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The Diabolical Labyrinth of Treasure

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A haze of smoke hangs in the air. There is a large puddle of water here.

2A strong updraft blows through this area.

Encounter: Wolves (6)
Treasure: As per monster type.
3There is a torch stub here.

 
4A cold air current blows through this area. There is water dripping here.

5A slight breeze blows through this area. There is a putrid smell coming from something nearby. There is a pile of ashes here.

Encounter: Gnomes (5)
Treasure: As per monster type.
6A slight breeze blows through this area. There are dry leaves and twigs scattered here.

Encounter: Halflings (11)
Treasure: As per monster type.
 
7

8A gusting breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Treasure: 600sp.
9

 
10This area has a pleasant, earthy smell. There is a mold growing here.

11Fog gathers and swirls on the floor, concealing it. This area is very dusty.

12A slight updraft blows through this area. The wall here is damp.

Encounter: Traders (2)
Treasure: None.
 
13This area has a pleasant, earthy smell. There are bones scattered here.

14There are rotting wood pieces here.

15The air here smells of smoke.

 
16There is dried blood here.

Treasure: 300sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
17A gusting breeze blows through this area. There are dry leaves and twigs scattered here.

18There is water dripping here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
19

20A slight downdraft blows through this area. The smell of ozone assails your nostrils.

21A slight, damp breeze blows through this area. An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Encounter: Green Slimes (1)
Treasure: None.
 
22This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here.

Encounter: Traders (2)
Treasure: As per monster type.
23The air here is very hot. There is a broken sword blade here.

Encounter: Kobolds (7)
Treasure: None.
24It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: None.
 
25A haze of smoke hangs in the air. There are cracks in the wall here.

Treasure: 200sp.
26

Trap: 10' Pit: 1d6 points of damage if you fall in.
27

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
 
28A gusting breeze blows through this area. This area smells faintly of manure.

29

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
30

Encounter: Wolves (12)
Treasure: None.
 
31A cold air current blows through this area.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
32A strong, moaning wind blows through this area.

33A strong wind blows through this area.

 
34A slight breeze blows through this area.

35

Trap: Pendulum blade from ceiling: 1d8 points of damage.
36A slight, damp breeze blows through this area. There is a torn sack here.

 
37This area smells of rotting vegetation. There is a cracked hammer head here.

38A strong, moaning wind blows through this area. A haze of smoke hangs in the air.

Encounter: Traders (7)
Treasure: None.
39There are bones scattered here.

 
40There are dry leaves and twigs scattered here.

Encounter: Stirges (7)
Treasure: None.
41The air here is very cold. It is misty here. There is a mold growing here.

42This area is covered in cobwebs.

 
43A slight breeze blows through this area. There is a salty, wet smell to this area.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
44

45This area smells faintly of manure.

Encounter: Wolves (4)
Treasure: As per monster type.
 
46

Treasure: 500sp.
47A haze of smoke hangs in the air. There are bones scattered here.

Encounter: Gnomes (4)
Treasure: None.
48It is foggy here, making it difficult to see. There is a broken arrow here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
49A haze of smoke hangs in the air. There are wax drippings here.

Encounter: Goblins (4)
Treasure: As per monster type.
50This area smells faintly of manure.

51

Encounter: Halflings (13)
Treasure: None.
 
52A cold air current blows through this area.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
53

54There is a putrid smell coming from something nearby. A haze of smoke hangs in the air. There are bits of fur and hair scattered around here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
55This area is very dusty.

Encounter: Kobolds (4)
Treasure: None.
56

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
57There is a broken pole here.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
58The air here is very cold.

59There is a pile of dung here.

Encounter: Gnomes (4)
Treasure: None.
60A strong, moaning wind blows through this area. There are wax drippings here.

 
61

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
62There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here.

Encounter: Wolves (7)
Treasure: As per monster type.
63

Encounter: Lizards, Gecko (3)
Treasure: None.
 
64A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. There is a large puddle of water here.

Treasure: 100sp, 40gp.
65This area is covered in cobwebs.

Encounter: Sprites (10)
Treasure: As per monster type.
66Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Treasure: 100sp, 50gp.
Trap: Illusion of monsters: Beetles, Fire (2)
 
67This area has a pleasant, earthy smell. There are rotting wood pieces here.

Treasure: 500sp, 20gp, 1 magic item.
68A chlorine-like smell assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
69This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Sprites (13)
Treasure: As per monster type.
 
70A slight breeze blows through this area.

Treasure: 600sp.
71

Encounter: Shrews, Giant (6)
Treasure: None.
72The wall here is damp.

 
73The air here smells of smoke.

Encounter: Halflings (9)
Treasure: As per monster type.
74A slight downdraft blows through this area.

Treasure: 200sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
75The air here smells of smoke.

 
76This area smells faintly of urine.

Encounter: Shrews, Giant (8)
Treasure: None.
77It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
78This area smells faintly of urine. This area is covered in rubble and dirt.

Encounter: Sprites (12)
Treasure: None.
 
79

80The air here smells of smoke. There is a broken arrow here.

81

 
82

Encounter: Green Slimes (1)
Treasure: As per monster type.
83There are rotting wood pieces here.

Treasure: 200sp, 50gp.
84There is a torch stub here.

 
85This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Encounter: Wolves (5)
Treasure: None.
86This area smells faintly of manure.

87There is water dripping here.

 
88A strong, moaning wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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