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The Lonely Ruins of the Dwellers in the Diabolical Shambles of the Dwellers in the Batrachian Maze

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2The air here smells of smoke. There is a mold growing here.

Encounter: Orcs (6)
Treasure: None.
3A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

 
4This area is covered in cobwebs.

5

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6The air here is very cold. There is a slimy coating on the wall here.

Encounter: Goblins (5)
Treasure: As per monster type.
 
7

Encounter: Stirges (9)
Treasure: As per monster type.
8

9

 
10This area smells faintly of manure. There are bones scattered here.

11The air here smells of smoke. Pottery shards are scattered here.

Treasure: 100sp.
12This area smells faintly of urine.

Encounter: Orcs (4)
Treasure: None.
 
13A haze of dust hangs in the air.

Encounter: Snakes, Cobra (1)
Treasure: None.
14A gusting breeze blows through this area. It is foggy here, making it difficult to see. The wall here is damp.

15

Encounter: Halflings (10)
Treasure: As per monster type.
 
16A haze of smoke hangs in the air. This area is very dusty.

Encounter: Stirges (1)
Treasure: As per monster type.
17This area smells faintly of manure. There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
18This area is covered in cobwebs.

 
19

Treasure: 600sp, 10gp.
20This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a broken arrow here.

Encounter: Shrews, Giant (6)
Treasure: None.
21An acrid smell assails your nostrils.

 
22This area is very dusty.

23There is water dripping here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
24There is water dripping here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
25The air here is very hot.

Encounter: Green Slimes (3)
Treasure: As per monster type.
26The air here is very hot.

27It is foggy here, making it difficult to see.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
28A strong, gusting wind blows through this area. It is misty here. The wall here is damp.

29This area has a stale, fetid smell. There are cracks in the floor here.

Encounter: Stirges (6)
Treasure: As per monster type.
30

Treasure: 200sp.
Trap: Illusion of monsters: Kobolds (12)
 
31There is a pile of ashes here.

32

33This area has a pleasant, earthy smell.

 
34The air here is very hot. There is a candle stub here.

35The air here is very hot. An acrid smell assails your nostrils. This area is covered in cobwebs.

36A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (6)
Treasure: As per monster type.
 
37Fog gathers and swirls on the floor, concealing it.

38A slight, damp breeze blows through this area.

39A cold air current blows through this area.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
40This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Bandits (6)
Treasure: None.
41It is foggy here, making it difficult to see.

42A haze of smoke hangs in the air.

 
43There is dried blood here.

Encounter: Skeletons (9)
Treasure: As per monster type.
44There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
45

Encounter: Traders (5)
Treasure: None.
 
46This area smells of rotting vegetation.

Encounter: Acolytes (2)
Treasure: As per monster type.
47The air here is very hot.

Encounter: Goblins (7)
Treasure: None.
48It is foggy here, making it difficult to see.

Treasure: 400sp.
Trap: Illusion of monsters: Halflings (12)
 
49

Treasure: 300sp.
50A slight updraft blows through this area. This area has a stale, fetid smell. There is a broken pole here.

Treasure: 300sp.
51

 
52It is foggy here, making it difficult to see.

53This area is very dusty.

Encounter: Skeletons (10)
Treasure: None.
54

Encounter: Skeletons (3)
Treasure: None.
 
55The ceiling here is damp.

56A strong updraft blows through this area. A chlorine-like smell assails your nostrils.

57An acrid smell assails your nostrils.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
58There is a pile of ashes here.

Encounter: Skeletons (9)
Treasure: None.
59A cold air current blows through this area. This area smells of rotting vegetation. There are sticks scattered here.

60Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
 
61A strong, gusting wind blows through this area.

62There is a broken pole here.

Treasure: 200sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
63A slight, damp breeze blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs.

 
64This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (14)
Treasure: As per monster type.
65There is a pile of dung here.

Encounter: Stirges (2)
Treasure: As per monster type.
66

Encounter: Orcs (4)
Treasure: As per monster type.
 
67It is misty here.

68There is a putrid smell coming from something nearby.

Encounter: Wolves (12)
Treasure: As per monster type.
69

Encounter: Shrews, Giant (5)
Treasure: None.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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