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| 1 | 2 | This area smells faintly of urine. There is water dripping here. Trap: Poison gas: Save vs. Poison or die. | 3 | The air here is very hot. Fog gathers and swirls on the floor, concealing it. There are wax drippings here. Treasure: 400sp. | |
| 4 | This area has a stale, fetid smell. | 5 | A strong, moaning wind blows through this area. | 6 | There are fungi growing here. |
| 7 | Encounter: Shrews, Giant (6) Treasure: As per monster type. | 8 | The air here is very hot. The air here smells of smoke. Treasure: 400sp. Trap: Poison snake: 1 hit dice. | 9 | A slight updraft blows through this area. Treasure: 300sp. |
| 10 | It is foggy here, making it difficult to see. | 11 | A metallic smell assails your nostrils. Treasure: 100sp, 10gp. | 12 | There is a putrid smell coming from something nearby. There is a blunt javelin head here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 13 | A cold air current blows through this area. There is water dripping here. Encounter: Goblins (4) Treasure: None. | 14 | This area smells faintly of manure. This area is very dusty. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 15 | An acrid smell assails your nostrils. There is a slimy coating on the ceiling here. Encounter: Stirges (8) Treasure: As per monster type. |
| 16 | The air here is very cold. There is a salty, wet smell to this area. A haze of smoke hangs in the air. There is a torn leather boot here. Encounter: Kobolds (10) Treasure: None. | 17 | 18 | ||
| 19 | Fog gathers and swirls on the floor, concealing it. | 20 | The ceiling here is damp. Encounter: Beetles, Fire (6) Treasure: None. | 21 | There is a putrid smell coming from something nearby. Encounter: Acolytes (2) Treasure: None. |
| 22 | This area smells faintly of urine. Fog gathers and swirls on the floor, concealing it. | 23 | There is a cracked flask here. | 24 | A strong, moaning wind blows through this area. |
| 25 | A slight breeze blows through this area. | 26 | This area smells faintly of manure. It is foggy here, making it difficult to see. Encounter: Wolves (10) Treasure: As per monster type. | 27 | This area has a stale, fetid smell. There is a pile of rags here. |
| 28 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 29 | 30 | Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
| 31 | There are bones scattered here. | 32 | The air here is very cold. | 33 | A strong, moaning wind blows through this area. This area smells faintly of urine. Trap: 10' Pit: 1d6 points of damage if you fall in. |
| 34 | A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Encounter: Orcs (2) Treasure: As per monster type. | 35 | A strong, gusting wind blows through this area. There is a trickle of water here. | 36 | There is a putrid smell coming from something nearby. There is water dripping here. |
| 37 | 38 | It is foggy here, making it difficult to see. There is a trickle of water here. | 39 | It is foggy here, making it difficult to see. | |
| 40 | 41 | A haze of smoke hangs in the air. There is a bent copper coin lying here. Treasure: 500sp, 60gp. | 42 | The air here is very cold. The wall here is damp. Encounter: Dwarves (5) Treasure: None. | |
| 43 | This area has a stale, fetid smell. There are cracks in the wall here. Treasure: 300sp, 20gp, 2 jewelry. Trap: Poison snake: 1 hit dice. | 44 | This area is covered in cobwebs. | 45 | A strong wind blows through this area. This area smells faintly of urine. Encounter: Stirges (6) Treasure: As per monster type. |
| 46 | It is foggy here, making it difficult to see. | 47 | 48 | A slight updraft blows through this area. | |
| 49 | Encounter: Spiders, Crab (1) Treasure: As per monster type. | 50 | This area smells faintly of manure. Encounter: Killer Bees (3) Treasure: As per monster type. | 51 | This area smells of rotting vegetation. It is foggy here, making it difficult to see. |
| 52 | There is a mold growing here. Treasure: 100sp, 50gp. Trap: Poison snake: 1 hit dice. | 53 | A slight updraft blows through this area. | 54 | Treasure: 500sp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
| 55 | A strong wind blows through this area. | 56 | This area smells of rotting vegetation. | 57 | The air here is very hot. This area has a stale, fetid smell. This area is covered in cobwebs. Trap: Poison gas: Save vs. Poison or die. |
| 58 | 59 | 60 | |||
| 61 | 62 | 63 | The hilt of a broken dagger is lying here. Trap: Fog: Looks like poison gas, but harmless. | ||
| 64 | It is misty here. This area is very dusty. Encounter: Spiders, Crab (3) Treasure: As per monster type. | 65 | A chlorine-like smell assails your nostrils. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 66 | A strong updraft blows through this area. This area has a pleasant, earthy smell. There is a pile of dung here. |
| 67 | The air here is very cold. This area is covered in cobwebs. | 68 | The air here is very hot. | 69 | This area has a stale, fetid smell. Encounter: Skeletons (8) Treasure: None. |
| 70 | There are dry leaves and twigs scattered here. | 71 | Encounter: Lizards, Gecko (3) Treasure: None. | 72 | |
| 73 | This area is very dusty. Encounter: Lizards, Gecko (3) Treasure: As per monster type. | 74 | There are cracks in the wall here. | 75 | A strong updraft blows through this area. There is a candle stub here. Trap: Fog: Looks like poison gas, but harmless. |
| 76 | A haze of dust hangs in the air. There is water dripping here. Encounter: Gnomes (1) Treasure: None. | 77 | There are fungi growing here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |