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labyrinth:character_progression_systems

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labyrinth:character_progression_systems [2014/07/26 20:28] leaflabyrinth:character_progression_systems [2014/07/26 20:29] leaf
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 But it works.  And it works well. But it works.  And it works well.
  
-See, the XP progression is exponential.  That is they key.  Instead of having a level 5/5 Wizard/Thief trying to contribute to a party of level 10 characters, you have something more like a level 7/8 Wizard/Thief.  They are usually outshined by the single-classed characters, but they are good enough to contribute.  And on those rare occasions when the party gets into a situation where the multiclassed characters abilities synergize, they shine just as brightly as the single-classed character, and the rest of the party smiles at what a fine addition to their group this multiclassed character is.  Unlike that worthless d20 5/5 Wizard/Rogue that they left in the ditch three towns back.+See, the XP progression is exponential.  That is they key.  Instead of having a level 5/5 Wizard/Thief trying to contribute to a party of level 10 characters, you have something more like a level 7/8 Wizard/Thief.  They are usually outshined by the single-classed characters, but they are good enough to contribute.  And on those rare occasions when the party gets into a situation where the multiclassed character'abilities synergize, they shine just as brightly as the single-classed character, and the rest of the party smiles at what a fine addition to their group this multiclassed character is.  Unlike that worthless d20 5/5 Wizard/Rogue that they left in the ditch three towns back.
  
 ===== So if Both Classless and Class-Based Systems Suck, What Are We Supposed to Do??? ===== ===== So if Both Classless and Class-Based Systems Suck, What Are We Supposed to Do??? =====