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The Haunted Depths of Mists

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1An acrid smell assails your nostrils.

Encounter: Wolves (6)
Treasure: None.
2A slight breeze blows through this area. It is foggy here, making it difficult to see.

3There are bits of fur and hair scattered around here.

 
4

5This area smells faintly of urine.

Encounter: Bandits (4)
Treasure: None.
6

Treasure: 100sp, 40gp, 3 jewelry.
 
7The air here is very hot.

8This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
9The air here is very hot. This area has a stale, fetid smell. There is a pile of ashes here.

 
10There is a pile of rags here.

11The air here is very hot.

Encounter: Traders (3)
Treasure: As per monster type.
12The air here is very cold. The air here smells of smoke. This area is covered in cobwebs.

 
13

14Fog gathers and swirls on the floor, concealing it. There is dried blood here.

15There are rotting wood pieces here.

Encounter: Bandits (6)
Treasure: As per monster type.
 
16

17There is a pile of ashes here.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
18A cold air current blows through this area. The air here smells of smoke.

 
19This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
20Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.

Treasure: 200sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
21

Treasure: 400sp.
 
22There is a putrid smell coming from something nearby. There are sticks scattered here.

23There are bits of fur and hair scattered around here.

Encounter: Sprites (12)
Treasure: None.
24The air here smells of smoke.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
25There are sticks scattered here.

Encounter: Wolves (7)
Treasure: As per monster type.
26

27A slight, damp breeze blows through this area. This area is covered in cobwebs.

 
28

29The air here is very hot. There are rotting wood pieces here.

30There is a pile of dung here.

Treasure: 600sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
31A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby.

Encounter: Acolytes (3)
Treasure: None.
32This area smells of rotting vegetation. A haze of smoke hangs in the air. There is water dripping here.

Encounter: Sprites (9)
Treasure: As per monster type.
33This area is very dusty.

Encounter: Beetles, Fire (1)
Treasure: None.
 
34

35

Encounter: Orcs (7)
Treasure: None.
36The air here smells of smoke. Guano covers this area.

 
37This area smells faintly of manure. This area is covered in cobwebs.

38A haze of dust hangs in the air. There are cracks in the ceiling here.

39A slight, damp breeze blows through this area. There is a pick handle here.

 
40This area has a stale, fetid smell.

41There is a torn sack here.

Encounter: Wolves (9)
Treasure: None.
42An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Halflings (13)
Treasure: As per monster type.
 
43A slight breeze blows through this area. There are cracks in the floor here.

44The air here is very hot. This area has a stale, fetid smell.

Encounter: Green Slimes (4)
Treasure: None.
45A slight, damp breeze blows through this area. There is a mold growing here.

 
46There are scratches on the wall here.

Treasure: 300sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
47

Encounter: Sprites (13)
Treasure: None.
48A strong updraft blows through this area. This area smells of rotting vegetation. There is water dripping here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
49Your nostrils are overwhelmed by a sulphurous smell. There is a splintered club here.

50

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
51Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

 
52The air here smells of smoke.

53A strong wind blows through this area. There is a mold growing here.

Encounter: Wolves (7)
Treasure: None.
54This area has a stale, fetid smell. A haze of smoke hangs in the air.

 
55This area is covered in rubble and dirt.

56Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

57A slight breeze blows through this area. There are scratches on the wall here.

Encounter: Sprites (9)
Treasure: None.
 
58It is foggy here, making it difficult to see.

59This area smells faintly of urine. Guano covers this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
60Teeth and fangs are scattered here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
61A strong wind blows through this area. There is a torn leather boot here.

62

63A gusting breeze blows through this area. It is misty here. There is a large puddle of water here.

 
64It is foggy here, making it difficult to see. This area is covered in cobwebs.

65This area smells of rotting vegetation.

Encounter: Bandits (1)
Treasure: As per monster type.
66This area is covered in cobwebs.

 
67This area smells faintly of manure. It is foggy here, making it difficult to see.

68A haze of smoke hangs in the air. There is a pile of straw here.

69This area smells faintly of urine. There is water dripping here.

 
70

71This area is covered in cobwebs.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
72This area smells faintly of manure.

 
73It is foggy here, making it difficult to see.

Encounter: Acolytes (3)
Treasure: As per monster type.
74A strong updraft blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

Treasure: 300sp, 60gp.
75It is misty here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
 
76This area has a stale, fetid smell. There are food scraps scattered here.

77There is a salty, wet smell to this area.

Treasure: 200sp, 30gp.
78A slight breeze blows through this area.

 
79Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp, 30gp.
80There is water dripping here.

Treasure: 200sp.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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