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| 1 | Encounter: Acolytes (7) Treasure: None. | 2 | This area has a pleasant, earthy smell. Encounter: Killer Bees (6) Treasure: As per monster type. | 3 | A strong downdraft blows through this area. Treasure: 300sp. |
| 4 | A strong, moaning wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs. Treasure: 100sp, 30gp. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. | 5 | Encounter: Snakes, Cobra (6) Treasure: As per monster type. | 6 | The air here is very cold. There is a putrid smell coming from something nearby. |
| 7 | Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here. | 8 | A chlorine-like smell assails your nostrils. There is a small puddle of water here. Trap: Poison gas: Save vs. Poison or die. | 9 | |
| 10 | An acrid smell assails your nostrils. | 11 | The hilt of a broken dagger is lying here. | 12 | There is a mold growing here. |
| 13 | Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. Encounter: Beetles, Fire (4) Treasure: None. | 14 | A slight breeze blows through this area. An acrid smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 15 | This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a bent and rusted iron bar here. |
| 16 | This area smells faintly of manure. Encounter: Kobolds (12) Treasure: As per monster type. | 17 | A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here. Encounter: Orcs (4) Treasure: As per monster type. | 18 | It is foggy here, making it difficult to see. Treasure: 100sp. |
| 19 | There is a small puddle of water here. Treasure: 300sp, 10gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 20 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. Encounter: Snakes, Cobra (5) Treasure: None. | 21 | This area is covered in cobwebs. Encounter: Kobolds (12) Treasure: As per monster type. |
| 22 | It is foggy here, making it difficult to see. | 23 | A strong, moaning wind blows through this area. This area is covered in rubble and dirt. Treasure: 600sp, 20gp. | 24 | Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see. |
| 25 | A strong wind blows through this area. | 26 | There are rotting wood pieces here. Encounter: Acolytes (6) Treasure: As per monster type. | 27 | An acrid smell assails your nostrils. There are bones scattered here. |
| 28 | It is foggy here, making it difficult to see. | 29 | The air here is very hot. There is a trickle of water here. | 30 | A slight updraft blows through this area. It is foggy here, making it difficult to see. This area is very dusty. |
| 31 | This area smells faintly of manure. A haze of smoke hangs in the air. | 32 | This area has a pleasant, earthy smell. Encounter: Killer Bees (6) Treasure: As per monster type. | 33 | This area is very dusty. |
| 34 | Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Encounter: Bandits (7) Treasure: None. | 35 | Guano covers this area. | 36 | A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a small puddle of water here. |
| 37 | A strong wind blows through this area. The smell of ozone assails your nostrils. There are rotting wood pieces here. Treasure: 300sp. Trap: Poison snake: 1 hit dice. | 38 | A cold air current blows through this area. This area smells faintly of manure. Treasure: 500sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 39 | A strong, moaning wind blows through this area. |
| 40 | This area smells of rotting vegetation. Encounter: Acolytes (4) Treasure: None. | 41 | There is a pile of rags here. Treasure: 100sp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 42 | This area smells faintly of manure. |
| 43 | There is water dripping here. | 44 | There is a salty, wet smell to this area. There is a small puddle of water here. | 45 | This area smells faintly of urine. |
| 46 | The air here is very cold. Encounter: Skeletons (8) Treasure: None. | 47 | This area smells faintly of manure. This area is covered in cobwebs. Treasure: 600sp. | 48 | A haze of smoke hangs in the air. This area is very dusty. Encounter: Halflings (8) Treasure: As per monster type. |
| 49 | A haze of smoke hangs in the air. There are food scraps scattered here. | 50 | There is water dripping here. Encounter: Dwarves (5) Treasure: As per monster type. | 51 | It is foggy here, making it difficult to see. Treasure: 400sp, 10gp. |
| 52 | This area smells of rotting vegetation. There are rotting wood pieces here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 53 | A strong, moaning wind blows through this area. There is a blunt javelin head here. Encounter: Stirges (3) Treasure: As per monster type. | 54 | The air here is very hot. There is a broken pole here. |
| 55 | The wall here is damp. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 56 | Treasure: 400sp, 60gp. | 57 | This area has a pleasant, earthy smell. |
| 58 | Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here. Treasure: 600sp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. | 59 | The air here is very hot. This area is covered in cobwebs. Encounter: Snakes, Cobra (4) Treasure: None. | 60 | There are sticks scattered here. |
| 61 | Encounter: Bandits (7) Treasure: As per monster type. | 62 | Encounter: Wolves (2) Treasure: As per monster type. | 63 | This area smells of rotting vegetation. This area is covered in cobwebs. |
| 64 | The air here is very cold. The wall here is damp. Encounter: Killer Bees (8) Treasure: As per monster type. | 65 | The air here is very hot. This area is very dusty. Treasure: 300sp. | 66 | A strong wind blows through this area. There are several small stones here. |
| 67 | Teeth and fangs are scattered here. | 68 | This area has a stale, fetid smell. Encounter: Lizards, Gecko (3) Treasure: None. | 69 | The air here is very hot. There are bones scattered here. |
| 70 | A slight updraft blows through this area. There is a torn leather boot here. | 71 | There is a broken bottle here. | 72 | This area smells faintly of manure. |
| 73 | A slight breeze blows through this area. Trap: 10' Pit: 1d6 points of damage if you fall in. | 74 | Encounter: Sprites (14) Treasure: None. | 75 | The hilt of a broken dagger is lying here. Encounter: Gnomes (4) Treasure: As per monster type. |
| 76 | Encounter: Snakes, Cobra (5) Treasure: As per monster type. | 77 | 78 | Encounter: Shrews, Giant (4) Treasure: As per monster type. | |
| 79 | 80 | There is water dripping here. Encounter: Stirges (3) Treasure: As per monster type. | 81 | ||
| 82 | A haze of smoke hangs in the air. There is a cracked flask here. |