The Scarlet Caverns of the Ebon Idol

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight, damp breeze blows through this area.

Encounter: Goblins (2)
Treasure: None.
2

3There is a putrid smell coming from something nearby. There is a trickle of water here.

Treasure: 400sp.
 
4The air here is very cold.

5A slight breeze blows through this area. Pottery shards are scattered here.

Treasure: 500sp, 60gp.
6This area smells of rotting vegetation. This area is covered in cobwebs.

 
7The air here is very cold. There is a putrid smell coming from something nearby.

8A haze of dust hangs in the air.

Treasure: 400sp, 20gp.
9A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

 
10

11There is water dripping here.

12

 
13The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
14

15A slight breeze blows through this area. This area smells faintly of manure.

Treasure: 200sp.
 
16It is foggy here, making it difficult to see.

Encounter: Green Slimes (3)
Treasure: None.
17The air here is very cold. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 20gp.
18The air here smells of smoke. It is misty here. There is a cracked flask here.

Encounter: Acolytes (6)
Treasure: As per monster type.
 
19

20

Trap: 10' Pit: 1d6 points of damage if you fall in.
21There is a pile of rags here.

Treasure: 600sp, 30gp.
 
22There is a cracked flask here.

Encounter: Skeletons (3)
Treasure: As per monster type.
23The air here is very hot. This area has a pleasant, earthy smell. There is a corroded chain here.

Encounter: Halflings (11)
Treasure: None.
24A slight breeze blows through this area. It is foggy here, making it difficult to see.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
25This area is very dusty.

26There is water dripping here.

Encounter: Gnomes (3)
Treasure: None.
27This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Guano covers this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
28Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Encounter: Skeletons (8)
Treasure: None.
29

Encounter: Orcs (5)
Treasure: As per monster type.
30There is a broken arrow here.

 
31Fog gathers and swirls on the floor, concealing it. This area is very dusty.

32This area smells faintly of urine.

Treasure: 600sp, 20gp, 5 gems.
33This area has a stale, fetid smell. Guano covers this area.

 
34

Encounter: Orcs (8)
Treasure: None.
35This area smells faintly of urine. There are fungi growing here.

Trap: Poison gas: Save vs. Poison or die.
36This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

 
37A strong updraft blows through this area. There is a small puddle of water here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
38

Trap: Fog: Looks like poison gas, but harmless.
39A haze of smoke hangs in the air. There is a large puddle of water here.

 
40This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a bent and rusted iron bar here.

Encounter: Kobolds (10)
Treasure: None.
41Fog gathers and swirls on the floor, concealing it.

42

Encounter: Orcs (4)
Treasure: None.
 
43

Encounter: Halflings (9)
Treasure: None.
44This area smells faintly of manure. There is a mold growing here.

Encounter: Stirges (10)
Treasure: As per monster type.
45A slight, damp breeze blows through this area. This area smells of rotting vegetation. It is misty here.

Treasure: 500sp.
Trap: Illusion of monsters: Dwarves (5)
 
46Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it.

47

Encounter: Orcs (4)
Treasure: As per monster type.
48This area has a pleasant, earthy smell. There are bones scattered here.

 
49

50A metallic smell assails your nostrils. There is a rusted spike here.

51The wall here is damp.

 
52

Encounter: Orcs (5)
Treasure: As per monster type.
53A slight breeze blows through this area. The smell of ozone assails your nostrils.

54The air here is very cold. There is a mold growing here.

 
55

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56There are sticks scattered here.

Trap: Poison gas: Save vs. Poison or die.
57The air here is very hot.

 
58There are bones scattered here.

Encounter: Skeletons (5)
Treasure: As per monster type.
59Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 10gp.
Trap: Illusion of monsters: Sprites (5)
60

Encounter: Bandits (8)
Treasure: As per monster type.
 
61This area smells of rotting vegetation.

Treasure: 400sp.
Trap: Poison needle: Save vs. Poison or die.
62There is a broken bottle here.

Encounter: Kobolds (8)
Treasure: None.
63The air here is very hot. The smell of ozone assails your nostrils.

Treasure: 500sp.
 
64A slight, damp breeze blows through this area. The wall here is damp.

Encounter: Orcs (3)
Treasure: As per monster type.
65This area has a stale, fetid smell.

66A gusting breeze blows through this area. There is a pile of rags here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
67A slight breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Halflings (14)
Treasure: None.
68A strong, moaning wind blows through this area.

69

Encounter: Traders (2)
Treasure: None.
 
70A cold air current blows through this area. The air here smells of smoke. There is water dripping here.

71

Encounter: Sprites (9)
Treasure: None.
72There is a mold growing here.

 
73A slight, damp breeze blows through this area. This area is covered in cobwebs.

74A haze of smoke hangs in the air. There are rotting wood pieces here.

Encounter: Spiders, Crab (1)
Treasure: None.
75

Encounter: Gnomes (4)
Treasure: As per monster type.
 
76It is foggy here, making it difficult to see. There are cracks in the floor here.

Treasure: 200sp.
77The air here smells of smoke. It is foggy here, making it difficult to see. The remnants of a rope are here, rotten.

78

 
79

80

Encounter: Goblins (5)
Treasure: None.
81

Treasure: 300sp, 30gp.
 
82A strong wind blows through this area. There is a torn sack here.

83The air here is very cold. There is a torn sack here.

Encounter: Orcs (5)
Treasure: As per monster type.
84A strong downdraft blows through this area. There is a salty, wet smell to this area.

 
85

86A strong, moaning wind blows through this area. This area smells faintly of manure. There is a broken sword blade here.

87There are food scraps scattered here.

 
88This area smells faintly of urine.

Treasure: 100sp, 20gp.