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The Baneful Labyrinth of Slaughter

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Stirges (9)
Treasure: As per monster type.
2A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Treasure: 400sp.
3This area smells faintly of manure.

 
4The air here smells of smoke.

Encounter: Killer Bees (1)
Treasure: As per monster type.
5This area smells faintly of manure. There are dry leaves and twigs scattered here.

Encounter: Skeletons (9)
Treasure: As per monster type.
6A haze of smoke hangs in the air.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
7A strong updraft blows through this area. This area smells of rotting vegetation. There are cracks in the wall here.

8This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Sprites (9)
Treasure: As per monster type.
9This area has a pleasant, earthy smell. There is a broken pole here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10

11There is a cracked hammer head here.

12Guano covers this area.

 
13

Encounter: Killer Bees (9)
Treasure: None.
14

15A strong downdraft blows through this area.

Encounter: Gnomes (3)
Treasure: None.
 
16

17There is a slimy coating on the floor here.

Encounter: Dwarves (5)
Treasure: None.
18

Encounter: Gnomes (4)
Treasure: As per monster type.
 
19There is a slimy coating on the ceiling here.

Encounter: Orcs (3)
Treasure: As per monster type.
20Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Snakes, Cobra (4)
Treasure: None.
21There is a pile of rags here.

 
22The air here is very hot. There is a pile of ashes here.

Encounter: Snakes, Cobra (6)
Treasure: None.
23This area has a stale, fetid smell.

Treasure: 400sp, 40gp.
24This area smells of rotting vegetation.

 
25This area smells faintly of manure. It is foggy here, making it difficult to see. There is a splintered club here.

26A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Dwarves (5)
Treasure: None.
27This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
 
28A slight downdraft blows through this area. This area has a stale, fetid smell.

29Fog gathers and swirls on the floor, concealing it. There are bits of fur and hair scattered around here.

30There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (1)
Treasure: None.
 
31The wall here is damp.

32The air here is very hot. The ceiling here is damp.

Trap: Fog: Looks like poison gas, but harmless.
33It is misty here.

Encounter: Bandits (6)
Treasure: As per monster type.
 
34A strong wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
35A cold air current blows through this area. A metallic smell assails your nostrils. Teeth and fangs are scattered here.

Encounter: Bandits (3)
Treasure: None.
36There are cracks in the ceiling here.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
37

Encounter: Skeletons (8)
Treasure: As per monster type.
38This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
39This area is very dusty.

Encounter: Shrews, Giant (4)
Treasure: None.
 
40A slight updraft blows through this area. There are bones scattered here.

41A metallic smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42There are cracks in the wall here.

Encounter: Traders (7)
Treasure: As per monster type.
 
43A slight breeze blows through this area. This area has a stale, fetid smell. There are bits of fur and hair scattered around here.

Encounter: Acolytes (4)
Treasure: None.
44

45It is foggy here, making it difficult to see.

Encounter: Dwarves (3)
Treasure: None.
 
46The air here is very cold. There are wax drippings here.

Trap: Poison gas: Save vs. Poison or die.
47

Encounter: Goblins (6)
Treasure: None.
48There is a large puddle of water here.

Encounter: Snakes, Cobra (5)
Treasure: None.
 
49There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50A metallic smell assails your nostrils. There are rotting wood pieces here.

51

Treasure: 600sp.
 
52This area smells faintly of manure.

53

54

 
55This area smells faintly of manure.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
56There is a salty, wet smell to this area. This area is covered in cobwebs.

Encounter: Killer Bees (7)
Treasure: None.
57There are sticks scattered here.

Encounter: Sprites (14)
Treasure: As per monster type.
 
58This area smells faintly of manure. There is a pile of ashes here.

59

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
60A gusting breeze blows through this area. The wall here is damp.

Encounter: Halflings (8)
Treasure: None.
 
61A strong, moaning wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
62This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
63A slight breeze blows through this area. There are several small stones here.

Treasure: 300sp, 30gp.
 
64There are dry leaves and twigs scattered here.

Encounter: Snakes, Cobra (6)
Treasure: None.
65A slight breeze blows through this area.

Trap: Poison gas: Save vs. Poison or die.
66The air here is very hot. There is a large puddle of water here.

Encounter: Gnomes (3)
Treasure: None.
 
67A strong, moaning wind blows through this area. There are cracks in the wall here.

68

Encounter: Halflings (7)
Treasure: As per monster type.
69

 
70This area is covered in cobwebs.

Encounter: Stirges (6)
Treasure: As per monster type.
71There are several small stones here.

72This area smells faintly of manure.

 
73There are scratches on the wall here.

74There is a large puddle of water here.

Treasure: 400sp.
Trap: Illusion of monsters: Stirges (2)
75Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
76

77There is water dripping here.

78There is a putrid smell coming from something nearby.

Encounter: Halflings (9)
Treasure: As per monster type.
 
79A strong, moaning wind blows through this area.

80

81This area has a pleasant, earthy smell. There is a mold growing here.

 
82The air here is very cold.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
83There is a pile of rags here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
84This area has a stale, fetid smell.

 
85

Encounter: Green Slimes (3)
Treasure: None.
86

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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