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The Nameless Mines of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A strong, gusting wind blows through this area. There is a small puddle of water here.

Treasure: 600sp, 20gp, 1 magic item.
3The air here is very hot. There are cracks in the ceiling here.

Treasure: 100sp, 30gp.
 
4There is a putrid smell coming from something nearby. There is a pile of dung here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
5There are bones scattered here.

Trap: Poison gas: Save vs. Poison or die.
6A slight, damp breeze blows through this area. This area smells of rotting vegetation. There is a rusted spike here.

 
7A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: None.
8This area smells of rotting vegetation. There is a pile of rags here.

9The air here is very hot. There is a salty, wet smell to this area. There are cracks in the floor here.

 
10A cold air current blows through this area. There are sticks scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
11There is a putrid smell coming from something nearby.

12Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
13This area smells faintly of manure. There is a pile of rags here.

14There is a trickle of water here.

15The air here is very cold. The smell of ozone assails your nostrils. There is water dripping here.

Encounter: Wolves (6)
Treasure: None.
 
16It is foggy here, making it difficult to see. There is a pile of ashes here.

17

Treasure: 400sp, 30gp.
18A slight downdraft blows through this area.

Treasure: 200sp, 10gp.
Trap: Poison snake: 1 hit dice.
 
19

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
20There is a large puddle of water here.

21The air here is very cold. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a rusted spike here.

Encounter: Goblins (6)
Treasure: As per monster type.
 
22The air here is very cold.

Treasure: 400sp.
23A slight, damp breeze blows through this area.

24This area smells faintly of urine. The ceiling here is damp.

Encounter: Shrews, Giant (7)
Treasure: As per monster type.
 
25A strong downdraft blows through this area. Guano covers this area.

Encounter: Bandits (6)
Treasure: As per monster type.
26This area smells of rotting vegetation.

Encounter: Dwarves (1)
Treasure: As per monster type.
27

Encounter: Stirges (2)
Treasure: As per monster type.
 
28There are food scraps scattered here.

Treasure: 300sp.
29

30This area has a pleasant, earthy smell.

 
31This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
32There is a putrid smell coming from something nearby.

33

Encounter: Halflings (12)
Treasure: None.
 
34This area has a pleasant, earthy smell. There is a pile of ashes here.

Encounter: Dwarves (2)
Treasure: As per monster type.
35There is a slimy coating on the ceiling here.

Encounter: Killer Bees (2)
Treasure: None.
36A slight, damp breeze blows through this area.

 
37This area smells faintly of manure.

Encounter: Traders (8)
Treasure: As per monster type.
38

39A haze of dust hangs in the air. There is a blunt javelin head here.

Encounter: Goblins (7)
Treasure: None.
 
40This area smells faintly of manure. This area is covered in rubble and dirt.

Encounter: Green Slimes (2)
Treasure: None.
41

42The air here is very hot. There is a slimy coating on the ceiling here.

Encounter: Sprites (6)
Treasure: None.
 
43There is a pile of dung here.

44The wall here is damp.

45This area has a stale, fetid smell. There is a broken bottle here.

 
46This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a pick handle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
47There is a torn sack here.

48Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
49

Encounter: Kobolds (11)
Treasure: As per monster type.
50A strong, moaning wind blows through this area. This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

51A haze of smoke hangs in the air. There is a splintered club here.

 
52The air here is very hot. The air here smells of smoke. Guano covers this area.

Encounter: Gnomes (5)
Treasure: As per monster type.
53

54The air here is very hot. There are several small stones here.

 
55The smell of ozone assails your nostrils. There is a broken bottle here.

56There is a salty, wet smell to this area.

57This area smells faintly of urine.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58

Encounter: Sprites (11)
Treasure: As per monster type.
59There is a salty, wet smell to this area. A haze of smoke hangs in the air. There is a mold growing here.

60There is a salty, wet smell to this area. There are rotting wood pieces here.

 
61There is a small puddle of water here.

Encounter: Killer Bees (10)
Treasure: None.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

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