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The Misplaced Shambles

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells faintly of manure. There is a mold growing here.

Treasure: 100sp.
2It is foggy here, making it difficult to see. There are cracks in the wall here.

Treasure: 300sp.
3This area is covered in cobwebs.

 
4A haze of smoke hangs in the air.

5A strong, moaning wind blows through this area. This area has a stale, fetid smell. There is water dripping here.

6There is a torch stub here.

Treasure: 200sp, 10gp.
 
7This area has a pleasant, earthy smell. It is misty here. There is a large puddle of water here.

8

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
9A metallic smell assails your nostrils.

 
10A strong, gusting wind blows through this area. The air here smells of smoke.

Encounter: Lizards, Gecko (3)
Treasure: None.
11This area has a stale, fetid smell. There is a pile of rags here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
12This area has a stale, fetid smell.

Encounter: Traders (4)
Treasure: As per monster type.
 
13A chlorine-like smell assails your nostrils.

14A cold air current blows through this area.

Treasure: 100sp, 30gp.
15There is a pile of dung here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
16The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

Encounter: Green Slimes (4)
Treasure: None.
17

Encounter: Killer Bees (3)
Treasure: As per monster type.
18It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

Encounter: Traders (3)
Treasure: As per monster type.
 
19

20A haze of smoke hangs in the air. There is a broken pole here.

Encounter: Gnomes (3)
Treasure: None.
21This area smells faintly of manure.

 
22This area smells of rotting vegetation.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
23

Treasure: 100sp.
24

Encounter: Acolytes (4)
Treasure: As per monster type.
 
25

26

Encounter: Orcs (6)
Treasure: As per monster type.
27This area has a pleasant, earthy smell.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
28There is a pile of ashes here.

29The air here is very hot. The remnants of a rope are here, rotten.

Encounter: Bandits (7)
Treasure: None.
30Your nostrils are overwhelmed by a sulphurous smell. There is a torn leather boot here.

 
31The air here is very hot.

32This area smells faintly of urine.

Encounter: Kobolds (6)
Treasure: None.
33There is a trickle of water here.

 
34

35There is water dripping here.

36A slight breeze blows through this area.

 
37A slight breeze blows through this area. There is a pile of dung here.

38The air here is very cold. Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

39

 
40

Encounter: Dwarves (6)
Treasure: As per monster type.
41The air here is very cold.

42This area smells faintly of manure. There is a pile of dung here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
43There is a pile of straw here.

Encounter: Sprites (7)
Treasure: As per monster type.
44

45There is a pile of ashes here.

 
46

47There is a bent copper coin lying here.

Encounter: Skeletons (6)
Treasure: As per monster type.
48A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

 
49There are rotting wood pieces here.

Encounter: Goblins (5)
Treasure: None.
50There are sticks scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
51The wall here is damp.

Treasure: 600sp.
Trap: Illusion of monsters: Sprites (10)
 
52

53A metallic smell assails your nostrils. The wall here is damp.

Encounter: Sprites (10)
Treasure: None.
54

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
55

Encounter: Stirges (2)
Treasure: As per monster type.
56Pottery shards are scattered here.

Encounter: Stirges (9)
Treasure: As per monster type.
57This area has a stale, fetid smell.

Encounter: Sprites (11)
Treasure: As per monster type.
 
58It is foggy here, making it difficult to see. There are cracks in the wall here.

Encounter: Lizards, Gecko (1)
Treasure: None.
59A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

Encounter: Kobolds (10)
Treasure: None.
60There are cracks in the wall here.

 
61The air here is very hot. This area smells faintly of manure.

62There is dried blood here.

63

Encounter: Stirges (7)
Treasure: As per monster type.
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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