The Devouring Caverns of Evil

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a pile of ashes here.

Treasure: 400sp.
2The air here is very cold. An acrid smell assails your nostrils. Guano covers this area.

3A haze of dust hangs in the air.

Encounter: Stirges (7)
Treasure: As per monster type.
 
4The air here is very cold. This area smells faintly of manure.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
5A slight breeze blows through this area. There is a pile of dung here.

6

Treasure: 500sp, 10gp.
Trap: Poison needle: Save vs. Poison or die.
 
7

Encounter: Wolves (9)
Treasure: None.
8This area smells faintly of manure. This area is covered in rubble and dirt.

9

Encounter: Traders (5)
Treasure: As per monster type.
 
10This area has a pleasant, earthy smell.

11This area has a pleasant, earthy smell.

Treasure: 600sp.
12There are scratches on the wall here.

Encounter: Green Slimes (1)
Treasure: None.
 
13This area is covered in cobwebs.

14There is a pile of ashes here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
15Fog gathers and swirls on the floor, concealing it.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
16

Treasure: 600sp.
17The air here is very hot.

Treasure: 500sp, 20gp.
Trap: Illusion of monsters: Green Slimes (1)
18

 
19There is a candle stub here.

Encounter: Traders (6)
Treasure: As per monster type.
20

Encounter: Kobolds (7)
Treasure: None.
21

Encounter: Kobolds (8)
Treasure: None.
 
22

23

24This area is very dusty.

Encounter: Stirges (2)
Treasure: None.
 
25There are food scraps scattered here.

Encounter: Sprites (16)
Treasure: As per monster type.
26A metallic smell assails your nostrils.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
27There are cracks in the ceiling here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28

Encounter: Gnomes (4)
Treasure: As per monster type.
29A cold air current blows through this area. This area smells faintly of manure. Guano covers this area.

Encounter: Orcs (4)
Treasure: As per monster type.
30This area is covered in cobwebs.

Treasure: 200sp, 20gp.
 
31This area is very dusty.

Treasure: 200sp.
32

Encounter: Wolves (4)
Treasure: None.
33The air here is very hot.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
 
34A haze of smoke hangs in the air.

35A cold air current blows through this area. There is a broken bottle here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
36This area smells of rotting vegetation. There are cracks in the wall here.

 
37Fog gathers and swirls on the floor, concealing it. Teeth and fangs are scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
38There is a mold growing here.

39There are bits of fur and hair scattered around here.

 
40A strong, moaning wind blows through this area. It is foggy here, making it difficult to see.

41A metallic smell assails your nostrils.

Encounter: Kobolds (7)
Treasure: As per monster type.
42A chlorine-like smell assails your nostrils. There are fungi growing here.

 
43This area has a pleasant, earthy smell. There is a pile of dung here.

Encounter: Acolytes (4)
Treasure: As per monster type.
44

Trap: 10' Pit: 1d6 points of damage if you fall in.
45

 
46

Encounter: Green Slimes (4)
Treasure: None.
47

Treasure: 400sp, 40gp, 5 gems.
48This area smells of rotting vegetation.

Encounter: Wolves (9)
Treasure: None.
 
49There is a putrid smell coming from something nearby.

50Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here.

Treasure: 500sp, 60gp.
51

 
52The air here is very cold.

53

Treasure: 500sp, 50gp.
54This area smells of rotting vegetation.

 
55This area smells faintly of manure.

56This area smells faintly of manure. There is a broken arrow here.

Treasure: 100sp, 10gp.
Trap: Illusion of monsters: Goblins (7)
57The air here is very hot.

 
58

Encounter: Halflings (9)
Treasure: As per monster type.
59A strong, moaning wind blows through this area. A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

Encounter: Bandits (1)
Treasure: As per monster type.
60

Encounter: Lizards, Gecko (2)
Treasure: As per monster type.
 
61

Encounter: Orcs (6)
Treasure: None.
62It is foggy here, making it difficult to see. There is a splintered club here.

63A haze of smoke hangs in the air. The remnants of a rope are here, rotten.

 
64

Treasure: 100sp, 10gp.
65This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
66This area smells of rotting vegetation.

Treasure: 600sp.
 
67

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
68A strong updraft blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
69The air here is very hot. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

 
70There is a pick handle here.

Treasure: 500sp, 3 jewelry.
71There is a small puddle of water here.