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The Bloodstained Fane

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a bent and rusted iron bar here.

2The air here is very cold. This area has a stale, fetid smell.

Encounter: Gnomes (1)
Treasure: As per monster type.
3

Encounter: Gnomes (5)
Treasure: As per monster type.
 
4The smell of ozone assails your nostrils.

5

Encounter: Killer Bees (8)
Treasure: As per monster type.
6This area is covered in cobwebs.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
7Your nostrils are overwhelmed by a sulphurous smell.

8This area has a pleasant, earthy smell.

9There is a bent and rusted iron bar here.

Treasure: 500sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
10It is misty here. There is a candle stub here.

Encounter: Killer Bees (4)
Treasure: As per monster type.
11

Encounter: Goblins (3)
Treasure: None.
12There is a splintered club here.

 
13Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 300sp.
14This area smells faintly of manure.

15There are dry leaves and twigs scattered here.

 
16There is a putrid smell coming from something nearby.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
17A strong downdraft blows through this area. The air here smells of smoke.

18A slight breeze blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
19This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Killer Bees (7)
Treasure: As per monster type.
20There are bits of fur and hair scattered around here.

Encounter: Sprites (11)
Treasure: None.
21A chlorine-like smell assails your nostrils. There is a trickle of water here.

 
22The air here is very cold. There are wax drippings here.

23Fog gathers and swirls on the floor, concealing it. This area is very dusty.

24This area smells faintly of urine. There is a slimy coating on the ceiling here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
25

Treasure: 400sp, 60gp.
26This area is covered in rubble and dirt.

Encounter: Sprites (4)
Treasure: None.
27This area smells faintly of manure.

Encounter: Traders (7)
Treasure: As per monster type.
 
28

29The air here is very hot. The wall here is damp.

30A strong wind blows through this area. There are sticks scattered here.

 
31

Encounter: Green Slimes (4)
Treasure: None.
32This area smells faintly of manure. There is a torn sack here.

33Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Kobolds (12)
Treasure: None.
 
34There are dry leaves and twigs scattered here.

35

36

Treasure: 400sp, 10gp.
 
37There are cracks in the floor here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38The air here is very hot. This area smells faintly of manure.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
39

Encounter: Orcs (4)
Treasure: None.
 
40The air here is very cold. Fog gathers and swirls on the floor, concealing it. There is a pile of ashes here.

41There is a cracked hammer head here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (10)
Treasure: As per monster type.
 
43This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 400sp.
44This area is very dusty.

Encounter: Skeletons (8)
Treasure: As per monster type.
45This area has a pleasant, earthy smell. A haze of smoke hangs in the air. The remnants of a rope are here, rotten.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
46A haze of smoke hangs in the air. This area is very dusty.

Encounter: Killer Bees (9)
Treasure: As per monster type.
47A strong updraft blows through this area. There is a cracked flask here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
48The air here is very hot. There is a pile of rags here.

 
49

50

51A strong wind blows through this area. There are dry leaves and twigs scattered here.

 
52This area smells faintly of manure. There is a blunt javelin head here.

53There is a cracked flask here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
54A strong wind blows through this area.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
55This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is water dripping here.

56A gusting breeze blows through this area. The air here smells of smoke. There is a mold growing here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
57This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it.

Encounter: Kobolds (10)
Treasure: As per monster type.
 
58There is a cracked hammer head here.

Encounter: Acolytes (3)
Treasure: As per monster type.
59The air here is very hot.

60It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
61This area smells of rotting vegetation. This area is very dusty.

Encounter: Stirges (3)
Treasure: As per monster type.
62There are scratches on the wall here.

63A strong, gusting wind blows through this area. A metallic smell assails your nostrils. The wall here is damp.

 
64A haze of smoke hangs in the air. There is a small puddle of water here.

65There is a pile of dung here.

Treasure: 600sp.
66

Encounter: Green Slimes (4)
Treasure: None.
 
67The ceiling here is damp.

68

69Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Gnomes (6)
Treasure: As per monster type.
 
70This area smells of rotting vegetation.

71A cold air current blows through this area. This area smells faintly of urine.

72There is water dripping here.

Encounter: Snakes, Cobra (4)
Treasure: None.
 
73The air here is very hot. This area is very dusty.

74A cold air current blows through this area. There is a slimy coating on the wall here.

Encounter: Acolytes (5)
Treasure: As per monster type.
75A strong updraft blows through this area.

 
76

Treasure: 400sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
77Fog gathers and swirls on the floor, concealing it.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
78This area has a pleasant, earthy smell.

Encounter: Halflings (13)
Treasure: None.
 
79A metallic smell assails your nostrils. There is a candle stub here.

Encounter: Green Slimes (3)
Treasure: None.
80The air here is very hot. There is a salty, wet smell to this area.

Encounter: Green Slimes (4)
Treasure: None.
81

 
82A strong wind blows through this area. This area has a stale, fetid smell.

83A strong updraft blows through this area. A haze of smoke hangs in the air. There is a pile of dung here.

Encounter: Green Slimes (2)
Treasure: None.
84There are cracks in the wall here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
85This area is very dusty.

86

Encounter: Sprites (14)
Treasure: None.
87There are rotting wood pieces here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
88This area smells faintly of manure. There is a pile of ashes here.

Trap: Fog: Looks like poison gas, but harmless.
89A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: None.
90This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here.

 
91

Encounter: Gnomes (5)
Treasure: As per monster type.
92The air here smells of smoke.

93A metallic smell assails your nostrils. A haze of smoke hangs in the air.

 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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