| 1 | There is a slimy coating on the ceiling here.
| 2 | This area smells of rotting vegetation. There are cracks in the ceiling here.
| 3 | Pottery shards are scattered here.
Encounter: Kobolds (8)
Treasure: As per monster type. |
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| 4 | A cold air current blows through this area. The air here smells of smoke. This area is covered in cobwebs.
Encounter: Sprites (6)
Treasure: As per monster type. | 5 |
Encounter: Bandits (3)
Treasure: None. | 6 |
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| 7 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.
Encounter: Green Slimes (3)
Treasure: None. | 8 | Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp, 50gp. | 9 |
Encounter: Bandits (6)
Treasure: None. |
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| 10 | This area has a pleasant, earthy smell. The wall here is damp.
| 11 |
| 12 | The air here smells of smoke. This area is very dusty.
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 13 | There are cracks in the wall here.
Treasure: 400sp. | 14 | This area smells of rotting vegetation. There is water dripping here.
Trap: Fog: Looks like poison gas, but harmless. | 15 | A slight updraft blows through this area.
Treasure: 200sp, 60gp, 5 gems. |
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| 16 |
Encounter: Green Slimes (3)
Treasure: As per monster type. | 17 | A strong updraft blows through this area. This area has a pleasant, earthy smell. There are bones scattered here.
| 18 |
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| 19 |
| 20 | A slight updraft blows through this area. There is a pile of dung here.
| 21 |
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| 22 | This area smells faintly of urine. There is a corroded chain here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 23 | There is water dripping here.
| 24 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
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| 25 | There is a broken pole here.
Encounter: Lizards, Gecko (1)
Treasure: None. | 26 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 27 |
Encounter: Green Slimes (1)
Treasure: None. |
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| 28 | A haze of smoke hangs in the air. There are dry leaves and twigs scattered here.
| 29 | There is a corroded chain here.
Treasure: 400sp, 30gp.
Trap: Poison needle: Save vs. Poison or die. | 30 |
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| 31 | There is a bent and rusted iron bar here.
| 32 | The air here is very cold. This area has a pleasant, earthy smell. This area is covered in cobwebs.
Encounter: Dwarves (6)
Treasure: As per monster type. | 33 |
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| 34 | There is water dripping here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of ashes here.
Encounter: Goblins (5)
Treasure: As per monster type. | 36 | A cold air current blows through this area. This area has a stale, fetid smell. The hilt of a broken dagger is lying here.
Encounter: Acolytes (4)
Treasure: None. |
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| 37 |
Encounter: Halflings (9)
Treasure: As per monster type. | 38 |
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | A haze of dust hangs in the air.
Trap: Poison gas: Save vs. Poison or die. |
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| 40 |
| 41 | A strong, moaning wind blows through this area.
Encounter: Gnomes (1)
Treasure: As per monster type. | 42 | A strong wind blows through this area. There are sticks scattered here.
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| 43 |
Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice. | 44 | The air here is very hot. There is a splintered club here.
| 45 |
Treasure: 600sp. |
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| 46 | This area has a stale, fetid smell.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | There is a broken bottle here.
Treasure: 200sp. | 48 | A haze of dust hangs in the air. This area is very dusty.
Treasure: 200sp. |
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| 49 | There is a broken arrow here.
| 50 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs.
| 51 | This area is covered in cobwebs.
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| 52 | There is a torn leather boot here.
Encounter: Skeletons (9)
Treasure: None. | 53 | Fog gathers and swirls on the floor, concealing it.
Treasure: 300sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 54 | This area has a stale, fetid smell.
Encounter: Wolves (9)
Treasure: None. |
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| 55 |
Treasure: 100sp. | 56 | A cold air current blows through this area. This area smells faintly of urine.
| 57 | It is misty here. There is water dripping here.
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| 58 | This area smells faintly of manure.
| 59 | A cold air current blows through this area. This area has a stale, fetid smell.
Encounter: Halflings (9)
Treasure: None. | 60 | There is a splintered club here.
Encounter: Kobolds (8)
Treasure: As per monster type. |
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| 61 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. This area is very dusty.
Encounter: Dwarves (4)
Treasure: As per monster type. | 62 |
Encounter: Lizards, Gecko (1)
Treasure: None. | 63 | The wall here is damp.
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| 64 | A strong wind blows through this area. There are cracks in the ceiling here.
| 65 | The air here smells of smoke. There are cracks in the floor here.
| 66 |
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| 67 | There is a pick handle here.
Encounter: Dwarves (1)
Treasure: As per monster type. | 68 | Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 69 | A slight downdraft blows through this area. This area is covered in cobwebs.
Encounter: Kobolds (13)
Treasure: As per monster type. |
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| 70 |
| 71 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.
Encounter: Killer Bees (10)
Treasure: None. | 72 | A cold air current blows through this area. This area is covered in cobwebs.
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| 73 | A haze of dust hangs in the air.
| 74 | A chlorine-like smell assails your nostrils. There is a bent copper coin lying here.
Trap: Poison gas: Save vs. Poison or die. | 75 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. |
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| 76 | The air here is very cold.
| 77 | A metallic smell assails your nostrils.
| 78 | There are food scraps scattered here.
Encounter: Stirges (8)
Treasure: None. |
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| 79 | There is a large puddle of water here.
| 80 | There is a torn leather boot here.
| 81 | This area has a stale, fetid smell.
Treasure: 600sp. |
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| 82 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.
Treasure: 200sp, 60gp. | 83 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 84 |
Encounter: Gnomes (1)
Treasure: As per monster type. |
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| 85 | The air here is very cold. This area smells faintly of urine. There is water dripping here.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |