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The Uncanny Haunts of Iron

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A cold air current blows through this area. There is a putrid smell coming from something nearby.

Encounter: Spiders, Crab (3)
Treasure: None.
2There is a torn sack here.

Encounter: Skeletons (9)
Treasure: None.
3

Trap: Poison gas: Save vs. Poison or die.
 
4A haze of smoke hangs in the air. There are cracks in the floor here.

5This area smells faintly of manure. This area is very dusty.

6A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
7A slight breeze blows through this area. This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
8There is a putrid smell coming from something nearby. There is a broken sword blade here.

9This area has a pleasant, earthy smell.

Treasure: 100sp, 60gp.
 
10Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Encounter: Killer Bees (10)
Treasure: As per monster type.
11Your nostrils are overwhelmed by a sulphurous smell.

12

Trap: Fog: Looks like poison gas, but harmless.
 
13A haze of smoke hangs in the air.

14This area smells faintly of manure. There are wax drippings here.

15The air here is very cold. This area is covered in cobwebs.

 
16A strong updraft blows through this area. This area smells faintly of manure. There is a trickle of water here.

17

Encounter: Goblins (4)
Treasure: As per monster type.
18There is water dripping here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
19This area is covered in rubble and dirt.

20There is a putrid smell coming from something nearby.

21A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

 
22This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
23This area has a pleasant, earthy smell. There are cracks in the wall here.

Encounter: Orcs (3)
Treasure: None.
24A slight breeze blows through this area.

 
25

26There is water dripping here.

Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice.
27A metallic smell assails your nostrils. There is a broken arrow here.

 
28There are rotting wood pieces here.

Encounter: Goblins (6)
Treasure: As per monster type.
29A strong downdraft blows through this area.

30Your nostrils are overwhelmed by a sulphurous smell. There is a cracked flask here.

Encounter: Stirges (9)
Treasure: As per monster type.
 
31A chlorine-like smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (8)
Treasure: As per monster type.
32

33There is a mold growing here.

 
34A strong, gusting wind blows through this area. There are cracks in the ceiling here.

Encounter: Killer Bees (10)
Treasure: As per monster type.
35The air here is very hot.

Encounter: Killer Bees (8)
Treasure: As per monster type.
36The air here is very hot.

Encounter: Sprites (13)
Treasure: None.
 
37This area has a stale, fetid smell.

Encounter: Gnomes (6)
Treasure: None.
38A slight breeze blows through this area. This area is covered in cobwebs.

Encounter: Kobolds (11)
Treasure: None.
39This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
 
40A slight breeze blows through this area. An acrid smell assails your nostrils.

Treasure: 500sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
41A slight breeze blows through this area. This area is covered in cobwebs.

42A haze of dust hangs in the air.

Encounter: Wolves (4)
Treasure: None.
 
43The air here is very hot.

44A slight, damp breeze blows through this area. There is a blunt javelin head here.

45A strong updraft blows through this area. It is foggy here, making it difficult to see.

 
46There is a trickle of water here.

Treasure: 500sp.
47This area has a stale, fetid smell. There is water dripping here.

48A strong, moaning wind blows through this area. This area smells faintly of urine. There are fungi growing here.

Treasure: 500sp.
 
49

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
50A slight breeze blows through this area. There are wax drippings here.

51

 
52The air here is very hot. The smell of ozone assails your nostrils.

Encounter: Kobolds (15)
Treasure: None.
53An acrid smell assails your nostrils. The remnants of a rope are here, rotten.

Encounter: Acolytes (3)
Treasure: As per monster type.
54

Treasure: 100sp, 60gp.
 
55This area has a stale, fetid smell. There are wax drippings here.

56

Treasure: 500sp, 60gp.
57An acrid smell assails your nostrils. Pottery shards are scattered here.

 
58This area smells of rotting vegetation. A haze of dust hangs in the air.

Encounter: Skeletons (5)
Treasure: As per monster type.
59Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

Treasure: 500sp, 50gp.
60

 
61

Treasure: 200sp.
62There is a pile of dung here.

63There is a pile of ashes here.

 
64There are cracks in the ceiling here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
65Guano covers this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
66A slight, damp breeze blows through this area. There are cracks in the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67A slight, damp breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Green Slimes (3)
Treasure: None.
68The air here smells of smoke. A haze of smoke hangs in the air. There is a rusted spike here.

69

 
70This area smells of rotting vegetation. There is a pile of straw here.

Treasure: 200sp, 20gp.
71A strong wind blows through this area. This area has a pleasant, earthy smell.

Encounter: Halflings (11)
Treasure: As per monster type.
72

Treasure: 600sp.
 
73The wall here is damp.

Encounter: Wolves (9)
Treasure: As per monster type.
74

Encounter: Shrews, Giant (10)
Treasure: None.
75There are cracks in the ceiling here.

 
76

77A slight, damp breeze blows through this area. There is a candle stub here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
78The air here is very hot. This area smells of rotting vegetation. There are cracks in the wall here.

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
79

Treasure: 100sp, 60gp.
80A slight downdraft blows through this area.

81A strong, moaning wind blows through this area. This area smells faintly of manure.

Encounter: Orcs (6)
Treasure: None.
 
82This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 400sp.
83The air here is very hot. This area has a pleasant, earthy smell.

Encounter: Orcs (5)
Treasure: As per monster type.
84This area smells faintly of manure.

Treasure: 300sp, 30gp, 5 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
85

86The air here is very hot.

Encounter: Shrews, Giant (1)
Treasure: None.
87A strong wind blows through this area.

 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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