The Tenebrous Panopticon

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a pick handle here.

Encounter: Skeletons (7)
Treasure: None.
2The air here is very hot.

Trap: 10' Pit: 1d6 points of damage if you fall in.
3There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp, 10gp.
 
4A haze of smoke hangs in the air.

5The air here is very cold. The wall here is damp.

Encounter: Bandits (6)
Treasure: As per monster type.
6A cold air current blows through this area.

Encounter: Wolves (5)
Treasure: As per monster type.
 
7This area is covered in cobwebs.

8The air here is very hot. It is foggy here, making it difficult to see. There are rotting wood pieces here.

Trap: Fog: Looks like poison gas, but harmless.
9A cold air current blows through this area. There is a pile of ashes here.

 
10

11A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Encounter: Killer Bees (1)
Treasure: As per monster type.
12This area has a pleasant, earthy smell.

 
13The air here is very hot. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
14This area is covered in cobwebs.

Treasure: 200sp, 60gp, 4 gems.
15This area smells faintly of urine.

Encounter: Sprites (6)
Treasure: None.
 
16A metallic smell assails your nostrils. A haze of smoke hangs in the air. Guano covers this area.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
17

Encounter: Goblins (5)
Treasure: None.
18There is a putrid smell coming from something nearby.

Encounter: Acolytes (8)
Treasure: As per monster type.
 
19This area has a stale, fetid smell.

Encounter: Stirges (3)
Treasure: None.
20There is water dripping here.

Treasure: 400sp, 60gp.
21The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the wall here.

 
22The air here is very hot.

23This area smells faintly of urine. There are cracks in the ceiling here.

Encounter: Dwarves (2)
Treasure: As per monster type.
24The wall here is damp.

Encounter: Bandits (7)
Treasure: As per monster type.
 
25A strong wind blows through this area. This area smells faintly of urine. There are sticks scattered here.

26The air here is very cold. A metallic smell assails your nostrils. This area is very dusty.

27A strong, moaning wind blows through this area. There is a pile of ashes here.

 
28

Encounter: Wolves (9)
Treasure: None.
29Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here.

30This area is covered in cobwebs.

Treasure: 400sp.
 
31There is a mold growing here.

Treasure: 300sp.
32A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Skeletons (4)
Treasure: As per monster type.
33A cold air current blows through this area.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
34Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Treasure: 400sp, 10gp, 2 gems.
35A strong, moaning wind blows through this area. There is a corroded chain here.

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
36A strong, moaning wind blows through this area. This area is very dusty.

 
37Guano covers this area.

38A slight breeze blows through this area. The smell of ozone assails your nostrils.

39There is water dripping here.

 
40Guano covers this area.

Treasure: 500sp, 60gp, 1 jewelry.
41

42This area has a stale, fetid smell. This area is covered in rubble and dirt.

 
43This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
44A slight breeze blows through this area.

45An acrid smell assails your nostrils.

Encounter: Acolytes (2)
Treasure: As per monster type.
 
46

Encounter: Halflings (11)
Treasure: None.
47

48

Encounter: Traders (2)
Treasure: None.
 
49A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it.

50There is a pile of straw here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
51

 
52

53

54

 
55

56A strong, moaning wind blows through this area. The wall here is damp.

57This area smells faintly of manure.

Encounter: Traders (2)
Treasure: As per monster type.
 
58A haze of smoke hangs in the air.

Trap: 10' Pit: 1d6 points of damage if you fall in.
59This area has a pleasant, earthy smell. It is foggy here, making it difficult to see.

60A strong wind blows through this area.

 
61

Encounter: Spiders, Crab (2)
Treasure: None.
62There is a splintered club here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63The air here smells of smoke.

Encounter: Orcs (3)
Treasure: None.
 
64A cold air current blows through this area.

65This area has a pleasant, earthy smell. This area is covered in cobwebs.

66There is a pile of rags here.

 
67

Treasure: 600sp, 20gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
68There is a splintered club here.

69There are cracks in the ceiling here.

Encounter: Dwarves (3)
Treasure: As per monster type.
 
70A chlorine-like smell assails your nostrils.

Encounter: Shrews, Giant (10)
Treasure: None.
71This area smells faintly of urine. There is a torch stub here.

72This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.