The Secret Milieu of Death

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2A cold air current blows through this area. An acrid smell assails your nostrils. There is a rusted spike here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
3The air here is very hot. Fog gathers and swirls on the floor, concealing it.

 
4

Treasure: 400sp, 10gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
5

6

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
7A chlorine-like smell assails your nostrils.

8

Treasure: 200sp, 10gp.
9A cold air current blows through this area. There is a candle stub here.

Trap: Poison gas: Save vs. Poison or die.
 
10This area smells faintly of manure. A haze of smoke hangs in the air.

Encounter: Orcs (4)
Treasure: None.
11

Encounter: Sprites (11)
Treasure: As per monster type.
12

 
13This area is covered in cobwebs.

14

15

 
16

17The air here is very hot. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: None.
18A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
19This area smells faintly of manure. A haze of smoke hangs in the air. There is a torch stub here.

Encounter: Snakes, Cobra (4)
Treasure: None.
20There are rotting wood pieces here.

21This area has a stale, fetid smell. This area is covered in cobwebs.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
22This area smells faintly of urine.

Encounter: Lizards, Gecko (1)
Treasure: None.
23

Trap: Poison gas: Save vs. Poison or die.
24The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.

Encounter: Orcs (4)
Treasure: None.
 
25A strong wind blows through this area. A haze of smoke hangs in the air.

Trap: Poison gas: Save vs. Poison or die.
26There are cracks in the floor here.

27This area smells faintly of urine. There is water dripping here.

Trap: Fog: Looks like poison gas, but harmless.
 
28There is a pile of dung here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
29There is a pile of ashes here.

Encounter: Halflings (7)
Treasure: None.
30This area has a stale, fetid smell.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
31Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (3)
Treasure: As per monster type.
32A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a splintered club here.

33

 
34There is a large puddle of water here.

Encounter: Dwarves (1)
Treasure: None.
35

36The air here is very cold. There are cracks in the floor here.

Encounter: Bandits (8)
Treasure: None.
 
37

Encounter: Sprites (3)
Treasure: None.
38

39

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
40A strong downdraft blows through this area.

41Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
42A strong wind blows through this area. It is foggy here, making it difficult to see. There is a pile of ashes here.

 
43There is a cracked hammer head here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44A haze of smoke hangs in the air. The wall here is damp.

45

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
46A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

47

48

 
49There are rotting wood pieces here.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
50The wall here is damp.

Encounter: Sprites (4)
Treasure: None.
51

Encounter: Skeletons (7)
Treasure: As per monster type.
 
52This area smells faintly of manure.

Treasure: 200sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
53

Encounter: Sprites (11)
Treasure: None.
54This area smells faintly of urine. There is a pile of rags here.

Treasure: 200sp, 5 jewelry.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
55The air here is very hot. This area has a pleasant, earthy smell.

56

Encounter: Dwarves (2)
Treasure: As per monster type.
57There is a mold growing here.

Treasure: 300sp, 60gp.
 
58A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59This area has a stale, fetid smell.

Encounter: Orcs (3)
Treasure: As per monster type.
60A metallic smell assails your nostrils. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
 
61This area has a stale, fetid smell.

62There is a candle stub here.

63There are dry leaves and twigs scattered here.

Encounter: Goblins (5)
Treasure: None.
 
64There is a trickle of water here.

Encounter: Wolves (5)
Treasure: None.
65A metallic smell assails your nostrils.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
66Your nostrils are overwhelmed by a sulphurous smell.

 
67There is a slimy coating on the ceiling here.

68This area smells faintly of urine. There is a slimy coating on the floor here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
69There is a mold growing here.

 
70This area smells faintly of manure.

Treasure: 500sp, 10gp.
Trap: Poison snake: 1 hit dice.
71

Encounter: Shrews, Giant (6)
Treasure: None.
72A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

 
73This area is very dusty.

74A cold air current blows through this area. A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
75This area smells of rotting vegetation. It is misty here. There are cracks in the wall here.

Trap: Fog: Looks like poison gas, but harmless.
 
76

77A gusting breeze blows through this area. There is a slimy coating on the ceiling here.

78A strong, gusting wind blows through this area. The air here smells of smoke.

 
79There is water dripping here.

80There are cracks in the wall here.

81

Treasure: 400sp, 40gp.
Trap: Poison needle: Save vs. Poison or die.
 
82The air here is very cold. Pottery shards are scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
83There is a broken pole here.

Encounter: Killer Bees (1)
Treasure: None.
84There is a pile of straw here.

 
85This area smells of rotting vegetation. There is a cracked flask here.

Treasure: 200sp, 60gp.
Trap: Poison snake: 1 hit dice.
86A gusting breeze blows through this area. The air here smells of smoke. There is water dripping here.