The Cold Abyss of Phantasms

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area is covered in cobwebs.

2A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Killer Bees (10)
Treasure: None.
3This area is very dusty.

 
4

Encounter: Shrews, Giant (4)
Treasure: None.
5There is water dripping here.

Treasure: 400sp.
6There is a blunt javelin head here.

 
7The air here is very cold.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8A slight downdraft blows through this area. There is a torn sack here.

Encounter: Gnomes (1)
Treasure: As per monster type.
9This area smells faintly of manure.

 
10It is foggy here, making it difficult to see. There are bones scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11This area is covered in rubble and dirt.

12A metallic smell assails your nostrils. There is a pick handle here.

Encounter: Wolves (11)
Treasure: None.
 
13There is a putrid smell coming from something nearby.

14It is misty here. Guano covers this area.

Trap: Fog: Looks like poison gas, but harmless.
15This area is covered in cobwebs.

 
16A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

17There is a bent and rusted iron bar here.

18The air here is very hot. This area smells faintly of urine. This area is covered in cobwebs.

 
19

20A strong, gusting wind blows through this area. A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
21The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
22The air here is very hot. It is foggy here, making it difficult to see. There is a splintered club here.

23The air here is very hot. It is foggy here, making it difficult to see. There is a splintered club here.

Encounter: Bandits (2)
Treasure: None.
24A slight downdraft blows through this area. There is a torch stub here.

Treasure: 200sp, 10gp, 6 gems.
Trap: Poison needle: Save vs. Poison or die.
 
25

Treasure: 200sp, 60gp.
Trap: Illusion of monsters: Killer Bees (9)
26A slight downdraft blows through this area. This area smells faintly of manure. There is a broken arrow here.

27Pottery shards are scattered here.

Encounter: Spiders, Crab (3)
Treasure: None.
 
28Teeth and fangs are scattered here.

29

30

 
31This area has a pleasant, earthy smell.

32An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is a candle stub here.

Encounter: Traders (4)
Treasure: None.
33Guano covers this area.

Encounter: Bandits (7)
Treasure: None.
 
34A slight, damp breeze blows through this area. There is a salty, wet smell to this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
35Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Acolytes (6)
Treasure: None.
36

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
37A slight breeze blows through this area. This area is covered in rubble and dirt.

Encounter: Bandits (7)
Treasure: None.
38A slight breeze blows through this area.

39Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
40A haze of smoke hangs in the air. There is a blunt javelin head here.

41A slight breeze blows through this area. There are bones scattered here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42A metallic smell assails your nostrils. A haze of smoke hangs in the air. There are wax drippings here.

Encounter: Killer Bees (2)
Treasure: As per monster type.
 
43There is a pile of rags here.

Encounter: Halflings (10)
Treasure: None.
44

45A slight updraft blows through this area.

Encounter: Halflings (15)
Treasure: As per monster type.
 
46

Encounter: Skeletons (5)
Treasure: None.
47A cold air current blows through this area. This area smells faintly of urine.

Encounter: Orcs (5)
Treasure: None.
48

 
49There is a pile of dung here.

Treasure: 500sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
50

Encounter: Stirges (1)
Treasure: As per monster type.
51The air here smells of smoke. There are scratches on the wall here.

Trap: Fog: Looks like poison gas, but harmless.
 
52This area is covered in rubble and dirt.

53Fog gathers and swirls on the floor, concealing it.

54This area smells faintly of manure.

 
55The air here is very hot.

Treasure: 600sp, 50gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
56A strong, gusting wind blows through this area.

Encounter: Orcs (6)
Treasure: As per monster type.
57A strong wind blows through this area.

 
58This area smells of rotting vegetation. There are cracks in the wall here.

Treasure: 100sp.
59A metallic smell assails your nostrils. There is a splintered club here.

Treasure: 500sp, 5 gems.
60

 
61The air here is very cold.

62

63Fog gathers and swirls on the floor, concealing it. The remnants of a rope are here, rotten.

 
64A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

65A strong updraft blows through this area. There is a putrid smell coming from something nearby. There is a splintered club here.

66This area smells faintly of manure.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
67

Encounter: Stirges (8)
Treasure: As per monster type.
68This area smells faintly of urine. The wall here is damp.

Treasure: 500sp, 40gp.
69

 
70A strong, gusting wind blows through this area. This area smells faintly of urine.

Encounter: Sprites (10)
Treasure: As per monster type.
71There is water dripping here.

Encounter: Beetles, Fire (5)
Treasure: None.
72The air here smells of smoke.

 
73A haze of smoke hangs in the air.

Encounter: Acolytes (8)
Treasure: As per monster type.
74This area smells of rotting vegetation. There are cracks in the wall here.

Encounter: Dwarves (6)
Treasure: None.
75It is foggy here, making it difficult to see. This area is covered in rubble and dirt.

Trap: Fog: Looks like poison gas, but harmless.
 
76There are bones scattered here.

77

Encounter: Kobolds (12)
Treasure: As per monster type.
78This area has a pleasant, earthy smell.

Encounter: Killer Bees (9)
Treasure: None.
 
79This area smells faintly of manure. There is a pile of ashes here.

80

Encounter: Lizards, Gecko (2)
Treasure: None.
81A strong, moaning wind blows through this area.

Treasure: 200sp, 40gp.
Trap: Poison snake: 1 hit dice.
 
82A cold air current blows through this area. This area has a pleasant, earthy smell.

83This area is covered in cobwebs.

Encounter: Sprites (13)
Treasure: None.
84This area has a stale, fetid smell. The ceiling here is damp.

 
85The air here is very hot. This area has a pleasant, earthy smell. There is a slimy coating on the wall here.

86This area smells faintly of manure. There is a pile of ashes here.

87It is foggy here, making it difficult to see.

 
88

Encounter: Lizards, Gecko (3)
Treasure: None.
89There is a putrid smell coming from something nearby.

90This area has a pleasant, earthy smell. There is water dripping here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
91The ceiling here is damp.

92

93

Encounter: Dwarves (2)
Treasure: As per monster type.
 
94A haze of smoke hangs in the air.

Encounter: Sprites (10)
Treasure: As per monster type.
95An acrid smell assails your nostrils.

Encounter: Sprites (6)
Treasure: As per monster type.
96

Encounter: Orcs (5)
Treasure: None.
 
97It is foggy here, making it difficult to see. Pottery shards are scattered here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
98A strong wind blows through this area. There are cracks in the ceiling here.

Encounter: Bandits (4)
Treasure: None.