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The Scarlet Temple of Madness

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here smells of smoke.

Encounter: Skeletons (8)
Treasure: As per monster type.
2The smell of ozone assails your nostrils. There is a corroded chain here.

3

 
4

Encounter: Killer Bees (5)
Treasure: None.
5

Trap: Fog: Looks like poison gas, but harmless.
6This area has a stale, fetid smell. A haze of smoke hangs in the air. There are sticks scattered here.

Encounter: Goblins (5)
Treasure: None.
 
7There are rotting wood pieces here.

Encounter: Goblins (5)
Treasure: None.
8There is a corroded chain here.

9Your nostrils are overwhelmed by a sulphurous smell. There is a bent copper coin lying here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10

Encounter: Dwarves (6)
Treasure: None.
11

Encounter: Goblins (5)
Treasure: As per monster type.
12There is a badly dented helmet here.

Treasure: 100sp, 30gp.
 
13This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
14A strong updraft blows through this area.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
15The air here is very hot.

 
16This area has a pleasant, earthy smell. There are cracks in the floor here.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
17A slight breeze blows through this area. This area is very dusty.

18This area has a pleasant, earthy smell.

 
19A strong, gusting wind blows through this area.

20

Encounter: Snakes, Cobra (5)
Treasure: None.
21It is foggy here, making it difficult to see.

 
22This area smells faintly of manure.

23The air here is very hot.

Treasure: 600sp, 30gp.
24A haze of dust hangs in the air. There are food scraps scattered here.

 
25This area smells faintly of manure. There are sticks scattered here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
26The air here is very hot. There is a pile of rags here.

Encounter: Dwarves (2)
Treasure: As per monster type.
27A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 500sp, 50gp.
 
28The air here is very hot.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
29There is a salty, wet smell to this area. There is a broken bottle here.

Encounter: Goblins (5)
Treasure: None.
30

 
31The smell of ozone assails your nostrils.

32This area smells of rotting vegetation.

33

 
34A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is a large puddle of water here.

35There is a large puddle of water here.

Encounter: Traders (5)
Treasure: As per monster type.
36

 
37This area has a pleasant, earthy smell. There are cracks in the wall here.

38

39A strong wind blows through this area. It is foggy here, making it difficult to see.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
40This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41This area smells faintly of urine.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42

 
43

44There is a large puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
45The air here is very hot.

 
46This area has a pleasant, earthy smell.

Trap: Fog: Looks like poison gas, but harmless.
47There is a salty, wet smell to this area.

48

 
49

50There are scratches on the wall here.

51A strong, moaning wind blows through this area. It is misty here. There is a pile of rags here.

Encounter: Orcs (7)
Treasure: None.
 
52

53There are fungi growing here.

54A strong wind blows through this area. This area is covered in rubble and dirt.

 
55

56A cold air current blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: None.
57A strong downdraft blows through this area. There is a blunt javelin head here.

Treasure: 200sp, 4 gems.
Trap: Poison snake: 1 hit dice.
 
58This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
59This area smells faintly of urine. This area is covered in rubble and dirt.

Encounter: Halflings (8)
Treasure: As per monster type.
60A strong, gusting wind blows through this area.

Treasure: 200sp, 20gp.
Trap: Illusion of monsters: Shrews, Giant (1)
 
61This area smells faintly of manure.

Encounter: Shrews, Giant (2)
Treasure: None.
62

63The air here smells of smoke. A haze of smoke hangs in the air. There is water dripping here.

Treasure: 600sp.
 
64This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are sticks scattered here.

65This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There are rotting wood pieces here.

Treasure: 600sp.
Trap: Illusion of monsters: Green Slimes (2)
66A strong, gusting wind blows through this area. There is water dripping here.

 
67There is a broken arrow here.

68

Encounter: Stirges (1)
Treasure: As per monster type.
69

 
70This area smells faintly of manure. There is water dripping here.

71The smell of ozone assails your nostrils. There is a mold growing here.

Encounter: Orcs (6)
Treasure: As per monster type.
72There is a slimy coating on the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
73This area is very dusty.

74A gusting breeze blows through this area. There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (4)
Treasure: None.
75This area smells faintly of manure. There are food scraps scattered here.

Treasure: 500sp, 40gp.
 

adventuregenerator/gen.txt · Last modified: by lee