The Cold Shambles of Curses

A dungeon adventure area for an average sized party of level 1 characters.

 

 

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1

Encounter: Acolytes (7)
Treasure: None.
2This area has a pleasant, earthy smell.

Encounter: Killer Bees (6)
Treasure: As per monster type.
3A strong downdraft blows through this area.

Treasure: 300sp.
 
4A strong, moaning wind blows through this area. This area smells faintly of manure. This area is covered in cobwebs.

Treasure: 100sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
5

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
6The air here is very cold. There is a putrid smell coming from something nearby.

 
7Fog gathers and swirls on the floor, concealing it. There are cracks in the ceiling here.

8A chlorine-like smell assails your nostrils. There is a small puddle of water here.

Trap: Poison gas: Save vs. Poison or die.
9

 
10An acrid smell assails your nostrils.

11The hilt of a broken dagger is lying here.

12There is a mold growing here.

 
13Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here.

Encounter: Beetles, Fire (4)
Treasure: None.
14A slight breeze blows through this area. An acrid smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
15This area has a pleasant, earthy smell. A haze of smoke hangs in the air. There is a bent and rusted iron bar here.

 
16This area smells faintly of manure.

Encounter: Kobolds (12)
Treasure: As per monster type.
17A slight, damp breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There is a broken arrow here.

Encounter: Orcs (4)
Treasure: As per monster type.
18It is foggy here, making it difficult to see.

Treasure: 100sp.
 
19There is a small puddle of water here.

Treasure: 300sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
20This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it.

Encounter: Snakes, Cobra (5)
Treasure: None.
21This area is covered in cobwebs.

Encounter: Kobolds (12)
Treasure: As per monster type.
 
22It is foggy here, making it difficult to see.

23A strong, moaning wind blows through this area. This area is covered in rubble and dirt.

Treasure: 600sp, 20gp.
24Your nostrils are overwhelmed by a sulphurous smell. It is foggy here, making it difficult to see.

 
25A strong wind blows through this area.

26There are rotting wood pieces here.

Encounter: Acolytes (6)
Treasure: As per monster type.
27An acrid smell assails your nostrils. There are bones scattered here.

 
28It is foggy here, making it difficult to see.

29The air here is very hot. There is a trickle of water here.

30A slight updraft blows through this area. It is foggy here, making it difficult to see. This area is very dusty.

 
31This area smells faintly of manure. A haze of smoke hangs in the air.

32This area has a pleasant, earthy smell.

Encounter: Killer Bees (6)
Treasure: As per monster type.
33This area is very dusty.

 
34Fog gathers and swirls on the floor, concealing it. There are sticks scattered here.

Encounter: Bandits (7)
Treasure: None.
35Guano covers this area.

36A chlorine-like smell assails your nostrils. It is foggy here, making it difficult to see. There is a small puddle of water here.

 
37A strong wind blows through this area. The smell of ozone assails your nostrils. There are rotting wood pieces here.

Treasure: 300sp.
Trap: Poison snake: 1 hit dice.
38A cold air current blows through this area. This area smells faintly of manure.

Treasure: 500sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
39A strong, moaning wind blows through this area.

 
40This area smells of rotting vegetation.

Encounter: Acolytes (4)
Treasure: None.
41There is a pile of rags here.

Treasure: 100sp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
42This area smells faintly of manure.

 
43There is water dripping here.

44There is a salty, wet smell to this area. There is a small puddle of water here.

45This area smells faintly of urine.

 
46The air here is very cold.

Encounter: Skeletons (8)
Treasure: None.
47This area smells faintly of manure. This area is covered in cobwebs.

Treasure: 600sp.
48A haze of smoke hangs in the air. This area is very dusty.

Encounter: Halflings (8)
Treasure: As per monster type.
 
49A haze of smoke hangs in the air. There are food scraps scattered here.

50There is water dripping here.

Encounter: Dwarves (5)
Treasure: As per monster type.
51It is foggy here, making it difficult to see.

Treasure: 400sp, 10gp.
 
52This area smells of rotting vegetation. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
53A strong, moaning wind blows through this area. There is a blunt javelin head here.

Encounter: Stirges (3)
Treasure: As per monster type.
54The air here is very hot. There is a broken pole here.

 
55The wall here is damp.

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
56

Treasure: 400sp, 60gp.
57This area has a pleasant, earthy smell.

 
58Your nostrils are overwhelmed by a sulphurous smell. There is a trickle of water here.

Treasure: 600sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
59The air here is very hot. This area is covered in cobwebs.

Encounter: Snakes, Cobra (4)
Treasure: None.
60There are sticks scattered here.

 
61

Encounter: Bandits (7)
Treasure: As per monster type.
62

Encounter: Wolves (2)
Treasure: As per monster type.
63This area smells of rotting vegetation. This area is covered in cobwebs.

 
64The air here is very cold. The wall here is damp.

Encounter: Killer Bees (8)
Treasure: As per monster type.
65The air here is very hot. This area is very dusty.

Treasure: 300sp.
66A strong wind blows through this area. There are several small stones here.

 
67Teeth and fangs are scattered here.

68This area has a stale, fetid smell.

Encounter: Lizards, Gecko (3)
Treasure: None.
69The air here is very hot. There are bones scattered here.

 
70A slight updraft blows through this area. There is a torn leather boot here.

71There is a broken bottle here.

72This area smells faintly of manure.

 
73A slight breeze blows through this area.

Trap: 10' Pit: 1d6 points of damage if you fall in.
74

Encounter: Sprites (14)
Treasure: None.
75The hilt of a broken dagger is lying here.

Encounter: Gnomes (4)
Treasure: As per monster type.
 
76

Encounter: Snakes, Cobra (5)
Treasure: As per monster type.
77

78

Encounter: Shrews, Giant (4)
Treasure: As per monster type.
 
79

80There is water dripping here.

Encounter: Stirges (3)
Treasure: As per monster type.
81

 
82A haze of smoke hangs in the air. There is a cracked flask here.