The Haunted Shambles of Shadows

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
2

3There is a badly dented helmet here.

Encounter: Beetles, Fire (7)
Treasure: None.
 
4This area smells faintly of manure.

Treasure: 400sp, 50gp.
5There are cracks in the wall here.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
6

Encounter: Wolves (8)
Treasure: None.
 
7

8A slight, damp breeze blows through this area. A metallic smell assails your nostrils.

Treasure: 200sp, 40gp.
Trap: Illusion of monsters: Green Slimes (3)
9The smell of ozone assails your nostrils. A haze of smoke hangs in the air.

 
10This area has a stale, fetid smell.

Encounter: Acolytes (5)
Treasure: None.
11This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. There is a slimy coating on the ceiling here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
12

 
13A strong downdraft blows through this area. There is a splintered club here.

14Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt.

15There are sticks scattered here.

Encounter: Bandits (1)
Treasure: None.
 
16The air here is very hot. There is a candle stub here.

Treasure: 500sp, 10gp.
17

Encounter: Wolves (9)
Treasure: As per monster type.
18The air here is very hot. There is a mold growing here.

 
19There is a pile of ashes here.

20A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 400sp, 30gp.
21Fog gathers and swirls on the floor, concealing it.

 
22

Encounter: Wolves (8)
Treasure: As per monster type.
23A strong downdraft blows through this area.

Encounter: Beetles, Fire (7)
Treasure: None.
24There is a bent and rusted iron bar here.

 
25Your nostrils are overwhelmed by a sulphurous smell.

26Your nostrils are overwhelmed by a sulphurous smell.

27It is foggy here, making it difficult to see. This area is covered in cobwebs.

 
28

Encounter: Bandits (5)
Treasure: As per monster type.
29The air here is very hot. There is a pile of ashes here.

30

Treasure: 600sp.
 
31A cold air current blows through this area. A chlorine-like smell assails your nostrils.

Encounter: Dwarves (3)
Treasure: As per monster type.
32

33A strong, moaning wind blows through this area. There is a badly dented helmet here.

Encounter: Goblins (3)
Treasure: None.
 
34

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
35An acrid smell assails your nostrils. This area is very dusty.

Encounter: Gnomes (3)
Treasure: As per monster type.
36The air here is very cold. This area smells faintly of urine. There are rotting wood pieces here.

 
37This area smells faintly of manure.

38This area is covered in rubble and dirt.

39This area smells of rotting vegetation. There is a trickle of water here.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
40There are wax drippings here.

Encounter: Spiders, Crab (1)
Treasure: None.
41A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (3)
Treasure: None.
42A slight updraft blows through this area.

Encounter: Dwarves (2)
Treasure: None.
 
43There is a mold growing here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
44This area has a stale, fetid smell. There is a small puddle of water here.

45The air here is very cold. The smell of ozone assails your nostrils.

Treasure: 400sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
46A haze of smoke hangs in the air.

47

48The air here is very hot. The air here smells of smoke. A haze of smoke hangs in the air.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
49A gusting breeze blows through this area.

50There is a slimy coating on the wall here.

51There is a slimy coating on the ceiling here.

Encounter: Dwarves (4)
Treasure: None.
 
52This area has a pleasant, earthy smell. There are sticks scattered here.

Encounter: Bandits (6)
Treasure: None.
53A metallic smell assails your nostrils. It is misty here. There is a pile of dung here.

Treasure: 300sp, 20gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
54This area smells faintly of urine. It is foggy here, making it difficult to see. There is a torn sack here.

Encounter: Beetles, Fire (3)
Treasure: None.
 
55This area smells faintly of urine. This area is very dusty.

56There is a salty, wet smell to this area.

Treasure: 300sp.
57

Treasure: 400sp, 20gp.
Trap: Poison needle: Save vs. Poison or die.
 
58This area smells of rotting vegetation.

59There is a torch stub here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
60

Encounter: Goblins (5)
Treasure: As per monster type.
 
61

Encounter: Shrews, Giant (9)
Treasure: As per monster type.
62The air here smells of smoke.

Encounter: Shrews, Giant (8)
Treasure: None.
63This area is very dusty.

 
64The smell of ozone assails your nostrils.

Encounter: Halflings (7)
Treasure: None.
65

Encounter: Orcs (4)
Treasure: None.
66The wall here is damp.

Encounter: Goblins (4)
Treasure: As per monster type.
 
67A cold air current blows through this area. This area smells faintly of manure.

Encounter: Traders (8)
Treasure: None.
68There is a broken bottle here.

Encounter: Skeletons (8)
Treasure: None.
69There is a salty, wet smell to this area. There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
70

71A strong, gusting wind blows through this area. This area smells faintly of manure.

72There are food scraps scattered here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
73A haze of dust hangs in the air.

Treasure: 300sp.
74

75A strong updraft blows through this area. The air here smells of smoke. There is a splintered club here.

 
76A metallic smell assails your nostrils. A haze of smoke hangs in the air.