Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A metallic smell assails your nostrils. There are bits of fur and hair scattered around here. Treasure: 100sp, 20gp, 4 gems. | 2 | The smell of ozone assails your nostrils. A haze of dust hangs in the air. There are rotting wood pieces here. Encounter: Kobolds (10) Treasure: As per monster type. | 3 | There is a pile of dung here. Encounter: Skeletons (7) Treasure: As per monster type. |
| 4 | This area smells faintly of manure. There is a mold growing here. Treasure: 400sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 5 | A strong, moaning wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (3) Treasure: None. | 6 | This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here. |
| 7 | This area smells of rotting vegetation. There is a large puddle of water here. | 8 | Encounter: Acolytes (1) Treasure: None. | 9 | The air here is very hot. Encounter: Goblins (3) Treasure: As per monster type. |
| 10 | 11 | This area smells faintly of manure. This area is covered in cobwebs. | 12 | The air here is very cold. There is a slimy coating on the ceiling here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 13 | A haze of smoke hangs in the air. Encounter: Dwarves (6) Treasure: As per monster type. | 14 | There are rotting wood pieces here. | 15 | A slight updraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a trickle of water here. Encounter: Spiders, Crab (4) Treasure: As per monster type. |
| 16 | This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 17 | Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 18 | A strong wind blows through this area. There are rotting wood pieces here. |
| 19 | This area smells faintly of manure. Encounter: Killer Bees (6) Treasure: None. | 20 | The wall here is damp. Encounter: Lizards, Gecko (1) Treasure: None. | 21 | An acrid smell assails your nostrils. There is a torch stub here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 22 | The smell of ozone assails your nostrils. Encounter: Orcs (5) Treasure: None. | 23 | Fog gathers and swirls on the floor, concealing it. Encounter: Lizards, Gecko (3) Treasure: None. | 24 | There are dry leaves and twigs scattered here. Treasure: 200sp. |
| 25 | The air here is very hot. | 26 | A slight breeze blows through this area. A haze of smoke hangs in the air. There is a broken arrow here. Encounter: Stirges (4) Treasure: As per monster type. | 27 | Your nostrils are overwhelmed by a sulphurous smell. |
| 28 | Treasure: 500sp, 20gp. | 29 | A strong, moaning wind blows through this area. This area smells faintly of manure. There is a pile of ashes here. | 30 | A strong wind blows through this area. There are cracks in the floor here. |
| 31 | The air here is very hot. The smell of ozone assails your nostrils. | 32 | Treasure: 500sp. | 33 | Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here. |
| 34 | This area is covered in cobwebs. Encounter: Goblins (7) Treasure: As per monster type. | 35 | A cold air current blows through this area. This area smells of rotting vegetation. | 36 | Guano covers this area. Treasure: 300sp, 60gp, 1 magic item. |
| 37 | A metallic smell assails your nostrils. There is a broken bottle here. | 38 | It is foggy here, making it difficult to see. There are scratches on the wall here. Encounter: Beetles, Fire (6) Treasure: None. | 39 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 500sp, 50gp, 3 gems. |
| 40 | There is a pile of dung here. Encounter: Bandits (7) Treasure: As per monster type. | 41 | There is a putrid smell coming from something nearby. There are bones scattered here. Encounter: Stirges (8) Treasure: As per monster type. | 42 | |
| 43 | The air here is very hot. The air here smells of smoke. There are fungi growing here. Encounter: Goblins (5) Treasure: As per monster type. | 44 | The air here smells of smoke. | 45 | This area smells faintly of manure. A haze of smoke hangs in the air. There is a mold growing here. |
| 46 | Your nostrils are overwhelmed by a sulphurous smell. There are fungi growing here. | 47 | Treasure: 300sp, 40gp, 5 gems. | 48 | There is a mold growing here. |
| 49 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. | 50 | There are cracks in the ceiling here. Encounter: Shrews, Giant (10) Treasure: As per monster type. | 51 | Your nostrils are overwhelmed by a sulphurous smell. |
| 52 | The smell of ozone assails your nostrils. This area is covered in cobwebs. Encounter: Killer Bees (9) Treasure: As per monster type. | 53 | 54 | A strong wind blows through this area. Teeth and fangs are scattered here. Encounter: Snakes, Cobra (1) Treasure: None. | |
| 55 | A haze of smoke hangs in the air. There are cracks in the floor here. Encounter: Sprites (15) Treasure: None. | 56 | A cold air current blows through this area. This area is very dusty. Treasure: 500sp, 50gp. | 57 | A slight breeze blows through this area. This area smells faintly of urine. The remnants of a rope are here, rotten. |
| 58 | This area smells faintly of urine. This area is covered in cobwebs. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 59 | This area has a stale, fetid smell. The wall here is damp. Encounter: Goblins (6) Treasure: None. | 60 | This area is very dusty. Encounter: Snakes, Cobra (1) Treasure: As per monster type. |
| 61 | A slight breeze blows through this area. A haze of smoke hangs in the air. Encounter: Halflings (10) Treasure: As per monster type. | 62 | The air here is very cold. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | A cold air current blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a pile of dung here. Encounter: Traders (7) Treasure: None. |
| 64 | The air here is very hot. There is a bent and rusted iron bar here. | 65 | Encounter: Halflings (8) Treasure: None. | 66 | Pottery shards are scattered here. Encounter: Acolytes (8) Treasure: As per monster type. |
| 67 | There is a putrid smell coming from something nearby. Encounter: Kobolds (11) Treasure: None. | 68 | This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 69 | A metallic smell assails your nostrils. Treasure: 100sp, 40gp. |
| 70 | There is a salty, wet smell to this area. Encounter: Wolves (12) Treasure: None. | 71 | It is foggy here, making it difficult to see. Encounter: Skeletons (6) Treasure: As per monster type. | 72 | The air here is very cold. There is water dripping here. Encounter: Orcs (7) Treasure: None. |
| 73 | Treasure: 200sp, 40gp. Trap: Poison needle: Save vs. Poison or die. | 74 | The air here smells of smoke. A haze of dust hangs in the air. | 75 | There is water dripping here. |
| 76 | The air here is very cold. | 77 | The air here is very cold. A haze of smoke hangs in the air. Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 78 | The remnants of a rope are here, rotten. |
| 79 | A slight, damp breeze blows through this area. Encounter: Traders (8) Treasure: As per monster type. | 80 | Your nostrils are overwhelmed by a sulphurous smell. Treasure: 600sp, 6 gems. | 81 | There are scratches on the wall here. |
| 82 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 83 | There is a mold growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |