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The Cold Haunts of Terror

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell.

2

3The wall here is damp.

 
4

Encounter: Acolytes (6)
Treasure: None.
5

Encounter: Dwarves (2)
Treasure: None.
6There is a pile of rags here.

Treasure: 300sp.
Trap: Illusion of monsters: Sprites (14)
 
7There is a cracked hammer head here.

Encounter: Gnomes (2)
Treasure: None.
8A slight updraft blows through this area. This area is covered in cobwebs.

9

Encounter: Acolytes (5)
Treasure: None.
 
10A strong, moaning wind blows through this area.

Treasure: 300sp.
11

12There is a pile of rags here.

Encounter: Stirges (9)
Treasure: None.
 
13

Treasure: 600sp, 40gp.
14The air here is very hot.

Encounter: Goblins (4)
Treasure: None.
15A slight updraft blows through this area. There is a slimy coating on the ceiling here.

Treasure: 500sp, 10gp.
 
16Your nostrils are overwhelmed by a sulphurous smell. There is a badly dented helmet here.

17This area smells faintly of manure.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
18There is a mold growing here.

Encounter: Halflings (17)
Treasure: As per monster type.
 
19This area smells faintly of urine. There is a cracked flask here.

20This area has a pleasant, earthy smell.

21An acrid smell assails your nostrils. There is a bent and rusted iron bar here.

 
22The air here is very hot. There is a torn leather boot here.

23There is a pile of ashes here.

Encounter: Traders (6)
Treasure: None.
24

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
 
25The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
26This area has a pleasant, earthy smell. There is a pile of ashes here.

27This area has a pleasant, earthy smell. There are fungi growing here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
28This area has a pleasant, earthy smell.

Treasure: 500sp, 10gp.
29A slight, damp breeze blows through this area.

Encounter: Bandits (7)
Treasure: None.
30The air here is very cold. There are scratches on the wall here.

 
31A slight breeze blows through this area. There is a torn leather boot here.

32This area is very dusty.

33

Treasure: 100sp.
 
34

35

Encounter: Wolves (5)
Treasure: As per monster type.
36This area smells faintly of manure.

 
37An acrid smell assails your nostrils.

Encounter: Sprites (12)
Treasure: None.
38This area has a stale, fetid smell. There is a pile of rags here.

Encounter: Gnomes (5)
Treasure: None.
39

Trap: Poison gas: Save vs. Poison or die.
 
40A metallic smell assails your nostrils.

41

42The air here is very hot. This area is covered in rubble and dirt.

 
43This area smells of rotting vegetation.

Encounter: Acolytes (5)
Treasure: None.
44There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here.

Encounter: Wolves (5)
Treasure: As per monster type.
 
46There is a salty, wet smell to this area. There is a broken pole here.

Encounter: Dwarves (6)
Treasure: None.
47A gusting breeze blows through this area.

48

Encounter: Orcs (2)
Treasure: As per monster type.
 
49A strong downdraft blows through this area.

Encounter: Kobolds (9)
Treasure: None.
50This area has a pleasant, earthy smell. There is a pile of ashes here.

51The hilt of a broken dagger is lying here.

Treasure: 400sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
52

53A strong, moaning wind blows through this area. This area smells of rotting vegetation.

Encounter: Sprites (16)
Treasure: As per monster type.
54The ceiling here is damp.

Encounter: Stirges (2)
Treasure: As per monster type.
 
55

56This area smells faintly of manure.

57This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

 
58This area smells of rotting vegetation. There is a pile of ashes here.

59

Treasure: 500sp, 20gp, 3 gems.
60A strong, moaning wind blows through this area.

Treasure: 500sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
61A slight updraft blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Encounter: Dwarves (5)
Treasure: None.
62A slight downdraft blows through this area. The wall here is damp.

Encounter: Dwarves (6)
Treasure: As per monster type.
63A gusting breeze blows through this area.

Encounter: Orcs (4)
Treasure: None.
 
64There is a broken pole here.

Treasure: 400sp.
65This area smells of rotting vegetation.

Trap: 10' Pit: 1d6 points of damage if you fall in.
66The ceiling here is damp.

 
67This area has a pleasant, earthy smell. It is misty here. There is a broken arrow here.

68A gusting breeze blows through this area.

69There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
70A slight breeze blows through this area. There is a cracked flask here.

Encounter: Skeletons (5)
Treasure: None.
71There are cracks in the wall here.

72An acrid smell assails your nostrils.

 
73

74

75Guano covers this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
76This area is very dusty.

77This area has a stale, fetid smell.

Treasure: 200sp, 30gp.
78The air here is very hot.

 
79There is a broken bottle here.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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