Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | This area has a stale, fetid smell. Guano covers this area. Treasure: 400sp, 30gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 2 | Encounter: Killer Bees (7) Treasure: None. | 3 | A slight downdraft blows through this area. This area is covered in cobwebs. Treasure: 400sp, 20gp. |
| 4 | This area has a stale, fetid smell. | 5 | The wall here is damp. | 6 | |
| 7 | The air here smells of smoke. It is foggy here, making it difficult to see. Encounter: Acolytes (4) Treasure: None. | 8 | An acrid smell assails your nostrils. There is a pile of ashes here. | 9 | A strong downdraft blows through this area. Treasure: 500sp. |
| 10 | Encounter: Halflings (15) Treasure: None. | 11 | The air here is very hot. This area is covered in cobwebs. | 12 | Treasure: 500sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 13 | Encounter: Bandits (4) Treasure: As per monster type. | 14 | A gusting breeze blows through this area. Encounter: Kobolds (11) Treasure: None. | 15 | The air here is very hot. This area smells faintly of manure. There is a candle stub here. Encounter: Halflings (15) Treasure: None. |
| 16 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 17 | Your nostrils are overwhelmed by a sulphurous smell. | 18 | There is a slimy coating on the floor here. |
| 19 | A cold air current blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 20 | It is foggy here, making it difficult to see. | 21 | A slight, damp breeze blows through this area. |
| 22 | Your nostrils are overwhelmed by a sulphurous smell. A haze of smoke hangs in the air. Trap: Poison gas: Save vs. Poison or die. | 23 | This area has a pleasant, earthy smell. Encounter: Spiders, Crab (1) Treasure: None. | 24 | Encounter: Halflings (6) Treasure: As per monster type. |
| 25 | The air here is very hot. There is a pile of rags here. | 26 | There is a slimy coating on the wall here. | 27 | There is a pile of ashes here. |
| 28 | It is foggy here, making it difficult to see. This area is covered in cobwebs. Treasure: 500sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 29 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 30 | There is a pile of rags here. Treasure: 400sp. |
| 31 | This area has a pleasant, earthy smell. | 32 | 33 | A strong updraft blows through this area. There is a broken sword blade here. Encounter: Snakes, Cobra (3) Treasure: None. | |
| 34 | This area has a pleasant, earthy smell. There are dry leaves and twigs scattered here. | 35 | 36 | Encounter: Goblins (7) Treasure: None. | |
| 37 | This area is very dusty. Encounter: Gnomes (2) Treasure: None. | 38 | A cold air current blows through this area. This area is covered in rubble and dirt. | 39 | There is a slimy coating on the floor here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 40 | 41 | A strong, moaning wind blows through this area. The air here smells of smoke. | 42 | A slight updraft blows through this area. | |
| 43 | Your nostrils are overwhelmed by a sulphurous smell. | 44 | The air here smells of smoke. The wall here is damp. | 45 | This area smells of rotting vegetation. There are wax drippings here. |
| 46 | Treasure: 500sp, 30gp. | 47 | The hilt of a broken dagger is lying here. Encounter: Killer Bees (3) Treasure: None. | 48 | There is a pile of rags here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 49 | There is a salty, wet smell to this area. There is a splintered club here. | 50 | A cold air current blows through this area. Encounter: Green Slimes (2) Treasure: As per monster type. | 51 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken sword blade here. Trap: Fog: Looks like poison gas, but harmless. |
| 52 | The air here is very hot. Trap: Poison gas: Save vs. Poison or die. | 53 | 54 | A slight updraft blows through this area. Encounter: Spiders, Crab (2) Treasure: As per monster type. | |
| 55 | This area has a stale, fetid smell. | 56 | A cold air current blows through this area. This area smells of rotting vegetation. Encounter: Gnomes (5) Treasure: As per monster type. | 57 | Encounter: Green Slimes (1) Treasure: None. |
| 58 | This area has a pleasant, earthy smell. | 59 | A slight, damp breeze blows through this area. A metallic smell assails your nostrils. | 60 | There is a bent and rusted iron bar here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. |
| 61 | 62 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Treasure: 300sp. | 63 | Encounter: Goblins (5) Treasure: As per monster type. | |
| 64 | There is a pile of rags here. Treasure: 400sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 65 | A slight breeze blows through this area. A haze of smoke hangs in the air. Treasure: 600sp, 30gp. | 66 | There is a trickle of water here. Encounter: Orcs (7) Treasure: As per monster type. |
| 67 | 68 | Treasure: 400sp, 3 gems. | 69 | Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. Encounter: Spiders, Crab (2) Treasure: None. | |
| 70 | This area smells faintly of urine. Encounter: Killer Bees (5) Treasure: As per monster type. | 71 | 72 | This area is very dusty. | |
| 73 | The air here is very hot. There is a slimy coating on the ceiling here. Treasure: 500sp. | 74 | 75 | There is a putrid smell coming from something nearby. | |
| 76 | A cold air current blows through this area. The air here smells of smoke. It is misty here. There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (1) Treasure: None. | 77 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a mold growing here. | 78 | It is foggy here, making it difficult to see. This area is covered in cobwebs. |
| 79 | Encounter: Spiders, Crab (4) Treasure: As per monster type. | 80 | A strong updraft blows through this area. Encounter: Acolytes (1) Treasure: As per monster type. | 81 | A strong, moaning wind blows through this area. There are sticks scattered here. |