Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A slight, damp breeze blows through this area. There are scratches on the wall here. | 2 | A slight downdraft blows through this area. The air here smells of smoke. | 3 | There is a trickle of water here. Trap: Fog: Looks like poison gas, but harmless. |
| 4 | The air here smells of smoke. Treasure: 400sp. | 5 | A slight breeze blows through this area. Treasure: 100sp, 30gp. | 6 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Stirges (8) Treasure: None. |
| 7 | A strong updraft blows through this area. This area has a stale, fetid smell. A haze of dust hangs in the air. | 8 | There is water dripping here. | 9 | |
| 10 | This area has a stale, fetid smell. Trap: Fog: Looks like poison gas, but harmless. | 11 | The air here smells of smoke. Encounter: Green Slimes (1) Treasure: None. | 12 | A slight downdraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 13 | This area has a pleasant, earthy smell. There is a mold growing here. Treasure: 600sp. | 14 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 15 | This area smells faintly of manure. There are cracks in the floor here. Encounter: Bandits (8) Treasure: As per monster type. |
| 16 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 17 | There is a putrid smell coming from something nearby. Encounter: Gnomes (6) Treasure: As per monster type. | 18 | This area is covered in cobwebs. Encounter: Orcs (3) Treasure: As per monster type. |
| 19 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. Trap: Fog: Looks like poison gas, but harmless. | 20 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 300sp, 60gp. | 21 | There is a salty, wet smell to this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 22 | There are cracks in the wall here. | 23 | Encounter: Stirges (5) Treasure: As per monster type. | 24 | There is water dripping here. |
| 25 | There are bones scattered here. Encounter: Beetles, Fire (7) Treasure: As per monster type. | 26 | The ceiling here is damp. | 27 | There is water dripping here. |
| 28 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a large puddle of water here. | 29 | The air here is very hot. The air here smells of smoke. Encounter: Green Slimes (2) Treasure: As per monster type. | 30 | There is a large puddle of water here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 31 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Treasure: 200sp. | 32 | This area smells faintly of urine. | 33 | A strong wind blows through this area. It is foggy here, making it difficult to see. Teeth and fangs are scattered here. Encounter: Shrews, Giant (6) Treasure: As per monster type. |
| 34 | The air here is very cold. An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a small puddle of water here. Encounter: Orcs (6) Treasure: None. | 35 | Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 36 | A cold air current blows through this area. This area is covered in cobwebs. |
| 37 | The air here is very hot. This area is covered in cobwebs. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 38 | Encounter: Green Slimes (1) Treasure: None. | 39 | Treasure: 400sp. Trap: Poison snake: 1 hit dice. |
| 40 | The air here smells of smoke. The ceiling here is damp. Treasure: 200sp. | 41 | This area smells faintly of manure. | 42 | A chlorine-like smell assails your nostrils. Encounter: Beetles, Fire (2) Treasure: None. |
| 43 | This area has a pleasant, earthy smell. Encounter: Killer Bees (8) Treasure: None. | 44 | 45 | There is water dripping here. Encounter: Kobolds (8) Treasure: None. | |
| 46 | There are several small stones here. Encounter: Goblins (3) Treasure: None. | 47 | There is a pile of dung here. Encounter: Green Slimes (3) Treasure: None. | 48 | A slight, damp breeze blows through this area. There is a torch stub here. Treasure: 600sp, 50gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 49 | A strong updraft blows through this area. The air here smells of smoke. There are rotting wood pieces here. | 50 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. There are scratches on the wall here. Encounter: Traders (8) Treasure: None. | 51 | Encounter: Skeletons (7) Treasure: As per monster type. |
| 52 | There is water dripping here. | 53 | A cold air current blows through this area. Encounter: Green Slimes (1) Treasure: None. | 54 | The air here smells of smoke. This area is very dusty. |
| 55 | A strong, gusting wind blows through this area. Encounter: Snakes, Cobra (2) Treasure: None. | 56 | 57 | This area has a pleasant, earthy smell. Treasure: 200sp. | |
| 58 | There is a large puddle of water here. | 59 | 60 | Encounter: Wolves (9) Treasure: As per monster type. | |
| 61 | There is a bent copper coin lying here. | 62 | The air here is very hot. A haze of dust hangs in the air. | 63 | The air here smells of smoke. Treasure: 100sp, 60gp. |
| 64 | Your nostrils are overwhelmed by a sulphurous smell. There is a slimy coating on the ceiling here. Treasure: 100sp. Trap: Illusion of monsters: Sprites (8) | 65 | There is a pile of ashes here. | 66 | This area has a stale, fetid smell. |
| 67 | Guano covers this area. | 68 | A slight breeze blows through this area. There are rotting wood pieces here. | 69 | A slight updraft blows through this area. This area smells faintly of urine. |
| 70 | This area smells faintly of manure. | 71 | 72 | There is a putrid smell coming from something nearby. There is a rusted spike here. Treasure: 400sp. | |
| 73 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. There is a pile of dung here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 74 | There are cracks in the floor here. | 75 | This area has a stale, fetid smell. A haze of smoke hangs in the air. |
| 76 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a large puddle of water here. Encounter: Bandits (3) Treasure: None. | 77 | There is a small puddle of water here. Encounter: Stirges (4) Treasure: None. | 78 | A strong, moaning wind blows through this area. The ceiling here is damp. |
| 79 | 80 | Encounter: Skeletons (7) Treasure: None. | 81 | Encounter: Goblins (6) Treasure: As per monster type. | |