Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | The air here is very hot. There are sticks scattered here. Encounter: Stirges (1) Treasure: None. | 2 | A slight updraft blows through this area. There is a rusted spike here. | 3 | |
| 4 | This area has a pleasant, earthy smell. Treasure: 300sp, 4 gems. | 5 | A strong wind blows through this area. There is a mold growing here. | 6 | This area smells of rotting vegetation. Encounter: Shrews, Giant (2) Treasure: As per monster type. |
| 7 | There are cracks in the ceiling here. Treasure: 600sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 8 | There is a torn leather boot here. | 9 | There is a putrid smell coming from something nearby. There is a slimy coating on the wall here. |
| 10 | There is a pile of ashes here. | 11 | There is a pile of ashes here. Encounter: Bandits (1) Treasure: As per monster type. | 12 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. |
| 13 | There is a pile of dung here. Encounter: Dwarves (5) Treasure: As per monster type. | 14 | The air here is very hot. The ceiling here is damp. | 15 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Treasure: 500sp, 20gp. |
| 16 | This area has a pleasant, earthy smell. | 17 | Encounter: Orcs (3) Treasure: None. | 18 | Encounter: Beetles, Fire (1) Treasure: As per monster type. |
| 19 | 20 | A haze of smoke hangs in the air. There are wax drippings here. Encounter: Goblins (5) Treasure: None. | 21 | The air here is very hot. Guano covers this area. Treasure: 400sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | |
| 22 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 23 | The smell of ozone assails your nostrils. | 24 | The air here smells of smoke. There are food scraps scattered here. Encounter: Dwarves (3) Treasure: None. |
| 25 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. Encounter: Sprites (12) Treasure: None. | 26 | There is a pile of ashes here. Encounter: Orcs (3) Treasure: As per monster type. | 27 | There is a mold growing here. Encounter: Gnomes (2) Treasure: None. |
| 28 | The air here is very hot. A metallic smell assails your nostrils. A haze of dust hangs in the air. There is a large puddle of water here. | 29 | There is a broken sword blade here. Encounter: Kobolds (9) Treasure: None. | 30 | Encounter: Acolytes (5) Treasure: As per monster type. |
| 31 | A metallic smell assails your nostrils. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 32 | Encounter: Spiders, Crab (2) Treasure: None. | 33 | Encounter: Stirges (10) Treasure: As per monster type. |
| 34 | There is a slimy coating on the wall here. Treasure: 200sp, 30gp. Trap: Poison snake: 1 hit dice. | 35 | This area smells faintly of manure. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 36 | The wall here is damp. |
| 37 | There is a putrid smell coming from something nearby. There is water dripping here. Treasure: 600sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 38 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. | 39 | This area is covered in cobwebs. |
| 40 | This area is very dusty. | 41 | This area smells faintly of manure. It is misty here. Encounter: Halflings (15) Treasure: As per monster type. | 42 | This area smells faintly of manure. There is water dripping here. |
| 43 | There is a badly dented helmet here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 44 | Pottery shards are scattered here. Encounter: Orcs (4) Treasure: As per monster type. | 45 | Encounter: Gnomes (2) Treasure: None. |
| 46 | A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 47 | This area has a pleasant, earthy smell. | 48 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 49 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 50 | This area has a pleasant, earthy smell. The ceiling here is damp. | 51 | |
| 52 | A slight breeze blows through this area. The ceiling here is damp. | 53 | Fog gathers and swirls on the floor, concealing it. | 54 | This area smells faintly of manure. |
| 55 | Encounter: Kobolds (13) Treasure: As per monster type. | 56 | There are cracks in the wall here. | 57 | The smell of ozone assails your nostrils. There is a mold growing here. Encounter: Wolves (6) Treasure: As per monster type. |
| 58 | 59 | This area smells of rotting vegetation. Teeth and fangs are scattered here. Encounter: Green Slimes (2) Treasure: None. | 60 | There are cracks in the wall here. Encounter: Acolytes (1) Treasure: As per monster type. | |
| 61 | Encounter: Stirges (4) Treasure: As per monster type. | 62 | This area smells faintly of manure. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 63 | |
| 64 | Encounter: Gnomes (4) Treasure: As per monster type. | 65 | There are rotting wood pieces here. | 66 | A slight, damp breeze blows through this area. This area smells faintly of manure. |
| 67 | A strong updraft blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are bones scattered here. Encounter: Bandits (7) Treasure: As per monster type. | 68 | This area smells faintly of manure. Encounter: Green Slimes (1) Treasure: None. | 69 | Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here. |
| 70 | The air here is very hot. This area smells faintly of manure. |