Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
![]() | ||||
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() | ![]() |
![]() | ||||
| 1 | This area has a stale, fetid smell. Encounter: Green Slimes (3) Treasure: None. | 2 | A slight, damp breeze blows through this area. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 3 | |
| 4 | Encounter: Goblins (3) Treasure: None. | 5 | This area has a stale, fetid smell. There are cracks in the ceiling here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 6 | This area smells faintly of manure. Pottery shards are scattered here. |
| 7 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a cracked flask here. Encounter: Shrews, Giant (9) Treasure: None. | 8 | An acrid smell assails your nostrils. There is water dripping here. Encounter: Green Slimes (4) Treasure: None. | 9 | The air here is very hot. It is misty here. There are cracks in the ceiling here. Encounter: Kobolds (9) Treasure: As per monster type. |
| 10 | The air here is very hot. This area smells faintly of urine. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 11 | It is foggy here, making it difficult to see. This area is very dusty. | 12 | This area has a pleasant, earthy smell. There is a small puddle of water here. Encounter: Killer Bees (7) Treasure: None. |
| 13 | 14 | There are several small stones here. Treasure: 500sp. | 15 | The smell of ozone assails your nostrils. There are cracks in the floor here. | |
| 16 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 17 | Pottery shards are scattered here. | 18 | This area smells faintly of manure. There is a trickle of water here. |
| 19 | The wall here is damp. | 20 | Your nostrils are overwhelmed by a sulphurous smell. | 21 | This area smells of rotting vegetation. Treasure: 600sp. Trap: Illusion of monsters: Wolves (8) |
| 22 | The air here smells of smoke. There is a pile of ashes here. Encounter: Shrews, Giant (6) Treasure: As per monster type. | 23 | The air here is very hot. There is a mold growing here. Encounter: Orcs (4) Treasure: As per monster type. | 24 | Fog gathers and swirls on the floor, concealing it. |
| 25 | Treasure: 300sp, 50gp. | 26 | 27 | It is misty here. The ceiling here is damp. | |
| 28 | Your nostrils are overwhelmed by a sulphurous smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 29 | Encounter: Wolves (3) Treasure: As per monster type. | 30 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here. |
| 31 | The smell of ozone assails your nostrils. Encounter: Lizards, Gecko (3) Treasure: None. | 32 | There is a putrid smell coming from something nearby. This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 | This area is covered in cobwebs. |
| 34 | This area smells faintly of manure. There is a mold growing here. Treasure: 200sp, 40gp. | 35 | The air here is very hot. The smell of ozone assails your nostrils. There is a slimy coating on the ceiling here. Encounter: Sprites (11) Treasure: As per monster type. | 36 | There is a candle stub here. |
| 37 | There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 38 | This area smells faintly of urine. | 39 | This area has a pleasant, earthy smell. Encounter: Traders (6) Treasure: None. |
| 40 | There is water dripping here. | 41 | There is a cracked hammer head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | |
| 43 | This area has a stale, fetid smell. Encounter: Kobolds (12) Treasure: As per monster type. | 44 | There is water dripping here. | 45 | The wall here is damp. |
| 46 | There is a broken sword blade here. Encounter: Dwarves (2) Treasure: None. | 47 | The smell of ozone assails your nostrils. There is water dripping here. Encounter: Bandits (7) Treasure: None. | 48 | |
| 49 | There are rotting wood pieces here. Encounter: Shrews, Giant (5) Treasure: None. | 50 | There is water dripping here. | 51 | A cold air current blows through this area. The air here smells of smoke. There is a mold growing here. Encounter: Beetles, Fire (2) Treasure: As per monster type. |
| 52 | Treasure: 100sp. | 53 | A metallic smell assails your nostrils. This area is very dusty. Encounter: Spiders, Crab (3) Treasure: None. | 54 | Treasure: 300sp. Trap: Illusion of monsters: Wolves (7) |
| 55 | A strong, moaning wind blows through this area. Treasure: 500sp. | 56 | This area has a stale, fetid smell. Treasure: 500sp, 30gp. | 57 | The air here smells of smoke. There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 58 | There are bits of fur and hair scattered around here. | 59 | This area has a pleasant, earthy smell. Treasure: 200sp, 20gp. | 60 | The smell of ozone assails your nostrils. Encounter: Traders (6) Treasure: As per monster type. |
| 61 | This area has a stale, fetid smell. There is water dripping here. | 62 | There is a pile of rags here. | 63 | |
| 64 | 65 | Encounter: Green Slimes (2) Treasure: As per monster type. | 66 | There are cracks in the floor here. | |
| 67 | There is a salty, wet smell to this area. | 68 | A strong, moaning wind blows through this area. There is a small puddle of water here. | 69 | |
| 70 | A gusting breeze blows through this area. Encounter: Wolves (7) Treasure: None. | 71 | Encounter: Spiders, Crab (2) Treasure: As per monster type. | 72 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 73 | Encounter: Traders (7) Treasure: None. | 74 | 75 | The air here is very cold. There are sticks scattered here. | |
| 76 | This area is very dusty. Encounter: Dwarves (2) Treasure: None. | 77 | 78 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 79 | There is a badly dented helmet here. Treasure: 500sp, 10gp. | 80 | There is a putrid smell coming from something nearby. There is a torn sack here. | 81 | A slight updraft blows through this area. There is a mold growing here. Treasure: 100sp. |
| 82 | It is misty here. | 83 | The air here is very cold. A haze of smoke hangs in the air. There is a pick handle here. Trap: Poison gas: Save vs. Poison or die. | 84 | The air here is very hot. Encounter: Wolves (10) Treasure: None. |
| 85 | A chlorine-like smell assails your nostrils. | 86 | 87 | A slight updraft blows through this area. There is a putrid smell coming from something nearby. | |
| 88 | There are scratches on the wall here. |