Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Treasure: 500sp, 60gp. | 2 | This area smells faintly of manure. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 3 | |
| 4 | Encounter: Snakes, Cobra (6) Treasure: None. | 5 | The smell of ozone assails your nostrils. | 6 | Encounter: Wolves (8) Treasure: As per monster type. |
| 7 | There is a torn sack here. Encounter: Gnomes (1) Treasure: None. | 8 | The air here is very cold. There is a salty, wet smell to this area. The wall here is damp. | 9 | There are dry leaves and twigs scattered here. Treasure: 100sp, 40gp. |
| 10 | Treasure: 100sp. | 11 | There is water dripping here. | 12 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. The wall here is damp. Treasure: 400sp, 40gp, 1 magic item. |
| 13 | A strong updraft blows through this area. There is a pick handle here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 14 | 15 | There is a pile of ashes here. | |
| 16 | There is a pile of dung here. | 17 | This area smells faintly of urine. This area is covered in cobwebs. Encounter: Goblins (7) Treasure: None. | 18 | A slight breeze blows through this area. This area smells of rotting vegetation. There are dry leaves and twigs scattered here. Encounter: Killer Bees (2) Treasure: As per monster type. |
| 19 | There is a slimy coating on the wall here. Encounter: Dwarves (5) Treasure: As per monster type. | 20 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. There are rotting wood pieces here. | 21 | There is a putrid smell coming from something nearby. The ceiling here is damp. |
| 22 | The remnants of a rope are here, rotten. Encounter: Wolves (6) Treasure: As per monster type. | 23 | A strong downdraft blows through this area. Encounter: Goblins (6) Treasure: As per monster type. | 24 | |
| 25 | Your nostrils are overwhelmed by a sulphurous smell. There is a small puddle of water here. | 26 | 27 | This area has a pleasant, earthy smell. There is a corroded chain here. Trap: Fog: Looks like poison gas, but harmless. | |
| 28 | There is a salty, wet smell to this area. There is a broken sword blade here. Treasure: 300sp, 10gp. | 29 | Trap: Poison gas: Save vs. Poison or die. | 30 | A slight downdraft blows through this area. Encounter: Sprites (13) Treasure: None. |
| 31 | A slight breeze blows through this area. Treasure: 600sp, 30gp. Trap: Poison needle: Save vs. Poison or die. | 32 | A metallic smell assails your nostrils. A haze of smoke hangs in the air. | 33 | This area has a stale, fetid smell. |
| 34 | This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. Encounter: Dwarves (4) Treasure: None. | 35 | Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 36 | The smell of ozone assails your nostrils. There are cracks in the ceiling here. Encounter: Dwarves (1) Treasure: None. |
| 37 | Fog gathers and swirls on the floor, concealing it. The wall here is damp. | 38 | Encounter: Spiders, Crab (2) Treasure: As per monster type. | 39 | There is a torn leather boot here. Encounter: Wolves (11) Treasure: None. |
| 40 | This area has a pleasant, earthy smell. There are bones scattered here. | 41 | Treasure: 500sp, 10gp. | 42 | A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a rusted spike here. Treasure: 300sp. |
| 43 | Treasure: 200sp, 30gp. | 44 | The air here smells of smoke. Encounter: Wolves (3) Treasure: None. | 45 | A chlorine-like smell assails your nostrils. |
| 46 | The air here is very hot. This area smells faintly of urine. Encounter: Orcs (3) Treasure: As per monster type. | 47 | 48 | ||
| 49 | A strong downdraft blows through this area. A haze of smoke hangs in the air. | 50 | This area is covered in cobwebs. Treasure: 500sp, 40gp. | 51 | There is a cracked hammer head here. Treasure: 300sp. |
| 52 | The hilt of a broken dagger is lying here. Encounter: Dwarves (5) Treasure: As per monster type. | 53 | There are rotting wood pieces here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 54 | A strong wind blows through this area. There are sticks scattered here. |
| 55 | There is a putrid smell coming from something nearby. Encounter: Skeletons (10) Treasure: As per monster type. | 56 | The hilt of a broken dagger is lying here. Trap: Poison gas: Save vs. Poison or die. | 57 | |
| 58 | Fog gathers and swirls on the floor, concealing it. There is a broken bottle here. | 59 | There is a splintered club here. Encounter: Green Slimes (1) Treasure: As per monster type. | 60 | This area smells of rotting vegetation. There is a mold growing here. Treasure: 500sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). |
| 61 | Treasure: 100sp. | 62 | The air here is very cold. The smell of ozone assails your nostrils. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 63 | A slight breeze blows through this area. This area smells faintly of urine. |
| 64 | A haze of dust hangs in the air. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 65 | 66 | It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 67 | A haze of smoke hangs in the air. There is a bent and rusted iron bar here. |