Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here. | 2 | There is a cracked flask here. Encounter: Kobolds (10) Treasure: As per monster type. | 3 | It is foggy here, making it difficult to see. There is a slimy coating on the floor here. |
| 4 | An acrid smell assails your nostrils. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 5 | A slight, damp breeze blows through this area. Encounter: Halflings (8) Treasure: As per monster type. | 6 | |
| 7 | Treasure: 500sp, 20gp. | 8 | A slight updraft blows through this area. | 9 | A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Acolytes (8) Treasure: None. |
| 10 | 11 | 12 | This area smells of rotting vegetation. | ||
| 13 | The hilt of a broken dagger is lying here. | 14 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | |
| 16 | There is a corroded chain here. | 17 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here. | 18 | There are sticks scattered here. |
| 19 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 20 | The air here is very hot. This area smells faintly of urine. The hilt of a broken dagger is lying here. Encounter: Wolves (4) Treasure: None. | 21 | |
| 22 | Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 23 | Encounter: Beetles, Fire (1) Treasure: None. | 24 | A cold air current blows through this area. The wall here is damp. |
| 25 | Encounter: Bandits (8) Treasure: As per monster type. | 26 | This area has a stale, fetid smell. There is a large puddle of water here. | 27 | A metallic smell assails your nostrils. Trap: Fog: Looks like poison gas, but harmless. |
| 28 | 29 | Treasure: 100sp, 60gp. | 30 | A slight breeze blows through this area. This area is very dusty. | |
| 31 | There is a putrid smell coming from something nearby. | 32 | Encounter: Kobolds (13) Treasure: As per monster type. | 33 | There is a broken pole here. |
| 34 | The air here is very cold. The ceiling here is damp. Treasure: 500sp. | 35 | A gusting breeze blows through this area. Encounter: Green Slimes (1) Treasure: As per monster type. | 36 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. |
| 37 | A slight breeze blows through this area. There is water dripping here. Encounter: Traders (8) Treasure: None. | 38 | There are sticks scattered here. Encounter: Orcs (7) Treasure: None. | 39 | This area smells faintly of urine. There is a broken sword blade here. |
| 40 | The air here is very cold. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 41 | This area smells faintly of manure. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 42 | There are food scraps scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. There are food scraps scattered here. Encounter: Killer Bees (9) Treasure: As per monster type. | 44 | This area smells faintly of manure. There are wax drippings here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | This area smells faintly of urine. This area is covered in cobwebs. Treasure: 500sp. Trap: Illusion of monsters: Orcs (5) |
| 46 | The air here smells of smoke. Encounter: Shrews, Giant (9) Treasure: None. | 47 | A haze of dust hangs in the air. There is water dripping here. Treasure: 100sp. | 48 | A strong, gusting wind blows through this area. This area smells of rotting vegetation. Trap: Poison gas: Save vs. Poison or die. |
| 49 | This area smells faintly of manure. There is a pile of dung here. | 50 | Encounter: Sprites (14) Treasure: None. | 51 | A slight breeze blows through this area. A haze of dust hangs in the air. |
| 52 | This area is very dusty. Encounter: Stirges (6) Treasure: None. | 53 | There are cracks in the ceiling here. Encounter: Snakes, Cobra (5) Treasure: None. | 54 | Trap: 10' Pit: 1d6 points of damage if you fall in. |
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