The Misplaced Halls

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is water dripping here.

2This area is covered in cobwebs.

Encounter: Spiders, Crab (4)
Treasure: None.
3Pottery shards are scattered here.

 
4The air here is very cold. This area has a pleasant, earthy smell.

5This area is covered in cobwebs.

Encounter: Wolves (3)
Treasure: None.
6This area smells faintly of urine.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
7This area is covered in cobwebs.

8There is a large puddle of water here.

Encounter: Beetles, Fire (4)
Treasure: None.
9This area is very dusty.

 
10A slight downdraft blows through this area.

Encounter: Snakes, Cobra (4)
Treasure: None.
11There is a corroded chain here.

12There is a salty, wet smell to this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 200sp.
 
13A slight breeze blows through this area. This area smells of rotting vegetation.

14

15There are bones scattered here.

 
16There are dry leaves and twigs scattered here.

17There is a salty, wet smell to this area.

Encounter: Acolytes (1)
Treasure: As per monster type.
18There is a pile of ashes here.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
19The air here is very hot.

20

Encounter: Green Slimes (2)
Treasure: None.
21

 
22Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Goblins (5)
Treasure: None.
23

24A strong, moaning wind blows through this area. This area is very dusty.

Encounter: Wolves (7)
Treasure: None.
 
25This area is covered in cobwebs.

26This area has a stale, fetid smell. It is misty here. This area is very dusty.

27The hilt of a broken dagger is lying here.

 
28A strong, moaning wind blows through this area.

29A slight downdraft blows through this area. This area has a pleasant, earthy smell. There are sticks scattered here.

Encounter: Kobolds (8)
Treasure: As per monster type.
30A gusting breeze blows through this area. There are bones scattered here.

Trap: Poison gas: Save vs. Poison or die.
 
31

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
32A strong downdraft blows through this area. This area smells of rotting vegetation. There is a trickle of water here.

Encounter: Gnomes (1)
Treasure: As per monster type.
33This area smells faintly of urine. A haze of smoke hangs in the air.

Trap: Poison gas: Save vs. Poison or die.
 
34A slight breeze blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

Encounter: Traders (6)
Treasure: None.
35

36Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Sprites (7)
Treasure: None.
 
37There is dried blood here.

38There are wax drippings here.

39It is foggy here, making it difficult to see.

 
40There is a small puddle of water here.

41This area has a pleasant, earthy smell. There is water dripping here.

42A haze of smoke hangs in the air. This area is covered in cobwebs.

Encounter: Acolytes (3)
Treasure: None.
 
43

44The air here is very hot. There is a pile of rags here.

Treasure: 400sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
45Fog gathers and swirls on the floor, concealing it. There are wax drippings here.

 
46

Encounter: Beetles, Fire (8)
Treasure: None.
47

Trap: Poison gas: Save vs. Poison or die.
48It is foggy here, making it difficult to see.

Encounter: Dwarves (1)
Treasure: As per monster type.
 
49A cold air current blows through this area. There are bones scattered here.

50The air here is very hot. This area smells faintly of urine.

51There is a slimy coating on the wall here.

Treasure: 400sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
52

53This area smells faintly of manure. There is water dripping here.

54An acrid smell assails your nostrils. It is foggy here, making it difficult to see. There is water dripping here.

Encounter: Dwarves (2)
Treasure: None.
 
55

56An acrid smell assails your nostrils.

57The wall here is damp.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
58A cold air current blows through this area.

59This area has a stale, fetid smell.

Encounter: Dwarves (1)
Treasure: None.
60A strong, moaning wind blows through this area. The air here smells of smoke. There is a mold growing here.

 
61

62There is water dripping here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
63There is a pile of ashes here.

 
64The wall here is damp.

Encounter: Kobolds (12)
Treasure: None.
65It is foggy here, making it difficult to see.

Encounter: Halflings (14)
Treasure: As per monster type.
66Fog gathers and swirls on the floor, concealing it.

Encounter: Bandits (6)
Treasure: None.
 
67This area has a pleasant, earthy smell. There is a large puddle of water here.

Encounter: Gnomes (1)
Treasure: None.
68A cold air current blows through this area. This area smells of rotting vegetation.

Encounter: Traders (6)
Treasure: As per monster type.
69

Encounter: Goblins (4)
Treasure: As per monster type.
 
70Guano covers this area.

71There are wax drippings here.

Encounter: Gnomes (2)
Treasure: None.
72This area has a stale, fetid smell. This area is very dusty.

Encounter: Traders (4)
Treasure: As per monster type.
 
73There is dried blood here.

Encounter: Orcs (4)
Treasure: As per monster type.
74Fog gathers and swirls on the floor, concealing it.

75A haze of smoke hangs in the air.

 
76This area is covered in cobwebs.

Encounter: Dwarves (1)
Treasure: None.
77

78The air here smells of smoke.

Encounter: Beetles, Fire (6)
Treasure: As per monster type.
 
79A strong, moaning wind blows through this area.

Encounter: Shrews, Giant (6)
Treasure: None.
80A strong downdraft blows through this area. There is a rusted spike here.

Treasure: 500sp, 4 gems.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
81The air here is very hot. There is a pile of straw here.

 
82There is a blunt javelin head here.

83This area smells of rotting vegetation.

Encounter: Skeletons (10)
Treasure: None.
84There is water dripping here.

 
85A strong updraft blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
86The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. This area is very dusty.

Encounter: Sprites (6)
Treasure: As per monster type.
87There is water dripping here.

Encounter: Halflings (11)
Treasure: As per monster type.
 
88This area smells faintly of manure. There is a broken arrow here.

89A haze of smoke hangs in the air.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
90The air here is very cold. An acrid smell assails your nostrils.

Encounter: Traders (1)
Treasure: None.
 
91This area smells of rotting vegetation.