| 1 | A strong wind blows through this area. The wall here is damp.
| 2 | The air here is very cold.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 3 | This area smells faintly of manure. There is a pile of dung here.
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| 4 | The hilt of a broken dagger is lying here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 5 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.
Trap: Poison gas: Save vs. Poison or die. | 6 |
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| 7 |
| 8 | The air here is very cold.
Encounter: Stirges (9)
Treasure: None. | 9 | A gusting breeze blows through this area.
Treasure: 500sp, 20gp. |
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| 10 | This area has a stale, fetid smell. There is water dripping here.
Treasure: 500sp, 60gp. | 11 | An acrid smell assails your nostrils.
Treasure: 500sp, 4 gems. | 12 | This area smells faintly of urine. It is misty here.
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| 13 | A cold air current blows through this area. This area is very dusty.
Trap: Poison gas: Save vs. Poison or die. | 14 | This area is very dusty.
| 15 | A strong, moaning wind blows through this area. This area smells faintly of manure. It is misty here. This area is very dusty.
Encounter: Gnomes (4)
Treasure: As per monster type. |
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| 16 |
| 17 | There is water dripping here.
| 18 |
Treasure: 400sp, 30gp.
Trap: Poison snake: 1 hit dice. |
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| 19 | The air here is very hot. It is foggy here, making it difficult to see.
| 20 | A strong wind blows through this area.
Encounter: Bandits (4)
Treasure: None. | 21 | The air here is very cold.
Encounter: Wolves (7)
Treasure: As per monster type. |
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| 22 | There is a putrid smell coming from something nearby.
Trap: Poison gas: Save vs. Poison or die. | 23 | This area smells of rotting vegetation. A haze of smoke hangs in the air.
| 24 | There are fungi growing here.
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| 25 | Your nostrils are overwhelmed by a sulphurous smell.
Encounter: Killer Bees (8)
Treasure: As per monster type. | 26 | It is foggy here, making it difficult to see. This area is covered in cobwebs.
Treasure: 300sp, 40gp, 2 jewelry.
Trap: Poison needle: Save vs. Poison or die. | 27 | This area has a pleasant, earthy smell.
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| 28 | A gusting breeze blows through this area.
Encounter: Dwarves (2)
Treasure: As per monster type. | 29 | A slight updraft blows through this area. There are rotting wood pieces here.
Trap: Fog: Looks like poison gas, but harmless. | 30 | The air here is very hot.
Encounter: Halflings (14)
Treasure: None. |
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| 31 | There is a salty, wet smell to this area. There are food scraps scattered here.
| 32 | A strong updraft blows through this area. There is a pile of ashes here.
| 33 |
Treasure: 200sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
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| 34 | The air here is very hot. This area has a stale, fetid smell.
| 35 | A strong wind blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a broken pole here.
Encounter: Shrews, Giant (3)
Treasure: None. | 36 | This area smells of rotting vegetation.
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| 37 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it.
| 38 | A strong wind blows through this area. There is a broken sword blade here.
Encounter: Snakes, Cobra (4)
Treasure: As per monster type. | 39 |
Treasure: 200sp, 1 magic item. |
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| 40 |
Encounter: Shrews, Giant (6)
Treasure: None. | 41 |
| 42 | The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell.
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| 43 | A haze of dust hangs in the air.
Encounter: Wolves (2)
Treasure: None. | 44 | The air here is very cold. This area smells faintly of manure. The wall here is damp.
| 45 | Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.
Treasure: 300sp. |
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| 46 |
Encounter: Traders (1)
Treasure: As per monster type. | 47 | A chlorine-like smell assails your nostrils. There is water dripping here.
Encounter: Snakes, Cobra (5)
Treasure: As per monster type. | 48 | A strong downdraft blows through this area. The wall here is damp.
Encounter: Sprites (14)
Treasure: As per monster type. |
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| 49 | A strong wind blows through this area. This area smells faintly of manure. There is a slimy coating on the floor here.
Encounter: Shrews, Giant (10)
Treasure: As per monster type. | 50 | It is foggy here, making it difficult to see.
| 51 |
Treasure: 600sp, 20gp. |
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| 52 | There is a putrid smell coming from something nearby.
Treasure: 300sp, 30gp. | 53 | This area smells faintly of manure. There are fungi growing here.
Trap: Fog: Looks like poison gas, but harmless. | 54 | A slight breeze blows through this area. There is water dripping here.
Encounter: Killer Bees (5)
Treasure: As per monster type. |
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| 55 |
Encounter: Traders (3)
Treasure: As per monster type. | 56 | This area has a pleasant, earthy smell. There are bones scattered here.
| 57 | A slight, damp breeze blows through this area. It is misty here.
Trap: Fog: Looks like poison gas, but harmless. |
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| 58 | There is water dripping here.
Encounter: Bandits (5)
Treasure: As per monster type. | 59 | There is a mold growing here.
Encounter: Green Slimes (4)
Treasure: None. | 60 | It is foggy here, making it difficult to see.
Trap: Poison gas: Save vs. Poison or die. |
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| 61 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 62 | There is a torn leather boot here.
Trap: Poison gas: Save vs. Poison or die. | 63 |
Encounter: Wolves (8)
Treasure: None. |
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| 64 | There is a pile of rags here.
Encounter: Kobolds (6)
Treasure: As per monster type. | 65 |
Encounter: Goblins (7)
Treasure: As per monster type. | 66 | This area is covered in cobwebs.
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| 67 |
Treasure: 600sp, 50gp. | 68 | This area is very dusty.
Trap: Fog: Looks like poison gas, but harmless. | 69 | This area smells of rotting vegetation.
Encounter: Beetles, Fire (3)
Treasure: None. |
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| 70 | This area has a stale, fetid smell.
Encounter: Traders (6)
Treasure: As per monster type. |