The Unvanquishable Temple

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1This area smells of rotting vegetation. There is a bent and rusted iron bar here.

2The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is a pile of rags here.

Encounter: Stirges (2)
Treasure: As per monster type.
3The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
 
4Guano covers this area.

Treasure: 600sp, 50gp.
Trap: Illusion of monsters: Green Slimes (2)
5The air here is very hot. There are dry leaves and twigs scattered here.

6This area is covered in rubble and dirt.

 
7The wall here is damp.

Encounter: Traders (3)
Treasure: As per monster type.
8A strong wind blows through this area. There is a broken pole here.

Treasure: 500sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
9

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
10The air here is very hot. A haze of dust hangs in the air. Guano covers this area.

11There is a trickle of water here.

12An acrid smell assails your nostrils. It is foggy here, making it difficult to see.

 
13This area has a pleasant, earthy smell. There is a bent and rusted iron bar here.

14This area has a stale, fetid smell.

15

Encounter: Green Slimes (4)
Treasure: None.
 
16A haze of smoke hangs in the air.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17

18There is a putrid smell coming from something nearby.

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
 
19A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. There is a torn sack here.

Treasure: 100sp, 40gp, 4 jewelry.
20

21

 
22This area has a pleasant, earthy smell.

23A haze of smoke hangs in the air.

24There are sticks scattered here.

 
25A slight updraft blows through this area.

Encounter: Sprites (14)
Treasure: None.
26There is water dripping here.

27There is a large puddle of water here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
28

Encounter: Spiders, Crab (3)
Treasure: None.
29This area smells faintly of urine.

30

Treasure: 600sp.
 
31There are cracks in the ceiling here.

32There are cracks in the floor here.

Encounter: Acolytes (7)
Treasure: As per monster type.
33There is a large puddle of water here.

 
34There is a putrid smell coming from something nearby.

Encounter: Gnomes (1)
Treasure: None.
35

36This area has a pleasant, earthy smell.

Encounter: Killer Bees (10)
Treasure: None.
 
37A slight breeze blows through this area. There are dry leaves and twigs scattered here.

Treasure: 100sp, 1 magic item.
38

Encounter: Traders (1)
Treasure: None.
39The air here is very hot. There is a bent copper coin lying here.

Treasure: 600sp.
 
40A slight downdraft blows through this area. The ceiling here is damp.

Encounter: Halflings (12)
Treasure: None.
41There are cracks in the ceiling here.

42The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There are dry leaves and twigs scattered here.

Treasure: 300sp.
 
43It is foggy here, making it difficult to see.

Encounter: Shrews, Giant (7)
Treasure: None.
44

Treasure: 500sp, 30gp.
Trap: Illusion of monsters: Acolytes (7)
45The air here smells of smoke.

Encounter: Traders (8)
Treasure: As per monster type.
 
46The air here is very hot. The smell of ozone assails your nostrils.

47There is a broken bottle here.

48

 
49

Treasure: 200sp, 30gp.
50This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here.

Encounter: Goblins (4)
Treasure: None.
51This area smells faintly of manure.

Treasure: 500sp.
Trap: Illusion of monsters: Orcs (4)
 
52The smell of ozone assails your nostrils.

53There is a putrid smell coming from something nearby.

Treasure: 100sp, 40gp.
54There is a pick handle here.

Encounter: Snakes, Cobra (1)
Treasure: None.
 
55This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

56

Treasure: 200sp, 20gp.
57A strong, moaning wind blows through this area. This area smells faintly of urine. It is foggy here, making it difficult to see. The wall here is damp.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
58This area has a stale, fetid smell.

Trap: Fog: Looks like poison gas, but harmless.
59A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is a mold growing here.

Treasure: 400sp, 60gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
60This area smells faintly of urine. It is misty here.

Trap: Poison gas: Save vs. Poison or die.
 
61Pottery shards are scattered here.

Encounter: Acolytes (4)
Treasure: None.
62The air here is very hot. There is a large puddle of water here.

Encounter: Bandits (8)
Treasure: None.
63This area is very dusty.

 
64It is foggy here, making it difficult to see. There is water dripping here.

65

Encounter: Gnomes (5)
Treasure: As per monster type.
66A gusting breeze blows through this area. This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
67There is a broken sword blade here.

68The hilt of a broken dagger is lying here.

69The smell of ozone assails your nostrils. There are rotting wood pieces here.

 
70A metallic smell assails your nostrils. It is foggy here, making it difficult to see. There is a candle stub here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
71

72This area smells faintly of urine. There are cracks in the floor here.

 
73A haze of smoke hangs in the air.

Trap: Fog: Looks like poison gas, but harmless.
74This area is covered in cobwebs.

75There is a pile of dung here.

 
76A strong updraft blows through this area. There is water dripping here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
77

Treasure: 200sp.
78

 
79There is a salty, wet smell to this area. It is foggy here, making it difficult to see. Guano covers this area.

Treasure: 400sp.
80The air here smells of smoke.

81This area smells of rotting vegetation. There is a pile of dung here.

Treasure: 400sp, 50gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
82This area has a stale, fetid smell. A haze of smoke hangs in the air. There is water dripping here.

83A slight, damp breeze blows through this area.

84

Encounter: Orcs (7)
Treasure: As per monster type.
 
85The air here is very hot. There is a mold growing here.

86The air here is very cold.

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
87A slight breeze blows through this area.

Treasure: 600sp, 50gp.