The Shrouded Oubliette of Secrets

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. This area is very dusty.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
2There are cracks in the ceiling here.

Encounter: Wolves (8)
Treasure: None.
3A strong, gusting wind blows through this area. This area has a stale, fetid smell.

Encounter: Green Slimes (4)
Treasure: None.
 
4

Encounter: Acolytes (1)
Treasure: None.
5This area is covered in rubble and dirt.

6

 
7A slight, damp breeze blows through this area.

Encounter: Goblins (5)
Treasure: As per monster type.
8

Encounter: Sprites (10)
Treasure: None.
9There are bones scattered here.

 
10There is a splintered club here.

Encounter: Orcs (6)
Treasure: None.
11The air here is very cold.

12This area has a stale, fetid smell.

Treasure: 300sp, 60gp.
 
13The air here is very cold. Fog gathers and swirls on the floor, concealing it. This area is covered in rubble and dirt.

14The air here is very hot. The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15A slight updraft blows through this area. This area is covered in cobwebs.

Encounter: Bandits (1)
Treasure: As per monster type.
 
16A slight, damp breeze blows through this area.

Treasure: 200sp.
17The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. The wall here is damp.

Treasure: 300sp.
18The air here is very hot. There is a mold growing here.

Encounter: Beetles, Fire (8)
Treasure: None.
 
19

20

21A slight updraft blows through this area. There is a small puddle of water here.

Encounter: Goblins (5)
Treasure: As per monster type.
 
22Your nostrils are overwhelmed by a sulphurous smell. There is a splintered club here.

Treasure: 300sp, 60gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
23

24The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
 
25There is a salty, wet smell to this area.

26

27

Encounter: Bandits (8)
Treasure: None.
 
28The air here is very hot. This area is covered in rubble and dirt.

Encounter: Wolves (5)
Treasure: As per monster type.
29A slight, damp breeze blows through this area.

Encounter: Bandits (6)
Treasure: As per monster type.
30

 
31The air here is very hot. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Encounter: Gnomes (5)
Treasure: None.
32A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
33

 
34Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
35A slight breeze blows through this area. There are food scraps scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
36

 
37

Trap: Pendulum blade from ceiling: 1d8 points of damage.
38Fog gathers and swirls on the floor, concealing it. There is water dripping here.

39

Encounter: Lizards, Gecko (2)
Treasure: None.
 
40There is a pile of straw here.

41A cold air current blows through this area.

Encounter: Lizards, Gecko (1)
Treasure: None.
42This area has a pleasant, earthy smell.

 
43

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
44The air here is very hot.

Encounter: Gnomes (3)
Treasure: As per monster type.
45There are dry leaves and twigs scattered here.

 
46

47This area smells faintly of manure. There is a trickle of water here.

48The remnants of a rope are here, rotten.

 
49A cold air current blows through this area. There are rotting wood pieces here.

50A slight, damp breeze blows through this area. There is a small puddle of water here.

51A slight breeze blows through this area. There are dry leaves and twigs scattered here.

 
52A slight breeze blows through this area. There is a pile of rags here.

53There is a pile of dung here.

54A slight breeze blows through this area.

 
55There is a pile of ashes here.

56A strong wind blows through this area. A chlorine-like smell assails your nostrils. A haze of smoke hangs in the air. There are bones scattered here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
57The air here is very hot. This area has a stale, fetid smell. There is a small puddle of water here.

Encounter: Goblins (2)
Treasure: None.
 
58

Treasure: 300sp, 20gp.
Trap: Poison snake: 1 hit dice.
59There is a torn leather boot here.

Encounter: Sprites (15)
Treasure: None.
60The air here is very cold.

Encounter: Snakes, Cobra (6)
Treasure: None.