The Ancient Dungeons of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong downdraft blows through this area. There is a slimy coating on the ceiling here.

2This area smells faintly of manure.

Encounter: Halflings (12)
Treasure: None.
3There is a bent and rusted iron bar here.

 
4This area is very dusty.

5There is a pick handle here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
6A slight, damp breeze blows through this area. The air here smells of smoke.

Encounter: Stirges (1)
Treasure: As per monster type.
 
7

8A slight breeze blows through this area. This area is very dusty.

Encounter: Wolves (7)
Treasure: As per monster type.
9

Encounter: Kobolds (12)
Treasure: None.
 
10

11The air here is very cold. There is a broken sword blade here.

12The air here smells of smoke. There is a cracked flask here.

Encounter: Halflings (8)
Treasure: None.
 
13A strong downdraft blows through this area. There is a pick handle here.

Encounter: Acolytes (7)
Treasure: None.
14

15The air here is very cold. There are sticks scattered here.

Encounter: Orcs (4)
Treasure: As per monster type.
 
16A haze of smoke hangs in the air.

Treasure: 500sp.
17There is a splintered club here.

Encounter: Shrews, Giant (2)
Treasure: None.
18A slight breeze blows through this area. It is foggy here, making it difficult to see.

Encounter: Halflings (8)
Treasure: None.
 
19

20A strong wind blows through this area. The smell of ozone assails your nostrils. The ceiling here is damp.

Encounter: Wolves (8)
Treasure: None.
21This area has a stale, fetid smell.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
22A strong, gusting wind blows through this area. There is a pick handle here.

23Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
24The air here is very hot.

Encounter: Stirges (9)
Treasure: As per monster type.
 
25A slight downdraft blows through this area. A haze of smoke hangs in the air.

26A slight, damp breeze blows through this area. This area has a pleasant, earthy smell. There is a broken pole here.

27

Encounter: Beetles, Fire (8)
Treasure: None.
 
28

29A strong updraft blows through this area.

30A slight breeze blows through this area. It is foggy here, making it difficult to see. There is a blunt javelin head here.

Encounter: Acolytes (5)
Treasure: None.
 
31A cold air current blows through this area. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
32

Encounter: Stirges (1)
Treasure: None.
33The air here is very cold. Your nostrils are overwhelmed by a sulphurous smell.

 
34A slight, damp breeze blows through this area. This area smells faintly of manure.

35

36This area is covered in cobwebs.

Encounter: Stirges (6)
Treasure: None.
 
37There are sticks scattered here.

38The smell of ozone assails your nostrils.

Encounter: Bandits (8)
Treasure: As per monster type.
39

 
40The air here is very hot. This area smells faintly of manure. This area is covered in cobwebs.

41A strong wind blows through this area. An acrid smell assails your nostrils.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
42A cold air current blows through this area. It is foggy here, making it difficult to see. There is a broken pole here.

Encounter: Orcs (4)
Treasure: As per monster type.
 
43Your nostrils are overwhelmed by a sulphurous smell. There is a bent and rusted iron bar here.

44A cold air current blows through this area. There is a putrid smell coming from something nearby. There are cracks in the floor here.

45

Encounter: Gnomes (4)
Treasure: As per monster type.
 
46

Trap: 10' Pit: 1d6 points of damage if you fall in.
47A strong, moaning wind blows through this area.

Encounter: Killer Bees (5)
Treasure: None.
48

 
49Fog gathers and swirls on the floor, concealing it.

50

Encounter: Goblins (6)
Treasure: As per monster type.
51

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
52This area has a pleasant, earthy smell. A haze of smoke hangs in the air. This area is very dusty.

Encounter: Sprites (16)
Treasure: As per monster type.
53There is a salty, wet smell to this area. It is foggy here, making it difficult to see.

Encounter: Orcs (7)
Treasure: As per monster type.
54This area is very dusty.

Encounter: Skeletons (7)
Treasure: As per monster type.
 
55There is a candle stub here.

56

Encounter: Skeletons (7)
Treasure: None.
57

 
58There is water dripping here.

59

Trap: Pendulum blade from ceiling: 1d8 points of damage.
60The air here is very hot. This area smells faintly of urine. A haze of smoke hangs in the air. There is a blunt javelin head here.

Treasure: 400sp, 60gp.
Trap: Poison snake: 1 hit dice.
 
61

Encounter: Kobolds (10)
Treasure: None.
62

Encounter: Dwarves (2)
Treasure: As per monster type.
63A slight breeze blows through this area. There is a slimy coating on the ceiling here.

 
64A slight, damp breeze blows through this area.

65

Treasure: 500sp, 10gp, 5 gems.
66

 
67

Encounter: Kobolds (9)
Treasure: None.
68The air here is very cold.

Encounter: Beetles, Fire (8)
Treasure: As per monster type.
69

 
70A slight breeze blows through this area. There is a slimy coating on the wall here.

Encounter: Stirges (10)
Treasure: As per monster type.
71

72The wall here is damp.

Encounter: Lizards, Gecko (3)
Treasure: As per monster type.
 
73The air here is very cold. Pottery shards are scattered here.

Treasure: 100sp.