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The Forgotten Panopticon of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot.

Encounter: Goblins (6)
Treasure: As per monster type.
2

3There are cracks in the floor here.

 
4The air here is very hot. There are cracks in the floor here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
5

6

Encounter: Acolytes (2)
Treasure: None.
 
7Your nostrils are overwhelmed by a sulphurous smell.

8The air here smells of smoke. There is dried blood here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
9There is water dripping here.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
10It is misty here. There is a bent and rusted iron bar here.

Trap: Fog: Looks like poison gas, but harmless.
11It is misty here.

Encounter: Goblins (2)
Treasure: As per monster type.
12This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

 
13The ceiling here is damp.

14There is a putrid smell coming from something nearby.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15

 
16This area smells of rotting vegetation. There is a cracked hammer head here.

Treasure: 200sp.
17Your nostrils are overwhelmed by a sulphurous smell. There is a pile of rags here.

18A metallic smell assails your nostrils. This area is covered in cobwebs.

Treasure: 300sp, 40gp, 3 gems.
 
19

Encounter: Gnomes (1)
Treasure: None.
20The air here is very hot. There is a broken arrow here.

Encounter: Orcs (2)
Treasure: As per monster type.
21The air here is very cold. There are several small stones here.

 
22An acrid smell assails your nostrils. A haze of smoke hangs in the air.

23This area has a pleasant, earthy smell.

Encounter: Orcs (6)
Treasure: As per monster type.
24There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
25There are cracks in the ceiling here.

26A gusting breeze blows through this area. This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

27A strong, moaning wind blows through this area.

 
28It is foggy here, making it difficult to see.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
29A strong downdraft blows through this area. There is water dripping here.

30The air here is very cold. There are cracks in the wall here.

Encounter: Sprites (5)
Treasure: None.
 
31There are wax drippings here.

Encounter: Wolves (6)
Treasure: As per monster type.
32An acrid smell assails your nostrils. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
33

Encounter: Snakes, Cobra (1)
Treasure: None.
 
34The smell of ozone assails your nostrils. There is a pile of rags here.

Treasure: 200sp.
35A haze of dust hangs in the air. There are cracks in the wall here.

Encounter: Bandits (5)
Treasure: As per monster type.
36The ceiling here is damp.

Encounter: Goblins (4)
Treasure: None.
 
37

Encounter: Stirges (8)
Treasure: None.
38

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
39This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a broken sword blade here.

 
40There is a putrid smell coming from something nearby.

Treasure: 100sp, 10gp.
41

42

Encounter: Gnomes (4)
Treasure: As per monster type.
 
43

Encounter: Killer Bees (8)
Treasure: None.
44A strong wind blows through this area.

45The air here is very hot. A metallic smell assails your nostrils. There is a mold growing here.

 
46There is a cracked flask here.

47There is a bent copper coin lying here.

Trap: Fog: Looks like poison gas, but harmless.
48The air here is very hot.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
49There are cracks in the ceiling here.

50An acrid smell assails your nostrils. There are sticks scattered here.

Encounter: Acolytes (6)
Treasure: As per monster type.
51The air here is very hot.

 
52There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Stirges (10)
Treasure: None.
53A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Encounter: Acolytes (3)
Treasure: As per monster type.
54The air here is very cold.

Encounter: Acolytes (3)
Treasure: None.
 
55The air here is very cold.

56

57

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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