Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | A metallic smell assails your nostrils. There is water dripping here. | 2 | This area smells of rotting vegetation. Encounter: Lizards, Gecko (1) Treasure: None. | 3 | |
| 4 | Encounter: Spiders, Crab (3) Treasure: None. | 5 | A cold air current blows through this area. Encounter: Dwarves (5) Treasure: As per monster type. | 6 | Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here. Encounter: Traders (8) Treasure: As per monster type. |
| 7 | Encounter: Killer Bees (6) Treasure: As per monster type. | 8 | A cold air current blows through this area. | 9 | A strong wind blows through this area. This area has a pleasant, earthy smell. Treasure: 500sp. Trap: Illusion of monsters: Bandits (1) |
| 10 | Treasure: 500sp, 4 jewelry. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 11 | There is water dripping here. Treasure: 100sp. | 12 | The air here is very hot. This area smells faintly of manure. There is a mold growing here. Treasure: 300sp. |
| 13 | There is water dripping here. | 14 | Encounter: Gnomes (3) Treasure: None. | 15 | There is a pile of rags here. |
| 16 | A metallic smell assails your nostrils. There is a mold growing here. | 17 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 18 | There is a badly dented helmet here. Encounter: Stirges (4) Treasure: As per monster type. |
| 19 | Encounter: Gnomes (4) Treasure: As per monster type. | 20 | There is a trickle of water here. Encounter: Acolytes (1) Treasure: As per monster type. | 21 | |
| 22 | Treasure: 200sp. | 23 | Encounter: Halflings (14) Treasure: As per monster type. | 24 | The air here smells of smoke. There are scratches on the wall here. Encounter: Acolytes (3) Treasure: As per monster type. |
| 25 | There are scratches on the wall here. | 26 | This area has a pleasant, earthy smell. This area is covered in cobwebs. | 27 | There is a slimy coating on the floor here. |
| 28 | This area smells of rotting vegetation. There is a broken arrow here. | 29 | A strong, moaning wind blows through this area. There is a slimy coating on the floor here. Treasure: 300sp, 40gp. | 30 | |
| 31 | Fog gathers and swirls on the floor, concealing it. There is a cracked flask here. Trap: Poison gas: Save vs. Poison or die. | 32 | An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here. Treasure: 100sp, 30gp. | 33 | The wall here is damp. |
| 34 | This area smells faintly of manure. There are rotting wood pieces here. | 35 | This area smells faintly of urine. There is dried blood here. | 36 | Encounter: Dwarves (4) Treasure: As per monster type. |
| 37 | The ceiling here is damp. Encounter: Kobolds (12) Treasure: None. | 38 | A slight updraft blows through this area. Treasure: 500sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 39 | There are wax drippings here. Encounter: Dwarves (2) Treasure: As per monster type. |
| 40 | There is a putrid smell coming from something nearby. Encounter: Beetles, Fire (7) Treasure: None. | 41 | This area has a stale, fetid smell. The ceiling here is damp. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | It is foggy here, making it difficult to see. Encounter: Halflings (10) Treasure: None. |
| 43 | This area is covered in cobwebs. Encounter: Skeletons (8) Treasure: As per monster type. | 44 | 45 | There is a broken arrow here. Encounter: Snakes, Cobra (3) Treasure: None. | |
| 46 | A slight downdraft blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Encounter: Wolves (4) Treasure: None. | 47 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. Encounter: Green Slimes (4) Treasure: As per monster type. | 48 | Treasure: 200sp, 20gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 49 | This area smells faintly of manure. The wall here is damp. Trap: 10' Pit: 1d6 points of damage if you fall in. | 50 | Encounter: Dwarves (5) Treasure: None. | 51 | The air here is very hot. Encounter: Acolytes (5) Treasure: None. |
| 52 | The air here smells of smoke. | 53 | 54 | There is a putrid smell coming from something nearby. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 55 | 56 | A strong wind blows through this area. There is a small puddle of water here. Encounter: Kobolds (9) Treasure: None. | 57 | The air here is very hot. Trap: Fog: Looks like poison gas, but harmless. | |
| 58 | The air here is very hot. The air here smells of smoke. This area is covered in cobwebs. Trap: 10' Pit: 1d6 points of damage if you fall in. | 59 | There is a mold growing here. Encounter: Lizards, Gecko (2) Treasure: None. | 60 | |
| 61 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 62 | 63 | There is a trickle of water here. | |
| 64 | Treasure: 500sp, 30gp, 4 jewelry. | 65 | A strong, gusting wind blows through this area. This area has a pleasant, earthy smell. Encounter: Bandits (7) Treasure: None. |