Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | 2 | A strong, gusting wind blows through this area. Treasure: 400sp, 60gp. | 3 | A strong, gusting wind blows through this area. This area smells faintly of manure. Encounter: Beetles, Fire (4) Treasure: As per monster type. | |
| 4 | Treasure: 600sp, 10gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 5 | A cold air current blows through this area. | 6 | There is a large puddle of water here. |
| 7 | A strong, moaning wind blows through this area. | 8 | This area smells of rotting vegetation. Encounter: Spiders, Crab (3) Treasure: None. | 9 | The air here is very cold. A metallic smell assails your nostrils. |
| 10 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Bandits (3) Treasure: None. | 11 | Encounter: Skeletons (12) Treasure: As per monster type. | 12 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. The wall here is damp. |
| 13 | There is a putrid smell coming from something nearby. A haze of dust hangs in the air. The hilt of a broken dagger is lying here. | 14 | This area smells faintly of urine. This area is covered in cobwebs. | 15 | A haze of smoke hangs in the air. Treasure: 500sp, 20gp. |
| 16 | 17 | A metallic smell assails your nostrils. There is a pile of rags here. Encounter: Kobolds (7) Treasure: None. | 18 | This area has a stale, fetid smell. There are cracks in the floor here. Treasure: 600sp, 20gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | |
| 19 | It is foggy here, making it difficult to see. There is a broken arrow here. Treasure: 400sp, 40gp. | 20 | Fog gathers and swirls on the floor, concealing it. Encounter: Gnomes (2) Treasure: None. | 21 | The air here is very cold. Encounter: Sprites (6) Treasure: None. |
| 22 | The wall here is damp. Encounter: Snakes, Cobra (3) Treasure: None. | 23 | There are fungi growing here. | 24 | The air here is very cold. Treasure: 400sp, 50gp. |
| 25 | The air here smells of smoke. This area is covered in cobwebs. | 26 | This area has a pleasant, earthy smell. Treasure: 200sp, 20gp. | 27 | |
| 28 | The air here is very hot. | 29 | This area has a pleasant, earthy smell. There is a cracked flask here. | 30 | This area smells faintly of manure. There is a pile of dung here. Encounter: Green Slimes (1) Treasure: None. |
| 31 | There are wax drippings here. | 32 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Stirges (4) Treasure: None. | 33 | There is a broken arrow here. Trap: Fog: Looks like poison gas, but harmless. |
| 34 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 35 | There is a broken arrow here. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 36 | |
| 37 | A slight downdraft blows through this area. A haze of smoke hangs in the air. There is dried blood here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 38 | Your nostrils are overwhelmed by a sulphurous smell. | 39 | Treasure: 100sp, 40gp. |
| 40 | A chlorine-like smell assails your nostrils. There are cracks in the wall here. Encounter: Goblins (7) Treasure: None. | 41 | A slight breeze blows through this area. There is a corroded chain here. | 42 | The air here is very hot. This area has a stale, fetid smell. There is a broken arrow here. |
| 43 | An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it. There is a pile of dung here. | 44 | The air here is very hot. This area has a pleasant, earthy smell. Treasure: 300sp, 30gp. | 45 | There is a splintered club here. Encounter: Snakes, Cobra (6) Treasure: As per monster type. |
| 46 | This area smells faintly of manure. This area is covered in rubble and dirt. Treasure: 400sp, 30gp. Trap: Illusion of monsters: Snakes, Cobra (3) | 47 | There is a torch stub here. Treasure: 100sp, 10gp. | 48 | There is a salty, wet smell to this area. Encounter: Shrews, Giant (9) Treasure: As per monster type. |
| 49 | This area has a pleasant, earthy smell. It is misty here. Teeth and fangs are scattered here. Encounter: Lizards, Gecko (2) Treasure: None. | 50 | Your nostrils are overwhelmed by a sulphurous smell. A haze of dust hangs in the air. | 51 | Treasure: 100sp. Trap: Illusion of monsters: Acolytes (2) |
| 52 | There is a pile of dung here. Treasure: 200sp, 30gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 53 | This area has a pleasant, earthy smell. Pottery shards are scattered here. | 54 | |
| 55 | Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 56 | There is a large puddle of water here. Encounter: Goblins (5) Treasure: As per monster type. | 57 | It is foggy here, making it difficult to see. |
| 58 | There is a torn leather boot here. Encounter: Green Slimes (2) Treasure: None. | 59 | This area is very dusty. | 60 | A cold air current blows through this area. There is a putrid smell coming from something nearby. This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 61 | The air here is very cold. | 62 | There is a torch stub here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 63 | A cold air current blows through this area. Encounter: Killer Bees (7) Treasure: None. |
| 64 | Encounter: Dwarves (4) Treasure: None. | 65 | There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it. Encounter: Traders (8) Treasure: As per monster type. | 66 | This area has a stale, fetid smell. There are cracks in the floor here. |
| 67 | This area has a pleasant, earthy smell. Encounter: Traders (5) Treasure: None. | 68 | Guano covers this area. Encounter: Skeletons (4) Treasure: As per monster type. | 69 | Treasure: 100sp, 40gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 70 | Encounter: Lizards, Gecko (1) Treasure: None. | 71 | This area smells of rotting vegetation. Encounter: Snakes, Cobra (6) Treasure: None. | 72 | The air here is very cold. There is a slimy coating on the floor here. |
| 73 | 74 | Encounter: Snakes, Cobra (2) Treasure: As per monster type. | 75 | There are sticks scattered here. Treasure: 300sp. | |
| 76 | The air here is very cold. Treasure: 200sp, 40gp. Trap: Illusion of monsters: Sprites (9) | 77 | A strong, moaning wind blows through this area. There is a large puddle of water here. Treasure: 600sp. | 78 | There is a putrid smell coming from something nearby. There are cracks in the wall here. |
| 79 | This area is covered in cobwebs. Encounter: Beetles, Fire (8) Treasure: None. | 80 | Treasure: 100sp. | 81 | Encounter: Green Slimes (3) Treasure: None. |
| 82 | There is a salty, wet smell to this area. There are dry leaves and twigs scattered here. Treasure: 200sp, 10gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 83 | There is a corroded chain here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 84 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. Guano covers this area. |
| 85 | The air here is very hot. The smell of ozone assails your nostrils. Guano covers this area. | 86 | There is a broken arrow here. Trap: Fog: Looks like poison gas, but harmless. | 87 | This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it. There is a mold growing here. Treasure: 200sp, 40gp. |
| 88 | There are bones scattered here. |