Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A strong, gusting wind blows through this area. There is a putrid smell coming from something nearby. This area is very dusty. | 2 | 3 | Encounter: Bandits (6) Treasure: None. | |
| 4 | This area is covered in cobwebs. Treasure: 100sp. Trap: Poison needle: Save vs. Poison or die. | 5 | The wall here is damp. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 6 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. Encounter: Killer Bees (1) Treasure: As per monster type. |
| 7 | A cold air current blows through this area. The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Wolves (7) Treasure: None. | 8 | There is a pile of ashes here. | 9 | This area has a stale, fetid smell. |
| 10 | A slight, damp breeze blows through this area. Guano covers this area. Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | There is a large puddle of water here. Treasure: 100sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 12 | The air here smells of smoke. A haze of dust hangs in the air. |
| 13 | A strong, moaning wind blows through this area. It is foggy here, making it difficult to see. Encounter: Killer Bees (8) Treasure: As per monster type. | 14 | Encounter: Dwarves (3) Treasure: As per monster type. | 15 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. |
| 16 | An acrid smell assails your nostrils. The ceiling here is damp. Encounter: Sprites (14) Treasure: As per monster type. | 17 | There is a pile of dung here. Encounter: Dwarves (2) Treasure: As per monster type. | 18 | This area has a pleasant, earthy smell. Encounter: Acolytes (8) Treasure: None. |
| 19 | A cold air current blows through this area. Encounter: Dwarves (4) Treasure: None. | 20 | There is a pile of dung here. | 21 | Encounter: Halflings (6) Treasure: As per monster type. |
| 22 | Encounter: Sprites (15) Treasure: As per monster type. | 23 | The air here is very hot. This area has a stale, fetid smell. The ceiling here is damp. Encounter: Acolytes (6) Treasure: None. | 24 | Encounter: Snakes, Cobra (3) Treasure: None. |
| 25 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. | 26 | A gusting breeze blows through this area. Encounter: Beetles, Fire (3) Treasure: None. | 27 | Encounter: Beetles, Fire (5) Treasure: None. |
| 28 | This area smells faintly of urine. Encounter: Beetles, Fire (5) Treasure: None. | 29 | There is a mold growing here. Encounter: Halflings (10) Treasure: As per monster type. | 30 | |
| 31 | The air here is very hot. The smell of ozone assails your nostrils. There are several small stones here. Encounter: Stirges (4) Treasure: As per monster type. | 32 | 33 | Fog gathers and swirls on the floor, concealing it. | |
| 34 | A metallic smell assails your nostrils. Encounter: Killer Bees (9) Treasure: None. | 35 | It is misty here. Encounter: Kobolds (13) Treasure: None. | 36 | A gusting breeze blows through this area. Encounter: Dwarves (4) Treasure: As per monster type. |
| 37 | There is a torn sack here. Treasure: 400sp, 40gp. | 38 | There is a small puddle of water here. Encounter: Acolytes (7) Treasure: None. | 39 | Fog gathers and swirls on the floor, concealing it. |
| 40 | This area has a stale, fetid smell. There is a pick handle here. Treasure: 500sp, 30gp. | 41 | The air here is very hot. Treasure: 600sp, 10gp. Trap: Poison needle: Save vs. Poison or die. | 42 | Your nostrils are overwhelmed by a sulphurous smell. |
| 43 | This area smells of rotting vegetation. There are fungi growing here. Encounter: Traders (2) Treasure: As per monster type. | 44 | A haze of smoke hangs in the air. | 45 | A slight, damp breeze blows through this area. There are rotting wood pieces here. Encounter: Shrews, Giant (2) Treasure: As per monster type. |
| 46 | A cold air current blows through this area. Encounter: Gnomes (4) Treasure: As per monster type. | 47 | Encounter: Kobolds (10) Treasure: As per monster type. | 48 | A strong, moaning wind blows through this area. It is misty here. There are bits of fur and hair scattered around here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 49 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. The wall here is damp. | 50 | A strong, moaning wind blows through this area. | 51 | A cold air current blows through this area. There is a mold growing here. |
| 52 | There is a torn leather boot here. Encounter: Bandits (3) Treasure: None. | 53 | 54 | There is water dripping here. Trap: Poison gas: Save vs. Poison or die. | |
| 55 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 56 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 57 | |
| 58 | There is a blunt javelin head here. | 59 | The air here is very hot. There is a large puddle of water here. | 60 | This area has a stale, fetid smell. There is a pile of ashes here. Treasure: 600sp, 10gp. |
| 61 | There is a mold growing here. | 62 | Fog gathers and swirls on the floor, concealing it. Treasure: 400sp. | 63 | A slight breeze blows through this area. This area smells faintly of urine. |
| 64 | The air here is very cold. A haze of smoke hangs in the air. | 65 | There are scratches on the wall here. Encounter: Traders (8) Treasure: As per monster type. | 66 | This area is very dusty. Encounter: Shrews, Giant (4) Treasure: None. |
| 67 | There is a trickle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 68 | This area has a pleasant, earthy smell. Encounter: Orcs (4) Treasure: As per monster type. | 69 | |
| 70 | Encounter: Traders (6) Treasure: As per monster type. | 71 | 72 | Encounter: Wolves (7) Treasure: None. | |
| 73 | 74 | Encounter: Kobolds (11) Treasure: As per monster type. | 75 | There are dry leaves and twigs scattered here. | |
| 76 | A haze of smoke hangs in the air. Encounter: Acolytes (4) Treasure: As per monster type. | 77 | This area smells faintly of manure. There are cracks in the wall here. |