Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/
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| 1 | The air here is very cold. | 2 | 3 | There is water dripping here. Encounter: Acolytes (4) Treasure: As per monster type. | |
| 4 | This area is very dusty. Treasure: 500sp, 60gp. | 5 | There is a trickle of water here. Encounter: Shrews, Giant (1) Treasure: None. | 6 | There are cracks in the wall here. Treasure: 400sp, 60gp. |
| 7 | There are cracks in the wall here. Trap: Fog: Looks like poison gas, but harmless. | 8 | Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 9 | It is foggy here, making it difficult to see. |
| 10 | A strong wind blows through this area. This area has a pleasant, earthy smell. Trap: 10' Pit: 1d6 points of damage if you fall in. | 11 | A strong wind blows through this area. Trap: Fog: Looks like poison gas, but harmless. | 12 | There is a putrid smell coming from something nearby. This area is very dusty. Encounter: Traders (3) Treasure: None. |
| 13 | This area has a stale, fetid smell. | 14 | The remnants of a rope are here, rotten. Encounter: Acolytes (3) Treasure: None. | 15 | This area is covered in cobwebs. |
| 16 | A strong updraft blows through this area. The ceiling here is damp. Treasure: 600sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 17 | This area has a stale, fetid smell. There are wax drippings here. Encounter: Orcs (4) Treasure: None. | 18 | A slight, damp breeze blows through this area. A haze of smoke hangs in the air. There are cracks in the ceiling here. |
| 19 | Encounter: Wolves (4) Treasure: As per monster type. | 20 | A slight, damp breeze blows through this area. There are bits of fur and hair scattered around here. | 21 | |
| 22 | 23 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a rusted spike here. | 24 | Encounter: Goblins (5) Treasure: As per monster type. | |
| 25 | This area smells faintly of manure. It is foggy here, making it difficult to see. There are rotting wood pieces here. Encounter: Kobolds (9) Treasure: As per monster type. | 26 | There is a pile of ashes here. | 27 | This area smells faintly of manure. There is water dripping here. |
| 28 | Trap: Poison gas: Save vs. Poison or die. | 29 | A haze of smoke hangs in the air. This area is covered in cobwebs. Encounter: Green Slimes (1) Treasure: As per monster type. | 30 | There are cracks in the floor here. |
| 31 | Encounter: Gnomes (4) Treasure: None. | 32 | A strong, gusting wind blows through this area. There is a corroded chain here. | 33 | This area has a stale, fetid smell. The wall here is damp. |
| 34 | 35 | This area smells faintly of manure. There is a mold growing here. | 36 | A slight breeze blows through this area. There are bones scattered here. | |
| 37 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. There is a torch stub here. | 38 | 39 | There is a putrid smell coming from something nearby. | |
| 40 | There is a mold growing here. Treasure: 500sp. | 41 | This area smells faintly of manure. | 42 | |
| 43 | The wall here is damp. | 44 | There are rotting wood pieces here. Encounter: Snakes, Cobra (1) Treasure: None. | 45 | A slight breeze blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs. Encounter: Gnomes (6) Treasure: None. |
| 46 | There is a trickle of water here. | 47 | 48 | A chlorine-like smell assails your nostrils. | |
| 49 | There is dried blood here. Encounter: Acolytes (2) Treasure: As per monster type. | 50 | Treasure: 400sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 51 | This area has a stale, fetid smell. |
| 52 | There is a salty, wet smell to this area. Encounter: Kobolds (13) Treasure: As per monster type. | 53 | Treasure: 300sp, 20gp. Trap: Illusion of monsters: Kobolds (9) | 54 | A strong, gusting wind blows through this area. |
| 55 | A haze of smoke hangs in the air. This area is very dusty. | 56 | This area has a stale, fetid smell. | 57 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. |
| 58 | This area has a pleasant, earthy smell. Encounter: Acolytes (4) Treasure: None. | 59 | This area smells faintly of urine. Treasure: 600sp. Trap: Poison needle: Save vs. Poison or die. | 60 | |
| 61 | The air here is very hot. There is a pile of straw here. | 62 | It is misty here. | 63 | The air here is very hot. It is foggy here, making it difficult to see. There is a pile of ashes here. |
| 64 | An acrid smell assails your nostrils. Trap: 10' Pit: 1d6 points of damage if you fall in. | 65 | A slight updraft blows through this area. The smell of ozone assails your nostrils. There is water dripping here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 66 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. There is a pile of dung here. |
| 67 | The air here is very hot. There is a bent copper coin lying here. | 68 | Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 69 | A metallic smell assails your nostrils. There is a splintered club here. |
| 70 | This area has a pleasant, earthy smell. There is a pile of ashes here. Encounter: Sprites (12) Treasure: None. | 71 | Your nostrils are overwhelmed by a sulphurous smell. There are cracks in the ceiling here. Encounter: Beetles, Fire (4) Treasure: None. | 72 | This area is covered in rubble and dirt. |
| 73 | This area smells of rotting vegetation. There is a small puddle of water here. | 74 | This area is very dusty. Treasure: 600sp, 20gp. Trap: Poison needle: Save vs. Poison or die. | 75 | A slight breeze blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs. Encounter: Lizards, Gecko (1) Treasure: None. |