The Accursed Maze

A dungeon adventure area for an average sized party of level 1 characters.

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
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1There are several small stones here.

Treasure: 500sp.
2

3

 
4A gusting breeze blows through this area.

5There is water dripping here.

6The air here smells of smoke. A haze of smoke hangs in the air. There is a badly dented helmet here.

Trap: Poison gas: Save vs. Poison or die.
 
7A strong updraft blows through this area. The ceiling here is damp.

Encounter: Shrews, Giant (5)
Treasure: None.
8An acrid smell assails your nostrils. There is a candle stub here.

9This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it. There is a corroded chain here.

Encounter: Skeletons (6)
Treasure: None.
 
10There is a broken bottle here.

11

Encounter: Halflings (11)
Treasure: As per monster type.
12The air here is very cold.

 
13There is water dripping here.

Encounter: Lizards, Gecko (1)
Treasure: None.
14There is a pile of dung here.

15A haze of dust hangs in the air.

 
16This area is covered in cobwebs.

Treasure: 300sp.
17A slight downdraft blows through this area. There is a pile of ashes here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
18A gusting breeze blows through this area. It is foggy here, making it difficult to see. There is dried blood here.

Trap: Fog: Looks like poison gas, but harmless.
 
19

20A slight breeze blows through this area. This area is covered in cobwebs.

Treasure: 300sp.
21Teeth and fangs are scattered here.

Encounter: Gnomes (1)
Treasure: None.
 
22A slight, damp breeze blows through this area. There is a small puddle of water here.

Encounter: Killer Bees (7)
Treasure: None.
23

Encounter: Skeletons (11)
Treasure: As per monster type.
24A strong, moaning wind blows through this area. There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Treasure: 500sp, 50gp.
Trap: Poison snake: 1 hit dice.
 
25It is foggy here, making it difficult to see. There is a large puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
26

27This area smells faintly of manure. It is foggy here, making it difficult to see.

 
28

29It is foggy here, making it difficult to see. There is a broken bottle here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
30A strong, moaning wind blows through this area. This area smells faintly of urine. There is a pile of rags here.

 
31A cold air current blows through this area. The ceiling here is damp.

Encounter: Killer Bees (7)
Treasure: As per monster type.
32

Encounter: Beetles, Fire (5)
Treasure: As per monster type.
33The air here is very cold. This area is covered in cobwebs.

 
34An acrid smell assails your nostrils.

Treasure: 600sp.
Trap: Poison needle: Save vs. Poison or die.
35A slight breeze blows through this area.

36This area smells faintly of manure. There is a slimy coating on the ceiling here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
37This area has a pleasant, earthy smell. There is a slimy coating on the ceiling here.

Treasure: 300sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
38

39A slight, damp breeze blows through this area. There is water dripping here.

Encounter: Green Slimes (3)
Treasure: None.
 
40

41There is water dripping here.

Treasure: 100sp, 1 gems, 4 jewelry.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
42There is a pile of ashes here.

Encounter: Kobolds (9)
Treasure: None.
 
43An acrid smell assails your nostrils.

44

Encounter: Halflings (6)
Treasure: None.
45A slight updraft blows through this area. This area smells faintly of urine. There is water dripping here.

 
46A cold air current blows through this area. This area has a pleasant, earthy smell.

Encounter: Acolytes (2)
Treasure: As per monster type.
47There is a broken arrow here.

48A strong, moaning wind blows through this area. A haze of smoke hangs in the air. There is water dripping here.

 
49A slight, damp breeze blows through this area.

Encounter: Lizards, Gecko (2)
Treasure: None.
50This area smells faintly of manure.

Encounter: Snakes, Cobra (6)
Treasure: None.
51This area smells faintly of manure.

 
52The air here is very hot. There is a pick handle here.

Treasure: 500sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
53This area has a stale, fetid smell.

54This area smells faintly of manure.

Treasure: 300sp, 50gp.
 
55A metallic smell assails your nostrils.

56

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
57There is a slimy coating on the wall here.

 
58The air here is very hot. There is a pile of dung here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
59A chlorine-like smell assails your nostrils.

Encounter: Acolytes (2)
Treasure: As per monster type.
60This area has a stale, fetid smell. There is a cracked hammer head here.

 
61

62There is a pile of straw here.

Encounter: Stirges (7)
Treasure: None.
63

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
64The air here is very hot. An acrid smell assails your nostrils.

Encounter: Kobolds (11)
Treasure: None.
65A strong downdraft blows through this area.

Encounter: Orcs (4)
Treasure: As per monster type.
66A cold air current blows through this area.