Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | There is water dripping here. | 2 | This area is covered in cobwebs. Encounter: Spiders, Crab (4) Treasure: None. | 3 | Pottery shards are scattered here. |
| 4 | The air here is very cold. This area has a pleasant, earthy smell. | 5 | This area is covered in cobwebs. Encounter: Wolves (3) Treasure: None. | 6 | This area smells faintly of urine. Encounter: Green Slimes (1) Treasure: As per monster type. |
| 7 | This area is covered in cobwebs. | 8 | There is a large puddle of water here. Encounter: Beetles, Fire (4) Treasure: None. | 9 | This area is very dusty. |
| 10 | A slight downdraft blows through this area. Encounter: Snakes, Cobra (4) Treasure: None. | 11 | There is a corroded chain here. | 12 | There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it. Treasure: 200sp. |
| 13 | A slight breeze blows through this area. This area smells of rotting vegetation. | 14 | 15 | There are bones scattered here. | |
| 16 | There are dry leaves and twigs scattered here. | 17 | There is a salty, wet smell to this area. Encounter: Acolytes (1) Treasure: As per monster type. | 18 | There is a pile of ashes here. Encounter: Dwarves (1) Treasure: As per monster type. |
| 19 | The air here is very hot. | 20 | Encounter: Green Slimes (2) Treasure: None. | 21 | |
| 22 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Goblins (5) Treasure: None. | 23 | 24 | A strong, moaning wind blows through this area. This area is very dusty. Encounter: Wolves (7) Treasure: None. | |
| 25 | This area is covered in cobwebs. | 26 | This area has a stale, fetid smell. It is misty here. This area is very dusty. | 27 | The hilt of a broken dagger is lying here. |
| 28 | A strong, moaning wind blows through this area. | 29 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. There are sticks scattered here. Encounter: Kobolds (8) Treasure: As per monster type. | 30 | A gusting breeze blows through this area. There are bones scattered here. Trap: Poison gas: Save vs. Poison or die. |
| 31 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 32 | A strong downdraft blows through this area. This area smells of rotting vegetation. There is a trickle of water here. Encounter: Gnomes (1) Treasure: As per monster type. | 33 | This area smells faintly of urine. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. |
| 34 | A slight breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Encounter: Traders (6) Treasure: None. | 35 | 36 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Sprites (7) Treasure: None. | |
| 37 | There is dried blood here. | 38 | There are wax drippings here. | 39 | It is foggy here, making it difficult to see. |
| 40 | There is a small puddle of water here. | 41 | This area has a pleasant, earthy smell. There is water dripping here. | 42 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Acolytes (3) Treasure: None. |
| 43 | 44 | The air here is very hot. There is a pile of rags here. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 45 | Fog gathers and swirls on the floor, concealing it. There are wax drippings here. | |
| 46 | Encounter: Beetles, Fire (8) Treasure: None. | 47 | Trap: Poison gas: Save vs. Poison or die. | 48 | It is foggy here, making it difficult to see. Encounter: Dwarves (1) Treasure: As per monster type. |
| 49 | A cold air current blows through this area. There are bones scattered here. | 50 | The air here is very hot. This area smells faintly of urine. | 51 | There is a slimy coating on the wall here. Treasure: 400sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 52 | 53 | This area smells faintly of manure. There is water dripping here. | 54 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here. Encounter: Dwarves (2) Treasure: None. | |
| 55 | 56 | An acrid smell assails your nostrils. | 57 | The wall here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | |
| 58 | A cold air current blows through this area. | 59 | This area has a stale, fetid smell. Encounter: Dwarves (1) Treasure: None. | 60 | A strong, moaning wind blows through this area. The air here smells of smoke. There is a mold growing here. |
| 61 | 62 | There is water dripping here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 63 | There is a pile of ashes here. | |
| 64 | The wall here is damp. Encounter: Kobolds (12) Treasure: None. | 65 | It is foggy here, making it difficult to see. Encounter: Halflings (14) Treasure: As per monster type. | 66 | Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (6) Treasure: None. |
| 67 | This area has a pleasant, earthy smell. There is a large puddle of water here. Encounter: Gnomes (1) Treasure: None. | 68 | A cold air current blows through this area. This area smells of rotting vegetation. Encounter: Traders (6) Treasure: As per monster type. | 69 | Encounter: Goblins (4) Treasure: As per monster type. |
| 70 | Guano covers this area. | 71 | There are wax drippings here. Encounter: Gnomes (2) Treasure: None. | 72 | This area has a stale, fetid smell. This area is very dusty. Encounter: Traders (4) Treasure: As per monster type. |
| 73 | There is dried blood here. Encounter: Orcs (4) Treasure: As per monster type. | 74 | Fog gathers and swirls on the floor, concealing it. | 75 | A haze of smoke hangs in the air. |
| 76 | This area is covered in cobwebs. Encounter: Dwarves (1) Treasure: None. | 77 | 78 | The air here smells of smoke. Encounter: Beetles, Fire (6) Treasure: As per monster type. | |
| 79 | A strong, moaning wind blows through this area. Encounter: Shrews, Giant (6) Treasure: None. | 80 | A strong downdraft blows through this area. There is a rusted spike here. Treasure: 500sp, 4 gems. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 81 | The air here is very hot. There is a pile of straw here. |
| 82 | There is a blunt javelin head here. | 83 | This area smells of rotting vegetation. Encounter: Skeletons (10) Treasure: None. | 84 | There is water dripping here. |
| 85 | A strong updraft blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 86 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty. Encounter: Sprites (6) Treasure: As per monster type. | 87 | There is water dripping here. Encounter: Halflings (11) Treasure: As per monster type. |
| 88 | This area smells faintly of manure. There is a broken arrow here. | 89 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 90 | The air here is very cold. An acrid smell assails your nostrils. Encounter: Traders (1) Treasure: None. |
| 91 | This area smells of rotting vegetation. |