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| 1 | There is a bent and rusted iron bar here. | 2 | The air here is very cold. This area has a stale, fetid smell. Encounter: Gnomes (1) Treasure: As per monster type. | 3 | Encounter: Gnomes (5) Treasure: As per monster type. |
| 4 | The smell of ozone assails your nostrils. | 5 | Encounter: Killer Bees (8) Treasure: As per monster type. | 6 | This area is covered in cobwebs. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 7 | Your nostrils are overwhelmed by a sulphurous smell. | 8 | This area has a pleasant, earthy smell. | 9 | There is a bent and rusted iron bar here. Treasure: 500sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 10 | It is misty here. There is a candle stub here. Encounter: Killer Bees (4) Treasure: As per monster type. | 11 | Encounter: Goblins (3) Treasure: None. | 12 | There is a splintered club here. |
| 13 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 300sp. | 14 | This area smells faintly of manure. | 15 | There are dry leaves and twigs scattered here. |
| 16 | There is a putrid smell coming from something nearby. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 17 | A strong downdraft blows through this area. The air here smells of smoke. | 18 | A slight breeze blows through this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 19 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Killer Bees (7) Treasure: As per monster type. | 20 | There are bits of fur and hair scattered around here. Encounter: Sprites (11) Treasure: None. | 21 | A chlorine-like smell assails your nostrils. There is a trickle of water here. |
| 22 | The air here is very cold. There are wax drippings here. | 23 | Fog gathers and swirls on the floor, concealing it. This area is very dusty. | 24 | This area smells faintly of urine. There is a slimy coating on the ceiling here. Encounter: Spiders, Crab (1) Treasure: As per monster type. |
| 25 | Treasure: 400sp, 60gp. | 26 | This area is covered in rubble and dirt. Encounter: Sprites (4) Treasure: None. | 27 | This area smells faintly of manure. Encounter: Traders (7) Treasure: As per monster type. |
| 28 | 29 | The air here is very hot. The wall here is damp. | 30 | A strong wind blows through this area. There are sticks scattered here. | |
| 31 | Encounter: Green Slimes (4) Treasure: None. | 32 | This area smells faintly of manure. There is a torn sack here. | 33 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Kobolds (12) Treasure: None. |
| 34 | There are dry leaves and twigs scattered here. | 35 | 36 | Treasure: 400sp, 10gp. | |
| 37 | There are cracks in the floor here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 | The air here is very hot. This area smells faintly of manure. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 39 | Encounter: Orcs (4) Treasure: None. |
| 40 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here. | 41 | There is a cracked hammer head here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | It is foggy here, making it difficult to see. Encounter: Shrews, Giant (10) Treasure: As per monster type. |
| 43 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Treasure: 400sp. | 44 | This area is very dusty. Encounter: Skeletons (8) Treasure: As per monster type. | 45 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The remnants of a rope are here, rotten. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 46 | A haze of smoke hangs in the air. This area is very dusty. Encounter: Killer Bees (9) Treasure: As per monster type. | 47 | A strong updraft blows through this area. There is a cracked flask here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 48 | The air here is very hot. There is a pile of rags here. |
| 49 | 50 | 51 | A strong wind blows through this area. There are dry leaves and twigs scattered here. | ||
| 52 | This area smells faintly of manure. There is a blunt javelin head here. | 53 | There is a cracked flask here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 54 | A strong wind blows through this area. Treasure: 300sp. Trap: Poison needle: Save vs. Poison or die. |
| 55 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is water dripping here. | 56 | A gusting breeze blows through this area. The air here smells of smoke. There is a mold growing here. Encounter: Green Slimes (2) Treasure: As per monster type. | 57 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (10) Treasure: As per monster type. |
| 58 | There is a cracked hammer head here. Encounter: Acolytes (3) Treasure: As per monster type. | 59 | The air here is very hot. | 60 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 61 | This area smells of rotting vegetation. This area is very dusty. Encounter: Stirges (3) Treasure: As per monster type. | 62 | There are scratches on the wall here. | 63 | A strong, gusting wind blows through this area. A metallic smell assails your nostrils. The wall here is damp. |
| 64 | A haze of smoke hangs in the air. There is a small puddle of water here. | 65 | There is a pile of dung here. Treasure: 600sp. | 66 | Encounter: Green Slimes (4) Treasure: None. |
| 67 | The ceiling here is damp. | 68 | 69 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Gnomes (6) Treasure: As per monster type. | |
| 70 | This area smells of rotting vegetation. | 71 | A cold air current blows through this area. This area smells faintly of urine. | 72 | There is water dripping here. Encounter: Snakes, Cobra (4) Treasure: None. |
| 73 | The air here is very hot. This area is very dusty. | 74 | A cold air current blows through this area. There is a slimy coating on the wall here. Encounter: Acolytes (5) Treasure: As per monster type. | 75 | A strong updraft blows through this area. |
| 76 | Treasure: 400sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 77 | Fog gathers and swirls on the floor, concealing it. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | This area has a pleasant, earthy smell. Encounter: Halflings (13) Treasure: None. |
| 79 | A metallic smell assails your nostrils. There is a candle stub here. Encounter: Green Slimes (3) Treasure: None. | 80 | The air here is very hot. There is a salty, wet smell to this area. Encounter: Green Slimes (4) Treasure: None. | 81 | |
| 82 | A strong wind blows through this area. This area has a stale, fetid smell. | 83 | A strong updraft blows through this area. A haze of smoke hangs in the air. There is a pile of dung here. Encounter: Green Slimes (2) Treasure: None. | 84 | There are cracks in the wall here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 85 | This area is very dusty. | 86 | Encounter: Sprites (14) Treasure: None. | 87 | There are rotting wood pieces here. Encounter: Spiders, Crab (3) Treasure: None. |
| 88 | This area smells faintly of manure. There is a pile of ashes here. Trap: Fog: Looks like poison gas, but harmless. | 89 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Encounter: Dwarves (3) Treasure: None. | 90 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. |
| 91 | Encounter: Gnomes (5) Treasure: As per monster type. | 92 | The air here smells of smoke. | 93 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. |