The Unwholesome Fortress of the 9 Geases

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a stale, fetid smell.

Encounter: Orcs (6)
Treasure: As per monster type.
2This area smells faintly of manure. There are food scraps scattered here.

3

 
4The air here is very cold.

5A strong, moaning wind blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
6The air here is very hot. This area has a stale, fetid smell.

 
7

8This area has a stale, fetid smell. It is misty here. There is a slimy coating on the ceiling here.

9This area is covered in cobwebs.

 
10The wall here is damp.

11The air here smells of smoke. It is foggy here, making it difficult to see. There is a pile of ashes here.

Treasure: 500sp, 10gp.
Trap: Illusion of monsters: Wolves (6)
12The air here is very hot. There is a slimy coating on the floor here.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
13

14A strong, gusting wind blows through this area.

Encounter: Goblins (6)
Treasure: As per monster type.
15A strong, gusting wind blows through this area. This area has a stale, fetid smell.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
16A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is water dripping here.

17

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
18It is foggy here, making it difficult to see.

 
19A strong wind blows through this area. A metallic smell assails your nostrils.

Treasure: 600sp.
Trap: Poison snake: 1 hit dice.
20A metallic smell assails your nostrils.

21There is a trickle of water here.

Encounter: Lizards, Gecko (3)
Treasure: None.
 
22

23This area has a stale, fetid smell. There is water dripping here.

Encounter: Goblins (5)
Treasure: None.
24A slight breeze blows through this area. There are sticks scattered here.

Encounter: Acolytes (4)
Treasure: As per monster type.
 
25Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

Encounter: Orcs (6)
Treasure: As per monster type.
26

Treasure: 100sp.
27

 
28

Encounter: Sprites (11)
Treasure: As per monster type.
29This area smells of rotting vegetation.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
30A strong, moaning wind blows through this area.

Encounter: Traders (4)
Treasure: None.
 
31It is foggy here, making it difficult to see.

32This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Gnomes (4)
Treasure: As per monster type.
33

Encounter: Spiders, Crab (3)
Treasure: None.
 
34A strong updraft blows through this area. This area smells of rotting vegetation. There is a slimy coating on the wall here.

35This area has a stale, fetid smell.

36

Encounter: Skeletons (8)
Treasure: As per monster type.
 
37

38A slight downdraft blows through this area. It is foggy here, making it difficult to see.

39Your nostrils are overwhelmed by a sulphurous smell.

 
40A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Gnomes (4)
Treasure: None.
41

42Fog gathers and swirls on the floor, concealing it.

 
43This area has a pleasant, earthy smell. It is misty here.

44A haze of smoke hangs in the air.

45This area smells faintly of urine. It is misty here.

Treasure: 200sp, 50gp.
 
46There are rotting wood pieces here.

47A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. There is a broken arrow here.

48Your nostrils are overwhelmed by a sulphurous smell.

 
49The air here is very hot. This area smells faintly of manure. There is a cracked hammer head here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
50This area is very dusty.

Encounter: Gnomes (4)
Treasure: As per monster type.
51The air here is very cold. This area smells faintly of manure. There is a trickle of water here.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
 
52There is a splintered club here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
53A strong wind blows through this area. There is a broken arrow here.

54

Encounter: Bandits (4)
Treasure: None.
 
55There is a pile of rags here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
56A gusting breeze blows through this area.

57

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
58This area smells faintly of urine. There is a pile of dung here.

59

Trap: Pendulum blade from ceiling: 1d8 points of damage.
60There is a cracked flask here.

Encounter: Traders (1)
Treasure: As per monster type.
 
61It is foggy here, making it difficult to see. There is a broken arrow here.

62This area has a pleasant, earthy smell. There is a corroded chain here.

Treasure: 500sp.
Trap: Illusion of monsters: Green Slimes (1)
63

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
 
64There are rotting wood pieces here.

65A slight, damp breeze blows through this area. This area has a stale, fetid smell.

Encounter: Killer Bees (5)
Treasure: As per monster type.
66A slight, damp breeze blows through this area. The smell of ozone assails your nostrils.

Encounter: Beetles, Fire (7)
Treasure: None.
 
67

68There is a small puddle of water here.

69A slight, damp breeze blows through this area. There is a mold growing here.

Treasure: 400sp, 50gp.
 
70

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
71

Trap: Poison gas: Save vs. Poison or die.
72The air here is very cold. A metallic smell assails your nostrils. There is a pile of straw here.

 
73

74Teeth and fangs are scattered here.

75This area smells faintly of manure. There are bits of fur and hair scattered around here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
76This area smells of rotting vegetation. There is a pick handle here.

77The air here smells of smoke. There is a rusted spike here.

Encounter: Sprites (12)
Treasure: None.
78

 
79

Encounter: Shrews, Giant (8)
Treasure: None.
80There is a trickle of water here.

81There are sticks scattered here.

 
82The air here is very hot. There is water dripping here.

Encounter: Sprites (9)
Treasure: As per monster type.
83This area smells of rotting vegetation.

Encounter: Orcs (7)
Treasure: None.
84This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
85A cold air current blows through this area. This area smells faintly of urine.

Trap: 10' Pit: 1d6 points of damage if you fall in.