The Squamous Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Stirges (2)
Treasure: As per monster type.
2The air here is very cold. There is a trickle of water here.

Encounter: Sprites (14)
Treasure: As per monster type.
3A metallic smell assails your nostrils. The wall here is damp.

 
4There are bones scattered here.

Encounter: Killer Bees (7)
Treasure: None.
5There are fungi growing here.

6This area smells faintly of manure. There is a slimy coating on the wall here.

 
7There are cracks in the ceiling here.

Encounter: Kobolds (8)
Treasure: None.
8The air here smells of smoke. There is a cracked flask here.

Encounter: Traders (4)
Treasure: As per monster type.
9

 
10A slight, damp breeze blows through this area. This area is covered in cobwebs.

Encounter: Acolytes (4)
Treasure: None.
11There are bones scattered here.

Treasure: 400sp.
12This area has a pleasant, earthy smell. There is a corroded chain here.

 
13This area smells faintly of manure. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14A gusting breeze blows through this area. It is foggy here, making it difficult to see. There is a small puddle of water here.

15There is a torn leather boot here.

Treasure: 200sp, 40gp.
 
16This area has a pleasant, earthy smell.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
17There is a pick handle here.

18The air here is very hot. There is a large puddle of water here.

Encounter: Kobolds (4)
Treasure: None.
 
19A slight, damp breeze blows through this area.

20This area has a pleasant, earthy smell. There is a cracked flask here.

Encounter: Dwarves (2)
Treasure: As per monster type.
21This area smells faintly of urine.

 
22A strong downdraft blows through this area.

23It is foggy here, making it difficult to see.

24

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
 
25This area is very dusty.

26A cold air current blows through this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
27There is a large puddle of water here.

 
28A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

Treasure: 600sp.
29Fog gathers and swirls on the floor, concealing it. Pottery shards are scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
30A slight, damp breeze blows through this area. This area smells faintly of urine. There are cracks in the ceiling here.

Encounter: Gnomes (3)
Treasure: As per monster type.
 
31There are sticks scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
32This area smells faintly of urine. There is a pile of dung here.

33A slight breeze blows through this area. There is a broken pole here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
34There is dried blood here.

35This area has a stale, fetid smell. There is water dripping here.

36This area smells faintly of manure. The wall here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
37

38There is water dripping here.

Encounter: Acolytes (4)
Treasure: None.
39This area has a pleasant, earthy smell. There is a mold growing here.

 
40It is foggy here, making it difficult to see.

41A strong updraft blows through this area.

42There is a broken arrow here.

Encounter: Kobolds (10)
Treasure: As per monster type.
 
43A haze of dust hangs in the air. There are cracks in the wall here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44This area has a pleasant, earthy smell. This area is covered in cobwebs.

Encounter: Orcs (6)
Treasure: None.
45This area is very dusty.

Encounter: Traders (2)
Treasure: As per monster type.
 
46There is a bent and rusted iron bar here.

Encounter: Kobolds (10)
Treasure: As per monster type.
47

48This area has a pleasant, earthy smell. This area is covered in cobwebs.

Treasure: 600sp.
 
49Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (8)
Treasure: As per monster type.
50A slight updraft blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

51Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
52A strong downdraft blows through this area. This area is covered in cobwebs.

Encounter: Spiders, Crab (2)
Treasure: None.
53This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
54A metallic smell assails your nostrils.

 
55A haze of smoke hangs in the air.

56There is a putrid smell coming from something nearby. There are cracks in the wall here.

Treasure: 100sp, 20gp.
57This area is very dusty.

 
58A slight updraft blows through this area. There is a putrid smell coming from something nearby. The ceiling here is damp.

Encounter: Bandits (7)
Treasure: As per monster type.
59This area has a stale, fetid smell. This area is very dusty.

60There is water dripping here.

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
61The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
62There is a salty, wet smell to this area.

63This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.