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The Misplaced Catacombs of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a rusted spike here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
2The air here is very hot. An acrid smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
3There is water dripping here.

Treasure: 100sp.
 
4Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Lizards, Gecko (1)
Treasure: None.
5There is a salty, wet smell to this area. This area is covered in rubble and dirt.

6The air here smells of smoke.

 
7An acrid smell assails your nostrils. It is misty here. There is a cracked flask here.

8This area smells faintly of manure.

Treasure: 600sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
9There is a large puddle of water here.

 
10A strong, moaning wind blows through this area. This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
11Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Encounter: Acolytes (7)
Treasure: As per monster type.
12A haze of smoke hangs in the air. There is a candle stub here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
13

Encounter: Stirges (4)
Treasure: None.
14The air here is very cold. Pottery shards are scattered here.

15

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
16A slight, damp breeze blows through this area.

17

18This area smells faintly of urine.

 
19A metallic smell assails your nostrils.

20This area has a stale, fetid smell. Teeth and fangs are scattered here.

21

 
22There is a salty, wet smell to this area.

Treasure: 200sp, 10gp.
23

Encounter: Traders (3)
Treasure: As per monster type.
24

Encounter: Dwarves (6)
Treasure: None.
 
25The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air.

Encounter: Traders (4)
Treasure: As per monster type.
26There are scratches on the wall here.

27The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

 
28A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

29Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

Treasure: 500sp, 20gp.
30The air here is very hot. This area smells of rotting vegetation.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
31There are fungi growing here.

32A strong, gusting wind blows through this area. This area smells faintly of manure.

33A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.

Treasure: 300sp, 60gp.
Trap: Illusion of monsters: Snakes, Cobra (2)
 
34This area is covered in cobwebs.

35

36There are food scraps scattered here.

 
37

Encounter: Green Slimes (4)
Treasure: As per monster type.
38A gusting breeze blows through this area.

39The air here is very hot. This area smells faintly of urine.

Encounter: Kobolds (7)
Treasure: None.
 
40

Trap: Pendulum blade from ceiling: 1d8 points of damage.
41The air here is very hot. This area has a pleasant, earthy smell. It is misty here. This area is covered in cobwebs.

Encounter: Dwarves (5)
Treasure: None.
42This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a torn leather boot here.

Encounter: Sprites (12)
Treasure: As per monster type.
 
43

Treasure: 600sp, 20gp.
Trap: Poison snake: 1 hit dice.
44There are sticks scattered here.

45Fog gathers and swirls on the floor, concealing it.

 
46There is a salty, wet smell to this area. This area is covered in cobwebs.

Encounter: Acolytes (3)
Treasure: As per monster type.
47There is a pile of ashes here.

Encounter: Stirges (1)
Treasure: As per monster type.
48The air here is very hot. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
49Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 100sp, 20gp.
50

Encounter: Bandits (3)
Treasure: None.
51A strong wind blows through this area.

 
52This area is covered in cobwebs.

53This area has a stale, fetid smell.

Treasure: 300sp, 30gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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