The Shrouded Caverns of Blood

A dungeon adventure area for an average sized party of level 1 characters.

 

 

Brought to you by Dizzy Dragon's Geomorphic Dungeon Adventure Generator
http://www.dizzydragon.net/adventuregenerator/

 

 

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
Width (feet) [0-2000, default 300]:
Height (feet) [0-2000, default 300]:
Party Level [(totalLevels/numChars)*4, default 1]:

 

 
 
1The air here is very hot. This area is covered in cobwebs.

Treasure: 200sp, 50gp.
Trap: Poison needle: Save vs. Poison or die.
2This area is covered in cobwebs.

3Fog gathers and swirls on the floor, concealing it. There is a small puddle of water here.

Encounter: Killer Bees (9)
Treasure: None.
 
4

5The air here is very cold.

Encounter: Traders (8)
Treasure: As per monster type.
6

Treasure: 500sp, 20gp.
 
7

Treasure: 300sp, 50gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
8

Encounter: Wolves (3)
Treasure: None.
9A slight breeze blows through this area. Fog gathers and swirls on the floor, concealing it. This area is covered in cobwebs.

 
10Fog gathers and swirls on the floor, concealing it.

11There is water dripping here.

12

Treasure: 100sp, 60gp.
 
13

14There is a slimy coating on the wall here.

15The air here is very hot.

Treasure: 200sp, 60gp.
 
16The air here smells of smoke.

17A haze of smoke hangs in the air. There are fungi growing here.

18A slight, damp breeze blows through this area. There is a putrid smell coming from something nearby. This area is very dusty.

 
19

20

Encounter: Goblins (4)
Treasure: None.
21The air here is very hot. Your nostrils are overwhelmed by a sulphurous smell. There is water dripping here.

Encounter: Traders (2)
Treasure: None.
 
22This area smells faintly of manure. There is a small puddle of water here.

23

24It is misty here. There are cracks in the ceiling here.

 
25A slight updraft blows through this area.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
26There are cracks in the wall here.

Encounter: Orcs (4)
Treasure: None.
27

Encounter: Gnomes (3)
Treasure: As per monster type.
 
28

29A strong, moaning wind blows through this area. There is a pile of rags here.

30

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
 
31This area is covered in cobwebs.

Encounter: Gnomes (6)
Treasure: None.
32There is a small puddle of water here.

33There is a putrid smell coming from something nearby.

Treasure: 200sp.
 
34Fog gathers and swirls on the floor, concealing it.

Treasure: 100sp, 40gp.
35

36

 
37

38

39

 
40A metallic smell assails your nostrils.

41This area smells faintly of manure. There is a torch stub here.

Trap: 10' Pit: 1d6 points of damage if you fall in.
42

Encounter: Halflings (12)
Treasure: None.
 
43The air here is very cold.

44A gusting breeze blows through this area.

Encounter: Skeletons (9)
Treasure: None.
45This area smells faintly of urine. There are scratches on the wall here.

 
46This area is covered in cobwebs.

Encounter: Acolytes (2)
Treasure: None.
47Your nostrils are overwhelmed by a sulphurous smell. There are scratches on the wall here.

Encounter: Gnomes (6)
Treasure: As per monster type.
48There is a putrid smell coming from something nearby. There is a pile of rags here.

 
49There is a corroded chain here.

50There is a small puddle of water here.

Encounter: Dwarves (4)
Treasure: None.
51The air here is very hot. There are fungi growing here.

Encounter: Goblins (5)
Treasure: None.
 
52This area smells faintly of urine. There is a bent copper coin lying here.

53This area has a pleasant, earthy smell.

54This area is very dusty.

 
55A chlorine-like smell assails your nostrils. This area is covered in cobwebs.

56This area smells faintly of urine. A haze of smoke hangs in the air.

Treasure: 400sp, 20gp.
Trap: Illusion of monsters: Beetles, Fire (2)
57

Encounter: Spiders, Crab (4)
Treasure: As per monster type.
 
58It is foggy here, making it difficult to see. There is water dripping here.

59This area has a stale, fetid smell. There are rotting wood pieces here.

Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage.
60

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
61The wall here is damp.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
62A strong updraft blows through this area. The smell of ozone assails your nostrils.

63A slight downdraft blows through this area. This area is covered in rubble and dirt.

Treasure: 400sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
64This area is very dusty.

Treasure: 200sp, 30gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
65The wall here is damp.

Encounter: Wolves (6)
Treasure: None.
66A strong wind blows through this area. This area smells faintly of manure. There is a candle stub here.

 
67

68It is foggy here, making it difficult to see. Teeth and fangs are scattered here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
69A slight downdraft blows through this area. This area has a stale, fetid smell. The ceiling here is damp.

Trap: 10' Pit: 1d6 points of damage if you fall in.
 
70This area is covered in cobwebs.

Treasure: 100sp, 4 gems.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
71

72

 
73

Encounter: Halflings (9)
Treasure: As per monster type.
74A strong downdraft blows through this area. It is foggy here, making it difficult to see. This area is covered in cobwebs.

Trap: 10' Pit: 1d6 points of damage if you fall in.
75There is a blunt javelin head here.

 
76The air here is very cold. This area has a pleasant, earthy smell.

77There is a bent copper coin lying here.

Encounter: Wolves (10)
Treasure: None.
78This area smells faintly of urine.

Encounter: Kobolds (9)
Treasure: As per monster type.
 
79There is a cracked flask here.

80This area smells faintly of manure. This area is very dusty.

Encounter: Green Slimes (3)
Treasure: As per monster type.
81The smell of ozone assails your nostrils.

Treasure: 200sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
82This area has a pleasant, earthy smell.

Encounter: Gnomes (6)
Treasure: None.
83

Encounter: Killer Bees (3)
Treasure: None.
84

Encounter: Lizards, Gecko (3)
Treasure: None.
 
85A gusting breeze blows through this area. This area has a pleasant, earthy smell. The wall here is damp.

Encounter: Killer Bees (8)
Treasure: As per monster type.
86

87There is a large puddle of water here.

 
88

89The air here is very cold.

90There are bones scattered here.

 
91

92A gusting breeze blows through this area. This area smells faintly of urine. There is dried blood here.

Encounter: Kobolds (11)
Treasure: As per monster type.
93This area smells faintly of urine.

 
94

95A gusting breeze blows through this area.

Encounter: Sprites (10)
Treasure: As per monster type.
96

Treasure: 500sp, 30gp.
Trap: Illusion of monsters: Lizards, Gecko (2)
 
97A haze of smoke hangs in the air. There is a torn leather boot here.

Encounter: Stirges (4)
Treasure: None.
98

99The air here is very hot. There is a trickle of water here.

 
100A slight breeze blows through this area. There are cracks in the floor here.

Encounter: Halflings (12)
Treasure: None.
101The air here is very cold.

102There is a trickle of water here.

Treasure: 400sp, 30gp.
 
103This area has a pleasant, earthy smell. There are cracks in the wall here.

104

Treasure: 200sp, 40gp.
Trap: Poison snake: 1 hit dice.
105A cold air current blows through this area. This area smells faintly of manure.

Encounter: Goblins (4)
Treasure: None.
 
106A slight updraft blows through this area.

107