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The Diabolical Caverns of Phantasms

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight breeze blows through this area. There are wax drippings here.

2This area smells faintly of manure. It is foggy here, making it difficult to see. Guano covers this area.

Encounter: Kobolds (12)
Treasure: None.
3

Treasure: 100sp.
 
4

Encounter: Goblins (5)
Treasure: As per monster type.
5A metallic smell assails your nostrils.

6There is a salty, wet smell to this area. There is a small puddle of water here.

Encounter: Goblins (6)
Treasure: None.
 
7

Encounter: Stirges (8)
Treasure: None.
8

Trap: 10' Pit: 1d6 points of damage if you fall in.
9

 
10There is a slimy coating on the floor here.

Encounter: Wolves (9)
Treasure: As per monster type.
11It is foggy here, making it difficult to see.

Encounter: Goblins (3)
Treasure: None.
12This area is covered in cobwebs.

 
13There are rotting wood pieces here.

Encounter: Halflings (12)
Treasure: As per monster type.
14This area has a pleasant, earthy smell. There is water dripping here.

15It is foggy here, making it difficult to see.

Encounter: Green Slimes (3)
Treasure: None.
 
16This area is very dusty.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
17

Encounter: Bandits (5)
Treasure: As per monster type.
18This area is very dusty.

 
19There is water dripping here.

20

21

 
22It is foggy here, making it difficult to see.

23A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

24This area has a stale, fetid smell.

Treasure: 200sp.
 
25There is a torch stub here.

26

Encounter: Goblins (7)
Treasure: None.
27There are scratches on the wall here.

Encounter: Halflings (11)
Treasure: None.
 
28

29A strong, moaning wind blows through this area. There is a salty, wet smell to this area. There is a torn sack here.

30Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (8)
Treasure: None.
 
31There is water dripping here.

Treasure: 200sp.
32This area has a pleasant, earthy smell. There are fungi growing here.

Encounter: Halflings (12)
Treasure: None.
33A cold air current blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
34A cold air current blows through this area. This area smells faintly of manure. There is a pile of rags here.

Encounter: Sprites (13)
Treasure: None.
35There is a slimy coating on the wall here.

Encounter: Spiders, Crab (3)
Treasure: None.
36

 
37There are wax drippings here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
38This area is covered in rubble and dirt.

Encounter: Stirges (8)
Treasure: None.
39

Treasure: 100sp.
Trap: Illusion of monsters: Dwarves (4)
 
40This area is covered in cobwebs.

41A metallic smell assails your nostrils.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
42The remnants of a rope are here, rotten.

Encounter: Kobolds (8)
Treasure: None.
 
43There are cracks in the floor here.

44A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Wolves (10)
Treasure: None.
45

Encounter: Wolves (12)
Treasure: As per monster type.
 
46The air here is very hot.

47A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 100sp.
48A slight downdraft blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
49

50

51This area smells faintly of manure. The ceiling here is damp.

 
52This area smells of rotting vegetation. A haze of dust hangs in the air. There is a cracked flask here.

53A cold air current blows through this area. There is a pile of straw here.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
54

 
55

56There is water dripping here.

57The smell of ozone assails your nostrils.

 
58A strong, moaning wind blows through this area.

59

Trap: Fog: Looks like poison gas, but harmless.
60A cold air current blows through this area. This area smells of rotting vegetation. There is water dripping here.

 
61There is water dripping here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
62A slight breeze blows through this area. It is foggy here, making it difficult to see.

63The ceiling here is damp.

Encounter: Sprites (10)
Treasure: As per monster type.
 
64The air here smells of smoke. There are cracks in the wall here.

Encounter: Sprites (11)
Treasure: As per monster type.
65This area is covered in cobwebs.

66It is misty here.

 
67This area smells faintly of manure.

Encounter: Goblins (2)
Treasure: None.
68

Encounter: Dwarves (6)
Treasure: As per monster type.
69There is a blunt javelin head here.

Encounter: Dwarves (3)
Treasure: None.
 
70

Encounter: Wolves (6)
Treasure: None.
71A strong wind blows through this area.

Encounter: Kobolds (7)
Treasure: None.
72

 
73There is a rusted spike here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
74This area is very dusty.

Encounter: Acolytes (1)
Treasure: None.
75This area is very dusty.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
76A strong wind blows through this area.

77The air here is very hot. There is a blunt javelin head here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
78Fog gathers and swirls on the floor, concealing it.

 
79

Encounter: Traders (4)
Treasure: As per monster type.
80

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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