The Black Milieu of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Treasure: 500sp, 60gp.
2This area smells faintly of manure.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
3

 
4

Encounter: Snakes, Cobra (6)
Treasure: None.
5The smell of ozone assails your nostrils.

6

Encounter: Wolves (8)
Treasure: As per monster type.
 
7There is a torn sack here.

Encounter: Gnomes (1)
Treasure: None.
8The air here is very cold. There is a salty, wet smell to this area. The wall here is damp.

9There are dry leaves and twigs scattered here.

Treasure: 100sp, 40gp.
 
10

Treasure: 100sp.
11There is water dripping here.

12A slight, damp breeze blows through this area. This area has a stale, fetid smell. The wall here is damp.

Treasure: 400sp, 40gp, 1 magic item.
 
13A strong updraft blows through this area. There is a pick handle here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
14

15There is a pile of ashes here.

 
16There is a pile of dung here.

17This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Goblins (7)
Treasure: None.
18A slight breeze blows through this area. This area smells of rotting vegetation. There are dry leaves and twigs scattered here.

Encounter: Killer Bees (2)
Treasure: As per monster type.
 
19There is a slimy coating on the wall here.

Encounter: Dwarves (5)
Treasure: As per monster type.
20This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are rotting wood pieces here.

21There is a putrid smell coming from something nearby. The ceiling here is damp.

 
22The remnants of a rope are here, rotten.

Encounter: Wolves (6)
Treasure: As per monster type.
23A strong downdraft blows through this area.

Encounter: Goblins (6)
Treasure: As per monster type.
24

 
25Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here.

26

27This area has a pleasant, earthy smell. There is a corroded chain here.

Trap: Fog: Looks like poison gas, but harmless.
 
28There is a salty, wet smell to this area. There is a broken sword blade here.

Treasure: 300sp, 10gp.
29

Trap: Poison gas: Save vs. Poison or die.
30A slight downdraft blows through this area.

Encounter: Sprites (13)
Treasure: None.
 
31A slight breeze blows through this area.

Treasure: 600sp, 30gp.
Trap: Poison needle: Save vs. Poison or die.
32A metallic smell assails your nostrils. A haze of smoke hangs in the air.

33This area has a stale, fetid smell.

 
34This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (4)
Treasure: None.
35

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
36The smell of ozone assails your nostrils. There are cracks in the ceiling here.

Encounter: Dwarves (1)
Treasure: None.
 
37Fog gathers and swirls on the floor, concealing it. The wall here is damp.

38

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
39There is a torn leather boot here.

Encounter: Wolves (11)
Treasure: None.
 
40This area has a pleasant, earthy smell. There are bones scattered here.

41

Treasure: 500sp, 10gp.
42A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a rusted spike here.

Treasure: 300sp.
 
43

Treasure: 200sp, 30gp.
44The air here smells of smoke.

Encounter: Wolves (3)
Treasure: None.
45A chlorine-like smell assails your nostrils.

 
46The air here is very hot. This area smells faintly of urine.

Encounter: Orcs (3)
Treasure: As per monster type.
47

48

 
49A strong downdraft blows through this area. A haze of smoke hangs in the air.

50This area is covered in cobwebs.

Treasure: 500sp, 40gp.
51There is a cracked hammer head here.

Treasure: 300sp.
 
52The hilt of a broken dagger is lying here.

Encounter: Dwarves (5)
Treasure: As per monster type.
53There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
54A strong wind blows through this area. There are sticks scattered here.

 
55There is a putrid smell coming from something nearby.

Encounter: Skeletons (10)
Treasure: As per monster type.
56The hilt of a broken dagger is lying here.

Trap: Poison gas: Save vs. Poison or die.
57

 
58Fog gathers and swirls on the floor, concealing it. There is a broken bottle here.

59There is a splintered club here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
60This area smells of rotting vegetation. There is a mold growing here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
61

Treasure: 100sp.
62The air here is very cold. The smell of ozone assails your nostrils.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
63A slight breeze blows through this area. This area smells faintly of urine.

 
64A haze of dust hangs in the air. This area is covered in cobwebs.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
65

66It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
67A haze of smoke hangs in the air. There is a bent and rusted iron bar here.