The Bloodstained Manse of the Dwellers in the Forgotten Haunts of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a broken arrow here.

2The air here smells of smoke.

Trap: Fog: Looks like poison gas, but harmless.
3A strong downdraft blows through this area.

 
4This area smells of rotting vegetation.

5A slight breeze blows through this area. This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
6A haze of smoke hangs in the air. There is a cracked hammer head here.

 
7There is a salty, wet smell to this area.

Encounter: Dwarves (2)
Treasure: As per monster type.
8This area has a stale, fetid smell. There is a cracked flask here.

Encounter: Wolves (11)
Treasure: As per monster type.
9

Encounter: Traders (1)
Treasure: None.
 
10

Treasure: 200sp.
11A strong downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Treasure: 300sp, 40gp.
12A cold air current blows through this area. There is water dripping here.

Encounter: Lizards, Gecko (1)
Treasure: None.
 
13A strong, moaning wind blows through this area. The air here smells of smoke. A haze of dust hangs in the air. There are several small stones here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
14

Encounter: Wolves (6)
Treasure: None.
15This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is water dripping here.

 
16There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

17

Trap: 10' Pit: 1d6 points of damage if you fall in.
18

 
19There are cracks in the wall here.

20This area smells faintly of manure. There is a bent copper coin lying here.

Encounter: Goblins (6)
Treasure: As per monster type.
21Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

Encounter: Gnomes (4)
Treasure: None.
 
22

Encounter: Stirges (2)
Treasure: None.
23The smell of ozone assails your nostrils. This area is covered in cobwebs.

Encounter: Dwarves (4)
Treasure: None.
24

 
25

26A strong wind blows through this area. This area has a pleasant, earthy smell.

27This area has a stale, fetid smell.

 
28

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
29The air here is very hot. There is a small puddle of water here.

30A slight, damp breeze blows through this area. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (2)
Treasure: None.
 
31This area has a stale, fetid smell. There is a torch stub here.

32A slight breeze blows through this area. This area smells of rotting vegetation.

Encounter: Orcs (4)
Treasure: None.
33The air here is very hot.

Treasure: 200sp.
 
34This area smells faintly of manure. There is a large puddle of water here.

Encounter: Sprites (7)
Treasure: None.
35A strong, moaning wind blows through this area. There is a splintered club here.

36There are scratches on the wall here.

Encounter: Traders (5)
Treasure: None.
 
37The air here is very cold. Guano covers this area.

38

39This area is covered in rubble and dirt.

Encounter: Shrews, Giant (6)
Treasure: None.
 
40The air here is very hot. This area smells of rotting vegetation. This area is covered in cobwebs.

Encounter: Bandits (4)
Treasure: As per monster type.
41A haze of dust hangs in the air. There is a broken pole here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
42A metallic smell assails your nostrils. There are cracks in the ceiling here.

Encounter: Wolves (6)
Treasure: As per monster type.
 
43The air here is very cold. The hilt of a broken dagger is lying here.

44

45There is a pile of dung here.

 
46A strong, moaning wind blows through this area.

47A strong updraft blows through this area. There are cracks in the wall here.

48There is a slimy coating on the ceiling here.

 
49This area is very dusty.

Encounter: Kobolds (10)
Treasure: As per monster type.
50

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
51

 
52This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 300sp.
53A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (6)
Treasure: None.
54The air here is very hot. The air here smells of smoke. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Killer Bees (10)
Treasure: As per monster type.
 
55There is water dripping here.

Encounter: Shrews, Giant (6)
Treasure: As per monster type.
56A haze of smoke hangs in the air. This area is very dusty.

Treasure: 600sp, 40gp.
57

 
58It is foggy here, making it difficult to see.

59

60

Trap: Fog: Looks like poison gas, but harmless.
 
61This area smells faintly of manure. There are bones scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
62This area smells faintly of manure. There is water dripping here.

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Kobolds (12)
63The air here is very hot.

 
64There is a cracked flask here.

65A haze of smoke hangs in the air.

66

 
67A strong updraft blows through this area. An acrid smell assails your nostrils. There is a splintered club here.

Encounter: Gnomes (3)
Treasure: None.
68It is foggy here, making it difficult to see. There are sticks scattered here.

Treasure: 600sp.
69A haze of smoke hangs in the air. There are rotting wood pieces here.

Encounter: Sprites (6)
Treasure: As per monster type.