The Accursed Mountain

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Treasure: 600sp, 30gp.
2A strong wind blows through this area.

Encounter: Green Slimes (3)
Treasure: None.
3A slight breeze blows through this area. A haze of smoke hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
4The air here is very hot.

Encounter: Stirges (4)
Treasure: As per monster type.
5A strong wind blows through this area.

6A strong, moaning wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7There is a putrid smell coming from something nearby.

Treasure: 500sp, 10gp.
Trap: Poison snake: 1 hit dice.
8A slight updraft blows through this area. It is foggy here, making it difficult to see.

Treasure: 400sp.
Trap: Poison snake: 1 hit dice.
9There is a bent copper coin lying here.

 
10A cold air current blows through this area. There is a large puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11There is a putrid smell coming from something nearby.

Encounter: Green Slimes (4)
Treasure: None.
12A cold air current blows through this area. It is foggy here, making it difficult to see. There is a splintered club here.

Encounter: Wolves (6)
Treasure: None.
 
13There are cracks in the ceiling here.

Treasure: 600sp, 30gp.
Trap: Illusion of monsters: Killer Bees (4)
14This area has a pleasant, earthy smell.

15Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

 
16

Encounter: Kobolds (11)
Treasure: As per monster type.
17

18The air here smells of smoke. There are dry leaves and twigs scattered here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
 
19A slight updraft blows through this area.

Encounter: Shrews, Giant (7)
Treasure: None.
20

Encounter: Acolytes (3)
Treasure: None.
21

 
22A strong, gusting wind blows through this area. There are sticks scattered here.

23

24The air here is very cold. There is a corroded chain here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25There is a mold growing here.

Encounter: Snakes, Cobra (2)
Treasure: None.
26A cold air current blows through this area. This area smells faintly of manure.

Encounter: Green Slimes (2)
Treasure: As per monster type.
27It is foggy here, making it difficult to see.

Encounter: Killer Bees (5)
Treasure: None.
 
28This area is covered in cobwebs.

Encounter: Wolves (5)
Treasure: None.
29This area is very dusty.

30The remnants of a rope are here, rotten.

 
31This area smells faintly of urine. There is a small puddle of water here.

Treasure: 600sp, 60gp.
Trap: Illusion of monsters: Gnomes (5)
32

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
33This area has a pleasant, earthy smell.

 
34The air here is very hot. There are rotting wood pieces here.

Encounter: Orcs (5)
Treasure: As per monster type.
35A haze of smoke hangs in the air. There is a pile of dung here.

36

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
37

38A cold air current blows through this area. The wall here is damp.

Encounter: Spiders, Crab (1)
Treasure: None.
39This area smells faintly of urine. There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
40Fog gathers and swirls on the floor, concealing it.

Encounter: Gnomes (3)
Treasure: As per monster type.
41A slight, damp breeze blows through this area.

42

 
43A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a bent copper coin lying here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
44

45A cold air current blows through this area. This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
 
46A haze of smoke hangs in the air. There are cracks in the wall here.

Encounter: Orcs (6)
Treasure: None.
47

Treasure: 200sp, 40gp, 4 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
48A chlorine-like smell assails your nostrils.

Treasure: 300sp, 10gp, 6 gems.
 
49

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50There is a bent copper coin lying here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51This area has a pleasant, earthy smell.

Encounter: Sprites (11)
Treasure: As per monster type.
 
52

Encounter: Beetles, Fire (4)
Treasure: None.
53There are fungi growing here.

54A strong, moaning wind blows through this area. This area is covered in cobwebs.

 
55There are wax drippings here.

Trap: Fog: Looks like poison gas, but harmless.
56A slight breeze blows through this area.

Encounter: Skeletons (9)
Treasure: As per monster type.
57The air here is very hot.

Trap: Poison gas: Save vs. Poison or die.
 
58A cold air current blows through this area. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

59This area is covered in cobwebs.

60A strong, gusting wind blows through this area.

Encounter: Halflings (12)
Treasure: As per monster type.
 
61

62This area smells faintly of manure.

Treasure: 400sp, 40gp.
63This area is covered in cobwebs.

 
64This area smells faintly of manure. This area is very dusty.

Trap: Poison gas: Save vs. Poison or die.