Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 2 | A metallic smell assails your nostrils. | 3 | This area smells faintly of urine. |
| 4 | A slight, damp breeze blows through this area. Guano covers this area. Encounter: Skeletons (8) Treasure: As per monster type. | 5 | Trap: Fog: Looks like poison gas, but harmless. | 6 | There is a pile of ashes here. |
| 7 | The air here is very hot. A haze of smoke hangs in the air. | 8 | Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 9 | The air here is very cold. This area has a pleasant, earthy smell. Encounter: Dwarves (3) Treasure: As per monster type. |
| 10 | There is a broken sword blade here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | The air here is very hot. There is a large puddle of water here. | 12 | A chlorine-like smell assails your nostrils. Encounter: Green Slimes (3) Treasure: None. |
| 13 | A strong, moaning wind blows through this area. Treasure: 200sp. | 14 | Trap: Fog: Looks like poison gas, but harmless. | 15 | The air here is very hot. Encounter: Sprites (15) Treasure: As per monster type. |
| 16 | There is a salty, wet smell to this area. The ceiling here is damp. Encounter: Snakes, Cobra (4) Treasure: None. | 17 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty. Treasure: 500sp. | 18 | Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 19 | A haze of dust hangs in the air. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | This area is very dusty. Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 21 | The air here is very hot. There is a pile of rags here. Treasure: 400sp, 2 gems. Trap: Poison needle: Save vs. Poison or die. |
| 22 | This area has a pleasant, earthy smell. | 23 | 24 | ||
| 25 | A slight, damp breeze blows through this area. There are wax drippings here. | 26 | Your nostrils are overwhelmed by a sulphurous smell. | 27 | |
| 28 | Encounter: Sprites (14) Treasure: As per monster type. | 29 | 30 | This area is covered in cobwebs. | |
| 31 | This area has a stale, fetid smell. There are dry leaves and twigs scattered here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 32 | A gusting breeze blows through this area. | 33 | There is a slimy coating on the ceiling here. Treasure: 600sp, 40gp. |
| 34 | This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 35 | It is foggy here, making it difficult to see. Encounter: Wolves (4) Treasure: None. | 36 | There is a putrid smell coming from something nearby. Encounter: Skeletons (8) Treasure: None. |
| 37 | The air here is very cold. There is a badly dented helmet here. Treasure: 400sp. | 38 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 39 | |
| 40 | A haze of dust hangs in the air. | 41 | A gusting breeze blows through this area. This area has a pleasant, earthy smell. There is a cracked flask here. | 42 | Encounter: Beetles, Fire (4) Treasure: As per monster type. |
| 43 | The ceiling here is damp. Treasure: 500sp. | 44 | A cold air current blows through this area. There is a trickle of water here. Encounter: Sprites (9) Treasure: None. | 45 | A slight breeze blows through this area. |
| 46 | Encounter: Snakes, Cobra (4) Treasure: As per monster type. | 47 | A strong, gusting wind blows through this area. There is a torn leather boot here. Encounter: Stirges (1) Treasure: None. | 48 | A strong wind blows through this area. This area has a pleasant, earthy smell. This area is covered in cobwebs. |
| 49 | A slight downdraft blows through this area. | 50 | A metallic smell assails your nostrils. This area is very dusty. Treasure: 200sp, 40gp. | 51 | The air here is very hot. This area smells faintly of urine. |
| 52 | 53 | Encounter: Gnomes (4) Treasure: As per monster type. | 54 | This area has a stale, fetid smell. There is a slimy coating on the wall here. | |
| 55 | There are fungi growing here. Encounter: Killer Bees (1) Treasure: None. | 56 | There is water dripping here. Encounter: Stirges (10) Treasure: None. | 57 | There is a slimy coating on the wall here. |
| 58 | There is a putrid smell coming from something nearby. Treasure: 500sp, 10gp. | 59 | A slight updraft blows through this area. The remnants of a rope are here, rotten. | 60 | Pottery shards are scattered here. Treasure: 400sp. Trap: Illusion of monsters: Snakes, Cobra (4) |
| 61 | This area is very dusty. | 62 | A slight, damp breeze blows through this area. There are several small stones here. | 63 | There are rotting wood pieces here. |
| 64 | A haze of dust hangs in the air. | 65 | The air here smells of smoke. Encounter: Orcs (8) Treasure: As per monster type. | 66 | A strong wind blows through this area. This area smells faintly of manure. There is a slimy coating on the wall here. |
| 67 | There is a bent copper coin lying here. Encounter: Gnomes (3) Treasure: As per monster type. | 68 | This area smells faintly of manure. | 69 | Encounter: Gnomes (6) Treasure: As per monster type. |
| 70 | There is water dripping here. Encounter: Acolytes (4) Treasure: As per monster type. | 71 | Encounter: Shrews, Giant (6) Treasure: As per monster type. | 72 | This area smells of rotting vegetation. |
| 73 | This area has a pleasant, earthy smell. There is a pile of rags here. | 74 | Encounter: Lizards, Gecko (1) Treasure: As per monster type. | 75 | |
| 76 | The air here is very hot. | 77 | There is a putrid smell coming from something nearby. There is a torn leather boot here. Encounter: Green Slimes (4) Treasure: As per monster type. | 78 | A strong, gusting wind blows through this area. Pottery shards are scattered here. Encounter: Sprites (16) Treasure: As per monster type. |
| 79 | A cold air current blows through this area. This area smells faintly of manure. There is water dripping here. Encounter: Skeletons (9) Treasure: As per monster type. | 80 | This area has a stale, fetid smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 81 | It is foggy here, making it difficult to see. Encounter: Kobolds (11) Treasure: As per monster type. |
| 82 | It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 83 | A slight, damp breeze blows through this area. |