The Scarlet Oubliette of the Unknown

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A slight downdraft blows through this area. A haze of dust hangs in the air.

Treasure: 100sp.
2

Encounter: Traders (2)
Treasure: None.
3There is water dripping here.

 
4A cold air current blows through this area. It is misty here. Pottery shards are scattered here.

Encounter: Wolves (7)
Treasure: None.
5The smell of ozone assails your nostrils.

6

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7Your nostrils are overwhelmed by a sulphurous smell. There is dried blood here.

Encounter: Stirges (4)
Treasure: None.
8There is a splintered club here.

Encounter: Green Slimes (1)
Treasure: None.
9

Encounter: Snakes, Cobra (6)
Treasure: None.
 
10

Encounter: Acolytes (8)
Treasure: As per monster type.
11The air here is very hot. A chlorine-like smell assails your nostrils. The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
12This area smells faintly of urine.

 
13A haze of dust hangs in the air.

Encounter: Bandits (1)
Treasure: None.
14A strong, moaning wind blows through this area. The wall here is damp.

Treasure: 400sp.
15A cold air current blows through this area. There is water dripping here.

Encounter: Dwarves (4)
Treasure: None.
 
16The air here is very hot.

17

Encounter: Acolytes (8)
Treasure: As per monster type.
18The smell of ozone assails your nostrils.

Encounter: Orcs (3)
Treasure: None.
 
19A strong wind blows through this area.

Treasure: 400sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
20A gusting breeze blows through this area. There is a small puddle of water here.

Encounter: Killer Bees (1)
Treasure: As per monster type.
21

 
22The air here is very hot. A chlorine-like smell assails your nostrils. This area is covered in rubble and dirt.

Encounter: Green Slimes (3)
Treasure: None.
23

Trap: Pendulum blade from ceiling: 1d8 points of damage.
24The air here is very hot. This area is very dusty.

 
25A slight, damp breeze blows through this area.

26This area smells of rotting vegetation. There is a cracked flask here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
27

Encounter: Sprites (9)
Treasure: None.
 
28The air here smells of smoke. There is a large puddle of water here.

29

30This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it.

 
31

Encounter: Orcs (6)
Treasure: None.
32This area smells faintly of manure.

33There is a broken sword blade here.

 
34The smell of ozone assails your nostrils.

35There is a rusted spike here.

36

Encounter: Gnomes (4)
Treasure: None.
 
37A slight, damp breeze blows through this area. This area has a stale, fetid smell.

38This area has a stale, fetid smell.

39The air here smells of smoke.

Encounter: Gnomes (1)
Treasure: As per monster type.
 
40A strong wind blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
41A strong wind blows through this area. It is foggy here, making it difficult to see. There is a torch stub here.

Encounter: Orcs (5)
Treasure: None.
42There is a cracked flask here.

Encounter: Skeletons (9)
Treasure: As per monster type.
 
43There are several small stones here.

44The air here is very cold.

45Your nostrils are overwhelmed by a sulphurous smell. There is a mold growing here.

 
46There are bones scattered here.

Treasure: 200sp.
47This area is covered in cobwebs.

48This area smells of rotting vegetation.

Trap: Fog: Looks like poison gas, but harmless.
 
49A strong wind blows through this area. There is a putrid smell coming from something nearby.

50This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

51

 
52A slight updraft blows through this area.

Encounter: Kobolds (6)
Treasure: As per monster type.
53

54A strong wind blows through this area. This area has a stale, fetid smell. There is water dripping here.

Encounter: Traders (2)
Treasure: As per monster type.
 
55

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
56The air here is very hot. This area is covered in cobwebs.

57A strong, moaning wind blows through this area.

 
58This area has a stale, fetid smell.

59A strong wind blows through this area. This area has a stale, fetid smell. There is a bent and rusted iron bar here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
60It is foggy here, making it difficult to see.

 
61This area is covered in cobwebs.

62There is a bent copper coin lying here.

Encounter: Orcs (6)
Treasure: As per monster type.
63The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Encounter: Acolytes (4)
Treasure: As per monster type.
 
64There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
65A haze of smoke hangs in the air.

Treasure: 400sp, 50gp.
Trap: Illusion of monsters: Killer Bees (7)
66

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67A slight breeze blows through this area. The ceiling here is damp.

Treasure: 400sp, 50gp, 5 gems.
68

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
69The air here is very cold. This area smells faintly of manure.

 
70A strong updraft blows through this area. This area smells faintly of urine.

71