The Black Fane

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
2

Encounter: Gnomes (6)
Treasure: None.
3

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
4A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
5

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
6A slight updraft blows through this area. There is a putrid smell coming from something nearby.

 
7A strong downdraft blows through this area. This area has a stale, fetid smell. There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
8

Treasure: 400sp, 10gp.
Trap: Illusion of monsters: Skeletons (8)
9A slight breeze blows through this area.

Encounter: Stirges (7)
Treasure: As per monster type.
 
10The ceiling here is damp.

Trap: Poison gas: Save vs. Poison or die.
11There are rotting wood pieces here.

12This area has a stale, fetid smell.

Treasure: 200sp.
Trap: Poison needle: Save vs. Poison or die.
 
13There are wax drippings here.

14It is foggy here, making it difficult to see.

Trap: Fog: Looks like poison gas, but harmless.
15There is a torn leather boot here.

Encounter: Dwarves (3)
Treasure: None.
 
16There is water dripping here.

Encounter: Snakes, Cobra (4)
Treasure: As per monster type.
17A slight, damp breeze blows through this area. The smell of ozone assails your nostrils. It is misty here. There is water dripping here.

Encounter: Beetles, Fire (6)
Treasure: None.
18Fog gathers and swirls on the floor, concealing it.

Encounter: Halflings (11)
Treasure: As per monster type.
 
19This area smells faintly of manure. There is a broken sword blade here.

Encounter: Skeletons (9)
Treasure: None.
20Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

21Your nostrils are overwhelmed by a sulphurous smell.

Treasure: 100sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
22An acrid smell assails your nostrils.

23

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
24The ceiling here is damp.

 
25A slight breeze blows through this area. Pottery shards are scattered here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
26There is a rusted spike here.

Encounter: Goblins (5)
Treasure: As per monster type.
27This area smells faintly of manure.

 
28A cold air current blows through this area.

Encounter: Orcs (6)
Treasure: None.
29There is a putrid smell coming from something nearby.

30A slight breeze blows through this area. It is foggy here, making it difficult to see.

 
31An acrid smell assails your nostrils. There is a cracked flask here.

Treasure: 200sp, 40gp.
32This area has a pleasant, earthy smell. Teeth and fangs are scattered here.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
33

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
34A strong, moaning wind blows through this area. This area has a stale, fetid smell.

Encounter: Kobolds (9)
Treasure: As per monster type.
35A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here.

Treasure: 100sp, 50gp.
36A cold air current blows through this area. Teeth and fangs are scattered here.

Encounter: Gnomes (5)
Treasure: None.
 
37The air here is very hot. It is foggy here, making it difficult to see. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
38It is foggy here, making it difficult to see.

39

Encounter: Spiders, Crab (3)
Treasure: None.
 
40Guano covers this area.

Treasure: 200sp.
Trap: Illusion of monsters: Bandits (5)
41This area has a pleasant, earthy smell.

42Guano covers this area.

Encounter: Sprites (16)
Treasure: As per monster type.
 
43There are bones scattered here.

Treasure: 100sp, 60gp.
44The air here smells of smoke. It is foggy here, making it difficult to see.

Encounter: Green Slimes (4)
Treasure: As per monster type.
45A strong, moaning wind blows through this area. The remnants of a rope are here, rotten.

Encounter: Killer Bees (7)
Treasure: None.
 
46

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
47A cold air current blows through this area.

Encounter: Goblins (5)
Treasure: As per monster type.
48There is a pile of dung here.

 
49This area has a stale, fetid smell. There are cracks in the floor here.

50

Encounter: Green Slimes (2)
Treasure: None.
51The air here is very hot. There is a slimy coating on the floor here.

 
52The air here is very cold. There is a slimy coating on the ceiling here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
53

54

 
55A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Green Slimes (2)
Treasure: As per monster type.
56There is a slimy coating on the ceiling here.

57The air here is very hot.

 
58There is a splintered club here.

Encounter: Wolves (11)
Treasure: As per monster type.
59It is foggy here, making it difficult to see.

Treasure: 400sp, 50gp.
60Guano covers this area.

Treasure: 100sp.
 
61A cold air current blows through this area. There is a badly dented helmet here.

Encounter: Stirges (4)
Treasure: As per monster type.
62A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Green Slimes (1)
Treasure: As per monster type.
63The air here is very cold. This area smells faintly of manure. There is a trickle of water here.

Encounter: Halflings (10)
Treasure: None.
 
64

Encounter: Kobolds (14)
Treasure: None.
65This area smells faintly of manure.

Encounter: Sprites (17)
Treasure: None.
66The air here is very hot. The ceiling here is damp.

Encounter: Goblins (5)
Treasure: As per monster type.
 
67

Encounter: Stirges (10)
Treasure: As per monster type.
68An acrid smell assails your nostrils.

69There are cracks in the wall here.

Encounter: Sprites (8)
Treasure: None.
 
70The air here is very hot. Guano covers this area.

71A strong, moaning wind blows through this area. A haze of smoke hangs in the air.