Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | 2 | Encounter: Killer Bees (10) Treasure: As per monster type. | 3 | It is foggy here, making it difficult to see. There are sticks scattered here. | |
| 4 | Your nostrils are overwhelmed by a sulphurous smell. | 5 | Fog gathers and swirls on the floor, concealing it. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 6 | The air here is very hot. There are several small stones here. Encounter: Goblins (2) Treasure: None. |
| 7 | There are rotting wood pieces here. | 8 | Treasure: 200sp, 50gp. | 9 | It is foggy here, making it difficult to see. Encounter: Wolves (5) Treasure: As per monster type. |
| 10 | The wall here is damp. | 11 | There are dry leaves and twigs scattered here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 12 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 13 | 14 | The smell of ozone assails your nostrils. The ceiling here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 15 | A cold air current blows through this area. An acrid smell assails your nostrils. | |
| 16 | A cold air current blows through this area. | 17 | 18 | This area has a pleasant, earthy smell. It is misty here. Encounter: Spiders, Crab (4) Treasure: None. | |
| 19 | The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. | 20 | There is a slimy coating on the floor here. Treasure: 600sp. | 21 | The air here is very cold. It is foggy here, making it difficult to see. This area is very dusty. Treasure: 100sp, 10gp. Trap: Poison snake: 1 hit dice. |
| 22 | There is water dripping here. | 23 | Treasure: 100sp. | 24 | There is a badly dented helmet here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 25 | A cold air current blows through this area. There are cracks in the floor here. Encounter: Halflings (8) Treasure: As per monster type. | 26 | Treasure: 300sp, 60gp. Trap: Poison snake: 1 hit dice. | 27 | |
| 28 | A slight, damp breeze blows through this area. | 29 | This area smells of rotting vegetation. Encounter: Shrews, Giant (6) Treasure: None. | 30 | This area smells faintly of manure. There is a cracked hammer head here. |
| 31 | There are sticks scattered here. Encounter: Snakes, Cobra (5) Treasure: None. | 32 | Treasure: 400sp, 10gp. Trap: Poison snake: 1 hit dice. | 33 | There are cracks in the ceiling here. |
| 34 | There are bits of fur and hair scattered around here. Treasure: 200sp, 40gp. | 35 | There is water dripping here. | 36 | Encounter: Killer Bees (5) Treasure: As per monster type. |
| 37 | Encounter: Gnomes (2) Treasure: As per monster type. | 38 | The air here is very hot. This area has a pleasant, earthy smell. | 39 | |
| 40 | A metallic smell assails your nostrils. Encounter: Traders (6) Treasure: None. | 41 | The air here is very hot. Treasure: 500sp, 10gp. Trap: Illusion of monsters: Snakes, Cobra (1) | 42 | A strong, moaning wind blows through this area. Encounter: Kobolds (10) Treasure: None. |
| 43 | The air here is very hot. Encounter: Green Slimes (2) Treasure: As per monster type. | 44 | A strong, moaning wind blows through this area. This area has a stale, fetid smell. | 45 | |
| 46 | The air here is very cold. This area has a pleasant, earthy smell. Treasure: 300sp, 4 jewelry. | 47 | 48 | There is a large puddle of water here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | |
| 49 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 50 | A strong wind blows through this area. | 51 | The air here is very hot. |
| 52 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. | 53 | There is a torch stub here. Treasure: 400sp, 50gp. | 54 | This area is covered in cobwebs. Encounter: Snakes, Cobra (3) Treasure: None. |
| 55 | There is a cracked hammer head here. | 56 | A metallic smell assails your nostrils. The wall here is damp. Encounter: Wolves (8) Treasure: As per monster type. | 57 | It is foggy here, making it difficult to see. There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 58 | Encounter: Snakes, Cobra (1) Treasure: None. | 59 | Trap: Poison gas: Save vs. Poison or die. | 60 | This area smells of rotting vegetation. Encounter: Lizards, Gecko (1) Treasure: None. |
| 61 | A cold air current blows through this area. This area smells faintly of manure. Encounter: Killer Bees (9) Treasure: None. | 62 | A cold air current blows through this area. This area smells faintly of manure. There is a badly dented helmet here. Encounter: Killer Bees (7) Treasure: None. |