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The Lonely Abyss of Demons

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are dry leaves and twigs scattered here.

Treasure: 500sp, 10gp.
Trap: Illusion of monsters: Bandits (3)
2

3A strong, moaning wind blows through this area. There is water dripping here.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
4A strong downdraft blows through this area.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
5

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
6

 
7A gusting breeze blows through this area. This area has a stale, fetid smell. There is a pile of dung here.

8This area is covered in cobwebs.

9

Encounter: Green Slimes (3)
Treasure: None.
 
10There is a mold growing here.

Encounter: Shrews, Giant (7)
Treasure: None.
11

Encounter: Bandits (4)
Treasure: None.
12A strong wind blows through this area. An acrid smell assails your nostrils. This area is covered in rubble and dirt.

Encounter: Skeletons (5)
Treasure: As per monster type.
 
13There is a putrid smell coming from something nearby.

Encounter: Wolves (3)
Treasure: None.
14There is a large puddle of water here.

Encounter: Halflings (13)
Treasure: None.
15There is water dripping here.

 
16There are rotting wood pieces here.

Encounter: Acolytes (1)
Treasure: As per monster type.
17A haze of dust hangs in the air.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
18This area smells faintly of urine. There are bits of fur and hair scattered around here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
19This area smells faintly of manure. There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
20This area smells faintly of urine. There are cracks in the floor here.

Treasure: 200sp, 20gp.
Trap: Illusion of monsters: Kobolds (8)
21This area has a stale, fetid smell. This area is very dusty.

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
22

Encounter: Bandits (5)
Treasure: None.
23

Encounter: Wolves (7)
Treasure: None.
24

 
25There is water dripping here.

Encounter: Bandits (5)
Treasure: As per monster type.
26A strong updraft blows through this area.

Encounter: Wolves (7)
Treasure: None.
27It is misty here. The wall here is damp.

 
28

Encounter: Orcs (3)
Treasure: As per monster type.
29

30There are wax drippings here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31There is a pick handle here.

Encounter: Skeletons (8)
Treasure: None.
32This area has a pleasant, earthy smell.

33A cold air current blows through this area. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
 
34A haze of smoke hangs in the air. There is a trickle of water here.

Encounter: Gnomes (5)
Treasure: None.
35

36

 
37This area smells faintly of urine. There is a bent copper coin lying here.

38

39

 
40The air here is very hot. There are dry leaves and twigs scattered here.

41A metallic smell assails your nostrils. A haze of smoke hangs in the air. There is a pile of dung here.

Trap: Poison gas: Save vs. Poison or die.
42There are fungi growing here.

 
43There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.

44There are rotting wood pieces here.

Encounter: Wolves (8)
Treasure: As per monster type.
45This area has a pleasant, earthy smell.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
46A strong downdraft blows through this area. This area is covered in cobwebs.

47A metallic smell assails your nostrils.

48This area has a stale, fetid smell. There is water dripping here.

 
49

50A strong, moaning wind blows through this area. A haze of dust hangs in the air.

Encounter: Beetles, Fire (1)
Treasure: None.
51This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

Treasure: 100sp.
 
52The air here is very hot. The smell of ozone assails your nostrils.

53

Trap: Pendulum blade from ceiling: 1d8 points of damage.
54This area smells faintly of manure.

 
55This area smells faintly of urine. The wall here is damp.

56The air here is very hot. This area smells faintly of urine.

57A cold air current blows through this area. This area has a pleasant, earthy smell. There is dried blood here.

Encounter: Kobolds (9)
Treasure: None.
 
58There is a pile of ashes here.

Encounter: Bandits (4)
Treasure: As per monster type.
59The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
60A strong, moaning wind blows through this area.

 
61The air here is very hot. This area smells of rotting vegetation. There are several small stones here.

Encounter: Acolytes (3)
Treasure: None.
62The air here is very cold. There is a bent copper coin lying here.

Encounter: Wolves (8)
Treasure: As per monster type.
63The ceiling here is damp.

Encounter: Stirges (8)
Treasure: None.
 
64This area smells faintly of manure. This area is very dusty.

Encounter: Wolves (11)
Treasure: None.
65This area smells of rotting vegetation. This area is covered in cobwebs.

Treasure: 100sp, 20gp.
66

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67A slight, damp breeze blows through this area. A metallic smell assails your nostrils. It is misty here.

68The air here is very cold.

69

 
70This area has a pleasant, earthy smell. There is a blunt javelin head here.

71This area is covered in cobwebs.

72A slight downdraft blows through this area. The ceiling here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
73A chlorine-like smell assails your nostrils.

Encounter: Dwarves (6)
Treasure: As per monster type.
74The air here is very cold. Guano covers this area.

Treasure: 600sp.
75A cold air current blows through this area. There is a pile of dung here.

 
76This area smells faintly of manure. There is a mold growing here.

77This area is very dusty.

Trap: Fog: Looks like poison gas, but harmless.
78A slight breeze blows through this area. A metallic smell assails your nostrils. There is a trickle of water here.

 
79There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here.

80

Treasure: 600sp, 50gp.
81

 
82This area smells faintly of manure. There is dried blood here.

Treasure: 600sp.
83

Encounter: Bandits (1)
Treasure: As per monster type.
84Guano covers this area.

 
85

Encounter: Stirges (4)
Treasure: None.
86

87The air here smells of smoke. It is foggy here, making it difficult to see. There is a mold growing here.

 

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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