The Lonely Caverns

A dungeon adventure area for an average sized party of level 1 characters.

 

 

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Dressing generation algorithm:
Encounter generation algorithm:
Map generation algorithm:
Random seed [0-2147483647, default random]:
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1

2A strong, gusting wind blows through this area.

3A haze of smoke hangs in the air. There is a small puddle of water here.

 
4A strong downdraft blows through this area. This area is covered in cobwebs.

Encounter: Traders (3)
Treasure: As per monster type.
5It is foggy here, making it difficult to see.

6

Encounter: Goblins (4)
Treasure: None.
 
7There is a slimy coating on the ceiling here.

Treasure: 400sp, 50gp.
8

Encounter: Killer Bees (3)
Treasure: None.
9

 
10This area is covered in rubble and dirt.

Encounter: Shrews, Giant (10)
Treasure: None.
11There are rotting wood pieces here.

Encounter: Wolves (6)
Treasure: As per monster type.
12This area has a pleasant, earthy smell.

Encounter: Spiders, Crab (1)
Treasure: As per monster type.
 
13A chlorine-like smell assails your nostrils. There is a torch stub here.

14

Encounter: Dwarves (4)
Treasure: As per monster type.
15It is foggy here, making it difficult to see.

 
16A strong wind blows through this area. It is foggy here, making it difficult to see. There is a badly dented helmet here.

Encounter: Lizards, Gecko (1)
Treasure: None.
17This area has a pleasant, earthy smell. There are cracks in the ceiling here.

18There is a mold growing here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
 
19

Trap: 10' Pit: 1d6 points of damage if you fall in.
20This area has a pleasant, earthy smell.

21

Treasure: 600sp.
 
22A haze of smoke hangs in the air.

Encounter: Sprites (11)
Treasure: As per monster type.
23

Treasure: 400sp, 60gp.
24A slight, damp breeze blows through this area. This area has a stale, fetid smell. There are sticks scattered here.

 
25The air here is very cold. Fog gathers and swirls on the floor, concealing it.

Encounter: Lizards, Gecko (1)
Treasure: As per monster type.
26There are rotting wood pieces here.

27There are cracks in the ceiling here.

Encounter: Traders (7)
Treasure: As per monster type.
 
28A slight updraft blows through this area.

Encounter: Snakes, Cobra (2)
Treasure: As per monster type.
29There is a cracked flask here.

Encounter: Goblins (3)
Treasure: None.
30This area has a stale, fetid smell. A haze of dust hangs in the air. There is a badly dented helmet here.

Encounter: Kobolds (10)
Treasure: None.
 
31The air here smells of smoke.

Encounter: Orcs (3)
Treasure: None.
32There are cracks in the ceiling here.

33The air here is very hot.

 
34A cold air current blows through this area. There are cracks in the ceiling here.

35The air here is very hot. It is foggy here, making it difficult to see. There are dry leaves and twigs scattered here.

Encounter: Beetles, Fire (8)
Treasure: None.
36The air here is very cold. The air here smells of smoke. This area is very dusty.

Encounter: Snakes, Cobra (6)
Treasure: As per monster type.
 
37

38This area smells faintly of manure. Pottery shards are scattered here.

39There are cracks in the ceiling here.

Encounter: Orcs (6)
Treasure: As per monster type.
 
40A cold air current blows through this area. It is foggy here, making it difficult to see. There are food scraps scattered here.

Treasure: 100sp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
41This area smells faintly of manure.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
42

Treasure: 300sp, 40gp.
Trap: Illusion of monsters: Halflings (10)
 
43

44

Trap: Poison gas: Save vs. Poison or die.
45The wall here is damp.

 
46A strong, gusting wind blows through this area. Fog gathers and swirls on the floor, concealing it.

47Your nostrils are overwhelmed by a sulphurous smell.

Trap: Poison gas: Save vs. Poison or die.
48This area smells faintly of urine. A haze of smoke hangs in the air. There is a pile of ashes here.

 
49

Encounter: Killer Bees (10)
Treasure: As per monster type.
50This area is covered in cobwebs.

Encounter: Gnomes (3)
Treasure: As per monster type.
51

Treasure: 500sp.
 
52A strong, gusting wind blows through this area.

Encounter: Gnomes (4)
Treasure: None.
53A slight breeze blows through this area. This area smells of rotting vegetation. This area is very dusty.

Encounter: Beetles, Fire (5)
Treasure: None.
54The ceiling here is damp.

Encounter: Shrews, Giant (3)
Treasure: As per monster type.
 
55This area smells faintly of manure. There is water dripping here.

56This area has a stale, fetid smell. This area is very dusty.

Encounter: Killer Bees (8)
Treasure: None.
57The air here is very hot.

Encounter: Beetles, Fire (3)
Treasure: As per monster type.
 
58

59There is a putrid smell coming from something nearby.

60A strong wind blows through this area. This area is covered in cobwebs.

Encounter: Wolves (3)
Treasure: None.
 
61The ceiling here is damp.

Treasure: 600sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
62There is water dripping here.

63

Encounter: Stirges (6)
Treasure: As per monster type.
 
64A cold air current blows through this area. There is a slimy coating on the floor here.

Encounter: Traders (1)
Treasure: As per monster type.
65

Encounter: Sprites (5)
Treasure: None.
66This area smells faintly of urine. There is a slimy coating on the floor here.

Treasure: 300sp, 10gp.
Trap: Spray: Unknown liquid that attracts Wandering Monsters; double chances for 1d6 hours.
 
67A slight, damp breeze blows through this area. This area is covered in cobwebs.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
68There is a small puddle of water here.

69Fog gathers and swirls on the floor, concealing it. There are cracks in the wall here.

 
70A slight downdraft blows through this area.

71A cold air current blows through this area. There is dried blood here.

72Guano covers this area.

 
73

Encounter: Skeletons (7)
Treasure: As per monster type.
74There is a pick handle here.

Trap: Pendulum blade from ceiling: 1d8 points of damage.
75This area smells faintly of manure. There are cracks in the wall here.

 
76There is a putrid smell coming from something nearby. It is foggy here, making it difficult to see.

Treasure: 500sp, 40gp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
77The air here is very cold.

78This area has a stale, fetid smell.

 
79This area is covered in cobwebs.

80The wall here is damp.

81A cold air current blows through this area. There is a putrid smell coming from something nearby.

Encounter: Dwarves (1)
Treasure: None.
 
82There is a trickle of water here.

83This area has a pleasant, earthy smell. There is water dripping here.

84This area smells faintly of manure.

Treasure: 200sp.
 
85It is foggy here, making it difficult to see. There are fungi growing here.

86

87

 
88Your nostrils are overwhelmed by a sulphurous smell.

Encounter: Green Slimes (4)
Treasure: None.
89This area smells faintly of manure. It is foggy here, making it difficult to see. There are food scraps scattered here.

90It is foggy here, making it difficult to see.

Encounter: Skeletons (6)
Treasure: None.
 
91This area is covered in cobwebs.

Encounter: Beetles, Fire (7)
Treasure: None.
92There is a slimy coating on the floor here.

Encounter: Skeletons (5)
Treasure: As per monster type.
93This area is very dusty.

Treasure: 300sp.
Trap: Spring-fired darts: 1-6 darts hit for 1-4 points of damage each.
 
94This area smells faintly of manure.