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The Hidden Maze of Gloom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1An acrid smell assails your nostrils.

2A strong, moaning wind blows through this area.

3There are cracks in the floor here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
4A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
5Teeth and fangs are scattered here.

Treasure: 300sp.
6This area smells of rotting vegetation.

 
7A strong, moaning wind blows through this area. A metallic smell assails your nostrils. There is dried blood here.

Encounter: Traders (6)
Treasure: None.
8This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Traders (3)
Treasure: None.
9The air here is very hot.

 
10There is a splintered club here.

Encounter: Gnomes (2)
Treasure: As per monster type.
11A cold air current blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
12This area smells faintly of urine.

 
13

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
14This area has a stale, fetid smell. There is a trickle of water here.

15There is a salty, wet smell to this area. There is a broken sword blade here.

Encounter: Acolytes (2)
Treasure: None.
 
16

Treasure: 400sp, 20gp.
17There is a broken sword blade here.

18Guano covers this area.

Encounter: Green Slimes (3)
Treasure: None.
 
19It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
20This area smells faintly of urine. There is a bent copper coin lying here.

21Teeth and fangs are scattered here.

Encounter: Traders (6)
Treasure: As per monster type.
 
22

Encounter: Bandits (5)
Treasure: As per monster type.
23

24

Treasure: 200sp, 10gp.
 
25There are cracks in the floor here.

Encounter: Wolves (10)
Treasure: None.
26

Trap: Pendulum blade from ceiling: 1d8 points of damage.
27There is a broken sword blade here.

 
28

29A cold air current blows through this area.

Encounter: Acolytes (3)
Treasure: As per monster type.
30There is a pile of rags here.

 
31There is a slimy coating on the ceiling here.

Encounter: Stirges (2)
Treasure: As per monster type.
32A cold air current blows through this area. This area smells faintly of manure. There are cracks in the floor here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
33A strong, moaning wind blows through this area. There is a slimy coating on the ceiling here.

 
34This area has a pleasant, earthy smell.

Encounter: Acolytes (7)
Treasure: As per monster type.
35A metallic smell assails your nostrils.

Encounter: Snakes, Cobra (1)
Treasure: None.
36This area has a pleasant, earthy smell. There are scratches on the wall here.

Encounter: Orcs (7)
Treasure: As per monster type.
 
37There is a slimy coating on the ceiling here.

Treasure: 400sp, 60gp.
Trap: Poison snake: 1 hit dice.
38Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
39Fog gathers and swirls on the floor, concealing it.

 
40There is a pile of ashes here.

Encounter: Beetles, Fire (6)
Treasure: None.
41

42There is a salty, wet smell to this area.

Encounter: Bandits (8)
Treasure: None.
 
43There is a splintered club here.

44There are bones scattered here.

45

 
46A cold air current blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

47This area has a pleasant, earthy smell. There is a pile of ashes here.

48

Encounter: Bandits (7)
Treasure: None.
 
49A strong downdraft blows through this area. There is a small puddle of water here.

Encounter: Dwarves (6)
Treasure: None.
50There are fungi growing here.

51A strong, moaning wind blows through this area.

Encounter: Gnomes (4)
Treasure: None.
 
52Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Encounter: Bandits (4)
Treasure: As per monster type.
53A cold air current blows through this area. There are cracks in the wall here.

54

Encounter: Spiders, Crab (4)
Treasure: None.
 
55There are dry leaves and twigs scattered here.

Encounter: Gnomes (4)
Treasure: As per monster type.
56The air here is very hot.

Encounter: Gnomes (6)
Treasure: None.
57There is a mold growing here.

Encounter: Halflings (12)
Treasure: As per monster type.
 
58The air here is very hot.

59This area smells faintly of manure. There are rotting wood pieces here.

Encounter: Snakes, Cobra (2)
Treasure: None.
60There are dry leaves and twigs scattered here.

Encounter: Skeletons (7)
Treasure: None.
 
61

Treasure: 600sp.
62The air here is very hot. There is water dripping here.

63The wall here is damp.

Encounter: Stirges (6)
Treasure: None.
 
64

Encounter: Killer Bees (5)
Treasure: As per monster type.
65

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
66

 
67A slight breeze blows through this area. This area is very dusty.

68It is foggy here, making it difficult to see.

Treasure: 100sp.
69A slight breeze blows through this area. This area smells faintly of manure.

Encounter: Stirges (10)
Treasure: As per monster type.
 
70

71It is misty here. There are cracks in the wall here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
72A cold air current blows through this area. There is a small puddle of water here.

Encounter: Traders (3)
Treasure: As per monster type.
 
73The air here is very hot. The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

74This area has a stale, fetid smell. A haze of smoke hangs in the air. The ceiling here is damp.

75A cold air current blows through this area.

 
76This area smells faintly of manure.

Treasure: 300sp, 10gp.
77

Encounter: Killer Bees (9)
Treasure: As per monster type.
78This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
79The air here is very hot. There are cracks in the wall here.

80The wall here is damp.

81The smell of ozone assails your nostrils.

 
82Your nostrils are overwhelmed by a sulphurous smell.

adventuregenerator/gen.txt · Last modified: 2023/12/09 11:04 by lee