Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A strong downdraft blows through this area. This area smells faintly of urine. There are cracks in the floor here. Encounter: Acolytes (4) Treasure: None. | 2 | A gusting breeze blows through this area. A haze of dust hangs in the air. | 3 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. |
| 4 | 5 | 6 | Trap: Poison gas: Save vs. Poison or die. | ||
| 7 | 8 | There is a pile of rags here. | 9 | This area smells faintly of manure. This area is very dusty. Encounter: Sprites (8) Treasure: None. | |
| 10 | A slight breeze blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 100sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | It is misty here. This area is covered in cobwebs. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 12 | There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 13 | A strong updraft blows through this area. This area has a stale, fetid smell. | 14 | 15 | There is a large puddle of water here. | |
| 16 | A metallic smell assails your nostrils. | 17 | A metallic smell assails your nostrils. It is misty here. | 18 | This area is covered in cobwebs. |
| 19 | There is a pile of straw here. | 20 | Encounter: Lizards, Gecko (1) Treasure: None. | 21 | This area is covered in cobwebs. |
| 22 | An acrid smell assails your nostrils. A haze of dust hangs in the air. | 23 | This area smells faintly of manure. Treasure: 200sp. Trap: Illusion of monsters: Green Slimes (4) | 24 | There is a putrid smell coming from something nearby. This area is very dusty. |
| 25 | There is a torch stub here. Encounter: Killer Bees (4) Treasure: None. | 26 | A slight, damp breeze blows through this area. The remnants of a rope are here, rotten. Treasure: 600sp. | 27 | There is water dripping here. |
| 28 | Treasure: 100sp. | 29 | A cold air current blows through this area. This area has a pleasant, earthy smell. Encounter: Sprites (9) Treasure: None. | 30 | This area has a stale, fetid smell. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 31 | There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here. | 32 | This area is covered in cobwebs. Encounter: Shrews, Giant (3) Treasure: As per monster type. | 33 | Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here. Encounter: Bandits (7) Treasure: As per monster type. |
| 34 | The air here is very hot. Encounter: Gnomes (1) Treasure: As per monster type. | 35 | A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. |
| 37 | A slight breeze blows through this area. This area smells faintly of urine. Encounter: Lizards, Gecko (1) Treasure: None. | 38 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 39 | There is a pile of dung here. |
| 40 | 41 | Trap: Fog: Looks like poison gas, but harmless. | 42 | This area has a pleasant, earthy smell. Encounter: Acolytes (7) Treasure: As per monster type. | |
| 43 | There is a pile of ashes here. Treasure: 500sp, 6 gems. | 44 | A metallic smell assails your nostrils. | 45 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Trap: Poison gas: Save vs. Poison or die. |
| 46 | There is a putrid smell coming from something nearby. There is a torn sack here. | 47 | A strong wind blows through this area. There is a badly dented helmet here. | 48 | This area has a pleasant, earthy smell. There is a rusted spike here. |
| 49 | 50 | 51 | There is a torch stub here. Encounter: Green Slimes (4) Treasure: As per monster type. | ||
| 52 | The wall here is damp. | 53 | A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 400sp. | 54 | A haze of dust hangs in the air. Trap: Poison gas: Save vs. Poison or die. |
| 55 | A metallic smell assails your nostrils. | 56 | This area is covered in cobwebs. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 57 | A strong, moaning wind blows through this area. |
| 58 | There are wax drippings here. | 59 | The air here is very hot. This area has a stale, fetid smell. | 60 | A cold air current blows through this area. The air here smells of smoke. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 61 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 62 | Encounter: Shrews, Giant (7) Treasure: None. |