The Scarlet Catacombs

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Trap: Pendulum blade from ceiling: 1d8 points of damage.
2A metallic smell assails your nostrils.

3This area smells faintly of urine.

 
4A slight, damp breeze blows through this area. Guano covers this area.

Encounter: Skeletons (8)
Treasure: As per monster type.
5

Trap: Fog: Looks like poison gas, but harmless.
6There is a pile of ashes here.

 
7The air here is very hot. A haze of smoke hangs in the air.

8

Treasure: 300sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
9The air here is very cold. This area has a pleasant, earthy smell.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
10There is a broken sword blade here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
11The air here is very hot. There is a large puddle of water here.

12A chlorine-like smell assails your nostrils.

Encounter: Green Slimes (3)
Treasure: None.
 
13A strong, moaning wind blows through this area.

Treasure: 200sp.
14

Trap: Fog: Looks like poison gas, but harmless.
15The air here is very hot.

Encounter: Sprites (15)
Treasure: As per monster type.
 
16There is a salty, wet smell to this area. The ceiling here is damp.

Encounter: Snakes, Cobra (4)
Treasure: None.
17A slight downdraft blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty.

Treasure: 500sp.
18

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
19A haze of dust hangs in the air.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
20This area is very dusty.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
21The air here is very hot. There is a pile of rags here.

Treasure: 400sp, 2 gems.
Trap: Poison needle: Save vs. Poison or die.
 
22This area has a pleasant, earthy smell.

23

24

 
25A slight, damp breeze blows through this area. There are wax drippings here.

26Your nostrils are overwhelmed by a sulphurous smell.

27

 
28

Encounter: Sprites (14)
Treasure: As per monster type.
29

30This area is covered in cobwebs.

 
31This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
32A gusting breeze blows through this area.

33There is a slimy coating on the ceiling here.

Treasure: 600sp, 40gp.
 
34This area is very dusty.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
35It is foggy here, making it difficult to see.

Encounter: Wolves (4)
Treasure: None.
36There is a putrid smell coming from something nearby.

Encounter: Skeletons (8)
Treasure: None.
 
37The air here is very cold. There is a badly dented helmet here.

Treasure: 400sp.
38

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
39

 
40A haze of dust hangs in the air.

41A gusting breeze blows through this area. This area has a pleasant, earthy smell. There is a cracked flask here.

42

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
43The ceiling here is damp.

Treasure: 500sp.
44A cold air current blows through this area. There is a trickle of water here.

Encounter: Sprites (9)
Treasure: None.
45A slight breeze blows through this area.

 
46

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
47A strong, gusting wind blows through this area. There is a torn leather boot here.

Encounter: Stirges (1)
Treasure: None.
48A strong wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
49A slight downdraft blows through this area.

50A metallic smell assails your nostrils. This area is very dusty.

Treasure: 200sp, 40gp.
51The air here is very hot. This area smells faintly of urine.

 
52

53

Encounter: Gnomes (4)
Treasure: As per monster type.
54This area has a stale, fetid smell. There is a slimy coating on the wall here.

 
55There are fungi growing here.

Encounter: Killer Bees (1)
Treasure: None.
56There is water dripping here.

Encounter: Stirges (10)
Treasure: None.
57There is a slimy coating on the wall here.

 
58There is a putrid smell coming from something nearby.

Treasure: 500sp, 10gp.
59A slight updraft blows through this area. The remnants of a rope are here, rotten.

60Pottery shards are scattered here.

Treasure: 400sp.
Trap: Illusion of monsters: Snakes, Cobra (4)
 
61This area is very dusty.

62A slight, damp breeze blows through this area. There are several small stones here.

63There are rotting wood pieces here.

 
64A haze of dust hangs in the air.

65The air here smells of smoke.

Encounter: Orcs (8)
Treasure: As per monster type.
66A strong wind blows through this area. This area smells faintly of manure. There is a slimy coating on the wall here.

 
67There is a bent copper coin lying here.

Encounter: Gnomes (3)
Treasure: As per monster type.
68This area smells faintly of manure.

69

Encounter: Gnomes (6)
Treasure: As per monster type.
 
70There is water dripping here.

Encounter: Acolytes (4)
Treasure: As per monster type.
71

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
72This area smells of rotting vegetation.

 
73This area has a pleasant, earthy smell. There is a pile of rags here.

74

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
75

 
76The air here is very hot.

77There is a putrid smell coming from something nearby. There is a torn leather boot here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
78A strong, gusting wind blows through this area. Pottery shards are scattered here.

Encounter: Sprites (16)
Treasure: As per monster type.
 
79A cold air current blows through this area. This area smells faintly of manure. There is water dripping here.

Encounter: Skeletons (9)
Treasure: As per monster type.
80This area has a stale, fetid smell.

Trap: 10' Pit: 1d6 points of damage if you fall in.
81It is foggy here, making it difficult to see.

Encounter: Kobolds (11)
Treasure: As per monster type.
 
82It is foggy here, making it difficult to see.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
83A slight, damp breeze blows through this area.