| 1 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Beetles, Fire (7)
Treasure: None. | 2 | There is a salty, wet smell to this area. The remnants of a rope are here, rotten.
Treasure: 100sp, 20gp. | 3 | A strong, moaning wind blows through this area.
Trap: Fog: Looks like poison gas, but harmless. |
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| 4 | The smell of ozone assails your nostrils.
Trap: Fog: Looks like poison gas, but harmless. | 5 | There are food scraps scattered here.
| 6 |
Treasure: 200sp. |
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| 7 | The air here is very hot. Pottery shards are scattered here.
Trap: Poison gas: Save vs. Poison or die. | 8 |
Encounter: Goblins (5)
Treasure: None. | 9 |
Encounter: Snakes, Cobra (3)
Treasure: None. |
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| 10 | There are rotting wood pieces here.
Encounter: Beetles, Fire (7)
Treasure: As per monster type. | 11 | A cold air current blows through this area.
Encounter: Traders (7)
Treasure: As per monster type. | 12 | There are cracks in the ceiling here.
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 13 | A strong wind blows through this area. There is a pile of ashes here.
Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die. | 14 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 15 | The smell of ozone assails your nostrils.
Encounter: Stirges (5)
Treasure: None. |
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| 16 | This area is covered in cobwebs.
| 17 |
| 18 | This area has a pleasant, earthy smell. There are fungi growing here.
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| 19 | This area has a pleasant, earthy smell.
Encounter: Wolves (7)
Treasure: As per monster type. | 20 | This area smells faintly of manure. This area is covered in cobwebs.
Encounter: Bandits (2)
Treasure: As per monster type. | 21 | There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 22 | It is foggy here, making it difficult to see. Guano covers this area.
Treasure: 400sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 23 | A chlorine-like smell assails your nostrils.
| 24 |
Treasure: 100sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
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| 25 |
| 26 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. This area is very dusty.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 27 | There is a pile of dung here.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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| 28 | A strong downdraft blows through this area.
| 29 | It is foggy here, making it difficult to see. The wall here is damp.
| 30 |
Encounter: Kobolds (12)
Treasure: None. |
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| 31 |
Encounter: Dwarves (5)
Treasure: As per monster type. | 32 |
Encounter: Spiders, Crab (2)
Treasure: None. | 33 |
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| 34 | This area has a stale, fetid smell. This area is very dusty.
| 35 | This area smells of rotting vegetation. There is a candle stub here.
| 36 |
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| 37 | This area smells faintly of manure. There is a bent copper coin lying here.
| 38 |
Encounter: Sprites (6)
Treasure: As per monster type. | 39 | There is a broken arrow here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 40 |
Encounter: Goblins (7)
Treasure: As per monster type. | 41 | This area has a stale, fetid smell.
Encounter: Snakes, Cobra (2)
Treasure: None. | 42 | The wall here is damp.
Encounter: Dwarves (5)
Treasure: None. |
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| 43 | The air here is very hot.
| 44 |
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 45 |
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| 46 | The air here is very cold. This area smells faintly of manure.
Encounter: Skeletons (7)
Treasure: None. | 47 | A strong, moaning wind blows through this area. There is a torch stub here.
Treasure: 200sp. | 48 | The air here is very hot. There are food scraps scattered here.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. |
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| 49 |
| 50 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a slimy coating on the wall here.
Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 51 | The air here is very hot.
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| 52 | A metallic smell assails your nostrils.
Encounter: Orcs (4)
Treasure: As per monster type. | 53 | This area has a pleasant, earthy smell. There is water dripping here.
Treasure: 400sp, 50gp. | 54 |
Trap: Fog: Looks like poison gas, but harmless. |
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| 55 | The air here is very hot.
Encounter: Kobolds (14)
Treasure: As per monster type. | 56 | The air here is very hot.
| 57 | This area is covered in cobwebs.
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| 58 | A strong downdraft blows through this area.
Treasure: 100sp, 40gp, 3 jewelry. | 59 | A slight breeze blows through this area. There is a small puddle of water here.
| 60 | Teeth and fangs are scattered here.
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| 61 | There is a slimy coating on the ceiling here.
Encounter: Bandits (8)
Treasure: As per monster type. | 62 | The air here is very hot. There is a putrid smell coming from something nearby.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 63 |
Encounter: Beetles, Fire (1)
Treasure: None. |
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| 64 |
Treasure: 600sp, 40gp.
Trap: Poison needle: Save vs. Poison or die. | 65 | The air here is very hot. It is foggy here, making it difficult to see. There is water dripping here.
Encounter: Halflings (6)
Treasure: As per monster type. | 66 | There is a slimy coating on the ceiling here.
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| 67 | This area has a stale, fetid smell. A haze of smoke hangs in the air.
Treasure: 500sp, 50gp, 6 gems.
Trap: Illusion of monsters: Killer Bees (5) | 68 | It is misty here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 69 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Guano covers this area.
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| 70 | The wall here is damp.
Encounter: Acolytes (1)
Treasure: As per monster type. | 71 |
| 72 | The wall here is damp.
Encounter: Dwarves (2)
Treasure: None. |
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| 73 |
| 74 | This area is covered in cobwebs.
| 75 | The air here is very cold. There are sticks scattered here.
Encounter: Halflings (13)
Treasure: None. |
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| 76 | It is foggy here, making it difficult to see.
| 77 |
Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die. | 78 | This area is covered in cobwebs.
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| 79 | Guano covers this area.
Encounter: Bandits (4)
Treasure: None. | 80 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. There is dried blood here.
Treasure: 500sp, 30gp. | 81 | The wall here is damp.
Encounter: Sprites (7)
Treasure: None. |
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| 82 |
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