Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | This area smells of rotting vegetation. The wall here is damp. | 2 | The smell of ozone assails your nostrils. This area is covered in cobwebs. | 3 | The air here smells of smoke. |
| 4 | There is a broken sword blade here. Trap: Poison gas: Save vs. Poison or die. | 5 | The air here is very hot. | 6 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Snakes, Cobra (5) Treasure: None. |
| 7 | A slight, damp breeze blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Acolytes (8) Treasure: As per monster type. | 8 | A cold air current blows through this area. Encounter: Traders (4) Treasure: None. | 9 | |
| 10 | There is a putrid smell coming from something nearby. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 11 | A strong wind blows through this area. The smell of ozone assails your nostrils. Treasure: 600sp. | 12 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. |
| 13 | This area smells faintly of manure. Encounter: Wolves (10) Treasure: As per monster type. | 14 | A haze of smoke hangs in the air. Encounter: Skeletons (8) Treasure: None. | 15 | The air here is very hot. This area is covered in cobwebs. Treasure: 300sp, 40gp. Trap: Poison needle: Save vs. Poison or die. |
| 16 | Encounter: Gnomes (2) Treasure: None. | 17 | Treasure: 400sp. | 18 | |
| 19 | A slight updraft blows through this area. Encounter: Skeletons (4) Treasure: None. | 20 | A strong wind blows through this area. Encounter: Beetles, Fire (6) Treasure: None. | 21 | There are bones scattered here. Encounter: Stirges (4) Treasure: As per monster type. |
| 22 | Your nostrils are overwhelmed by a sulphurous smell. | 23 | A haze of dust hangs in the air. | 24 | The air here is very cold. Encounter: Bandits (2) Treasure: As per monster type. |
| 25 | This area is covered in cobwebs. | 26 | There is a pile of dung here. Treasure: 100sp, 40gp. | 27 | Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 28 | Encounter: Spiders, Crab (2) Treasure: None. | 29 | Encounter: Spiders, Crab (4) Treasure: As per monster type. | 30 | |
| 31 | There is a putrid smell coming from something nearby. There are cracks in the floor here. Treasure: 500sp. | 32 | This area is very dusty. Treasure: 300sp. | 33 | There is a small puddle of water here. |
| 34 | Encounter: Wolves (5) Treasure: None. | 35 | A cold air current blows through this area. There is a mold growing here. | 36 | A strong, gusting wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs. |
| 37 | A strong wind blows through this area. An acrid smell assails your nostrils. There are dry leaves and twigs scattered here. | 38 | The air here is very cold. This area smells of rotting vegetation. | 39 | A haze of smoke hangs in the air. Encounter: Sprites (11) Treasure: As per monster type. |
| 40 | This area smells faintly of manure. Encounter: Goblins (6) Treasure: As per monster type. | 41 | A slight breeze blows through this area. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 42 | Trap: Fog: Looks like poison gas, but harmless. |
| 43 | Encounter: Halflings (11) Treasure: None. | 44 | There is a mold growing here. | 45 | There are sticks scattered here. Encounter: Sprites (10) Treasure: None. |
| 46 | This area has a stale, fetid smell. Treasure: 200sp. | 47 | Treasure: 300sp, 50gp. | 48 | There is a trickle of water here. |
| 49 | Treasure: 300sp, 20gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 50 | There is a torch stub here. | 51 | A gusting breeze blows through this area. A chlorine-like smell assails your nostrils. Encounter: Bandits (3) Treasure: None. |
| 52 | There are cracks in the ceiling here. | 53 | A slight breeze blows through this area. There are sticks scattered here. Trap: Poison gas: Save vs. Poison or die. | 54 | This area has a stale, fetid smell. Encounter: Acolytes (6) Treasure: None. |
| 55 | A strong wind blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs. | 56 | This area smells faintly of urine. A haze of smoke hangs in the air. Treasure: 400sp. Trap: Poison needle: Save vs. Poison or die. | 57 | It is foggy here, making it difficult to see. Encounter: Wolves (3) Treasure: None. |
| 58 | This area smells faintly of urine. | 59 | The wall here is damp. | 60 | Encounter: Stirges (10) Treasure: None. |
| 61 | Encounter: Wolves (7) Treasure: None. | 62 | This area smells of rotting vegetation. Encounter: Beetles, Fire (2) Treasure: As per monster type. | 63 | Encounter: Halflings (14) Treasure: As per monster type. |
| 64 | A slight breeze blows through this area. This area has a pleasant, earthy smell. This area is covered in rubble and dirt. Trap: Fog: Looks like poison gas, but harmless. | 65 | This area smells faintly of manure. | 66 | |
| 67 | The air here is very hot. It is foggy here, making it difficult to see. Treasure: 200sp, 50gp. | 68 | Encounter: Bandits (8) Treasure: As per monster type. | 69 | |
| 70 | A strong, gusting wind blows through this area. There are dry leaves and twigs scattered here. Encounter: Kobolds (8) Treasure: As per monster type. | 71 | The hilt of a broken dagger is lying here. | 72 | A cold air current blows through this area. This area has a stale, fetid smell. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 73 | This area smells faintly of manure. Encounter: Sprites (15) Treasure: As per monster type. | 74 | This area has a pleasant, earthy smell. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 75 | This area has a stale, fetid smell. |
| 76 | There is water dripping here. Encounter: Goblins (6) Treasure: None. | 77 | The air here smells of smoke. This area is very dusty. Encounter: Gnomes (4) Treasure: None. | 78 | This area has a stale, fetid smell. Encounter: Wolves (4) Treasure: None. |
| 79 | Encounter: Sprites (13) Treasure: None. | 80 | The air here is very cold. A haze of smoke hangs in the air. There are dry leaves and twigs scattered here. Encounter: Killer Bees (1) Treasure: As per monster type. | 81 | This area is very dusty. |
| 82 | The wall here is damp. Encounter: Acolytes (4) Treasure: None. | 83 | A slight breeze blows through this area. There is a pile of dung here. | 84 | |
| 85 | This area smells faintly of manure. There are sticks scattered here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. | 86 |