Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 2 | Your nostrils are overwhelmed by a sulphurous smell. | 3 | The wall here is damp. Encounter: Dwarves (6) Treasure: As per monster type. |
| 4 | A cold air current blows through this area. The smell of ozone assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 5 | There is a candle stub here. | 6 | Encounter: Shrews, Giant (3) Treasure: As per monster type. |
| 7 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. Encounter: Beetles, Fire (3) Treasure: As per monster type. | 8 | 9 | There is a broken arrow here. Trap: Fog: Looks like poison gas, but harmless. | |
| 10 | There is a putrid smell coming from something nearby. Treasure: 100sp, 50gp, 5 jewelry. | 11 | The air here is very cold. An acrid smell assails your nostrils. Pottery shards are scattered here. | 12 | A metallic smell assails your nostrils. |
| 13 | This area is covered in cobwebs. | 14 | The air here smells of smoke. There is a torch stub here. Encounter: Sprites (5) Treasure: As per monster type. | 15 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. Treasure: 500sp, 10gp. Trap: Poison needle: Save vs. Poison or die. |
| 16 | This area smells of rotting vegetation. There is a trickle of water here. Treasure: 100sp, 60gp. Trap: Poison snake: 1 hit dice. | 17 | The smell of ozone assails your nostrils. There are rotting wood pieces here. | 18 | There is a small puddle of water here. |
| 19 | A metallic smell assails your nostrils. Encounter: Skeletons (5) Treasure: As per monster type. | 20 | Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 21 | A slight breeze blows through this area. This area is covered in cobwebs. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 22 | The air here smells of smoke. The wall here is damp. | 23 | A cold air current blows through this area. There are several small stones here. Treasure: 300sp. | 24 | There is a small puddle of water here. Encounter: Killer Bees (5) Treasure: As per monster type. |
| 25 | This area has a pleasant, earthy smell. | 26 | There are cracks in the floor here. Encounter: Halflings (10) Treasure: None. | 27 | |
| 28 | A strong downdraft blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is water dripping here. | 29 | This area smells faintly of manure. Encounter: Spiders, Crab (4) Treasure: None. | 30 | A slight updraft blows through this area. There are fungi growing here. |
| 31 | This area has a stale, fetid smell. There is a splintered club here. | 32 | A slight, damp breeze blows through this area. The air here smells of smoke. | 33 | There are bones scattered here. Treasure: 500sp, 10gp. |
| 34 | A cold air current blows through this area. This area smells faintly of urine. There are dry leaves and twigs scattered here. Trap: Poison gas: Save vs. Poison or die. | 35 | This area has a pleasant, earthy smell. There is a pile of ashes here. | 36 | A chlorine-like smell assails your nostrils. Encounter: Kobolds (12) Treasure: None. |
| 37 | 38 | 39 | |||
| 40 | This area smells faintly of urine. It is misty here. This area is covered in cobwebs. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 41 | The smell of ozone assails your nostrils. There is a pile of rags here. Encounter: Spiders, Crab (4) Treasure: None. | 42 | A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. |
| 43 | 44 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. | 45 | The air here is very cold. | |
| 46 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are sticks scattered here. Encounter: Halflings (8) Treasure: None. | 47 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 48 | |
| 49 | There is a putrid smell coming from something nearby. | 50 | A strong, moaning wind blows through this area. There is a cracked hammer head here. | 51 | A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. There is a cracked flask here. Treasure: 100sp, 20gp. Trap: Illusion of monsters: Bandits (7) |
| 52 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | 54 | ||
| 55 | There is a putrid smell coming from something nearby. | 56 | The air here smells of smoke. It is foggy here, making it difficult to see. | 57 | Fog gathers and swirls on the floor, concealing it. |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs. | 59 | A strong downdraft blows through this area. A haze of smoke hangs in the air. | 60 | |
| 61 | A slight, damp breeze blows through this area. There is a salty, wet smell to this area. A haze of smoke hangs in the air. There is a cracked flask here. | 62 | Encounter: Bandits (6) Treasure: None. | 63 | A slight updraft blows through this area. This area smells faintly of manure. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Bandits (2) Treasure: None. |
| 64 | This area is covered in cobwebs. Encounter: Shrews, Giant (9) Treasure: As per monster type. | 65 | There are fungi growing here. | 66 | A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. Treasure: 400sp, 30gp. |
| 67 | Encounter: Skeletons (9) Treasure: None. | 68 | A gusting breeze blows through this area. Encounter: Wolves (2) Treasure: None. | 69 | |
| 70 | A strong updraft blows through this area. There are cracks in the ceiling here. | 71 | A slight breeze blows through this area. There is a splintered club here. Encounter: Green Slimes (3) Treasure: None. | 72 | There is a salty, wet smell to this area. This area is covered in cobwebs. |
| 73 | The air here is very hot. This area smells faintly of urine. Encounter: Shrews, Giant (1) Treasure: As per monster type. | 74 | The air here is very cold. This area smells of rotting vegetation. Treasure: 500sp, 30gp, 1 magic item. | 75 | There is a corroded chain here. Treasure: 100sp. Trap: Illusion of monsters: Bandits (1) |
| 76 | A slight, damp breeze blows through this area. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 77 | A strong, gusting wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are rotting wood pieces here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 78 | Encounter: Goblins (7) Treasure: None. |
| 79 | Treasure: 600sp. |