Home Adventure Generator! B/X D&D Character Generator Deconstructing B/X D&D Other Contact RSS Feed
 

 

 

 

 

 

The Ebon Pits of Doom

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are fungi growing here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
2This area smells of rotting vegetation.

Encounter: Spiders, Crab (4)
Treasure: None.
3This area smells faintly of manure.

Encounter: Traders (4)
Treasure: As per monster type.
 
4The air here smells of smoke. This area is covered in cobwebs.

5There are bits of fur and hair scattered around here.

Treasure: 100sp.
6This area has a stale, fetid smell. There is a blunt javelin head here.

 
7There are food scraps scattered here.

Encounter: Orcs (4)
Treasure: None.
8The air here is very cold. This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Kobolds (9)
Treasure: As per monster type.
9The air here is very hot. This area smells of rotting vegetation. There is a large puddle of water here.

 
10It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: As per monster type.
11There is a salty, wet smell to this area. It is foggy here, making it difficult to see. There are bones scattered here.

12A strong wind blows through this area.

Encounter: Goblins (5)
Treasure: As per monster type.
 
13Guano covers this area.

14A haze of smoke hangs in the air. There is a broken pole here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
15

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
16There is a torn sack here.

17A strong updraft blows through this area. A haze of smoke hangs in the air.

Treasure: 100sp.
18

 
19A slight downdraft blows through this area. A haze of smoke hangs in the air.

20There are several small stones here.

21A strong, moaning wind blows through this area.

Trap: Poison gas: Save vs. Poison or die.
 
22A metallic smell assails your nostrils. There is dried blood here.

Treasure: 600sp.
23

24

Treasure: 400sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
25There are dry leaves and twigs scattered here.

Treasure: 500sp, 50gp, 3 gems.
26This area has a pleasant, earthy smell. There are food scraps scattered here.

27This area smells faintly of manure.

Encounter: Bandits (6)
Treasure: None.
 
28A slight, damp breeze blows through this area. There are sticks scattered here.

29A slight downdraft blows through this area. The ceiling here is damp.

Treasure: 200sp.
30The ceiling here is damp.

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
31There is a pile of ashes here.

32A strong wind blows through this area.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
33It is foggy here, making it difficult to see.

Trap: Poison gas: Save vs. Poison or die.
 
34A slight breeze blows through this area. A haze of smoke hangs in the air.

35There is a trickle of water here.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
36A haze of smoke hangs in the air.

Encounter: Goblins (5)
Treasure: None.
 
37It is misty here.

38The air here is very cold. This area smells faintly of urine.

Encounter: Traders (8)
Treasure: None.
39There is a blunt javelin head here.

 
40This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Skeletons (7)
Treasure: None.
41The air here is very cold. It is foggy here, making it difficult to see. There is a pile of ashes here.

Encounter: Orcs (5)
Treasure: None.
42A slight downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Trap: Poison gas: Save vs. Poison or die.
 
43There are bones scattered here.

44This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
45This area has a stale, fetid smell. A haze of smoke hangs in the air.

 
46This area smells faintly of urine. There is a slimy coating on the floor here.

Encounter: Bandits (5)
Treasure: None.
47This area smells faintly of urine.

Treasure: 400sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
48

Encounter: Wolves (7)
Treasure: None.
 
49This area has a pleasant, earthy smell.

50A metallic smell assails your nostrils.

51Guano covers this area.

Encounter: Stirges (6)
Treasure: As per monster type.
 
52There are wax drippings here.

53

54

 
55

Encounter: Kobolds (8)
Treasure: None.
56

57This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
 
58An acrid smell assails your nostrils.

59There is a trickle of water here.

60The air here smells of smoke.

 
61This area is very dusty.

62This area has a pleasant, earthy smell.

63A slight updraft blows through this area. An acrid smell assails your nostrils.

 
64This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are dry leaves and twigs scattered here.

Trap: Fog: Looks like poison gas, but harmless.
65The air here is very hot.

Treasure: 600sp.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

Copyright © 2009-2017 by L. Adamson, unless otherwise stated.