The Nameless Maze of Monsters

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1Fog gathers and swirls on the floor, concealing it. The hilt of a broken dagger is lying here.

2It is foggy here, making it difficult to see. There are bones scattered here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
3

Encounter: Spiders, Crab (2)
Treasure: As per monster type.
 
4This area has a pleasant, earthy smell. There is a small puddle of water here.

Treasure: 400sp, 50gp.
5It is foggy here, making it difficult to see. There is a corroded chain here.

6A strong wind blows through this area. The wall here is damp.

Treasure: 400sp, 40gp.
Trap: Illusion of monsters: Beetles, Fire (7)
 
7There are cracks in the ceiling here.

Encounter: Kobolds (10)
Treasure: None.
8There is a putrid smell coming from something nearby.

Encounter: Beetles, Fire (7)
Treasure: As per monster type.
9A metallic smell assails your nostrils.

Encounter: Shrews, Giant (10)
Treasure: None.
 
10Your nostrils are overwhelmed by a sulphurous smell.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
11It is misty here. There are rotting wood pieces here.

Encounter: Green Slimes (4)
Treasure: None.
12There are rotting wood pieces here.

Encounter: Green Slimes (1)
Treasure: As per monster type.
 
13This area smells faintly of manure.

14Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a bent copper coin lying here.

15

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
16The air here smells of smoke. There are cracks in the wall here.

17There is a cracked hammer head here.

18This area is covered in cobwebs.

 
19This area has a stale, fetid smell.

Treasure: 200sp.
20

21

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
22There is a broken bottle here.

23This area smells faintly of manure. There is a corroded chain here.

Encounter: Wolves (5)
Treasure: None.
24A cold air current blows through this area.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
25There is a broken bottle here.

26The air here is very cold.

27A strong, moaning wind blows through this area. This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Traders (1)
Treasure: As per monster type.
 
28A strong downdraft blows through this area. There is a bent and rusted iron bar here.

Encounter: Traders (5)
Treasure: As per monster type.
29This area smells faintly of manure.

Treasure: 400sp, 20gp.
Trap: Illusion of monsters: Gnomes (5)
30The air here is very hot.

Encounter: Wolves (2)
Treasure: As per monster type.
 
31The remnants of a rope are here, rotten.

Encounter: Halflings (17)
Treasure: As per monster type.
32

Encounter: Orcs (4)
Treasure: None.
33A strong, moaning wind blows through this area. Fog gathers and swirls on the floor, concealing it.

Encounter: Goblins (4)
Treasure: As per monster type.
 
34

35A cold air current blows through this area. This area smells faintly of urine. There are dry leaves and twigs scattered here.

Trap: Poison gas: Save vs. Poison or die.
36

 
37

Encounter: Wolves (2)
Treasure: As per monster type.
38The smell of ozone assails your nostrils. The wall here is damp.

Encounter: Killer Bees (8)
Treasure: None.
39A gusting breeze blows through this area. This area has a pleasant, earthy smell. A haze of smoke hangs in the air.

 
40

Trap: 10' Pit: 1d6 points of damage if you fall in.
41Fog gathers and swirls on the floor, concealing it.

Treasure: 600sp, 10gp.
42This area smells faintly of manure. There is a pile of ashes here.

Encounter: Halflings (15)
Treasure: As per monster type.
 
43There is a slimy coating on the floor here.

Encounter: Killer Bees (9)
Treasure: As per monster type.
44There is a slimy coating on the wall here.

45A strong, gusting wind blows through this area.

 
46