The Unvanquishable Depths of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight updraft blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

2There are dry leaves and twigs scattered here.

3There is a torn sack here.

 
4

Encounter: Dwarves (3)
Treasure: None.
5There is a mold growing here.

6An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a torch stub here.

 
7A strong downdraft blows through this area. This area smells faintly of urine. It is misty here. There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
8Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. This area is very dusty.

Encounter: Green Slimes (4)
Treasure: None.
9There is a slimy coating on the wall here.

Trap: Fog: Looks like poison gas, but harmless.
 
10There is a blunt javelin head here.

Treasure: 100sp.
11The air here is very hot. There is a pile of dung here.

Encounter: Skeletons (9)
Treasure: None.
12This area has a pleasant, earthy smell. A haze of dust hangs in the air.

Treasure: 400sp.
 
13

14There is a cracked flask here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
15A metallic smell assails your nostrils.

Encounter: Gnomes (6)
Treasure: None.
 
16

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17A strong, gusting wind blows through this area.

18There is a mold growing here.

 
19It is misty here. There is a pile of dung here.

Treasure: 200sp, 40gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
20There is water dripping here.

Encounter: Sprites (10)
Treasure: None.
21There is a broken pole here.

 
22It is foggy here, making it difficult to see. There are wax drippings here.

23

24There is a pile of dung here.

Treasure: 600sp.
 
25It is misty here.

Encounter: Green Slimes (1)
Treasure: None.
26It is foggy here, making it difficult to see.

27It is foggy here, making it difficult to see.

Encounter: Dwarves (6)
Treasure: None.
 
28A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it.

29A gusting breeze blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There are rotting wood pieces here.

30This area smells faintly of manure.

 
31

Encounter: Kobolds (13)
Treasure: None.
32A strong updraft blows through this area. There is a candle stub here.

33A slight downdraft blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. There is dried blood here.

 
34The air here is very hot. There are cracks in the wall here.

35A strong, moaning wind blows through this area. There is a pile of ashes here.

36

 
37

38There is a putrid smell coming from something nearby. There are cracks in the floor here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
39The air here is very hot. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it.

 
40The wall here is damp.

Encounter: Bandits (4)
Treasure: As per monster type.
41A cold air current blows through this area.

42A cold air current blows through this area. There are dry leaves and twigs scattered here.

 
43A slight, damp breeze blows through this area. The air here smells of smoke.

Encounter: Wolves (5)
Treasure: None.
44

45A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

 
46There is a pick handle here.

Treasure: 400sp, 60gp.
47A cold air current blows through this area.

48Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

 
49The smell of ozone assails your nostrils. This area is very dusty.

Encounter: Dwarves (6)
Treasure: None.
50

51A strong wind blows through this area. This area is covered in cobwebs.

Treasure: 300sp, 20gp.
 
52This area has a stale, fetid smell.

Encounter: Halflings (10)
Treasure: As per monster type.
53There are food scraps scattered here.

54The remnants of a rope are here, rotten.

 
55A strong, moaning wind blows through this area.

56This area is covered in cobwebs.

57Your nostrils are overwhelmed by a sulphurous smell. There are wax drippings here.

 
58The smell of ozone assails your nostrils. There is a torn sack here.

Encounter: Green Slimes (1)
Treasure: None.
59There is a broken pole here.

60

Encounter: Shrews, Giant (2)
Treasure: None.
 
61There is a torn leather boot here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
62A slight updraft blows through this area.

63The air here is very hot. The air here smells of smoke.

 
64A slight updraft blows through this area. There is a mold growing here.

65

Treasure: 200sp, 40gp.
66

 
67This area has a pleasant, earthy smell. This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
68There is dried blood here.

69

 
70A slight downdraft blows through this area. There is a putrid smell coming from something nearby.

Encounter: Traders (6)
Treasure: As per monster type.
71

Trap: Poison gas: Save vs. Poison or die.
72A strong, moaning wind blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see.

 
73This area is very dusty.

74This area smells faintly of manure.

75The air here is very hot. There is a putrid smell coming from something nearby. There are cracks in the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
76

Treasure: 200sp.
77There is water dripping here.

78A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are bones scattered here.

Treasure: 600sp, 50gp, 2 gems.
 
79

80The air here is very hot. There is a putrid smell coming from something nearby. There are cracks in the ceiling here.

81

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
82A slight breeze blows through this area.

Encounter: Killer Bees (3)
Treasure: None.
83There are rotting wood pieces here.

Encounter: Wolves (8)
Treasure: As per monster type.
84A slight downdraft blows through this area. This area has a stale, fetid smell. There is a pile of dung here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
85

86This area is covered in cobwebs.

Trap: Poison gas: Save vs. Poison or die.
87There is a mold growing here.

 
88

89There is a corroded chain here.

Encounter: Kobolds (7)
Treasure: None.
90This area smells faintly of manure. This area is very dusty.

 
91A gusting breeze blows through this area. The hilt of a broken dagger is lying here.

92The air here is very hot. The smell of ozone assails your nostrils. There are rotting wood pieces here.

Treasure: 400sp.
93A slight, damp breeze blows through this area. There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
94

95

96This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
 
97This area has a pleasant, earthy smell. There are rotting wood pieces here.

98The air here is very cold. This area is very dusty.