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The Nameless Fane of Deviltry

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area. There is a mold growing here.

Encounter: Acolytes (6)
Treasure: None.
2There is a mold growing here.

3

 
4A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There is a small puddle of water here.

5

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6The smell of ozone assails your nostrils.

Encounter: Shrews, Giant (1)
Treasure: None.
 
7A slight, damp breeze blows through this area.

8

Encounter: Green Slimes (1)
Treasure: As per monster type.
9This area smells of rotting vegetation. This area is very dusty.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
10

11A strong wind blows through this area. It is foggy here, making it difficult to see. The ceiling here is damp.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
12

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13

Encounter: Wolves (12)
Treasure: As per monster type.
14This area smells faintly of urine. There is a slimy coating on the ceiling here.

Encounter: Dwarves (2)
Treasure: As per monster type.
15A cold air current blows through this area.

Encounter: Spiders, Crab (4)
Treasure: None.
 
16

Encounter: Sprites (7)
Treasure: As per monster type.
17A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 300sp, 10gp.
18This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Shrews, Giant (10)
Treasure: None.
 
19There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.

20This area is covered in cobwebs.

Treasure: 500sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
21

Encounter: Dwarves (5)
Treasure: As per monster type.
 
22This area is covered in cobwebs.

Encounter: Halflings (4)
Treasure: None.
23The air here is very hot. There is a blunt javelin head here.

24This area smells of rotting vegetation. There are cracks in the wall here.

 
25This area smells faintly of urine.

26This area smells of rotting vegetation. Guano covers this area.

Treasure: 300sp, 50gp.
27The air here is very cold. There are bits of fur and hair scattered around here.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
28A gusting breeze blows through this area. There is a putrid smell coming from something nearby.

Encounter: Bandits (5)
Treasure: None.
29There is a broken sword blade here.

Encounter: Wolves (8)
Treasure: None.
30Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31A slight breeze blows through this area. A haze of dust hangs in the air. There is a candle stub here.

32A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

33

Encounter: Goblins (6)
Treasure: As per monster type.
 
34Your nostrils are overwhelmed by a sulphurous smell. The wall here is damp.

35A haze of smoke hangs in the air. There is a bent copper coin lying here.

36The air here is very hot. This area smells faintly of urine. There is a pile of rags here.

Treasure: 600sp, 5 gems.
 
37This area has a stale, fetid smell. There are cracks in the floor here.

Encounter: Skeletons (8)
Treasure: As per monster type.
38This area has a pleasant, earthy smell. This area is covered in rubble and dirt.

Encounter: Skeletons (10)
Treasure: As per monster type.
39A slight, damp breeze blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

 
40A strong, moaning wind blows through this area. Teeth and fangs are scattered here.

Encounter: Goblins (8)
Treasure: As per monster type.
41An acrid smell assails your nostrils. There are cracks in the ceiling here.

42There are bones scattered here.

 
43

Encounter: Beetles, Fire (4)
Treasure: None.
44A strong updraft blows through this area.

Treasure: 300sp.
45

Trap: Poison gas: Save vs. Poison or die.
 
46

Encounter: Snakes, Cobra (6)
Treasure: None.
47

48

Encounter: Kobolds (8)
Treasure: None.
 
49There are wax drippings here.

50A strong, gusting wind blows through this area. This area smells faintly of urine. There is a bent and rusted iron bar here.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
51

 
52

53The air here smells of smoke.

54A slight downdraft blows through this area. The smell of ozone assails your nostrils. There is dried blood here.

Treasure: 500sp, 30gp.
 
55

56

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
57A slight, damp breeze blows through this area. There are cracks in the ceiling here.

Trap: Fog: Looks like poison gas, but harmless.
 
58There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59It is foggy here, making it difficult to see.

Encounter: Stirges (7)
Treasure: As per monster type.
60This area smells of rotting vegetation.

 
61There is a pile of dung here.

62A haze of smoke hangs in the air.

63A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

 
64

65A strong, moaning wind blows through this area.

66

 
67A slight downdraft blows through this area. A haze of smoke hangs in the air.

68

69A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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