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The Dark Mines

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are fungi growing here.

Encounter: Halflings (8)
Treasure: As per monster type.
2The air here is very cold.

Encounter: Goblins (5)
Treasure: As per monster type.
3The air here is very hot. A metallic smell assails your nostrils.

 
4

Encounter: Snakes, Cobra (2)
Treasure: None.
5The smell of ozone assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6

 
7There is a mold growing here.

8This area smells faintly of urine. There are food scraps scattered here.

Treasure: 400sp, 40gp.
Trap: Illusion of monsters: Stirges (4)
9There are rotting wood pieces here.

 
10A slight breeze blows through this area. This area has a pleasant, earthy smell.

11A strong wind blows through this area.

12An acrid smell assails your nostrils. A haze of dust hangs in the air. There are rotting wood pieces here.

Encounter: Gnomes (3)
Treasure: As per monster type.
 
13This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

14There are sticks scattered here.

Treasure: 500sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
15This area has a stale, fetid smell.

Encounter: Killer Bees (5)
Treasure: None.
 
16A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.

Treasure: 100sp.
Trap: Poison snake: 1 hit dice.
17There is a slimy coating on the wall here.

Treasure: 500sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
18

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
19There is a broken arrow here.

Treasure: 300sp, 1 magic item.
20

21A slight breeze blows through this area. There are food scraps scattered here.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
22

Treasure: 200sp, 60gp.
23

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
24A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Sprites (10)
Treasure: As per monster type.
 
25This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Treasure: 100sp, 50gp.
26There is a broken arrow here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
27The air here smells of smoke. There is a slimy coating on the floor here.

 
28A chlorine-like smell assails your nostrils.

Encounter: Stirges (5)
Treasure: As per monster type.
29A slight breeze blows through this area. This area smells faintly of manure.

30The air here is very hot. This area smells faintly of manure.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
31The smell of ozone assails your nostrils. Teeth and fangs are scattered here.

32The air here is very hot. The air here smells of smoke. There is a pile of ashes here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
33This area smells of rotting vegetation.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
 
34There is a pile of ashes here.

Trap: Poison gas: Save vs. Poison or die.
35There are several small stones here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
36A slight, damp breeze blows through this area. There is a bent copper coin lying here.

 
37There is a salty, wet smell to this area. The wall here is damp.

Encounter: Orcs (5)
Treasure: As per monster type.
38

Encounter: Spiders, Crab (1)
Treasure: None.
39

 
40A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. Guano covers this area.

41

42

 
43A strong downdraft blows through this area. A metallic smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44

Treasure: 600sp, 50gp.
Trap: Illusion of monsters: Gnomes (2)
45A strong, gusting wind blows through this area.

 
46This area is covered in cobwebs.

47

48This area smells of rotting vegetation.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
49There are sticks scattered here.

Treasure: 500sp.
50A strong, moaning wind blows through this area.

Encounter: Stirges (8)
Treasure: None.
51This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Acolytes (1)
Treasure: None.
 
52

53A haze of smoke hangs in the air. There is a torn sack here.

Encounter: Skeletons (4)
Treasure: As per monster type.
54A gusting breeze blows through this area.

 
55

Encounter: Green Slimes (1)
Treasure: None.
56The air here is very hot. There is a broken bottle here.

57This area smells faintly of manure. There is a cracked hammer head here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58

Encounter: Dwarves (4)
Treasure: None.
59There are sticks scattered here.

60There are cracks in the wall here.

 
61There is a cracked hammer head here.

Encounter: Killer Bees (5)
Treasure: None.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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