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The Cold Milieu

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1It is misty here. There are rotting wood pieces here.

Encounter: Wolves (4)
Treasure: As per monster type.
2

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
3

Encounter: Traders (6)
Treasure: None.
 
4A slight breeze blows through this area.

Encounter: Green Slimes (1)
Treasure: None.
5There is a torch stub here.

Treasure: 200sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
6This area has a stale, fetid smell.

 
7

Encounter: Killer Bees (10)
Treasure: As per monster type.
8There is a small puddle of water here.

9This area has a pleasant, earthy smell. The ceiling here is damp.

Encounter: Gnomes (1)
Treasure: None.
 
10This area is covered in cobwebs.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
11A chlorine-like smell assails your nostrils. There are cracks in the ceiling here.

12There are rotting wood pieces here.

 
13There is a torn leather boot here.

14A strong, moaning wind blows through this area.

15

 
16It is foggy here, making it difficult to see.

Encounter: Goblins (2)
Treasure: As per monster type.
17A cold air current blows through this area. This area is very dusty.

18A cold air current blows through this area. The remnants of a rope are here, rotten.

 
19It is foggy here, making it difficult to see.

20There is a mold growing here.

21There are rotting wood pieces here.

 
22A cold air current blows through this area. There are rotting wood pieces here.

Encounter: Acolytes (2)
Treasure: None.
23A haze of smoke hangs in the air. There are rotting wood pieces here.

Treasure: 300sp, 30gp, 1 magic item.
24The air here is very hot.

Encounter: Acolytes (3)
Treasure: None.
 
25

Encounter: Goblins (5)
Treasure: None.
26A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here.

Encounter: Skeletons (12)
Treasure: As per monster type.
27There is a torch stub here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
 
28The air here is very hot.

Encounter: Halflings (14)
Treasure: None.
29A gusting breeze blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

Encounter: Acolytes (1)
Treasure: As per monster type.
30A slight, damp breeze blows through this area. This area smells faintly of manure. There is water dripping here.

 
31It is foggy here, making it difficult to see. There is water dripping here.

32

33A cold air current blows through this area.

 
34A slight downdraft blows through this area. There is a putrid smell coming from something nearby.

Treasure: 400sp.
35It is foggy here, making it difficult to see.

Treasure: 300sp.
36This area is covered in cobwebs.

 
37A slight downdraft blows through this area.

Treasure: 200sp, 30gp.
38A slight, damp breeze blows through this area. It is misty here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
39This area is covered in cobwebs.

 
40This area has a pleasant, earthy smell.

Treasure: 600sp.
41The wall here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
42

 
43There is a cracked flask here.

Trap: Poison gas: Save vs. Poison or die.
44A strong, moaning wind blows through this area. There are cracks in the wall here.

Encounter: Stirges (3)
Treasure: As per monster type.
45There is a putrid smell coming from something nearby. It is misty here.

Encounter: Sprites (10)
Treasure: As per monster type.
 
46Fog gathers and swirls on the floor, concealing it. There is a cracked flask here.

47A cold air current blows through this area. The air here smells of smoke. A haze of smoke hangs in the air. There is a torn sack here.

48A strong, moaning wind blows through this area.

Encounter: Orcs (3)
Treasure: None.
 
49It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
50The smell of ozone assails your nostrils.

Encounter: Stirges (4)
Treasure: None.
51A haze of smoke hangs in the air. This area is very dusty.

 
52Guano covers this area.

53Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Orcs (8)
Treasure: None.
54A slight breeze blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
55A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a slimy coating on the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
56A cold air current blows through this area.

Encounter: Sprites (4)
Treasure: None.
57This area has a stale, fetid smell.

Treasure: 200sp.
 
58

Encounter: Snakes, Cobra (5)
Treasure: None.
59The air here is very cold.

Encounter: Kobolds (12)
Treasure: As per monster type.
60There are fungi growing here.

Encounter: Wolves (6)
Treasure: As per monster type.
 
61

Encounter: Bandits (4)
Treasure: None.
62The air here smells of smoke. The wall here is damp.

63

 
64

65A strong, moaning wind blows through this area. This area smells faintly of urine. This area is very dusty.

66Pottery shards are scattered here.

Treasure: 500sp.
 
67There is a slimy coating on the wall here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
68

Encounter: Stirges (7)
Treasure: As per monster type.
69There is a large puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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