The Strange Shambles of Fire

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot.

Treasure: 300sp.
2A metallic smell assails your nostrils.

3This area has a stale, fetid smell. This area is covered in cobwebs.

 
4This area is covered in cobwebs.

Encounter: Dwarves (2)
Treasure: None.
5The air here is very hot. This area smells faintly of urine.

6

 
7A slight downdraft blows through this area. There are dry leaves and twigs scattered here.

Encounter: Lizards, Gecko (2)
Treasure: None.
8A strong wind blows through this area. There is a slimy coating on the ceiling here.

9This area is very dusty.

Encounter: Sprites (14)
Treasure: None.
 
10

11

12

 
13The air here smells of smoke.

Treasure: 500sp, 40gp.
14

15

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
16It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
17It is misty here. There are bones scattered here.

18

Encounter: Killer Bees (8)
Treasure: As per monster type.
 
19There is water dripping here.

20

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
21This area smells of rotting vegetation.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
22There is a salty, wet smell to this area.

23

Encounter: Green Slimes (3)
Treasure: As per monster type.
24The air here smells of smoke.

Encounter: Shrews, Giant (8)
Treasure: As per monster type.
 
25

Treasure: 100sp.
26

Encounter: Kobolds (8)
Treasure: As per monster type.
27

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
28This area has a stale, fetid smell.

Encounter: Orcs (8)
Treasure: None.
29There is a torn sack here.

Encounter: Skeletons (5)
Treasure: None.
30

 
31

32There are bones scattered here.

33The air here is very cold. There is a pile of dung here.

Encounter: Stirges (2)
Treasure: As per monster type.
 
34A strong downdraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pile of straw here.

Encounter: Gnomes (2)
Treasure: As per monster type.
35A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here.

36

 
37This area has a pleasant, earthy smell. There are scratches on the wall here.

Treasure: 400sp, 50gp.
38This area has a pleasant, earthy smell.

39A strong downdraft blows through this area.

Treasure: 100sp, 20gp.
 
40There are bones scattered here.

Encounter: Acolytes (4)
Treasure: None.
41A cold air current blows through this area.

Treasure: 500sp, 20gp.
42This area smells of rotting vegetation. There is a corroded chain here.

Treasure: 300sp, 60gp.
 
43

44

Encounter: Killer Bees (5)
Treasure: As per monster type.
45There is water dripping here.

 
46

Trap: Pendulum blade from ceiling: 1d8 points of damage.
47It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Halflings (11)
Treasure: As per monster type.
48There are rotting wood pieces here.

 
49The air here is very hot. This area has a pleasant, earthy smell.

Trap: Poison gas: Save vs. Poison or die.
50This area smells faintly of urine. There is a pick handle here.

Encounter: Green Slimes (2)
Treasure: None.
51

Treasure: 200sp, 60gp.
 
52This area is covered in cobwebs.

Encounter: Orcs (6)
Treasure: As per monster type.
53The air here is very hot.

Encounter: Shrews, Giant (2)
Treasure: None.
54

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
55The air here is very hot. There is a putrid smell coming from something nearby.

Treasure: 600sp.
Trap: Illusion of monsters: Gnomes (6)
56

Encounter: Shrews, Giant (4)
Treasure: None.
57A strong wind blows through this area.

Treasure: 500sp.
Trap: Illusion of monsters: Kobolds (6)
 
58

59The smell of ozone assails your nostrils. There is a torn sack here.

60The air here is very hot. The hilt of a broken dagger is lying here.

 
61There is a putrid smell coming from something nearby.

Encounter: Wolves (7)
Treasure: As per monster type.
62A strong wind blows through this area. A haze of smoke hangs in the air. There is a corroded chain here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
63A strong wind blows through this area. There is a salty, wet smell to this area.

Encounter: Gnomes (5)
Treasure: None.
 
64

Encounter: Gnomes (3)
Treasure: None.
65The air here is very hot. The ceiling here is damp.

66The air here smells of smoke. A haze of dust hangs in the air. There is a slimy coating on the floor here.

 
67A strong updraft blows through this area. There is a bent and rusted iron bar here.

Treasure: 400sp.
68A gusting breeze blows through this area.

Encounter: Wolves (10)
Treasure: As per monster type.
69This area has a pleasant, earthy smell.

Encounter: Kobolds (10)
Treasure: As per monster type.