| 1 | This area has a stale, fetid smell. There is a small puddle of water here.
| 2 | This area has a pleasant, earthy smell. There is a torn leather boot here.
Treasure: 600sp, 20gp, 6 gems, 1 magic item. | 3 | A strong, moaning wind blows through this area. There are cracks in the ceiling here.
Encounter: Stirges (3)
Treasure: None. |
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Encounter: Gnomes (1)
Treasure: As per monster type. | 5 | A haze of dust hangs in the air.
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Treasure: 300sp. |
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| 8 | A haze of smoke hangs in the air.
| 9 | This area has a pleasant, earthy smell. There is a pile of straw here.
Encounter: Beetles, Fire (8)
Treasure: None. |
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| 10 | There is a salty, wet smell to this area.
Encounter: Traders (4)
Treasure: None. | 11 |
| 12 |
Encounter: Sprites (12)
Treasure: As per monster type. |
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| 14 | A strong downdraft blows through this area. The wall here is damp.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 15 | The air here smells of smoke. There are cracks in the floor here.
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| 16 | A haze of dust hangs in the air.
| 17 |
Encounter: Dwarves (5)
Treasure: None. | 18 |
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| 19 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 20 | This area has a pleasant, earthy smell.
Encounter: Wolves (8)
Treasure: None. | 21 | This area smells faintly of manure. There is a rusted spike here.
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| 22 | It is foggy here, making it difficult to see.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | There is water dripping here.
| 24 | A strong, gusting wind blows through this area. The air here smells of smoke. It is foggy here, making it difficult to see.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. |
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| 25 | Fog gathers and swirls on the floor, concealing it.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 26 | There are rotting wood pieces here.
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| 28 |
| 29 | The air here is very hot. The air here smells of smoke.
| 30 | This area is covered in cobwebs.
Treasure: 100sp, 40gp. |
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| 31 | A cold air current blows through this area.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 32 | There is a trickle of water here.
| 33 | A cold air current blows through this area. This area has a pleasant, earthy smell. This area is covered in rubble and dirt.
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| 34 | The air here is very hot. There are dry leaves and twigs scattered here.
Encounter: Snakes, Cobra (1)
Treasure: None. | 35 | A slight breeze blows through this area.
| 36 | A haze of smoke hangs in the air.
Encounter: Shrews, Giant (7)
Treasure: As per monster type. |
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| 37 | There are rotting wood pieces here.
Encounter: Traders (8)
Treasure: As per monster type. | 38 | Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.
| 39 |
Treasure: 200sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
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| 40 | A strong downdraft blows through this area. There is a bent copper coin lying here.
Encounter: Traders (8)
Treasure: As per monster type. | 41 | There are dry leaves and twigs scattered here.
| 42 | There are scratches on the wall here.
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| 43 | There is a corroded chain here.
Trap: Poison gas: Save vs. Poison or die. | 44 |
Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 46 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is water dripping here.
| 47 | A cold air current blows through this area.
| 48 | A cold air current blows through this area.
Encounter: Bandits (3)
Treasure: None. |
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| 49 | There is a bent and rusted iron bar here.
Trap: Poison gas: Save vs. Poison or die. | 50 |
| 51 |
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| 55 |
| 56 | It is foggy here, making it difficult to see.
| 57 | The air here is very hot. There is a torch stub here.
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| 58 | This area has a pleasant, earthy smell. There are wax drippings here.
| 59 |
Encounter: Killer Bees (2)
Treasure: As per monster type. | 60 | The air here is very cold. There are bits of fur and hair scattered around here.
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| 61 |
| 62 | There is a small puddle of water here.
Encounter: Orcs (4)
Treasure: As per monster type. | 63 | There is a slimy coating on the ceiling here.
Encounter: Goblins (4)
Treasure: As per monster type. |
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| 64 |
Treasure: 400sp. | 65 | This area is very dusty.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 |
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| 67 | It is foggy here, making it difficult to see.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | This area smells faintly of manure. There is a small puddle of water here.
| 69 | The air here smells of smoke.
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| 70 | This area has a stale, fetid smell. There is a pile of ashes here.
| 71 |
Encounter: Skeletons (9)
Treasure: As per monster type. | 72 |
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| 73 |
| 74 |
Encounter: Wolves (8)
Treasure: None. | 75 | This area is covered in rubble and dirt.
Encounter: Shrews, Giant (3)
Treasure: None. |
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| 76 | This area smells faintly of manure.
| 77 | There is a torn sack here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 78 | The wall here is damp.
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| 79 | There is water dripping here.
Encounter: Skeletons (7)
Treasure: None. |