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The Scarlet Dungeons of Oblivion

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a blunt javelin head here.

2A cold air current blows through this area.

3

Encounter: Goblins (7)
Treasure: As per monster type.
 
4This area is covered in cobwebs.

5A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here.

Encounter: Wolves (4)
Treasure: As per monster type.
6

Encounter: Snakes, Cobra (2)
Treasure: None.
 
7The air here smells of smoke.

8

9There is a large puddle of water here.

 
10A cold air current blows through this area. The air here smells of smoke. There is a pile of dung here.

Encounter: Kobolds (10)
Treasure: None.
11A strong wind blows through this area.

12

 
13

14There are sticks scattered here.

Encounter: Beetles, Fire (7)
Treasure: None.
15The air here is very hot. The wall here is damp.

 
16Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here.

Encounter: Stirges (3)
Treasure: None.
17The air here is very hot. There is a rusted spike here.

18Guano covers this area.

Treasure: 200sp, 60gp.
 
19

20A strong, gusting wind blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

21The air here smells of smoke. This area is covered in cobwebs.

 
22

23There is water dripping here.

Treasure: 400sp, 50gp.
24

 
25

Trap: Fog: Looks like poison gas, but harmless.
26

27

 
28A strong, gusting wind blows through this area. There is a slimy coating on the floor here.

Treasure: 300sp, 20gp.
29It is foggy here, making it difficult to see. There are fungi growing here.

Trap: Poison gas: Save vs. Poison or die.
30There is water dripping here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
31There is a trickle of water here.

32The smell of ozone assails your nostrils. It is misty here. This area is very dusty.

Treasure: 300sp, 10gp.
Trap: Poison snake: 1 hit dice.
33There is a putrid smell coming from something nearby.

Encounter: Traders (2)
Treasure: None.
 
34This area has a stale, fetid smell. Guano covers this area.

35A strong updraft blows through this area.

36A slight breeze blows through this area.

Treasure: 500sp, 60gp.
 
37A chlorine-like smell assails your nostrils.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
38A strong wind blows through this area. There are bones scattered here.

Encounter: Spiders, Crab (1)
Treasure: None.
39

 
40This area smells faintly of manure.

41

Encounter: Goblins (3)
Treasure: As per monster type.
42A cold air current blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
43A strong downdraft blows through this area. A metallic smell assails your nostrils.

44A strong, moaning wind blows through this area. The wall here is damp.

45There is a trickle of water here.

 
46There is a cracked flask here.

47The wall here is damp.

Encounter: Shrews, Giant (2)
Treasure: None.
48A strong wind blows through this area. The smell of ozone assails your nostrils. There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49A cold air current blows through this area. It is foggy here, making it difficult to see. There are fungi growing here.

50A cold air current blows through this area. A haze of smoke hangs in the air.

Treasure: 100sp.
51A metallic smell assails your nostrils. There is a slimy coating on the floor here.

Encounter: Orcs (4)
Treasure: As per monster type.
 
52A slight downdraft blows through this area. This area smells faintly of manure. There is a broken bottle here.

53A cold air current blows through this area.

54

 
55There are bones scattered here.

56A strong wind blows through this area. There are dry leaves and twigs scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
57The air here is very cold. A metallic smell assails your nostrils.

Encounter: Killer Bees (2)
Treasure: None.
 
58An acrid smell assails your nostrils. There is a torch stub here.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
59A slight breeze blows through this area. There is a large puddle of water here.

60The smell of ozone assails your nostrils.

 
61

Encounter: Stirges (3)
Treasure: None.
62A cold air current blows through this area. A haze of dust hangs in the air. This area is very dusty.

63A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
64A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

65There is water dripping here.

Encounter: Skeletons (10)
Treasure: None.
66

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67A cold air current blows through this area. Teeth and fangs are scattered here.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
68It is foggy here, making it difficult to see.

69There is a slimy coating on the wall here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
70It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
71A slight, damp breeze blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
72

Encounter: Beetles, Fire (4)
Treasure: None.
 
73A slight, damp breeze blows through this area. There are cracks in the wall here.

74There is a pile of ashes here.

Treasure: 100sp, 20gp.
75This area smells faintly of manure. This area is covered in cobwebs.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
76This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

77It is foggy here, making it difficult to see. Guano covers this area.

Treasure: 600sp.
78It is foggy here, making it difficult to see.

Encounter: Killer Bees (5)
Treasure: As per monster type.
 
79A cold air current blows through this area. A chlorine-like smell assails your nostrils.

80A cold air current blows through this area. There is a broken arrow here.

81This area smells faintly of manure. There is a slimy coating on the ceiling here.

 
82A strong, moaning wind blows through this area. There is a pile of ashes here.

Treasure: 100sp, 10gp, 1 jewelry.
Trap: Illusion of monsters: Gnomes (1)
83A slight downdraft blows through this area. This area has a stale, fetid smell.

84

Treasure: 300sp.
 
85This area smells faintly of manure.

Encounter: Acolytes (7)
Treasure: As per monster type.
86The air here is very cold. This area smells of rotting vegetation.

87The air here is very hot. There are bits of fur and hair scattered around here.

Encounter: Goblins (5)
Treasure: None.
 
88It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
89The smell of ozone assails your nostrils. Pottery shards are scattered here.

Encounter: Skeletons (10)
Treasure: None.
90The air here is very cold. This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

 
91The air here smells of smoke.

92The air here is very hot. This area smells faintly of urine.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
93This area smells of rotting vegetation. A haze of smoke hangs in the air.

 
94

Encounter: Dwarves (5)
Treasure: None.
95A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: As per monster type.
96

Treasure: 500sp, 50gp.
 
97A cold air current blows through this area. This area smells faintly of urine.

Encounter: Acolytes (8)
Treasure: As per monster type.
98A metallic smell assails your nostrils.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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