The Squamous Haunts

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A chlorine-like smell assails your nostrils.

2The air here is very hot.

Encounter: Sprites (11)
Treasure: As per monster type.
3There is a splintered club here.

Encounter: Stirges (2)
Treasure: As per monster type.
 
4It is foggy here, making it difficult to see.

5It is misty here.

6Fog gathers and swirls on the floor, concealing it.

 
7A strong, gusting wind blows through this area.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
8A strong, moaning wind blows through this area. There are sticks scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
9

Encounter: Shrews, Giant (5)
Treasure: As per monster type.
 
10This area has a pleasant, earthy smell. There is a trickle of water here.

Encounter: Halflings (6)
Treasure: None.
11It is foggy here, making it difficult to see. There is a broken arrow here.

Trap: Poison gas: Save vs. Poison or die.
12There is a putrid smell coming from something nearby. There are bones scattered here.

 
13This area is very dusty.

Encounter: Goblins (6)
Treasure: None.
14

Treasure: 200sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
15

Treasure: 600sp.
 
16

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
17A cold air current blows through this area. There is water dripping here.

18The air here smells of smoke. There is a cracked flask here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
19

Treasure: 400sp, 40gp.
20A strong wind blows through this area. There is a putrid smell coming from something nearby. Fog gathers and swirls on the floor, concealing it.

Encounter: Dwarves (2)
Treasure: As per monster type.
21There is water dripping here.

Treasure: 600sp, 10gp.
 
22There is a small puddle of water here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
23

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
24A strong wind blows through this area.

Encounter: Spiders, Crab (3)
Treasure: As per monster type.
 
25A haze of smoke hangs in the air.

26

Encounter: Goblins (5)
Treasure: As per monster type.
27A slight breeze blows through this area.

Encounter: Bandits (5)
Treasure: As per monster type.
 
28A haze of smoke hangs in the air.

29This area has a stale, fetid smell.

Encounter: Kobolds (5)
Treasure: None.
30A strong wind blows through this area. There is a mold growing here.

 
31There is dried blood here.

32A slight breeze blows through this area. There are cracks in the floor here.

Encounter: Beetles, Fire (6)
Treasure: None.
33

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
34The air here is very hot.

Treasure: 500sp.
Trap: Poison needle: Save vs. Poison or die.
35The air here is very hot. It is foggy here, making it difficult to see.

Encounter: Stirges (7)
Treasure: None.
36This area is covered in cobwebs.

Encounter: Killer Bees (9)
Treasure: None.
 
37There is a putrid smell coming from something nearby. This area is covered in rubble and dirt.

Encounter: Acolytes (3)
Treasure: As per monster type.
38This area has a stale, fetid smell.

39It is foggy here, making it difficult to see.

 
40

Encounter: Skeletons (9)
Treasure: None.
41There are rotting wood pieces here.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
42There is water dripping here.

Encounter: Wolves (7)
Treasure: As per monster type.
 
43A strong, moaning wind blows through this area. This area has a stale, fetid smell. There are several small stones here.

44The air here is very hot. This area has a stale, fetid smell. It is foggy here, making it difficult to see. There is a splintered club here.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
45A haze of smoke hangs in the air. There are cracks in the wall here.

 
46A cold air current blows through this area. A haze of smoke hangs in the air.

47A slight breeze blows through this area. There is a putrid smell coming from something nearby. There are fungi growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
48There is a small puddle of water here.

 
49A slight breeze blows through this area. There is a pile of ashes here.

Treasure: 600sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
50This area smells faintly of urine. This area is very dusty.

51The air here is very hot. A metallic smell assails your nostrils.

 
52This area has a stale, fetid smell. A haze of smoke hangs in the air. There are rotting wood pieces here.

53This area is covered in rubble and dirt.

Encounter: Kobolds (9)
Treasure: As per monster type.
54The air here is very hot.

Encounter: Traders (1)
Treasure: None.
 
55A slight, damp breeze blows through this area. There is a trickle of water here.

Treasure: 200sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
56A strong wind blows through this area. The wall here is damp.

Encounter: Gnomes (6)
Treasure: None.
57Your nostrils are overwhelmed by a sulphurous smell. There are several small stones here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58A slight breeze blows through this area. This area smells faintly of urine. There is a pile of dung here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
59There is a bent copper coin lying here.

Encounter: Sprites (13)
Treasure: None.
60A strong wind blows through this area. Guano covers this area.

Encounter: Green Slimes (3)
Treasure: As per monster type.
 
61This area smells faintly of manure. It is foggy here, making it difficult to see.

62This area smells faintly of urine. This area is covered in cobwebs.

Encounter: Skeletons (6)
Treasure: As per monster type.
63This area has a pleasant, earthy smell. There is a broken bottle here.

Treasure: 200sp, 30gp.
Trap: Poison snake: 1 hit dice.
 
64There are dry leaves and twigs scattered here.

Encounter: Acolytes (1)
Treasure: None.
65A strong wind blows through this area.

Encounter: Stirges (5)
Treasure: As per monster type.
66

 
67It is foggy here, making it difficult to see.

Encounter: Killer Bees (4)
Treasure: None.
68There are cracks in the wall here.

69The air here is very hot.

Encounter: Halflings (15)
Treasure: As per monster type.