The Unvanquishable Abyss of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot.

Encounter: Orcs (6)
Treasure: As per monster type.
2There is a small puddle of water here.

3

 
4Your nostrils are overwhelmed by a sulphurous smell. There is a badly dented helmet here.

5

6It is foggy here, making it difficult to see. There is a splintered club here.

Encounter: Spiders, Crab (4)
Treasure: None.
 
7There is a blunt javelin head here.

Treasure: 300sp, 6 gems.
8A cold air current blows through this area.

9There is a putrid smell coming from something nearby. There is a broken arrow here.

 
10This area has a pleasant, earthy smell.

Treasure: 600sp.
11A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. There is a broken pole here.

12There is a candle stub here.

 
13This area smells faintly of urine. There is a broken bottle here.

Encounter: Sprites (11)
Treasure: As per monster type.
14A strong wind blows through this area. There is water dripping here.

15This area smells faintly of manure. There is water dripping here.

Encounter: Sprites (7)
Treasure: As per monster type.
 
16There is a mold growing here.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
17There is a torch stub here.

18This area smells faintly of urine.

Encounter: Dwarves (4)
Treasure: As per monster type.
 
19A strong downdraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

20This area smells of rotting vegetation. There is dried blood here.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
21

Encounter: Dwarves (5)
Treasure: None.
 
22

Encounter: Orcs (5)
Treasure: None.
23A haze of smoke hangs in the air. There is a mold growing here.

24

 
25

Encounter: Orcs (2)
Treasure: As per monster type.
26This area is covered in cobwebs.

27There is a cracked flask here.

Treasure: 200sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
 
28This area is covered in cobwebs.

Encounter: Traders (7)
Treasure: As per monster type.
29It is foggy here, making it difficult to see. There are cracks in the floor here.

30There is a torn leather boot here.

Trap: Fog: Looks like poison gas, but harmless.
 
31

32This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

33The air here is very hot.

 
34There is dried blood here.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
35It is misty here.

Encounter: Kobolds (11)
Treasure: None.
36

 
37An acrid smell assails your nostrils. There is water dripping here.

38There is a pile of ashes here.

39

Encounter: Goblins (4)
Treasure: As per monster type.
 
40There is a broken sword blade here.

41Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

42The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

 
43A haze of smoke hangs in the air. There is a blunt javelin head here.

44A haze of smoke hangs in the air. There is water dripping here.

45A strong, moaning wind blows through this area. This area has a pleasant, earthy smell.

 
46

Encounter: Halflings (6)
Treasure: As per monster type.
47

Trap: Fog: Looks like poison gas, but harmless.
48There are rotting wood pieces here.

Encounter: Sprites (9)
Treasure: None.
 
49There is water dripping here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
50A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Skeletons (7)
Treasure: As per monster type.
51There are food scraps scattered here.

 
52

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53There is a large puddle of water here.

54The wall here is damp.

 
55There is a large puddle of water here.

Encounter: Lizards, Gecko (2)
Treasure: None.
56

57

Encounter: Dwarves (3)
Treasure: None.
 
58This area is covered in cobwebs.

Encounter: Goblins (7)
Treasure: None.
59A strong wind blows through this area. There is a candle stub here.

60It is foggy here, making it difficult to see. There is a small puddle of water here.

Encounter: Traders (5)
Treasure: As per monster type.
 
61

62The air here is very cold. There is a candle stub here.

Trap: Fog: Looks like poison gas, but harmless.
63

Encounter: Halflings (5)
Treasure: None.
 
64There is a pile of ashes here.

65This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

Encounter: Stirges (3)
Treasure: As per monster type.
66The air here is very cold.

Encounter: Traders (5)
Treasure: None.
 
67