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The Batrachian Sanctum of Sorcery

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot.

2

Trap: 10' Pit: 1d6 points of damage if you fall in.
3There are sticks scattered here.

 
4

Trap: Poison gas: Save vs. Poison or die.
5A cold air current blows through this area. This area smells of rotting vegetation. There is a broken bottle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6This area smells faintly of manure. There is a torn sack here.

 
7The air here is very cold. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
8

9This area smells faintly of urine. There are sticks scattered here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
10

Encounter: Skeletons (5)
Treasure: None.
11The smell of ozone assails your nostrils.

Trap: Fog: Looks like poison gas, but harmless.
12This area has a pleasant, earthy smell. There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
 
13Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Green Slimes (4)
Treasure: As per monster type.
14

Encounter: Goblins (5)
Treasure: None.
15This area is covered in cobwebs.

Encounter: Wolves (3)
Treasure: As per monster type.
 
16A slight breeze blows through this area.

17This area is covered in cobwebs.

Encounter: Bandits (8)
Treasure: None.
18

 
19This area smells faintly of manure. It is foggy here, making it difficult to see.

Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice.
20A strong wind blows through this area. This area is very dusty.

21

 
22

23

24A slight downdraft blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

 
25

Encounter: Bandits (6)
Treasure: As per monster type.
26

Treasure: 500sp, 20gp.
Trap: Poison snake: 1 hit dice.
27A cold air current blows through this area.

Encounter: Orcs (5)
Treasure: As per monster type.
 
28

29This area has a pleasant, earthy smell. There is a trickle of water here.

30

 
31A haze of smoke hangs in the air. There is a mold growing here.

Encounter: Kobolds (11)
Treasure: As per monster type.
32There is a pile of straw here.

33There is water dripping here.

 
34This area smells faintly of manure.

Encounter: Wolves (7)
Treasure: As per monster type.
35

Trap: 10' Pit: 1d6 points of damage if you fall in.
36

 
37A slight, damp breeze blows through this area. This area is covered in rubble and dirt.

38Your nostrils are overwhelmed by a sulphurous smell.

39This area smells of rotting vegetation.

Encounter: Halflings (13)
Treasure: None.
 
40

Treasure: 400sp, 5 jewelry.
41The wall here is damp.

42An acrid smell assails your nostrils.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
 
43

Trap: 10' Pit: 1d6 points of damage if you fall in.
44A haze of smoke hangs in the air. This area is very dusty.

Treasure: 400sp, 30gp.
45There is a broken bottle here.

 
46A slight, damp breeze blows through this area.

47This area has a pleasant, earthy smell.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
48There are dry leaves and twigs scattered here.

 
49

Encounter: Green Slimes (3)
Treasure: None.
50The air here is very hot. Guano covers this area.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
51A gusting breeze blows through this area. A haze of smoke hangs in the air.

 
52A slight breeze blows through this area. There is a putrid smell coming from something nearby. There are sticks scattered here.

Encounter: Bandits (1)
Treasure: None.
53It is foggy here, making it difficult to see.

54

Trap: Poison gas: Save vs. Poison or die.
 
55

56A strong wind blows through this area.

Encounter: Traders (1)
Treasure: As per monster type.
57There is a mold growing here.

Encounter: Stirges (6)
Treasure: None.
 
58The air here is very hot.

Treasure: 400sp.
59It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Shrews, Giant (2)
Treasure: None.
60This area has a pleasant, earthy smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61The air here smells of smoke.

62This area is covered in cobwebs.

63This area smells faintly of manure.

Treasure: 400sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
64Guano covers this area.

Encounter: Green Slimes (3)
Treasure: As per monster type.
65The remnants of a rope are here, rotten.

Encounter: Shrews, Giant (7)
Treasure: None.
66A strong, moaning wind blows through this area. There is a torn sack here.

 
67A strong, moaning wind blows through this area. This area is very dusty.

Encounter: Skeletons (5)
Treasure: None.
68A gusting breeze blows through this area. This area smells faintly of manure. A haze of dust hangs in the air.

Encounter: Bandits (7)
Treasure: None.
69A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Dwarves (5)
Treasure: As per monster type.
 
70The air here smells of smoke.

71Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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