Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | The air here is very hot. | 2 | There is a mold growing here. | 3 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Snakes, Cobra (5) Treasure: None. |
| 4 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are rotting wood pieces here. | 5 | There is a broken pole here. | 6 | This area smells faintly of manure. There are rotting wood pieces here. |
| 7 | A haze of smoke hangs in the air. | 8 | There are wax drippings here. | 9 | The wall here is damp. |
| 10 | Treasure: 200sp, 30gp, 6 gems. Trap: Illusion of monsters: Spiders, Crab (3) | 11 | Trap: Poison gas: Save vs. Poison or die. | 12 | This area has a pleasant, earthy smell. There is a rusted spike here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 13 | A cold air current blows through this area. The air here smells of smoke. | 14 | A chlorine-like smell assails your nostrils. Guano covers this area. Trap: Poison gas: Save vs. Poison or die. | 15 | It is foggy here, making it difficult to see. There is a mold growing here. Trap: Poison gas: Save vs. Poison or die. |
| 16 | A cold air current blows through this area. This area is very dusty. Trap: Poison gas: Save vs. Poison or die. | 17 | A slight, damp breeze blows through this area. Encounter: Skeletons (7) Treasure: None. | 18 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. Treasure: 100sp, 40gp. |
| 19 | This area has a stale, fetid smell. Treasure: 400sp, 50gp. | 20 | This area smells faintly of manure. A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 21 | A strong wind blows through this area. Encounter: Dwarves (4) Treasure: None. |
| 22 | There is a torn sack here. Encounter: Orcs (4) Treasure: None. | 23 | It is foggy here, making it difficult to see. | 24 | This area is covered in cobwebs. Treasure: 200sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 25 | The air here is very hot. This area smells faintly of manure. Encounter: Wolves (8) Treasure: As per monster type. | 26 | A slight breeze blows through this area. There is a pile of ashes here. Treasure: 300sp, 40gp. | 27 | The air here is very hot. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 28 | This area has a pleasant, earthy smell. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 29 | It is foggy here, making it difficult to see. Encounter: Traders (8) Treasure: None. | 30 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. |
| 31 | A strong updraft blows through this area. There is a mold growing here. | 32 | A chlorine-like smell assails your nostrils. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 33 | The air here is very hot. There is a pick handle here. |
| 34 | The air here is very hot. Encounter: Orcs (6) Treasure: None. | 35 | A cold air current blows through this area. There is a putrid smell coming from something nearby. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 36 | A haze of smoke hangs in the air. |
| 37 | This area smells faintly of manure. Encounter: Halflings (9) Treasure: As per monster type. | 38 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the floor here. Encounter: Skeletons (5) Treasure: None. | 39 | There is a trickle of water here. Treasure: 100sp, 10gp, 2 gems. |
| 40 | This area is covered in cobwebs. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 41 | It is foggy here, making it difficult to see. Encounter: Beetles, Fire (7) Treasure: None. | 42 | A strong wind blows through this area. The air here smells of smoke. There is water dripping here. Encounter: Orcs (4) Treasure: None. |
| 43 | A strong updraft blows through this area. There is a slimy coating on the wall here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 44 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 45 | The air here is very cold. There is a broken sword blade here. |
| 46 | A slight downdraft blows through this area. Treasure: 300sp. | 47 | Encounter: Killer Bees (3) Treasure: None. | 48 | A chlorine-like smell assails your nostrils. Encounter: Beetles, Fire (3) Treasure: None. |
| 49 | The smell of ozone assails your nostrils. | 50 | A strong updraft blows through this area. The air here smells of smoke. There is a blunt javelin head here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 51 | There are food scraps scattered here. |
| 52 | This area smells faintly of urine. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 54 | There is a bent copper coin lying here. Treasure: 300sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 55 | The air here is very hot. There is a putrid smell coming from something nearby. | 56 | The smell of ozone assails your nostrils. Encounter: Skeletons (6) Treasure: None. | 57 | The smell of ozone assails your nostrils. |
| 58 | The air here is very cold. This area smells faintly of manure. There are cracks in the ceiling here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 59 | This area has a stale, fetid smell. Encounter: Wolves (11) Treasure: None. | 60 | There is a bent and rusted iron bar here. |
| 61 | This area smells of rotting vegetation. | 62 | It is misty here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 63 | The air here is very hot. It is foggy here, making it difficult to see. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 64 | The air here is very cold. There are sticks scattered here. Trap: Fog: Looks like poison gas, but harmless. | 65 | A metallic smell assails your nostrils. Encounter: Kobolds (10) Treasure: As per monster type. | 66 | The air here is very hot. There is a large puddle of water here. |
| 67 | 68 | Encounter: Halflings (12) Treasure: As per monster type. | 69 | ||
| 70 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. | 71 | It is misty here. Trap: Fog: Looks like poison gas, but harmless. | 72 | This area smells faintly of manure. Encounter: Traders (5) Treasure: None. |