1 | There is a cracked flask here. | 2 | A slight breeze blows through this area. The smell of ozone assails your nostrils. A haze of smoke hangs in the air. This area is covered in rubble and dirt. | 3 | The air here is very hot. There is a pile of ashes here. |
4 | A strong wind blows through this area. This area is very dusty. Encounter: Snakes, Cobra (4) Treasure: None. | 5 | Encounter: Spiders, Crab (4) Treasure: None. | 6 | This area has a pleasant, earthy smell. There are several small stones here. Encounter: Traders (6) Treasure: None. |
7 | The smell of ozone assails your nostrils. | 8 | Treasure: 500sp, 10gp. | 9 | Encounter: Killer Bees (9) Treasure: None. |
10 | A strong, moaning wind blows through this area. This area smells faintly of urine. There is a large puddle of water here. | 11 | There is a candle stub here. | 12 | This area is covered in cobwebs. |
13 | A slight, damp breeze blows through this area. This area smells faintly of manure. Guano covers this area. Encounter: Acolytes (3) Treasure: None. | 14 | There are cracks in the floor here. Encounter: Gnomes (1) Treasure: As per monster type. | 15 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. There is a slimy coating on the floor here. Encounter: Kobolds (10) Treasure: None. |
16 | There is a pile of dung here. | 17 | A cold air current blows through this area. The remnants of a rope are here, rotten. Trap: Fog: Looks like poison gas, but harmless. | 18 | This area smells of rotting vegetation. Treasure: 300sp, 60gp. |
19 | Encounter: Beetles, Fire (1) Treasure: None. | 20 | This area smells faintly of manure. There is a large puddle of water here. | 21 | A strong, gusting wind blows through this area. This area smells faintly of manure. A haze of dust hangs in the air. Encounter: Goblins (2) Treasure: As per monster type. |
22 | Encounter: Snakes, Cobra (2) Treasure: None. | 23 | A strong wind blows through this area. There is water dripping here. Encounter: Shrews, Giant (7) Treasure: None. | 24 | Treasure: 100sp, 60gp. Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours. |
25 | There are cracks in the ceiling here. Encounter: Goblins (4) Treasure: As per monster type. | 26 | This area smells faintly of manure. There is a rusted spike here. Encounter: Snakes, Cobra (5) Treasure: None. | 27 | This area has a pleasant, earthy smell. The ceiling here is damp. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
28 | A strong updraft blows through this area. A haze of dust hangs in the air. There is a bent copper coin lying here. | 29 | Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. | 30 | It is foggy here, making it difficult to see. |
31 | There is a slimy coating on the floor here. Trap: Fog: Looks like poison gas, but harmless. | 32 | This area smells faintly of manure. | 33 | There is a putrid smell coming from something nearby. This area is covered in cobwebs. Trap: Fog: Looks like poison gas, but harmless. |
34 | This area smells faintly of manure. Encounter: Kobolds (11) Treasure: None. | 35 | Fog gathers and swirls on the floor, concealing it. | 36 | This area smells of rotting vegetation. Treasure: 400sp. |
37 | A haze of smoke hangs in the air. There are bones scattered here. Treasure: 600sp. | 38 | A gusting breeze blows through this area. It is foggy here, making it difficult to see. | 39 | This area is covered in cobwebs. |
40 | 41 | There are rotting wood pieces here. Treasure: 300sp, 40gp. Trap: Flash of light: Save vs. Spells or be blinded for 1d8 turns (1d8x10 minutes). | 42 | ||
43 | The air here smells of smoke. | 44 | A strong, moaning wind blows through this area. | 45 | The air here is very cold. There are bones scattered here. Treasure: 400sp. |
46 | A slight breeze blows through this area. There are dry leaves and twigs scattered here. | 47 | A strong downdraft blows through this area. There is a bent copper coin lying here. Trap: 10' Pit: 1d6 points of damage if you fall in. | 48 | The air here smells of smoke. Encounter: Shrews, Giant (8) Treasure: None. |
49 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 50 | There is a small puddle of water here. Encounter: Lizards, Gecko (2) Treasure: None. | 51 | |
52 | A slight breeze blows through this area. Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here. | 53 | There are bones scattered here. | 54 | Trap: Fog: Looks like poison gas, but harmless. |
55 | The air here is very hot. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 56 | There are scratches on the wall here. Treasure: 400sp. | 57 | There are rotting wood pieces here. |
58 | There are bones scattered here. | 59 | A slight, damp breeze blows through this area. This area is very dusty. Encounter: Snakes, Cobra (3) Treasure: As per monster type. | 60 | A strong, moaning wind blows through this area. A haze of smoke hangs in the air. The wall here is damp. |
61 | A cold air current blows through this area. | 62 | Your nostrils are overwhelmed by a sulphurous smell. Encounter: Stirges (10) Treasure: As per monster type. | 63 | A slight, damp breeze blows through this area. |
64 | It is foggy here, making it difficult to see. | 65 | There is water dripping here. Encounter: Sprites (15) Treasure: None. | 66 | Encounter: Gnomes (4) Treasure: None. |
67 | Encounter: Bandits (1) Treasure: As per monster type. | 68 | This area is covered in cobwebs. | 69 | There is a torn sack here. Encounter: Beetles, Fire (4) Treasure: As per monster type. |
70 | A cold air current blows through this area. A chlorine-like smell assails your nostrils. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 71 | There are scratches on the wall here. | 72 | A slight, damp breeze blows through this area. This area smells faintly of urine. There are bones scattered here. |
73 | A cold air current blows through this area. A metallic smell assails your nostrils. Encounter: Killer Bees (7) Treasure: As per monster type. | 74 | This area has a pleasant, earthy smell. Encounter: Goblins (5) Treasure: None. | 75 | There are bones scattered here. |
76 | Encounter: Traders (2) Treasure: None. | 77 | Encounter: Orcs (6) Treasure: As per monster type. | 78 | This area has a stale, fetid smell. It is foggy here, making it difficult to see. There are bits of fur and hair scattered around here. |
79 | 80 | A haze of smoke hangs in the air. There is a slimy coating on the ceiling here. | 81 | A strong wind blows through this area. A haze of dust hangs in the air. This area is very dusty. Encounter: Wolves (9) Treasure: None. | |
82 | The air here is very hot. A haze of smoke hangs in the air. This area is covered in cobwebs. Treasure: 200sp. Trap: Poison snake: 1 hit dice. | 83 | There is a pile of ashes here. Encounter: Beetles, Fire (1) Treasure: As per monster type. |