The Haunted Milieu of Sigils

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot.

2This area has a pleasant, earthy smell. There is a mold growing here.

3Fog gathers and swirls on the floor, concealing it. The ceiling here is damp.

Encounter: Gnomes (2)
Treasure: As per monster type.
 
4This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a torch stub here.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
5There is a putrid smell coming from something nearby. This area is very dusty.

6There is a cracked hammer head here.

 
7Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

8

9This area smells of rotting vegetation. The wall here is damp.

 
10

Treasure: 600sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
11There is a putrid smell coming from something nearby. There is a large puddle of water here.

Encounter: Dwarves (2)
Treasure: As per monster type.
12There is a putrid smell coming from something nearby. A haze of smoke hangs in the air.

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
 
13A strong updraft blows through this area. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
14A slight breeze blows through this area. There are fungi growing here.

Encounter: Acolytes (7)
Treasure: As per monster type.
15There are cracks in the ceiling here.

 
16The air here is very cold.

Encounter: Spiders, Crab (2)
Treasure: None.
17

18Fog gathers and swirls on the floor, concealing it.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
19The air here smells of smoke.

20There are bones scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
21This area has a pleasant, earthy smell.

 
22A slight updraft blows through this area. There is a trickle of water here.

23A slight breeze blows through this area. This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
24A strong, moaning wind blows through this area. This area is covered in cobwebs.

Encounter: Snakes, Cobra (4)
Treasure: None.
 
25A cold air current blows through this area. There is a mold growing here.

26A slight downdraft blows through this area. This area smells of rotting vegetation. There are wax drippings here.

27A cold air current blows through this area.

Treasure: 400sp, 20gp.
 
28A haze of smoke hangs in the air.

Encounter: Sprites (14)
Treasure: As per monster type.
29A slight breeze blows through this area. This area has a stale, fetid smell. A haze of smoke hangs in the air. There is a pile of dung here.

Encounter: Spiders, Crab (1)
Treasure: None.
30There is a putrid smell coming from something nearby. There is a splintered club here.

 
31A strong downdraft blows through this area. A chlorine-like smell assails your nostrils. There is a pile of ashes here.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
32The air here smells of smoke.

33The air here is very hot.

Treasure: 200sp.
 
34This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Treasure: 600sp, 60gp.
35

36The air here smells of smoke.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
37

Encounter: Beetles, Fire (7)
Treasure: None.
38There are wax drippings here.

Encounter: Bandits (6)
Treasure: None.
39The air here is very hot. There is a blunt javelin head here.

Treasure: 500sp, 40gp.
 
40

Encounter: Wolves (4)
Treasure: None.
41There are cracks in the wall here.

Treasure: 200sp.
42The smell of ozone assails your nostrils. There are wax drippings here.

Encounter: Traders (1)
Treasure: As per monster type.
 
43A slight breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

44The air here is very hot. A haze of smoke hangs in the air. There is a pile of ashes here.

45The ceiling here is damp.

Encounter: Spiders, Crab (4)
Treasure: None.
 
46The wall here is damp.

Trap: Poison gas: Save vs. Poison or die.
47A gusting breeze blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. There is a pile of straw here.

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
48There are cracks in the ceiling here.

 
49

50The air here is very cold. There is a trickle of water here.

Treasure: 200sp.
51

 
52There is a trickle of water here.

53

Encounter: Spiders, Crab (1)
Treasure: None.
54This area has a pleasant, earthy smell. There is a pile of dung here.

 
55This area smells faintly of manure.

56A slight breeze blows through this area. This area smells faintly of manure. There is a broken arrow here.

Encounter: Orcs (3)
Treasure: None.
57

 
58There are cracks in the ceiling here.

59A slight breeze blows through this area. This area smells of rotting vegetation.

Encounter: Lizards, Gecko (2)
Treasure: None.
60There are sticks scattered here.

 
61A strong wind blows through this area. An acrid smell assails your nostrils. There is a trickle of water here.

Encounter: Stirges (1)
Treasure: None.
62There is a pile of ashes here.

Encounter: Killer Bees (6)
Treasure: As per monster type.
63The air here is very hot. This area has a pleasant, earthy smell. There are sticks scattered here.

 
64This area smells faintly of manure.

Trap: Fog: Looks like poison gas, but harmless.
65A metallic smell assails your nostrils. There are rotting wood pieces here.

Trap: Poison gas: Save vs. Poison or die.
66There is a trickle of water here.

 
67A slight breeze blows through this area. This area has a pleasant, earthy smell. There is a corroded chain here.

Encounter: Skeletons (7)
Treasure: None.