Home Adventure Generator! B/X D&D Character Generator Deconstructing B/X D&D Other Contact RSS Feed
 

 

 

 

 

 

The Haunted Depths

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1

2

Encounter: Killer Bees (2)
Treasure: None.
3There is a large puddle of water here.

Treasure: 300sp.
Trap: Poison needle: Save vs. Poison or die.
 
4There are cracks in the floor here.

Encounter: Skeletons (5)
Treasure: None.
5

6This area has a pleasant, earthy smell. The hilt of a broken dagger is lying here.

 
7A gusting breeze blows through this area.

8This area is covered in cobwebs.

Encounter: Halflings (8)
Treasure: As per monster type.
9Fog gathers and swirls on the floor, concealing it. There is a large puddle of water here.

Encounter: Dwarves (1)
Treasure: None.
 
10

11This area smells faintly of urine.

12The hilt of a broken dagger is lying here.

 
13

Trap: 10' Pit: 1d6 points of damage if you fall in.
14An acrid smell assails your nostrils. Fog gathers and swirls on the floor, concealing it.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
15This area has a pleasant, earthy smell. There is a pile of straw here.

 
16This area has a pleasant, earthy smell. Fog gathers and swirls on the floor, concealing it.

Encounter: Beetles, Fire (2)
Treasure: As per monster type.
17There is a cracked hammer head here.

Treasure: 300sp, 50gp.
18A strong, gusting wind blows through this area. This area has a stale, fetid smell. Fog gathers and swirls on the floor, concealing it.

 
19This area smells faintly of manure. There are fungi growing here.

Encounter: Acolytes (4)
Treasure: As per monster type.
20A metallic smell assails your nostrils. This area is covered in cobwebs.

Encounter: Sprites (11)
Treasure: None.
21Fog gathers and swirls on the floor, concealing it.

Encounter: Stirges (6)
Treasure: None.
 
22This area is covered in cobwebs.

Encounter: Traders (1)
Treasure: None.
23This area has a stale, fetid smell. Guano covers this area.

24It is misty here. This area is very dusty.

 
25

26

Trap: 10' Pit: 1d6 points of damage if you fall in.
27This area smells of rotting vegetation. There is a pile of ashes here.

Encounter: Halflings (9)
Treasure: As per monster type.
 
28

29A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

Encounter: Halflings (11)
Treasure: As per monster type.
30The smell of ozone assails your nostrils.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
31There are cracks in the ceiling here.

Encounter: Goblins (4)
Treasure: None.
32The air here smells of smoke.

Trap: Fog: Looks like poison gas, but harmless.
33The air here is very cold. This area smells faintly of manure. There is a pile of ashes here.

 
34A slight breeze blows through this area. It is foggy here, making it difficult to see.

35This area has a stale, fetid smell. It is foggy here, making it difficult to see.

36This area has a pleasant, earthy smell. It is misty here.

Encounter: Kobolds (6)
Treasure: As per monster type.
 
37Fog gathers and swirls on the floor, concealing it. There is water dripping here.

38

39The smell of ozone assails your nostrils. Fog gathers and swirls on the floor, concealing it. There are bones scattered here.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
 
40

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
41A strong updraft blows through this area.

42

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
43There are dry leaves and twigs scattered here.

44A strong wind blows through this area. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

Treasure: 200sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
45A strong, gusting wind blows through this area.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
46Teeth and fangs are scattered here.

Treasure: 200sp, 5 jewelry.
47

Encounter: Green Slimes (4)
Treasure: As per monster type.
48A strong, moaning wind blows through this area. A haze of dust hangs in the air. There is a slimy coating on the wall here.

Encounter: Kobolds (13)
Treasure: As per monster type.
 
49There is a broken arrow here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
50

51A slight breeze blows through this area. There are dry leaves and twigs scattered here.

Treasure: 600sp, 30gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
52This area is covered in cobwebs.

53A chlorine-like smell assails your nostrils.

Treasure: 300sp.
54This area is covered in cobwebs.

 
55It is foggy here, making it difficult to see. This area is very dusty.

56This area has a pleasant, earthy smell.

57A strong downdraft blows through this area.

Encounter: Killer Bees (4)
Treasure: As per monster type.
 
58This area has a stale, fetid smell. There is a pile of rags here.

59A haze of dust hangs in the air. There is water dripping here.

60There is a slimy coating on the ceiling here.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
61There is a rusted spike here.

62

63This area smells faintly of urine. There is a pile of ashes here.

 
64A haze of smoke hangs in the air. There are rotting wood pieces here.

65The air here smells of smoke.

Encounter: Stirges (3)
Treasure: None.
66The air here smells of smoke. There are several small stones here.

Treasure: 200sp.
 
67

68A cold air current blows through this area. This area smells faintly of urine.

Encounter: Dwarves (2)
Treasure: As per monster type.
69

Treasure: 400sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
70A strong, gusting wind blows through this area. There is a slimy coating on the floor here.

Encounter: Killer Bees (3)
Treasure: As per monster type.
71The air here is very hot.

72A slight, damp breeze blows through this area. There are dry leaves and twigs scattered here.

Encounter: Sprites (5)
Treasure: None.
 
73This area is very dusty.

adventuregenerator/gen.txt · Last modified: 2012/02/08 16:03 by leaf

Copyright © 2009-2017 by L. Adamson, unless otherwise stated.