Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | There is a pick handle here. Encounter: Skeletons (7) Treasure: None. | 2 | The air here is very hot. Trap: 10' Pit: 1d6 points of damage if you fall in. | 3 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp, 10gp. |
| 4 | A haze of smoke hangs in the air. | 5 | The air here is very cold. The wall here is damp. Encounter: Bandits (6) Treasure: As per monster type. | 6 | A cold air current blows through this area. Encounter: Wolves (5) Treasure: As per monster type. |
| 7 | This area is covered in cobwebs. | 8 | The air here is very hot. It is foggy here, making it difficult to see. There are rotting wood pieces here. Trap: Fog: Looks like poison gas, but harmless. | 9 | A cold air current blows through this area. There is a pile of ashes here. |
| 10 | 11 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. Encounter: Killer Bees (1) Treasure: As per monster type. | 12 | This area has a pleasant, earthy smell. | |
| 13 | The air here is very hot. It is foggy here, making it difficult to see. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 14 | This area is covered in cobwebs. Treasure: 200sp, 60gp, 4 gems. | 15 | This area smells faintly of urine. Encounter: Sprites (6) Treasure: None. |
| 16 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. Guano covers this area. Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 17 | Encounter: Goblins (5) Treasure: None. | 18 | There is a putrid smell coming from something nearby. Encounter: Acolytes (8) Treasure: As per monster type. |
| 19 | This area has a stale, fetid smell. Encounter: Stirges (3) Treasure: None. | 20 | There is water dripping here. Treasure: 400sp, 60gp. | 21 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here. |
| 22 | The air here is very hot. | 23 | This area smells faintly of urine. There are cracks in the ceiling here. Encounter: Dwarves (2) Treasure: As per monster type. | 24 | The wall here is damp. Encounter: Bandits (7) Treasure: As per monster type. |
| 25 | A strong wind blows through this area. This area smells faintly of urine. There are sticks scattered here. | 26 | The air here is very cold. A metallic smell assails your nostrils. This area is very dusty. | 27 | A strong, moaning wind blows through this area. There is a pile of ashes here. |
| 28 | Encounter: Wolves (9) Treasure: None. | 29 | Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here. | 30 | This area is covered in cobwebs. Treasure: 400sp. |
| 31 | There is a mold growing here. Treasure: 300sp. | 32 | A cold air current blows through this area. This area has a pleasant, earthy smell. Encounter: Skeletons (4) Treasure: As per monster type. | 33 | A cold air current blows through this area. Encounter: Gnomes (4) Treasure: As per monster type. |
| 34 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Treasure: 400sp, 10gp, 2 gems. | 35 | A strong, moaning wind blows through this area. There is a corroded chain here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 36 | A strong, moaning wind blows through this area. This area is very dusty. |
| 37 | Guano covers this area. | 38 | A slight breeze blows through this area. The smell of ozone assails your nostrils. | 39 | There is water dripping here. |
| 40 | Guano covers this area. Treasure: 500sp, 60gp, 1 jewelry. | 41 | 42 | This area has a stale, fetid smell. This area is covered in rubble and dirt. | |
| 43 | This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 44 | A slight breeze blows through this area. | 45 | An acrid smell assails your nostrils. Encounter: Acolytes (2) Treasure: As per monster type. |
| 46 | Encounter: Halflings (11) Treasure: None. | 47 | 48 | Encounter: Traders (2) Treasure: None. | |
| 49 | A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it. | 50 | There is a pile of straw here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 51 | |
| 52 | 53 | 54 | |||
| 55 | 56 | A strong, moaning wind blows through this area. The wall here is damp. | 57 | This area smells faintly of manure. Encounter: Traders (2) Treasure: As per monster type. | |
| 58 | A haze of smoke hangs in the air. Trap: 10' Pit: 1d6 points of damage if you fall in. | 59 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 60 | A strong wind blows through this area. |
| 61 | Encounter: Spiders, Crab (2) Treasure: None. | 62 | There is a splintered club here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | The air here smells of smoke. Encounter: Orcs (3) Treasure: None. |
| 64 | A cold air current blows through this area. | 65 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 66 | There is a pile of rags here. |
| 67 | Treasure: 600sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 68 | There is a splintered club here. | 69 | There are cracks in the ceiling here. Encounter: Dwarves (3) Treasure: As per monster type. |
| 70 | A chlorine-like smell assails your nostrils. Encounter: Shrews, Giant (10) Treasure: None. | 71 | This area smells faintly of urine. There is a torch stub here. | 72 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. |