1 | Trap: Pendulum blade from ceiling: 1d8 points of damage. | 2 | There is a bent and rusted iron bar here. | 3 | |
4 | A cold air current blows through this area. | 5 | There is a pile of straw here. Encounter: Shrews, Giant (6) Treasure: None. | 6 | This area smells faintly of manure. Encounter: Spiders, Crab (2) Treasure: As per monster type. |
7 | This area has a stale, fetid smell. Encounter: Orcs (4) Treasure: As per monster type. | 8 | There is a cracked flask here. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 9 | |
10 | Treasure: 500sp, 40gp. Trap: Illusion of monsters: Dwarves (1) | 11 | The smell of ozone assails your nostrils. There is a mold growing here. Encounter: Spiders, Crab (4) Treasure: As per monster type. | 12 | Trap: Fog: Looks like poison gas, but harmless. |
13 | The air here smells of smoke. There is a bent copper coin lying here. Encounter: Gnomes (5) Treasure: As per monster type. | 14 | A strong wind blows through this area. It is foggy here, making it difficult to see. The wall here is damp. Treasure: 500sp, 10gp. | 15 | The air here smells of smoke. Treasure: 600sp, 1 magic item. Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each. |
16 | This area smells faintly of manure. There is a rusted spike here. | 17 | There is a pile of straw here. | 18 | There are cracks in the floor here. Encounter: Skeletons (5) Treasure: As per monster type. |
19 | The air here is very cold. Fog gathers and swirls on the floor, concealing it. | 20 | 21 | There are cracks in the floor here. Encounter: Snakes, Cobra (5) Treasure: As per monster type. | |
22 | The air here is very cold. This area smells of rotting vegetation. Fog gathers and swirls on the floor, concealing it. Encounter: Kobolds (9) Treasure: None. | 23 | There are dry leaves and twigs scattered here. Trap: Fog: Looks like poison gas, but harmless. | 24 | The air here is very hot. This area has a stale, fetid smell. There is a small puddle of water here. Trap: 10' Pit: 1d6 points of damage if you fall in. |
25 | 26 | A strong updraft blows through this area. There are rotting wood pieces here. | 27 | The air here is very hot. There is a pile of rags here. Encounter: Lizards, Gecko (2) Treasure: As per monster type. | |
28 | This area is covered in cobwebs. | 29 | This area has a pleasant, earthy smell. | 30 | It is foggy here, making it difficult to see. There is a mold growing here. Encounter: Lizards, Gecko (1) Treasure: None. |
31 | There are dry leaves and twigs scattered here. | 32 | Fog gathers and swirls on the floor, concealing it. Encounter: Goblins (7) Treasure: None. | 33 | A slight, damp breeze blows through this area. There are rotting wood pieces here. Encounter: Lizards, Gecko (3) Treasure: None. |
34 | There is a splintered club here. Encounter: Kobolds (10) Treasure: None. | 35 | A slight, damp breeze blows through this area. This area smells faintly of manure. Encounter: Stirges (10) Treasure: As per monster type. | 36 | |
37 | There is a putrid smell coming from something nearby. Encounter: Acolytes (3) Treasure: None. | 38 | This area is very dusty. Treasure: 400sp, 10gp. | 39 | |
40 | The air here is very cold. A haze of smoke hangs in the air. This area is very dusty. Encounter: Traders (8) Treasure: None. | 41 | It is foggy here, making it difficult to see. | 42 | There are bones scattered here. Treasure: 500sp. |
43 | Encounter: Sprites (13) Treasure: As per monster type. | 44 | This area smells faintly of urine. Guano covers this area. Trap: Ceiling Block falls: Save vs. turn to Stone or take 1d10 points of damage. | 45 | The air here is very cold. It is foggy here, making it difficult to see. There is a corroded chain here. |
46 | Treasure: 600sp, 60gp. Trap: Poison snake: 1 hit dice. | 47 | 48 | ||
