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The Lonely Ruins of the Undercity

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Snakes, Cobra (6)
Treasure: None.
2It is foggy here, making it difficult to see.

Encounter: Skeletons (8)
Treasure: As per monster type.
3A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There are cracks in the wall here.

Encounter: Stirges (2)
Treasure: None.
 
4The air here is very hot. There are rotting wood pieces here.

Encounter: Wolves (7)
Treasure: As per monster type.
5It is foggy here, making it difficult to see. There are several small stones here.

Treasure: 400sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
6There is a blunt javelin head here.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
7There is a trickle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
8

Treasure: 600sp, 30gp.
9There is water dripping here.

 
10A slight, damp breeze blows through this area.

Treasure: 400sp, 20gp.
Trap: Poison snake: 1 hit dice.
11

12This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
 
13There is a salty, wet smell to this area. There is a torn sack here.

Encounter: Wolves (9)
Treasure: As per monster type.
14The air here is very hot. There is a badly dented helmet here.

15There is a mold growing here.

Encounter: Green Slimes (4)
Treasure: None.
 
16A slight, damp breeze blows through this area.

Treasure: 500sp, 40gp.
17There are sticks scattered here.

Treasure: 100sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
18The air here smells of smoke.

Treasure: 500sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
 
19

Encounter: Dwarves (2)
Treasure: None.
20The air here is very hot.

21There is a putrid smell coming from something nearby.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
22A strong, gusting wind blows through this area.

23

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
24

 
25A cold air current blows through this area.

26This area has a pleasant, earthy smell.

27

 
28The air here smells of smoke. There are cracks in the wall here.

Treasure: 100sp.
Trap: Illusion of monsters: Beetles, Fire (3)
29This area is covered in cobwebs.

Encounter: Gnomes (5)
Treasure: As per monster type.
30It is foggy here, making it difficult to see.

 
31

32There is a mold growing here.

Encounter: Gnomes (6)
Treasure: None.
33A strong, moaning wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
34There are wax drippings here.

Encounter: Traders (4)
Treasure: As per monster type.
35The air here is very hot.

36A cold air current blows through this area. The wall here is damp.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
37The air here is very hot.

Encounter: Wolves (7)
Treasure: None.
38This area has a pleasant, earthy smell. There are fungi growing here.

Encounter: Stirges (6)
Treasure: As per monster type.
39A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (6)
Treasure: None.
 
40The air here smells of smoke.

41The air here smells of smoke.

42This area has a pleasant, earthy smell. There is a broken pole here.

 
43A gusting breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
44Guano covers this area.

Encounter: Wolves (9)
Treasure: As per monster type.
45This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Traders (4)
Treasure: None.
 
46A strong downdraft blows through this area. This area smells faintly of manure. There is a pick handle here.

47

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
48The air here is very hot. This area has a pleasant, earthy smell.

 
49The air here is very hot.

50It is misty here. There is a large puddle of water here.

51Guano covers this area.

Treasure: 300sp, 50gp, 6 gems.
 
52There is a mold growing here.

53A strong wind blows through this area. A haze of dust hangs in the air.

54This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
55A slight breeze blows through this area. The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56

Trap: 10' Pit: 1d6 points of damage if you fall in.
57This area has a pleasant, earthy smell. There is a trickle of water here.

Encounter: Skeletons (8)
Treasure: As per monster type.
 
58

59This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: As per monster type.
60

 
61

62This area has a pleasant, earthy smell. A haze of dust hangs in the air. Teeth and fangs are scattered here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
63Your nostrils are overwhelmed by a sulphurous smell.

 
64A slight downdraft blows through this area. A metallic smell assails your nostrils. There is dried blood here.

Encounter: Wolves (10)
Treasure: None.
65

66This area has a pleasant, earthy smell.

 
67This area smells faintly of manure. There is dried blood here.

Encounter: Dwarves (3)
Treasure: As per monster type.
68Teeth and fangs are scattered here.

Encounter: Skeletons (6)
Treasure: None.
69A strong, moaning wind blows through this area. There is a torn leather boot here.

 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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