The Ebon City

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. Fog gathers and swirls on the floor, concealing it. There is water dripping here.

Treasure: 200sp.
2

Treasure: 200sp, 20gp.
3This area has a stale, fetid smell. There is water dripping here.

Encounter: Shrews, Giant (1)
Treasure: As per monster type.
 
4

5

Encounter: Wolves (10)
Treasure: As per monster type.
6The air here smells of smoke.

 
7A cold air current blows through this area. There is a broken bottle here.

Treasure: 400sp, 10gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
8

Encounter: Spiders, Crab (3)
Treasure: None.
9This area is very dusty.

 
10There are dry leaves and twigs scattered here.

Treasure: 400sp, 50gp.
11A strong, moaning wind blows through this area.

12There is a trickle of water here.

Treasure: 100sp.
 
13Your nostrils are overwhelmed by a sulphurous smell.

14A strong updraft blows through this area. There is a bent and rusted iron bar here.

Encounter: Beetles, Fire (6)
Treasure: None.
15This area has a pleasant, earthy smell.

 
16An acrid smell assails your nostrils. There is a small puddle of water here.

17A strong wind blows through this area.

18The ceiling here is damp.

Encounter: Beetles, Fire (6)
Treasure: None.
 
19

20There is a large puddle of water here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
21A slight downdraft blows through this area. The smell of ozone assails your nostrils. There are cracks in the wall here.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
22The air here smells of smoke.

Trap: Poison gas: Save vs. Poison or die.
23This area is very dusty.

24This area has a pleasant, earthy smell. This area is covered in cobwebs.

 
25There is a pile of straw here.

26There is a putrid smell coming from something nearby. There is water dripping here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
27

Treasure: 600sp, 40gp.
 
28A strong downdraft blows through this area. There is a broken arrow here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
29This area has a stale, fetid smell. There is a bent and rusted iron bar here.

Encounter: Stirges (5)
Treasure: None.
30There are cracks in the ceiling here.

 
31The air here is very hot. There is water dripping here.

32This area smells faintly of manure.

33Your nostrils are overwhelmed by a sulphurous smell. This area is very dusty.

Encounter: Skeletons (10)
Treasure: None.
 
34The air here is very hot. This area is covered in cobwebs.

35A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

36A metallic smell assails your nostrils. There are cracks in the wall here.

Encounter: Skeletons (11)
Treasure: None.
 
37

Encounter: Snakes, Cobra (1)
Treasure: As per monster type.
38A slight breeze blows through this area.

39

 
40There are cracks in the wall here.

Encounter: Shrews, Giant (2)
Treasure: As per monster type.
41The air here is very hot. This area has a pleasant, earthy smell. It is misty here.

42There are cracks in the wall here.

 
43

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
44This area smells faintly of manure.

45The wall here is damp.

 
46

47The air here is very hot.

Treasure: 300sp.
48

 
49Guano covers this area.

50There is a corroded chain here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
51A strong wind blows through this area.

Trap: Fog: Looks like poison gas, but harmless.
 
52This area has a stale, fetid smell. There is a broken pole here.

Trap: Fog: Looks like poison gas, but harmless.
53The air here is very hot.

Trap: Fog: Looks like poison gas, but harmless.
54There is water dripping here.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
55There are cracks in the ceiling here.

Treasure: 100sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
56There are cracks in the wall here.

Treasure: 200sp.
57There are rotting wood pieces here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58Your nostrils are overwhelmed by a sulphurous smell.

59There is a salty, wet smell to this area.

Encounter: Goblins (7)
Treasure: As per monster type.
60This area has a stale, fetid smell. It is foggy here, making it difficult to see.

Encounter: Orcs (4)
Treasure: As per monster type.
 
61A strong wind blows through this area.

Encounter: Dwarves (2)
Treasure: None.
62This area has a stale, fetid smell.

63This area has a stale, fetid smell.

Encounter: Goblins (6)
Treasure: As per monster type.
 
64

Treasure: 600sp.
65A slight downdraft blows through this area. This area has a pleasant, earthy smell.

Encounter: Halflings (6)
Treasure: None.
66This area has a stale, fetid smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
67This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Encounter: Skeletons (6)
Treasure: As per monster type.
68This area has a stale, fetid smell.

69A haze of dust hangs in the air.

Encounter: Wolves (10)
Treasure: As per monster type.
 
70There is a splintered club here.

Encounter: Snakes, Cobra (5)
Treasure: None.
71The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a pile of dung here.

Trap: Fog: Looks like poison gas, but harmless.
72There are dry leaves and twigs scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
73This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
74This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
75

 
76

77

78

 
79The air here is very hot. There is water dripping here.

Encounter: Kobolds (10)
Treasure: As per monster type.
80Fog gathers and swirls on the floor, concealing it. There is a pile of dung here.

Treasure: 500sp.
81The air here smells of smoke. It is foggy here, making it difficult to see.