Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is water dripping here. Treasure: 200sp. | 2 | Treasure: 200sp, 20gp. | 3 | This area has a stale, fetid smell. There is water dripping here. Encounter: Shrews, Giant (1) Treasure: As per monster type. |
| 4 | 5 | Encounter: Wolves (10) Treasure: As per monster type. | 6 | The air here smells of smoke. | |
| 7 | A cold air current blows through this area. There is a broken bottle here. Treasure: 400sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 8 | Encounter: Spiders, Crab (3) Treasure: None. | 9 | This area is very dusty. |
| 10 | There are dry leaves and twigs scattered here. Treasure: 400sp, 50gp. | 11 | A strong, moaning wind blows through this area. | 12 | There is a trickle of water here. Treasure: 100sp. |
| 13 | Your nostrils are overwhelmed by a sulphurous smell. | 14 | A strong updraft blows through this area. There is a bent and rusted iron bar here. Encounter: Beetles, Fire (6) Treasure: None. | 15 | This area has a pleasant, earthy smell. |
| 16 | An acrid smell assails your nostrils. There is a small puddle of water here. | 17 | A strong wind blows through this area. | 18 | The ceiling here is damp. Encounter: Beetles, Fire (6) Treasure: None. |
| 19 | 20 | There is a large puddle of water here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 21 | A slight downdraft blows through this area. The smell of ozone assails your nostrils. There are cracks in the wall here. Encounter: Shrews, Giant (3) Treasure: As per monster type. | |
| 22 | The air here smells of smoke. Trap: Poison gas: Save vs. Poison or die. | 23 | This area is very dusty. | 24 | This area has a pleasant, earthy smell. This area is covered in cobwebs. |
| 25 | There is a pile of straw here. | 26 | There is a putrid smell coming from something nearby. There is water dripping here. Encounter: Green Slimes (4) Treasure: As per monster type. | 27 | Treasure: 600sp, 40gp. |
| 28 | A strong downdraft blows through this area. There is a broken arrow here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 29 | This area has a stale, fetid smell. There is a bent and rusted iron bar here. Encounter: Stirges (5) Treasure: None. | 30 | There are cracks in the ceiling here. |
| 31 | The air here is very hot. There is water dripping here. | 32 | This area smells faintly of manure. | 33 | Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty. Encounter: Skeletons (10) Treasure: None. |
| 34 | The air here is very hot. This area is covered in cobwebs. | 35 | A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is very dusty. | 36 | A metallic smell assails your nostrils. There are cracks in the wall here. Encounter: Skeletons (11) Treasure: None. |
| 37 | Encounter: Snakes, Cobra (1) Treasure: As per monster type. | 38 | A slight breeze blows through this area. | 39 | |
| 40 | There are cracks in the wall here. Encounter: Shrews, Giant (2) Treasure: As per monster type. | 41 | The air here is very hot. This area has a pleasant, earthy smell. It is misty here. | 42 | There are cracks in the wall here. |
| 43 | Encounter: Beetles, Fire (4) Treasure: As per monster type. | 44 | This area smells faintly of manure. | 45 | The wall here is damp. |
| 46 | 47 | The air here is very hot. Treasure: 300sp. | 48 | ||
| 49 | Guano covers this area. | 50 | There is a corroded chain here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 51 | A strong wind blows through this area. Trap: Fog: Looks like poison gas, but harmless. |
| 52 | This area has a stale, fetid smell. There is a broken pole here. Trap: Fog: Looks like poison gas, but harmless. | 53 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. | 54 | There is water dripping here. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
| 55 | There are cracks in the ceiling here. Treasure: 100sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 56 | There are cracks in the wall here. Treasure: 200sp. | 57 | There are rotting wood pieces here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. | 59 | There is a salty, wet smell to this area. Encounter: Goblins (7) Treasure: As per monster type. | 60 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. Encounter: Orcs (4) Treasure: As per monster type. |
| 61 | A strong wind blows through this area. Encounter: Dwarves (2) Treasure: None. | 62 | This area has a stale, fetid smell. | 63 | This area has a stale, fetid smell. Encounter: Goblins (6) Treasure: As per monster type. |
| 64 | Treasure: 600sp. | 65 | A slight downdraft blows through this area. This area has a pleasant, earthy smell. Encounter: Halflings (6) Treasure: None. | 66 | This area has a stale, fetid smell. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 67 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Skeletons (6) Treasure: As per monster type. | 68 | This area has a stale, fetid smell. | 69 | A haze of dust hangs in the air. Encounter: Wolves (10) Treasure: As per monster type. |
| 70 | There is a splintered club here. Encounter: Snakes, Cobra (5) Treasure: None. | 71 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here. Trap: Fog: Looks like poison gas, but harmless. | 72 | There are dry leaves and twigs scattered here. Trap: Pendulum blade from ceiling: 1d8 points of damage. |
| 73 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 74 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 75 | |
| 76 | 77 | 78 | |||
| 79 | The air here is very hot. There is water dripping here. Encounter: Kobolds (10) Treasure: As per monster type. | 80 | Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. Treasure: 500sp. | 81 | The air here smells of smoke. It is foggy here, making it difficult to see. |