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The Uncanny Fane of Deviltry

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are rotting wood pieces here.

2This area smells faintly of manure. There are fungi growing here.

Trap: Fog: Looks like poison gas, but harmless.
3A slight breeze blows through this area. There is a slimy coating on the wall here.

Encounter: Traders (1)
Treasure: As per monster type.
 
4The remnants of a rope are here, rotten.

5The air here is very hot. There is a large puddle of water here.

6There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (13)
Treasure: None.
 
7There is water dripping here.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
8There are wax drippings here.

Treasure: 500sp.
Trap: Poison snake: 1 hit dice.
9A metallic smell assails your nostrils.

Encounter: Halflings (10)
Treasure: None.
 
10Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

11A slight updraft blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

12There is water dripping here.

 
13A slight breeze blows through this area.

14A strong updraft blows through this area. The smell of ozone assails your nostrils.

15There is a pile of dung here.

 
16

Encounter: Killer Bees (2)
Treasure: None.
17There are fungi growing here.

18There is a pick handle here.

Treasure: 500sp, 60gp, 5 gems.
Trap: Poison snake: 1 hit dice.
 
19

Treasure: 400sp, 40gp.
20

21There are food scraps scattered here.

 
22

Treasure: 500sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
23

Encounter: Goblins (5)
Treasure: As per monster type.
24This area smells faintly of urine.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
 
25

26A haze of dust hangs in the air. There is water dripping here.

Encounter: Stirges (10)
Treasure: As per monster type.
27The air here is very hot. This area smells of rotting vegetation. There is a torch stub here.

 
28There is a large puddle of water here.

Treasure: 300sp.
Trap: Illusion of monsters: Snakes, Cobra (4)
29There are bits of fur and hair scattered around here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
30The air here smells of smoke.

 
31This area smells faintly of urine.

32

33

Trap: Poison gas: Save vs. Poison or die.
 
34A metallic smell assails your nostrils.

35A strong, moaning wind blows through this area.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
36

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
37

38

Encounter: Gnomes (6)
Treasure: None.
39The remnants of a rope are here, rotten.

Encounter: Acolytes (5)
Treasure: As per monster type.
 
40

Encounter: Green Slimes (4)
Treasure: As per monster type.
41It is foggy here, making it difficult to see. There are sticks scattered here.

Treasure: 300sp.
42This area has a stale, fetid smell. There is a pile of dung here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
43

Treasure: 200sp.
44

45A gusting breeze blows through this area. There is a pick handle here.

 
46This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a bent and rusted iron bar here.

47This area has a pleasant, earthy smell.

48There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
49This area smells faintly of manure. There are dry leaves and twigs scattered here.

50A strong wind blows through this area. Guano covers this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51There is a badly dented helmet here.

 
52A slight, damp breeze blows through this area. This area smells faintly of manure.

Treasure: 500sp.
53Fog gathers and swirls on the floor, concealing it. There is a rusted spike here.

54It is foggy here, making it difficult to see. There is a pile of dung here.

Encounter: Dwarves (2)
Treasure: None.
 
55A chlorine-like smell assails your nostrils.

Trap: Poison gas: Save vs. Poison or die.
56

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
57There is a slimy coating on the ceiling here.

 
58

Trap: 10' Pit: 1d6 points of damage if you fall in.
59The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

60There is a salty, wet smell to this area. The wall here is damp.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
61A slight downdraft blows through this area. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Treasure: 600sp.
62A cold air current blows through this area.

Encounter: Wolves (7)
Treasure: None.
63This area is covered in cobwebs.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64

65There are dry leaves and twigs scattered here.

Treasure: 500sp, 50gp.
66This area has a pleasant, earthy smell. The ceiling here is damp.

 
67The air here is very hot.

68A cold air current blows through this area. The smell of ozone assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
69The air here is very cold. This area has a stale, fetid smell. There is a bent and rusted iron bar here.

Encounter: Orcs (5)
Treasure: None.
 
70There is a mold growing here.

71There is a candle stub here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
72A slight breeze blows through this area.

Treasure: 100sp, 20gp.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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