes here.

Encounter: Killer Bees (10)
Treasure: None.
 
13

14The air here is very hot. The smell of ozone assails your nostrils.

Encounter: Green Slimes (4)
Treasure: None.
15A haze of smoke hangs in the air.

Treasure: 500sp.
Trap: Illusion of monsters: Dwarves (2)
 
16A strong wind blows through this area. This area has a pleasant, earthy smell. There is a mold growing here.

17

Treasure: 200sp, 60gp.
18

Encounter: Spiders, Crab (4)
Treasure: None.
 
19

Encounter: Killer Bees (5)
Treasure: None.
20

21This area smells faintly of manure. There are cracks in the wall here.

Encounter: Orcs (3)
Treasure: None.
 
22There is a badly dented helmet here.

Encounter: Kobolds (8)
Treasure: As per monster type.
23This area is covered in cobwebs.

24The air here is very hot. There is a pile of dung here.

 
25The air here is very hot. There is a salty, wet smell to this area.

26

27It is foggy here, making it difficult to see.

 
28There is a putrid smell coming from something nearby.

Encounter: Acolytes (3)
Treasure: None.
29The hilt of a broken dagger is lying here.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
30This area smells faintly of manure. It is misty here. There are sticks scattered here.

 
31There is a torch stub here.

32An acrid smell assails your nostrils.

Treasure: 400sp, 50gp.
33

 
34A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
35

36This area is covered in rubble and dirt.

 
37

38A cold air current blows through this area. There is a broken bottle here.

Encounter: Goblins (5)
Treasure: None.
39Fog gathers and swirls on the floor, concealing it.

 
40A cold air current blows through this area. A metallic smell assails your nostrils. There is a small puddle of water here.

41This area has a pleasant, earthy smell. There is a broken pole here.

42There is a putrid smell coming from something nearby.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
43A haze of smoke hangs in the air.

44The ceiling here is damp.

Encounter: Skeletons (7)
Treasure: As per monster type.
45This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: As per monster type.
 
46The smell of ozone assails your nostrils. A haze of dust hangs in the air.

47Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

48

Encounter: Bandits (2)
Treasure: None.
 
49The air here is very hot. Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50

Encounter: Bandits (1)
Treasure: As per monster type.
51Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
52A strong updraft blows through this area.

Encounter: Sprites (8)
Treasure: As per monster type.
53There is a mold growing here.

54A slight breeze blows through this area. The air here smells of smoke.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
55This area has a stale, fetid smell. Guano covers this area.

Encounter: Stirges (6)
Treasure: As per monster type.
56A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. There is a slimy coating on the ceiling here.

Encounter: Orcs (2)
Treasure: None.
57A strong, gusting wind blows through this area.

Encounter: Bandits (6)
Treasure: As per monster type.
 
58A strong downdraft blows through this area.

59

Encounter: Halflings (11)
Treasure: As per monster type.
60A haze of smoke hangs in the air. There is a pile of dung here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
61Guano covers this area.

62

Encounter: Orcs (4)
Treasure: None.
63

 
64A strong downdraft blows through this area.

65

66There are cracks in the floor here.

 
67The air here smells of smoke.

68This area is covered in cobwebs.

Treasure: 600sp.
69A metallic smell assails your nostrils.

Encounter: Traders (1)
Treasure: As per monster type.
 
70It is foggy here, making it difficult to see.

Encounter: Gnomes (6)
Treasure: None.
71The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp, 30gp.
72

 

adventuregenerator/gen.txt · Last modified: by lee