The Squamous Vault of the 8 Geases

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a cracked hammer head here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
2A slight breeze blows through this area. This area smells faintly of manure. There is a cracked hammer head here.

Encounter: Traders (6)
Treasure: As per monster type.
3This area smells of rotting vegetation. There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
4The smell of ozone assails your nostrils.

5An acrid smell assails your nostrils. There is dried blood here.

Encounter: Sprites (4)
Treasure: As per monster type.
6A slight, damp breeze blows through this area. There is a broken sword blade here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
7There is a trickle of water here.

8A strong, moaning wind blows through this area. There is a small puddle of water here.

Encounter: Skeletons (7)
Treasure: None.
9

 
10This area smells faintly of urine.

Trap: Fog: Looks like poison gas, but harmless.
11A haze of smoke hangs in the air.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
12This area smells faintly of urine.

 
13There is a badly dented helmet here.

14There is a pile of ashes here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
15

Encounter: Sprites (7)
Treasure: As per monster type.
 
16There are cracks in the floor here.

Encounter: Halflings (11)
Treasure: As per monster type.
17A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

18There are dry leaves and twigs scattered here.

 
19Your nostrils are overwhelmed by a sulphurous smell. There are sticks scattered here.

20It is misty here. There are cracks in the floor here.

21It is foggy here, making it difficult to see. There are cracks in the wall here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
22There is a mold growing here.

Treasure: 400sp, 20gp.
Trap: Illusion of monsters: Skeletons (4)
23There is a slimy coating on the wall here.

Treasure: 100sp, 50gp, 2 gems.
Trap: Poison snake: 1 hit dice.
24A slight breeze blows through this area. There is a broken arrow here.

 
25

26There are rotting wood pieces here.

27

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
28This area smells faintly of urine. Pottery shards are scattered here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.
29

30This area smells faintly of urine.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
31A slight downdraft blows through this area. This area has a pleasant, earthy smell.

32

33A cold air current blows through this area.

 
34Fog gathers and swirls on the floor, concealing it.

Encounter: Killer Bees (2)
Treasure: None.
35The remnants of a rope are here, rotten.

Treasure: 300sp.
36

Encounter: Bandits (1)
Treasure: As per monster type.
 
37It is foggy here, making it difficult to see. The wall here is damp.

Trap: Fog: Looks like poison gas, but harmless.
38There is water dripping here.

39Teeth and fangs are scattered here.

Trap: Fog: Looks like poison gas, but harmless.
 
40

Encounter: Dwarves (3)
Treasure: None.
41

42The smell of ozone assails your nostrils.

Treasure: 400sp, 50gp.
Trap: Poison snake: 1 hit dice.
 
43There is a putrid smell coming from something nearby.

44This area is covered in cobwebs.

45This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. There is a mold growing here.

 
46This area is very dusty.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
47

Encounter: Stirges (5)
Treasure: As per monster type.
48A strong, moaning wind blows through this area. This area smells faintly of urine.

 
49This area smells faintly of urine.

Encounter: Traders (2)
Treasure: None.
50There are cracks in the wall here.

51

Encounter: Green Slimes (2)
Treasure: None.
 
52This area smells of rotting vegetation. The wall here is damp.

Encounter: Halflings (10)
Treasure: As per monster type.
53There are several small stones here.

54There is dried blood here.

Encounter: Dwarves (5)
Treasure: None.
 
55The air here smells of smoke.

Encounter: Stirges (7)
Treasure: None.
56There is a mold growing here.

Encounter: Halflings (10)
Treasure: As per monster type.
57A haze of smoke hangs in the air. There is a splintered club here.

Encounter: Goblins (4)
Treasure: None.
 
58A slight breeze blows through this area. A chlorine-like smell assails your nostrils.

Treasure: 100sp, 1 magic item.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
59There are cracks in the wall here.

Encounter: Wolves (2)
Treasure: As per monster type.
60A strong wind blows through this area. A metallic smell assails your nostrils. It is foggy here, making it difficult to see.

Encounter: Goblins (8)
Treasure: None.
 
61

Encounter: Orcs (5)
Treasure: As per monster type.
62This area smells faintly of manure. This area is very dusty.

Trap: 10' Pit: 1d6 points of damage if you fall in.