Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 2 | A haze of smoke hangs in the air. This area is very dusty. | 3 | A chlorine-like smell assails your nostrils. There is a small puddle of water here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 4 | There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: None. | 5 | This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 6 | Fog gathers and swirls on the floor, concealing it. Encounter: Halflings (13) Treasure: None. |
| 7 | There are cracks in the ceiling here. | 8 | The air here is very hot. A haze of smoke hangs in the air. This area is covered in cobwebs. | 9 | This area is covered in rubble and dirt. |
| 10 | There is a cracked flask here. | 11 | Encounter: Wolves (3) Treasure: None. | 12 | Encounter: Skeletons (8) Treasure: As per monster type. |
| 13 | The air here is very hot. There is a cracked flask here. | 14 | 15 | This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. | |
| 16 | 17 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Encounter: Bandits (2) Treasure: None. | 18 | Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 19 | The air here is very hot. There is a mold growing here. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 20 | An acrid smell assails your nostrils. There is a trickle of water here. Encounter: Kobolds (11) Treasure: As per monster type. | 21 | |
| 22 | The air here is very cold. This area has a pleasant, earthy smell. There is a mold growing here. | 23 | This area smells faintly of manure. Encounter: Traders (7) Treasure: As per monster type. | 24 | There is a mold growing here. Encounter: Shrews, Giant (5) Treasure: As per monster type. |
| 25 | A slight updraft blows through this area. This area smells faintly of urine. There is a cracked flask here. Encounter: Bandits (6) Treasure: None. | 26 | Encounter: Gnomes (5) Treasure: None. | 27 | A slight breeze blows through this area. |
| 28 | A metallic smell assails your nostrils. There is a pile of dung here. Treasure: 300sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 29 | There are dry leaves and twigs scattered here. | 30 | There is a pile of straw here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 31 | A cold air current blows through this area. Fog gathers and swirls on the floor, concealing it. Guano covers this area. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 32 | A metallic smell assails your nostrils. Encounter: Snakes, Cobra (5) Treasure: None. | 33 | A slight, damp breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs. |
| 34 | A metallic smell assails your nostrils. It is foggy here, making it difficult to see. Encounter: Lizards, Gecko (2) Treasure: None. | 35 | This area smells faintly of urine. Guano covers this area. | 36 | |
| 37 | A strong, moaning wind blows through this area. The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp. | 38 | A slight, damp breeze blows through this area. | 39 | A strong downdraft blows through this area. There is a salty, wet smell to this area. |
| 40 | There are bones scattered here. Encounter: Shrews, Giant (1) Treasure: None. | 41 | A strong, moaning wind blows through this area. There is a trickle of water here. Encounter: Shrews, Giant (1) Treasure: None. | 42 | The air here smells of smoke. Encounter: Gnomes (3) Treasure: As per monster type. |
| 43 | It is foggy here, making it difficult to see. This area is very dusty. Treasure: 500sp, 60gp. | 44 | The smell of ozone assails your nostrils. It is misty here. There is a mold growing here. Trap: Fog: Looks like poison gas, but harmless. | 45 | |
| 46 | There is a bent and rusted iron bar here. Trap: Fog: Looks like poison gas, but harmless. | 47 | This area has a pleasant, earthy smell. | 48 | A cold air current blows through this area. A metallic smell assails your nostrils. There is a torch stub here. |
| 49 | There are rotting wood pieces here. | 50 | It is foggy here, making it difficult to see. There is a pile of dung here. | 51 | The air here is very cold. |
| 52 | The remnants of a rope are here, rotten. | 53 | Treasure: 400sp, 10gp. | 54 | The air here is very cold. There is a pile of straw here. |
| 55 | 56 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 57 | ||
| 58 | A haze of smoke hangs in the air. There is a large puddle of water here. Encounter: Gnomes (2) Treasure: As per monster type. | 59 | 60 | ||
| 61 | The air here is very hot. The air here smells of smoke. There are food scraps scattered here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 62 | The wall here is damp. Encounter: Dwarves (5) Treasure: As per monster type. | 63 | Trap: Poison gas: Save vs. Poison or die. |