1 | An acrid smell assails your nostrils.
| 2 | A strong, moaning wind blows through this area.
| 3 | There are cracks in the floor here.
Encounter: Lizards, Gecko (1)
Treasure: As per monster type. |
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4 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.
Encounter: Spiders, Crab (3)
Treasure: As per monster type. | 5 | Teeth and fangs are scattered here.
Treasure: 300sp. | 6 | This area smells of rotting vegetation.
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7 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is dried blood here.
Encounter: Traders (6)
Treasure: None. | 8 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.
Encounter: Traders (3)
Treasure: None. | 9 | The air here is very hot.
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10 | There is a splintered club here.
Encounter: Gnomes (2)
Treasure: As per monster type. | 11 | A cold air current blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.
Trap: 10' Pit: 1d6 points of damage if you fall in. | 12 | This area smells faintly of urine.
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13 |
Encounter: Lizards, Gecko (2)
Treasure: As per monster type. | 14 | This area has a stale, fetid smell. There is a trickle of water here.
| 15 | There is a salty, wet smell to this area. There is a broken sword blade here.
Encounter: Acolytes (2)
Treasure: None. |
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16 |
Treasure: 400sp, 20gp. | 17 | There is a broken sword blade here.
| 18 | Guano covers this area.
Encounter: Green Slimes (3)
Treasure: None. |
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19 | It is foggy here, making it difficult to see. There is a torn sack here.
Encounter: Shrews, Giant (5)
Treasure: As per monster type. | 20 | This area smells faintly of urine. There is a bent copper coin lying here.
| 21 | Teeth and fangs are scattered here.
Encounter: Traders (6)
Treasure: As per monster type. |
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22 |
Encounter: Bandits (5)
Treasure: As per monster type. | 23 |
| 24 |
Treasure: 200sp, 10gp. |
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25 | There are cracks in the floor here.
Encounter: Wolves (10)
Treasure: None. | 26 |
Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | There is a broken sword blade here.
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28 |
| 29 | A cold air current blows through this area.
Encounter: Acolytes (3)
Treasure: As per monster type. | 30 | There is a pile of rags here.
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31 | There is a slimy coating on the ceiling here.
Encounter: Stirges (2)
Treasure: As per monster type. | 32 | A cold air current blows through this area. This area smells faintly of manure. There are cracks in the floor here.
Encounter: Beetles, Fire (4)
Treasure: As per monster type. | 33 | A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.
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34 | This area has a pleasant, earthy smell.
Encounter: Acolytes (7)
Treasure: As per monster type. | 35 | A metallic smell assails your nostrils.
Encounter: Snakes, Cobra (1)
Treasure: None. | 36 | This area has a pleasant, earthy smell. There are scratches on the wall here.
Encounter: Orcs (7)
Treasure: As per monster type. |
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37 | There is a slimy coating on the ceiling here.
Treasure: 400sp, 60gp.
Trap: Poison snake: 1 hit dice. | 38 | Your nostrils are overwhelmed by a sulphurous smell.
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 39 | Fog gathers and swirls on the floor, concealing it.
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40 | There is a pile of ashes here.
Encounter: Beetles, Fire (6)
Treasure: None. | 41 |
| 42 | There is a salty, wet smell to this area.
Encounter: Bandits (8)
Treasure: None. |
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43 | There is a splintered club here.
| 44 | There are bones scattered here.
| 45 |
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46 | A cold air current blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.
| 47 | This area has a pleasant, earthy smell. There is a pile of ashes here.
| 48 |
Encounter: Bandits (7)
Treasure: None. |
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49 | A strong downdraft blows through this area. There is a small puddle of water here.
Encounter: Dwarves (6)
Treasure: None. | 50 | There are fungi growing here.
| 51 | A strong, moaning wind blows through this area.
Encounter: Gnomes (4)
Treasure: None. |
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52 | Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.
Encounter: Bandits (4)
Treasure: As per monster type. | 53 | A cold air current blows through this area. There are cracks in the wall here.
| 54 |
Encounter: Spiders, Crab (4)
Treasure: None. |
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55 | There are dry leaves and twigs scattered here.
Encounter: Gnomes (4)
Treasure: As per monster type. | 56 | The air here is very hot.
Encounter: Gnomes (6)
Treasure: None. | 57 | There is a mold growing here.
Encounter: Halflings (12)
Treasure: As per monster type. |
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58 | The air here is very hot.
| 59 | This area smells faintly of manure. There are rotting wood pieces here.
Encounter: Snakes, Cobra (2)
Treasure: None. | 60 | There are dry leaves and twigs scattered here.
Encounter: Skeletons (7)
Treasure: None. |
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61 |
Treasure: 600sp. | 62 | The air here is very hot. There is water dripping here.
| 63 | The wall here is damp.
Encounter: Stirges (6)
Treasure: None. |
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64 |
Encounter: Killer Bees (5)
Treasure: As per monster type. | 65 |
Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 |
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67 | A slight breeze blows through this area. This area is very dusty.
| 68 | It is foggy here, making it difficult to see.
Treasure: 100sp. | 69 | A slight breeze blows through this area. This area smells faintly of manure.
Encounter: Stirges (10)
Treasure: As per monster type. |
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70 |
| 71 | It is misty here. There are cracks in the wall here.
Encounter: Green Slimes (2)
Treasure: As per monster type. | 72 | A cold air current blows through this area. There is a small puddle of water here.
Encounter: Traders (3)
Treasure: As per monster type. |
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73 | The air here is very hot. The smell of ozone assails your nostrils. A haze of smoke hangs in the air.
| 74 | This area has a stale, fetid smell. A haze of smoke hangs in the air. The ceiling here is damp.
| 75 | A cold air current blows through this area.
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76 | This area smells faintly of manure.
Treasure: 300sp, 10gp. | 77 |
Encounter: Killer Bees (9)
Treasure: As per monster type. | 78 | This area is very dusty.
Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
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79 | The air here is very hot. There are cracks in the wall here.
| 80 | The wall here is damp.
| 81 | The smell of ozone assails your nostrils.
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82 | Your nostrils are overwhelmed by a sulphurous smell.
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