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The Tenebrous Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. This area has a pleasant, earthy smell. There are bones scattered here.

Treasure: 300sp.
2A slight, damp breeze blows through this area.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
3This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
4

Encounter: Halflings (7)
Treasure: As per monster type.
5There is a putrid smell coming from something nearby. There are rotting wood pieces here.

Encounter: Kobolds (9)
Treasure: None.
6

 
7The air here is very hot. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
8

Encounter: Acolytes (4)
Treasure: As per monster type.
9A slight, damp breeze blows through this area. There is a candle stub here.

Encounter: Goblins (3)
Treasure: None.
 
10

11This area has a pleasant, earthy smell.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
12A cold air current blows through this area. There is a broken bottle here.

 
13There are bones scattered here.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
14

15

Treasure: 500sp.
 
16There are rotting wood pieces here.

Encounter: Acolytes (2)
Treasure: As per monster type.
17There is a pile of straw here.

Encounter: Shrews, Giant (7)
Treasure: None.
18An acrid smell assails your nostrils. There are cracks in the floor here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
19This area smells faintly of urine.

20Pottery shards are scattered here.

Encounter: Wolves (3)
Treasure: As per monster type.
21Guano covers this area.

 
22This area has a stale, fetid smell. This area is very dusty.

23Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

24

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25This area smells faintly of manure. A haze of smoke hangs in the air.

26This area smells of rotting vegetation. It is foggy here, making it difficult to see.

Encounter: Wolves (9)
Treasure: None.
27There is a mold growing here.

 
28A slight breeze blows through this area. The smell of ozone assails your nostrils.

29A strong wind blows through this area.

30

Treasure: 600sp, 40gp.
 
31A chlorine-like smell assails your nostrils.

Encounter: Halflings (7)
Treasure: None.
32A chlorine-like smell assails your nostrils. There is a broken bottle here.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
33A slight updraft blows through this area. It is misty here. There are cracks in the wall here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
34It is foggy here, making it difficult to see. There is a trickle of water here.

Encounter: Sprites (8)
Treasure: None.
35A slight downdraft blows through this area.

36The smell of ozone assails your nostrils. It is misty here.

 
37The air here is very hot. There is a putrid smell coming from something nearby.

38This area has a stale, fetid smell.

Treasure: 100sp, 50gp.
39It is misty here. There is a bent and rusted iron bar here.

Encounter: Bandits (1)
Treasure: As per monster type.
 
40There is a trickle of water here.

41The air here is very hot.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
42

 
43This area smells faintly of manure.

Encounter: Green Slimes (2)
Treasure: None.
44There is water dripping here.

Treasure: 500sp, 20gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
45The air here is very cold. There are fungi growing here.

Encounter: Stirges (7)
Treasure: As per monster type.
 
46This area smells of rotting vegetation.

Treasure: 100sp, 30gp.
47An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
48There is a splintered club here.

Encounter: Spiders, Crab (2)
Treasure: None.
 
49

50

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
51There is a pile of ashes here.

 
52The hilt of a broken dagger is lying here.

53There is a pile of ashes here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
54It is misty here. There is a torn sack here.

 
55A cold air current blows through this area.

56A strong, moaning wind blows through this area.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
57There is a pick handle here.

Treasure: 400sp, 50gp.
 
58A strong wind blows through this area. There is a salty, wet smell to this area. There are sticks scattered here.

Encounter: Wolves (7)
Treasure: As per monster type.
59The air here is very cold. The smell of ozone assails your nostrils. There is a pile of rags here.

Treasure: 400sp.
60A strong updraft blows through this area.

Encounter: Goblins (6)
Treasure: None.
 
61A strong, moaning wind blows through this area. There are cracks in the wall here.

62There is a trickle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
63There are sticks scattered here.

 
64A strong, gusting wind blows through this area.

Treasure: 500sp, 5 gems.
Trap: Illusion of monsters: Shrews, Giant (3)
65A slight breeze blows through this area. There is a salty, wet smell to this area. There is a broken arrow here.

Treasure: 600sp.
66

Encounter: Traders (4)
Treasure: None.
 
67There is a large puddle of water here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
68This area has a pleasant, earthy smell.

69

 
70There is a pile of ashes here.

71

72

 
73

74

75

Trap: Poison gas: Save vs. Poison or die.
 
76This area smells faintly of manure.

77The air here is very cold. There is a pick handle here.

78A strong, moaning wind blows through this area. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a small puddle of water here.

 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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