Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. | 2 | Trap: Poison gas: Save vs. Poison or die. | 3 | This area smells faintly of manure. Encounter: Traders (6) Treasure: As per monster type. |
| 4 | This area smells faintly of manure. | 5 | There is a pile of dung here. | 6 | |
| 7 | A slight, damp breeze blows through this area. There are food scraps scattered here. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 8 | A strong, moaning wind blows through this area. Encounter: Lizards, Gecko (2) Treasure: None. | 9 | Encounter: Acolytes (6) Treasure: None. |
| 10 | A strong, moaning wind blows through this area. There is a salty, wet smell to this area. This area is covered in cobwebs. | 11 | This area has a pleasant, earthy smell. It is foggy here, making it difficult to see. | 12 | The smell of ozone assails your nostrils. There is a pile of rags here. Encounter: Kobolds (12) Treasure: None. |
| 13 | A strong, moaning wind blows through this area. This area smells of rotting vegetation. Encounter: Kobolds (13) Treasure: None. | 14 | 15 | The air here is very hot. Trap: 10' Pit: 1d6 points of damage if you fall in. | |
| 16 | It is foggy here, making it difficult to see. Treasure: 300sp, 40gp, 1 magic item. | 17 | A metallic smell assails your nostrils. Encounter: Snakes, Cobra (1) Treasure: None. | 18 | A haze of smoke hangs in the air. |
| 19 | There are fungi growing here. Encounter: Goblins (6) Treasure: As per monster type. | 20 | The air here is very hot. | 21 | It is foggy here, making it difficult to see. Encounter: Goblins (2) Treasure: None. |
| 22 | This area smells faintly of manure. A haze of smoke hangs in the air. | 23 | A strong downdraft blows through this area. | 24 | The smell of ozone assails your nostrils. It is foggy here, making it difficult to see. There is a candle stub here. Encounter: Lizards, Gecko (1) Treasure: As per monster type. |
| 25 | The air here is very hot. This area smells faintly of manure. There is water dripping here. Encounter: Wolves (10) Treasure: None. | 26 | A strong downdraft blows through this area. Treasure: 600sp, 10gp. | 27 | There is a putrid smell coming from something nearby. |
| 28 | A strong, moaning wind blows through this area. This area is covered in cobwebs. Treasure: 400sp. | 29 | The air here is very cold. This area smells faintly of manure. This area is very dusty. | 30 | A slight updraft blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 31 | It is foggy here, making it difficult to see. Encounter: Halflings (15) Treasure: None. | 32 | A slight breeze blows through this area. Encounter: Bandits (8) Treasure: As per monster type. | 33 | Treasure: 600sp, 60gp, 6 gems. |
| 34 | This area has a pleasant, earthy smell. Treasure: 400sp. | 35 | This area is covered in cobwebs. Encounter: Skeletons (9) Treasure: As per monster type. | 36 | There is a slimy coating on the floor here. |
| 37 | Encounter: Bandits (6) Treasure: None. | 38 | Treasure: 100sp. | 39 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. |
| 40 | Encounter: Sprites (4) Treasure: None. | 41 | It is foggy here, making it difficult to see. This area is very dusty. Treasure: 600sp. | 42 | Encounter: Dwarves (5) Treasure: As per monster type. |
| 43 | A strong downdraft blows through this area. There are food scraps scattered here. Encounter: Killer Bees (9) Treasure: As per monster type. | 44 | There is a torn leather boot here. Encounter: Green Slimes (2) Treasure: None. | 45 | This area smells faintly of manure. Trap: Poison gas: Save vs. Poison or die. |
| 46 | Fog gathers and swirls on the floor, concealing it. Encounter: Killer Bees (5) Treasure: As per monster type. | 47 | There are food scraps scattered here. Encounter: Orcs (5) Treasure: None. | 48 | There is a putrid smell coming from something nearby. There is a cracked flask here. |
| 49 | A strong updraft blows through this area. Fog gathers and swirls on the floor, concealing it. Treasure: 300sp, 10gp. Trap: Illusion of monsters: Beetles, Fire (4) | 50 | Your nostrils are overwhelmed by a sulphurous smell. Teeth and fangs are scattered here. Encounter: Green Slimes (4) Treasure: None. | 51 | |
| 52 | A haze of dust hangs in the air. | 53 | 54 | A cold air current blows through this area. A haze of smoke hangs in the air. This area is covered in cobwebs. | |
| 55 | The air here is very hot. There is a torn sack here. | 56 | Encounter: Stirges (6) Treasure: As per monster type. | 57 | Encounter: Skeletons (10) Treasure: As per monster type. |
| 58 | A haze of smoke hangs in the air. There are rotting wood pieces here. Treasure: 500sp. | 59 | A slight, damp breeze blows through this area. A chlorine-like smell assails your nostrils. This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 60 | |
| 61 | It is foggy here, making it difficult to see. Encounter: Spiders, Crab (2) Treasure: None. | 62 | There is water dripping here. | 63 | |
| 64 | This area is very dusty. Trap: Fog: Looks like poison gas, but harmless. | 65 | A strong, moaning wind blows through this area. There is water dripping here. Encounter: Stirges (8) Treasure: As per monster type. | 66 | An acrid smell assails your nostrils. |
| 67 | The smell of ozone assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 68 | A cold air current blows through this area. A haze of dust hangs in the air. There is dried blood here. Encounter: Spiders, Crab (3) Treasure: None. | 69 | A slight, damp breeze blows through this area. This area is covered in cobwebs. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
| 70 | It is foggy here, making it difficult to see. |