The Uncanny Haunts of Evil

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There are rotting wood pieces here.

2This area has a stale, fetid smell.

3Fog gathers and swirls on the floor, concealing it. There is a badly dented helmet here.

 
4A haze of smoke hangs in the air. This area is covered in cobwebs.

5This area smells faintly of manure.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6

 
7The air here smells of smoke. It is foggy here, making it difficult to see. There are scratches on the wall here.

Encounter: Green Slimes (2)
Treasure: As per monster type.
8There is a pile of straw here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
9A metallic smell assails your nostrils. This area is covered in cobwebs.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
10A slight, damp breeze blows through this area. This area smells faintly of manure.

Encounter: Beetles, Fire (1)
Treasure: None.
11The air here is very cold.

Encounter: Acolytes (7)
Treasure: As per monster type.
12It is foggy here, making it difficult to see.

 
13An acrid smell assails your nostrils. A haze of smoke hangs in the air. This area is very dusty.

14This area has a stale, fetid smell. There are cracks in the floor here.

Trap: Poison gas: Save vs. Poison or die.
15This area is covered in cobwebs.

 
16Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here.

Encounter: Shrews, Giant (1)
Treasure: None.
17This area smells of rotting vegetation. A haze of smoke hangs in the air.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
18This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is very dusty.

Treasure: 100sp.
 
19There is a slimy coating on the floor here.

20

21This area is covered in rubble and dirt.

Encounter: Dwarves (6)
Treasure: None.
 
22The smell of ozone assails your nostrils. There are cracks in the ceiling here.

Encounter: Goblins (5)
Treasure: As per monster type.
23The air here is very cold. It is foggy here, making it difficult to see.

24There is a splintered club here.

Treasure: 400sp, 30gp.
 
25The air here is very cold. The air here smells of smoke. The wall here is damp.

Encounter: Skeletons (9)
Treasure: None.
26Fog gathers and swirls on the floor, concealing it.

27There is a putrid smell coming from something nearby.

 
28A strong wind blows through this area.

Encounter: Skeletons (5)
Treasure: None.
29

30This area has a stale, fetid smell.

Treasure: 400sp.
 
31This area smells faintly of manure. There is a large puddle of water here.

Trap: Fog: Looks like poison gas, but harmless.
32The air here is very cold. There is a pick handle here.

33A strong, gusting wind blows through this area. There are bits of fur and hair scattered around here.

Encounter: Dwarves (6)
Treasure: None.
 
34This area smells faintly of urine. This area is covered in cobwebs.

35A haze of dust hangs in the air. There are rotting wood pieces here.

Treasure: 500sp.
36This area smells faintly of manure. It is foggy here, making it difficult to see.

Encounter: Spiders, Crab (3)
Treasure: None.
 
37A cold air current blows through this area. This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (1)
Treasure: None.
38This area smells faintly of manure. This area is very dusty.

Treasure: 300sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
39This area has a stale, fetid smell. There is water dripping here.

 
40There is a pile of straw here.

41A slight breeze blows through this area. There is a salty, wet smell to this area. There is a trickle of water here.

Treasure: 100sp.
42There are bones scattered here.

 
43Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

44

45This area has a stale, fetid smell. There is a small puddle of water here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
46A gusting breeze blows through this area.

Encounter: Stirges (3)
Treasure: None.
47

48Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (1)
Treasure: As per monster type.
 
49This area is covered in cobwebs.

Encounter: Orcs (6)
Treasure: None.
50

Trap: 10' Pit: 1d6 points of damage if you fall in.
51An acrid smell assails your nostrils.

Encounter: Beetles, Fire (7)
Treasure: None.
 
52The air here is very hot.

53

Treasure: 500sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
54There is a mold growing here.

 
55

Encounter: Skeletons (7)
Treasure: None.
56There is a pile of dung here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
57

 
58A metallic smell assails your nostrils. There is a pile of dung here.

59This area smells of rotting vegetation. There is a trickle of water here.

60A cold air current blows through this area. There are dry leaves and twigs scattered here.

 
61

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
62

Encounter: Sprites (11)
Treasure: As per monster type.
63A slight breeze blows through this area.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
64

65This area smells faintly of manure. There is a pile of dung here.

66

Encounter: Dwarves (6)
Treasure: As per monster type.
 
67

Encounter: Sprites (8)
Treasure: As per monster type.
68There is a rusted spike here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
69A strong, moaning wind blows through this area. There are cracks in the wall here.

 
70

Treasure: 200sp.
71There is water dripping here.

72The air here is very hot. There are sticks scattered here.

Encounter: Gnomes (2)
Treasure: None.