Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | There is a cracked hammer head here. Encounter: Killer Bees (9) Treasure: As per monster type. | 2 | A slight breeze blows through this area. This area smells faintly of manure. There is a cracked hammer head here. Encounter: Traders (6) Treasure: As per monster type. | 3 | This area smells of rotting vegetation. There are sticks scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 4 | The smell of ozone assails your nostrils. | 5 | An acrid smell assails your nostrils. There is dried blood here. Encounter: Sprites (4) Treasure: As per monster type. | 6 | A slight, damp breeze blows through this area. There is a broken sword blade here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 7 | There is a trickle of water here. | 8 | A strong, moaning wind blows through this area. There is a small puddle of water here. Encounter: Skeletons (7) Treasure: None. | 9 | |
| 10 | This area smells faintly of urine. Trap: Fog: Looks like poison gas, but harmless. | 11 | A haze of smoke hangs in the air. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 12 | This area smells faintly of urine. |
| 13 | There is a badly dented helmet here. | 14 | There is a pile of ashes here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 15 | Encounter: Sprites (7) Treasure: As per monster type. |
| 16 | There are cracks in the floor here. Encounter: Halflings (11) Treasure: As per monster type. | 17 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs. | 18 | There are dry leaves and twigs scattered here. |
| 19 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. | 20 | It is misty here. There are cracks in the floor here. | 21 | It is foggy here, making it difficult to see. There are cracks in the wall here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 22 | There is a mold growing here. Treasure: 400sp, 20gp. Trap: Illusion of monsters: Skeletons (4) | 23 | There is a slimy coating on the wall here. Treasure: 100sp, 50gp, 2 gems. Trap: Poison snake: 1 hit dice. | 24 | A slight breeze blows through this area. There is a broken arrow here. |
| 25 | 26 | There are rotting wood pieces here. | 27 | Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 28 | This area smells faintly of urine. Pottery shards are scattered here. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 29 | 30 | This area smells faintly of urine. Encounter: Gnomes (4) Treasure: As per monster type. | |
| 31 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. | 32 | 33 | A cold air current blows through this area. | |
| 34 | Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (2) Treasure: None. | 35 | The remnants of a rope are here, rotten. Treasure: 300sp. | 36 | Encounter: Bandits (1) Treasure: As per monster type. |
| 37 | It is foggy here, making it difficult to see. The wall here is damp. Trap: Fog: Looks like poison gas, but harmless. | 38 | There is water dripping here. | 39 | Teeth and fangs are scattered here. Trap: Fog: Looks like poison gas, but harmless. |
| 40 | Encounter: Dwarves (3) Treasure: None. | 41 | 42 | The smell of ozone assails your nostrils. Treasure: 400sp, 50gp. Trap: Poison snake: 1 hit dice. | |
| 43 | There is a putrid smell coming from something nearby. | 44 | This area is covered in cobwebs. | 45 | This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. |
| 46 | This area is very dusty. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 47 | Encounter: Stirges (5) Treasure: As per monster type. | 48 | A strong, moaning wind blows through this area. This area smells faintly of urine. |
| 49 | This area smells faintly of urine. Encounter: Traders (2) Treasure: None. | 50 | There are cracks in the wall here. | 51 | Encounter: Green Slimes (2) Treasure: None. |
| 52 | This area smells of rotting vegetation. The wall here is damp. Encounter: Halflings (10) Treasure: As per monster type. | 53 | There are several small stones here. | 54 | There is dried blood here. Encounter: Dwarves (5) Treasure: None. |
| 55 | The air here smells of smoke. Encounter: Stirges (7) Treasure: None. | 56 | There is a mold growing here. Encounter: Halflings (10) Treasure: As per monster type. | 57 | A haze of smoke hangs in the air. There is a splintered club here. Encounter: Goblins (4) Treasure: None. |
| 58 | A slight breeze blows through this area. A chlorine-like smell assails your nostrils. Treasure: 100sp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 59 | There are cracks in the wall here. Encounter: Wolves (2) Treasure: As per monster type. | 60 | A strong wind blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Goblins (8) Treasure: None. |
| 61 | Encounter: Orcs (5) Treasure: As per monster type. | 62 | This area smells faintly of manure. This area is very dusty. Trap: 10' Pit: 1d6 points of damage if you fall in. |