Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | There is a slimy coating on the floor here. | 2 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Shrews, Giant (8) Treasure: None. | 3 | Your nostrils are overwhelmed by a sulphurous smell. There is a candle stub here. Encounter: Bandits (6) Treasure: As per monster type. |
| 4 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Green Slimes (2) Treasure: As per monster type. | 5 | There is a large puddle of water here. Treasure: 100sp. Trap: Poison snake: 1 hit dice. | 6 | There is a putrid smell coming from something nearby. There is a slimy coating on the ceiling here. |
| 7 | There is a cracked hammer head here. Treasure: 300sp. | 8 | Treasure: 200sp. | 9 | A haze of smoke hangs in the air. |
| 10 | This area smells faintly of manure. Treasure: 600sp, 10gp. | 11 | A cold air current blows through this area. Encounter: Lizards, Gecko (1) Treasure: None. | 12 | Encounter: Kobolds (11) Treasure: None. |
| 13 | Encounter: Sprites (11) Treasure: As per monster type. | 14 | There are sticks scattered here. | 15 | A slight, damp breeze blows through this area. There is a bent copper coin lying here. Treasure: 500sp. Trap: Poison snake: 1 hit dice. |
| 16 | There is a putrid smell coming from something nearby. Trap: Poison gas: Save vs. Poison or die. | 17 | A strong, gusting wind blows through this area. It is foggy here, making it difficult to see. | 18 | There is a small puddle of water here. Encounter: Acolytes (5) Treasure: As per monster type. |
| 19 | An acrid smell assails your nostrils. There are cracks in the wall here. | 20 | Fog gathers and swirls on the floor, concealing it. There is a pile of rags here. | 21 | The air here smells of smoke. Treasure: 400sp, 40gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 22 | There is water dripping here. Trap: Poison gas: Save vs. Poison or die. | 23 | A haze of smoke hangs in the air. | 24 | There is a broken arrow here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 25 | This area smells of rotting vegetation. Encounter: Stirges (1) Treasure: None. | 26 | A strong downdraft blows through this area. Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (7) Treasure: None. | 27 | Treasure: 500sp. |
| 28 | The air here smells of smoke. There is a cracked hammer head here. | 29 | There is water dripping here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 30 | This area is very dusty. |
| 31 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | 32 | There is a mold growing here. Encounter: Sprites (11) Treasure: None. | 33 | There are wax drippings here. |
| 34 | This area is very dusty. | 35 | A slight breeze blows through this area. The air here smells of smoke. There is a splintered club here. | 36 | A cold air current blows through this area. There are bits of fur and hair scattered around here. |
| 37 | A cold air current blows through this area. There are sticks scattered here. Encounter: Halflings (11) Treasure: None. | 38 | 39 | A strong downdraft blows through this area. The ceiling here is damp. Encounter: Killer Bees (10) Treasure: As per monster type. | |
| 40 | This area smells faintly of urine. There is a broken arrow here. Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 41 | This area is very dusty. | 42 | It is foggy here, making it difficult to see. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 43 | There are scratches on the wall here. Encounter: Gnomes (6) Treasure: None. | 44 | A slight breeze blows through this area. It is foggy here, making it difficult to see. Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 45 | Encounter: Halflings (14) Treasure: None. |
| 46 | A slight downdraft blows through this area. There is water dripping here. Treasure: 200sp, 50gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 47 | This area smells of rotting vegetation. A haze of dust hangs in the air. | 48 | Your nostrils are overwhelmed by a sulphurous smell. |
| 49 | An acrid smell assails your nostrils. A haze of smoke hangs in the air. Encounter: Traders (2) Treasure: As per monster type. | 50 | The air here is very hot. | 51 | |
| 52 | This area has a pleasant, earthy smell. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 53 | Guano covers this area. Encounter: Bandits (8) Treasure: As per monster type. | 54 | |
| 55 | This area has a pleasant, earthy smell. There is a mold growing here. | 56 | 57 | A strong wind blows through this area. An acrid smell assails your nostrils. This area is very dusty. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | |
| 58 | There is a broken pole here. | 59 | There are fungi growing here. Encounter: Green Slimes (1) Treasure: As per monster type. | 60 | The air here is very hot. This area has a stale, fetid smell. Encounter: Traders (4) Treasure: None. |
| 61 | A slight, damp breeze blows through this area. It is misty here. This area is covered in cobwebs. | 62 | This area smells faintly of manure. This area is covered in cobwebs. Treasure: 400sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 63 | Encounter: Dwarves (3) Treasure: None. |
| 64 | Encounter: Wolves (3) Treasure: None. | 65 | A strong wind blows through this area. This area smells faintly of manure. A haze of smoke hangs in the air. There is a mold growing here. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 66 | A strong, moaning wind blows through this area. |
| 67 | A slight updraft blows through this area. This area smells of rotting vegetation. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 68 | It is foggy here, making it difficult to see. There are cracks in the ceiling here. Encounter: Skeletons (6) Treasure: As per monster type. | 69 | Encounter: Gnomes (3) Treasure: As per monster type. |
| 70 | There is a putrid smell coming from something nearby. Encounter: Killer Bees (2) Treasure: As per monster type. | 71 | A slight downdraft blows through this area. | 72 | There is a pile of dung here. Trap: Fog: Looks like poison gas, but harmless. |