The Accursed Milieu of Random Harlots

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell. There is a slimy coating on the wall here.

2A slight updraft blows through this area. A haze of smoke hangs in the air.

3

Treasure: 300sp.
 
4

5There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6

Treasure: 500sp.
 
7There are dry leaves and twigs scattered here.

8There are rotting wood pieces here.

9A haze of smoke hangs in the air.

 
10There is a splintered club here.

11There are bits of fur and hair scattered around here.

Encounter: Gnomes (4)
Treasure: As per monster type.
12A slight, damp breeze blows through this area. There is a bent copper coin lying here.

 
13The air here is very hot. There are dry leaves and twigs scattered here.

14A cold air current blows through this area.

15A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. Guano covers this area.

 
16There is a torn leather boot here.

Trap: Poison gas: Save vs. Poison or die.
17Your nostrils are overwhelmed by a sulphurous smell. There is a pick handle here.

18There is water dripping here.

Encounter: Acolytes (4)
Treasure: None.
 
19This area has a pleasant, earthy smell.

20

21A strong, moaning wind blows through this area. There is a splintered club here.

 
22A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

23The smell of ozone assails your nostrils. This area is covered in rubble and dirt.

24The smell of ozone assails your nostrils.

Encounter: Shrews, Giant (9)
Treasure: None.
 
25The air here is very hot. The smell of ozone assails your nostrils. The ceiling here is damp.

26The air here is very hot. This area has a pleasant, earthy smell. There are cracks in the floor here.

Encounter: Orcs (7)
Treasure: None.
27There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

 
28It is foggy here, making it difficult to see.

Encounter: Orcs (5)
Treasure: None.
29There is a torn sack here.

Encounter: Wolves (6)
Treasure: None.
30A slight, damp breeze blows through this area.

 
31There is a small puddle of water here.

Treasure: 100sp.
Trap: Poison needle: Save vs. Poison or die.
32This area smells of rotting vegetation.

33

 
34There is a putrid smell coming from something nearby. There is a broken sword blade here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
35There is a mold growing here.

Treasure: 300sp.
36This area smells faintly of manure. There is a torn sack here.

 
37This area smells faintly of manure.

38There is a small puddle of water here.

Treasure: 100sp, 50gp.
Trap: Poison snake: 1 hit dice.
39There is a putrid smell coming from something nearby. There is a broken arrow here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
40This area smells faintly of urine. This area is very dusty.

41

42The air here is very hot. This area smells of rotting vegetation.

 
43A slight, damp breeze blows through this area. There is water dripping here.

Encounter: Traders (7)
Treasure: As per monster type.
44A gusting breeze blows through this area. This area has a pleasant, earthy smell.

Treasure: 200sp, 20gp.
Trap: Illusion of monsters: Bandits (4)
45This area is covered in cobwebs.

 
46Your nostrils are overwhelmed by a sulphurous smell. Guano covers this area.

Treasure: 300sp, 2 gems.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
47This area has a stale, fetid smell. There are bones scattered here.

Treasure: 200sp.
48This area has a pleasant, earthy smell. There is a mold growing here.

Encounter: Gnomes (5)
Treasure: None.
 
49A strong updraft blows through this area.

Encounter: Spiders, Crab (4)
Treasure: None.
50This area smells faintly of urine.

51Fog gathers and swirls on the floor, concealing it. There are fungi growing here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
 
52

Treasure: 500sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
53Fog gathers and swirls on the floor, concealing it.

Encounter: Orcs (3)
Treasure: None.
54This area smells of rotting vegetation. There is a pile of dung here.

 
55

Encounter: Beetles, Fire (1)
Treasure: None.
56The air here is very cold. There are dry leaves and twigs scattered here.

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
57There are cracks in the wall here.

Treasure: 600sp, 40gp.
 
58A cold air current blows through this area. This area is covered in cobwebs.

Treasure: 600sp, 30gp.
59Fog gathers and swirls on the floor, concealing it.

60A strong, moaning wind blows through this area. The air here smells of smoke. There is a pile of straw here.

 
61This area is covered in cobwebs.

62A strong, moaning wind blows through this area. The wall here is damp.

Encounter: Wolves (9)
Treasure: As per monster type.
63A strong wind blows through this area.

 
64

Trap: 10' Pit: 1d6 points of damage if you fall in.
65A strong updraft blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
66This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
67The air here is very hot.

68

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
69A strong, moaning wind blows through this area. There is a broken sword blade here.

Encounter: Sprites (11)
Treasure: As per monster type.
 
70This area smells faintly of urine.

71This area smells faintly of urine. There are bits of fur and hair scattered around here.

Encounter: Dwarves (4)
Treasure: None.
72

 
73There is a corroded chain here.

74

Encounter: Green Slimes (1)
Treasure: As per monster type.
75

Encounter: Halflings (11)
Treasure: As per monster type.
 
76An acrid smell assails your nostrils. There is a pile of rags here.

77This area smells faintly of urine.

Encounter: Goblins (6)
Treasure: As per monster type.
78It is foggy here, making it difficult to see.

Encounter: Gnomes (6)
Treasure: None.
 
79A slight updraft blows through this area.

80A slight updraft blows through this area. This area smells of rotting vegetation.

Encounter: Halflings (9)
Treasure: None.
81

Treasure: 400sp.
 
82

Trap: 10' Pit: 1d6 points of damage if you fall in.
83The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.