Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | The air here is very hot. Treasure: 300sp. | 2 | A metallic smell assails your nostrils. | 3 | This area has a stale, fetid smell. This area is covered in cobwebs. |
| 4 | This area is covered in cobwebs. Encounter: Dwarves (2) Treasure: None. | 5 | The air here is very hot. This area smells faintly of urine. | 6 | |
| 7 | A slight downdraft blows through this area. There are dry leaves and twigs scattered here. Encounter: Lizards, Gecko (2) Treasure: None. | 8 | A strong wind blows through this area. There is a slimy coating on the ceiling here. | 9 | This area is very dusty. Encounter: Sprites (14) Treasure: None. |
| 10 | 11 | 12 | |||
| 13 | The air here smells of smoke. Treasure: 500sp, 40gp. | 14 | 15 | Treasure: 600sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | |
| 16 | It is foggy here, making it difficult to see. Encounter: Shrews, Giant (2) Treasure: As per monster type. | 17 | It is misty here. There are bones scattered here. | 18 | Encounter: Killer Bees (8) Treasure: As per monster type. |
| 19 | There is water dripping here. | 20 | Encounter: Spiders, Crab (3) Treasure: As per monster type. | 21 | This area smells of rotting vegetation. Treasure: 300sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 22 | There is a salty, wet smell to this area. | 23 | Encounter: Green Slimes (3) Treasure: As per monster type. | 24 | The air here smells of smoke. Encounter: Shrews, Giant (8) Treasure: As per monster type. |
| 25 | Treasure: 100sp. | 26 | Encounter: Kobolds (8) Treasure: As per monster type. | 27 | Encounter: Lizards, Gecko (3) Treasure: As per monster type. |
| 28 | This area has a stale, fetid smell. Encounter: Orcs (8) Treasure: None. | 29 | There is a torn sack here. Encounter: Skeletons (5) Treasure: None. | 30 | |
| 31 | 32 | There are bones scattered here. | 33 | The air here is very cold. There is a pile of dung here. Encounter: Stirges (2) Treasure: As per monster type. | |
| 34 | A strong downdraft blows through this area. This area smells of rotting vegetation. It is foggy here, making it difficult to see. There is a pile of straw here. Encounter: Gnomes (2) Treasure: As per monster type. | 35 | A strong wind blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a blunt javelin head here. | 36 | |
| 37 | This area has a pleasant, earthy smell. There are scratches on the wall here. Treasure: 400sp, 50gp. | 38 | This area has a pleasant, earthy smell. | 39 | A strong downdraft blows through this area. Treasure: 100sp, 20gp. |
| 40 | There are bones scattered here. Encounter: Acolytes (4) Treasure: None. | 41 | A cold air current blows through this area. Treasure: 500sp, 20gp. | 42 | This area smells of rotting vegetation. There is a corroded chain here. Treasure: 300sp, 60gp. |
| 43 | 44 | Encounter: Killer Bees (5) Treasure: As per monster type. | 45 | There is water dripping here. | |
| 46 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 47 | It is foggy here, making it difficult to see. The wall here is damp. Encounter: Halflings (11) Treasure: As per monster type. | 48 | There are rotting wood pieces here. |
| 49 | The air here is very hot. This area has a pleasant, earthy smell. Trap: Poison gas: Save vs. Poison or die. | 50 | This area smells faintly of urine. There is a pick handle here. Encounter: Green Slimes (2) Treasure: None. | 51 | Treasure: 200sp, 60gp. |
| 52 | This area is covered in cobwebs. Encounter: Orcs (6) Treasure: As per monster type. | 53 | The air here is very hot. Encounter: Shrews, Giant (2) Treasure: None. | 54 | Treasure: 100sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
| 55 | The air here is very hot. There is a putrid smell coming from something nearby. Treasure: 600sp. Trap: Illusion of monsters: Gnomes (6) | 56 | Encounter: Shrews, Giant (4) Treasure: None. | 57 | A strong wind blows through this area. Treasure: 500sp. Trap: Illusion of monsters: Kobolds (6) |
| 58 | 59 | The smell of ozone assails your nostrils. There is a torn sack here. | 60 | The air here is very hot. The hilt of a broken dagger is lying here. | |
| 61 | There is a putrid smell coming from something nearby. Encounter: Wolves (7) Treasure: As per monster type. | 62 | A strong wind blows through this area. A haze of smoke hangs in the air. There is a corroded chain here. Treasure: 200sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 63 | A strong wind blows through this area. There is a salty, wet smell to this area. Encounter: Gnomes (5) Treasure: None. |
| 64 | Encounter: Gnomes (3) Treasure: None. | 65 | The air here is very hot. The ceiling here is damp. | 66 | The air here smells of smoke. A haze of dust hangs in the air. There is a slimy coating on the floor here. |
| 67 | A strong updraft blows through this area. There is a bent and rusted iron bar here. Treasure: 400sp. | 68 | A gusting breeze blows through this area. Encounter: Wolves (10) Treasure: As per monster type. | 69 | This area has a pleasant, earthy smell. Encounter: Kobolds (10) Treasure: As per monster type. |