Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Treasure: 200sp. | 2 | Encounter: Orcs (3) Treasure: As per monster type. | 3 | This area is covered in rubble and dirt. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 4 | This area smells faintly of urine. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 5 | There are cracks in the ceiling here. | 6 | |
| 7 | A gusting breeze blows through this area. | 8 | The air here smells of smoke. Encounter: Kobolds (12) Treasure: As per monster type. | 9 | A slight, damp breeze blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs. |
| 10 | Fog gathers and swirls on the floor, concealing it. | 11 | Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here. Encounter: Bandits (3) Treasure: As per monster type. | 12 | Treasure: 100sp, 40gp. |
| 13 | A strong downdraft blows through this area. There is a broken pole here. | 14 | The air here is very hot. This area has a stale, fetid smell. There is water dripping here. Encounter: Shrews, Giant (7) Treasure: None. | 15 | A haze of dust hangs in the air. There are cracks in the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 16 | This area has a stale, fetid smell. Encounter: Shrews, Giant (10) Treasure: None. | 17 | 18 | Trap: Poison gas: Save vs. Poison or die. | |
| 19 | Encounter: Acolytes (7) Treasure: None. | 20 | This area has a stale, fetid smell. There is a pick handle here. Treasure: 200sp, 50gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 21 | |
| 22 | There are cracks in the floor here. | 23 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in rubble and dirt. Encounter: Gnomes (6) Treasure: None. | 24 | Encounter: Snakes, Cobra (3) Treasure: None. |
| 25 | The air here is very cold. There is a broken bottle here. | 26 | A slight downdraft blows through this area. | 27 | A cold air current blows through this area. There are dry leaves and twigs scattered here. |
| 28 | Guano covers this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | This area is covered in cobwebs. | 30 | Encounter: Spiders, Crab (1) Treasure: None. |
| 31 | A cold air current blows through this area. There are dry leaves and twigs scattered here. | 32 | It is foggy here, making it difficult to see. Trap: 10' Pit: 1d6 points of damage if you fall in. | 33 | There are dry leaves and twigs scattered here. Encounter: Sprites (9) Treasure: As per monster type. |
| 34 | This area is covered in rubble and dirt. Encounter: Lizards, Gecko (1) Treasure: None. | 35 | A slight downdraft blows through this area. There is a torn sack here. | 36 | The air here is very hot. |
| 37 | This area has a pleasant, earthy smell. Encounter: Gnomes (5) Treasure: None. | 38 | A slight breeze blows through this area. Encounter: Shrews, Giant (9) Treasure: None. | 39 | This area smells faintly of urine. |
| 40 | A slight, damp breeze blows through this area. | 41 | 42 | ||
| 43 | 44 | 45 | |||
| 46 | There is a rusted spike here. | 47 | The air here is very cold. A haze of smoke hangs in the air. Treasure: 500sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 48 | This area has a stale, fetid smell. Encounter: Sprites (11) Treasure: As per monster type. |
| 49 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is very dusty. Encounter: Wolves (10) Treasure: None. | 50 | This area is very dusty. Encounter: Sprites (6) Treasure: None. | 51 | Treasure: 400sp, 10gp. |
| 52 | There is a corroded chain here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 53 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 54 | This area is covered in rubble and dirt. Encounter: Kobolds (9) Treasure: None. |
| 55 | The smell of ozone assails your nostrils. Encounter: Shrews, Giant (5) Treasure: As per monster type. | 56 | The air here is very hot. The ceiling here is damp. Encounter: Traders (6) Treasure: None. | 57 | This area has a pleasant, earthy smell. |
| 58 | A cold air current blows through this area. Encounter: Killer Bees (2) Treasure: None. | 59 | A strong, moaning wind blows through this area. Encounter: Gnomes (2) Treasure: As per monster type. | 60 | A haze of smoke hangs in the air. Encounter: Wolves (6) Treasure: None. |
| 61 | 62 | The smell of ozone assails your nostrils. Treasure: 100sp, 30gp. | 63 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 64 | This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 65 | This area smells faintly of urine. Treasure: 100sp, 10gp. | 66 | Encounter: Snakes, Cobra (3) Treasure: As per monster type. |
| 67 | A slight, damp breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 68 | This area has a pleasant, earthy smell. | 69 | Treasure: 400sp, 20gp. |
| 70 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is a slimy coating on the floor here. Encounter: Halflings (6) Treasure: None. | 71 | This area has a pleasant, earthy smell. Encounter: Beetles, Fire (1) Treasure: As per monster type. | 72 | The smell of ozone assails your nostrils. |
| 73 | There is a putrid smell coming from something nearby. There are cracks in the ceiling here. Treasure: 400sp. | 74 | 75 | Guano covers this area. | |
| 76 | A cold air current blows through this area. Encounter: Acolytes (7) Treasure: None. | 77 | 78 | ||
| 79 | A strong updraft blows through this area. There are rotting wood pieces here. | 80 | A cold air current blows through this area. Treasure: 100sp, 60gp. | 81 | There is water dripping here. |
| 82 | A gusting breeze blows through this area. This area smells of rotting vegetation. There is a bent and rusted iron bar here. Encounter: Wolves (6) Treasure: As per monster type. | 83 | The air here is very hot. There is a putrid smell coming from something nearby. | 84 | The wall here is damp. Encounter: Acolytes (6) Treasure: As per monster type. |
| 85 | A slight downdraft blows through this area. A metallic smell assails your nostrils. This area is covered in cobwebs. Treasure: 300sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 86 | A chlorine-like smell assails your nostrils. There are sticks scattered here. Encounter: Beetles, Fire (8) Treasure: As per monster type. | 87 | There is a large puddle of water here. Treasure: 600sp, 40gp. |
| 88 | There is a bent copper coin lying here. | 89 | The air here is very hot. This area smells of rotting vegetation. A haze of smoke hangs in the air. There is a pile of dung here. Treasure: 200sp, 50gp. | 90 | A strong downdraft blows through this area. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 91 | The air here is very hot. It is foggy here, making it difficult to see. Encounter: Bandits (3) Treasure: As per monster type. |