Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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1 | A slight breeze blows through this area. There are wax drippings here. | 2 | This area smells faintly of manure. It is foggy here, making it difficult to see. Guano covers this area. Encounter: Kobolds (12) Treasure: None. | 3 | Treasure: 100sp. |
4 | Encounter: Goblins (5) Treasure: As per monster type. | 5 | A metallic smell assails your nostrils. | 6 | There is a salty, wet smell to this area. There is a small puddle of water here. Encounter: Goblins (6) Treasure: None. |
7 | Encounter: Stirges (8) Treasure: None. | 8 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 9 | |
10 | There is a slimy coating on the floor here. Encounter: Wolves (9) Treasure: As per monster type. | 11 | It is foggy here, making it difficult to see. Encounter: Goblins (3) Treasure: None. | 12 | This area is covered in cobwebs. |
13 | There are rotting wood pieces here. Encounter: Halflings (12) Treasure: As per monster type. | 14 | This area has a pleasant, earthy smell. There is water dripping here. | 15 | It is foggy here, making it difficult to see. Encounter: Green Slimes (3) Treasure: None. |
16 | This area is very dusty. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 17 | Encounter: Bandits (5) Treasure: As per monster type. | 18 | This area is very dusty. |
19 | There is water dripping here. | 20 | 21 | ||
22 | It is foggy here, making it difficult to see. | 23 | A slight updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. | 24 | This area has a stale, fetid smell. Treasure: 200sp. |
25 | There is a torch stub here. | 26 | Encounter: Goblins (7) Treasure: None. | 27 | There are scratches on the wall here. Encounter: Halflings (11) Treasure: None. |
28 | 29 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. There is a torn sack here. | 30 | Fog gathers and swirls on the floor, concealing it. Encounter: Skeletons (8) Treasure: None. | |
31 | There is water dripping here. Treasure: 200sp. | 32 | This area has a pleasant, earthy smell. There are fungi growing here. Encounter: Halflings (12) Treasure: None. | 33 | A cold air current blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
34 | A cold air current blows through this area. This area smells faintly of manure. There is a pile of rags here. Encounter: Sprites (13) Treasure: None. | 35 | There is a slimy coating on the wall here. Encounter: Spiders, Crab (3) Treasure: None. | 36 | |
37 | There are wax drippings here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 38 | This area is covered in rubble and dirt. Encounter: Stirges (8) Treasure: None. | 39 | Treasure: 100sp. Trap: Illusion of monsters: Dwarves (4) |
40 | This area is covered in cobwebs. | 41 | A metallic smell assails your nostrils. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 42 | The remnants of a rope are here, rotten. Encounter: Kobolds (8) Treasure: None. |
43 | There are cracks in the floor here. | 44 | A cold air current blows through this area. This area has a pleasant, earthy smell. Encounter: Wolves (10) Treasure: None. | 45 | Encounter: Wolves (12) Treasure: As per monster type. |
46 | The air here is very hot. | 47 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 100sp. | 48 | A slight downdraft blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
49 | 50 | 51 | This area smells faintly of manure. The ceiling here is damp. | ||
52 | This area smells of rotting vegetation. A haze of dust hangs in the air. There is a cracked flask here. | 53 | A cold air current blows through this area. There is a pile of straw here. Treasure: 500sp. Trap: Poison needle: Save vs. Poison or die. | 54 | |
55 | 56 | There is water dripping here. | 57 | The smell of ozone assails your nostrils. | |
58 | A strong, moaning wind blows through this area. | 59 | Trap: Fog: Looks like poison gas, but harmless. | 60 | A cold air current blows through this area. This area smells of rotting vegetation. There is water dripping here. |
61 | There is water dripping here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 62 | A slight breeze blows through this area. It is foggy here, making it difficult to see. | 63 | The ceiling here is damp. Encounter: Sprites (10) Treasure: As per monster type. |
64 | The air here smells of smoke. There are cracks in the wall here. Encounter: Sprites (11) Treasure: As per monster type. | 65 | This area is covered in cobwebs. | 66 | It is misty here. |
67 | This area smells faintly of manure. Encounter: Goblins (2) Treasure: None. | 68 | Encounter: Dwarves (6) Treasure: As per monster type. | 69 | There is a blunt javelin head here. Encounter: Dwarves (3) Treasure: None. |
70 | Encounter: Wolves (6) Treasure: None. | 71 | A strong wind blows through this area. Encounter: Kobolds (7) Treasure: None. | 72 | |
73 | There is a rusted spike here. Encounter: Green Slimes (2) Treasure: As per monster type. | 74 | This area is very dusty. Encounter: Acolytes (1) Treasure: None. | 75 | This area is very dusty. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
76 | A strong wind blows through this area. | 77 | The air here is very hot. There is a blunt javelin head here. Encounter: Green Slimes (4) Treasure: As per monster type. | 78 | Fog gathers and swirls on the floor, concealing it. |
79 | Encounter: Traders (4) Treasure: As per monster type. | 80 |