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adventuregenerator:bleeding_edge_gen

 

 

 

 

 

The Weird Tower of Id Insinuation

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

(Bookmark this link to return to this adventure later.)

 

 

 

 

Output formatting options:

(broken) Format HTML for duplex printing:
(broken) Use 5' grid instead of 10':
(broken) Add space under location keys for written notes:
Suppress display of these controls:

 

Regenerate using the same settings but a different random seed:

 

Generate a new random dungeon, using default values:

 

Advanced generation options, if you want to tweak things:

Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1There is a cracked flask here.

2A slight breeze blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. This area is covered in rubble and dirt.

3The air here is very hot. There is a pile of ashes here.

 
4A strong wind blows through this area. This area is very dusty.

Encounter: Snakes, Cobra (4)
Treasure: None.
5

Encounter: Spiders, Crab (4)
Treasure: None.
6This area has a pleasant, earthy smell. There are several small stones here.

Encounter: Traders (6)
Treasure: None.
 
7The smell of ozone assails your nostrils.

8

Treasure: 500sp, 10gp.
9

Encounter: Killer Bees (9)
Treasure: None.
 
10A strong, moaning wind blows through this area. This area smells faintly of urine. There is a large puddle of water here.

11There is a candle stub here.

12This area is covered in cobwebs.

 
13A slight, damp breeze blows through this area. This area smells faintly of manure. Guano covers this area.

Encounter: Acolytes (3)
Treasure: None.
14There are cracks in the floor here.

Encounter: Gnomes (1)
Treasure: As per monster type.
15Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here.

Encounter: Kobolds (10)
Treasure: None.
 
16There is a pile of dung here.

17A cold air current blows through this area. The remnants of a rope are here, rotten.

Trap: Fog: Looks like poison gas, but harmless.
18This area smells of rotting vegetation.

Treasure: 300sp, 60gp.
 
19

Encounter: Beetles, Fire (1)
Treasure: None.
20This area smells faintly of manure. There is a large puddle of water here.

21A strong, gusting wind blows through this area. This area smells faintly of manure. A haze of dust hangs in the air.

Encounter: Goblins (2)
Treasure: As per monster type.
 
22

Encounter: Snakes, Cobra (2)
Treasure: None.
23A strong wind blows through this area. There is water dripping here.

Encounter: Shrews, Giant (7)
Treasure: None.
24

Treasure: 100sp, 60gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
25There are cracks in the ceiling here.

Encounter: Goblins (4)
Treasure: As per monster type.
26This area smells faintly of manure. There is a rusted spike here.

Encounter: Snakes, Cobra (5)
Treasure: None.
27This area has a pleasant, earthy smell. The ceiling here is damp.

Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level).
 
28A strong updraft blows through this area. A haze of dust hangs in the air. There is a bent copper coin lying here.

29Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here.

30It is foggy here, making it difficult to see.

 
31There is a slimy coating on the floor here.

Trap: Fog: Looks like poison gas, but harmless.
32This area smells faintly of manure.

33There is a putrid smell coming from something nearby. This area is covered in cobwebs.

Trap: Fog: Looks like poison gas, but harmless.
 
34This area smells faintly of manure.

Encounter: Kobolds (11)
Treasure: None.
35Fog gathers and swirls on the floor, concealing it.

36This area smells of rotting vegetation.

Treasure: 400sp.
 
37A haze of smoke hangs in the air. There are bones scattered here.

Treasure: 600sp.
38A gusting breeze blows through this area. It is foggy here, making it difficult to see.

39This area is covered in cobwebs.

 
40

41There are rotting wood pieces here.

Treasure: 300sp, 40gp.
Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes).
42

 
43The air here smells of smoke.

44A strong, moaning wind blows through this area.

45The air here is very cold. There are bones scattered here.

Treasure: 400sp.
 
46A slight breeze blows through this area. There are dry leaves and twigs scattered here.

47A strong downdraft blows through this area. There is a bent copper coin lying here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
48The air here smells of smoke.

Encounter: Shrews, Giant (8)
Treasure: None.
 
49

Trap: Pendulum blade from ceiling: 1d8 points of damage.
50There is a small puddle of water here.

Encounter: Lizards, Gecko (2)
Treasure: None.
51

 
52A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.

53There are bones scattered here.

54

Trap: Fog: Looks like poison gas, but harmless.
 
55The air here is very hot.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
56There are scratches on the wall here.

Treasure: 400sp.
57There are rotting wood pieces here.

 
58There are bones scattered here.

59A slight, damp breeze blows through this area. This area is very dusty.

Encounter: Snakes, Cobra (3)
Treasure: As per monster type.
60A strong, moaning wind blows through this area. A haze of smoke hangs in the air. The wall here is damp.

 
61A cold air current blows through this area.

62Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Stirges (10)
Treasure: As per monster type.
63A slight, damp breeze blows through this area.

 
64It is foggy here, making it difficult to see.

65There is water dripping here.

Encounter: Sprites (15)
Treasure: None.
66

Encounter: Gnomes (4)
Treasure: None.
 
67

Encounter: Bandits (1)
Treasure: As per monster type.
68This area is covered in cobwebs.

69There is a torn sack here.

Encounter: Beetles, Fire (4)
Treasure: As per monster type.
 
70A cold air current blows through this area. A chlorine-like smell assails your nostrils.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
71There are scratches on the wall here.

72A slight, damp breeze blows through this area. This area smells faintly of urine. There are bones scattered here.

 
73A cold air current blows through this area. A metallic smell assails your nostrils.

Encounter: Killer Bees (7)
Treasure: As per monster type.
74This area has a pleasant, earthy smell.

Encounter: Goblins (5)
Treasure: None.
75There are bones scattered here.

 
76

Encounter: Traders (2)
Treasure: None.
77

Encounter: Orcs (6)
Treasure: As per monster type.
78This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here.

 
79

80A haze of smoke hangs in the air. There is a slimy coating on the ceiling here.

81A strong wind blows through this area. A haze of dust hangs in the air. This area is very dusty.

Encounter: Wolves (9)
Treasure: None.
 
82The air here is very hot. A haze of smoke hangs in the air. This area is covered in cobwebs.

Treasure: 200sp.
Trap: Poison snake: 1 hit dice.
83There is a pile of ashes here.

Encounter: Beetles, Fire (1)
Treasure: As per monster type.

adventuregenerator/bleeding_edge_gen.txt · Last modified: 2012/02/08 16:03 by leaf