Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A strong wind blows through this area. Encounter: Skeletons (10) Treasure: None. | 2 | There is a rusted spike here. Encounter: Beetles, Fire (4) Treasure: None. | 3 | |
| 4 | A strong, gusting wind blows through this area. This area smells faintly of manure. This area is very dusty. Treasure: 600sp, 30gp. | 5 | A metallic smell assails your nostrils. There are cracks in the floor here. | 6 | The air here is very hot. The smell of ozone assails your nostrils. |
| 7 | A cold air current blows through this area. A haze of smoke hangs in the air. Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 8 | The air here is very cold. It is foggy here, making it difficult to see. Encounter: Goblins (5) Treasure: As per monster type. | 9 | This area is covered in cobwebs. Encounter: Orcs (8) Treasure: None. |
| 10 | Trap: Fog: Looks like poison gas, but harmless. | 11 | Trap: Fog: Looks like poison gas, but harmless. | 12 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. Encounter: Gnomes (1) Treasure: None. |
| 13 | 14 | There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 15 | A slight, damp breeze blows through this area. There is a broken arrow here. Encounter: Bandits (6) Treasure: None. | |
| 16 | The air here smells of smoke. | 17 | There are dry leaves and twigs scattered here. Encounter: Killer Bees (5) Treasure: None. | 18 | Encounter: Dwarves (1) Treasure: None. |
| 19 | This area smells faintly of urine. There are sticks scattered here. Treasure: 200sp, 4 gems. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 20 | A chlorine-like smell assails your nostrils. Encounter: Orcs (6) Treasure: As per monster type. | 21 | This area smells faintly of urine. There is a candle stub here. |
| 22 | A strong wind blows through this area. There are cracks in the wall here. | 23 | Guano covers this area. Encounter: Skeletons (5) Treasure: None. | 24 | |
| 25 | Encounter: Bandits (4) Treasure: None. | 26 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 27 | |
| 28 | There is a bent copper coin lying here. Encounter: Beetles, Fire (1) Treasure: None. | 29 | A strong downdraft blows through this area. This area smells faintly of urine. There is water dripping here. | 30 | This area smells faintly of manure. Pottery shards are scattered here. Encounter: Snakes, Cobra (2) Treasure: None. |
| 31 | An acrid smell assails your nostrils. | 32 | This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. | 33 | There are cracks in the wall here. |
| 34 | This area has a pleasant, earthy smell. There are rotting wood pieces here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 35 | A strong, moaning wind blows through this area. | 36 | A haze of smoke hangs in the air. Encounter: Lizards, Gecko (2) Treasure: As per monster type. |
| 37 | There is a trickle of water here. Encounter: Green Slimes (4) Treasure: None. | 38 | There is a torn leather boot here. | 39 | |
| 40 | This area smells faintly of manure. There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | A slight, damp breeze blows through this area. | 42 | A slight breeze blows through this area. This area is very dusty. |
| 43 | The air here is very hot. Encounter: Halflings (13) Treasure: As per monster type. | 44 | Encounter: Shrews, Giant (9) Treasure: As per monster type. | 45 | This area has a stale, fetid smell. Trap: Poison gas: Save vs. Poison or die. |
| 46 | This area has a stale, fetid smell. Encounter: Killer Bees (4) Treasure: None. | 47 | This area is very dusty. | 48 | There is a slimy coating on the ceiling here. |
| 49 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. | 50 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | This area has a pleasant, earthy smell. There is water dripping here. Encounter: Goblins (5) Treasure: As per monster type. |
| 52 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 53 | A strong, moaning wind blows through this area. There are scratches on the wall here. | 54 | This area smells faintly of manure. |