| 1 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 2 |
| 3 |
Treasure: 400sp. |
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| 4 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.
Treasure: 100sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 5 | It is misty here. There are rotting wood pieces here.
| 6 | A cold air current blows through this area. This area smells faintly of manure. Guano covers this area.
Treasure: 500sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. |
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| 7 | Guano covers this area.
Encounter: Halflings (10)
Treasure: None. | 8 | This area is covered in cobwebs.
| 9 |
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| 10 |
Treasure: 400sp, 50gp.
Trap: Poison needle: Save vs. Poison or die. | 11 | This area has a stale, fetid smell.
Encounter: Gnomes (3)
Treasure: None. | 12 |
Trap: 10' Pit: 1d6 points of damage if you fall in. |
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| 13 | This area has a pleasant, earthy smell. There are cracks in the ceiling here.
Encounter: Acolytes (7)
Treasure: As per monster type. | 14 | A haze of smoke hangs in the air.
| 15 | This area smells faintly of urine.
Treasure: 300sp. |
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| 16 | This area is very dusty.
| 17 | There is a pile of dung here.
| 18 | A slight updraft blows through this area.
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| 19 | The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.
Encounter: Shrews, Giant (1)
Treasure: As per monster type. | 20 | The air here smells of smoke.
| 21 | The air here is very hot. There is water dripping here.
Treasure: 500sp. |
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| 22 | This area has a stale, fetid smell. The hilt of a broken dagger is lying here.
| 23 | Guano covers this area.
Encounter: Orcs (5)
Treasure: As per monster type. | 24 | A cold air current blows through this area.
Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 25 | A slight breeze blows through this area. There are wax drippings here.
Encounter: Goblins (3)
Treasure: None. | 26 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Spiders, Crab (4)
Treasure: None. | 27 | The air here is very hot.
Encounter: Bandits (6)
Treasure: None. |
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| 28 | This area smells faintly of manure.
Encounter: Shrews, Giant (2)
Treasure: As per monster type. | 29 | There are cracks in the ceiling here.
Encounter: Bandits (6)
Treasure: As per monster type. | 30 | There is a torch stub here.
Encounter: Halflings (12)
Treasure: As per monster type. |
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| 31 | A metallic smell assails your nostrils. There are food scraps scattered here.
Encounter: Halflings (12)
Treasure: None. | 32 | A strong updraft blows through this area. This area is covered in cobwebs.
Treasure: 100sp, 10gp. | 33 | There is a salty, wet smell to this area. A haze of dust hangs in the air. This area is very dusty.
Encounter: Acolytes (7)
Treasure: As per monster type. |
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| 34 | This area has a pleasant, earthy smell. There is a corroded chain here.
Encounter: Beetles, Fire (8)
Treasure: None. | 35 | A gusting breeze blows through this area.
| 36 | There is a pile of ashes here.
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| 37 | This area smells faintly of urine. It is misty here. There are dry leaves and twigs scattered here.
Treasure: 300sp. | 38 | A gusting breeze blows through this area. It is foggy here, making it difficult to see.
Encounter: Wolves (6)
Treasure: None. | 39 | A strong, moaning wind blows through this area. This area smells faintly of manure.
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| 40 | An acrid smell assails your nostrils. There is a corroded chain here.
| 41 | A cold air current blows through this area. This area is covered in cobwebs.
| 42 | There is a trickle of water here.
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| 43 | A cold air current blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.
Encounter: Stirges (9)
Treasure: None. | 44 | The air here is very hot.
| 45 |
Encounter: Skeletons (8)
Treasure: As per monster type. |
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| 46 | The air here is very cold. This area smells faintly of urine.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 47 | This area has a pleasant, earthy smell.
Encounter: Shrews, Giant (4)
Treasure: As per monster type. | 48 | A haze of smoke hangs in the air. This area is very dusty.
Encounter: Beetles, Fire (6)
Treasure: As per monster type. |
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| 49 | A cold air current blows through this area. There is water dripping here.
| 50 |
Encounter: Kobolds (9)
Treasure: None. | 51 | There are scratches on the wall here.
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| 52 | A slight updraft blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.
Encounter: Lizards, Gecko (3)
Treasure: As per monster type. | 53 |
Encounter: Halflings (8)
Treasure: None. | 54 | The ceiling here is damp.
Encounter: Gnomes (4)
Treasure: As per monster type. |
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| 55 | A gusting breeze blows through this area. There is a large puddle of water here.
Encounter: Spiders, Crab (4)
Treasure: As per monster type. | 56 | There is water dripping here.
| 57 |
Encounter: Traders (7)
Treasure: As per monster type. |
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| 58 | The air here is very hot.
Encounter: Sprites (16)
Treasure: None. | 59 | There is a splintered club here.
Encounter: Stirges (9)
Treasure: As per monster type. | 60 | A strong updraft blows through this area. This area is covered in cobwebs.
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| 61 | This area has a pleasant, earthy smell. There are sticks scattered here.
Treasure: 300sp, 2 gems.
Trap: Illusion of monsters: Halflings (10) | 62 | There are sticks scattered here.
| 63 |
Encounter: Lizards, Gecko (1)
Treasure: None. |
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| 64 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Traders (8)
Treasure: As per monster type. | 65 |
Trap: Poison gas: Save vs. Poison or die. | 66 | This area smells faintly of urine. There is a candle stub here.
Encounter: Sprites (12)
Treasure: None. |
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| 67 |
| 68 | This area is covered in cobwebs.
| 69 | A haze of dust hangs in the air.
Treasure: 600sp, 60gp. |
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| 70 | This area smells of rotting vegetation. It is foggy here, making it difficult to see.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 71 | There are cracks in the floor here.
Encounter: Snakes, Cobra (1)
Treasure: As per monster type. | 72 | A slight downdraft blows through this area. This area has a stale, fetid smell. This area is covered in rubble and dirt.
Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 73 | It is foggy here, making it difficult to see.
Encounter: Kobolds (12)
Treasure: As per monster type. | 74 | There is a trickle of water here.
| 75 |
Treasure: 300sp. |
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| 76 | It is foggy here, making it difficult to see. This area is covered in rubble and dirt.
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