The Diabolical Fortress of Chaos

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1A strong downdraft blows through this area. This area smells faintly of urine. There are cracks in the floor here.

Encounter: Acolytes (4)
Treasure: None.
2A gusting breeze blows through this area. A haze of dust hangs in the air.

3A slight, damp breeze blows through this area. It is foggy here, making it difficult to see.

 
4

5

6

Trap: Poison gas: Save vs. Poison or die.
 
7

8There is a pile of rags here.

9This area smells faintly of manure. This area is very dusty.

Encounter: Sprites (8)
Treasure: None.
 
10A slight breeze blows through this area. A metallic smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
11It is misty here. This area is covered in cobwebs.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
12There are rotting wood pieces here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
13A strong updraft blows through this area. This area has a stale, fetid smell.

14

15There is a large puddle of water here.

 
16A metallic smell assails your nostrils.

17A metallic smell assails your nostrils. It is misty here.

18This area is covered in cobwebs.

 
19There is a pile of straw here.

20

Encounter: Lizards, Gecko (1)
Treasure: None.
21This area is covered in cobwebs.

 
22An acrid smell assails your nostrils. A haze of dust hangs in the air.

23This area smells faintly of manure.

Treasure: 200sp.
Trap: Illusion of monsters: Green Slimes (4)
24There is a putrid smell coming from something nearby. This area is very dusty.

 
25There is a torch stub here.

Encounter: Killer Bees (4)
Treasure: None.
26A slight, damp breeze blows through this area. The remnants of a rope are here, rotten.

Treasure: 600sp.
27There is water dripping here.

 
28

Treasure: 100sp.
29A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Sprites (9)
Treasure: None.
30This area has a stale, fetid smell.

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
31There is a putrid smell coming from something nearby. There are dry leaves and twigs scattered here.

32This area is covered in cobwebs.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
33Your nostrils are overwhelmed by a sulphurous smell. There is a large puddle of water here.

Encounter: Bandits (7)
Treasure: As per monster type.
 
34The air here is very hot.

Encounter: Gnomes (1)
Treasure: As per monster type.
35A slight, damp breeze blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
36Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

 
37A slight breeze blows through this area. This area smells faintly of urine.

Encounter: Lizards, Gecko (1)
Treasure: None.
38Your nostrils are overwhelmed by a sulphurous smell. This area is covered in cobwebs.

39There is a pile of dung here.

 
40

41

Trap: Fog: Looks like poison gas, but harmless.
42This area has a pleasant, earthy smell.

Encounter: Acolytes (7)
Treasure: As per monster type.
 
43There is a pile of ashes here.

Treasure: 500sp, 6 gems.
44A metallic smell assails your nostrils.

45Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Trap: Poison gas: Save vs. Poison or die.
 
46There is a putrid smell coming from something nearby. There is a torn sack here.

47A strong wind blows through this area. There is a badly dented helmet here.

48This area has a pleasant, earthy smell. There is a rusted spike here.

 
49

50

51There is a torch stub here.

Encounter: Green Slimes (4)
Treasure: As per monster type.
 
52The wall here is damp.

53A slight downdraft blows through this area. Fog gathers and swirls on the floor, concealing it.

Treasure: 400sp.
54A haze of dust hangs in the air.

Trap: Poison gas: Save vs. Poison or die.
 
55A metallic smell assails your nostrils.

56This area is covered in cobwebs.

Treasure: 400sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
57A strong, moaning wind blows through this area.

 
58There are wax drippings here.

59The air here is very hot. This area has a stale, fetid smell.

60A cold air current blows through this area. The air here smells of smoke.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61This area has a pleasant, earthy smell.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
62

Encounter: Shrews, Giant (7)
Treasure: None.