49 | There is a pile of ashes here. | 50 | This area has a pleasant, earthy smell. There is a cracked flask here. | 51 | A slight breeze blows through this area. The air here smells of smoke. Fog gathers and swirls on the floor, concealing it. There are sticks scattered here. Treasure: 200sp. |
52 | There is a broken pole here. | 53 | This area is covered in cobwebs. Encounter: Bandits (5) Treasure: As per monster type. | 54 | |
55 | Encounter: Orcs (2) Treasure: As per monster type. | 56 | This area has a stale, fetid smell. There is a pile of dung here. | 57 | A slight, damp breeze blows through this area. There are cracks in the wall here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |
58 | The air here is very cold. There are cracks in the wall here. Encounter: Spiders, Crab (3) Treasure: None. | 59 | The air here smells of smoke. Guano covers this area. | 60 | Trap: Poison gas: Save vs. Poison or die. |
61 | Encounter: Wolves (7) Treasure: As per monster type. | 62 | A cold air current blows through this area. This area smells faintly of urine. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 63 | There are cracks in the ceiling here. Encounter: Traders (8) Treasure: None. |
64 | Trap: 10' Pit: 1d6 points of damage if you fall in. | 65 | There are cracks in the floor here. Encounter: Kobolds (5) Treasure: None. | 66 | A strong wind blows through this area. This area smells faintly of urine. |
67 | Your nostrils are overwhelmed by a sulphurous smell. There are bits of fur and hair scattered around here. Encounter: Bandits (2) Treasure: As per monster type. | 68 | 69 | This area is covered in cobwebs. Treasure: 400sp. | |
70 | It is foggy here, making it difficult to see. | 71 | The air here is very hot. | 72 | There is a broken bottle here. Trap: Poison gas: Save vs. Poison or die. |
73 | Encounter: Killer Bees (2) Treasure: As per monster type. | 74 | This area smells faintly of manure. Fog gathers and swirls on the floor, concealing it. There are rotting wood pieces here. | 75 | Encounter: Sprites (11) Treasure: As per monster type. |
76 | This area smells faintly of urine. There is a pile of ashes here. Encounter: Stirges (2) Treasure: As per monster type. | 77 | This area is very dusty. | 78 | Your nostrils are overwhelmed by a sulphurous smell. Fog gathers and swirls on the floor, concealing it. |
79 | Encounter: Shrews, Giant (9) Treasure: None. | 80 | A slight, damp breeze blows through this area. This area has a stale, fetid smell. | 81 | There is a pile of dung here. Encounter: Goblins (3) Treasure: None. |
82 | There are rotting wood pieces here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). | 83 | This area is covered in cobwebs. Encounter: Traders (8) Treasure: None. | 84 | A cold air current blows through this area. |
85 | A metallic smell assails your nostrils. Encounter: Killer Bees (8) Treasure: As per monster type. | 86 | A haze of smoke hangs in the air. Trap: Pendulum blade from ceiling: 1d8 points of damage. | 87 | A slight downdraft blows through this area. This area is covered in cobwebs. |
88 | The air here smells of smoke. There is a large puddle of water here. | 89 | Encounter: Gnomes (2) Treasure: None. | 90 | This area has a pleasant, earthy smell. There is a trickle of water here. Trap: Fog: Looks like poison gas, but harmless. |
91 | The air here is very cold. There is a large puddle of water here. | 92 | A metallic smell assails your nostrils. Encounter: Shrews, Giant (4) Treasure: As per monster type. | 93 | A strong, moaning wind blows through this area. A metallic smell assails your nostrils. |
94 | 95 | There is a splintered club here. Treasure: 200sp. Trap: Poison needle: Save vs. Poison or die. | 96 | There is a torn sack here. Encounter: Orcs (7) Treasure: As per monster type. | |
97 | There is a putrid smell coming from something nearby. There is a pile of straw here. Trap: Chute: No damage, but slide to the next level down (ignore if there is no lower level). |